Sonic 3 Prototype - Unused Bosses

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  • Опубликовано: 1 дек 2019
  • There are five unused bosses in the Sonic 3 November 3rd prototype that cannot be found in normal gameplay.
    1. Knuckles' MGZ2 boss.
    2. FBZ2 Laser Boss
    3. LBZ2 Laser Boss
    4. SOZ Miniboss
    5. MVZ Miniboss
    I apologize for the visibility of the text in some parts of the video.
    For more info visit: tcrf.net/Proto:Sonic_the_Hedg...
    info.sonicretro.org/Sonic_the...
    Want to join our discord server? / discord
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Комментарии • 359

  • @paulogamer2243
    @paulogamer2243 4 года назад +150

    its so weird to see sonic 2 sprites in a sonic 3 level

    • @Octo4533
      @Octo4533 4 года назад +7

      Same hhhhh

    • @ayttrmn4008
      @ayttrmn4008 4 года назад +14

      I don't really like the S3 sprites

    • @toaddx
      @toaddx 4 года назад +10

      The weirdest thing here that the color palette in this prototype is the same as the final Sonic 3, but the sprites are still left from Sonic 2.

    • @x-mighty7602
      @x-mighty7602 4 года назад +7

      @@toaddx it actually isn't. Tails still has red parts in his fur. The only things that's the same from Sonic 3 are the shades of gray.

    • @hyperthethiccboi8698
      @hyperthethiccboi8698 4 года назад +5

      @@shade221 nah it doesn't sonic 3 sprites are great

  • @zetaman8924
    @zetaman8924 4 года назад +316

    good video, but here’s a tip: use white text with a black outline for future videos, the text would be much more readable.

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +69

      Superman Mario Thanks, I've planned on migrating to a different video editor for this reason.

    • @lPsychoMax
      @lPsychoMax 4 года назад +13

      He can also make the black background slightly transparent if he wants to show more of the screen and it will still be readable.
      It's especially useful for videos.

    • @ikagura
      @ikagura 4 года назад +5

      Dark yellow works too

    • @bennel3588
      @bennel3588 4 года назад +5

      I think the person likes to go with the new styles. I plan to go with the new styles on my video walkthroughs. I wonder if my Video Editor app on my phone can do text with an outline. I might check my Windows Movie Maker app on my computer to see if I can make an outline for my text.

    • @bennel3588
      @bennel3588 4 года назад +1

      @@ikagura Do you mean dark yellow text or dark yellow outline?

  • @mrdreggfreezer1991
    @mrdreggfreezer1991 4 года назад +64

    2:34 Eggman learned to levitate 😶

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +27

      He learned how to walk through walls as well.

    • @Octo4533
      @Octo4533 4 года назад +10

      Silver must be behind this mess!

    • @mrdreggfreezer1991
      @mrdreggfreezer1991 4 года назад +9

      @@SilverSonic1992, yes lol, it's even weirder than levitation😅

    • @Gmodfan750
      @Gmodfan750 3 года назад +2

      nah he used noclip

    • @milesnotails
      @milesnotails 3 года назад +2

      nah, he just went into spectator mode

  • @reginangel_official
    @reginangel_official 4 года назад +131

    I like how a prototype exists and people already find interesting stuff like unused bosses.

    • @xebninmajsark4344
      @xebninmajsark4344 4 года назад +10

      Even some knuckles bosses are present too like Angel Island Act 1, Hydrocity Act 2 and Marble Garden Act 1

    • @theopbitinc
      @theopbitinc 3 года назад +3

      I have seen that pfp in a game and in like 5 other accounts

    • @TuxerTuxar
      @TuxerTuxar 3 года назад +3

      Because of The Cutting Room Floor, TCRF Gives to everyone unused content to add in-game.

    • @stevekanggamer777ofbr3
      @stevekanggamer777ofbr3 Год назад +1

      But some bosses are from S3 & K

    • @zonikel----
      @zonikel---- Год назад +1

      Correction: Variants, these enemies already appear but the difference is some collisions or... area of appearance?

  • @danielhall6888
    @danielhall6888 4 года назад +78

    If I'm not mistaken, I think the golem jumps higher and gets knocked back further too.
    Good work on documenting this prototype.

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +26

      I knew there was something different about the movement. That seems to be the difference.

  • @Brainulator9
    @Brainulator9 4 года назад +14

    I also noticed that the LBZ2 laser boss doesn't have a spike ball orbit the head of the boss, so nothing's stopping you from simply spindashing on top of it.

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +7

      Yeah, I forgot to point that out. The spike graphics are loaded into VRAM, though.

    • @Brainulator9
      @Brainulator9 4 года назад +3

      Interesting. I saw that this prototype also contains some of Knuckles's boss patterns, much like in the final Sonic 3. Does the boss do anything with that?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +8

      Indeed it does. The behavior seems to be identical to the final, meaning the bomb scene will play out and the game will soft-lock.

  • @TerraKing
    @TerraKing 4 года назад +12

    Im Glad you are back (I haven’t been here for a while), plus yeah this prototype is really strange, you probably know there is actually music there before MJ was composing the music, like Carnival Night for example. Also these bosses area bit strange too since they act a bit different than the final release.

  • @XRCF
    @XRCF 4 года назад +5

    After watching most of ur videos I can say you are a legend good job m8👍👍.

  • @snausagesmcgee3963
    @snausagesmcgee3963 4 года назад +35

    2:34
    "lmao later nerd"

    • @OGAITNAS
      @OGAITNAS 4 года назад +2

      escapes floating*

    • @begonedamen
      @begonedamen 4 года назад +3

      _aight I'mma head out_

    • @TuxerTuxar
      @TuxerTuxar 3 года назад +2

      *I'm outta here.*

    • @Markzin3
      @Markzin3 3 месяца назад

      "yes i do, cya!"

  • @protocetid
    @protocetid 4 года назад +34

    Pretty cool. Has anyone showcased the bosses from Sonic 2 August proto? TCRF mentions them but has no images or video.

    • @callmeninaiced
      @callmeninaiced 4 года назад +8

      I mean there's 3 unused Bosses in there
      -chemical plant (unchanged from Nick Arcade and Wai i think)
      - Aquatic Ruin (which is fairly finished)
      -Broken Metropolis Zone Boss

    • @bennel3588
      @bennel3588 4 года назад +1

      @@callmeninaiced I saw all of the Sonic the Hedgehog 2 lost levels. Did I see a fake one? I saw one unused boss that matches the Emerald Hill Zone boss, except that it's harder, because there are bones that can hurt you if you land on them. It was in Dust Hill Zone. I hated Dust Hill Zone, and I'm glad that it was removed from the final version.

    • @marx4538
      @marx4538 4 года назад +4

      @Caleb Hopkins
      That's from a rom hack. Dust Hill Zone in actual prototypes is nothing more then a different name for Mystic Cave.

    • @bennel3588
      @bennel3588 4 года назад

      @@marx4538 I like to see the real Dust Hill Zone. I wish people would stop making all these fake things up, and then putting in a name that makes it look real.

    • @protocetid
      @protocetid 4 года назад +2

      @@bennel3588 Wouldn't have been an issue for you if you knew how to verfiy using trusted sources such as The Cutting Room Floor or Sonic Retro.

  • @edgardeitz2784
    @edgardeitz2784 2 года назад +4

    Someone should finish and include these bosses in a rom hack of Sonic 3; possibly even as alternative bosses in Sonic 3 Complete. You could either have the final bosses, or the prototype bosses.

  • @parappatheremix604
    @parappatheremix604 4 года назад +14

    This is probably a idiot question but here i go:
    It is possible to load a Sonic 1 savestate in the Sonic 2 (Nickarcade prototype) since it uses a lot of sonic 1 files?

    • @TheN64man
      @TheN64man 4 года назад +6

      You can load a savestate into any game, errors start when the game tries to call things that aren't the correct value or don't exist, thus causing corruption. The best examples are N64 games, though.

  • @darkzoyt9094
    @darkzoyt9094 14 дней назад +1

    it's interesting to see how so many of these bosses are in a somewhat functional state, expect HE-HO he's built like a jack-o'-lantern doughnut with green sprinkles.

  • @RaposaCadela
    @RaposaCadela 4 года назад +22

    Do you think the last boss displayed may have had part of its code removed at this point of development?

    • @joaquinfernandez1752
      @joaquinfernandez1752 4 года назад +5

      The robot from mushroom hill is in sonic and knuckles

    • @RaposaCadela
      @RaposaCadela 4 года назад +14

      @@joaquinfernandez1752 Yes, and as we know, this prototype was around the time when Sonic and Knuckles began to be developed, taking stuff that was supposed to be in Sonic 3, and erasing it in it. But some of the stuff that was to be taken can still be found here, like that boss. It's got barely any function though, so perhaps part of his code was erased, but just enough was left to make it spawn in the game. That's what I'm asking

    • @TorutheRedFox
      @TorutheRedFox 4 года назад +5

      that is honestly possible as Sonic 3 for some reason is hardcapped to 2MB of size

    • @joaquinfernandez1752
      @joaquinfernandez1752 4 года назад +5

      @@RaposaCadela oh I get it now, they probably just moved it to S&K and the only thing left was the code without the palette

    • @blooga3941
      @blooga3941 4 года назад +2

      At this point the boss was probably unfinished.

  • @laharl2k
    @laharl2k 4 года назад +4

    So all in all its the knuckles route/sonic & knuckles bosses. Maybe this proto was just after they separated sonic 3 and sonic & knuckles hence why theres left over content but some parts have already been scraped

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +9

      This is a tricky question. All evidence we have points to there never being a split, per se. Instead, SEGA appears to have worked on one large S3C prototype and used optional build flags to assemble a smaller 16mbit ROM. This prototype is the 16mbit ROM, although there are leftovers (such as LRZ Act 1) from the 24mbit that was apparently compiled at the same time, and since S3 doesn't fill an entire 16mbit ROM, the a little extra data from S3C seeped in the empty space.

  • @sandyschmidt9887
    @sandyschmidt9887 2 года назад +1

    nice work

  • @xebninmajsark4344
    @xebninmajsark4344 4 года назад +42

    Are you still working with mushroom valley?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +13

      Xebninmaj Sark Yes.

    • @donkeycheese8098
      @donkeycheese8098 4 года назад +2

      I thought the whole zone(expect for music) was entirely wiped out,how can you restore it

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +8

      Yeah, it is. The only thing that remains is an object layout and a color palette, both of which are different from the final version.

    • @Overseer190
      @Overseer190 4 года назад +5

      Donkey Cheese Mushroom Valley holds a color pallete that has slightly brighter colors towards the blue side of the spectrum rather than dark green. The actual map EXISTS, just improperly loaded into glitched tiles from Angel Island Act 1. Same thing with Sandopolis, except there is no confirmed collision nor pallete

    • @donkeycheese8098
      @donkeycheese8098 4 года назад +2

      Yeah I did some research myself and wow, its be really impressive if the zone were to be somewhat put back in the game

  • @Ephitaph
    @Ephitaph 4 года назад +2

    I need more of these videos. 🦊

  • @MDTravisYT
    @MDTravisYT 4 года назад +1

    So is the rising platform in the FBZ2 Sub-boss absent with the boss or is it connected with the main boss (or is it just not there in general)?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +6

      The platform is there and the hang mobile boss can be fought on it, but it doesn't move. That being said, there was clear intention to make it move as they have the section implemented, it just isn't coded. The sequence would have worked a little differently though--instead of the platform rising, the level section would have moved downwards.

  • @thebluethunder9301
    @thebluethunder9301 4 года назад +6

    Bruh theres one more thing to the laser boss
    He doesnt fly faster until hes offscreen after a hit

  • @budgetcoinhunter
    @budgetcoinhunter 2 года назад +1

    I like the cut animation of Hey Ho's axe stuck in the tree.

  • @titotech
    @titotech 3 года назад +2

    How do you spawn the bosses and objects?

    • @MaxTheHybridButYT
      @MaxTheHybridButYT 2 года назад +1

      Debug Cheat i guess
      if i do remember the code (on sound-test) is 01-09-09-01-01-02-04

  • @Fortuna1
    @Fortuna1 4 года назад +16

    Interesting, bosses from S&K and Sonic 3 & Knuckles
    The big question, works with the lockon this game, the protos from sonic 2 working with the lockon system

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +15

      This prototype does not work with S&K because S&K was designed for the final version only.

    • @bennel3588
      @bennel3588 2 года назад

      Sonic the Hedgehog 3 can save files, but Sonic & Knuckles cannot save files, but if Sonic the Hedgehog 3 is on top of Sonic & Knuckles, the save files can go through Sonic & Knuckles. How is that possible? Is the save battery from STH3 going through S&K or does S&K have a save battery that activates when STH3 is plugged into the top?

  • @ligondis
    @ligondis 4 года назад +8

    The laser one you should have gone super to hit it. Just a thought

    • @jeremyabbott4537
      @jeremyabbott4537 4 года назад +5

      I assume just like in the final you can't destroy it, it takes damage but nothing else happens.

    • @JASpiring
      @JASpiring 4 года назад +3

      @@jeremyabbott4537 Yeah. There is a similar boss in Sonic 2 where you do have to actually hit it to destroy it.

    • @RyanNeoHedgehogOfficial
      @RyanNeoHedgehogOfficial 3 года назад +1

      The S Monitor can only be placed in Hydrocity in this prototype.

  • @Bautista30100
    @Bautista30100 3 года назад +1

    Wait...
    I played this marble garden boss in a version of sonic 3 in a games page long time ago (a time when the prototype was not yet leaked)
    one thing to note, is that it wasn’t with knuckles, it was with sonic
    I remember perfectly that I was trapped in that boss the last time that I played the game in this page

  • @chucklingknuckles7198
    @chucklingknuckles7198 4 года назад +1

    There is a faint sound effect for the Laser miniboss.

  • @williamcollis455
    @williamcollis455 4 года назад +24

    Seeing this, flying battery in Sonic 3 alone, mushroom hill boss remnants in Launch Base etc, makes me think of all those reviews of Sonic and Knuckles criticising it for being too derivative of Sonic 3. *Gee* *it's* *almost* *as* *if* *they* *are* *two* *halves* *of* *the* *same* *game* That of course being common knowledge for anyone with the ability to read wikipedia by the time these reviews rolled around online.

    • @bennel3588
      @bennel3588 4 года назад

      I read that they were planned to be one game, but it all could not fit into one cartridge, so Sonic & Knuckles was made with the plug-in port. If Sonic the Hedgehog 1 was put in the plug-in port, the game becomes Blue Sphere. If Sonic the Hedgehog 2 was put in the plug-in port, the game becomes Knuckles in Sonic the Hedgehog 2. If Sonic the Hedgehog 3 was put in the plug-in port, it becomes Sonic 3 & Knuckles, and that's the complete version of Sonic the Hedgehog 3. I think the full version could fit into one Sega Dreamcast disc.

    • @marx4538
      @marx4538 4 года назад +1

      From what i've seen, most of those reviews were made before the internet was used by a lot of people, and then just published online.
      Plus, to play the full S3&K, you still had to pay twice.

    • @JASpiring
      @JASpiring 4 года назад +2

      @@bennel3588 Definitely would fit on a Dreamcast disc, lol. Sonic Jam for the Saturn has all four games, the three lock-on modes, and an easy mode version of each game with altered maps.

    • @bennel3588
      @bennel3588 4 года назад +2

      I was dumb for believing that the full version of Sonic 3 & Knuckles could not fit into one single Sega Genesis cartridge, but it actually can, and Sega even mentioned it, and they never planned to make all of Sonic the Hedgehog 3 and Sonic & Knuckles into one game, because if they did, they would have already done that, and they always were planned to be released as two separate games. Some people gave good enough proof that they were always planned to be two separate games, and I think someone noticed that it would make the sale go high up.

    • @bennel3588
      @bennel3588 4 года назад

      I found this link. It does seem like an interview with Sega about how Sonic 3 became two separate games. Is it phony or real? www.gameinformer.com/b/features/archive/2016/10/10/how-sonic-the-hedgehog-3-became-two-games-sonic-and-knuckles-lock-on-technology.aspx

  • @MaxNovOfficial
    @MaxNovOfficial 3 года назад +2

    So, while I was playing this prototype, I found the Hang Mobile Boss in Flying Battery Zone (the one that's grabbing the platform you standing on and trying to defeat you)

    • @MaxNovOfficial
      @MaxNovOfficial 3 года назад

      Now I understood that he is NOT a hidden boss

    • @TuxerTuxar
      @TuxerTuxar 3 года назад

      He's not unused in this prototype.

    • @MaxNovOfficial
      @MaxNovOfficial 3 года назад

      Yea... Just at first I thought he wasn't in it

  • @literaltaco
    @literaltaco Год назад +1

    If i know correct if you hit a boss 256 times (except golem) it will die but it makes a badnik sound disappear and gives you 100 score

  • @HattieJosh
    @HattieJosh 4 года назад +20

    Is there a link for a hack for these bosses

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +15

      Not currently, sorry. I'll make something eventually.

    • @Tamamo-no-Bae
      @Tamamo-no-Bae 4 года назад +7

      @@SilverSonic1992 Yeah it'd be great to have a hack with the bosses, and the restored Lava Reef act 1 & 2 :3

    • @antostorm
      @antostorm 4 года назад +1

      It's the prototype go get it on sonic retro

  • @cometkuma
    @cometkuma 4 года назад +12

    That hey ho almost looks like a prop for a cutscene, hmmm....

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +8

      I was thinking the same thing! It could be something like Tunnelbot in Marble Garden Zone.

    • @cometkuma
      @cometkuma 4 года назад +5

      @@SilverSonic1992 I could definitely see them strewn about in the foreground out of reach cutting down trees until one directly blocks your path, causing a face off

  • @fc.sonicx
    @fc.sonicx 2 года назад +3

    How do I put the bosses on sonic 3 prototype??

  • @ns-mg5gx
    @ns-mg5gx 3 года назад +6

    1:31 That boss mabye used in Sonic Mania

  • @Breadmann.Co_DC2
    @Breadmann.Co_DC2 11 месяцев назад +3

    How did you spawn bosses???

  • @dyako500gdes3
    @dyako500gdes3 4 года назад +2

    How do you spawn those bosses?

  • @omegathehalfskeleton1608
    @omegathehalfskeleton1608 4 года назад +11

    Hm, im sure tetrabit would be facinated by this.

  • @dyako500gdes3
    @dyako500gdes3 4 года назад +3

    how do you load the game when i press download sonic 3 proto its just 1 file and that file is telling me where do you want to open this file what should i do?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +3

      You need to get a Genesis emulator to play the game.

    • @dyako500gdes3
      @dyako500gdes3 4 года назад +1

      Silver Sonic 1992 could you please send a link for genesis emulator?

  • @cometkumavo
    @cometkumavo 2 месяца назад

    I remember that in S&K and 3K that you can force a seemingly unused and unfinished death routine on the laser boss by hitting it enough. Does it do the same thing here?

  • @SyntaxTsundere
    @SyntaxTsundere 4 года назад +1

    Does the Sandopolis miniboss even have a death routine programmed in?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +1

      I heard that it didn't, but I haven't checked it myself.

  • @dyako500gdes3
    @dyako500gdes3 4 года назад +2

    How did you spawn the bosses

  • @exelierxe.e
    @exelierxe.e 4 года назад +1

    wow interesting NOICE xD

  • @ralseitheflufyboi5718
    @ralseitheflufyboi5718 4 года назад +6

    How do you add these stuff into the rom?

    • @blooga3941
      @blooga3941 4 года назад +1

      He didn't add them into the ROM, they were already in. He only added graphics for Sandopolis and Mushroom hill boss.

    • @randomteen678
      @randomteen678 3 года назад +1

      @@blooga3941 How do you do that? Because I have no idea how to do things with RAM and all those other things.

  • @bennelson8667
    @bennelson8667 4 года назад

    What would happen if you were to fight act 2 bosses in the first act?

  • @bernarda1247
    @bernarda1247 Год назад +2

    first boss is used for knuckles
    second is used for flying battery
    third is used for knuckles
    4th is used for sandopolis
    last one is frst boss of s &k

  • @WindowsXPfan-FNFMix
    @WindowsXPfan-FNFMix 3 года назад +1

    How do you spawn in these bosses in game?

  • @soinclover4808
    @soinclover4808 2 месяца назад

    Are those pro action replay codes at the top

  • @FirmDaKitsuneOfficial
    @FirmDaKitsuneOfficial 3 года назад +2

    How do you spawn the bosses? .-.

  • @letthatsinkin8569
    @letthatsinkin8569 4 года назад +2

    I wish i could fight them in this prototype :D

  • @Mana_412
    @Mana_412 Год назад +1

    Ngl but the jetpack with launch base graphics looks cool, the graphics replacement should have been in the final

  • @LeonardoAlvesPsLawX
    @LeonardoAlvesPsLawX 4 года назад

    The second boss it isn't from Sonic & knuckles? The development of Sonic 3 was divided in two, and maybe they was testing this boss and moved to the another cartridge.

    • @SonicPlayer2004
      @SonicPlayer2004 3 года назад

      Dude, they were meant to be ONE game, that’s why those bosses are in there.

  • @Sifer2
    @Sifer2 4 года назад +6

    Kind of surprised there is very little real "cut content" in Sonic 3. Nothing on par with the Hidden Palace or other unused zones from Sonic 2. Seems they really got to do everything they wanted to do with it by the time they put out S&K. The only thing interesting that didn't really make it was the drop dash.

    • @alfo2804
      @alfo2804 4 года назад +4

      There would probably be a lot more unused content and deleted bits if they didn't make use of the extra time they had to essentially add it all to Sonic & Knuckles.

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +12

      Something to note is that this prototype is very late in development, less than a month before the final build. As such, any "cut-content" would have already been cut. The Sonic 2 pre-beta that was also recently discovered is around the same time frame and almost all of the cut content is already gone.
      "The only thing interesting that didn't really make it was the drop dash." You see, this here gets me because I don't think the majority of people realize the development of Sonic 3. It's quite understandable really, as we really don't know much of anything compared to, say, Sonic 2. One of the things that isn't talked about is Sonic 3*D*. Originally, Sonic 3 was developed using the special 3D SVP chip and was going to be the first 3D Sonic game. They spent 6 months on this build, and it was cancelled because the SVP chip wasn't going to be ready for production in time. There's no telling what this build would have contained.
      Another interesting thing is the concept art for Sonic 3. Most notably, a picture that depicts Super Sonic fighting a dragon in space. This dragon was mentioned in the S3 JP manual and later materialized itself as Perfect Chaos in Sonic Adventure. The point is, we know almost nothing about Sonic 3's development because it was kept a tight secret.

  • @milesnotails
    @milesnotails 3 года назад +1

    Question, how do you do this? Because I wanna try

    • @Isaiahdemon
      @Isaiahdemon Год назад +1

      Either Lua Script Or Hex Editing

  • @dgen5279
    @dgen5279 4 года назад

    You can fight flying battery's act 2 boss in the prototype... It's even got a level transition

    • @SilverSonic1992
      @SilverSonic1992  4 года назад

      A level transition?

    • @dgen5279
      @dgen5279 4 года назад

      @@SilverSonic1992 well... It's got no functionality but there's a transition that would lead into ice cap

  • @ritaandrunt5767
    @ritaandrunt5767 3 года назад

    Wish these bosses didn't go unused they look to be quite interesting

    • @SilverSonic1992
      @SilverSonic1992  3 года назад +1

      They were eventually used and finalized later on.

    • @ritaandrunt5767
      @ritaandrunt5767 3 года назад +1

      @@SilverSonic1992 oh that's nice to know I like how these versions of the sonic 3 bosses are in the prototype of this game

  • @Magazine817
    @Magazine817 Год назад +2

    0:28 is a nuckles boss in Sonic 3 and nuckles

  • @Fiendzy
    @Fiendzy 4 года назад +4

    Text was quite hard to read

  • @TheRZone.
    @TheRZone. Год назад +1

    I'm pretty sure that Flying Battery was going to be a level for sonic 3 alone.

  • @jaredmanatt3432
    @jaredmanatt3432 3 года назад +1

    how come both in Sonic 3 and in Sonic and Knuckles the final boss is a three-part boss

    • @IvanFranco120
      @IvanFranco120 Год назад

      Because in the lock-on game, Death Egg Act 2 has an separate level ID data to load the Death Egg boss room.

  • @Jb33124
    @Jb33124 4 года назад +1

    Someone should take code from this version of the game and move it to the full version, and vice versa, to see what each version allows. E.g. moving all of the deleted levels data from S&K into this build and adding everything in

    • @Unkown-il9oz
      @Unkown-il9oz 2 года назад +1

      Someone did that with lava reef zone and inimentrd flying battery into sonic 3A

  • @jimwakelin1906
    @jimwakelin1906 4 года назад

    This may be a dumb question, but how did you spawn the bosses?

  • @NDS8027
    @NDS8027 2 года назад +1

    So flying battery boss fight was just wing fortress boss fight?

    • @IvanFranco120
      @IvanFranco120 Год назад +2

      The boss fight from Sonic 2 is very similar, but had an different concept.

  • @AnalTitan
    @AnalTitan 4 года назад +6

    Possibly a dumb question about the sandopolis boss in this prototype. The screen appears to completely lock in this prototype, but it does not appear to completely lock in S&K (you can still scroll left and right). Could this be an indication that the area to fight the boss was smaller in previous builds, or is this a default programming/data-thing/feature in the beta?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +7

      This is not a dumb question at all! I would have to look into this more.

  • @UserPKN
    @UserPKN 4 года назад +3

    00:43 knuckles type boss

  • @brendapereira6992
    @brendapereira6992 3 года назад

    4:09 oh thats REALLY UNUSED

  • @jak913
    @jak913 4 года назад +1

    They could make another Sonic 3 Delta, a rom hack that is based on this prototype

  • @simposters
    @simposters Год назад

    do you have the file for the modified rom by any chance?

  • @titaniumex2556
    @titaniumex2556 2 года назад +1

    update: it still feels like 84 years and i I haven't been verified to be in your discord server yet T_T

  • @EpicIDK9700
    @EpicIDK9700 3 года назад

    how to you spawn the unused bosses?

  • @TristanLackey
    @TristanLackey 4 года назад +1

    Can you lock on to Sonic And Knuckles with this prototype? What does it do?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +5

      It gives you Blue Spheres.

    • @Isaiahdemon
      @Isaiahdemon Год назад

      @@SilverSonic1992 because it doesn’t have the final header

    • @SilverSonic1992
      @SilverSonic1992  Год назад +2

      @@Isaiahdemon It wouldn't work even with the correct header. The data is too different.

    • @Isaiahdemon
      @Isaiahdemon Год назад +1

      @@SilverSonic1992 Oh Thanks For Information Btw I’m A Huge Sonic Prototype Fan So I hope You find More Discovery’s In S3-1103/Oct 1993

    • @SilverSonic1992
      @SilverSonic1992  Год назад +3

      @@Isaiahdemon Thank you! Life's busy but there's more to show.

  • @supercat5253
    @supercat5253 3 года назад +1

    how to spawn?

  • @sharongrabillo9311
    @sharongrabillo9311 2 года назад +1

    This bosses are reused in sonic 3 air

  • @stevekanggamer777ofbr3
    @stevekanggamer777ofbr3 Год назад

    Bro some bosses are from S3 & K and is used in S3&K FINAL VERSION
    Umm.. Can I have the codes if you have it?☺
    And you can tell the version of the prototype?

    • @Isaiahdemon
      @Isaiahdemon Год назад +1

      There is no codes just hex editing also the proto version is Sonic 3 1103

  • @I_Want_Adrenaline
    @I_Want_Adrenaline Год назад +1

    I like that sonic 2 sprite in sonic 3

    • @videotape2959
      @videotape2959 4 месяца назад

      It makes Sonic 3 actually feel like a Sonic game.

  • @damjanbaldi
    @damjanbaldi 4 месяца назад

    How do you spawn the bosses?

  • @asgoredreemurr8513
    @asgoredreemurr8513 4 года назад +5

    2:46 I fought this on Sonic 3 complete.

  • @---Dr._Eggman---
    @---Dr._Eggman--- Месяц назад

    How did they know it was Hey Ho despite the fact he had his graphics removed?

    • @SilverSonic1992
      @SilverSonic1992  Месяц назад

      The sprite mappings still exist.

    • @---Dr._Eggman---
      @---Dr._Eggman--- Месяц назад

      @@SilverSonic1992 You know... I don't think Hey Ho was originally going to be a boss, especially because of his unfinished behaviour in the prototype.

  • @akidfromacrosstheinternet3056
    @akidfromacrosstheinternet3056 4 года назад

    6:03 just as it's about to do another row the vid ends xd

  • @Chronicle_Broz
    @Chronicle_Broz 4 года назад +1

    Did you do PAR codes? If u did Can u give me the codes plz?

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +1

      Nintendo_ Bros040 Sorry, but I didn't use any PAR codes.

    • @TuxerTuxar
      @TuxerTuxar 3 года назад

      @@SilverSonic1992 GG Codes?

    • @rileyjohnc7831
      @rileyjohnc7831 2 года назад

      @@TuxerTuxar nope, he used a lua script that i dont have anymore

  • @adilsonmoura8454
    @adilsonmoura8454 Год назад

    Como fazer esse negócio que esse que faz o portador do bicho com o Sonic mata esse o bicho Como faz esse negócio de cima

  • @leogio8093
    @leogio8093 4 года назад +1

    launch base zone sounds better in this beta.

  • @dededethesuperstarwarrior
    @dededethesuperstarwarrior 4 года назад

    holy shit.

  • @KirbTheKorb
    @KirbTheKorb 4 года назад

    1:30 : SONIC MANIA INTESIFIES

  • @Maize1458
    @Maize1458 3 года назад

    Flying battery zone unused boss = Sonic Mania boss…?

  • @costna7683
    @costna7683 4 года назад +6

    There should be unused bosses from sonic & knuckles

  • @retromusician_official
    @retromusician_official 3 года назад

    what emu you using? please reply

  • @monobro925
    @monobro925 2 года назад +1

    Prototype ohh well in S3&K those aren’t unused bosses

  • @AaronGeo
    @AaronGeo 4 месяца назад

    6:03 sonic looking at u

  • @bmhedgehog2
    @bmhedgehog2 4 года назад

    I wish they came up with a better name than "Hey Ho"

  • @crystalcorbett6390
    @crystalcorbett6390 4 года назад

    how to get them

  • @smqfl
    @smqfl 4 года назад

    1:26 did they leave the wing fortress boss in

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +1

      No, that's the laser boss from FBZ.

    • @snoccyboi9875
      @snoccyboi9875 3 года назад

      @@SilverSonic1992 was this boss not used but then got used in sonic mania?

    • @matthubina64
      @matthubina64 3 года назад

      @@SilverSonic1992 Man, these 12 year old kids are so clueless, huh? I wish your videos would attract more viewers from the older Sonic fan scene, like Sonic Retro. You’re extremely talented and honestly don’t deserve this much clueless 12 year olds asking stupid questions on your videos.

    • @matthubina64
      @matthubina64 3 года назад

      @@snoccyboi9875 You should play Sonic & Knuckles, kid. Or at least watch a playthrough of that.

    • @snoccyboi9875
      @snoccyboi9875 3 года назад

      @@matthubina64 I literally have a sega genesis with sonic 3 and sonic and knuckles

  • @tetrasonic91
    @tetrasonic91 4 года назад

    Can i have the rom or the codes plz?

    • @Isaiahdemon
      @Isaiahdemon Год назад

      Here: drive.google.com/file/d/1yRBJJbcdL1MPGfCEsTLINCAq7D_LdcEB/view?usp=share_link

  • @benpaenga5282
    @benpaenga5282 10 месяцев назад +1

    Did Sega give you the rights to post this?

  • @ptktesis7412
    @ptktesis7412 3 года назад

    All of them are super annoying for me if i play it
    But i still love Sonic games because some of the sprites

  • @TheKronick900
    @TheKronick900 4 года назад +6

    WTF Minoboss SOZ on LBZ Act 1

    • @SilverSonic1992
      @SilverSonic1992  4 года назад +3

      I could have used the actual Sandopolis, but it would have been harder to see.

  • @555elohwssa8
    @555elohwssa8 4 года назад +1

    Who else likes the sonic 2 sprites in sonic 3

  • @TabbyGa_
    @TabbyGa_ 3 года назад

    Well I don't think the first boss is actually unused since it is for knuckles

    • @SilverSonic1992
      @SilverSonic1992  3 года назад +2

      The Knuckles boss was left unused until Sonic 3 & Knuckles.

    • @badassshadow5332
      @badassshadow5332 3 года назад

      How do i trigger them i have the prototype now what

  • @letthatsinkin8569
    @letthatsinkin8569 3 года назад +1

    How? No one knows.

  • @Aquamanomito
    @Aquamanomito 4 года назад +2

    Dropdash?

    • @Jake_Josh
      @Jake_Josh 4 года назад +2

      Andrey Araújo yes.

    • @Wildcard_Ninja
      @Wildcard_Ninja 4 года назад +2

      Yeah, this prototype has the dropdash

    • @Isaiahdemon
      @Isaiahdemon Год назад

      @@Wildcard_Ninja um actually it’s a bugged out Super Peel Out 🤓

  • @vladimiro9243
    @vladimiro9243 Год назад

    1:28 músic name pls

  • @gkktmdyfimfhim
    @gkktmdyfimfhim Год назад

    Dr egg man* oh i want to go the backrooms* and then Hé gose to the backroom