Something interesting about persona is that it started as a spinoff but kind of became it own thing by the 3rd game which kind of explains the shift of tone in the series history
@@GilbettaGamingIt was a spin-off of Shin Megami Tensei If which was a spin-off of Shin Megami Tensei. So Persona started as a spin-off of a spin-off 😅
@@GilbettaGaming the shin megami tensei series originally but other than that connection there isn’t much connecting them in terms of what they are as games as persona has become a very casual game with a focus on the characters and has a quite vibrant look to it while shin megami tensei is much more of a hardcore dungeon crawler series with a focus more on philosophical themes rather than the story itself.
@@GilbettaGamingShin Megami Tensei is the main series, SMT has a lot of spin offs, some of them have openings if you want to watch them like Devil Survivor or Digital Devil Saga. For the main series of SMT i think only 3 and 4Apocalypse has openings but i recommend checkout those games too Sorry if i made spelling mistakes
@@GilbettaGaming okay I won't tell, but you probably know it already since there's tons of comments on your video 😅 By the way, will you be playing Reload?
@@meikisaragi1445 So far if its happened ive missed reading it, which is good 😅 And I'll likely start with persona 5 royal and then 3 Reloaded. But I'll definitely be playing it. Im super interested in that one.
@@GilbettaGamingCool! P5R is a 10/10 game for me. I'll try to catch your playthrough. 👍 Goodluck no pressure though. It's fine if you don't play like immediately. Take your time
The games even as they've gotten a little more light hearted over the years still cover some really mature and sometimes even very dark themes even the chibi spinoffs. the openings are just less in your face about it but they're still their such as them tearing down the buildings is supposed to represent them tearing down the system
I really defy the idea that they got less dark. The newest game has a girl get pushed in front of an oncoming train. And it's a spinoff of a game where a girl tries to kill herself in the first 3 hours or so. These games are still dark as hell, they're just more stylized now. And it's not even like there's goofy moments that were never there before thrown in these days. These games always had some lighthearted stuff thrown in, it makes the dark moments hit harder.
@@BeyondBlue22 Oh yeah the games are still very dark and messed up but when you compare them to mainline smt, the original trilogy or even 3 they definitely have more fun and bright moments then they used to. Not to mention stuff like 3&5 dancing which are 100% fan service and the Q games being like 75% fanservice
@@brappycap6084 Yeah but I don't think the existence of a more lighthearted side game negates the main entries in the serious being dark, they're a nice addition overall. Besides, I'm not really referring to you guys tbh. I've gotten into arguments with people who seem to think the actual mainline Persona games are for little babies these days. They're the types who just saw the P4G opening and didn't notice the bodies strung up and assumed stuff, they're the ones that frustrate me lol.
@@GilbettaGaming The first two Persona games were dungeon crawlers with a good story, but with 3 came the addition of the "dating sim" aspect that became the series' defining gameplay mechanic. So you don't spend all of your time trying to save the world like a classic rpg, you also hang out with people just living their life and get to know them. Each of the games spans over a school year, so there's a lot of downtime in between main story beats, it allows the lighter parts to co-exist with the more serious stuff without feeling forced or out of place - life is ups and downs and the games reflect that. Persona 3's main theme is very much death, so the game stays more serious throughout than 4 and 5 ; however 4 and 5 still deal with serious overall themes. The characters can be silly one day, and fall into despair the next - and that whiplash makes for pretty effective storytelling.
So the biggest thing you missed (and it’s not said so I don’t blame you) is there’s no overarching theme. They’re all different stories with different themes. P3’s is death, but P4’s is about people wanting to hide from the truth, and 5 is about breaking free from barriers stopping you from being you.
There is an overaching theme, the name of the series, all of the games have the characters come to terms with the persona they have created to interact with the world
@@dou5397 kinda? Not really though. That’s P4’s. In P5 it’s the mask that society forces you to wear. In P3 it’s mostly accepting the fact that death is inevitable
Without going into too much detail, the series themes are influenced very heavily by the philosophical works and ideas of Carl Jung. That's a big reason why some of the openings (such as the one for Persona 3 Portable) are filled with philosophical quotes.
A bit of context for Persona 3, 4 and 5. As you noticed each one has a "Theme" for 3 it's the fear and acceptance of death, thus the guns to the head. The "Evoker" is shaped like a gun so that the person can summon their Persona (Read Carl Jung if you need more information.). 4 is essentially a murder-mystery and uncovering the truth that is shrouded in lies. And 5 is rebellion, against an unfairness in one's life, circumstances or even an unjust society.
I agree with your explaination of 3. However, while 4 gets the usual rep of being the Scooby Doo gang, it also centers around the advancements of media and how easy it is to both purposefully misconstrue news and spread misinformation about others. Persona 5 takes this to the next level by offering an actual realm for the collective unconscious of others, but I believe 4 executes the meaning in a better fashion since the dungeons are made from the public (and personal) perceptions of the characters. Anyways, here's Wonderwall.
@@naotachaika9599 Interestingly, that "cognitive world shaped by the thoughts of the populace" thing from P4-5 dates back to P1. Spoilers for a 30-year-old game you probably won't play, one of your party members is a secret cognitive being in one of the older games.
"I feel like I'm supposed to be sad but this music is really...I wanna rock out." I've heard so many people say some variation of this as an initial reaction to P3, it's pretty funny. :D
For future reference, the comma (,) and the period (.) keys let you skip through each frame of the video, but only while the video is paused. I learnt about that 2 months ago randomly, and it's been helpful.
Something that should be said about the series’ overall story - All of the games do actually take place within the same universe and timeline. However, each game’s plot is completely self-contained, and they can be experienced in any order without losing much of anything. Of course, you can go out of your way to discover references to characters from past games, but they’re firmly in Easter-egg territory and have no bearing on any given plot outside that of their own game. Something interesting to note is that the stories of P3 and P4 are both set 3 years after their real-world release dates; P3 was released in 2006 and takes place in 2009, while P4 was released in 2008 and takes place in 2011. P5 tried to follow this trend, but a series of unfortunate events led to several delays and the game ended up getting released in 2017, while having a plot set in 2016. Of course, the in-game calendars all state that the year is ‘20XX,’ but comparing them to real-world calendars lets you figure out the actual year pretty easily. Another funny thing is that all of P4’s spin-offs are canon to the series’ timeline. Yes, even Dancing All Night. The fact that Gigachad Narukami canonically danced to Specialist while wearing Ray-Bans and (probably) made his crew watch will never not be hilarious to me. …well, actually, technically ALL of the other spin-off games are canon, too. They’re just set in timeless pocket dimensions and their plots usually end with all the characters’ memories of what happened getting erased. Which, for all intents and purposes, makes them effectively non-canon. So, uh, yeah.
That's not quite right. Persona 3 takes place after some Time Space Bsery caused by Persona 2: Eternal Punishment. Persona 1 and Persona 2: Innocent Sin take place in a separate universe.
Damn, i didnt expected you to actually pause and read everything, i respect that really. Some people already told you about the tone of the game, so i'll just add, persona is intense, i would say 4 is more light harted than the rest but still intense
To be honest there was more I stopped and read, but didn't really say much else about so I cut it out of the video for brevity's sake. And 4 definitely looks the most.. colorful?
@@dlubber7071 I mean, from what I played from persona 4 and compared it to how it was 5 and 3 for me it feels less... Traumatic? Infuriating? I mean, 3 and 5 got me all emotional at the beginning, while I didn't felt like 4 was as intense from the get go (I'm still around the beginning of 4 so it might get more intense, also I'm not saying it isn't deep or intense on its own, I just feel it is not as intense as the others I played) Edit: I'm not saying I didn't like 4, as a matter of fact I love 3, 4 and 5 and feel like others should play it
@@GilbettaGaming I mean, that's the best kind of reaction, one where you say interesting stuff over what you are seeing, you only speed through one op cause you didn't reacted much so its no big deal, it was a good video
From 3 onwards inculds a social life aspect into Persona, which means you have to balance fighting with building relationships. Non spoiler themes for each game. 3 - About accepting death and pushing back against fate. 4 - Reaching out to the truth and never turning away from it how ugly or painful it may be. 5 - Fighting against unjust rules in society, and showing that having a bad past cant hold you down. 1 , and 2 have remakes that make them easier to play but still a slog to get through. 2 at least has a way better plot than 1. But beginners are best playing 3 - 5 first, and yes Persona has tons of spin-offs but unlike Kingdom Hearts you do not have to play them all to get the plot. Also SMT is the mainline series aka the older brother to Persona and is awesome despite the hard difficulty even on normal mode.
@@GilbettaGaming Well, it is amazing but the plot can drive people crazy. But if you are looking for a great JRPG then Persona / SMT is a great one ( re-released on most every modern console ). As for KH it is a trip, good game play with Final Fantasy characters in it ( except for 3 ), mostly bonking enemies with a Keyblade and having to use your brain for hard boss fights. With that said, I hope you give them a look. We of the fan base love seeing new people react to our content that we have bonded with a lot.
As a bit of a addon to this. Persona 1 and both parts of 2 have the main theme of dealing with the divide of the Ideal vs Reality. Persona 1 addresses with the temptation to retreat from reality, while Persona 2 deals with how rumor and conspiracy can warp one's reality. Persona 2 also plays on the secondary theme of teenage growth and how they overcome their problems
When you get to it Persona 4 Dancing All Night has a great freaking story! Highly recommend it after you get through Persona 4. Persona 3/5 dancing is just fanservice, but the 4 dancing... absolutely beautiful.
The cool thing with the Persona 3 Portable opening is that its selling point was that it had two stories: The typical Persona 3 story with the original male protag, and an alternate story with a new female protag. The opening reflects this, where if you view it normally it's supposed to represent the male route, while if you view it upside-down it represents the female route.
@@GilbettaGaming Actually for the P4 games : Persona 4, and Persona 4 Golden : turn based JRPGs with a dating sim element. Persona 4 Arena and P4A Ultimax : figthing games Persona 4 dancing all night : rhythm game Persona Q : spinoff rpg that also features most of the P3 characters. Persona Q2 also adds the ones from P5 You don't need to play everything though, Golden is enough ! It's just the enhanced edition of the original game.
Each game has its own cast of characters and story. I have only played 4 Golden and both versions of five (base and Royal), I am trying to find the time to play 3. Anyway to my knowledge the themes change between each game with the story so each game can be its own experience.
Lore nerd here! As someone previously stated, the Persona series is influenced very heavily by the works and theories of psychologist Carl Jung. The Stand-like beings that the characters have in each of these games are called Personas, and they are the "façade used to overcome life's hardships". Everyone has masks we present to the world, as a means of protecting ourselves from it. If you have the resolve to master it, you can turn it into a Pokemon-like spirit. The series itself doesn't have overarching themes besides those, in all honesty. 3 is about Mortality, 4 is about Truth, 5 is about rebellion. They're all mostly self-contained stories (except for the Persona 2 Duology, you have to play P2 Innocent Sin before Eternal Punishment for anything to actually make sense in EP). 13:02 Adorable? More like abhorrable. I will patiently be waiting for you to play the games yourself.
so while all the games do share a theme, it becomes more subtle as you go through the games and each game has their own thing going on that's separate from each other you can make an argument that the memento mori theme is present in every game though, just in its own way
As a note: Persona 5's protagonist experiences severe police brutality. (He's beaten and drugged by corrupt cops, then forced to sign a confession.) This happens first thing in the story, so it's not really spoilers. The story for P5 is that the protag was convicted of a crime he didn't commit while stopping a rotten politician from assaulting a woman. Joker's thrown at a friend of a family friend and forced to move into Tokyo after getting expelled for this conviction. Persona 1's protag is a generic high schooler worried about a friend in the hospital, Persona 2 duology is a motorcycle-riding delinquent and a young reporter, Persona 3's protag is an orphan shuffled from family member to family member before arriving to a dorm because nobody wants to keep him around, Persona 4's protagonist has parents who had to travel but couldn't afford to take him so they send him to his uncle's house in the countryside just as a serial killer starts stalking the streets of a once peaceful small town.
I love that ever since Persona 3, each main game has had a signature color. Persona 3 is Blue Persona 4 is Yellow And Persona 5 is Red. Makes me wonder what color 6 will be.
To explain some things: Persona 3 FES, Persona 4 Gold/the Golden, and Persona 5 Royal/the Royal are all re-releases of the original games with expanded content and quality of life improvements. *Persona 3 Portable is a second re-release of P3 which adds the option to play as a female main character, who has different dialogue and even a different story to some degree.* Persona 3 Dancing Moon Night, Persona 4 Dancing All Night, and Persona 5 Dancing Star Night are rhythm games where the characters dance to remixed movement from their games. Persona 4 Arena and Persona 4 Arena Ultimax are both fighting games similar to games like Street Fighter. Persona Q and Persona Q2 New Cinema Labyrinth are *essentially* non-canon crossover games *because the characters forget the events*. Persona and both parts of Persona 2 were remade under their original names, although Persona’s title was cut down from Shin Megami Tensei If… Revelations Persona. Persona 3 Reload is a remake of Persona 3 using Persona 5’s game engine. Persona 5 Strikers/Scramble: the Phantom Strikers is a Dynasty Warriors spin-off where instead of turn-based combat against small groups of (usually) strong opponents you fight hordes of weaker enemies in real time. Persona 5 Tactica is another spin-off of P5, this one more akin to games like XCOM and Mario and Rabbids.
I love and hate how you don't even mentioned Portable. Also, aren't the Persoka Q games canon? I hear very often that Atlus said that all worlds and universes are canon, and in PQ they just forget what happened
Love these games so much. Here's the gist of some of the themes from the games if it helps in deciding which one you prefer: Persona 1: Dreams and Ideals vs Reality Persona 2 Innocent Sin: Forgetting/Remembering, Rumors, Past Mistakes Persona 2 Eternal Punishment (Sequel to Innocent Sin): Forgetting/Remembering, Fixing Past Mistakes Persona 3: Mortality/Death, Giving your life maning Persona 4: Searching for the truth Persona 5: Rebellion Persona 5 Royal (Expanded rerelease of Persona 5 w/ extra story): Rebellion, Past Mistakes, Dreams and Ideals vs Reality All these games have amazing themes and lessons and I would highly recommend them (Especially 5 Royal and 3 Reload when that comes out) Also it's worth noting that these games come from a series of games known as Shin Megami Tensei, which are based off of a series of novels called Digital Devil Story. If you end up enjoying Persona, you may want to look into Shin Megami Tensei, known for it's darker themes with heavy emphasis on various religions and mythologies, as well as choice (usually revolving around the downfall of society/the apocalypse).
You seemed quite confused about the meaning of the yellow/blue butterfly that appeared throughout almost all of the openings, so i'd like to give an explanation. This isn't really spoilery since the butterfly itself explains what it is essentially at the beginning of the very first game, so it should be safe for you to read. This butterfly is the form which the character Philemon takes upon entering the human realm. Philemon in the Persona series is the embodiment of the collective unconscious and also the master of the Velvet Room, who is the being who bestows the power of Persona (which are the weird ghost things the main cast manifest to fight enemies) to the characters. The archetypal Philemon is a concept within Jungian psychology, which the Persona series is heavily based upon. To Jung, Philemon was a figure who appeared to him within his psyche and served as a personal guide, whom he had various conversations with which led him to come to the realisation that there are many thoughts within his psyche which he himself did not produce. Philemon represents the concept of the collective unconscious, which is impacted and guided by all of society both past and present, and is something we are all influenced by which causes us to act within and embody the various archetypical behaviours of those who came before us. These archetypes manifest within the personas we undertake, the masks which we wear to express ourselves. The "archetypes" to Jung are universal concepts which are present within the collective unconscious, which often serve as themes upon which most stories, myths and dreams are based upon within different cultures throughout the world. The Persona series chooses to represent these archetypes through the form of the various Arcana within the Tarot, with every Persona belonging to one of the major Arcana. The character of Philemon within the Persona series serves purely as a guide to the characters much like he was for Jung, never outright interfering with the mortal realm but instead communicating with humans within the realm of the collective unconscious, granting them the power of Persona by which they embody the various archetypes of the Tarot. The motif of butterflies itself is a reference to this poem by Zhuang Zi: “Once upon a time, I dreamt I was a butterfly, fluttering hither and thither, to all intents and purposes a butterfly. I was conscious only of my happiness as a butterfly, unaware that I was myself. Soon I awaked, and there I was, veritably myself again. Now I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly, dreaming I am a man.” This poem is actually within the intro of Megami Ibunroku Persona (Revelations: Persona), and is quoted at many points throughout the entire Persona series.
@@GilbettaGaming You don't necessarily need to understand Jung much to appreciate the Persona series as the writing, themes and narratives all stand on their own, and if anything Persona will probably give you a decent understanding of Jungian concepts without having read Jung himself
Butterfly is just a reference to Carl Jungs work. As the person who turned into golden butterflies in one of the openings. Is supposed to be based on Philemon.
Also another interesting point, all games have a main color for them For example Persona 3 is Blue, P4 is yellow and P5 is red The last one (Persona 3 Reload) is actually a Remake! Thats coming in February
Persona, as implied by the name, is a series with heavy use of facades, even in it's presentation. This is especially true from 3 onward. What seems to be bleak is not as hopeless as you may think, and what seems bright hides a dark complexity behind its color. My recommendation is to not take anything at face value, with Persona. I think you'll really enjoy your experience, especially if you keep your analytical perspective going forward. I believe starting with 5 is an excellent choice, and would highly recommend playing 3 and 4 afterwards in any order. From there, you may choose to visit 1 and 2. The first two are much more difficult and complicated, so I would not consider them a great jumping point for new players, especially when the story of the first two is not required to understand the other three.
Welcome to persona. Here we have tons of spin offs like a dancing game, a fighting game, a dungeon crawler game, a hack n slash game, a tactics game and ofcourse the mainline games.
First off, glad this appeared in my recommended, was a fun watch and will definitely be watching more of your content. As for the games themselves it's...interesting. There was definitely a tonal shift after the Persona 2 games (which have their own weird little things with the western releases or lack there of). Persona 3 and onward added more life sim elements where it makes you juggle your time leveling and doing dungeons with building relationships with the other members of your party. It is also by FAR the darkest tonally of the modern trilogy of mainline games in my opinion as like you said it's very much tied into themes of mortality and the fear of it. It also did away with a lot of ties to the original three as those all very much were connected through a small handful of characters appearing in all three games with the only remaining callback being Igor (the long nosed man that appeared a few times in these openings). If you are looking into playing them I would recommend Persona 5 Royal as it (like Persona 3 FES/Portable and Persona 4 Golden before it) adds extra content and is a more fleshed out version of the base game. You could also wait for Persona 3 Reload as it releases next month though it is simply a remake of the original Persona 3 without most added content from FES/Portable sadly. Namely it's missing The Answer from FES which is a direct follow-up the the events and ending of The Journey from Persona 3 and the Female MC route from Portable. Also yes, Persona 4 Dancing All Night is canon in this games timeline
the persona series is loosly divided into two trilogies, the classic trilogy featuring Persona 1, Persona 2 Innocent Sin, and Persona 2 Eternal Punishment, and the Hashino Trilogy which just ended back in 2020 featuring Persona 3, 4 and 5. This is the perfect time to get into the series because Persona 3, the first game of the Hashino Trilogy is getting a remake in a few weeks, while the definitve versions of Persona 4 and 5 were ported to modern consoles and steam back in 2022
Persona started as a spin-off from Shin Megami Tensei series, where SMT were fantasy themed games with dark stories and themes, Persona took place in human world, with normal people being caught in paranormal situations. The "first trilogy", being Persona 1, and both 2: Innocent Sin and Eternal Punishment are part of the same story, and they keep a lot of things in common with the SMT series in terms of gameplay and a more "serious" tone, all for PS1. The "second trilogy", being Persona 3, 4 and 5, took a completely left turn and made it's own thing, that's why you don't see anything from 1 and 2 lately, and people almost acts like there's only Persona 3 to 5. In these new Persona games, they still take place in the real world and you play as a student just like in the previous games, but from 3 the franchise changed completely its tone, turning into probably one of the most stylish games ever made, they combine the JRPG turn-based combat with Life-sim Visual Novel, where you have to live your student life, socializing and making friends, but at the same time you have to fight these "paranormal" things I said before. Each game has its own story and theme as other mentioned, which are "Death" for 3, "Truth" for 4 and "Rebellion" for 5, but none of them take that literally, as they both criticize and embrace at the same time everything that has to do with those themes (it's kind of difficult to explain without spoil things). You take the canon mainly from the numbered games with their "Upgraded version", which are P3 FES, P4 Golden and P5 Royal. All the other things are spin-offs (some are canon, others are not). BUT, something new in this franchise, is that Persona 3 Reload is the long awaited remake for Persona 3. If you want to introduce yourself to this franchise, I'd recommend you to not play the first trilogy first, as they are heavily slow games, with really clunky gameplay and heavy storytelling (they are dense af). I'd recommend you to start with Persona 3 Reload which releases in just a couple weeks (February 2nd), and from there you can choose either go straight with 5 Royal, which will have a lot of things in common with P3R as this remake takes a lot gameplay-wise from P5R, or go to 4 Golden, which is more classic and you probably feel it slower than the other 2 in terms of gameplay. Either way, the three have a lot to offer and they all are surely my favorite series ever, and I hope you love them too!
Persona as a series, though it has changed in presentation still has those themes from the first game that permeate deep throughout the series even if the intros dont show it. But its really obvious if you ever play the first game and then any of the other ones
3P has two versions of the story: one where the protagonist is male, and one where they're female. They larger stories are the same, but the reason that opening emphasized "butterfly effect" is to emphasize the way that that one change effects things like your relationships (i.e. a girl with trust problems opens up way faster to another girl) The butterfly theme in general for the series isn't just butterfly effect. It was just pertinent to that game. 2, meanwhile, also has a male and female protagonist. But they're two separate games, with one being a pseudo-sequel. Innocent Sin, and Eternal Punishment.
Persona 3 Reload is a remake to the old Persona 3, but with some changes and minor improvements (I’d argue they’re major improvements) You can currently preorder the game on steam/PC (or console too I think?) but it’ll be available to play February 2nd
18:20 it's like armour but it allow him to do what the other team members can 20:00 they do have the habit of going from zero to a hundred fast, but you CAN slow down the video 28:18 that's their other self 45:13 "if you want peace conquer it yourself" each game has death in them, but not all use it as the chief theme
Even though this video is 3 months old, I feel compelled to tell you that, on desktop, you can go frame-by-frame in RUclips with the < and > button. No need to scour the bar.
Okay so a lot of people have already explained how each game is independent of each other and their different themes so I'll instead try and explain the timeline while giving a bit of an overview of their plots. Bear with me, this will take a while. I'll do my best to not go into spoiler territory. The series began as a spinoff to another franchise called "Shin Megami Tensei", and each game has their own cast and story independent from each other, but they are all set within the same universe. Admittedly I have never played 1 or 2 so I don't really know anything about them, but the series really came into its own and stopped simply being a spinoff with Persona 3, and that's where the shared universe really started coming into play. Some general information to take into account is that from Persona 3 onwards, each protagonist was known as a "Wildcard", which means they can use multiple Personas and access a place called the Velvet Room where the old man with the long nose "Igor" lives. Igor is the main recurring character in the series, appearing in every mainline Persona game after 3, and he acts as a sort of guide to the protagonists alongside an attendant that changes with each protagonist, who all happen to be related and most people call the Velvet Siblings. Persona 3 is set in the fictional Tatsumi Port Island in 2009 where an accident led to the creation of the Dark Hour, a hidden hour set between 12 am and 1 am where the world stops, with people turning into coffins, hence why there were so many coffins in those openings, and remaining unaware of it. During this time, "Shadows", monsters created from human subconscious, invade our world. It follows S.E.E.S., a high school club made up of (mostly) teenagers who have the "potential", which allows them to not turn into coffins and move around during the Dark Hour, as well as awaken a "Persona" when faced with mortal danger and/or accepting their mortality, hence why they need to shoot themselves on the head with their Evokers, which resemble guns, to simulate that situation/feeling and summon their Personas whenever they wish to. S.E.E.S.'s objective is to find a way to get rid of the Dark Hour. The P3 Protagonist's attendant is Elizabeth, the middle child of the Velvet Siblings. Also, the Portable remake added the option to play the game as a Female Protagonist whose attendant is Theodore, Elizabeth's twin brother. That said, the Male Protagonist is the one treated as canon for the most part. Persona 4 is set two years later in 2011 in a fictional backwater town known as Inaba, and follows the Investigation Team, a group of high schoolers who find the TVs in town function as portals into the world where Shadows live. A serial killer has been murdering people by throwing them into the TV World to be killed by the Shadows. The Investigation Team then do their best to rescue any future victims before they can be killed and catch the serial killer. Unlike in Persona 3, the Investigation Team awakens their Personas by facing their "True Self", the parts of themselves that they are usually ashamed of and hide from the world, hence why they don't need Evokers like S.E.E.S.. The P4 Protagonist's attendant is Margaret, the eldest of the Velvet Siblings. Persona 4 Arena & Persona 4 Arena Ultimax are Fighting Game spinoffs that are both set in 2012 and happen within the same week, in which some unknown enemy lures the now adult/graduated S.E.E.S. into the TV World where they and the Investigation Team are tricked into coming to blows with each other, hence the Fighting Game format. Persona 4 Dancing is also set in 2012 but during summer vacation, after the Arena games. Unlike the other Dancing spinoffs, this one actually has a plot in which the Investigation Team are sucked into a version of the TV World where they can only defeat Shadows via dancing. It sounds like it was made on drugs but it's actually pretty good. Persona 5, on the other hand, remains mostly isolated from its predecessors and is set in Tokyo in an unspecified time (the year in the calendar only appears as "20XX"). That said, certain Easter Eggs, such as a 16 year old character from Persona 4 being mentioned to now be in their twenties, place the game around 2015/2016 at the very least. The game follows the Phantom Thieves of Hearts, a group of (again) high schoolers who find a way to access the Metaverse, another version of the Shadows' World where they can steal the "Distorted Desires" of corrupt individuals, making them have a "Change of Heart" that causes them to confess their crimes. The Phantom Thieves awaken their Personas by rebelling against the society that oppressed them, discarding the "mask" they used to be accepted and instead revealing their true selves, hence why all of them have masks that they take off when summoning their Personas. The P5 Protagonist's attendants are the youngest of the Velvet Siblings, twins Caroline and Justine. Persona 5 Strikers is a spinoff that blends Persona mechanics with the gameplay of Dynasty Warriors. It takes place during summer vacation the year after Persona 5, with the Phantom Thieves going on a field trip across Japan to investigate the "Change of Heart Epidemic" that has been going around, essentially the population of entire cities having their hearts changed at the same time. The remaining games might as well be non-canon spinoffs since the cast forget the events of the game by the end. The Persona Q games (The first two chibi games) are crossovers between Persona 3 & 4 (Persona Q), as well as 5 (Persona Q2), that takes S.E.E.S., the Investigation Team and the Phantom Thieves from half-way through their respective games, hence why they all look the same age despite both S.E.E.S. and the Investigation Team having long since graduated by the time of Persona 5. They all forget the events of the games once they return to their respective time periods. Persona 3 Dancing and Persona 5 Dancing both happen simultaneously, and the "plot" is essentially that Margaret told her younger siblings about the events of Persona 4 Dancing, so Elizabeth and the twins made a bet about whether S.E.E.S. or the Phantom Thieves would be the better dancers. Both groups are pulled into he Velvet Room in their sleep to essentially have a dance-off, although they never actually meet. They both forget the events of the game once they wake up. Admittedly I have yet to finish Persona 5 Tactica (The third chibi game) but since it begins before the ending of the original Persona 5, it's likely they'll also forget the events of the game. Sorry for the long comment...😅
Wow what an amazing and through timeline depiction. I'd be lying if I said I wasn't still confused BUT it does makes some things make more sense. Thank you for taking the time to write all that up 🥰😭
@@AmadeusInDaze I literally admitted that I have never played them. I didn't mean to sa they aren't important, I just said the series hit its stride with P3 because that's when mechanics that have become characteristic to the series, such as the Wild Card and Social Links, were first introduced.
Biggest things for all the Persona games is basically that the collective consciousness of society is a tangible place that is accessible. How this place is utilized, by who it is utilized, and through what means is different in every game.
I love people seeing Persona, especially 3, and going "WHAT THE FUCK?". Its just so much fun to see people trying to figure out the premise of all those great games, just looking at the intros. :)
I love how you break apart even the text. Very great analysis! Also, This list doesn’t even include the anime openings. There are anime series adaptations of Persona 4 & 5 as well as a Persona 3 movie & a separate Persona spinoff series.
And yup, every char on Persona series kinda have connection from every title: Nanjo group from Persona 1 have connection into the plot on Persona 2 & 3. In Persona 3 Kirijo group are the branches of Nanjo group that lead the research about shadow and persona (you can check them on the Yakushima island arc, when Mitsuru father explain a lot about the dark hour and the incident)
Seen so many people reacting to the Persona openings i guess because of Persona 3 Reload coming out in February, P3 is my fav in the series and excited to play it
Aww thank you so much! i honestly felt like i wasn't at my best brain capacity when I filmed this so I'm glad you think so. Appreciate the kinds words!
lil tip for future things you react to, using "," and "." will make a paused video go frame by frame backwards and forward respectively. you can also press the space bar or press the screen itself to pause the video so you mouse dosent have to be in one specific place
Funniest thing about the persona 4 dancing game is that it has like a super dark opening and premise most people even miss the girl mimicing being locked in the oprning Honestly someone witha giga brain could figure most of the stuff out im only little disapointed you didnt point out characters meeting or appearing in ops from other games
34:18 “How do we get from games about death being inevitable to a dancing game” Does it help to learn that said dancing game begins with a child witnessing a suicide?
Persona3 was like one of my favorite games back then. Even if i hated the rpg turn based games, the story and characters did it for me. Its rly such a beautiful artsy game.
Many of these older games in the series came out on PS1/PS2 and eventually got re-releases on later platforms (with Persona 3 Reload being a full remake of P3). There are also spin-offs that put the characters in different genres like Fighting Games, Tactics JRPGs, and Rhythm Games. If you see repeated characters, just assume it's one of those.
Here's a tip for youtube if you want to move frame by frame on a video use the < and > keys above space bar its better for those quick 1 sec shots in videos, amazing blind analysis of the Openings you were able decipher a lot of the themes
insane I didn't know that after all the time I've spent on YT over the years, lol. And thank you, I was trying to watch really closely so as not to miss anything.
If you're wondering why the Persona 3 Portable opening has "two sides" like that, it's because the game added a female protagonist choice. And also because it's on the PSP, a handheld, you could just flip the system to see/read the other side of the opening more easily.
All Persona games deal with death in a way, especially Persona 3. The whole game is built around the concept of how to use the time we have to live until we inevitably die. The story revolves primarily around this theme. It is reflected in the way the characters summon their Personas - by holding a gun like object, an "Evoker", to their heads and pulling the trigger. It's even reflected in the gameplay: The whole story takes place during one school year in which the player (as the main character) has to juggle school (including tests and attending class), private live (forming and maintaining social relationships), love live, part time jobs and story events (many of which have set deadlines). One of the developers said in an interview that they put all the things in the game without considering if a player could do everything in one playthrough, as an additional element to convey the concept of dealing with finite time and to just do the things they really wanted to do. Btw: The man you keep seeing with the long nose and the big eyes is Igor - the most sexy man in video gaming history. :D
Something that i imagine some players don't catch is that the lyrics in the openings actually provide hints about the game's plot and setting. For example some of the lyrics for the P5R opening is as follows. "Colors fly. Know who to love and who to hate. By the by watch as the memories of your morals fade. Staying true to your own convictions can be harder to do than say." I won't go into detail as to not spoil the game for you but those who have played the game will how those words are relevant to the story.
in short, persona is about people and how they work. 1 is about dreams and delusions. 2 is about decisions and responsability. 3 is about life and death. 4 is about truth and lies. 5 is about control and rebellion. the tone and density of psychological elements varies, but they all revolve around exploring some aspect of humanity. 4 is generally lighthearted, 5 is in the middle and I genuinely do not recommend playing 3 if you're having a bad day. they're pretty good. long as hell though. also you can watch p3 portable's opening upside down! cause it's for the PSP
So funny thing about the dancing games, only Persona 4's dancing game has a bizarre story about idols being kidnapped and the protagonists having to save them. Persona 3 and 5's dancing games have no story other than they heard about the P4 cast dancing and they just wanted to try dancing themselves. They stand out the most out of all Persona games because of the random idea of turning this series into a dancing game
It’s so funny how Persona is a Spin off, then gets MULTIPLE spin offs But yeah you pretty much got the theme of Persona 3 Down, death it’s been my favorite since playing cause of how amazing it’s executed I’m so excited for reload it’s a remake and it still shows how much it cares for the original material
@@GilbettaGaming LOL Go back and look at the Persona 4 trailers carefully....You'll see them if your looking for them :) Cute video. But Persona is something you would have to experience, really. The trailers don't do them justice. I recommend starting with 4 golden or 5 Royal (they are stand-alone anyways) and don't mess with the spin-offs till you play the core games. Every numbered entry is a new cast, theme, and story. And theres a sub for you to get you going :)
For a bit of context, each mainline Persona game and the director's cuts and spinoffs associated with it has its own themes and message. I'll describe each with no spoilers (or at the very least it should hopefully be none), so you don't have to worry about that. Persona 1: overcoming mental health and coming to terms with yourself Persona 2 Innocent Sin: the impact rumors can have on our society Persona 2 Eternal Punishment: the consequences of altering the past Persona 3: the inevitability of death and the importance of cherishing the life you've been given Persona 4: seeing past the falsehoods presented by the media to shine a light upon the illusions and ascertain the truth Persona 5: breaking free from the shackles imposed by society to bring justice to the wicked The Persona Q games, which are crossover spinoffs between Persona and Etrian Odyssey and feature characters from multiple Persona games (specifically, Q has P3 & P4 stuff, while Q2 has P3, P4, & P5 stuff) combine the themes of each one involved Persona Q: a mix of the death aspect of P3's themes & the finding the truth aspect of P4's themes. Anything more than that is gigantic endgame spoilers Persona Q2: a mix of P3's "cherish life" message, P4's "see past the illusions to find the truth" message, and P5's "break the shackles imposed upon you by society" message
No spoilers, but some answers to your questions which I'm sure others have already given. The main persona series is 6 games (because Persona 2 is a duology), which are Revelations: Persona (aka Persona 1), Persona 2: Innocent Sin and Persona 2: Eternal Punishment, Persona 3, Persona 4, and Persona 5. Each of those main games have a couple of versions due to re-releases and such, some with extra content. Notably are Persona 3 FES (which has a whole extra story taking place after the main story), Persona 3 Portable (which offers the chance to play as either a male (default) or female protagonist), Persona 3: Reload (newest mainline game, full ground up remake of P3 with some extra stuff of its own), Persona 4: Golden (extra content over Persona 4), and Persona 5: Royal (extra content over Persona 5). Those are all turn based JRPGs with different themes, and all work well as stand alone games (other than the Persona 2 duology, where Eternal Punishment is a proper sequel to Innocent Sin). It was really with Persona 3 that the series started to find it's feet, as part combat based RPG and part life simulator of a Japanese high school student. 3, you correctly surmised, has a theme of death and grief. 4 has a theme of seeking the truth. 5 has a theme of standing up for yourself against society. And, to answer a question of "is that mecha? Magic?" it's kind of psychology turned magic. Essentially, what if the concepts behind Jungian psychology could give you magical super powers (the term "persona" is itself a term used in Jungian psychology). But the basic premise of all of the games is that people have the ability to summon a magic "other self" called a persona to give them magic powers and fight against demons and other evils. Then you have the spin offs, which are all for 3, 4, and/or 5. Persona Q and Q2 are crossover games with a focus on exploration (Q crossing over Persona 3 and 4, while Q2 throws 5 in there as well). Persona 4 Arena and Arena Ultimax are 2D fighters like Street Fighter (which despite being labels as Persona 4 games actually have a lot of crossover with Persona 3 as well). Persona 4: Dancing All Night is a dancing rhythm game with a surprisingly good plot for a game based on dancing to solve your problems. Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night are the same sort of dancing games, but lack any sort of plot. The dancing games for 3 and 5 also both came out at the same time as each other and well after the 4 dancing game that they're inspired by. Persona 5: Strikers or Persona 5 Scramble: The Phantom Strikers (same game, different name depending on what region you're in I believe) are a Musou/Warriors style action game (a la Dynasty Warriors/Hyrule Warriors and the like) that serves as a really solid sequel to Persona 5. Persona 5: Tactica takes place immediately after the main events of Persona 5 (before Strikers) and it a turn based tactical game, similar to Fire Emblem or X-Com (with DLC that takes place part way through Persona 5, so even earlier). Answer to another question, the "egg guy" in the various Persona 4 openings you saw called Teddie and Kuma. That's because in English his character is called Teddie (as in a Teddie bear) and in Japanese he's called Kuma (literally just the Japanese word for bear). There's also Persona 5: The Phantom X, which is a mobile gatcha game not currently available in English (I'm pretty sure even in China where it's being developed it's still actually in beta), as well as various anime and other media, including anime adaptations of Personas 3, 4, 4 Golden, and 5 (as well as at least one anime not adapting a game but being it's own original story). Generally agreed that 3, 4, and 5 are well worth playing, and that you should probably play 4: Golden and 5: Royal over their original releases. 3 is a more interesting case. Base 3 isn't really ever the recommended experience. FES was usually the recommended version with it's extra story, but 3 Portable has the female protagonist option as well as being able to directly control your party members in battle rather than just your main character, which was nice. No doubt now the go to experience for Persona 3 will be Reload, but as it doesn't have the extra story from FES or the alternate version of things with the female protagonist I'm sure many people will still recommend those versions anyway. The spin-offs may or may not be worth it, depending on how much you liked their base game and how you feel about the style of gameplay for the spin-offs. But even if you're not a fan of the gameplay, it could still be worth it to at least experience them via watching a let's play or cutscene compilation of them. But you will still hear conflicting opinions on whether or not the spin-off stories are actually good. I myself have played Scramble and Tactica for 5 spin offs and thoroughly enjoyed them both, as well as 4 Dancing which I also greatly enjoyed. I'm working my way through P3P on the Switch before I get into any more spin offs. I did play P5 Dancing, but I didn't mention it because it doesn't have a story to speak of, though you do get some fun extra insights into some of the P5 characters. I imagine the same is true of P3 Dancing. Persona 1 and the 2 Duology are more controversial than the mainline games beyond them. I've heard that they're criminally underrated and both Atlus and fans need to give them a proper chance. I've heard that they're awkward and aged poorly and it's enough to just get the cliff notes summary of them or read the manga adaptation. I plan to actually play them at some point, but haven't yet, so can't really give my thoughts on whether or not they're good or how well they represent their themes. I am familiar with their overall stories though, and I think if you're into the Persona series at some point you'll want to learn about them, whether that be playing them yourself or just reading plot summaries or whatever, just because of the details they add to the world of Persona. Speaking of which, yes, the games all take place in the same continuity, but since each numbered game advances to a whole new cast and a few years further after the previous one, they do act as stand alone titles with just passing references and easter eggs regarding previous titles. There are a few characters who appear repeatedly throughout the series, such as Igor (the weird looking man with bugged out eyes and a long nose) or Tanaka (who I'm pretty sure didn't appear once in any of these openings). But either their roll is pretty unremarkable (Tanaka) and/or their roll in the current game isn't really affected by the previous games (Igor). So, other than the P2 duology being played in order Innocent Sin then Eternal Punishment and not playing the spin-offs before you play their main title, tackle the series in whatever order you like. Sorry, I have a tendency to ramble in an effort to be thorough. Hope you don't mind.
Yes, each of the games are associated with a color: P3 - Blue P4 - Yellow P5 - Red Additionally, since there was some confusion on some of the games: Persona 3: Portable - A PSP port of Persona 3. Because of the system's restrictions, most of the story was condensed into a visual-novel style. The main gameplay itself is still the same as the original P3, but they added a couple quality of life changes and the choice between a male or female player character. Persona 3: FES - An "upgraded" version of Persona 3 that adds a new post-game storyline. Doesn't have any of the quality of life changes that P3P had. Persona 4: Golden - Basically a "Director's Cut" version of Persona 4, featuring new gameplay quality of life changes, a brand new side character, and a few other minor changes. Persona 4: Arena and Ulimax - Fighting games that are direct sequels to 4. Also feature characters from 3 while also introducing new characters as well. May or not be canon to the original. Persona 5: The Royal - Basically Persona 5's equivilent to Persona 4: Golden. Also adds a brand new storyline that's interwoven into the main narrative and can also optionally be expended into a brand new storyline that continues past where the original version of Persona 5 ended. Persona 5: Strikers - Direct sequel to Persona 5. Is more of a hack-and-slash, Dynasty Warriors style game than a turn-based RPG. Was in developent at the same time as Royal, so the storyline is based on the orignal P5. Persona 5: Tactica - Takes place between 5 and Strikers. Turn-based strategy game, similar to Fire Emblem. Like Strikers its story is based on the original version of P5, but it also has DLC that's based on Royal, so it's actually canon with both versions of the game. Also fun fact: The game Cathrine started as an early version of Persona 5. Even the character Kathrine was the original design of a character in P5.
If you start these games i recommend either 3, 4, or 5 first. 1, 2, and EP are good but they are harder to get into and i'd prefer if you experienced the style it'll have going forward rather than what it was when it started.
To quote Sojiro, "let me explain!" Some of the names in intros are japanese names so Kuma in japanese is Teddie in english, Navi in japanese is Oracle in english, dancing moon night is dancing in moon light, dancing star night is dancing in star light and scramble: the phantom strikers is just strikers.
I can't believe you read those messages in the Persona 3 Portable opening. Please don't think about it too much or you'll end up in spoiler territory. 🤣
The first three persona games that look very mature and hyper realistic. Were more modeled after the Shin magami tensei series. The second and third game actually being direct sequels to each other. Persona 3 was actually when the series truly broke off and became its own thing while at the same time in certain aspects that became cornerstones of the series from then on. Social links, Having a bit of a life Sim aspects, and the main character, being what’s known as the “wildcard“ The theming for P3 Is actually death/life, that’s why there’s so much death imagery in it. Persona 3 reload, is the latest version of P3. Persona 4 and its more updated version persona 4 golden, had its theme based around Truth, and having to face it even if it’s a hard thing to accept. Persona 5 and its updated version persona 5 Royal is actually based off of Rebellion. Dancing all night, Dancing in Moonlight, Dancing in starlight Are rhythm games based off of the characters dancing. Arena and Arena Ultimax are actually fighting games. P5 Strikers is more an action RPG where you’re actually fighting hoards of enemies instead of what you would normally fight in a normal RPG setting. Tactica is more grid based tactical RPG.
The major tonal shift between persona 3 and 4 I personally believe is because in persona 3 to summon your persona(which is the ghost things you saw come out of people) you do it by shooting yourself in the head and Atlus caught a bit of flack for it because it seemed like they were glorifying suicide. So they kinda overcorrected and made persona 4 joyful and colorful. There's still dark and serious themes but overall the game is much more lighthearted than any of the earlier games. Persona 4 is also when atlus atartided to go heavy into making spinoff games
The butterfly is a reference to one of the gods in this universe, specifically the good one that is on our side. It's a representation of his presence. That god plays a major part of P1 and 2, but only has references in P3 and P4 and is basically entirely dropped in P5. Persona 3 is entirely themed around death. Persona 4 has death elements in it but is more themed towards the hard truth vs the convenient lie. P5 isn't really related to death at all.
Yee Persona 3 would be a whiplash for first timers every single time what do you mean these highschoolers are shooting themselves in the head for magic powers.
To answer some things for you: Persona 1 and 2 are kind of on it's own separate world. While 3, 4, and 5 are connected. 3, 4, and 5 are standalone stories that can be played independent of each other with a few lines of dialogue that lets people know they are in the same universe. They also have a standalone story with it's own themes mostly independent from the other games. The mainline of 3, 4, and 5 got an updated and upgraded version which comes with the full base game as well as additional content in P3 FES (now reloaded when it comes out), P4 Golden, and P5 Royal. The mainline characters don't interact much with each other unless it's on the side series such as Persona Q and Ultimate Arena.
Oh, and P3P had a wondeful gimmick which lets you choose as either a male or female protagonist and rather than just change the pronouns people use, they actually treat each protagonist different and makes the story branch out a bit differently.
That's not exactly correct. 1 and 2 take place in the same world as 3, 4 and 5 and 1 is even referenced in 3 directly via mention of the Kirijo group being a split of the Nanjo group, as well as Philemon being a tangible presence in both 3's The Answer and the save point in 4. Additionally due to the potential connections to P5R (Which brings back quite a few motifs and Persona 2 exclusive enemies).
I’ll try to simplify this as much as possible WITHOUT SPOILERS, but the Persona series is an rpg series about accepting your own faults and using a manifestation of that acceptance (your PERSONA) to save the world from some kind of threat while each game symbolizes and teaches specific lessons (3 is specifically about mortality, 4 is about accepting your worst aspects, 5 is about standing up for what is right even if you’re alone, etc). As for GAMEPLAY, each game is typically half school-life simulator and the other half is dungeon crawling demon-slaying; the school-life gameplay giving you and your teammates more powers and building up the characters personalities.
Ps: every persona had remakes, remasters, enhanced versions, spin-offs (especially 3-5). If you want a good place to START and that has a relatively SERIOUS story, I’d highly recommend Persona 3 Reloaded (the remake of Persona 3 coming out soonish at the time of this comment).
The butterfly is a character in the franchise and is simultaneously both there and not there. It makes about as much sense as anything else in the game lol
Without going into spoiler territory I want to add that every persona game is about finding yourself or being aware of yourself in a different way. Its based on Carl Jung's work in comprehending the persona of the self, the part of us we wear as a mask to deal with worldly matters.
Video getting good views, great game trailers and good reactions. If you're interested in other game series trailers, I suggest the Legend of Heroes series aka the Trails series.
you know to get better video quality increase the bitrate to 6000 or 10000 right, btw this isn't default on Open Broadcast Software studio a.k.a. OBS studio
Very good series, recommend playing them if you like jrpgs. Persona 3 reload is coming out soon. So i would rec starting there or person 4 golden or perons 5 royal if you are wanting to get into it now.
Something interesting about persona is that it started as a spinoff but kind of became it own thing by the 3rd game which kind of explains the shift of tone in the series history
Facts
OH that actually makes a lot of sense. There was definitely a BIG shift. What was it a spinoff of? Other games?
@@GilbettaGamingIt was a spin-off of Shin Megami Tensei If which was a spin-off of Shin Megami Tensei. So Persona started as a spin-off of a spin-off 😅
@@GilbettaGaming the shin megami tensei series originally but other than that connection there isn’t much connecting them in terms of what they are as games as persona has become a very casual game with a focus on the characters and has a quite vibrant look to it while shin megami tensei is much more of a hardcore dungeon crawler series with a focus more on philosophical themes rather than the story itself.
@@GilbettaGamingShin Megami Tensei is the main series, SMT has a lot of spin offs, some of them have openings if you want to watch them like Devil Survivor or Digital Devil Saga.
For the main series of SMT i think only 3 and 4Apocalypse has openings but i recommend checkout those games too
Sorry if i made spelling mistakes
I really like newcomers' reaction to the evokers. It's fun.
And here's something:
3 - Treasure life
4 - Find the truth
5 - Find your own way
The evokers? Idk what that even means. Dont tell me though, I like finding out things organically
@@BallBreakerFr Why did you ignore her saying "don't tell me though" like that?
@@GilbettaGaming okay I won't tell, but you probably know it already since there's tons of comments on your video 😅
By the way, will you be playing Reload?
@@meikisaragi1445 So far if its happened ive missed reading it, which is good 😅 And I'll likely start with persona 5 royal and then 3 Reloaded. But I'll definitely be playing it. Im super interested in that one.
@@GilbettaGamingCool! P5R is a 10/10 game for me. I'll try to catch your playthrough. 👍 Goodluck
no pressure though. It's fine if you don't play like immediately. Take your time
The games even as they've gotten a little more light hearted over the years still cover some really mature and sometimes even very dark themes even the chibi spinoffs. the openings are just less in your face about it but they're still their such as them tearing down the buildings is supposed to represent them tearing down the system
Ohhh interesting. Yea, the way they got less dark felt like it came out of nowhere, to be honest.
I really defy the idea that they got less dark. The newest game has a girl get pushed in front of an oncoming train. And it's a spinoff of a game where a girl tries to kill herself in the first 3 hours or so. These games are still dark as hell, they're just more stylized now. And it's not even like there's goofy moments that were never there before thrown in these days. These games always had some lighthearted stuff thrown in, it makes the dark moments hit harder.
@@BeyondBlue22 Oh yeah the games are still very dark and messed up but when you compare them to mainline smt, the original trilogy or even 3 they definitely have more fun and bright moments then they used to. Not to mention stuff like 3&5 dancing which are 100% fan service and the Q games being like 75% fanservice
@@brappycap6084 Yeah but I don't think the existence of a more lighthearted side game negates the main entries in the serious being dark, they're a nice addition overall. Besides, I'm not really referring to you guys tbh. I've gotten into arguments with people who seem to think the actual mainline Persona games are for little babies these days. They're the types who just saw the P4G opening and didn't notice the bodies strung up and assumed stuff, they're the ones that frustrate me lol.
@@GilbettaGaming The first two Persona games were dungeon crawlers with a good story, but with 3 came the addition of the "dating sim" aspect that became the series' defining gameplay mechanic. So you don't spend all of your time trying to save the world like a classic rpg, you also hang out with people just living their life and get to know them. Each of the games spans over a school year, so there's a lot of downtime in between main story beats, it allows the lighter parts to co-exist with the more serious stuff without feeling forced or out of place - life is ups and downs and the games reflect that.
Persona 3's main theme is very much death, so the game stays more serious throughout than 4 and 5 ; however 4 and 5 still deal with serious overall themes. The characters can be silly one day, and fall into despair the next - and that whiplash makes for pretty effective storytelling.
So the biggest thing you missed (and it’s not said so I don’t blame you) is there’s no overarching theme. They’re all different stories with different themes. P3’s is death, but P4’s is about people wanting to hide from the truth, and 5 is about breaking free from barriers stopping you from being you.
definitely explains the break in vibe of the openings.
They are different stories, but 3, 4 and 5 are set in the same world.
There is an overaching theme, the name of the series, all of the games have the characters come to terms with the persona they have created to interact with the world
@@dou5397 kinda? Not really though. That’s P4’s. In P5 it’s the mask that society forces you to wear. In P3 it’s mostly accepting the fact that death is inevitable
@@kingcrimson2643 actually they all take place in the "same" world.
Has anyone else noticed a sudden surge in people discovering persona on the Internet?
I'll be honest I discovered it because my friends said "WATCH THIS NOW DO IT"
@@GilbettaGamingyou should play it p3 remake is coming soon
It's because of P3 Reload. Alot of people are going to try to get into the series because it's being talked about.
Happens all the time. A lot of people played 5 first and then went backwards.
So much people are reacting to every single persona opening and im all for it
Persona and Beyblade are catching everyone’s attention right now
@@-jay-2993Aigis, install Limewire.
Without going into too much detail, the series themes are influenced very heavily by the philosophical works and ideas of Carl Jung. That's a big reason why some of the openings (such as the one for Persona 3 Portable) are filled with philosophical quotes.
Ohhhh interesting.
A bit of context for Persona 3, 4 and 5. As you noticed each one has a "Theme" for 3 it's the fear and acceptance of death, thus the guns to the head. The "Evoker" is shaped like a gun so that the person can summon their Persona (Read Carl Jung if you need more information.). 4 is essentially a murder-mystery and uncovering the truth that is shrouded in lies. And 5 is rebellion, against an unfairness in one's life, circumstances or even an unjust society.
I agree with your explaination of 3. However, while 4 gets the usual rep of being the Scooby Doo gang, it also centers around the advancements of media and how easy it is to both purposefully misconstrue news and spread misinformation about others. Persona 5 takes this to the next level by offering an actual realm for the collective unconscious of others, but I believe 4 executes the meaning in a better fashion since the dungeons are made from the public (and personal) perceptions of the characters.
Anyways, here's Wonderwall.
@@naotachaika9599 Interestingly, that "cognitive world shaped by the thoughts of the populace" thing from P4-5 dates back to P1. Spoilers for a 30-year-old game you probably won't play, one of your party members is a secret cognitive being in one of the older games.
@@HollowGolem With how many people wanting Persona 3 remade Atlus is considering remaking some of the older titles as well.
@@midnightcarnivalmember Im pretty sure Persona 2 came in second place on an official atlus poll for a remake. (behind 3 of course)
"I feel like I'm supposed to be sad but this music is really...I wanna rock out."
I've heard so many people say some variation of this as an initial reaction to P3, it's pretty funny. :D
For future reference, the comma (,) and the period (.) keys let you skip through each frame of the video, but only while the video is paused. I learnt about that 2 months ago randomly, and it's been helpful.
Something that should be said about the series’ overall story -
All of the games do actually take place within the same universe and timeline. However, each game’s plot is completely self-contained, and they can be experienced in any order without losing much of anything. Of course, you can go out of your way to discover references to characters from past games, but they’re firmly in Easter-egg territory and have no bearing on any given plot outside that of their own game.
Something interesting to note is that the stories of P3 and P4 are both set 3 years after their real-world release dates; P3 was released in 2006 and takes place in 2009, while P4 was released in 2008 and takes place in 2011. P5 tried to follow this trend, but a series of unfortunate events led to several delays and the game ended up getting released in 2017, while having a plot set in 2016. Of course, the in-game calendars all state that the year is ‘20XX,’ but comparing them to real-world calendars lets you figure out the actual year pretty easily.
Another funny thing is that all of P4’s spin-offs are canon to the series’ timeline. Yes, even Dancing All Night. The fact that Gigachad Narukami canonically danced to Specialist while wearing Ray-Bans and (probably) made his crew watch will never not be hilarious to me.
…well, actually, technically ALL of the other spin-off games are canon, too. They’re just set in timeless pocket dimensions and their plots usually end with all the characters’ memories of what happened getting erased. Which, for all intents and purposes, makes them effectively non-canon. So, uh, yeah.
That's not quite right. Persona 3 takes place after some Time Space Bsery caused by Persona 2: Eternal Punishment. Persona 1 and Persona 2: Innocent Sin take place in a separate universe.
@@TheAndrain That’s also not quite right. Persona 1 happens in both timelines, it is just Innocent Sin that gets replaced with Eternal Punishment
Persona 5: Strikers is also canon to Persona 5, since it's a direct sequel.
Damn, i didnt expected you to actually pause and read everything, i respect that really. Some people already told you about the tone of the game, so i'll just add, persona is intense, i would say 4 is more light harted than the rest but still intense
To be honest there was more I stopped and read, but didn't really say much else about so I cut it out of the video for brevity's sake. And 4 definitely looks the most.. colorful?
4 is light hearted? only from the outside
@@dlubber7071 I mean, from what I played from persona 4 and compared it to how it was 5 and 3 for me it feels less... Traumatic? Infuriating? I mean, 3 and 5 got me all emotional at the beginning, while I didn't felt like 4 was as intense from the get go (I'm still around the beginning of 4 so it might get more intense, also I'm not saying it isn't deep or intense on its own, I just feel it is not as intense as the others I played)
Edit: I'm not saying I didn't like 4, as a matter of fact I love 3, 4 and 5 and feel like others should play it
@@GilbettaGaming I mean, that's the best kind of reaction, one where you say interesting stuff over what you are seeing, you only speed through one op cause you didn't reacted much so its no big deal, it was a good video
I wouldn't want to spoil it but near september or november it gets really intense also it has the biggest plot twist probably out of the whole series
From 3 onwards inculds a social life aspect into Persona, which means you have to balance fighting with building relationships.
Non spoiler themes for each game.
3 - About accepting death and pushing back against fate.
4 - Reaching out to the truth and never turning away from it how ugly or painful it may be.
5 - Fighting against unjust rules in society, and showing that having a bad past cant hold you down.
1 , and 2 have remakes that make them easier to play but still a slog to get through. 2 at least has a way better plot than 1.
But beginners are best playing 3 - 5 first, and yes Persona has tons of spin-offs but unlike Kingdom Hearts you do not have to play them all to get the plot.
Also SMT is the mainline series aka the older brother to Persona and is awesome despite the hard difficulty even on normal mode.
Fun fact: I've actually not played Kingdom Hearts either o_o
@@GilbettaGaming Well, it is amazing but the plot can drive people crazy.
But if you are looking for a great JRPG then Persona / SMT is a great one ( re-released on most every modern console ). As for KH it is a trip, good game play with Final Fantasy characters in it ( except for 3 ), mostly bonking enemies with a Keyblade and having to use your brain for hard boss fights.
With that said, I hope you give them a look. We of the fan base love seeing new people react to our content that we have bonded with a lot.
As a bit of a addon to this. Persona 1 and both parts of 2 have the main theme of dealing with the divide of the Ideal vs Reality. Persona 1 addresses with the temptation to retreat from reality, while Persona 2 deals with how rumor and conspiracy can warp one's reality. Persona 2 also plays on the secondary theme of teenage growth and how they overcome their problems
@@GilbettaGamingdid I just hear you say kingdom hearts opening reaction?
@@jr5687 Hahahahaha I had the same thought. I will do it closer to any KH4 news. Maybe a watch along of the movies eventually 🤔
When you get to it Persona 4 Dancing All Night has a great freaking story! Highly recommend it after you get through Persona 4. Persona 3/5 dancing is just fanservice, but the 4 dancing... absolutely beautiful.
finally! someone actually reading the words in the p3 openings!
There's actually more I read but cut out for brevity :P
The cool thing with the Persona 3 Portable opening is that its selling point was that it had two stories: The typical Persona 3 story with the original male protag, and an alternate story with a new female protag. The opening reflects this, where if you view it normally it's supposed to represent the male route, while if you view it upside-down it represents the female route.
Isn't the only differences between the two routes the gender of the MC and which confidants you can romance?
@@eddmario There's also some differences in major plot points iirc.
Once I saw the confusion on 4 golden I new the dancing games would come out of the blue lol. But yeah, there are like 7 different persona 4 games.
persona 4.1, persona 4.2, ... etc. etc.......
@@GilbettaGaming Actually for the P4 games :
Persona 4, and Persona 4 Golden : turn based JRPGs with a dating sim element.
Persona 4 Arena and P4A Ultimax : figthing games
Persona 4 dancing all night : rhythm game
Persona Q : spinoff rpg that also features most of the P3 characters. Persona Q2 also adds the ones from P5
You don't need to play everything though, Golden is enough ! It's just the enhanced edition of the original game.
@@ashurasamaas a P4 enjoyer
I see this as an absolute W
Don't let the bright colors and funky fresh beats fool you, these games are rated M for a reason.
Great video.
I'm liking the new persona opening reactions popping up lately 👁️👁️
Each game has its own cast of characters and story. I have only played 4 Golden and both versions of five (base and Royal), I am trying to find the time to play 3. Anyway to my knowledge the themes change between each game with the story so each game can be its own experience.
That is a good way to keep things fresh across the years, which is hard to do.
It's been a long time since I last saw Megami Iburunko: Persona opening. Nostalgic.
Lore nerd here!
As someone previously stated, the Persona series is influenced very heavily by the works and theories of psychologist Carl Jung. The Stand-like beings that the characters have in each of these games are called Personas, and they are the "façade used to overcome life's hardships". Everyone has masks we present to the world, as a means of protecting ourselves from it. If you have the resolve to master it, you can turn it into a Pokemon-like spirit.
The series itself doesn't have overarching themes besides those, in all honesty. 3 is about Mortality, 4 is about Truth, 5 is about rebellion. They're all mostly self-contained stories (except for the Persona 2 Duology, you have to play P2 Innocent Sin before Eternal Punishment for anything to actually make sense in EP).
13:02 Adorable? More like abhorrable.
I will patiently be waiting for you to play the games yourself.
Did you really just put a spoiler? Bruh
Me: owh cool shes checking out the Persona openi. . . .
10:06 * Kimi no Kioku plays *
Also Me: * starts bawling *
Actually 🤓 it was "P3 fes" (yup, a very original song title) which always included a part of "Kimi no Kioku".
There's always a chance things will change after a reload...
so while all the games do share a theme, it becomes more subtle as you go through the games and each game has their own thing going on that's separate from each other
you can make an argument that the memento mori theme is present in every game though, just in its own way
As a note: Persona 5's protagonist experiences severe police brutality. (He's beaten and drugged by corrupt cops, then forced to sign a confession.) This happens first thing in the story, so it's not really spoilers. The story for P5 is that the protag was convicted of a crime he didn't commit while stopping a rotten politician from assaulting a woman. Joker's thrown at a friend of a family friend and forced to move into Tokyo after getting expelled for this conviction.
Persona 1's protag is a generic high schooler worried about a friend in the hospital, Persona 2 duology is a motorcycle-riding delinquent and a young reporter, Persona 3's protag is an orphan shuffled from family member to family member before arriving to a dorm because nobody wants to keep him around, Persona 4's protagonist has parents who had to travel but couldn't afford to take him so they send him to his uncle's house in the countryside just as a serial killer starts stalking the streets of a once peaceful small town.
I love that ever since Persona 3, each main game has had a signature color.
Persona 3 is Blue
Persona 4 is Yellow
And Persona 5 is Red.
Makes me wonder what color 6 will be.
Very late but Persona 6 will be green!
To explain some things:
Persona 3 FES, Persona 4 Gold/the Golden, and Persona 5 Royal/the Royal are all re-releases of the original games with expanded content and quality of life improvements. *Persona 3 Portable is a second re-release of P3 which adds the option to play as a female main character, who has different dialogue and even a different story to some degree.*
Persona 3 Dancing Moon Night, Persona 4 Dancing All Night, and Persona 5 Dancing Star Night are rhythm games where the characters dance to remixed movement from their games.
Persona 4 Arena and Persona 4 Arena Ultimax are both fighting games similar to games like Street Fighter.
Persona Q and Persona Q2 New Cinema Labyrinth are *essentially* non-canon crossover games *because the characters forget the events*.
Persona and both parts of Persona 2 were remade under their original names, although Persona’s title was cut down from Shin Megami Tensei If… Revelations Persona. Persona 3 Reload is a remake of Persona 3 using Persona 5’s game engine.
Persona 5 Strikers/Scramble: the Phantom Strikers is a Dynasty Warriors spin-off where instead of turn-based combat against small groups of (usually) strong opponents you fight hordes of weaker enemies in real time.
Persona 5 Tactica is another spin-off of P5, this one more akin to games like XCOM and Mario and Rabbids.
I love and hate how you don't even mentioned Portable.
Also, aren't the Persoka Q games canon? I hear very often that Atlus said that all worlds and universes are canon, and in PQ they just forget what happened
@@hue_tjark They’re basically non-canon because the events of the games are completely contained within them and nobody knows they happened.
@@phntmthf5505 you got one thing wrong. Reload wasn't made using P5's engine. P3R was made in Unreal Engine
@@noshitsherlock5195 is P5R not made in that engine?
Love these games so much. Here's the gist of some of the themes from the games if it helps in deciding which one you prefer:
Persona 1: Dreams and Ideals vs Reality
Persona 2 Innocent Sin: Forgetting/Remembering, Rumors, Past Mistakes
Persona 2 Eternal Punishment (Sequel to Innocent Sin): Forgetting/Remembering, Fixing Past Mistakes
Persona 3: Mortality/Death, Giving your life maning
Persona 4: Searching for the truth
Persona 5: Rebellion
Persona 5 Royal (Expanded rerelease of Persona 5 w/ extra story): Rebellion, Past Mistakes, Dreams and Ideals vs Reality
All these games have amazing themes and lessons and I would highly recommend them (Especially 5 Royal and 3 Reload when that comes out)
Also it's worth noting that these games come from a series of games known as Shin Megami Tensei, which are based off of a series of novels called Digital Devil Story. If you end up enjoying Persona, you may want to look into Shin Megami Tensei, known for it's darker themes with heavy emphasis on various religions and mythologies, as well as choice (usually revolving around the downfall of society/the apocalypse).
You seemed quite confused about the meaning of the yellow/blue butterfly that appeared throughout almost all of the openings, so i'd like to give an explanation. This isn't really spoilery since the butterfly itself explains what it is essentially at the beginning of the very first game, so it should be safe for you to read.
This butterfly is the form which the character Philemon takes upon entering the human realm. Philemon in the Persona series is the embodiment of the collective unconscious and also the master of the Velvet Room, who is the being who bestows the power of Persona (which are the weird ghost things the main cast manifest to fight enemies) to the characters.
The archetypal Philemon is a concept within Jungian psychology, which the Persona series is heavily based upon. To Jung, Philemon was a figure who appeared to him within his psyche and served as a personal guide, whom he had various conversations with which led him to come to the realisation that there are many thoughts within his psyche which he himself did not produce. Philemon represents the concept of the collective unconscious, which is impacted and guided by all of society both past and present, and is something we are all influenced by which causes us to act within and embody the various archetypical behaviours of those who came before us. These archetypes manifest within the personas we undertake, the masks which we wear to express ourselves. The "archetypes" to Jung are universal concepts which are present within the collective unconscious, which often serve as themes upon which most stories, myths and dreams are based upon within different cultures throughout the world. The Persona series chooses to represent these archetypes through the form of the various Arcana within the Tarot, with every Persona belonging to one of the major Arcana. The character of Philemon within the Persona series serves purely as a guide to the characters much like he was for Jung, never outright interfering with the mortal realm but instead communicating with humans within the realm of the collective unconscious, granting them the power of Persona by which they embody the various archetypes of the Tarot.
The motif of butterflies itself is a reference to this poem by Zhuang Zi: “Once upon a time, I dreamt I was a butterfly, fluttering hither and thither, to all intents and purposes a butterfly. I was conscious only of my happiness as a butterfly, unaware that I was myself. Soon I awaked, and there I was, veritably myself again. Now I do not know whether I was then a man dreaming I was a butterfly, or whether I am now a butterfly, dreaming I am a man.” This poem is actually within the intro of Megami Ibunroku Persona (Revelations: Persona), and is quoted at many points throughout the entire Persona series.
Clearly I need to brush up on my Carl Jung knowledge before I play these games to get more out of them, haha.
@@GilbettaGaming You don't necessarily need to understand Jung much to appreciate the Persona series as the writing, themes and narratives all stand on their own, and if anything Persona will probably give you a decent understanding of Jungian concepts without having read Jung himself
"I feel like im supposed to be sad, but this music is so cool" welcome to Persona
Butterfly is just a reference to Carl Jungs work. As the person who turned into golden butterflies in one of the openings. Is supposed to be based on Philemon.
Also another interesting point, all games have a main color for them
For example Persona 3 is Blue, P4 is yellow and P5 is red
The last one (Persona 3 Reload) is actually a Remake! Thats coming in February
Persona, as implied by the name, is a series with heavy use of facades, even in it's presentation. This is especially true from 3 onward. What seems to be bleak is not as hopeless as you may think, and what seems bright hides a dark complexity behind its color. My recommendation is to not take anything at face value, with Persona. I think you'll really enjoy your experience, especially if you keep your analytical perspective going forward. I believe starting with 5 is an excellent choice, and would highly recommend playing 3 and 4 afterwards in any order. From there, you may choose to visit 1 and 2. The first two are much more difficult and complicated, so I would not consider them a great jumping point for new players, especially when the story of the first two is not required to understand the other three.
Welcome to persona.
Here we have tons of spin offs like a dancing game, a fighting game, a dungeon crawler game, a hack n slash game, a tactics game and ofcourse the mainline games.
First off, glad this appeared in my recommended, was a fun watch and will definitely be watching more of your content. As for the games themselves it's...interesting. There was definitely a tonal shift after the Persona 2 games (which have their own weird little things with the western releases or lack there of). Persona 3 and onward added more life sim elements where it makes you juggle your time leveling and doing dungeons with building relationships with the other members of your party. It is also by FAR the darkest tonally of the modern trilogy of mainline games in my opinion as like you said it's very much tied into themes of mortality and the fear of it. It also did away with a lot of ties to the original three as those all very much were connected through a small handful of characters appearing in all three games with the only remaining callback being Igor (the long nosed man that appeared a few times in these openings).
If you are looking into playing them I would recommend Persona 5 Royal as it (like Persona 3 FES/Portable and Persona 4 Golden before it) adds extra content and is a more fleshed out version of the base game. You could also wait for Persona 3 Reload as it releases next month though it is simply a remake of the original Persona 3 without most added content from FES/Portable sadly. Namely it's missing The Answer from FES which is a direct follow-up the the events and ending of The Journey from Persona 3 and the Female MC route from Portable.
Also yes, Persona 4 Dancing All Night is canon in this games timeline
Seeing your confusion around the time of the Persona 4 milking era was great lol.
the persona series is loosly divided into two trilogies, the classic trilogy featuring Persona 1, Persona 2 Innocent Sin, and Persona 2 Eternal Punishment, and the Hashino Trilogy which just ended back in 2020 featuring Persona 3, 4 and 5. This is the perfect time to get into the series because Persona 3, the first game of the Hashino Trilogy is getting a remake in a few weeks, while the definitve versions of Persona 4 and 5 were ported to modern consoles and steam back in 2022
This is the kind of video that makes you realize how few people know you can press < and > to move frame by frame in videos on a keyboard
For the future, you can use the < and > keys to move one frame back or forward.
Persona started as a spin-off from Shin Megami Tensei series, where SMT were fantasy themed games with dark stories and themes, Persona took place in human world, with normal people being caught in paranormal situations.
The "first trilogy", being Persona 1, and both 2: Innocent Sin and Eternal Punishment are part of the same story, and they keep a lot of things in common with the SMT series in terms of gameplay and a more "serious" tone, all for PS1.
The "second trilogy", being Persona 3, 4 and 5, took a completely left turn and made it's own thing, that's why you don't see anything from 1 and 2 lately, and people almost acts like there's only Persona 3 to 5. In these new Persona games, they still take place in the real world and you play as a student just like in the previous games, but from 3 the franchise changed completely its tone, turning into probably one of the most stylish games ever made, they combine the JRPG turn-based combat with Life-sim Visual Novel, where you have to live your student life, socializing and making friends, but at the same time you have to fight these "paranormal" things I said before. Each game has its own story and theme as other mentioned, which are "Death" for 3, "Truth" for 4 and "Rebellion" for 5, but none of them take that literally, as they both criticize and embrace at the same time everything that has to do with those themes (it's kind of difficult to explain without spoil things). You take the canon mainly from the numbered games with their "Upgraded version", which are P3 FES, P4 Golden and P5 Royal. All the other things are spin-offs (some are canon, others are not). BUT, something new in this franchise, is that Persona 3 Reload is the long awaited remake for Persona 3.
If you want to introduce yourself to this franchise, I'd recommend you to not play the first trilogy first, as they are heavily slow games, with really clunky gameplay and heavy storytelling (they are dense af). I'd recommend you to start with Persona 3 Reload which releases in just a couple weeks (February 2nd), and from there you can choose either go straight with 5 Royal, which will have a lot of things in common with P3R as this remake takes a lot gameplay-wise from P5R, or go to 4 Golden, which is more classic and you probably feel it slower than the other 2 in terms of gameplay. Either way, the three have a lot to offer and they all are surely my favorite series ever, and I hope you love them too!
Persona as a series, though it has changed in presentation still has those themes from the first game that permeate deep throughout the series even if the intros dont show it. But its really obvious if you ever play the first game and then any of the other ones
3P has two versions of the story: one where the protagonist is male, and one where they're female. They larger stories are the same, but the reason that opening emphasized "butterfly effect" is to emphasize the way that that one change effects things like your relationships (i.e. a girl with trust problems opens up way faster to another girl)
The butterfly theme in general for the series isn't just butterfly effect. It was just pertinent to that game.
2, meanwhile, also has a male and female protagonist. But they're two separate games, with one being a pseudo-sequel. Innocent Sin, and Eternal Punishment.
Persona 3 Reload is a remake to the old Persona 3, but with some changes and minor improvements (I’d argue they’re major improvements)
You can currently preorder the game on steam/PC (or console too I think?) but it’ll be available to play February 2nd
“I’m sensing a theme of death…”
*DEAD BODY ON SCREEN*
“Time is passing…”
Your video absolutely got huge! Shows the power of the Persona fanbase!
It does! And everyone has been so kind and helpful offering info on the series!
18:20 it's like armour but it allow him to do what the other team members can
20:00 they do have the habit of going from zero to a hundred fast, but you CAN slow down the video
28:18 that's their other self
45:13 "if you want peace conquer it yourself"
each game has death in them, but not all use it as the chief theme
Even though this video is 3 months old, I feel compelled to tell you that, on desktop, you can go frame-by-frame in RUclips with the < and > button. No need to scour the bar.
Haha, yea I didn't know it at the time, but I have discovered that since. Can't believe I didn't know before. lol
The Greeks believed that when your soul left its body, it became a butterfly.
That is actually really cool
Okay so a lot of people have already explained how each game is independent of each other and their different themes so I'll instead try and explain the timeline while giving a bit of an overview of their plots. Bear with me, this will take a while. I'll do my best to not go into spoiler territory.
The series began as a spinoff to another franchise called "Shin Megami Tensei", and each game has their own cast and story independent from each other, but they are all set within the same universe. Admittedly I have never played 1 or 2 so I don't really know anything about them, but the series really came into its own and stopped simply being a spinoff with Persona 3, and that's where the shared universe really started coming into play.
Some general information to take into account is that from Persona 3 onwards, each protagonist was known as a "Wildcard", which means they can use multiple Personas and access a place called the Velvet Room where the old man with the long nose "Igor" lives. Igor is the main recurring character in the series, appearing in every mainline Persona game after 3, and he acts as a sort of guide to the protagonists alongside an attendant that changes with each protagonist, who all happen to be related and most people call the Velvet Siblings.
Persona 3 is set in the fictional Tatsumi Port Island in 2009 where an accident led to the creation of the Dark Hour, a hidden hour set between 12 am and 1 am where the world stops, with people turning into coffins, hence why there were so many coffins in those openings, and remaining unaware of it. During this time, "Shadows", monsters created from human subconscious, invade our world. It follows S.E.E.S., a high school club made up of (mostly) teenagers who have the "potential", which allows them to not turn into coffins and move around during the Dark Hour, as well as awaken a "Persona" when faced with mortal danger and/or accepting their mortality, hence why they need to shoot themselves on the head with their Evokers, which resemble guns, to simulate that situation/feeling and summon their Personas whenever they wish to. S.E.E.S.'s objective is to find a way to get rid of the Dark Hour. The P3 Protagonist's attendant is Elizabeth, the middle child of the Velvet Siblings.
Also, the Portable remake added the option to play the game as a Female Protagonist whose attendant is Theodore, Elizabeth's twin brother. That said, the Male Protagonist is the one treated as canon for the most part.
Persona 4 is set two years later in 2011 in a fictional backwater town known as Inaba, and follows the Investigation Team, a group of high schoolers who find the TVs in town function as portals into the world where Shadows live. A serial killer has been murdering people by throwing them into the TV World to be killed by the Shadows. The Investigation Team then do their best to rescue any future victims before they can be killed and catch the serial killer. Unlike in Persona 3, the Investigation Team awakens their Personas by facing their "True Self", the parts of themselves that they are usually ashamed of and hide from the world, hence why they don't need Evokers like S.E.E.S.. The P4 Protagonist's attendant is Margaret, the eldest of the Velvet Siblings.
Persona 4 Arena & Persona 4 Arena Ultimax are Fighting Game spinoffs that are both set in 2012 and happen within the same week, in which some unknown enemy lures the now adult/graduated S.E.E.S. into the TV World where they and the Investigation Team are tricked into coming to blows with each other, hence the Fighting Game format.
Persona 4 Dancing is also set in 2012 but during summer vacation, after the Arena games. Unlike the other Dancing spinoffs, this one actually has a plot in which the Investigation Team are sucked into a version of the TV World where they can only defeat Shadows via dancing. It sounds like it was made on drugs but it's actually pretty good.
Persona 5, on the other hand, remains mostly isolated from its predecessors and is set in Tokyo in an unspecified time (the year in the calendar only appears as "20XX"). That said, certain Easter Eggs, such as a 16 year old character from Persona 4 being mentioned to now be in their twenties, place the game around 2015/2016 at the very least. The game follows the Phantom Thieves of Hearts, a group of (again) high schoolers who find a way to access the Metaverse, another version of the Shadows' World where they can steal the "Distorted Desires" of corrupt individuals, making them have a "Change of Heart" that causes them to confess their crimes. The Phantom Thieves awaken their Personas by rebelling against the society that oppressed them, discarding the "mask" they used to be accepted and instead revealing their true selves, hence why all of them have masks that they take off when summoning their Personas. The P5 Protagonist's attendants are the youngest of the Velvet Siblings, twins Caroline and Justine.
Persona 5 Strikers is a spinoff that blends Persona mechanics with the gameplay of Dynasty Warriors. It takes place during summer vacation the year after Persona 5, with the Phantom Thieves going on a field trip across Japan to investigate the "Change of Heart Epidemic" that has been going around, essentially the population of entire cities having their hearts changed at the same time.
The remaining games might as well be non-canon spinoffs since the cast forget the events of the game by the end.
The Persona Q games (The first two chibi games) are crossovers between Persona 3 & 4 (Persona Q), as well as 5 (Persona Q2), that takes S.E.E.S., the Investigation Team and the Phantom Thieves from half-way through their respective games, hence why they all look the same age despite both S.E.E.S. and the Investigation Team having long since graduated by the time of Persona 5. They all forget the events of the games once they return to their respective time periods.
Persona 3 Dancing and Persona 5 Dancing both happen simultaneously, and the "plot" is essentially that Margaret told her younger siblings about the events of Persona 4 Dancing, so Elizabeth and the twins made a bet about whether S.E.E.S. or the Phantom Thieves would be the better dancers. Both groups are pulled into he Velvet Room in their sleep to essentially have a dance-off, although they never actually meet. They both forget the events of the game once they wake up.
Admittedly I have yet to finish Persona 5 Tactica (The third chibi game) but since it begins before the ending of the original Persona 5, it's likely they'll also forget the events of the game.
Sorry for the long comment...😅
Wow what an amazing and through timeline depiction. I'd be lying if I said I wasn't still confused BUT it does makes some things make more sense. Thank you for taking the time to write all that up 🥰😭
@@GilbettaGaming No worries, I love this series and if it helped you understand it better even just a bit then I'm good.
@@blitz3927 It shows that you have not played P1 or P2IS and P2EP. The events of these games mark the beginning of the universe from P3 onwards.
@@AmadeusInDaze I literally admitted that I have never played them. I didn't mean to sa they aren't important, I just said the series hit its stride with P3 because that's when mechanics that have become characteristic to the series, such as the Wild Card and Social Links, were first introduced.
Biggest things for all the Persona games is basically that the collective consciousness of society is a tangible place that is accessible.
How this place is utilized, by who it is utilized, and through what means is different in every game.
I love people seeing Persona, especially 3, and going "WHAT THE FUCK?". Its just so much fun to see people trying to figure out the premise of all those great games, just looking at the intros. :)
They really don't give you much to go on 😅
I love how you break apart even the text. Very great analysis!
Also, This list doesn’t even include the anime openings. There are anime series adaptations of Persona 4 & 5 as well as a Persona 3 movie & a separate Persona spinoff series.
And yup, every char on Persona series kinda have connection from every title:
Nanjo group from Persona 1 have connection into the plot on Persona 2 & 3. In Persona 3 Kirijo group are the branches of Nanjo group that lead the research about shadow and persona (you can check them on the Yakushima island arc, when Mitsuru father explain a lot about the dark hour and the incident)
Seen so many people reacting to the Persona openings i guess because of Persona 3 Reload coming out in February, P3 is my fav in the series and excited to play it
First time watching, just some minutes in and let me tell ya, you're very entertaining, perceptive and charming! Hope the channel blows up! :D
Aww thank you so much! i honestly felt like i wasn't at my best brain capacity when I filmed this so I'm glad you think so. Appreciate the kinds words!
lil tip for future things you react to, using "," and "." will make a paused video go frame by frame backwards and forward respectively. you can also press the space bar or press the screen itself to pause the video so you mouse dosent have to be in one specific place
You should totally play the Persona games, I'd love to follow your journey through them!
9:43 "I feel like I'm supposed to be, like, sad, but this music is really..." < quite possibly the most Persona sentence ever spoken.
THE EMOTIONS
Funniest thing about the persona 4 dancing game is that it has like a super dark opening and premise most people even miss the girl mimicing being locked in the oprning
Honestly someone witha giga brain could figure most of the stuff out im only little disapointed you didnt point out characters meeting or appearing in ops from other games
34:18 “How do we get from games about death being inevitable to a dancing game”
Does it help to learn that said dancing game begins with a child witnessing a suicide?
THESE GAMES ARE WILD
Persona3 was like one of my favorite games back then. Even if i hated the rpg turn based games, the story and characters did it for me. Its rly such a beautiful artsy game.
Many of these older games in the series came out on PS1/PS2 and eventually got re-releases on later platforms (with Persona 3 Reload being a full remake of P3). There are also spin-offs that put the characters in different genres like Fighting Games, Tactics JRPGs, and Rhythm Games. If you see repeated characters, just assume it's one of those.
The industrialization vs nature for the Persona 1/2 games is a very insightful viewpoint for just watching the openings lol.
It was very late when I recorded so i had Conspiracy Brain 🤣🤣🤣
Got me fuckin laughing hard she saying put a shirt on when Ryoji appears on screen
Here's a tip for youtube if you want to move frame by frame on a video use the < and > keys above space bar its better for those quick 1 sec shots in videos, amazing blind analysis of the Openings you were able decipher a lot of the themes
insane I didn't know that after all the time I've spent on YT over the years, lol.
And thank you, I was trying to watch really closely so as not to miss anything.
If you're wondering why the Persona 3 Portable opening has "two sides" like that, it's because the game added a female protagonist choice.
And also because it's on the PSP, a handheld, you could just flip the system to see/read the other side of the opening more easily.
Oh thats actually super cool.
Funny thing, all the spin offs are canon xD
Ps. Dont let the colourful and catchy music fool you xD
All Persona games deal with death in a way, especially Persona 3.
The whole game is built around the concept of how to use the time we have to live until we inevitably die.
The story revolves primarily around this theme.
It is reflected in the way the characters summon their Personas - by holding a gun like object, an "Evoker", to their heads and pulling the trigger.
It's even reflected in the gameplay: The whole story takes place during one school year in which the player (as the main character) has to juggle school (including tests and attending class), private live (forming and maintaining social relationships), love live, part time jobs and story events (many of which have set deadlines).
One of the developers said in an interview that they put all the things in the game without considering if a player could do everything in one playthrough, as an additional element to convey the concept of dealing with finite time and to just do the things they really wanted to do.
Btw: The man you keep seeing with the long nose and the big eyes is Igor - the most sexy man in video gaming history. :D
I love whenever people who haven't played 3 react to the whole gun thing
Something that i imagine some players don't catch is that the lyrics in the openings actually provide hints about the game's plot and setting.
For example some of the lyrics for the P5R opening is as follows.
"Colors fly. Know who to love and who to hate. By the by watch as the memories of your morals fade. Staying true to your own convictions can be harder to do than say."
I won't go into detail as to not spoil the game for you but those who have played the game will how those words are relevant to the story.
in short, persona is about people and how they work.
1 is about dreams and delusions.
2 is about decisions and responsability.
3 is about life and death.
4 is about truth and lies.
5 is about control and rebellion.
the tone and density of psychological elements varies, but they all revolve around exploring some aspect of humanity.
4 is generally lighthearted, 5 is in the middle and I genuinely do not recommend playing 3 if you're having a bad day.
they're pretty good. long as hell though.
also you can watch p3 portable's opening upside down! cause it's for the PSP
So funny thing about the dancing games, only Persona 4's dancing game has a bizarre story about idols being kidnapped and the protagonists having to save them. Persona 3 and 5's dancing games have no story other than they heard about the P4 cast dancing and they just wanted to try dancing themselves. They stand out the most out of all Persona games because of the random idea of turning this series into a dancing game
It’s so funny how Persona is a Spin off, then gets MULTIPLE spin offs
But yeah you pretty much got the theme of Persona 3 Down, death it’s been my favorite since playing cause of how amazing it’s executed I’m so excited for reload it’s a remake and it still shows how much it cares for the original material
You would not wanna adopt Teddie 😭
TEDDIE NO WHAT DID YOU DO
LOL no one ever notices the dead bodies on the telephone poles in P4 haha!
the WHAT
@@GilbettaGaming LOL Go back and look at the Persona 4 trailers carefully....You'll see them if your looking for them :)
Cute video. But Persona is something you would have to experience, really. The trailers don't do them justice. I recommend starting with 4 golden or 5 Royal (they are stand-alone anyways) and don't mess with the spin-offs till you play the core games. Every numbered entry is a new cast, theme, and story.
And theres a sub for you to get you going :)
For a bit of context, each mainline Persona game and the director's cuts and spinoffs associated with it has its own themes and message. I'll describe each with no spoilers (or at the very least it should hopefully be none), so you don't have to worry about that.
Persona 1: overcoming mental health and coming to terms with yourself
Persona 2 Innocent Sin: the impact rumors can have on our society
Persona 2 Eternal Punishment: the consequences of altering the past
Persona 3: the inevitability of death and the importance of cherishing the life you've been given
Persona 4: seeing past the falsehoods presented by the media to shine a light upon the illusions and ascertain the truth
Persona 5: breaking free from the shackles imposed by society to bring justice to the wicked
The Persona Q games, which are crossover spinoffs between Persona and Etrian Odyssey and feature characters from multiple Persona games (specifically, Q has P3 & P4 stuff, while Q2 has P3, P4, & P5 stuff) combine the themes of each one involved
Persona Q: a mix of the death aspect of P3's themes & the finding the truth aspect of P4's themes. Anything more than that is gigantic endgame spoilers
Persona Q2: a mix of P3's "cherish life" message, P4's "see past the illusions to find the truth" message, and P5's "break the shackles imposed upon you by society" message
No spoilers, but some answers to your questions which I'm sure others have already given.
The main persona series is 6 games (because Persona 2 is a duology), which are Revelations: Persona (aka Persona 1), Persona 2: Innocent Sin and Persona 2: Eternal Punishment, Persona 3, Persona 4, and Persona 5. Each of those main games have a couple of versions due to re-releases and such, some with extra content. Notably are Persona 3 FES (which has a whole extra story taking place after the main story), Persona 3 Portable (which offers the chance to play as either a male (default) or female protagonist), Persona 3: Reload (newest mainline game, full ground up remake of P3 with some extra stuff of its own), Persona 4: Golden (extra content over Persona 4), and Persona 5: Royal (extra content over Persona 5).
Those are all turn based JRPGs with different themes, and all work well as stand alone games (other than the Persona 2 duology, where Eternal Punishment is a proper sequel to Innocent Sin). It was really with Persona 3 that the series started to find it's feet, as part combat based RPG and part life simulator of a Japanese high school student. 3, you correctly surmised, has a theme of death and grief. 4 has a theme of seeking the truth. 5 has a theme of standing up for yourself against society.
And, to answer a question of "is that mecha? Magic?" it's kind of psychology turned magic. Essentially, what if the concepts behind Jungian psychology could give you magical super powers (the term "persona" is itself a term used in Jungian psychology). But the basic premise of all of the games is that people have the ability to summon a magic "other self" called a persona to give them magic powers and fight against demons and other evils.
Then you have the spin offs, which are all for 3, 4, and/or 5. Persona Q and Q2 are crossover games with a focus on exploration (Q crossing over Persona 3 and 4, while Q2 throws 5 in there as well). Persona 4 Arena and Arena Ultimax are 2D fighters like Street Fighter (which despite being labels as Persona 4 games actually have a lot of crossover with Persona 3 as well). Persona 4: Dancing All Night is a dancing rhythm game with a surprisingly good plot for a game based on dancing to solve your problems. Persona 3: Dancing Moon Night and Persona 5: Dancing Star Night are the same sort of dancing games, but lack any sort of plot. The dancing games for 3 and 5 also both came out at the same time as each other and well after the 4 dancing game that they're inspired by. Persona 5: Strikers or Persona 5 Scramble: The Phantom Strikers (same game, different name depending on what region you're in I believe) are a Musou/Warriors style action game (a la Dynasty Warriors/Hyrule Warriors and the like) that serves as a really solid sequel to Persona 5. Persona 5: Tactica takes place immediately after the main events of Persona 5 (before Strikers) and it a turn based tactical game, similar to Fire Emblem or X-Com (with DLC that takes place part way through Persona 5, so even earlier).
Answer to another question, the "egg guy" in the various Persona 4 openings you saw called Teddie and Kuma. That's because in English his character is called Teddie (as in a Teddie bear) and in Japanese he's called Kuma (literally just the Japanese word for bear).
There's also Persona 5: The Phantom X, which is a mobile gatcha game not currently available in English (I'm pretty sure even in China where it's being developed it's still actually in beta), as well as various anime and other media, including anime adaptations of Personas 3, 4, 4 Golden, and 5 (as well as at least one anime not adapting a game but being it's own original story).
Generally agreed that 3, 4, and 5 are well worth playing, and that you should probably play 4: Golden and 5: Royal over their original releases. 3 is a more interesting case. Base 3 isn't really ever the recommended experience. FES was usually the recommended version with it's extra story, but 3 Portable has the female protagonist option as well as being able to directly control your party members in battle rather than just your main character, which was nice. No doubt now the go to experience for Persona 3 will be Reload, but as it doesn't have the extra story from FES or the alternate version of things with the female protagonist I'm sure many people will still recommend those versions anyway.
The spin-offs may or may not be worth it, depending on how much you liked their base game and how you feel about the style of gameplay for the spin-offs. But even if you're not a fan of the gameplay, it could still be worth it to at least experience them via watching a let's play or cutscene compilation of them. But you will still hear conflicting opinions on whether or not the spin-off stories are actually good. I myself have played Scramble and Tactica for 5 spin offs and thoroughly enjoyed them both, as well as 4 Dancing which I also greatly enjoyed. I'm working my way through P3P on the Switch before I get into any more spin offs. I did play P5 Dancing, but I didn't mention it because it doesn't have a story to speak of, though you do get some fun extra insights into some of the P5 characters. I imagine the same is true of P3 Dancing.
Persona 1 and the 2 Duology are more controversial than the mainline games beyond them. I've heard that they're criminally underrated and both Atlus and fans need to give them a proper chance. I've heard that they're awkward and aged poorly and it's enough to just get the cliff notes summary of them or read the manga adaptation. I plan to actually play them at some point, but haven't yet, so can't really give my thoughts on whether or not they're good or how well they represent their themes. I am familiar with their overall stories though, and I think if you're into the Persona series at some point you'll want to learn about them, whether that be playing them yourself or just reading plot summaries or whatever, just because of the details they add to the world of Persona.
Speaking of which, yes, the games all take place in the same continuity, but since each numbered game advances to a whole new cast and a few years further after the previous one, they do act as stand alone titles with just passing references and easter eggs regarding previous titles. There are a few characters who appear repeatedly throughout the series, such as Igor (the weird looking man with bugged out eyes and a long nose) or Tanaka (who I'm pretty sure didn't appear once in any of these openings). But either their roll is pretty unremarkable (Tanaka) and/or their roll in the current game isn't really affected by the previous games (Igor). So, other than the P2 duology being played in order Innocent Sin then Eternal Punishment and not playing the spin-offs before you play their main title, tackle the series in whatever order you like.
Sorry, I have a tendency to ramble in an effort to be thorough. Hope you don't mind.
Yes, each of the games are associated with a color:
P3 - Blue
P4 - Yellow
P5 - Red
Additionally, since there was some confusion on some of the games:
Persona 3: Portable - A PSP port of Persona 3. Because of the system's restrictions, most of the story was condensed into a visual-novel style. The main gameplay itself is still the same as the original P3, but they added a couple quality of life changes and the choice between a male or female player character.
Persona 3: FES - An "upgraded" version of Persona 3 that adds a new post-game storyline. Doesn't have any of the quality of life changes that P3P had.
Persona 4: Golden - Basically a "Director's Cut" version of Persona 4, featuring new gameplay quality of life changes, a brand new side character, and a few other minor changes.
Persona 4: Arena and Ulimax - Fighting games that are direct sequels to 4. Also feature characters from 3 while also introducing new characters as well. May or not be canon to the original.
Persona 5: The Royal - Basically Persona 5's equivilent to Persona 4: Golden. Also adds a brand new storyline that's interwoven into the main narrative and can also optionally be expended into a brand new storyline that continues past where the original version of Persona 5 ended.
Persona 5: Strikers - Direct sequel to Persona 5. Is more of a hack-and-slash, Dynasty Warriors style game than a turn-based RPG. Was in developent at the same time as Royal, so the storyline is based on the orignal P5.
Persona 5: Tactica - Takes place between 5 and Strikers. Turn-based strategy game, similar to Fire Emblem. Like Strikers its story is based on the original version of P5, but it also has DLC that's based on Royal, so it's actually canon with both versions of the game.
Also fun fact: The game Cathrine started as an early version of Persona 5. Even the character Kathrine was the original design of a character in P5.
I Love The Vibe Of Persona 2
Don't forget the person 3 reload and the other person 5 game.
Reload is in there at the end, which other Persona 5 game is there?
@@GilbettaGaming person 5 tactica
O I see never mind my bad 😂
Oh, yea that one is at the end as well!@@KingSensation048
All good, I'm just glad I didn't miss one! (hint I had help)@@KingSensation048
If you start these games i recommend either 3, 4, or 5 first. 1, 2, and EP are good but they are harder to get into and i'd prefer if you experienced the style it'll have going forward rather than what it was when it started.
To quote Sojiro, "let me explain!" Some of the names in intros are japanese names so Kuma in japanese is Teddie in english, Navi in japanese is Oracle in english, dancing moon night is dancing in moon light, dancing star night is dancing in star light and scramble: the phantom strikers is just strikers.
I can't believe you read those messages in the Persona 3 Portable opening.
Please don't think about it too much or you'll end up in spoiler territory. 🤣
The first three persona games that look very mature and hyper realistic.
Were more modeled after the Shin magami tensei series.
The second and third game actually being direct sequels to each other.
Persona 3 was actually when the series truly broke off and became its own thing while at the same time in certain aspects that became cornerstones of the series from then on.
Social links, Having a bit of a life Sim aspects, and the main character, being what’s known as the “wildcard“
The theming for P3 Is actually death/life, that’s why there’s so much death imagery in it.
Persona 3 reload, is the latest version of P3.
Persona 4 and its more updated version persona 4 golden, had its theme based around Truth, and having to face it even if it’s a hard thing to accept.
Persona 5 and its updated version persona 5 Royal is actually based off of Rebellion.
Dancing all night, Dancing in Moonlight, Dancing in starlight
Are rhythm games based off of the characters dancing.
Arena and Arena Ultimax are actually fighting games.
P5 Strikers is more an action RPG where you’re actually fighting hoards of enemies instead of what you would normally fight in a normal RPG setting.
Tactica is more grid based tactical RPG.
I love the 90's Persona openings
The major tonal shift between persona 3 and 4 I personally believe is because in persona 3 to summon your persona(which is the ghost things you saw come out of people) you do it by shooting yourself in the head and Atlus caught a bit of flack for it because it seemed like they were glorifying suicide. So they kinda overcorrected and made persona 4 joyful and colorful. There's still dark and serious themes but overall the game is much more lighthearted than any of the earlier games. Persona 4 is also when atlus atartided to go heavy into making spinoff games
44:00
Do those things look like Police Officers to you?
The butterfly is a reference to one of the gods in this universe, specifically the good one that is on our side. It's a representation of his presence.
That god plays a major part of P1 and 2, but only has references in P3 and P4 and is basically entirely dropped in P5.
Persona 3 is entirely themed around death. Persona 4 has death elements in it but is more themed towards the hard truth vs the convenient lie. P5 isn't really related to death at all.
Yee Persona 3 would be a whiplash for first timers every single time what do you mean these highschoolers are shooting themselves in the head for magic powers.
I love the new p3 reload op. Its so good
To answer some things for you:
Persona 1 and 2 are kind of on it's own separate world. While 3, 4, and 5 are connected. 3, 4, and 5 are standalone stories that can be played independent of each other with a few lines of dialogue that lets people know they are in the same universe. They also have a standalone story with it's own themes mostly independent from the other games. The mainline of 3, 4, and 5 got an updated and upgraded version which comes with the full base game as well as additional content in P3 FES (now reloaded when it comes out), P4 Golden, and P5 Royal. The mainline characters don't interact much with each other unless it's on the side series such as Persona Q and Ultimate Arena.
Oh, and P3P had a wondeful gimmick which lets you choose as either a male or female protagonist and rather than just change the pronouns people use, they actually treat each protagonist different and makes the story branch out a bit differently.
That's not exactly correct. 1 and 2 take place in the same world as 3, 4 and 5 and 1 is even referenced in 3 directly via mention of the Kirijo group being a split of the Nanjo group, as well as Philemon being a tangible presence in both 3's The Answer and the save point in 4. Additionally due to the potential connections to P5R (Which brings back quite a few motifs and Persona 2 exclusive enemies).
I’ll try to simplify this as much as possible WITHOUT SPOILERS, but the Persona series is an rpg series about accepting your own faults and using a manifestation of that acceptance (your PERSONA) to save the world from some kind of threat while each game symbolizes and teaches specific lessons (3 is specifically about mortality, 4 is about accepting your worst aspects, 5 is about standing up for what is right even if you’re alone, etc). As for GAMEPLAY, each game is typically half school-life simulator and the other half is dungeon crawling demon-slaying; the school-life gameplay giving you and your teammates more powers and building up the characters personalities.
Ps: every persona had remakes, remasters, enhanced versions, spin-offs (especially 3-5). If you want a good place to START and that has a relatively SERIOUS story, I’d highly recommend Persona 3 Reloaded (the remake of Persona 3 coming out soonish at the time of this comment).
The butterfly is a character in the franchise and is simultaneously both there and not there.
It makes about as much sense as anything else in the game lol
Without going into spoiler territory I want to add that every persona game is about finding yourself or being aware of yourself in a different way.
Its based on Carl Jung's work in comprehending the persona of the self, the part of us we wear as a mask to deal with worldly matters.
Video getting good views, great game trailers and good reactions. If you're interested in other game series trailers, I suggest the Legend of Heroes series aka the Trails series.
Thanks for the tips and kind words!
As far as anime video game openings go, the Tales series is also goated. >_>b
The evokers (guns) u see in p3 are how they activate their personas. Its kinda hey use trauma to start em
THE TRAUMA
@GilbettaGaming indeed. Big thing about 3 in general is trauma. Everyone has it
you know to get better video quality increase the bitrate to 6000 or 10000 right, btw this isn't default on Open Broadcast Software studio a.k.a. OBS studio
Yea I recently had to lower my bitrate due to my hardware and internet. It was causing my streams to skip 😭
Kuma mean Bear in JP
In EN version he called Teddie
i love him.
Very good series, recommend playing them if you like jrpgs. Persona 3 reload is coming out soon. So i would rec starting there or person 4 golden or perons 5 royal if you are wanting to get into it now.
The persona series and the fans seems crazy dont we
crazy cool