I believe it's because like he said, there is only one trade partner available at the start of this run, so getting 10 routes done is going to be hard.
@@aznazg potato potato dude with that logic it would mean simcity doesn't start as a city builder but as a world builder that transitions into a hamlet builder into village builder into town builder before it becomes a city builder City builder is the broad term to descibe any game in which you manage a settlement of any size for a population, which is exactly what you do Diverting that any further is just pointless and redundant
Thanks man, learned a lot watching your video
I also wonder if you will open up a Forbidden area. The Giant resource node is just amazing that I usually try to beeline for it. Great videos!
Much needed. Cant understand how to make fabric in this biome. Also wood, holy wood, wheres the wood 😂
Just find coal :P
Outside the storm season, I think having a harpy firekeeper would be much more powerful for the +5 carry.
Definitely! I basically keep the Lizards there cause it doesn't hurt me to forget swapping
Looks like a neat game.
At 22:56, why did you take waterskins over +1 housing per traderoute? (Not saying you are wrong, I just don't understand.)
I believe it's because like he said, there is only one trade partner available at the start of this run, so getting 10 routes done is going to be hard.
Algorithm-required comment! Also, first!
I can't believe people like this game and call it a city builder. I mean.. fantasy city, but this isn't SimCity4.
The term city builder is super vague now, it covers more than super intense games like sim 4, not much can be done about that
People are wrong indeed. Love the game, but it’s a roguelite colony buildet, not a city builder per se
@@aznazg potato potato dude
with that logic it would mean simcity doesn't start as a city builder but as a world builder that transitions into a hamlet builder into village builder into town builder before it becomes a city builder
City builder is the broad term to descibe any game in which you manage a settlement of any size for a population, which is exactly what you do
Diverting that any further is just pointless and redundant