Hard Surface ZBrush Tutorial Series // Modeling A Kawasaki Ninja H2R // 30
HTML-код
- Опубликовано: 1 окт 2024
- Welcome back to our ZBrush modeling series, where in part 30, we're taking a deep dive into modeling more of the engine parts...
We begin by selecting a polycube, utilizing the Gizmo tool for scaling and positioning, and employing techniques such as extrusion, DynaMesh, and the move infinite depth brush for form shaping. We'll explore the utility of Ryan's tools plugin for extrusion with morph sliders for thickness adjustments, and the ZModeler brush for creasing modifications.
Happy modeling, and we look forward to seeing you in our next session!
Reference Link:
2023 UI: shorturl.at/77zhJ
Orthographic screenshots: shorturl.at/1Rv4y
Artstation Link: www.artstation...
Instagram: / henry_chervenka
Twitter: / henrychervenka
FaceBook: / henry.chervenka
Hard Surface ZBrush Tutorial // Modeling A UH-60 Rotor: artstn.co/m/MggXA
Fastener ZBrush IMM Pack // 300 Screws, Bolts, Nuts & More: artstn.co/m/ojY2O
FREE // Primitive & Mesh Fusion IMM Brush Pack for ZBrush: artstn.co/m/Lr3X6
Master!!!
Love these kind of hard surface forms!!!! super amazing... I am patiently waiting for your tutorial on how you would convert these meshes to low poly for baking
Thank you! I'm really happy to hear you're enjoying the videos. 😃 In the final video of this series, I'll be demonstrating a couple of retopology techniques. The resulting topology will be more suited for film, but you can always take it a step further to optimize it for a game-ready asset.