XBOX USERS - Where hes talking about making adaptive frames. Hit the left or right bumper to scroll to 99 much faster than using the sticks. Your welcome!!
There's a spot on Bessel 3b where you can get iron, aluminum, cobalt, and nickel. Setting up shop there allows you to craft adaptive frames and isocentered magnets. It's at a tri-point between mountains, rocky desert, and hills. Lets you do more crafting between waiting.
I tried to find it got impatient settled for water, iron and aluminum. I know there's a platinum spot with 4 other resources, haven't tried to put multiple outposts on one planet yet.
@brianawilk285 there have been a couple NG+ runs where it took me eight landings to find the right spot. Best I can describe it is when you land, in the mountain biome, in front of you a ways off is going to be a black hill from the hills biome. This is where the three meet and usually where you can get the fiver.
This is the best, most informative, and detailed while being non-hyperbolic and very relaxed in tone and delivery of a guide for this concept I've seen since launch. Plus you added numerous details no one has else supplied.Take my like and subscribe.
I agree. You’ve got my like and subscribe as well. I’m so tired of the over the top personalities that a lot of content creators have. Informative, to the point. Even after having 100 hours in this game, I still learned something from this video. Thanks
Man does anybody else find it incredibly soothing to just watch these videos and hear him explain it his accent and voice is like butter. I daresay it's hypnotic.
Heh, thank you for your kind words! I'm glad you liked the video. I really should put some 'bed time stories' or random reading videos up. Apparently I help a few people fall asleep with this channel (in a good way)
@@ShamsTales yes you do you have one of those accents and tone of voice that just go perfectly together and it's very smooth and very relaxing. It was a good video though to I'm saying you did a good job
I do believe the ADS to regen oxygen while moving while encumbered is because going ADS forces you to walk, and walking doesn't suffer from the penalties. You have 3 types of moving, Walk, Run, and Sprint. Your default movement is to Run, And if you press the hotkey (default it is caps lock), it will toggle Walk mode.
Another tip on rare occasions I've found the traders are missing some resources. Quicksave _before_ speaking to them and reload if they're missing what you need.
I've landed on dozens of planets and moons. Explorer a number of facilities and markers on said planets. Not once did I come across a vendor. I never even knew this existed until this video. And I've gotten almost 200 hours of game play at this point. Nice tips to say the least.
The place I found had a trader outside, but same result, sit on chair next to him and he very often will lean on the table in front of you, hardly ever need to move :)
OK, found the FE and AL together, then Nickle and Cobalt. Went looking for the trader w/ 5000 creds. Found a pool table and provisioner 2500 creds. Some Camel tents- mid sized outposts with ships. Nodded off twice, got discouraged more than once. Took a few more than 23 landings to find the trader. She was at a large outpost. Helped to do this on the dark side where I could see the little Unknown Icons. Night helps to see the minerals too. Never would have known about this "OPTIMIZED" version of spamming Credits without this VID. You got my Sub, Thanks!!
Fast travelling to Neon Core can be done in one shot once in your ship. Trade Authority has more credits and nearly the same resources as the bartender. Plus is much closer to the fast travel point.
I followed a different guide to the same planet and have a base mining Aluminum, Iron, Cobalt, and Nickel and I craft the frames and the Isocentered Magnets, but it did not cover using a local bar on planet and that seems much better, I usually go back to Jemison so I can sell at the Trade Authority signpost at the landing pad "5,000", sell at Jemmison Mercantile "5000" use the elevator next door to the well to sell at the Trade Authority office "11,000" maybe hit up the electronics shop next door "1250" then hit the subway to the Commercial zone for the UC Depot "5000", resting on Jemmison you have to wait 24 hours to get the 48 hour UT time. Jemmison gives me lots of vendors to buy from but I want to try the on planet thing for a time saver since you can wait just 1 hour.
Thank you, Shams, for making this video! I actually made an outpost on the planet that you show us, and for me it's just awesome because I haven't needed any other outposts. But I've just started a new playthrough where I kept my level and skills, so now I'm level 70 and it took me almost 3 hours to gain one single level, so I will need an outpost again. And this time I will have to find a place where I can farm Helium-3 as well because it's necessary in order to make some of the outpost structures and some of the things I need to craft. Since I found this planet and made my outpost, I have watched several videos by people who also found it. I wonder how because it's not a planet that springs up at you while you travel, but I guess other players have done a lot of searching and I was just lucky. Anyway, I wanted to say thank you so much for telling us about the NPC outposts that have bars. I didn't know about that, and in fact I was never able to sell a single one of the frames that I made because I always had other loot to sell and the traders would run out of money to buy stuff from me, and in most places it is very time consuming to wait 24 hours twice every time for the trader's money to reset. But Bessel-lll is different! I think that's why people who found this planet made videos about it so others could benefit from what they discovered. Waiting 15 hours takes only seconds, and it's enough for most or all of your containers to get completely file up anew. And this is why it's such a great discovery that you made, and in my new playthrough I'm going to take the necessary time and landings until I find an NPC outpost with a bar and a trader. BTW, may I ask you, and maybe other viewers who play Starfield and use this method, how far did you level up? Did you level to or beyond level 100? Thank you again. This guide is just full of really, really great information! 😊
Tip: While your in Jemmison, Alpha Centari if you go to 'Outland' across from UC Distribution the guy sells manufactured parts, so after a while when you want to scale up your resource extractors or build cargo links he sells them.
woot! finally an outpost vid that is recommending bessell 3b.... going to send a like just because it was such a nice surprise from the usual "go to andraphon" I use same planet every playthrough and found a 3 biome split.... thanks to another vid I watched that suggested this same planet.
replying to my own post just because wanted to mention after watching the full vid will def sub too... I like your relaxed tone, hate youtubers that always sound like they are selling you a used car. Also I really like the idea of same planet looking for a civ outpost to sell to... I had never thought of that... great tip thank you! going to go do that tommorow... as an alternate site you can also find a three biom spot that splits mountain, hills, and desert... I think its less volume then yours but is nice because its iron, alum, cobalt, nickle.... so you can build wind generators instead of solar with onsite materials... wind generators are 1 less power output then solar.... but being able to build with onsite materials had advantage I figure.
Thank you, and welcome! I had thought about that, but I kept it simple with just Iron and Aluminium for new players settling into the game. Once you see how to get two resources, finding spots with multiple is easier. I may make a dedicated video on finding several resources in one spot.
“Build your money machine” .. I used the tip about stacking containers and the transfer pad to solve my ship storage problem, I’ve managed to finally get the weight down from 7,000 to only 1,500 😱😁 , I dump all the resources collected when I return .. super happy .. so far 😀👍 the inventory management on this games sucks big time , thanks for the info ❤
To find “THE Black Mountain” on Bessel 3B land and head towards the black mountain w sand going up its side and adjacent to desert….save before and repeat until you see this exact thing (black mountain, sad going up its side, next to desert). On its side facing the desert move beacon until you get all big 5: aluminum, iron, nickel, cobalt and (water)…some say they’ve gotten platinum. I think it’s possible…but remember you’ve got 3 links you can network without traits like outpost management so that is enough to next build an outpost that has tungsten and titanium…and then all you need is helium at a 3rd outpost…
Great Video on setting up this outpost and trading area! I didn't know that there was Civilian Outposts that were "friendly" and where you could find a bar with trader. Also - Didn't realize the time-dilation difference between Bessell III-B and Universal Time. What a great setup! I'm totally on it to find similar locations on Bessell III-B and get a trading facility going just like this! Brilliant!! +1 Subscriber and totally liked this! - Thanks for this!
I prefer to have a single container for each resource sitting right next to my landing pad, which has the outpost beacon at the bottom of the stairs. It's much easier to grab resources from reliably than the transfer container. You will be over encumbered until you put it in your ship, but if you have an outpost with 4 or more resources it's much quicker than hoping the right resource comes into the transfer container.
Just to come back to this video and say this because it's not said in the video, put a landing pad if you want on that outpost near the civilian outpost. It helped me because if I was over encumbered the ship is right there on your outpost. Otherwise, it's a long slow run to your ship. Of course it's optional to put that second landing pad.
Sorry to say this is unlikely to work the way the game is at the moment, its pure pot luck if your ship lands on the landing pad most of the time. Usually it doesn't :( :(
@@phuckerpower Always do, just a bug with the game (there's a surprise) lol. You can get the ship on the pad by going into build mode but if you have dropped any goodies on your ship they can disappear.
The trade authority in The Well on New Atlantis is the one I generally use. Waiting one day gets you 50 hours UT. Honestly though, they really need to raise vender credit limits.
Yes, but, a grand tour of all the trade authorities and nearby vendors normally nets me 200k ish. It does give you a reason to go around, but travel in this game is mostly loading screen simulator.
@@ShamsTales Giving a reason to go around isn't bad in and of itself, but it is a rather poor balance decision that it often takes longer to sell off loot than it takes to clear and loot a POI. Kinda ruins the fun of the game for me.
About 1000 hours in Cities 1over the last 8+ years. Played it with a bunch of mods, but I didn't go crazy with it. Definitely going to get Cities 2 eventually, but my PC can't run it. Plan to upgrade at the end of fhe year
I prefer to sell off at the Trade Authority in the Well in New Atlantis - you can sit in Kaminski's chair, sell 11000 creds at a time and wait 1 24 hr period to reset the vendor. If you land on the Mast District it's a short walk to the elevator into the Well.
I dunno. I think flying to Akila City may still be the better route. My outpost had to be over 250 m away from the civilian outpost, which was located up a winding hill. The bar vendor was on the second floor too. So all said, not a quick trip. There's distance in Akila too, but I get the benefit of having two vendors to sell to buy from - the general store and the weapons merchant - if I want to stock up on ammo. And I think they both buy the mats I make too. Waiting the full amount is a chore though. I'll keep messing with both and see how it goes. The biggest problem I'm having though is that I'm getting much more aluminum than iron (and Nickel than Cobalt - I'm doing the 4 mats method). Not sure why that is, I double checked all the storage bins are properly connected.
Is there a certain biome this civilian structure with a bar shows up at? Have hopped around the planet and can't seem to find it. Have found a number of bounty hunting outposts tho
i do it on new atlantis cause you can also go to the vendor for weapons where you can sell al the weapons and ammo you get from looting. but i have to try a new way at leel 104 to build new outposst to farm more material. cause frames are lowest to build for xp and credits from selling them. but i first need to build the outposts to test it out. ^^ but thx for giving a good guide for beginners.
fantastic video, and you have a very nice, relaxing voice coupled w the nice music you chose! such a relaxing and informative video. currently on my starborn 3 playthrough and figured I should try an outpost lol
FYI regarding aim vs overencumbered: aiming slows you down. If you stop running (default caps lock) you have the same oxygen regen. What I don't know what is the speed difference between aiming and walking. I used walking combined with boost altenate jump to "evade" the "breathing" screen.
Maybe it is worth to mention that ammo has also zero weight so by buying all of them can be carried around without hustle. I know buying and selling don't have a really good exchange rate, but with the abundance of stuff to sell makes some sense, since these can be sold whenever running into a store to empty their accounts.
Great information! Yet, it is (once again) depressing, in a way only Bethesdian role players can understand, that a role playing game "meant to be played for years" can be bested within hours via entirely approved game mechanics. Thanks for the vid! I'll be back here again for the pharma info.
It's the restoration loop all over again, in a way. I really have to force myself not to use these mechanics in my play throughs. I'm successful, most of the time.
It's totally optional, I love these kinds of things I'm their games I made myself godlike in Skyrim through in game mechanics, the same in Fallout 4. You can ignore thus stuff completely if it turns the experience for you. I don't know if I will be playing this game for years but I know I will easily sink a few hundred hours easily, I am around 50 hours in and have only done around 5 missions. I know Bethesda games are nog for everyone but there simply is not another developer who provides the experience you get from their games
It's not really a glitch. It's because of the way the game creates instanced areas whenever you land on a planet. The process of landing all over the place trying to find a spot that technically shouldn't exist where two biomes come together usually fills the area with instanced landing zones too close together and screws up the ability to use the landing pad once you actually settle on a spot to build the outpost.
If you have the largest sized landing pad & your ship doesn't land on it, just go into the built-in ship builder, start editing your home ship, back out & it will be on the pad when you exit.
I moved my big landing pad a tiny bit and now my ship lands on the pad. Same as when your outpost isn't displayed with an icon on the map and you 'spawn' far away from your outpost... move the beacon a bit.
I think my issue was because I had 2 outposts on Bessel III and my d!@# ship would land on the other outpost's landing pad because the outposts and landing pads were too close to one another. I moved things around and then the ship landed on the correct outpost landing pad. If it happens again I will just remove the landing pad from the other outpost, as I don't really need one there any more. I have two outposts that link to one outpost where I build, and save resources.
I was kinda hoping there were manufacturing machines capable of creating ammo and pharmaceuticals automatically. To be fair, we generally get more than enough credits from missions to upgrade pretty much anything we need to. But it would also be nice if we could have an outpost manager automatically sell off items from our warehouses and other containers, keeping a certain number of these items for our own use. I cannot exactly fault Starfield for not having those features; it's an RPG after all. Ans I could always play X4. But it just isn't the same.
omg spent a good 4 hours looking for a bar was about to give up and found a full on trader in a assive compound like this could be a town almost. also has Plu all around it so ill put a few collectors around for that as well
I did the entire 5000 iron grab for the lady at deimos by destroying asteroids. This video kinda just slapped me in the face. I was going to get around to outposts eventually! 😂
That would be good, but for the scale built in the guide and the great UT wait times on bessel iii b, solar power is enough. I kept it simple to help new players follow it more easily.
I'm feeling a little spicy right now so i'm gonna be that guy. Normally I stay out of the aluminium and aluminum discussion. But in game in this video it's spelled aluminum. Just trying to be funny don't be mad.
I almost spilled my tea! How very dare you, sir? Hehe, yes, our dear cousins across the pond can spell and pronounce Aluminium however they please, but I shall not be swayed.
@ShamsTales I just find it very funny. That the only reason you pronounce it aluminium is because some British editor back in the day was so OCD that he wanted it to sound like other elements. Such as sodium potassium.
I did this, got everything set up and the settler shop i found bugged out and stopped working. It wont sell or buy things anymore. Its like i can use it once. When i find the place i can sit there and pass time and buy as much stuff as i want but if i leave and come back they bug out every time and have no money eve n if i wait.
No problem, you can just run with 2 or 3 extractors. All that will do is increase the time you have to wait between crafting sessions for your boxes to refill.
ick, I just go to the key, 5 vendors, all the ammo and other resources, ship repairs, etc. traders on planet are no faster getting to than another system with grav travel.
So, I'm playing on Xbox. Does anyone else find it incredibly difficult to find the sweet spot? Instead of a cursor, it's a circle and finding the transition spot just seems to be way more difficult. Haven't found it yet. Tips?
Anyone tell me how to move the outpost beacon on Xbox? I pick it up and can only move it within the original beacon circle! Makes no sense to me. It’s like once you place the first outpost it’s permanent for me. Any help is greatly appreciated! Ty
Found the spot with the barman, built the outpost and the landing pad, went back to sell, the barman wasn't there..... waited lots of hours he never came back.... any idea maybe?
I'm not quite sure. My trader disappeared once in a fight but came back when I fast travelled away and then came back. It would suck to find another trader for this reason. My next video will have a grand tour of the settled systems, buying and selling in hubs all around the galaxy. Perhaps that can help instead. I hope the trader comes back and wasn't killed by pirates or anything like that.
There is a location on that planet that yeild four mats first locate brown area looking like australia slightliy northwest you have 3 black dots in between them you can find an area between 3 bioms land look for big black rock and walk down to it on its right side. Mats there iron cobalt aluminium and nickel
Your method was great, found a place to sell, made an outpost beside it, even put a landing pad so I could use the ship inventory also. made a lot of credits. saved and logged out, Life beckoned :( Logged back into that save later and the whole settlement had disappeared 😢I'm beginning to not like procedural generation
you don't have to do that much work to find a vendor. The general store at Akila is a short walk from the ship. And he has a couple chairs you can use. One behind the counter, and one just outside of the ship. And I think he has more vendor credits available.
Hey. Yes, if you want to wait at a regular place, you could fast travel to Neon Core. All the shops are close and there's chairs around. The point of Bessel III b is that one hour of waiting there spends more than 48 UT hours, which resets the vendor.
@@ShamsTales yes I have an outpost at Bessel II-b but I don't feel like landing my ship and hunting for a civilian outpost 23 times because I'm already doing that on planets to try to find good spots with all the resources
People think that procedural generation means random. This is NOT at all what PG is. PG will always consistently create the same assets in the same place. So if you manage to click on the exact same planet-pixel multiple times you will always find the exact same geography, and bases, and flora and fauna in that place.
That's very interesting. I did try to do this. I clicked on (I believe) the same area from my other saves with the trader and it didn't work. But, I'm going to test landing at the industrial outpost. Another comment suggested that the trader npc always spawns when you land on that pre-set landing icon.
I managed to build iron and aluminum farm on 1st outpost. Whle I was searching for vendor i placed a 2nd outpost for platinum. I eventually found a bar with a Russian trader. Then i placed a3rd outpost My 1st outpost was gone and I had to build another one. I did not name the metal outpost
I'm not entirely sure I'd call these xp farms "intednded mechanics" 😛 Perhaps a more apt description would be "within intended mechanics" You can also toggle always run with capslock (or remap it to another key like I did) to stop using O2 when you're encumbered. Although, as you mention in this video, being encumbered has no sdie effects other than lowering your health and stopping you from sprinting, so if you're in areas where you are not going to run into anything else that wants to lower your life and you can put up with the red strobing effect, you're golden. By the way, great to see you putting out some more quality guides.
Hey! It's great to see you again, and thank you. Yes, there are a few ways of improving this process, but I thought this was an easy way to introduce the concept quickly. I'm making a follow-up with a few different options to expand to from here.
It's kinda weird, but you can gain experience, credits, weapons and ammo by simply playing the game. The weapon drops and experience feel really well earned when you play on very hard mode and explore planets above your level.
I play that way on my game, but Outposts are also fun, and many new players struggle to sustain supplies for ammo hungry guns. It kind of feels like the restoration loop from Skyrim to me, with base building involved.
@@ShamsTales I started with nothing also. I had to rotate between guns. The money started flowing when I was able to go shopping on higher level planets.
The one thing I need to find a mod for is that when your in build mode it turns the lights on from night to day. Like 07:17 at least. Or maybe I just don't build at night. Hard to see.
@@ShamsTalesNot critiquing your video. Sorry. I was saying for the game in general. I have a 40 inch tv monotir and its still hard to see because of the low light. So i have to sleep till its day to build and place things really well. If i want a crappy layout with trees or other things that are small popping up here and there building anytime will doi.
“The game starts to bug when you have 60 or more linked together.” Oh no, I’m pretty certain I have that many linked for my plutonium farm. What bugs can I expect, and can I fix this somehow? I have a giant five-wide line tower of storage containers.
I've also had bases like that which didn't bug, but sometimes buildings just stop working and disappear from the electric grid. If that happens, you just need to remake it. Moving forward, it would probably be best to make a dedicated storage stack for each extractor, but unless something is broken, I'd just leave it, mate. If it works, keep it as is, and it'll hopefully not bug.
I had an issue with my first outpost disappearing so I reloaded and each time I landed at the Industrial Outpost there was a Civilian Structure to the North. I did it twice and it was just a different bartender each time.
What do you mean about storage bugs with having more that 60 links, do you lose everything? Im just curious I have roughly 200ish tier 1 storage hooked up to about 8 extractors, with everything leading through one storages box without issue that I know of. Outpost looks like Christmas with all the red lines lol
Hey! My first outpost was similar, and it worked just fine. But, sometimes, when you have more than 60 items linked together, the outpost bugs. Most of the items inside stop functioning and disconnect from the power grid. It's now happened to two of my outposts, and the only way I've found to fix it is to pick the entire outpost up and build it again. This is anecdotal, but to be safe, I keep my links below 60 in any one chain now. Even in a year when this is patched, and everything works swimmingly (or will it?) I'm sure I'll still be building individual storage hubs for each extractor out of habit.
@@ShamsTales Thanks for the reply! I didn't know that was a possibility that could happen. In that case my next outpost I'll be doing a little things differently. Thanks again for letting me know that bit of information I appreciate it! Great work on the videos keep them coming please!
Seems like a lot of work when you can just put a point or two into the Pickpocket skill. Pretty much all the meds, creds and ded's you could ever want.
XBOX USERS - Where hes talking about making adaptive frames. Hit the left or right bumper to scroll to 99 much faster than using the sticks. Your welcome!!
Thank you! I will have to gather all of the great tips here into one pinned post. I appreciate you sharing your help here.
If you cycle with right bumper and right dpad back and forth quickly it moves the bars even quicker
on top of that it's much easier if you switch your controls from bumper to trigger as well
@@darkaeroif you can hold right on the stick and d-pad at the same time while tapping bumper is even faster
Are use the sticks the thumb pad and the right bumper it moves really fast
There's a spot on Bessel 3b where you can get iron, aluminum, cobalt, and nickel. Setting up shop there allows you to craft adaptive frames and isocentered magnets. It's at a tri-point between mountains, rocky desert, and hills. Lets you do more crafting between waiting.
Came here to say this myself lol.
I tried to find it got impatient settled for water, iron and aluminum. I know there's a platinum spot with 4 other resources, haven't tried to put multiple outposts on one planet yet.
@brianawilk285 there have been a couple NG+ runs where it took me eight landings to find the right spot. Best I can describe it is when you land, in the mountain biome, in front of you a ways off is going to be a black hill from the hills biome. This is where the three meet and usually where you can get the fiver.
@@maddllamakmh1040This is a brilliant tip, thanks!
Cheers!
@maddllamakmh1040 resource generation is random though so you might get it on your first drop and you might not get it after 100 drops
This is the best, most informative, and detailed while being non-hyperbolic and very relaxed in tone and delivery of a guide for this concept I've seen since launch. Plus you added numerous details no one has else supplied.Take my like and subscribe.
Thank you for your kind words, and welcome!
I agree. You’ve got my like and subscribe as well. I’m so tired of the over the top personalities that a lot of content creators have. Informative, to the point. Even after having 100 hours in this game, I still learned something from this video. Thanks
Thank you, Schlemmerr. I appreciate your praise.
Man does anybody else find it incredibly soothing to just watch these videos and hear him explain it his accent and voice is like butter. I daresay it's hypnotic.
Heh, thank you for your kind words! I'm glad you liked the video. I really should put some 'bed time stories' or random reading videos up. Apparently I help a few people fall asleep with this channel (in a good way)
@@ShamsTales yes you do you have one of those accents and tone of voice that just go perfectly together and it's very smooth and very relaxing. It was a good video though to I'm saying you did a good job
Well done, I found the bar outpost a great ideal and have not seen that anyone else videos.
Thank you
I do believe the ADS to regen oxygen while moving while encumbered is because going ADS forces you to walk, and walking doesn't suffer from the penalties. You have 3 types of moving, Walk, Run, and Sprint. Your default movement is to Run, And if you press the hotkey (default it is caps lock), it will toggle Walk mode.
Thank you, yes you're right.
Another tip on rare occasions I've found the traders are missing some resources. Quicksave _before_ speaking to them and reload if they're missing what you need.
Holy shit I didn't even think of this.
I've landed on dozens of planets and moons. Explorer a number of facilities and markers on said planets. Not once did I come across a vendor. I never even knew this existed until this video. And I've gotten almost 200 hours of game play at this point.
Nice tips to say the least.
Thank you! I hope you find one soon
The place I found had a trader outside, but same result, sit on chair next to him and he very often will lean on the table in front of you, hardly ever need to move :)
OK, found the FE and AL together, then Nickle and Cobalt. Went looking for the trader w/ 5000 creds. Found a pool table and provisioner 2500 creds. Some Camel tents- mid sized outposts with ships. Nodded off twice, got discouraged more than once. Took a few more than 23 landings to find the trader. She was at a large outpost.
Helped to do this on the dark side where I could see the little Unknown Icons. Night helps to see the minerals too.
Never would have known about this "OPTIMIZED" version of spamming Credits without this VID.
You got my Sub, Thanks!!
Thank you, and I'm glad I could help! There is another optimal way to sell which I'll cover in the next video.
First video? You are off to a great start! Liked and subscribed!
Thank you, and welcome!
That is like the crafting Daggers method from Skyrim
Fast travelling to Neon Core can be done in one shot once in your ship. Trade Authority has more credits and nearly the same resources as the bartender. Plus is much closer to the fast travel point.
guide picked up once the sarcasm rolled in. Great concise guide though. Probable one of the best for this.
I followed a different guide to the same planet and have a base mining Aluminum, Iron, Cobalt, and Nickel and I craft the frames and the Isocentered Magnets, but it did not cover using a local bar on planet and that seems much better, I usually go back to Jemison so I can sell at the Trade Authority signpost at the landing pad "5,000", sell at Jemmison Mercantile "5000" use the elevator next door to the well to sell at the Trade Authority office "11,000" maybe hit up the electronics shop next door "1250" then hit the subway to the Commercial zone for the UC Depot "5000", resting on Jemmison you have to wait 24 hours to get the 48 hour UT time. Jemmison gives me lots of vendors to buy from but I want to try the on planet thing for a time saver since you can wait just 1 hour.
Thank you, Shams, for making this video!
I actually made an outpost on the planet that you show us, and for me it's just awesome because I haven't needed any other outposts. But I've just started a new playthrough where I kept my level and skills, so now I'm level 70 and it took me almost 3 hours to gain one single level, so I will need an outpost again. And this time I will have to find a place where I can farm Helium-3 as well because it's necessary in order to make some of the outpost structures and some of the things I need to craft.
Since I found this planet and made my outpost, I have watched several videos by people who also found it. I wonder how because it's not a planet that springs up at you while you travel, but I guess other players have done a lot of searching and I was just lucky.
Anyway, I wanted to say thank you so much for telling us about the NPC outposts that have bars. I didn't know about that, and in fact I was never able to sell a single one of the frames that I made because I always had other loot to sell and the traders would run out of money to buy stuff from me, and in most places it is very time consuming to wait 24 hours twice every time for the trader's money to reset.
But Bessel-lll is different! I think that's why people who found this planet made videos about it so others could benefit from what they discovered. Waiting 15 hours takes only seconds, and it's enough for most or all of your containers to get completely file up anew.
And this is why it's such a great discovery that you made, and in my new playthrough I'm going to take the necessary time and landings until I find an NPC outpost with a bar and a trader.
BTW, may I ask you, and maybe other viewers who play Starfield and use this method, how far did you level up? Did you level to or beyond level 100?
Thank you again. This guide is just full of really, really great information! 😊
Great tips! Thank you very much. I also must mention that you sound nearly identical to Christoph Waltz, both in accent and cadence.
Oh wow, thank you for saying such a nice thing!
Great guide. Time dilation was NOT something I was tracking; good stuff.
Thank you, I'm glad you enjoyed the guide.
Tip: While your in Jemmison, Alpha Centari if you go to 'Outland' across from UC Distribution the guy sells manufactured parts, so after a while when you want to scale up your resource extractors or build cargo links he sells them.
woot! finally an outpost vid that is recommending bessell 3b.... going to send a like just because it was such a nice surprise from the usual "go to andraphon" I use same planet every playthrough and found a 3 biome split.... thanks to another vid I watched that suggested this same planet.
replying to my own post just because wanted to mention after watching the full vid will def sub too... I like your relaxed tone, hate youtubers that always sound like they are selling you a used car. Also I really like the idea of same planet looking for a civ outpost to sell to... I had never thought of that... great tip thank you! going to go do that tommorow... as an alternate site you can also find a three biom spot that splits mountain, hills, and desert... I think its less volume then yours but is nice because its iron, alum, cobalt, nickle.... so you can build wind generators instead of solar with onsite materials... wind generators are 1 less power output then solar.... but being able to build with onsite materials had advantage I figure.
Thank you, and welcome! I had thought about that, but I kept it simple with just Iron and Aluminium for new players settling into the game. Once you see how to get two resources, finding spots with multiple is easier. I may make a dedicated video on finding several resources in one spot.
Thank you for such a well delivered, to the point and informative video! Liked and subscribed! 🙂
Thank you, and welcome!
“Build your money machine” .. I used the tip about stacking containers and the transfer pad to solve my ship storage problem, I’ve managed to finally get the weight down from 7,000 to only 1,500 😱😁 , I dump all the resources collected when I return .. super happy .. so far 😀👍 the inventory management on this games sucks big time , thanks for the info ❤
It really does, yes. I'm glad you like the video, you're welcome!
It's been stated that overlapping extractors is actually counterproductive (as one might expect) as they'd be fighting for the same resource
To find “THE Black Mountain” on Bessel 3B land and head towards the black mountain w sand going up its side and adjacent to desert….save before and repeat until you see this exact thing (black mountain, sad going up its side, next to desert).
On its side facing the desert move beacon until you get all big 5: aluminum, iron, nickel, cobalt and (water)…some say they’ve gotten platinum. I think it’s possible…but remember you’ve got 3 links you can network without traits like outpost management so that is enough to next build an outpost that has tungsten and titanium…and then all you need is helium at a 3rd outpost…
What a great guide vid. Very informative and thorough
Glad it was helpful! Thank you for your kind words.
Great Video on setting up this outpost and trading area! I didn't know that there was Civilian Outposts that were "friendly" and where you could find a bar with trader.
Also - Didn't realize the time-dilation difference between Bessell III-B and Universal Time. What a great setup! I'm totally on it to find similar locations on Bessell III-B and get a trading facility going just like this! Brilliant!!
+1 Subscriber and totally liked this! - Thanks for this!
Thank you! I'm glad you enjoyed it.
I prefer to have a single container for each resource sitting right next to my landing pad, which has the outpost beacon at the bottom of the stairs. It's much easier to grab resources from reliably than the transfer container. You will be over encumbered until you put it in your ship, but if you have an outpost with 4 or more resources it's much quicker than hoping the right resource comes into the transfer container.
Just to come back to this video and say this because it's not said in the video, put a landing pad if you want on that outpost near the civilian outpost. It helped me because if I was over encumbered the ship is right there on your outpost. Otherwise, it's a long slow run to your ship. Of course it's optional to put that second landing pad.
Yes, this could help, especially if you've bought resources to craft with and you're overencumbered. Thank you!
Sorry to say this is unlikely to work the way the game is at the moment, its pure pot luck if your ship lands on the landing pad most of the time. Usually it doesn't :( :(
@@crazycrentax did you include the landing pad for your ship?
@@crazycrentax otherwise the ship lands hella far away from the outpost
@@phuckerpower Always do, just a bug with the game (there's a surprise) lol. You can get the ship on the pad by going into build mode but if you have dropped any goodies on your ship they can disappear.
Great information well delivered. Thanks! Subscribed!
Thank you, and welcome!
The trade authority in The Well on New Atlantis is the one I generally use. Waiting one day gets you 50 hours UT. Honestly though, they really need to raise vender credit limits.
Yes, but, a grand tour of all the trade authorities and nearby vendors normally nets me 200k ish. It does give you a reason to go around, but travel in this game is mostly loading screen simulator.
@@ShamsTales Giving a reason to go around isn't bad in and of itself, but it is a rather poor balance decision that it often takes longer to sell off loot than it takes to clear and loot a POI. Kinda ruins the fun of the game for me.
What they need is proper space trading where only bulk deals are done
@@thorney0921 That would also be nice. It would give a reason to actually use the outpost automation system other than speed leveling.
This was pretty good dude! I love this game! Thank you for the tips! Enjoy :)
About 1000 hours in Cities 1over the last 8+ years. Played it with a bunch of mods, but I didn't go crazy with it. Definitely going to get Cities 2 eventually, but my PC can't run it. Plan to upgrade at the end of fhe year
Welcome back! Great guide!
Thank you!
i aready see alot of content about this method and your video is the best one ... congrats
Wow, thank you! I appreciate you taking the time to say that, and I'm glad you enjoyed the video.
I prefer to sell off at the Trade Authority in the Well in New Atlantis - you can sit in Kaminski's chair, sell 11000 creds at a time and wait 1 24 hr period to reset the vendor. If you land on the Mast District it's a short walk to the elevator into the Well.
Subscribed. Great video.
I dunno. I think flying to Akila City may still be the better route. My outpost had to be over 250 m away from the civilian outpost, which was located up a winding hill. The bar vendor was on the second floor too. So all said, not a quick trip.
There's distance in Akila too, but I get the benefit of having two vendors to sell to buy from - the general store and the weapons merchant - if I want to stock up on ammo. And I think they both buy the mats I make too. Waiting the full amount is a chore though.
I'll keep messing with both and see how it goes.
The biggest problem I'm having though is that I'm getting much more aluminum than iron (and Nickel than Cobalt - I'm doing the 4 mats method). Not sure why that is, I double checked all the storage bins are properly connected.
Hey, yeah I get that too. Sometimes the storages just bug and store more than they should it seems
Is there a certain biome this civilian structure with a bar shows up at? Have hopped around the planet and can't seem to find it. Have found a number of bounty hunting outposts tho
Liked and subscribed. This is what ive been waiting to find. Ill check out more of your content thanx
i do it on new atlantis cause you can also go to the vendor for weapons where you can sell al the weapons and ammo you get from looting.
but i have to try a new way at leel 104 to build new outposst to farm more material. cause frames are lowest to build for xp and credits from selling them.
but i first need to build the outposts to test it out. ^^
but thx for giving a good guide for beginners.
yea sellin amp is a lot easier to deal with once its up and runnin which is what i assume ur alluding to in ur next vid
Hey! Yes indeed. It's also a lot more fun in my opinion, going on a grand tour of the settled systems to sell your 'stock'
If you do walk instead of run will give you the same effect as looking down the gunsight, great guide there!
Thank you, and yes! A friend pointed that out to me the recently as well. I'm glad you liked the video.
fantastic video, and you have a very nice, relaxing voice coupled w the nice music you chose! such a relaxing and informative video. currently on my starborn 3 playthrough and figured I should try an outpost lol
Thank you! I'm glad you enjoyed the video.
FYI regarding aim vs overencumbered: aiming slows you down. If you stop running (default caps lock) you have the same oxygen regen. What I don't know what is the speed difference between aiming and walking. I used walking combined with boost altenate jump to "evade" the "breathing" screen.
Hey, yes you're right
Nice video! Helpful for us to build our demo ;)
Awesome, I'm looking forward to seeing your demo. I love your voice packs, please let me know if there's anything I can do to help!
Maybe it is worth to mention that ammo has also zero weight so by buying all of them can be carried around without hustle.
I know buying and selling don't have a really good exchange rate, but with the abundance of stuff to sell makes some sense, since these can be sold whenever running into a store to empty their accounts.
Great information! Yet, it is (once again) depressing, in a way only Bethesdian role players can understand, that a role playing game "meant to be played for years" can be bested within hours via entirely approved game mechanics. Thanks for the vid! I'll be back here again for the pharma info.
It's the restoration loop all over again, in a way. I really have to force myself not to use these mechanics in my play throughs. I'm successful, most of the time.
It's totally optional, I love these kinds of things I'm their games I made myself godlike in Skyrim through in game mechanics, the same in Fallout 4. You can ignore thus stuff completely if it turns the experience for you. I don't know if I will be playing this game for years but I know I will easily sink a few hundred hours easily, I am around 50 hours in and have only done around 5 missions. I know Bethesda games are nog for everyone but there simply is not another developer who provides the experience you get from their games
Useful and well presented guide. Very helpful. much appreciated. TY👍
Thank you, I'm glad you enjoyed it.
The hardcore gamer website will be a great help. I didn't know it existed. Also, nice to see you back again
Small pad is for ships under 40 meters but ships still don’t always land on them bc of a glitch
It's not really a glitch. It's because of the way the game creates instanced areas whenever you land on a planet. The process of landing all over the place trying to find a spot that technically shouldn't exist where two biomes come together usually fills the area with instanced landing zones too close together and screws up the ability to use the landing pad once you actually settle on a spot to build the outpost.
If you have the largest sized landing pad & your ship doesn't land on it, just go into the built-in ship builder, start editing your home ship, back out & it will be on the pad when you exit.
I moved my big landing pad a tiny bit and now my ship lands on the pad. Same as when your outpost isn't displayed with an icon on the map and you 'spawn' far away from your outpost... move the beacon a bit.
@@Rowgue51 this is why you save first and reload the save if you don't get the map roll you want
I think my issue was because I had 2 outposts on Bessel III and my d!@# ship would land on the other outpost's landing pad because the outposts and landing pads were too close to one another. I moved things around and then the ship landed on the correct outpost landing pad. If it happens again I will just remove the landing pad from the other outpost, as I don't really need one there any more. I have two outposts that link to one outpost where I build, and save resources.
I was kinda hoping there were manufacturing machines capable of creating ammo and pharmaceuticals automatically. To be fair, we generally get more than enough credits from missions to upgrade pretty much anything we need to.
But it would also be nice if we could have an outpost manager automatically sell off items from our warehouses and other containers, keeping a certain number of these items for our own use. I cannot exactly fault Starfield for not having those features; it's an RPG after all. Ans I could always play X4. But it just isn't the same.
omg spent a good 4 hours looking for a bar was about to give up and found a full on trader in a assive compound like this could be a town almost. also has Plu all around it so ill put a few collectors around for that as well
Ouch! I'm glad you found one in the end! It'll serve you for the rest of the playthrough
Well next time I jumped on the settlement glitched out and airlocks are open and no npc....... guess I have to keep looking 😢
Oh wow. Perhaps try waiting there an hour or two. Hopefully they'll come back. They nay have just been attacked by NPCs
Oh it just got worst, the first outpost the mining on just disappeared haha I am not haven't luck on this planet haha
But your video was great got my head around setting up outpost and I'll try again when I get the opportunity
I did the entire 5000 iron grab for the lady at deimos by destroying asteroids. This video kinda just slapped me in the face. I was going to get around to outposts eventually! 😂
Did they patch any of this out yet? Also Fantastic Video!! Glad to support another small creator!! Subbed!
A very nicely done vid but you got my sub for the link to Hardcore Gamer site, how did i not know that is a thing... ty ty and ty again. 😁
You're welcome! It's a great resource.
2.25 what a great map bro
It would be best if there’s hydrogen paired with them as well to power generators if you want to do this on a larger scale
That would be good, but for the scale built in the guide and the great UT wait times on bessel iii b, solar power is enough. I kept it simple to help new players follow it more easily.
one of the best guides, ty
Thank you! I'm glad you liked it.
Uhh ammo .. well finally some useful stuff ! 👏👏👏
You got a like from me for calling it aluminium.
Hah! Thank you.
I'm feeling a little spicy right now so i'm gonna be that guy. Normally I stay out of the aluminium and aluminum discussion. But in game in this video it's spelled aluminum. Just trying to be funny don't be mad.
I almost spilled my tea! How very dare you, sir? Hehe, yes, our dear cousins across the pond can spell and pronounce Aluminium however they please, but I shall not be swayed.
@ShamsTales I just find it very funny. That the only reason you pronounce it aluminium is because some British editor back in the day was so OCD that he wanted it to sound like other elements. Such as sodium potassium.
En français c'est "aluminium".
welcome back
Thanks, mate!
On neon if you wait a total of 50 ut time it’s not 48 but 36 hrs
Interesting Thank You .
I did this, got everything set up and the settler shop i found bugged out and stopped working. It wont sell or buy things anymore.
Its like i can use it once. When i find the place i can sit there and pass time and buy as much stuff as i want but if i leave and come back they bug out every time and have no money eve n if i wait.
Does this still work? I heard you dont get xp for crafting anymore after .36
It still works. Did the whole process today
Can't wait for a mod that allows us to manufacture ammo
Yes, me too!
For the life of me I cannot find a spot where I can fit 5 extractors one two nodes. They're always too far apart in the outpost
No problem, you can just run with 2 or 3 extractors. All that will do is increase the time you have to wait between crafting sessions for your boxes to refill.
Great video. Thank you 👍
Glad you enjoyed it, thank you!
That trader’s shirt looks very Space:1999
ick, I just go to the key, 5 vendors, all the ammo and other resources, ship repairs, etc. traders on planet are no faster getting to than another system with grav travel.
The Key is great, better than Neon really, but it's an unlock. I tried to keep this guide accessible from the first moment you start free-roam.
dude i can't believe that thing has been there the whole time.
Good video 👍💪
So, I'm playing on Xbox. Does anyone else find it incredibly difficult to find the sweet spot? Instead of a cursor, it's a circle and finding the transition spot just seems to be way more difficult. Haven't found it yet. Tips?
Anyone tell me how to move the outpost beacon on Xbox? I pick it up and can only move it within the original beacon circle! Makes no sense to me. It’s like once you place the first outpost it’s permanent for me. Any help is greatly appreciated! Ty
The biomes are most definitely not randomly generated you have to be very precise on where you're clicking otherwise it'll seem random.
I've tried that a few times. From what I've read, you need to be pixel perfect. I've yet to manage it
Found the spot with the barman, built the outpost and the landing pad, went back to sell, the barman wasn't there..... waited lots of hours he never came back.... any idea maybe?
I'm not quite sure. My trader disappeared once in a fight but came back when I fast travelled away and then came back. It would suck to find another trader for this reason. My next video will have a grand tour of the settled systems, buying and selling in hubs all around the galaxy. Perhaps that can help instead. I hope the trader comes back and wasn't killed by pirates or anything like that.
@@ShamsTales thx i'll try fast travelling next Time, and wait for your next video. Cheers
There is a location on that planet that yeild four mats first locate brown area looking like australia slightliy northwest you have 3 black dots in between them you can find an area between 3 bioms land look for big black rock and walk down to it on its right side.
Mats there iron cobalt aluminium and nickel
Yes, and that could be helpful for crafting more items, but I wanted to keep this guide as easy and simple as possible.
Can you link a pic of this?
You can carry an infinite amount of mass and not lose health by simply not running, you can walk briskly and still carry.
Your method was great, found a place to sell, made an outpost beside it, even put a landing pad so I could use the ship inventory also. made a lot of credits. saved and logged out, Life beckoned :(
Logged back into that save later and the whole settlement had disappeared 😢I'm beginning to not like procedural generation
Oof! One of the comments here suggested a way of reliably finding a trader. I'm about to test it.
you don't have to do that much work to find a vendor.
The general store at Akila is a short walk from the ship.
And he has a couple chairs you can use. One behind the counter, and one just outside of the ship.
And I think he has more vendor credits available.
Hey. Yes, if you want to wait at a regular place, you could fast travel to Neon Core. All the shops are close and there's chairs around. The point of Bessel III b is that one hour of waiting there spends more than 48 UT hours, which resets the vendor.
@@ShamsTales yes I have an outpost at Bessel II-b but I don't feel like landing my ship and hunting for a civilian outpost 23 times because I'm already doing that on planets to try to find good spots with all the resources
@@RobertJene I found one on my second landing. Literally less than a minute of my life lost.
that civilian outpost trick : gold
Nice!
LOVE "Bethesdian Physics" ROFL🤣
What was that revolving grenade launcher in the intro? You see it in display cases in gun shops, but i don't see it in any wiki 🤔
Hmm, that's a good question. I'll look it up.
Wait..Why would you go to the UC Vender when Jemison Merchentile has infinitely more?
You would go to both vendors. And they have varying amounts of similar (but not exactly) materials. There's also Outland for crafted things.
Great video.
Thanks, glad you enjoyed it
People think that procedural generation means random. This is NOT at all what PG is.
PG will always consistently create the same assets in the same place.
So if you manage to click on the exact same planet-pixel multiple times you will always find the exact same geography, and bases, and flora and fauna in that place.
That's very interesting. I did try to do this. I clicked on (I believe) the same area from my other saves with the trader and it didn't work. But, I'm going to test landing at the industrial outpost. Another comment suggested that the trader npc always spawns when you land on that pre-set landing icon.
I managed to build iron and aluminum farm on 1st outpost.
Whle I was searching for vendor i placed a 2nd outpost for platinum.
I eventually found a bar with a Russian trader. Then i placed a3rd outpost
My 1st outpost was gone and I had to build another one.
I did not name the metal outpost
Update Everytime I fastravel to my iron farm i fall through the floor
"Bethesdian physics." LOL
I'm not entirely sure I'd call these xp farms "intednded mechanics" 😛 Perhaps a more apt description would be "within intended mechanics"
You can also toggle always run with capslock (or remap it to another key like I did) to stop using O2 when you're encumbered. Although, as you mention in this video, being encumbered has no sdie effects other than lowering your health and stopping you from sprinting, so if you're in areas where you are not going to run into anything else that wants to lower your life and you can put up with the red strobing effect, you're golden.
By the way, great to see you putting out some more quality guides.
Hey! It's great to see you again, and thank you. Yes, there are a few ways of improving this process, but I thought this was an easy way to introduce the concept quickly. I'm making a follow-up with a few different options to expand to from here.
It's kinda weird, but you can gain experience, credits, weapons and ammo by simply playing the game. The weapon drops and experience feel really well earned when you play on very hard mode and explore planets above your level.
I play that way on my game, but Outposts are also fun, and many new players struggle to sustain supplies for ammo hungry guns. It kind of feels like the restoration loop from Skyrim to me, with base building involved.
@@ShamsTales I started with nothing also. I had to rotate between guns. The money started flowing when I was able to go shopping on higher level planets.
The one thing I need to find a mod for is that when your in build mode it turns the lights on from night to day. Like 07:17 at least. Or maybe I just don't build at night. Hard to see.
Indeed! Though I suppose if we sleep, time passes, and the night ends. I'll test it.
@@ShamsTalesNot critiquing your video. Sorry. I was saying for the game in general. I have a 40 inch tv monotir and its still hard to see because of the low light. So i have to sleep till its day to build and place things really well. If i want a crappy layout with trees or other things that are small popping up here and there building anytime will doi.
Guess I was lucky. Found a civilian outpost on my second landing. And the second building I checked had a bar plus trader.
I had the same on my first playthrough, it feels nice!
this is cool and I will do it :) but I wish I could craft ammo myself
Me too, it doesn't make sense that we can't.
“The game starts to bug when you have 60 or more linked together.”
Oh no, I’m pretty certain I have that many linked for my plutonium farm. What bugs can I expect, and can I fix this somehow? I have a giant five-wide line tower of storage containers.
I've also had bases like that which didn't bug, but sometimes buildings just stop working and disappear from the electric grid. If that happens, you just need to remake it. Moving forward, it would probably be best to make a dedicated storage stack for each extractor, but unless something is broken, I'd just leave it, mate. If it works, keep it as is, and it'll hopefully not bug.
@@ShamsTales got it, thanks! I can still link each subgroup to the transfer link thing at the end, yeah?
All hail Bethesdian Physics!
Indeed!
Very quality content. Any chance of you making these for No Man Sky in future?
Hey, buddy! Yes, I want to start covering NoMan's Sky. It's one of my favourite games. It's next on my list to cover along with Star Citizen.
Landing at the Industrial Outpost ALWAYS spawns a Civilian Structure with bar to sell goods.
What? Oh wow. I'll test it. Thank you
I had an issue with my first outpost disappearing so I reloaded and each time I landed at the Industrial Outpost there was a Civilian Structure to the North. I did it twice and it was just a different bartender each time.
New Starfield update I think they removed the trading posts on planets. Makes sense but kinda sucks
Ah, darn. Of all the things they could have improved, that wouldn't be on my priority list
What do you mean about storage bugs with having more that 60 links, do you lose everything? Im just curious I have roughly 200ish tier 1 storage hooked up to about 8 extractors, with everything leading through one storages box without issue that I know of. Outpost looks like Christmas with all the red lines lol
Hey! My first outpost was similar, and it worked just fine. But, sometimes, when you have more than 60 items linked together, the outpost bugs. Most of the items inside stop functioning and disconnect from the power grid. It's now happened to two of my outposts, and the only way I've found to fix it is to pick the entire outpost up and build it again. This is anecdotal, but to be safe, I keep my links below 60 in any one chain now. Even in a year when this is patched, and everything works swimmingly (or will it?) I'm sure I'll still be building individual storage hubs for each extractor out of habit.
@@ShamsTales Thanks for the reply! I didn't know that was a possibility that could happen. In that case my next outpost I'll be doing a little things differently. Thanks again for letting me know that bit of information I appreciate it! Great work on the videos keep them coming please!
You're welcome, and thank you for your kind words. I am editing the next video.
Seems like a lot of work when you can just put a point or two into the Pickpocket skill. Pretty much all the meds, creds and ded's you could ever want.
It's an option. There are plenty of ways to go about getting supplies. Choose whichever works for you.