Yay! Glad to see this playthrough. And just in time for Return to The Dunwich Legacy. :) Also interested to see if you can live up to Collins challenge.
Excellent choice in doing a blind playthrough to avoid accidental optimizing. IMO, Arkham LCG shines at blind playthroughs. Focusing on investigator team helping adds a nice twist to standard deckbuilding. It's risky, but I would've kept Logical Reasoning to commit for icons for Frozen in Fear's test. It saves an action, although it risks failing. I agree that Leo Anderson's reaction ability does not provoke attacks of opportunity. Only regular actions do, not fast ones.
@@Retrodaniel True, although playing it as an event takes an action and two resources. Committing it for willpower at the end of the turn would likely get rid of Frozen and Fear, saving an action and 2 resources. It's risky, but I live on the edge =D.
Not that it made much difference, but if you take an attack of opportunity, you do the attack, and then do the action, not the other way around. It didn't make any difference in this case, but just so you know! Looking forward to Part 2 :D
Since she only has one slot for an ally to begin with, the asterisk doesn’t come into play yet. If she levels up with Charisma (letting her hold two allies), then it will be an issue.
boardgamegeek.com/thread/1760724/charisma I was thinking you can't even have two built into the deck. You just can't have two of the same copy out it would seem. Interesting. Basically have two copies in your decks means you'll more likely to find him. TIL.
Would you recommend getting this expansion for someone just getting started with AK LCG? Should I buy it with the core game and play using this expansions cards, or should I stick with the core game to learn how to play? (I have no experienced with any LCG/CCG games.)
Cindy Kee generally speaking, the “return to” expansions are for people who have played the original campaigns several times and want more variety. It is a MUCH better value, in my opinion, to invest in one of the cycles (Dunwich, Carcosa, Forgotten Age, etc) king before I would buy return to packs. That said, I wouldn’t buy anything more until you are sure you like the core gameplay. Arkham is my #1 game at the moment, but I’ve spent hundreds and hundreds of dollars on expansions, so I wouldn’t recommend the same to someone else unless they love it. If you DO enjoy it, I’d recommend Dunwich or Carcosa cycle as your next buy. The later cycles are tougher or more complicated, but both of those are fine next steps after the core.
What I like about this is that it shows I don't necessarily need emergency cache when playing 2 handed solo. That seeker ally is the only card that allows sharing resources?
I liked how the starting ally here kickstarted Leo’s equipment game, and research assistants are generally used then killed, but I don’t necessarily disagree :)
@@OneStopCoopShop Thats k but you realy shouldn´t run 3 different allies in a deck since you only have 1 ally asset slot. Unless you gonna get two Charismas when you lv up. And in the end of the day the use of Charless Ross, Esq. is very limited if you don´t have a way to generate lots of resources since you´ll just be dry more often than not. Millan on the other hand is widely regarded as a bit overpowered, he goes well in every yellow deck and makes some investigators almost unstopable since he empowers your clue gathering and makes it give you resources, it´s kinda like having your cake and eatting it too.
@@DakonBlackblade2 It's fine if they're smaller, more disposable allies like the Research Libararian. Daisy needs Tomes to work, so the Librarian is great in her. It's more fun to see what combos people come up with, rather than just googling what's best in a co-op game most of the time. the Allies he chose, work well for the style of play he's using, so what does it matter? It's not competitive anyway
@@Retrodaniel Its an advice, he can take it, he can ignore it, the fact that its coop does not mean ppl with experience on the game shouldn´t give him advices. Running allies just to discard them is kind of a waste of resources, and a yellow deck has many ways to draw cards and get what you need. The Research Librarian isn´t a bad option, but would you discard Charless Ross or Dctr Millan to play one if you happened to have one of the two in play when you draw the Librarian ? To have more than 1 ally in a deck one should realy consider getting Charismas when they level up and 3 is kinda too much (unless you go for 2 Charismas). As Daisy agressively muligan (change your entire hand if its not there) to get the tome where you look at the top 3 cards and draw 1 (forgot its name) is a good idea.
Well frankly he can do whatever he wants. Especially in Return of Night of the Zealot since it is easier than the others campaigns. And they can be used as meat shields regardless. Lord of the Rings might requires more specific decks to beat a scenario but Arkham has more flexibility imo.
Colin paid me to keep it real. In all seriousness, when I played AHLCG and while watching this video, my desire is to play MoM 2nd Ed rather than pull out a random token out of a bag. Dice rolls are similarly luck based, but seems less harsh.
LOTR is super stale, scenarios all feel samey. It is also incredibly front loaded in terms of difficulty and once you find a deck that works and survive the first few turns you basicaly blast trough everything. Arkhan has none of those problems and has a much more involved and well developed campaign. Its by far a better game.
@@supark3244 The only real difference from tokens and dice is that tokens are customizable, you cna add or remove tokens depending on what happens on a capaign, scenario or cards you play. Dice are stuck with the same faces all the time.
Seeing more AH: TCG on here makes me so warm and fuzzy.
Happy almost New Year then :)
Yay! Glad to see this playthrough. And just in time for Return to The Dunwich Legacy. :) Also interested to see if you can live up to Collins challenge.
I’m honestly a little nervous about the third scenario, especially without Lita...
Nice run through. Thanks, Mike! Rough start so far.
We will see if I can turn it around :)
Really interesting start. Can't wait for part 2.
Should be up tomorrow!
Enjoyed. Love LotR card game and am looking forward to getting into AH card game as well. Thanks for posting.
~Fritz
I’m going to give LOTR another try at Colin’s suggestion :)
Why does the corpse-hungry ghoul come after you? It's hungry for corpses, you're not a corpse!
With all the damage on Leo by the end of this, I wouldn’t be too sure 😜
Excellent choice in doing a blind playthrough to avoid accidental optimizing. IMO, Arkham LCG shines at blind playthroughs.
Focusing on investigator team helping adds a nice twist to standard deckbuilding.
It's risky, but I would've kept Logical Reasoning to commit for icons for Frozen in Fear's test. It saves an action, although it risks failing.
I agree that Leo Anderson's reaction ability does not provoke attacks of opportunity. Only regular actions do, not fast ones.
Logical Reasoning can just get rid of Frozen in Fear anyway, as it's a Terror treachery :P
@@Retrodaniel True, although playing it as an event takes an action and two resources. Committing it for willpower at the end of the turn would likely get rid of Frozen and Fear, saving an action and 2 resources. It's risky, but I live on the edge =D.
Not that it made much difference, but if you take an attack of opportunity, you do the attack, and then do the action, not the other way around. It didn't make any difference in this case, but just so you know! Looking forward to Part 2 :D
Good call! Thanks
The asterisk on the cards mean you can only have one copy of it. So yes, Daisy has to many allies.
Since she only has one slot for an ally to begin with, the asterisk doesn’t come into play yet. If she levels up with Charisma (letting her hold two allies), then it will be an issue.
boardgamegeek.com/thread/1760724/charisma
I was thinking you can't even have two built into the deck. You just can't have two of the same copy out it would seem. Interesting. Basically have two copies in your decks means you'll more likely to find him. TIL.
Would you recommend getting this expansion for someone just getting started with AK LCG? Should I buy it with the core game and play using this expansions cards, or should I stick with the core game to learn how to play? (I have no experienced with any LCG/CCG games.)
Cindy Kee generally speaking, the “return to” expansions are for people who have played the original campaigns several times and want more variety. It is a MUCH better value, in my opinion, to invest in one of the cycles (Dunwich, Carcosa, Forgotten Age, etc) king before I would buy return to packs.
That said, I wouldn’t buy anything more until you are sure you like the core gameplay. Arkham is my #1 game at the moment, but I’ve spent hundreds and hundreds of dollars on expansions, so I wouldn’t recommend the same to someone else unless they love it.
If you DO enjoy it, I’d recommend Dunwich or Carcosa cycle as your next buy. The later cycles are tougher or more complicated, but both of those are fine next steps after the core.
What I like about this is that it shows I don't necessarily need emergency cache when playing 2 handed solo. That seeker ally is the only card that allows sharing resources?
I pretty much never go with emergency cache. Too many other consistent money producers:)
There is also a leadership event called Teamwork that allows everyone at a location to trade resources and assets.
God you lost, effectively, 6 actions with the first draw! Ouch!
It hurt!
Your Daisy deck kinda have too many allies. You should realy only keep Dctr Millan.
I liked how the starting ally here kickstarted Leo’s equipment game, and research assistants are generally used then killed, but I don’t necessarily disagree :)
@@OneStopCoopShop Thats k but you realy shouldn´t run 3 different allies in a deck since you only have 1 ally asset slot. Unless you gonna get two Charismas when you lv up. And in the end of the day the use of Charless Ross, Esq. is very limited if you don´t have a way to generate lots of resources since you´ll just be dry more often than not. Millan on the other hand is widely regarded as a bit overpowered, he goes well in every yellow deck and makes some investigators almost unstopable since he empowers your clue gathering and makes it give you resources, it´s kinda like having your cake and eatting it too.
@@DakonBlackblade2 It's fine if they're smaller, more disposable allies like the Research Libararian. Daisy needs Tomes to work, so the Librarian is great in her. It's more fun to see what combos people come up with, rather than just googling what's best in a co-op game most of the time. the Allies he chose, work well for the style of play he's using, so what does it matter? It's not competitive anyway
@@Retrodaniel Its an advice, he can take it, he can ignore it, the fact that its coop does not mean ppl with experience on the game shouldn´t give him advices. Running allies just to discard them is kind of a waste of resources, and a yellow deck has many ways to draw cards and get what you need. The Research Librarian isn´t a bad option, but would you discard Charless Ross or Dctr Millan to play one if you happened to have one of the two in play when you draw the Librarian ? To have more than 1 ally in a deck one should realy consider getting Charismas when they level up and 3 is kinda too much (unless you go for 2 Charismas). As Daisy agressively muligan (change your entire hand if its not there) to get the tome where you look at the top 3 cards and draw 1 (forgot its name) is a good idea.
Well frankly he can do whatever he wants. Especially in Return of Night of the Zealot since it is easier than the others campaigns. And they can be used as meat shields regardless. Lord of the Rings might requires more specific decks to beat a scenario but Arkham has more flexibility imo.
Further proof thanks LOTR is the better game. Thanks Mike for saving me time and money.
Lol, you didn’t even have time to watch the whole thing yet 😜. What pushed you away from the play?
Colin paid me to keep it real. In all seriousness, when I played AHLCG and while watching this video, my desire is to play MoM 2nd Ed rather than pull out a random token out of a bag. Dice rolls are similarly luck based, but seems less harsh.
@su park - I KNEW IT!!! 😁
LOTR is super stale, scenarios all feel samey. It is also incredibly front loaded in terms of difficulty and once you find a deck that works and survive the first few turns you basicaly blast trough everything. Arkhan has none of those problems and has a much more involved and well developed campaign. Its by far a better game.
@@supark3244 The only real difference from tokens and dice is that tokens are customizable, you cna add or remove tokens depending on what happens on a capaign, scenario or cards you play. Dice are stuck with the same faces all the time.