Texture Painting in Blender for Complete Beginners

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  • Опубликовано: 6 май 2024
  • ⛩️ FREE Mastersword Model; / 71537904 ⛩️
    In this video I will show you how to get started with Texture Painting as a Complete Beginner in Blender. It comes with a free model so you can follow along.
    To do Texture Painting I highly recommend using a Drawing Tablet. I'm using the Xencelabs Medium Tablet bundle, which is a complete package for any artist!
    Get your own Xencelabs tablet now and use code KaizenXENCE for 30% off on pen tablet small (valid till 15th of september, only for Amazon UK). Or code KaizenXEN for 5% off on other three models (valid till 30th of september, only for Amazon UK).
    Discounts for US and NL links have already been applied, so NO NEED for a code there!
    US - amzn.to/3q6G5lq
    UK - amzn.to/3CWvMIj
    NL - amzn.to/3cEYZgm
    #b3d #blender3d #kaizentutorials #xencelabs
    -----------------------------------------------------------------------------------------
    Chapters:
    00:00 - Download the Free Model to follow along
    00:36 - Creating a UV Map
    03:19 - Texture Painting in Blender
    06:19 - Which Texture Paint Tools are there?
    09:00 - Creating a Paint Mask
    11:58 - How to add detail to your Texture Paint
    16:33 - How to get good at Texture Painting
    17:03 - Outro
    -----------------------------------------------------------------------------------------
    Gumroad - kaizentutorials.gumroad.com/l...
    -----------------------------------------------------------------------------------------
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    -----------------------------------------------------------------------------------------
    Socials
    Insta - @Kaizentutorials
    Twitter - @kaizentutorials
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    🎶 Music:
    Epidemic Sound
    share.epidemicsound.com/73h5ua
    -----------------------------------------------------------------------------------------
    Some links are affiliate links on which I receive a kickback

Комментарии • 377

  • @KaizenTutorials
    @KaizenTutorials  2 месяца назад +37

    The add texture slot feature has moved up in Blender 4.0 and can now be found in the main UI window, up top!

    • @Alcyonidus
      @Alcyonidus 2 месяца назад +2

      Thank you for keeping us updated despite the video recency!

    • @senseoffender9655
      @senseoffender9655 День назад +1

      Excellence in channel management right there! Thanks Kai!

  • @JeffPeligroso
    @JeffPeligroso Год назад +115

    Honestly this is the best 15-minute texture painting tutorial. I've taken a few online courses for this and this is a great refresher. Thanks for the tips!

    • @KaizenTutorials
      @KaizenTutorials  Год назад +9

      Wow, thank you!

    • @vancepleasant9525
      @vancepleasant9525 Год назад +2

      @@KaizenTutorials, are you on Instagram? I have a question but need to show you my work….

  • @abeeiz9019
    @abeeiz9019 7 месяцев назад +11

    FINALLY A UV UNWRAP TUTORIAL THAT I CAN UNDERSTAND, THANK YOU SOO MUCH❤😭

  • @oluwakemirasak5463
    @oluwakemirasak5463 8 месяцев назад +3

    best texture painting tutorial out there, Thanks for this.

  • @rc0d3
    @rc0d3 4 месяца назад +5

    Wooow high quality tutorial bro, the first tutorial with a true texture painting by hand, not only solid colors in face or shader

    • @KaizenTutorials
      @KaizenTutorials  4 месяца назад +1

      Thanks a lot!

    • @horrorgamedev
      @horrorgamedev 2 месяца назад

      @@KaizenTutorials is it ok if my object dosent turn pink when i go to texture paint? also at 4:14 there is no texture slots spot where i can select base color can i find it elsewhere?

    • @odahvi1216
      @odahvi1216 Месяц назад

      @@horrorgamedev I have the same problem. mine does not turn pink and the texture slots option is just not there

  • @navaneethk24
    @navaneethk24 Год назад +5

    This is what i exactly need😍... Thank you bro😍👍

  • @CrispExDev
    @CrispExDev 9 месяцев назад

    The best texture painting video I have come across! Thanks 😅

  • @WheelchairDrift
    @WheelchairDrift Год назад +1

    Lord is back with another Banger 💥 Sensei never stops🗿
    Thank you🖤

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Thanks again Bunny! Appreciate the support as always 🙏🏻

  • @minimogmulah
    @minimogmulah 7 месяцев назад +5

    Thank you, I have watched endless amounts of videos how to do this and never really understood afterwards. You managed to get the message across and so directly. Thanks and keep up the good work

    • @KaizenTutorials
      @KaizenTutorials  7 месяцев назад

      Glad it helped and thanks for the kind words!

  • @asrajune2709
    @asrajune2709 Год назад +1

    the fact that ur still responding to and hearting comments is rlly cool! great tutorial.

  • @LevonTIME
    @LevonTIME Год назад +2

    Thank you so much for this beautiful tutorial

  • @clovesfilho6496
    @clovesfilho6496 Год назад +18

    As a Beginners, I can say this is the best tutorial, I could understand everything in the video, thanks for sharing your knowledge!

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Great to hear, thank you!

    • @WardenCraftOffical
      @WardenCraftOffical 6 месяцев назад

      @@KaizenTutorialsI know this isn’t related, but I am having trouble parenting armatures to models using automatic weights, I keep getting a yellow error.

  • @a3dadventure79
    @a3dadventure79 7 месяцев назад +1

    solid tutorial, thank you!

  • @Unstoppableyou872
    @Unstoppableyou872 9 месяцев назад

    I finally found it, thank you so much now i can easily paint

  • @Sub2Kai
    @Sub2Kai 10 месяцев назад +1

    This tutorial is very useful for beginners this is best tutorial I seen thanks for the tips

  • @plumber2145
    @plumber2145 5 месяцев назад +10

    For anyone watching this that has v4.0 the Texture Slots has moved to the top middle of your window

  • @Kitten_Cat333
    @Kitten_Cat333 8 месяцев назад

    Thank you! This is helping with my plane models!

  • @danamustafa-bo9il
    @danamustafa-bo9il 23 дня назад +1

    This is what i exactly need

  • @brainlessspongeebob7022
    @brainlessspongeebob7022 4 месяца назад

    thank you this tutorial was really helpfull thanks to ur basic expression

  • @FreecadKid
    @FreecadKid 3 месяца назад +1

    thank you I checked many videos and none of them told me how to uv unwrap this is a five star tutorial!

  • @4tee2
    @4tee2 Год назад +2

    Great presentation and super helpful. Many thanks.

  • @akai5550
    @akai5550 4 месяца назад

    This helped me a lot! Thanks a bunch!

  • @Smeaf
    @Smeaf Год назад +2

    Another banger video appearing on my home page, awesome stuff!

  • @yehonamgeker
    @yehonamgeker Год назад

    God Bless You, I desired a tutorial under this topic for some time now

  • @creator-pw3wd
    @creator-pw3wd Год назад +2

    thanks man.great work

  • @zyuxqiihubyt4732
    @zyuxqiihubyt4732 Год назад

    Thank you, it helped but i had a little bit of problems. Good Tutorial

  • @dconnectzone
    @dconnectzone Год назад +2

    Wow. Thanks! I needed this.

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      No worries! Glad you like it.

    • @dconnectzone
      @dconnectzone Год назад +1

      @@KaizenTutorials Free MasterSword Model link says, " 404 Oh no! Looks like you got lost.
      Quick! Make your way back to the spaceship!." I will try to model that thing myself but hope the link is fixed as will be help full for others, I guess.

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      @@dconnectzone Thanks for letting me know! I think there was a slight issue, but I fixed it. Here's the link again; www.patreon.com/posts/71537904

    • @dconnectzone
      @dconnectzone Год назад +1

      @@KaizenTutorials Thanks too for fixing link. I'm learning blender and it's been month slight progress for me. I now can create some simple model and I will try creating this sword. Hope I can create similar thing like that thumbnail one. 😊😊

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Awesome! Good luck and happy Blending. Would love to see how it turns out :-)

  • @Flux_One
    @Flux_One Год назад +1

    Great video, thanks for the tips

  • @vipul3571
    @vipul3571 8 месяцев назад +1

    It just a basics, but i learn it new things, thanks

  • @JoeyKsa
    @JoeyKsa Год назад

    Thank you!

  • @onechance1073
    @onechance1073 Год назад +1

    very nice tutorial easy to understand , subscribed

  • @dudebastian
    @dudebastian Год назад

    Good to use mirror, less UV to unwrap and also apply to other side of model.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      If you have a symmetrical model it's definitely a good idea. However if you want each side to be unique you can better not use the mirror ofcourse!

  • @DUVEDITZ
    @DUVEDITZ Год назад

    Thanks

  • @anubisrage2397
    @anubisrage2397 Месяц назад

    excelent tutorial

  • @GamingGeekXGuy
    @GamingGeekXGuy 9 месяцев назад

    well explained, thanks bro

  • @subirdev7151
    @subirdev7151 Год назад +1

    Thanks for the help.

  • @AliAbbas-vr6cf
    @AliAbbas-vr6cf Год назад +2

    Thank you bro so nice 😍😍

  • @amrabutaqi2332
    @amrabutaqi2332 10 месяцев назад

    thank you

  • @alaslipknot
    @alaslipknot Год назад +11

    I Love Blender but its texture painting power is honestly years behind other tools like 3D coat or Substance Painter, if you're doing it as a hobby then sure, the free aspect of Blender justifies this, but if you have any plan for using this skill professionally, then texturing with Blender is a waste of time, literally because it forces you to waste a lot of time on things that are out of the box and extremely easy/intuitive in other tools, like layers and all sort of masks, the exact same simple-modeling texturing could be done in less than an hour in Substance, while in Blender you'll spend at least x3 that time just "preparing things".
    Thanks for the tutorial though, this is still useful information of course!

    • @KaizenTutorials
      @KaizenTutorials  Год назад +4

      Yeah I agree. 3rd party software, specialized for texture painting is waaaay better. Now do I feel Blender is good enough for simpler, stylized work? Yeah, it is. It’s not perfect but everything is there if you’re good enough at drawing. Plus there’s just too many people not able to pay the exorbitant prices software ask for (looking at you Adobe 🤨).
      Nonetheless is getting used to drawing, shading by hand if you will, a good skill to learn and one that in it’s basics is possible to be learned in Blender.
      Thanks for your insights! 🙏🏻

  • @user-br8bh2hk3e
    @user-br8bh2hk3e 4 месяца назад

    Very goid,We want more tuxtur painting game assets🎉

  • @CathedralCityRemnant
    @CathedralCityRemnant Год назад +2

    Thank you so much! All the other tutorials are subpar at best, but this felt like watching a paid class!!

  • @DonaldDrennan
    @DonaldDrennan Год назад +3

    Very good tutorial. If I want to use the clone brush on the 2D left-hand window, how do I set the clone from point? Control click doesn't work the same in this window. I know I've done it before, but I've forgotten how.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      It’s right mouse button and dragging the control point to the desired location! Thanks!

    • @DonaldDrennan
      @DonaldDrennan Год назад

      @@KaizenTutorials that doesn't seem to work. I've tried right mouse button, left mouse button and several different key combinations. There is no control point to drag around.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Weird… maybe reset the workspaces to blender default? See if somehow something got changed…

    • @DonaldDrennan
      @DonaldDrennan Год назад

      @@KaizenTutorials I can't find any video tutorials that show it either. Why does everyone leave that out? Also, choosing which image you want to paint on. I was getting this error message that some image was missing, but none seemed to be missing. Turns out I hadn't chosen the image I wanted to paint on. None of the tutorials I've watched mentioned that.

  • @brianbergmusic5288
    @brianbergmusic5288 2 месяца назад +1

    FINALLY! This tutorial is exactly what I was looking for after so long.
    Is there a way to mirror texture painting asides from using a 3rd party software on the UV image? I'm thinking about how handy a mirror-painting feature would be at, say, 16:04

    • @KaizenTutorials
      @KaizenTutorials  Месяц назад +1

      At the top of the window if you scroll you can navigate left or right and you'll find an icon that looks like a butterfly. It has XYZ next to it and this is where you can enable mirror textures on XYZ axis.

    • @brianbergmusic5288
      @brianbergmusic5288 Месяц назад

      @@KaizenTutorials That's awesome. Thank you!

  • @Sant182
    @Sant182 9 месяцев назад

    Great tutorial, thanks!

  • @oskarkragh3556
    @oskarkragh3556 Год назад +1

    Wow im early! Great video!

  • @mr.worldwideeee
    @mr.worldwideeee 6 месяцев назад +2

    Great tutorial tysm! But is there any way to paint what you're doing on one side of the y axis to the other side of the y axis?

    • @KaizenTutorials
      @KaizenTutorials  6 месяцев назад

      mirror you mean? There's a mirror option, but I'm not sure if that's what you need...

  • @arcpunk
    @arcpunk Год назад +8

    A good tip imho is, set ur Cam-Roll on Keybinding (For me it's shift+rightclick+drag) This makes the workflow SO MUCH easier! Trust me! :D

  • @thehammadschat956
    @thehammadschat956 10 месяцев назад +1

    nice
    it was helpful

  • @razeenag8478
    @razeenag8478 4 месяца назад

    Great video!!❤

  • @morgott_jackie
    @morgott_jackie Год назад +10

    Awsome tutorial! UV is so difficult to learn I learn a lot from this video. Thanks❤❤

  • @asyme9717
    @asyme9717 4 месяца назад

    Followed this tonight and very helpful - although some of the hotkeys seem to have changed? Example is the colour picker and f keys don't seem to do anything..

    • @KaizenTutorials
      @KaizenTutorials  4 месяца назад

      Thanks! Hmm F still works for me, but yeah they seem to have changed the color picker.

    • @jairoquick
      @jairoquick 2 месяца назад

      @@KaizenTutorials Any idea what's the new shortcut for the color picker on the texture paint viewport?

  • @boringogax
    @boringogax Год назад

    Is there a video I can watch to know what to do next ? Once I'm done painting the colors do not appear in the layout. Thx again for this tutorial it helped a lot

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Im not sure what you mean? You might need to save your textures before continuing.

  • @awyeagames
    @awyeagames Год назад +1

    How much would be the recommended bleed for a 4k texture?

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Twice the amount so 32px! 8px for 1K, 4px for 512x512. Etc!

    • @awyeagames
      @awyeagames Год назад

      @@KaizenTutorials thank you!

  • @rustobusto4246
    @rustobusto4246 9 месяцев назад

    when i press "A" to select all, pressing "U" isnt brining up the menu to unwrap the model. the model im trying to texture is around 55k polygons so idk if it being that high poly has an affect or not.

    • @KaizenTutorials
      @KaizenTutorials  9 месяцев назад

      That’s strange, as far as i know this shouldnt be a problem. You have to be in edit mode to unwrap though, so make sure you are!

  • @fauzannugraha607
    @fauzannugraha607 2 месяца назад +1

    Hi, i have problem with UV unwrap. Why I can not see my uv when I move to texture painting? And thanks for the tutorial. This is great.

    • @KaizenTutorials
      @KaizenTutorials  2 месяца назад

      You need to have your object selected for the UV's to show up. So be in edit mode and select everything with A.

    • @fauzannugraha607
      @fauzannugraha607 2 месяца назад

      @@KaizenTutorials thank you

  • @lucifermorningstar8665
    @lucifermorningstar8665 Год назад +3

    Hey Kaisen,
    I just want to know how can we remove lens flare from render in eevee. Actually I am working on Audio Visualizer and between some frames a nasty lights are coming in red, blue, white, or green. Don't know what to do to remove them as they are looking bad when converting into video from img sequence. Please help.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Hey! That sounds weird. Maybe somethings wrong with the scale of the visualizer making it super big in some frames?

    • @lucifermorningstar8665
      @lucifermorningstar8665 Год назад +1

      Thanks for the help.!! It worked!!

  • @shankarraogmsrao469
    @shankarraogmsrao469 Год назад +2

    Thanks ❤️ Ra Bro

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Any time

    • @shankarraogmsrao469
      @shankarraogmsrao469 Год назад

      @@KaizenTutorials Bro Need Universal unknown Fantasy 🪐 animation bro. From India❤️. I Think All waiting This Type Tutorials Bro.

  • @saniyakhansaniyakhan9076
    @saniyakhansaniyakhan9076 6 месяцев назад +2

    THANK YOU SIR!! Your tutorial is amaizing. The best tutorial i have ever seen on Texture Painting.

  • @cocboss3329
    @cocboss3329 Год назад +1

    Thanks sir

  • @yip7346
    @yip7346 3 месяца назад +1

    if I want to use an image in my camera to paint onto my model, I go into uv editing and the picture is far away from the uv's. would you know the reasoning for this?

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      you can zoom in with ctrl I believe. There's some weird controls to move the stencil around, mostly involving ALT, CTRL and SHIFT with mouse buttons. Try playing around with that.

  • @jhonysteak5512
    @jhonysteak5512 Месяц назад +1

    Does anyone know where I could find information to do the same thing but with several procedural textures? I'm experimenting and moving forward but I don't think it was that complicated.

    • @KaizenTutorials
      @KaizenTutorials  Месяц назад

      Yes you can! I have a video on creating 'professional' materials which shows the process of doing this with procedural textures!

  • @seddikserrar4339
    @seddikserrar4339 Год назад +1

    bro when you explain, keep the recording on blender, we need to see to learn etc. you can always put a camera record in the corner or something
    Nice video overall

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Thanks! I have it on Blender as much as I think is necessary to teach the subject but I’ll look and see if I can tweak this!

  • @sipe9316
    @sipe9316 Год назад +2

    When i want to paint with the brush the whole blade becomes the color, the longer i hold the darker it gets. Another problem is that only the blade of the sword is smh affected by the painting. I cant paint anything else and my window left is just black, nothing else lol.

    • @KaizenTutorials
      @KaizenTutorials  Год назад +2

      That's weird. Maybe you have a big brush size? Are you usingh my model? Is not you should make sure the model is joined using CTRL+J and is unwrapped aswell. Select the model hit U and Smart UV Project. It could also be something with a weird brush setting. Maybe you're not using the default brush?

  • @romanhavelka6027
    @romanhavelka6027 11 месяцев назад +3

    Thanks for the basics, this is way more than enough for my cartoon-type drawing!

  • @wolvesartz7442
    @wolvesartz7442 10 месяцев назад

    Hello! I've been having a problem when switching to Texture Paint and it's driving me crazy. Basically I have my done my UV map of a low poly red panda, but when I switch to texture painting it doesn't appear. Now when adding a texture it "appears" but it's not the same. I can't color on it and I can't do anything. I've been having other problems like a very pixellated coloring in the areas that I select. If you could help me in any ways it would be appreciated! (Im new to blender btw)

    • @KaizenTutorials
      @KaizenTutorials  10 месяцев назад

      Hmm I'm not sure what you mean. The pixelated thing could be to your UV unwrap and due to the texture size. If you have a 1024x1024 texture it's going to look pixelated. Maybe your UV's got messed up, try unwrapping again. It should work if you have a decent unwrap and add a new base texture in the texture paint workspace.

    • @wolvesartz7442
      @wolvesartz7442 10 месяцев назад

      @@KaizenTutorials Thanks! I have found a different way to fix it by adding materials in shading mode and assigning the colours to the parts of my low poly red panda. Thank you very much though! I'm definitely going to try on my other models to fix the problem!!

  • @Guest_6578
    @Guest_6578 4 месяца назад +1

    whenever i unwrap a model (im using blender 4.0) it doesnt turn pink and when i try to texture paint it doesnt show up on the model

    • @KaizenTutorials
      @KaizenTutorials  4 месяца назад

      Did you add a texture slot like base color to it? Also make sure the image texture is plugged into the BSDF in the shading tab.

    • @Guest_6578
      @Guest_6578 4 месяца назад

      @@KaizenTutorials thanks, that really helps out

  • @giulytsme
    @giulytsme 2 месяца назад

    But how do you paint a character made up of multiple objects? I wanted to have a single texture and uv map for each object but i can't do that

    • @KaizenTutorials
      @KaizenTutorials  2 месяца назад

      You can have multiple materials. Each part has a material with it's own texture painted textures

  • @EvansArtShack
    @EvansArtShack 12 часов назад

    For some reason when I paint, the brush draws on the opposite side of the model, like it's going through the faces I'm looking at and painting the back faces. Any clue why it's doing that?

  • @Underman_Fan
    @Underman_Fan 2 месяца назад +1

    i want to try this with a simple metaball but no matter what i do, no kind of UV shows up when selecting it, i just dont get it

    • @KaizenTutorials
      @KaizenTutorials  Месяц назад

      I don't think Metaballs have UV's, or can have UV's. But I might be wrong on that though.

  • @estrrr3577
    @estrrr3577 Год назад +1

    uhh...i can't unwrap my model, it WAS just a sculpted sphere so idk if that has something to do with it, but yeah, i dont know what to do and if you could help that would be great!

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Is it a very highpoly mesh? This can result in issues sometimes. But yeah it should work, even if it's a sculpted object. Make sure to use Projected uv unwrap, just to try if it works.

  • @EL_N0IR_2201
    @EL_N0IR_2201 5 месяцев назад +1

    hey when I'm painting my model it acts like symmetry mode is on so it paint the other side of the mesh to why is it doing this?

    • @KaizenTutorials
      @KaizenTutorials  5 месяцев назад +1

      Probabl;y beceause you have a mirror modifier on your model. This means one side is an exact copy, including the UV's.

  • @peachdoesart7175
    @peachdoesart7175 7 месяцев назад +1

    Follow the method at 2:00 by the way, its better

  • @12pm79
    @12pm79 Год назад

    this is amazing,, but can you help me.. i have problem while doing texture painting, sometimes the texture i draw is appear randomly in the other part of my object...,
    in this case, i want to add a line in my armor in belly part, but the line also appear in back part of the armor.., while i adding a line in my character face, the line is appear in the hand to., do you have any suggestion? thank you

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Are you maybe using a mirror modifier or something? Usually it's either that or the unwrap is not good enough!

    • @12pm79
      @12pm79 Год назад

      @@KaizenTutorials nope, the mirror modifier already applied..,, oh yeah 1 more thing,, if i try to texture painting on my character lips, the painting look criple, do you know whats im doing wrong and how to fix it.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Weird. Not sure what’s going wrong to be honest. How did you unwrap it? Did you do a proper manual unwrap (which you need for characters) or did you do the uv project?

    • @12pm79
      @12pm79 Год назад

      @@KaizenTutorials i forget how many face unwrap tutorial i follow and its always end with crimpling result.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Sorry i don’t understand what you mean.

  • @dimitriosmantzidis4816
    @dimitriosmantzidis4816 Год назад +4

    Quick question, when painting with less than 100% strength, is there a way to not overlap the colours? Like if im painting with 20% strength, can my painting not overlap so it stays 20% and not be 40% on some parts? Like how it happened when you were painting the light marks on the blade, there is an awkward bit that is way brighter than the rest of the painting because you painted over it more than once

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      That’s a good question! But no not as far as I know. That’s why people usually prefer paid software such as Substance over this for texture painting. I usually just go with low strength and just make lots of strokes. That way it blends pretty well. You can also smear and smooth afterwards using the different brushes to create a better fade!

    • @laustenfound
      @laustenfound Год назад

      Each stroke layers, so you'd have to either mask separate areas or do it in one pass. Which could be done easier by a bigger brush and farther away. Or the opposite depending on the situation, but a soft brush makes this task easier too rather than a hard edged brush.

    • @oversalt4713
      @oversalt4713 Год назад +3

      Yes, you can turn accumulate off.

    • @dimitriosmantzidis4816
      @dimitriosmantzidis4816 Год назад

      @@oversalt4713 how do I do that? I cannot find that setting anywhere, if you can, can you tell me of a youtube video that shows it?

    • @oversalt4713
      @oversalt4713 Год назад

      @@dimitriosmantzidis4816 hey man, under the brush settings (press n to bring these up), click on the advanced drop down and either check or uncheck accumulate. It's a bit weird though, just tested it again now and it seems to basically just turn opacity to 100% but I may be wrong.

  • @NightVisionOfficial
    @NightVisionOfficial Год назад +3

    I'M BLUE!
    p.s.: i know its a painting tutorial, not an UV tutorial, but you should have made aware newbie that is indeed important to make good UVs. People will try making higher rez textures, with more complex objects, and will find hard to do anything with it, at least you could have used a lower pixel margin, that would have helped many users

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      Haha love that song! Nostalgia to the max. But yeah I could’ve maybe dug a little deeper on that part! It is indeed very important to get a good unwrap. In this case a simple one is sufficient but for more complex you should get a decent, manually unwrapped model for sure. Thanks for the feedback!

    • @NightVisionOfficial
      @NightVisionOfficial Год назад +1

      @@KaizenTutorials np :), still a good video with excellent editing, appreciated the reply.

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Thank you!

  • @hejjihoggu8462
    @hejjihoggu8462 8 месяцев назад

    hello i'm sorry i'm very new to this but my texture doens't paint anything i dont know if it is because i have a mouse or what but i did everything till putting the active texture and still nothing is happening

    • @KaizenTutorials
      @KaizenTutorials  8 месяцев назад

      Mouse shouldn't be an issue. Try one of these things;
      - Make sure your object is UV unwrapped.
      - Make sure you added a base color texture in the texture workspace
      - Try doing it on a cube, this has automatic UV's and you only need to add a texture and it should work

  • @martino7733
    @martino7733 Год назад +1

    Hi, can you please share how you have made the video thumbnail?

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      I sure can! I did a render of the sword model with the texture and one without. This was a close-up render in Blender. Then for the background I did a simple plane with a color and then some lights to get the fade.
      I took those into photoshop, combined the two sword renders and masked the color version out to make it look like paint. Added in the background on a separate layer! Text elements and logo and finally the tablet drawing hand and some speed lines which I just got from Google to add some movement and sense of motion to it all!
      Hope that helps 🙌🏻

    • @martino7733
      @martino7733 Год назад

      @@KaizenTutorials thank you very much

  • @coreragestudios3430
    @coreragestudios3430 26 дней назад

    Nice Tut, but you forget one thing if the messed up the model... how to erase texture?

    • @KaizenTutorials
      @KaizenTutorials  26 дней назад +1

      You can set the brush mode from mix to alpha eras or erase alpha to erase stuff.

    • @coreragestudios3430
      @coreragestudios3430 26 дней назад

      @@KaizenTutorials I tried that but, it just turns the area I want erase in the same color as the one I want erase 🤷

    • @KaizenTutorials
      @KaizenTutorials  26 дней назад

      @coreragestudios3430 that’s weird??? It works for me…

  • @Taquitoman138
    @Taquitoman138 Год назад +1

    you used 16 px margin for a 2K image, does this mean that if you make a 1K texture you should use a 8 px margin?

  • @sutpid5893
    @sutpid5893 3 месяца назад +1

    So when I try to paint with the brush (step at 5:05) nothing comes up at all. I've gone back and rechecked the video and started over to re-follow along and still nothing. I can't paint on the model itself nor the UV map. I've messed with other tools and the fill bucket works, but not the brush. Any ideas?

    • @sutpid5893
      @sutpid5893 3 месяца назад +1

      Nevermind, I figured it out! For anyone else that might have the same issue, I messed with assigning base color materials before backtracking and trying to texture paint so that might be it. I had to reopen the file that I saved before I did anything material-wise and followed the tutorial again to get it working. Thank you for the tutorial!

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      Aah glad you got it sorted, thanks for sharing your solution!

  • @hudson7390
    @hudson7390 10 месяцев назад +2

    Thanks so much. First texturing video that was easy to follow along and had great results!! TYSM

  • @egzongashi9753
    @egzongashi9753 4 месяца назад

    I finished my rexture paint but when i try to make a render is messing everything up can somebody help me

  • @pkafx
    @pkafx 29 дней назад

    how to erase that texture paint , i was working on something and accidently drew somethin and then i saved the project but how the hell i can remove that , please help

    • @KaizenTutorials
      @KaizenTutorials  28 дней назад

      You can erase by changing the brush from mix to erase alpha! Should be able to do that somewhere in the top left in the texture paint workspace.

    • @pkafx
      @pkafx 28 дней назад

      @@KaizenTutorials i did exactly that but it is erasing the textures too , i want to know how to erase only paint but yeah thanks for replying.

  • @ElijahlsRed
    @ElijahlsRed Год назад +1

    When I draw, the brush goes through the model and only colors if it’s on the inside of the model

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Your normals are probably flipped. Select your entire mesh in Edit mode and hit ALT+N and Flip normals. That will probably work!

    • @ElijahlsRed
      @ElijahlsRed Год назад

      @@KaizenTutorials your a great help

  • @3lementalist620
    @3lementalist620 Год назад +1

    For me, whenever i exit the texture paint menu/option, the mesh goes back to plain gray until i open texture paint again

    • @KaizenTutorials
      @KaizenTutorials  Год назад +2

      That’s probably because you’re not in material or rendered view in the other workspaces. So press Z and change the view to rendered or material viewport! Then it should pop up :-)

    • @xxokata
      @xxokata 9 месяцев назад

      @@KaizenTutorials How do we transfer that painting we did so it shows up in rendered?

  • @Andrea-xl5yy
    @Andrea-xl5yy 4 месяца назад

    Ok now I’m confused again, how do I make it stay that color all throughout the different stations (specifically animation) because it keeps going back to its gray form

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      I'm not sure I follow. The texture is applied to the UV's, so if you save the texture after painting it it should just stick to the model no matter what.

  • @JgTheUnrealistic
    @JgTheUnrealistic 5 месяцев назад +1

    hey, so I have this problem, when i'm going on 'Tool' in any mode, the 'Texture slots' tab doesnt appear

    • @aolukuro
      @aolukuro 5 месяцев назад +1

      it seems to be in the header bar at the top above the brush settings. i was having trouble looking for it too for a little while

    • @KaizenTutorials
      @KaizenTutorials  5 месяцев назад

      They changed that in 4.0 I believe.

    • @JgTheUnrealistic
      @JgTheUnrealistic 5 месяцев назад

      @@KaizenTutorials ooooh thanks, both of u, i managed to paint the model at some point but tbh i dont even know how

  • @ZipperKlasher
    @ZipperKlasher 2 месяца назад +1

    hello! is there a way to erase?

  • @Gloriaficent
    @Gloriaficent 10 месяцев назад

    for a beginner level make sense to paint on one panel square. my head isn't ready to to learn around a knockoff sword. I just want to paint on a square to make a quick guide on what I want to model.

    • @KaizenTutorials
      @KaizenTutorials  10 месяцев назад

      if you just want to sketch a concept you're better of using grease pencil. Texture painting is way to tedious for that.

    • @Gloriaficent
      @Gloriaficent 6 месяцев назад

      i forgot I commented on this, but I can't seem to paint like you. I can't seem to color right on it. I don't have the UI to choose color in side the window. I'm using 3.6 to make some CC for sims 4. @@KaizenTutorials

  • @sircasino614
    @sircasino614 23 дня назад

    1:20 right off the bat, I don't get this drop down when I click that.

  • @boom_fish_blocky
    @boom_fish_blocky 6 месяцев назад +1

    What if you have a model with multiple parts?

    • @KaizenTutorials
      @KaizenTutorials  6 месяцев назад

      You unwrap and paint each part individually

  • @hubacchris
    @hubacchris 5 месяцев назад +2

    I don't have texture slots? What's causing this?

  • @ytHollie
    @ytHollie Год назад +1

    Gewledige tutorial

  • @EmeraldBwOffical
    @EmeraldBwOffical 4 месяца назад

    I dont have the pink texture and I down know how to fix it can you please help

    • @KaizenTutorials
      @KaizenTutorials  4 месяца назад

      you have to add an empty texture slot first. In 4.0 it has moved to the top of the texture paint main window UI

  • @redmart9449
    @redmart9449 Год назад

    nice bro😄😄😄😄

  • @jordandoss5966
    @jordandoss5966 Год назад +1

    hey for some reason it wont let me paint on my model. i think i did everything right up until you put the texture on. you seem to be able to draw immediately after doing so, but it doesnt work for me

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      Have you unwrapped your model?

    • @jordandoss5966
      @jordandoss5966 Год назад

      @@KaizenTutorials yeah, i did it like you did in the tutorial

    • @KaizenTutorials
      @KaizenTutorials  Год назад

      That’s weird… if you have a uv unwrap and a texture added it should work. You can check to see if your texture is plugged into the shader in the shader editor

    • @jordandoss5966
      @jordandoss5966 Год назад +1

      @@KaizenTutorials I’ll try that, by chance, I have a material on my model, would that have anything to do with it? Or no

    • @anarchodolly
      @anarchodolly 8 месяцев назад

      Six months late with this, but for the sake of anyone else having this issue, yeah, that is the problem - I've just had the same trouble myself and removing the other material fixed it. :-)

  • @Andrea-xl5yy
    @Andrea-xl5yy 4 месяца назад +2

    What happens when you go in texture paint and it’s not pink and there’s no “no textures” box????

    • @Andrea-xl5yy
      @Andrea-xl5yy 4 месяца назад +1

      Nvm I figured it out, it was in a different spot

    • @KaizenTutorials
      @KaizenTutorials  3 месяца назад

      glad you got it fixed!

  • @albion9448
    @albion9448 8 месяцев назад

    I just dont get id for some reason the busch wont work if i do the fill thing it works or the mask thing that works too but the stupid brush just wont work btw im at 6:14 rn

    • @KaizenTutorials
      @KaizenTutorials  8 месяцев назад

      not sure why that is. Have you tried creating a new texture? Is the texture not solid black? Is the brush a different color and does it have a strength value higher than 0? You can try recalculating the normals on your object to see if that works. Did you properly unwrap the model?

  • @ZayashiL
    @ZayashiL 3 месяца назад

    the UV projection isn't going to the texture painting anyone know how to fix that?

  • @MultiZylen
    @MultiZylen Год назад +1

    How to paint the faces of the object with the paint pot?

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      As in painting singular faces?

    • @MultiZylen
      @MultiZylen Год назад

      @@KaizenTutorials correct, how can I paint only the faces of my model, since manually it is very difficult

    • @KaizenTutorials
      @KaizenTutorials  Год назад +1

      The best way would be to create face masks for selected faces like I show in the video, you can paint these.

    • @MultiZylen
      @MultiZylen Год назад

      Thanks ill watchvideo again and try☺️👍🏻