Easily Make Animations For The Unreal Engine Mannequin - Cascadeur First Look

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  • Опубликовано: 18 сен 2024

Комментарии • 46

  • @motionforgecg
    @motionforgecg Год назад +22

    I recently started using this software as well and its been super useful! Also not having to do any retargeting when importing into Unreal is great.

  • @TheRopiak
    @TheRopiak Год назад +3

    Holy shit this tool is so cool. As a newbie to all of this, this has been the easiest animation tool I've seen so far.

  • @arshifarooq9199
    @arshifarooq9199 Год назад +2

    This is what I have been searching. Thanks for the tutorial bro.
    Everybody keeps showing difficult method. This is the easiest of all.

  • @lossapote
    @lossapote Год назад +7

    This is so interesting. I hope you can do a series about this program.

    • @UnrealUniversity
      @UnrealUniversity  Год назад

      Possibly

    • @lz4090
      @lz4090 Год назад

      @@UnrealUniversity first person melee animations possible? Not sure how to attach FP camera setup

  • @Paranoidweazle968
    @Paranoidweazle968 7 месяцев назад +1

    Thanks for the tutorial. Going to Settings - > Input Settings -> Blender Presets changes the input layout to feel like Blender

  • @CarrsonH
    @CarrsonH 7 месяцев назад

    Thanks for the tutorial, been looking for something like this

  • @maddened3746
    @maddened3746 Год назад

    thats pretty neat !
    Was thinking of learning some sort of tool for some of the animations for my game .... this is pretty cool

  • @drumandbassob0007
    @drumandbassob0007 Год назад

    Looks good might give it a try, i stopped using blender and started doing in unreal but still not a big fan of unreal so this might be the ticket

  • @peterdinklagedecoringa4912
    @peterdinklagedecoringa4912 10 месяцев назад

    awsome software to animate, thanks!

  • @Metal4gamer
    @Metal4gamer Год назад +1

    Very good.

  • @Зритель-ш6у
    @Зритель-ш6у 8 месяцев назад

    Very helpful video! Like.

  • @Mustang_G
    @Mustang_G Год назад +3

    This was how I imagined designing animations should be. The stock rig in ue 5 keeps making my mannequin glitch especially when there's skin on. plus the legs are quite difficult for me to animate, I can't make the knees bend all the way to the hamstring in my sprinting animation project. Hopefully this would be the answer. Thanks for sharing.

  • @DannyKeimah
    @DannyKeimah Год назад

    they should make pose plugins that can pose a character from still image, without the need to use Mouse for posing character

  • @Cos3D
    @Cos3D Год назад +1

    Can you use these an8mations on a human charachter created in blender that has the same areas/bones as this mannequin?

    • @PraiseMore
      @PraiseMore Год назад

      If its rigged as the same way the ue5 one is, it should be :)

  • @Masculine1
    @Masculine1 11 месяцев назад

    I wish i could like and subscribe more than once

  • @shinny2504
    @shinny2504 Год назад

    Very helpful video! I have one question, can you replace the mannequin with a metahuman before making the animation ?

    • @UnrealUniversity
      @UnrealUniversity  Год назад

      I have not tried, but I know you can retarget ue5 animations to metahumans with good quality

  • @toonanimationstudio
    @toonanimationstudio Год назад +1

    At 00:52 you mean i can't create a custom keyboard shortcut

  • @MarquoVitali
    @MarquoVitali Год назад

    Can you tell me how to get root motion to work from cascadeur to unreal? My characters always snap back to where they start the animation.

  • @keitakun8879
    @keitakun8879 11 месяцев назад

    I was wondering if you can make/use an animation where an ai can grab you? For example, a zombie getting too close and grabs you and you have to struggle to push it off type of style?

    • @Movman82
      @Movman82 10 месяцев назад +1

      Do both halves of the animation and line it up in unreal.

  • @tomashorsky3316
    @tomashorsky3316 9 месяцев назад

    Hello. How can I achieve having multiple animations for a character and play them as needed? For example, having walking, running, jumping, crouching, and playing the appropriate one based on whether I'm pressing WADS, or Space?

    • @UnrealUniversity
      @UnrealUniversity  9 месяцев назад

      I don't think I have any videos on that sorry

    • @snowsteward8340
      @snowsteward8340 5 месяцев назад

      its very simple in UE5 (w Key when pressed) - play animation and select animation.

  • @GroundbreakGames
    @GroundbreakGames Год назад

    Great vid as always!

  • @HumiIiation
    @HumiIiation Год назад

    Can you import animations for the ue mannequin and run the psysical animation thing to make them more realistic?

    • @UnrealUniversity
      @UnrealUniversity  Год назад +1

      no, or at least when I have not found a way, I tried to but could not

  • @rickfuzzy
    @rickfuzzy 3 месяца назад

    lol I don’t think you know how star jumps work, your feet touch on the inside and the outside 😂😂. Great vid though

  • @ethanwasme4307
    @ethanwasme4307 Год назад +1

    Gonna check if the software is free, wish me luck chat

  • @novanvfx
    @novanvfx 7 месяцев назад

    this work with auto rig pro character??

    • @UnrealUniversity
      @UnrealUniversity  7 месяцев назад

      It does give you the option to import your own models

  • @mark_plays_games-p9c
    @mark_plays_games-p9c Год назад +2

    Lol. That's not how you do jumping jacks. Too be fair though the picture you found wasn't very clear.

  • @korbstudio
    @korbstudio Год назад

    sequencer in unreal does the thing.

    • @DLVRYDRYVR
      @DLVRYDRYVR Год назад +7

      Do the same animation in Control Rig and Cascadeur, report back your findings 😅

  • @The_SupremeSage
    @The_SupremeSage 2 месяца назад

    cant use for commercial use. ggs

  • @McHornet7
    @McHornet7 Год назад +1

    got a shit kkkkkkkk

  • @Wixal_Real
    @Wixal_Real 2 месяца назад

    the software isn't free lol u have to pay for a plan for it to be useful otherwise u cant even use what u make.