Wargame Expectation vs Reality

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  • Опубликовано: 29 авг 2024
  • Things never go as expected in Wargame...

Комментарии • 201

  • @jetkwan2935
    @jetkwan2935 6 лет назад +866

    I wasted 8 minutes of my life watching 2 fleets shoot at each other like musketeers from the bloody 18th century

    • @doctordakka5930
      @doctordakka5930 6 лет назад +41

      Jet Kwan 2 welcome to the internet

    • @TarsonTalon
      @TarsonTalon 6 лет назад +25

      Huh...I guess with technology, everything came full circle...

    • @fegaline638
      @fegaline638 6 лет назад +11

      I have 2 g internet and I just waisted a half an hour of waiting for it to buffer

    • @dimitribaihaqi6831
      @dimitribaihaqi6831 6 лет назад

      Yeah what do u expect

    • @chuqqyx
      @chuqqyx 6 лет назад +2

      Thanks you saved me 8 min

  • @Archer89201
    @Archer89201 6 лет назад +187

    If CIWS was that effective , navies would scrap their guided missile destroyers and rebuild battleships

    • @phucprice6698
      @phucprice6698 4 года назад +4

      I guess Wargame is not advance enough to included interceptor missiles...

    • @AaaBbb-kw5em
      @AaaBbb-kw5em 4 года назад +17

      @@phucprice6698 Pretty sure they are in the game already

    • @ofbaran
      @ofbaran 4 года назад +5

      the game does have interceptor missiles and different types of CWS

    • @megodsta2256
      @megodsta2256 3 года назад +1

      Does that mean Close In Weapons Suport (like Close in Air Supprt - CiAS)

    • @Archer89201
      @Archer89201 3 года назад +5

      @@megodsta2256 close in weapon system, last ditch point defense stuff which is basically a hail Mary after the SAMs have been overwhelmed

  • @EduEnYT
    @EduEnYT 6 лет назад +245

    -Sir, we have to secure this small city to [something strategic]
    0:40
    -WHAT CITY?

    • @thenetor471
      @thenetor471 6 лет назад +8

      World in Conflict in a nutshell too

  • @redengineer4380
    @redengineer4380 6 лет назад +136

    So basically instead of cool, neat battles you get a slugfest straight out of the first world war involving towns that you're supposed to capture being hit by enough long range artillery to change the orbit of the planet?
    Sign me up!

    • @carrotedsquare
      @carrotedsquare 6 лет назад +7

      red engineer playing against AI is just seeing a swarm of tanks rushing a zone and then enemy Arty lighting you up with smoke and HE rounds

    • @timur5241
      @timur5241 4 года назад +3

      This is called "realism" :)

  • @aldraw
    @aldraw 7 лет назад +238

    Watching the naval in wargame is so tedious......

  • @cobmistersanchez4826
    @cobmistersanchez4826 9 лет назад +366

    Music: MURICA..........
    Anti air: GOT FUCKED!!!!!!!!!

    • @noobacc8219
      @noobacc8219 6 лет назад

      the Anti air didn't know it was invisible :p

    • @lfraser7128
      @lfraser7128 6 лет назад

      Anti Air: Uz Maršala Tita

  • @TheJason434
    @TheJason434 9 лет назад +228

    I was expecting the reality of the naval battle to be a load of anti ship planes coming in and wrecking all the helpless ships

    • @KorianHUN
      @KorianHUN 9 лет назад +20

      Sounds good in cocnept but CIWS says otherwise.

    • @alloy299
      @alloy299 7 лет назад +8

      Yeah, for example an AEGIS equipped destroyer would be overrun with just ~40 simultaneous AShMs.

    • @TheTrueAdept
      @TheTrueAdept 7 лет назад +11

      Actually, not exactly. The AEGIS is loaded with ESSMs (Enhanced Sea Sparrows) and Standard 2s with a handful of Standard 3s in the VLS cells. In an actual combat situation, the crew can literally switch the system from manual firing mode to automatic mode (which is essentially MACROSS MISSILE MASSACRE in real life). They haven't had used that mode however... YET.

    • @ApocGuy
      @ApocGuy 6 лет назад +1

      so its basically just a prototype? neat :p

    • @aepicgamer
      @aepicgamer 6 лет назад +3

      Depends on the range. Quadpacked ESSMS in even just 20 of the cells gives you 60 targets killed with US WRA.
      Automatic mode is there but there was never a reason to use it, so no, not just a prototype. AEGIS equipped DDGs/CGs can easily stop 80, even 100 threats

  • @v.t.o.l.friedchicken6973
    @v.t.o.l.friedchicken6973 6 лет назад +41

    pretty realistic how the aa only opened up when the f117 opened its bomb bay doors

  • @Extraordinarylurker
    @Extraordinarylurker 7 лет назад +46

    That ship battle was oddly entertaining, it could have made for a great menu background.

    • @andybreadley429
      @andybreadley429 4 года назад +3

      Reminds me of endless battles in Generals menu.

  • @kastro4460
    @kastro4460 6 лет назад +85

    1:38 "Sorry, we didn't know it was invisible, greetings from Serbia"

    • @ausintune9014
      @ausintune9014 6 лет назад +1

      no matter what fucking magic stelath you use. the bottom of that plane is flat as fuck and any radar can see it.

    • @SirCheezersIII
      @SirCheezersIII 5 лет назад +18

      I’ve always been amused at how enthusiastic Serbs are to tell this story: they may have gotten the snot bombed out of them, and most of their former federation is now independent of Serbian control, but at least they shot down ONE of those planes their American adversaries kept bragging about. I guess that’s enough to turn months of devastating losses to a glorious victory akin to the Battle of Kolubara. Oh, and there’s usually a “Kosovo je Srbjia” thrown in the story some where. It’s enough to brighten my day.

    • @SirCheezersIII
      @SirCheezersIII 5 лет назад

      Full disclosure though: I do love my 18th Proletarian Motorized Brigade deck, so tons of respect to those JNA rascals ❤️
      I still swear by F-117’s in this game though

    • @user-em3vs1ht3v
      @user-em3vs1ht3v 5 лет назад +6

      @@SirCheezersIII a missile from the 60s shot down a modern US Plane. Plane that was shot down was taken to the Chinese embassy and then to china for research. That is why USA bombed the Chinese embassy in Belgrade. China now has stealth technology that USA spent billions to develop.

    • @temistogen
      @temistogen 4 года назад

      @@SirCheezersIII month of devastating loses?Boy we had devastating loses in ww1 and ww2 and still pose a far more threat to the enemy than your army did.90s were a schooltrip for us.Your involvment in the illegal bombing of a soverign state will not be forgoten and reparations will follow.

  • @842wolves
    @842wolves 9 лет назад +207

    To be honest, they should have just left out the naval aspect. They probably started it and thought "this is going to be awesome," by the truth is that modern naval combat has troubles living up to the romanticism of old WWII or 18th century battles. However, it probably would have been a bigger loss if they abandoned the idea half-way through the development of the game. The community would have felt lied to and it would wonder why eugen took out what seemed like such a good idea on paper. Plus, the wargame development team might have taken a big productivity and financial loss if they scrapped all of their old work on ships.

    • @bengacris
      @bengacris 9 лет назад +52

      The biggest problem is how ridiculous it looks because of the way ranges are handled in WG for gameplay sake. Most of modern ships can shoot up to 60km++ but in wargame you must be at like 4 - 5km to shoot the other ships. So you have very modern ships looking at each others at 6km, being all huge and stuff, easily seen from away but not able to shoot each other lol.
      Also the cannons shooting everywhere is hilarious.

    • @NBblowyouup71
      @NBblowyouup71 9 лет назад

      It'd be nice if they added the us arleigh Burke class destroyer

    • @csotter
      @csotter 9 лет назад

      NB lowyouup71 the Kongo is the Burkes' japanese version

    • @dorzhidorzhiev892
      @dorzhidorzhiev892 8 лет назад +3

      +842wolves nay, they thought "we need money so we have to come up with something that can justify making another steam title"; Naval combat is out of scale with the rest of wargame, period.

    • @RomanHistoryFan476AD
      @RomanHistoryFan476AD 7 лет назад +1

      in the second Korean war I think the French had to big a presence in the campaign I mean they nearly took over the campaign from the US and south Koreans. also leading a task force is a bit of stretch as the Americans would have probably have sent ships and carriers to take over the command role of that force.

  • @Chrischi4598
    @Chrischi4598 6 лет назад +60

    The point of having a stealth plane gets lost when it gets fucking spotted by every fucking aa in the entire fucking game

    • @Exodon2020
      @Exodon2020 6 лет назад +18

      As the name suggests the Nighthawk was only really usable at night. Stealth Technology doesn't prevent the enemy from getting visual on you

    • @Sarfanger
      @Sarfanger 6 лет назад +11

      Yep,but it dosen't matter if enemy can see you.Because its all about making it really hard to get lock-on stealth plane. I think there is not a single AA missile that is using visual guidance to track plane.
      Missiles use radar or infrared to lock plane.

    • @jimpai3371
      @jimpai3371 6 лет назад +9

      Incorrect. There are many missiles that have optical backup or primary guidance systems. British Rapier, French Crotale, French/German Rolands, Russian 2K22 Tunguska, etc.

    • @Sarfanger
      @Sarfanger 6 лет назад +2

      I didnt mean Line-of-sight guidance. Yes Line-of-sight guidance is common,but missile it self using visual guidance is really rare and many cases it only used in final phase.Before that you still need to get lock for those missiles.

    • @jimpai3371
      @jimpai3371 6 лет назад +5

      Sarfanger FIN All 4 of the missiles I mentioned have an optical tracker to lock on to the target, albeit not on the missile itself. Most SAM systems apart from MANPADs rarely leave the lock on and tracking to the missile only, it's cheaper, more accurate, and more effective to guide the missile from the launcher.

  • @olschoolgamer1869
    @olschoolgamer1869 7 лет назад +92

    Nothing says push button battles like modern naval warfare.

    • @antred11
      @antred11 3 года назад +2

      In this game maybe. In real life, it is FAR more complicated than that. I'd say that compare to the age of battleships, things have actually become more complex, not less.

  • @kireta21
    @kireta21 5 лет назад +2

    0:55 "Hey, remember that village you told us not to bomb, no matter what? Hypothetically, what would happen if it doesn't exist anymore? No, no, no, I'm just curious."

  • @alvaricoke41
    @alvaricoke41 6 лет назад +17

    1:30 [Crni bombarder intensifies]

  • @henrikknudsen8125
    @henrikknudsen8125 6 лет назад +7

    I never conquer a city that is above knee height

  • @Talamd83
    @Talamd83 9 лет назад +249

    Really drove that RD navel fail home :P
    So sad wish they had figured out that adding amphibious would have been enough :(

    • @26Rudders
      @26Rudders 6 лет назад +15

      I don't know why people rag on the navy in the game so much? That is kind of what it is like in real life except of course it would be over the horizon not seeing each other.

    • @EPsuperFan
      @EPsuperFan 6 лет назад +18

      26Rudders ships will be moving and doing evasive maneuvers... Rather than engaging each other in stationary and practically in mooring position. I understand that the map and game mechanism is limited so it'll be impossible to implement but in a game otherwise striking for realism (and the audience being primarily military fans) this requires a very major case of suspension of disbelief, killed the immersion really.

    • @26Rudders
      @26Rudders 6 лет назад +2

      I guess they can add a bit of forward momentum for the ships at all times to add a bit more realism. Manoeuvring would only help against the main gun fire. Not sure ships can dodge missles, they go to far.

    • @txsnowman
      @txsnowman 6 лет назад +4

      This is pretty much modern naval combat. You aint gonna out maneuver a or hull tank an ASM. Thats why battleships became obsolete. Its basically who can overpower the other navies missle defense first

    • @dionp38
      @dionp38 6 лет назад +1

      yeah, ships should be moving but by that token so should helicopters. Would be more "realistic" if helis could do targeted CAS strikes and the pull away or orbit a location

  • @talinpeacy7222
    @talinpeacy7222 6 лет назад +3

    In naval battles you forgot hiding behind islands and hoping the other guy pushes forward first, that guy who sits in back with a ton of MLRS boats and thinks he's helping by occasionally plinking 1 rocket out of every 50 off an enemy hull due to sheer number of rockets fired and wasting all the supply, and then there is the guy who spams air and tends to coin flip on whether or not that works.

  • @timur5241
    @timur5241 4 года назад +4

    Expectation - generic action movie
    Reality - realistic strategy
    I like "reality" more than the "expectation"

  • @prestongarvey4396
    @prestongarvey4396 2 года назад +2

    Did anyone notice how at 1:36 the anti air missile launches were sort of in sync with the guitar?

  • @simplethunder
    @simplethunder 9 лет назад +79

    I lost it at Pirates of the Carribean xD

    • @ayuwoki453
      @ayuwoki453 6 лет назад

      simplethunder
      Me too xDDD

  • @CarlGGHamilton
    @CarlGGHamilton 9 лет назад +24

    That's neither how you play wargame, nor is it what I expected. Though the ship combat made me laugh.

  • @animeturnMMD
    @animeturnMMD 6 лет назад +6

    0:49 that is how a modern battlefield looks like, what else can you expect?

  • @a05odst62
    @a05odst62 6 лет назад +30

    To be honest I prefer the realism to all the cinematic stuff...

    • @timur5241
      @timur5241 4 года назад

      Realism can be cool and interesting too :)

    • @antilarge7860
      @antilarge7860 2 года назад +1

      nothing about wargame is realism lmao

  • @AlphaWhiskey1996
    @AlphaWhiskey1996 6 лет назад +4

    At least all of the “reality” clips were actually realistic.

  • @ccollalto
    @ccollalto 6 лет назад +1

    You know what's funny.. people complain about how tedious and boring naval battles are in this game, when in fact, naval battles as depicted in this video - surface ships vs surface ships, as most battles happen to be in the game - used to take from hours to weeks up until very recently, so 8 minutes is not that bad. Real problem here is that naval battles like this are actually extremely unlikely to happen today. Modern navies would actually avoid this particular scenario at all costs - SS vs SS, no carriers and barely air support, if any at all - so this is not depicting modern naval warfare in any way. So we can either ignore this aspect of the game completely, or live with it.

  • @13thSystem
    @13thSystem 6 лет назад +1

    Never mind cruise missiles, I'm surprised neither side dropped bombs and artillery at those ships, with how tightly packed they were that would've caused chaos to those plebs.

  • @raven800plays
    @raven800plays 6 лет назад +1

    0:04
    well you COULD bum-rush the enemy like that, OR use mortars to throw smoke in their face to allow IFV's to push in an deploy infantry to engage in CQB.
    you COULD send in a massive air-strike and bombard it with artillery but you run the risk of getting your aircraft shot down by well-placed AAA and your Artillery guns taken out by Counter-Artillery Units. Just throwing that out there.

  • @TheValentineEnemy
    @TheValentineEnemy 6 лет назад +7

    lol naval battle. The bigger fleet almost lost. XD

    • @calliberjoe
      @calliberjoe 6 лет назад +4

      Pickleman I don't understand why NATO has shitty atgm

  • @Arhatu
    @Arhatu 6 лет назад +1

    Most of them were realistic, yet vaval battles could be more technical.Arming them with various equipments would help.

  • @goganii
    @goganii 6 лет назад +6

    Man 75% of this vid is thhe naval battlr

  • @dangerousfatman
    @dangerousfatman 6 лет назад +2

    Stop...stop...you’re killing me...

  • @nicholasfricke
    @nicholasfricke 9 лет назад +4

    this was amazing loved the fire bombing

  • @elements1168
    @elements1168 6 лет назад +1

    Naval battle expectation this is like when you play high tier on world of warships

  • @kendog84bsc
    @kendog84bsc 6 лет назад +7

    Except that ships in reality won't just stop and sit still during fights..
    wait... never mind, I read the title wrong. Sorry!

  • @yomaster12345
    @yomaster12345 6 лет назад

    The Naval fights are why I built up as many heavy ships as I can and bum rush their capital ships in swarms

  • @teoteous
    @teoteous 6 лет назад +1

    The one time where tutorial missions would have helped.....

  • @wizard380
    @wizard380 9 лет назад +4

    song selection excelent !

  • @leonodonoghueburke4276
    @leonodonoghueburke4276 3 года назад

    Virgin Wargame naval salvo fire vs Chad Battlefleet Gothic Broadsides

  • @ancaplanaoriginal5303
    @ancaplanaoriginal5303 6 лет назад +1

    I hate that F-117 stealth doesn't work, that plane is useless without that feature

    • @freddy67h
      @freddy67h 6 лет назад +1

      It does if you don't fly it right at the aa. I'll normally fly it way outside the edge of the map and strike arty in the starting cap no problem.

  • @marcksman7896
    @marcksman7896 6 лет назад +2

    this video was longer than necessary

  • @bluenewmakerrrrrr9423
    @bluenewmakerrrrrr9423 6 лет назад

    At the beginning Johnny Cash never lets down perfect for Vietnam

  • @steamnamebbderinvade__
    @steamnamebbderinvade__ 3 года назад

    3:29 totally accurate expression

  • @verniy4087
    @verniy4087 6 лет назад +2

    when Naval battles in Asia are completely different and is filled with ramming.
    like How do U do this? its not fun if you arent playing the game as a game. . .

  • @preoximerias7366
    @preoximerias7366 6 лет назад

    Somehow Right wiped out Left.

  • @georkemp
    @georkemp 9 лет назад

    You got that right!
    Well done thank you.

  • @BlakeOneOne82
    @BlakeOneOne82 6 лет назад

    Whats interesting is the radar signature of a F-117 is similar to that of a teaspoon; very difficult to achieve radar lock. Yet they scored 6 direct hits? Right......

    • @Archer89201
      @Archer89201 6 лет назад

      BlakeOneOne82 well the Serbs shot one down with a pechora, must have got some radar lock. stealth means difficult to detect not invisible

    • @ApocGuy
      @ApocGuy 6 лет назад

      invisible to radar, perhaps, quite visible to ground stations and forward observation posts...

    • @willcrouch8194
      @willcrouch8194 6 лет назад

      visible from fixed ground high freq stations? which you just fly around as they cant be moved

  • @mariofan191101
    @mariofan191101 6 лет назад

    1:35 missed opportunity to play crni bombarder

  • @50calM82A1
    @50calM82A1 6 лет назад

    1:38 Crni Bombardera intensifies

  • @rexi1414
    @rexi1414 6 лет назад

    You realy got the point nice one.... But well ig uess that was ment by the devs

  • @davidherron9151
    @davidherron9151 6 лет назад

    shit maps shit decks, pay to win bullshit dlc, broken wasted navy scenarios ,
    war game ALB was and is the best RTS ever thus far.
    a true 1 to 1 scale of earth with this engine and city building would be epic

  • @CallsignYukiMizuki
    @CallsignYukiMizuki 6 лет назад

    Supreme Commander naval battles looks a lot more interesting .-.

  • @dkelrk1
    @dkelrk1 6 лет назад

    Man. War would suck balls.

  • @phairecouchpotato3912
    @phairecouchpotato3912 6 лет назад +1

    seems legit

  • @KyrgyzstanYT
    @KyrgyzstanYT 6 лет назад

    0.38
    USA-gaddafi's libya 2011 war in 5 seconds

  • @sniper7373
    @sniper7373 9 лет назад +1

    Great video :)

  • @VictorianTimeTraveler
    @VictorianTimeTraveler 6 лет назад

    wargame should have a sanareo editor man

  • @manu_spawn
    @manu_spawn 6 лет назад

    probably one If the most unfair and boring games i've played. At least the AI.

  • @W4V3Thunder
    @W4V3Thunder 9 лет назад

    Great video!

  • @nenad632
    @nenad632 6 лет назад

    i didn t sew submarines in videos why?

    • @RANGROO
      @RANGROO  6 лет назад

      because they were underwater

  • @milesdydo7068
    @milesdydo7068 6 лет назад

    What games is used in the video?

    • @ty4750
      @ty4750 6 лет назад

      Wargame Red Dragon

  • @AdamLop314
    @AdamLop314 6 лет назад

    THIS IS TRUE

  • @Reavershadow
    @Reavershadow 6 лет назад

    Brrrrrt brrrrrrrrrt

  • @TocTeplv
    @TocTeplv 6 лет назад

    Master trolling.. but I skipped

  • @harbinger200
    @harbinger200 6 лет назад +7

    F-117 sure did went realistic :)... it happened exactly as it did in 1999 in Clinton(NATO) aggression on Serbia where old soviet AA rockets destroyed F-117. It was the best, no one bought F117 after that :D Very nice memories.

    • @AMX0009
      @AMX0009 6 лет назад +1

      Yeah he used a off the wall tactic that was a shot in the dark, 65%luck 35%skill. Impressive none the less

    • @CaptainSpacedOut
      @CaptainSpacedOut 6 лет назад +7

      They couldn't track it so they made their radars track everything instead. They eventually got lucky. Old story. Most successful plane to date. Only 1 ever shot down. Also, no one bought the f-117. It was never for sale. Like the F-22 it's not on sale.

  • @zoune1144
    @zoune1144 6 лет назад +1

    the brrrrrrrrtttttttttt

  • @TheBlueSafyre
    @TheBlueSafyre 6 лет назад

    yes navy combat is lol larger than that hehe

  • @EvoSwatch
    @EvoSwatch 8 лет назад +13

    tbh Wargame Red Dragon Naval Battle is realistic, this is Modern Warfare not WW2 with big Deck Guns and close quarters engagements

    • @antred11
      @antred11 7 лет назад +25

      "tbh Wargame Red Dragon Naval Battle is realistic" LOL wut??
      Naval warfare as depicted in WG RD has absolutely nothing to do with reality.

    • @robertlombardo8437
      @robertlombardo8437 6 лет назад +4

      If it were a truly modern depiction, the ships likely wouldn't even see each other at all during the engagement. They'd have guided missiles, drones, aircraft, radar, GPS satellites, you name it. All things that widen the divide. Heck, the navies never personally engaged at Midway, and that was WW2.

    • @AAhmou
      @AAhmou 6 лет назад +1

      Half of these boats would sink from long range missiles.

    • @EvoSwatch
      @EvoSwatch 6 лет назад

      antred11 then i rephrase it, its Immersive, there are game engine limitations, you need to understand, if you want Ships have realistic range go play DCS

    • @AAhmou
      @AAhmou 6 лет назад +1

      That Person Seriously, that could easily be fixed with optimization. It's more of a gameplay decision.

  • @dominikkotlewski5306
    @dominikkotlewski5306 6 лет назад

    Name of the game?

  • @karagothshlomidabush3727
    @karagothshlomidabush3727 4 года назад

    Loooool so true

  • @andrziv
    @andrziv 9 лет назад +2

    Sir, your a genious :)

  • @karagothshlomidabush3727
    @karagothshlomidabush3727 3 года назад

    yeaa pretty much lol

  • @SpecialGoat
    @SpecialGoat 6 лет назад

    >F117
    Yugoslavia stronk

  • @boxman9033
    @boxman9033 6 лет назад

    LOL

  • @chrisdelzell8467
    @chrisdelzell8467 6 лет назад

    00:01-11:45: What kind of crappy wargame is this? It looks like it mixes all the tedium of simulationist games with all the mindless rock paper scissors grind of RTS games.

  • @xavierrodriguez2463
    @xavierrodriguez2463 6 лет назад

    1:28, when you enter Serbia.