TDS Impossible Mode Fan Made(Roblox)

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  • Опубликовано: 4 янв 2025

Комментарии •

  • @manimdead69
    @manimdead69 2 года назад +216

    I like how this mode includes removed enemies

  • @amyzou5708
    @amyzou5708 2 месяца назад +1

    Idea:
    Distraction:
    HP: infinite (but does not do damage to base)
    Speed: Fast
    Immunities: none
    Ability: N/A
    Description: this enemy may seem impossible to defeat but it’s all just a trick to distract the towers while the other enemies slip by, plus this enemy does zero damage to your base.

  • @_syuri7676
    @_syuri7676  Год назад +14

    Sorry I make Tank 2 Alike El goblino,because Idk what I add in head tank 2 then I add horn.Sorry Everyone.

    • @Mapperdud
      @Mapperdud 6 месяцев назад +1

      It’s ok :D

    • @SahilK-xx3iy
      @SahilK-xx3iy 5 месяцев назад +1

      Ou could of added a cyber version of the tank

    • @SahilK-xx3iy
      @SahilK-xx3iy 5 месяцев назад

      With tubs and metal plating over it body

  • @towerdefensesimulatorpro4926
    @towerdefensesimulatorpro4926 Год назад +17

    The polluted wastelands music makes it so good! Good job.

    • @_syuri7676
      @_syuri7676  Год назад +3

      Thx

    • @Mohammed-do3di
      @Mohammed-do3di 6 месяцев назад +1

      @@_syuri7676it is impossble for them to add gem and if they will it will be 50 or less

    • @Mohammed-do3di
      @Mohammed-do3di 6 месяцев назад +1

      @@_syuri7676and the xp is too much

    • @Kirby1231
      @Kirby1231 6 месяцев назад

      @@Mohammed-do3diits called impossible for a reason

    • @user-coolchannel
      @user-coolchannel 5 месяцев назад

      ​@@Mohammed-do3di🤓and the xp is too much

  • @miguelmenezes6124
    @miguelmenezes6124 11 месяцев назад +28

    I swear, this mode is made to bully electroshoker and toxicgunner, those shock and poison immunites hit different

  • @snowpea33roomsanity
    @snowpea33roomsanity Год назад +6

    this is actually pretty cool ngl

  • @TannerNatoli
    @TannerNatoli 2 года назад +21

    There’s modifiers here by the way, like all of them are replaced with enemies based on harder versions. And capped health on 300.

    • @_syuri7676
      @_syuri7676  2 года назад +4

      beta mode lol

    • @geri3245
      @geri3245 2 года назад +5

      @@_syuri7676 Not enemies beta, there are no breakers, it changes stats of enemies too. It's some sort of another special mod. Also HP locked (300)

    • @_syuri7676
      @_syuri7676  2 года назад +4

      @@geri3245 i miss old enemy😔

    • @jgsgamergfdgfdgfd1137
      @jgsgamergfdgfdgfd1137 Год назад +1

      @@geri3245 the tank 2 had the enemies beta model btw, so did boomer 2

  • @Duck-Confused
    @Duck-Confused Год назад +21

    Of course the one fanmade mode called impossible is actually balanced

    • @sciencemoth8669
      @sciencemoth8669 6 месяцев назад

      No this doesn't seem ba

    • @sciencemoth8669
      @sciencemoth8669 6 месяцев назад

      Balanced at all

    • @vachandub9472
      @vachandub9472 6 месяцев назад

      @@sciencemoth8669 there is something called the edit button

    • @Lightingboiiii
      @Lightingboiiii 5 месяцев назад

      @@sciencemoth8669it kinda is actually

    • @sciencemoth8669
      @sciencemoth8669 5 месяцев назад

      @@Lightingboiiii no it's not. I have coded td games a long time ago and this isn't anywhere near balanced

  • @chemicalyt7409
    @chemicalyt7409 Год назад +2

    *Immunites poison*
    Me:i fail to see the problem

  • @Rand0m-8-m2t
    @Rand0m-8-m2t 2 года назад +3

    This is the enemies from Polluted wastelands 2 + removed enemie from 2019

    • @_syuri7676
      @_syuri7676  2 года назад +1

      i miss old enemy removed

  • @NickyWang201
    @NickyWang201 5 месяцев назад +1

    If there is a multiplier enemy like in TDX, this is really impossible.

  • @SahilK-xx3iy
    @SahilK-xx3iy 5 месяцев назад +1

    Imagine the ultra mystery spawning a void reaver as soon as it spawns

  • @j0shrunthisjoint
    @j0shrunthisjoint Год назад +2

    Suggestion:
    Distorters.
    1000 HP,
    600 Shield,
    10% Defense.
    Ability: Can Fuse with 2 other Distorters to gain Health and shield.
    Speed: Very Fast.
    2 Fused Distorters: 1500 HP, 1000 Shield. Speed: Fast. Defense: 25%.
    3 Fused Distorters: 3000 HP, 1500 Shield. Speed: Average. Defense: 50%.
    Immunities: Fire, Shock, Energy.
    The Distorters Combine by being Closer together.
    For example: if a freezer were to stop a distorter in its tracks while another distorter catches up, it fuses.
    wave appearance: Wave's 34-Up.
    Can be Summoned by Uber Mysteries and Ultra Mysteries.
    Commander's Voice Line when Encountering the Distorters.
    "New Threat Approaching! These foes Can Fuse to become Stronger and can gain more benefits! Don't use stunning units against these guys! They will get close enough to fuse! We're going to need some heavy damage here!"

  • @dinogaming7125
    @dinogaming7125 5 месяцев назад +1

    Giving more rewards than polluted is insane considering this seems a good but easier than polluted
    Also had some ideas for enemies you could add
    Darksteel fodder:
    Hp: 250 speed: slow defense: 30%
    Properties: Lead, toxic stun and fire immune
    Darksteel warrior:
    Hp: 1500 speed: average defense: 45%
    Properties: lead, same immunities as darksteel fodder
    Darksteel Charger:
    Hp: 10000 shield: 5000 speed: above average, (very fast once shield breaks)
    Properties: lead, fire toxic ice and stun immune
    Darksteel protector
    Hp: 500 shield: 50 speed: very fast (immobile once shield breaks)
    Properties: lead, tank, immune to everything besides explosions
    Ability: when shield is broken becomes immobile to absorb damage
    Blitzer: like a circuit but stronger
    Hp: 3000 speed: extremely fast
    No properties
    Ability: on death turn nearby non boss enemies into overcharged (overcharged are blitz with only 1000 hp and fast speed that buff nearby enemies speed on death)
    Levitator: mid game flying enemy
    Hp: 300 speed: fast
    Properties: fly
    Fallen floater: support enemy that causes enemies near him to fly
    Hp: 5000 speed: slow
    Properties: fly immune to ice fire and poison
    Ability: causes any enemies nearby it to float until it is killed giving said enemies the fly property
    Darksteel angel: late game heavy flying enemy
    Hp: 30000 speed: slow
    Properties: lead fly
    Abilities: darksteel spear barrage: throws 3 darksteel spears at towers
    Darksteel spear snipe: throws a single spear at a far away tower, can hit cliff towers, killing them instantly, cannot hit towers within 30 studs

  • @TioCoxinha21
    @TioCoxinha21 Год назад +1

    i like this idea too, so much creative dude congradulations!!!

  • @IAmOneWithTheToucans
    @IAmOneWithTheToucans 2 года назад +14

    This is so underated.
    I mean the ideas are just amazing.You should change speed to very slow on the awakend lord usually major bosses are that speed.Cuz if it has 750K *and* is only slow is just kinda unfair.Also Nioce reference (If it was intended to look like a headcrab)
    1:26
    Also it’s rly cool that ur using old enemies.
    Amazing job!U r a legend!

    • @NoContexters
      @NoContexters 2 года назад +3

      What about gunslinger?

    • @hsushpoop
      @hsushpoop Год назад +3

      Actually its not it re colours enemies and doesnt have a good idea for the name like random.

    • @bajanxdua3622
      @bajanxdua3622 8 месяцев назад

      uhh why amazing.you make you leave youtube?

    • @arieffhayqal746
      @arieffhayqal746 7 месяцев назад

      amazing.You

    • @vikkiprout4003
      @vikkiprout4003 7 месяцев назад

      amazing.you

  • @Nosluqin
    @Nosluqin Год назад +1

    Nice to see soul stealer awaken fallen king

  • @Random_person-38
    @Random_person-38 4 месяца назад +2

    This is basically the new fallen rework plus hardcore

    • @Random_person-38
      @Random_person-38 4 месяца назад

      The tank has 7300 health in fallen rework while the tank in impossible mode has 8000hp

  • @jess_reading
    @jess_reading 5 месяцев назад +2

    Tank 2 looks like buff el goblin

  • @SilentSamurai78
    @SilentSamurai78 6 месяцев назад +2

    I like this but I think awk fallen king would be a better fit

  • @mateitoscariu7070
    @mateitoscariu7070 2 года назад +3

    i have a event sugestion "The Retro Event" like ye idk the retro enemyes so can u make them? THX!

  • @Flem_Volcanic
    @Flem_Volcanic 2 года назад +7

    must of the enemies is from pw2 but 5% less hp butt the final boss more easier then nuclear monster and i like you restored some enemies from old tds

  • @zobim
    @zobim 5 месяцев назад +1

    Yo if u do tower battles robotic mode ill sub🥺

  • @Sharkandcinamarol
    @Sharkandcinamarol 5 месяцев назад +1

    800th sub! Earned it :)

  • @GooberDoober27
    @GooberDoober27 2 года назад +1

    i have a suggestion
    robot boss hp: 50000 speed: fast shield: 7500
    Ability: when the robot boss is at 30000 or 20000 hp it will slowly spawn little skippers there hp: 3000 there speed: as a normal zombie shield: 2500
    Ability: they will shot a freeze blast at one of your troops stuntding for 4 seconds same with the robot boss but 8 seconds insted of 4 rule of both the robot boss and the little skippers: ones they die they will come back after 5 rounds

  • @satiswel3000
    @satiswel3000 Год назад +1

    Tbh if you made molten boss,grave digger,and fallen king in this mode and remake it into a slight stronger enemy i would like it even more.

  • @WYST-Pillar-Chase2
    @WYST-Pillar-Chase2 2 месяца назад +1

    2:04 nah bro
    it's kinda look like el goblino from doors

  • @Arsen592_Old
    @Arsen592_Old 2 года назад +5

    0:00 if your health is 300 then it’s already a modifier: hp locked

    • @_syuri7676
      @_syuri7676  2 года назад +1

      ok what is that lock hp?

    • @tornadojack8170
      @tornadojack8170 2 года назад +1

      @@_syuri7676 Health always starts at a certain number no matter player level.

    • @_syuri7676
      @_syuri7676  2 года назад

      @@tornadojack8170 ok

  • @domasbaris6568
    @domasbaris6568 5 месяцев назад +2

    man why u didnt add at what waves they appear?

  • @AdrianoGames
    @AdrianoGames 2 года назад +5

    I think the old enemies should be fallens,like:Fallen Carrier,Fallen Controlled,Fallen Witch Doctor and etc...

  • @DavidBelohonov
    @DavidBelohonov 6 месяцев назад +2

    el goblino 2:03

  • @elianpeinado8310
    @elianpeinado8310 4 месяца назад +1

    2:03 nah el goblino was pumping iron while waiting for floor 2💀

  • @gaemr-t9b
    @gaemr-t9b 2 месяца назад

    Stun for 15 seconds is crazy💀

  • @miguelberaldo12
    @miguelberaldo12 4 дня назад

    Try to make a unique tower after beating impossible mode, because it's really hard.

  • @Shaders_
    @Shaders_ 5 месяцев назад +1

    I also made a custom enemy one time in my mind.
    Name: Absorber
    Speed: *very* slow
    Shield: 50,000
    Health: 75,000
    Attributes: 100% defense, tank
    Immunities: fire

  • @MarkGamingMster
    @MarkGamingMster Год назад +1

    This mode is amazing! Like deleted enemies, This mode really good wanna play it

  • @KV44MEDITS
    @KV44MEDITS 5 месяцев назад +2

    New:oh look nice fanmade tank!
    Og:i have seen that years ago

  • @benjamindroguett3364
    @benjamindroguett3364 2 года назад +1

    2:48
    Bro really designed a creeper as a enemy

  • @Redman99954
    @Redman99954 2 года назад +2

    i found out some of these are from 2019-2020 example: controlled from 2019

  • @Proyoutuber101
    @Proyoutuber101 2 года назад +1

    Nice but no hate if you could add something called an enemy plane it would sound good

  • @RizzLayer
    @RizzLayer Год назад +3

    Nice fan made

  • @HyperBlade_3
    @HyperBlade_3 8 месяцев назад +2

    U should have added wave entries but it’s still good u also could have included a specific music and played that instead of Polluted Wastelands Music mabye state what ability does and 450k health isn’t to hard this is similar to badlands but without tri lane

  • @NayMinMin1
    @NayMinMin1 Год назад +1

    I like how elite strong comes after the necromancer that can spawn him

  • @fionali4788
    @fionali4788 6 месяцев назад +1

    Wait isn't the boss awakened Lord so does that mean when he's at low health he would be like "YOU CAN'T STOP ME, I'M THE AWAKENED LORD, I'M THE KING" and goes on full rage mode which makes all the Guardian stronger and the Lord gains a bit more health and has a 20% shield, plus when he's dead yet get rewarded with a tower like awakened tower or just a skin called awakened accelerator or scout, cowboy, engineer something like and you could choose the rarity of the skin or tower.

  • @Mort95
    @Mort95 5 месяцев назад +2

    what do u use to draw / trace them?

  • @d00mprod
    @d00mprod 5 месяцев назад +1

    You shouldnt get gems other than hardcore, and jts also heavily unbalanced like hardcore (like 20 hp extra fast, seriously?). Honestly make the wave reward like 500 then calculations and that zo u have a 50% CHANCE at beating unlike hardcore, also should def be possible duo at minimum and if not then it would be unbalanced since it would require basically hardcore strats to beat.
    Thanks for reading my useless rant

  • @GudetamaLover-vw8mg
    @GudetamaLover-vw8mg 5 месяцев назад +2

    This should be added to tds

  • @aghafadhillah1765
    @aghafadhillah1765 2 года назад +1

    I think awkened will be the most annoying enemy since it like circuit well that more like the nerved circuit but more stronger

  • @m1stywash3re
    @m1stywash3re 2 года назад +44

    harder than hardcore imagine no medic

    • @_syuri7676
      @_syuri7676  2 года назад +11

      Spam Heal ability lol

    • @brians_army
      @brians_army 2 года назад +1

      @@_syuri7676jsvrbdadljvdlhdlhdjlwdljldjkdlhazkhcalhagkaskhcaqkhhsakhcwkhfsvksvkkscshlaogagiafuiafyoagiagiaohcLhvalvzalbavkajvaivaivavjaciaiggagiagigahiaiggaigagiaviaguaucucaigCdjkkxjdjdjdjdjdjfhfhdhdheidjfyfjfjfjfjfjjcjjjjkj

    • @_syuri7676
      @_syuri7676  2 года назад +2

      @@brians_army huh

    • @Just_a_godzilla_fan
      @Just_a_godzilla_fan 2 года назад +1

      ​@@_syuri7676 e

    • @Just_a_godzilla_fan
      @Just_a_godzilla_fan 2 года назад +2

      E

  • @EarlyGamePlayer
    @EarlyGamePlayer 6 месяцев назад

    Yo, i would love to animate and script your models. they look rlly cool

  • @L1239-z8l
    @L1239-z8l 2 года назад +15

    The thing that’s actually impossible is how fast most of the enemies here are going

    • @rafifaisal6018
      @rafifaisal6018 2 года назад

      think aoe is best choice

    • @TheCommander101
      @TheCommander101 Год назад

      commander takes fallen mode wave 20 seriously
      "quick and tough enemies are coming in quick!"

  • @madness841
    @madness841 6 месяцев назад +1

    Why is tank 2 looks like el goblino from door

    • @_syuri7676
      @_syuri7676  6 месяцев назад +1

      yea smiliar but it's different
      normal smiliar tower battles normal.

  • @dylanluca128
    @dylanluca128 2 года назад +1

    really good it's like hardcore but a little easier really good hand congratulations and I hope the creators of Tds add it the ideas are really good

    • @fantanydanwithcheese
      @fantanydanwithcheese Год назад +1

      actually no this is way harder

    • @el_perro2436
      @el_perro2436 10 месяцев назад +1

      It depends on wave format, income, and other things

    • @yoshi282
      @yoshi282 5 месяцев назад

      Wave 3 already has like 100+ hp bruh that’s impossible for any tower 0:40

  • @CriticalMania
    @CriticalMania 2 года назад +2

    I hope this becomes a actual gamemode

    • @honguyen4634
      @honguyen4634 2 года назад

      Then you need lv 70+ for voting it

  • @painty3459
    @painty3459 2 года назад +1

    Who remembers the OG impossible mode? Where it was grave keepers molten titan and fallen king bunched up into one mode?

    • @mvltnf
      @mvltnf 2 года назад

      was it insane mode?

    • @igoremenino
      @igoremenino 2 года назад +3

      fallen king dont have on insane mode....... is frost hero

    • @williamrusselledgarokomala6118
      @williamrusselledgarokomala6118 2 года назад

      @@igoremenino does frost hero count as a boss because he has alot hp

    • @kermit9866
      @kermit9866 2 года назад

      @@williamrusselledgarokomala6118 more like a miniboss

  • @EvilDragonboy5020
    @EvilDragonboy5020 6 месяцев назад

    If this mode was cannon, what would be the strategy? I’m guessing hard mode towers like accelerator and engineer or probably others that have good range damage and melee like gladiator?

  • @PrinceofBuckets
    @PrinceofBuckets 2 года назад +1

    awakened guardian is basically soul stealer

  • @n3thermost
    @n3thermost 6 месяцев назад

    "literally back to 2019" ah mode but its really good ngl

  • @JYR0MITE
    @JYR0MITE Год назад +2

    Unlocked secret tower:🤫

  • @vegitobluekkx2069
    @vegitobluekkx2069 5 месяцев назад +1

    final boss:
    APEX PREDATOOOOOOR!!!

  • @dualityninja7790
    @dualityninja7790 2 года назад +1

    What waves?????

    • @_syuri7676
      @_syuri7676  2 года назад

      45

    • @dualityninja7790
      @dualityninja7790 2 года назад +1

      Alright noice! Also I’m gonna try making something like this since I got flipa clip

  • @katiepottorff8182
    @katiepottorff8182 Год назад +1

    Why does tank 2 look like el goblino

  • @Zapbay
    @Zapbay 2 года назад +1

    if thi gamemode release first its hatd but last people are starting to make strat so you can win it easily

  • @darrenlouiscunanan2698
    @darrenlouiscunanan2698 Год назад +1

    its sick i wish devs added that

  • @binheve
    @binheve 2 года назад +2

    I like how you make speedy higher hp than normal

  • @heehee5920
    @heehee5920 7 месяцев назад

    Enemy idea:
    Fallen Warrior
    Hp: 350
    Shield Hp: 400
    Speed: As fast as a speedy (fast)
    Defense: 60%
    Immunities: Burn, poison,
    Abilities: 2
    Fallen Slash: swings the sword stunning the nearest tower every 5 seconds.
    If any tower is too far From fallen warrior, (Atleast 5 studs away) the fallen warrior will keep running until they can stun a tower.
    Fallen Armor: When shield health is lost, The armor breaks resulting in Fallen Warrior losing all defense.
    Appearance: The fallen warrior looks like a warrior but with fallen colors. Mostly black With some neon cyan and purple on the armor. Armor material is partially
    Granite. With mostly metal. It has a very long and thick sword, with neon blue in the center.
    Summoned by: Mystery Boss, Mystery, Fallen King. It cannot be summoned unless game is at atleast wave 28.
    Fun facts:
    The Fallen King Summons Fallen warriors instead of fallens.
    This enemy replaces the hazard from fallen mode. So it spawns on wave 28.
    This enemy only exists in enemies beta.

  • @toostoerfish
    @toostoerfish 6 месяцев назад

    u should have added crystallite, yk that rlly op carrier that was in sfoth event

  • @SinisterElite3Gaming
    @SinisterElite3Gaming 6 месяцев назад

    I will take inspiration from this for my fan made mode in tds custom game modes creator

  • @xavirzahidder9096
    @xavirzahidder9096 2 года назад +1

    Music?
    This should be added when on mega server basically all mode will become elite mode

  • @whatwhy9325
    @whatwhy9325 2 года назад +1

    It would've been funnier if it was literally impossible as in it sends fallen king on wave 1 and commander says what did you expect

  • @firekillerminer
    @firekillerminer 9 месяцев назад +1

    cant forget the tank2 in the icon is el goblino buffed

  • @ธนัญญาขาวสว่าง-ศ6จ

    You're good keep it up❤

  • @WEARESPECIALZ
    @WEARESPECIALZ 2 года назад

    Suggestion:
    Name: dread
    Hp: 5k
    Immune: fire, shock
    Speed: average
    Ability #1: health regeneration for 50 hp each 2 seconds
    Ability #2: spawns 50 dreadlings
    Ability #3: spits at towers and poisons them slowing their firerate
    Ability #4: can have a 72% chance of disguising one of the fast enemies with the same stats but not the disguised stats tho
    Extra:
    Name: dreadling
    Hp: 500
    Speed: very average
    Immune: none
    Ability #1: health regeneration with 10 hp regen gaining and regenerates each 1 second

  • @warboywarboi3678
    @warboywarboi3678 2 года назад +1

    Great reward, if this mode exist I can grind for g crate and engineer at the same time

  • @PanqueXino
    @PanqueXino Год назад +1

    theres actually an impossible mode now! its called act 3

  • @AlanElBlanco
    @AlanElBlanco 5 месяцев назад +2

    Bro. This is the new fallen mode with hidden wave

    • @_syuri7676
      @_syuri7676  5 месяцев назад +1

      @@AlanElBlanco this is fanmade mode.

    • @AlanElBlanco
      @AlanElBlanco 5 месяцев назад +1

      @@_syuri7676 Yes i know but they are similar

    • @_syuri7676
      @_syuri7676  5 месяцев назад +1

      @@AlanElBlanco I'm make remake soon.

  • @subbyspacey
    @subbyspacey Год назад

    Tank 2 is probably originated from El Goblino in DOORS

  • @ceilingfan2793
    @ceilingfan2793 6 месяцев назад +1

    Man you atleast gotta tell what waves they appear

    • @_syuri7676
      @_syuri7676  6 месяцев назад +1

      smiliar wave fallen maybe.

  • @happybrachiosaurus1268
    @happybrachiosaurus1268 2 года назад

    Yo, is it okay if I can make an video with this idea? I will give your credit obviously, but this seems to have blown up and I could use a really good video idea, so can I use this idea (I already said it I know) and I will give you credit-?

  • @jontyphilp5751
    @jontyphilp5751 11 месяцев назад +1

    lol the bosses rage mode immunities means accl and ranger don’t work on it 😂

    • @_syuri7676
      @_syuri7676  11 месяцев назад +1

      Yea yea try use engineer

  • @shinobi_animations
    @shinobi_animations 2 года назад +2

    im guessing some of your characters are dead or mutated OR infected like elite strong is scout but his skull is showing up
    to be honest i really liked your art style count me in 300th sub :D

  • @jeanettics2684
    @jeanettics2684 Год назад

    There should be a modifer called build up rage it have 20% change to in rage a enemies specifically teh old enemies that you used its makes them faster and have 1.25× hp

  • @IamNotBachira
    @IamNotBachira 8 месяцев назад

    We need medic army with this one🔥🔥🔥🗣️🗣️🗣️

  • @cosmicisverysigma
    @cosmicisverysigma Год назад +1

    my version of chaos mode: Starting cash: 1.5k
    Abnormal Reborn: 15 hp | First Appearance: Wave 1
    Abnormal Speedy: 12 hp | First Appearance: Wave 3
    Hardened Zombie: 26 hp | | First Appearance: Wave 4
    Ravaged Boss: 470 hp | First Appearance: Wave 7
    Cloaked: 25 hp | First Appearance: Wave 9
    Nano Bots: 35 hp | First Appearance: Wave 10 | Abilities : On death causes ALL enemies around to regenerate 10 lost hp.
    Cloner: 1.5k hp | First Appearance: Wave 12 | Abilities : Spawns 5 Plated Skeletons every 10 seconds
    (FROM CLONER ONLY) Plated Skeletons: 125 hp | First Appearance: Wave 12
    Chaos: 400 hp | First Appearance: Wave 14
    Chaos Titan : 5.5k hp | First Appearance: Wave 17 | Abilities: Every 10 seconds does a stomp ability which stuns towers for 7 seconds
    Cloaked Reaper : 2.5k hp | First Appearance: Wave 18
    Virus : 2.5k hp | First Appearance: Wave 21
    ----------------------------------------------------------------------MINI BOSS---------------------------------------------------------------------------------------
    Chaos Machine : 20k hp | First Appearance: Only Wave 23 | Abilities: Every 10 seconds does a stomp ability which stuns towers for 10 seconds, Shoots 5 missiles stunning 5 towers (or more with aoe) for 20 seconds
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Reinforced Anomalies : 1k hp | First Appearance: Wave 24
    ---------------------------------------------------------------------MINI BOSS---------------------------------------------------------------------------------------
    The Nexus: 70k hp | First Appearance: Wave 26 | Abilities: Flying Detection | The Nexus Beam : Shoots a laser beam which on impact stuns 5 towers near the beam, primarily targets most expensive towers, stuns towers for 40 seconds and has a 20% chance of killing the tower
    -----------------------------------------------------------------------------------------------------------------------------------------------
    Reborn Tank: 15k hp | First Appearance: Wave 27 | Abilities: CHAOS RAGE: Once hitting 1k hp, it will go into "CHAOS RAGE", making it go 2x as fast with 9k added health, making it 10k hp
    Nano Machines: 5k hp | First Appearance: Wave 29 | Abilities: Same as Nano Bots but pretty much regenerates 5k lost hp AND gives a 50% shield
    Explosive Titans: 10k hp | First Appearance: Wave 30 | When killed, it will explode all towers in a 5 stud range for 15 seconds, has a 5% chance at killing the tower
    ---------------------------------------------------------------------MINI BOSS---------------------------------------------------------------------------------------
    Chaos Guardian: 175k hp | First Appearance: Wave 33 | Abilities: Stomp : Pretty explainable, lasts for 10 seconds | Missile Barrage: Shoots 20 missiles at the most expensive towers, has a stun time of 30 seconds and has a 40% chance to kill towers, has aoe | Slash and Burn: Slashes all towers nearby for 15 seconds, has a 20% chance to kill towers
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Titanic Skeletons: 20k hp | First Appearance: Wave 34 (SPAWNED FROM CLONERS AND WAVES)
    Chaos Cloner: 70k hp | First Appearance: Wave 34 | Abilities: Spawns 3 Titanic Skeletons at 20k hp
    Reborn Chaos: 25k hp | First Appearance: Wave 36 | Abilities: Slash: Slashes 3 nearby towers with a 100% kill rate
    ----------------------------------------------------------------------MINI BOSS------------------------------------------
    Legion X: 500k hp | First Appearance: Wave 37 | Abilities: Laser cannon: Shoots a laser cannon with AOE, max towers it can hit is 8, 100% kill rate | Stomp: 20% kill rate, stuns for 45 seconds | Chaos Core: At 10k hp, Spawns 10 Reborn Chaos and 2 Chaos Cloners, all get 70% shield
    ---------------------------------------------------------------------------------------------------------------------------------
    Wrecked Titan: 50k hp | First Appearance: Wave 39 | Abilities: Stomp: stuns towers for 15 seconds
    ---------------------------------------------------------------FINAL BOSS-----------------------------------------------
    Monarch Of Anarchy: 3.5 million hp | First Appearance: WAVE 40 | Abilities: Stomp: 40% chance of death | Sword Barrage: Spawns 3 Chaos Guardians | Ranged Ambush: Spawns Spears in the air, attacks 10 towers at a time, stuns towers forever | The Final Dawn: At 100k hp, he stomps and kills EVERY single tower on the map, you get 100,000$ left only to kill him, he spawns 5 chaos machines and makes a run to the base, going almost the same speed as a Abnormal Speedy
    --------------------------REWARDS----------------------------
    25,000 Coins
    1.5k gems
    6k XP
    Driller Tower
    ------------------------------TOWER----------------------------
    ONLY CAN PLACE 5 DRILLERS
    Driller Level 0: Damage 6 | 0.2 Firerate | Range 7 | HD: NO | FD: NO | BASE LEVEL COST: 1.5k
    Lvl 1: Reinforced Plating | Damage 10 | Firerate 0.2 | Range 7 | HD: NO | FD: NO | COST: 500
    Lvl 2: Chaos Energy | Damage 24 | Firerate 0.158 | Range 7 | HD: NO | FD: NO | COST: 1,000
    Lvl 3: Lava Resilient | Damage 38 | Firerate 0.158 | Range 14 | HD: YES| FD: NO| COST: 5,000
    Lvl 4: Obsidian Powerhouse | Damage 65 | Firerate 0.108 | Range 14 | HD: YES | FD : NO | COST 28,000
    Lvl 5: Center Of The Universe | Damage 95 | Firerate 0.108 | Range 14 | HD: YES | FD: NO | COST: 60,000
    Lvl 6: Driller of Anarchy | Damage 120 | Firerate 0.108 | Range 14| HD: YES | FD: NO | COST 90,000
    goodbye

  • @TheAwokenFoe
    @TheAwokenFoe 8 месяцев назад +1

    0:29 nah cause why does he looks like my pfp 💀💀😱🗣🔥

  • @ImthinkhesBen
    @ImthinkhesBen 2 года назад +4

    Tower from this mode: elite accelerator
    Level 0:
    20 dps
    Hidden dection
    15 range
    Level 1:
    29 dps
    Hidden dection
    Ability: drone force
    Drones:
    12 dps
    14 range
    Ability cooldown: 43 seconds
    Range: 24
    Level 3:
    Hidden dection
    60 damage
    70 range( he can see the whole map)
    Ability 2: geared up (damage increased to 200 for 34 seconds)
    Ability 2 cooldown: 100 seconds
    Level 4:
    Damage 150
    Hidden dection
    Ability: drone force
    Ability 2: geared up
    Level 5:
    380 damage
    Hidden dection
    Ability: drone force
    Ability 2: geared up
    Level 6:
    500 damage
    Hidden dection
    Gives hidden dection to near by towers
    Ability: drone force
    Ability 2: geared up
    Level 7:
    Hidden dection
    500 damage
    Ability: drone force
    Ability 2: geared up
    Buffs: gives hidden dection to towers and a 50% cash buff
    Starting cost: $5,000
    Total cost: 150,000

    • @justaguy4575
      @justaguy4575 2 года назад +1

      how the hell this this fair, trash concept, to unbalanced

    • @ImthinkhesBen
      @ImthinkhesBen 2 года назад

      @@justaguy4575 the point of this tower is that that it’s suppose to have these stats, the mode is called impossible mode you dingus

    • @justaguy4575
      @justaguy4575 2 года назад +1

      @@ImthinkhesBen it doesnt even seem that hard lol

    • @YoussefNEggdog
      @YoussefNEggdog Год назад

      I think this is too overboard and 2 ability and cash buff is too Good u got to nerf the damage and remove ability 2

    • @sniperexperimental
      @sniperexperimental Год назад

      @@ImthinkhesBen you are the dingus these stats are unbalanced

  • @turtlebeta1977
    @turtlebeta1977 2 года назад

    Blighted could be spawn by necromancer 2, at wave somewhere it spawns 5 necromancer 2
    At that time blighteds havent got a nerf , 2k+ hp(as i remember) zombie and fast

  • @UselessCookie
    @UselessCookie 2 года назад +3

    Towerr:Slayer
    no lvs,costs 20K to place,10 range,400dps

    • @realyes
      @realyes 2 года назад +1

      thats just op

  • @joe5929
    @joe5929 2 года назад +1

    Enemies beta:
    Ultra mystery = ultra breaker2
    Hazmat=rusher
    Tank2=abomation
    Uber mystery= uber breaker4
    Fallen templar= warden
    Carrier= slime

  • @ITZ_THEBUSHINMYBACKYARDVR
    @ITZ_THEBUSHINMYBACKYARDVR Год назад +1

    I think the ninjas should stun tower with the Shuriken‘s

  • @ninjadefogo1630
    @ninjadefogo1630 2 года назад +1

    Egg after solo only using scout and minigunner :ez

  • @لينا-ه2ز
    @لينا-ه2ز Год назад +2

    dang it i must grind this mode fast as possible

  • @potato9664
    @potato9664 2 года назад

    sounds like a super beefed up hardcore-softh-polluted wasteland mix

  • @BTD6BOi
    @BTD6BOi 6 месяцев назад

    i just love how very fast enemies have only 1 keg

  • @clumpsyplayzz7376
    @clumpsyplayzz7376 2 года назад

    awakened fallen king is better lolol (great job making it, its might be hard but the loot is w)

  • @AAAAAAAAAA242
    @AAAAAAAAAA242 Год назад +12

    Ima make my own version.
    =
    Elite Mode
    =
    *Wave 1 - 3
    Armored Zombie - 12 health
    Speed - Average
    Immunity - Stunning
    -
    3 - 5
    Light - 1 Health
    Speed - EXTREMELY FAST , way too fast.
    Immunity - Energy , Fire , Ice.
    -
    6 - 9
    Warhead - 10 Health
    Speed - Average
    60% Defense
    -
    10 - 12
    Destroyer - 200 Health
    Speed - Kinda Fast
    20% Defense
    Ability - Picks up blocks and bashes them at nearby towers which stuns for a long time or throws it at far away towers which stun for a little bit
    -
    13 - 14
    Blinder - 20 Health
    Speed - Fast
    1% Defense
    Ability - Uses a smoke launcher that relases Blinding smoke that blinds everything in range ( big range ) , this doesnt affect towers with hidden detection but Blinder runs faster in the smoke
    -15 - 20
    Spreader - 20 Health
    Speed - Fast
    Ability - When destroyed theres a 99% chance a Destroyer spawns , but it aint any normal destroyer its a Destroyer Half Spreader so when that gets killed 3 more mini spreaders spawn which ahve a 50% chance to spawn Light or Warhead
    -
    21 - 22
    Jagged Abomination - 3000 Health
    Speed - Slow
    Makes all towers deal only 1 damage
    Ability - When killed releases a mind manipulating gas which makes towers in its range hostile and attack other towers and stun them ( the effect happens for 5 seconds )
    -
    im lazy , 10 likes for part 2? thanks for the few likes , ima make part 2
    -
    22 - 25
    Calamity-Bringer - 10000 Health
    Speed - Slow
    60% Defense
    Ability - Has smoke grenades on his vest that automatically release gas which makes him a hidden , the grenades run out after 10 seconds , but he also has grenade launchers on his back which manipulate's the towers minds and makes em attack other tower , effect lasts for 5 seconds , he also has a smoke launcher which he shoots at other enemies to make them hidden give them 90% defense and also make them 1.5x faster , when he reaches 2000 health his speed becomes fast and releases poison gas which makes him even faster , when dead , a giant nukes in his heart explodes making all the enemies in the wave a hidden and 30% faster.
    -
    30 ( 25 - 29 just spawns random enemies which i just told , im sure you can imagine it )
    Necro-Mania Wave!
    This wave spawns 3 necromancer bosses with 1000 health , spawns one calamity bringer , and "Awakened Grave-Digger"
    -
    Awakened Gravedigger Stats : 40,000 HP , Speed - Extremely Slow , 20% Defense , Immune to everything except ice ( sledger is good counter ) , ability : Spawns 10 Spreaders and 10 Blinders with 20% extra speed.
    -
    34 - 40
    Inter-Galactic Circuit - 500 Health
    Speed - 5x faster than light
    Makes all towers deal 3 Damage
    Ability - spawns Mini-Circuits with a lil bit lower speed than Light which make him faster and the speed boost can also stack.
    -
    Wave 48 - 50
    Poison Angels - 30,000 Health
    Speed - Extremely Slow
    Flying Enemy
    Ability - Flight , wings cannot be broken + it can do an attack where it releases a huge wing explosion that blinds towers and makes enemies around faster , this blinding effect can last for 30 seconds , it also effects nearby cliff towers
    -
    Wave 50!
    Hybrid Boss - 130k Health
    Speed - Average
    Immunity to everything except explosions bullets and lasers
    Ability 1 - MeltDown - Spawns 5 Molten Guards
    Ablity 2 - Awakened Fallens - Spanws 5 Fallen Heros and fallen guardians
    Ability 3 - Doubling The Trouble - Does ability 1 and 2 at the same time which releases a shockwave stunning every tower including cliff tower
    Ability 4 - Nuclear Strikes - Strikes Radioactive lightning to cliff towers and ground towers which also releases a poison that manipulates the towers mind to attack other towers ( effect lasts 3 seconds )
    Ability 5 - Unconscious Carrying - when reached 50k Health , it spawns Poison Angels to carry him which brings his speed to Fast level , the angels can be killed but will take some time
    Ability 6 - Summoning Blackhole - when reached below 10k health , he will go even faster but the poison angels die off , he will use this ability which sucks exactly 3 towers and destroys them forever , and the place they got placed in is not available
    Ability 7 - When dead , he will spawn 20 Lights with 3 Hp , When that gets killed , you win
    Reward - 5k Coins , 150 gems*
    GG

    • @Alexandre-iy8le
      @Alexandre-iy8le Год назад

      E

    • @clan_slasher_meateater_maj6451
      @clan_slasher_meateater_maj6451 Год назад

      and buffed towers 💪
      farm: level 1
      50$
      cost:250$
      farm:lv 2
      125$
      cost:200$
      farm:level 3
      450$
      cost:500$
      farm: level 4
      850$
      cost:1,000$
      farm: level 5
      1,750$
      cost:1,700$
      scout: level 1
      dmg: 1
      fire rate: 1s
      cost:300$
      scout: level 2
      •Can see hiddens
      range: 10
      fire rate: 0.8s
      cost:650$
      scout: level 3
      dmg: 2
      range: 13
      cost:1,500$
      scout: level 4
      dmg: 5
      fire rate: 0.3s
      range: 18
      cost:4,500$
      sniper: level 1
      dmg:8
      fire rate: 4s
      •flying detection
      cost:500$
      sniper: level 2
      dmg: 10
      range: 28
      fire rate: 3.8s
      •hidden detection
      cost: 1,000$
      sniper: level 3
      dmg: 18
      range: 30
      fire rate 3.32s
      cost: 3,500$
      sniper: level 4
      dmg: 50
      range: 44
      fire rate: 2.5s
      cost:8,500$
      soldier: level 1
      dmg: 1
      burst count: 4
      fire rate: 0.45s
      cooldown: 1s
      range: 15
      cost: 525$
      soldier: level 2
      dmg: 2
      range: 17
      •hidden detection
      cost:1,100$
      soldier: level 3
      burst count: 6
      fire rate: 0.3s
      cost:3,000$
      soldier: level 4
      dmg: 6
      fire rate: 0.25s
      burst count: 8
      cooldown: 0.5
      cost:6,200$
      militant: level 1
      dmg: 2
      fire rate: 0.3s
      range: 18
      cost: 1,450$
      •hidden detection
      militant: level 2
      dmg: 4
      range: 20
      cost:2,750$
      militant: level 3
      dmg: 6
      fire rate: 0.15s
      range: 20
      cost:6,500$
      militant: level 4
      dmg: 10
      fire rate: 0.1s
      range: 26
      cost: 8,650$
      demoman: level 1
      splash dmg: 5
      fire rate: 2.85s
      explosion range: 6.5
      range: 10
      cost: 650$
      demoman: level 2
      splash dmg: 10
      aim time: 0
      fire rate: 2.55s
      cost:1,250$
      demoman: level 3
      explosion range: 8.5
      fire rate: 1.45s
      range: 15
      splash damage: 15
      cost: 3,125$
      demoman: level 4
      splash dmg:38
      fire rate: 1s
      range: 18
      cost:9,000$
      freezer: level 1
      dmg: 1
      freez time: 1.5s
      fire rate: 2.35s
      range: 10
      cost: 800$
      freezer: level 2
      dmg: 2
      freezing time: 1.75s
      • hidden detection
      cost: 1,450$
      freezer: level 3
      fire rate: 1.5s
      range:16
      cost:3,050$
      •hidden detection
      freezer: level 4
      dmg:3
      •chain dmg
      freezing time: 2.5s
      fire rate: 1.25s
      range:15
      cost:6,000$
      freezer: level 5
      •Ice Age
      freezing enemies 15 at range for 4sec. after that they slow down by 35% for 8sec
      cooldown ability: 45sec
      new weapon: mini ice cannon
      splash dmg: 5
      freezing time: 4s
      fire rate:0.75s
      burst count: 6
      range: 18
      cost:11,250$
      shotgunner: level 1
      dmg: 2x7
      fire rate: 1.5s
      range:8
      cost:750$
      shotgunner: level 2
      dmg: 4x10
      fire rate: 1.25
      • hidden detection
      cost: 2,000$
      shotgunner: level 3
      dmg: 6x12
      range: 10
      pierce:3
      cost:5,500$
      shotgunner: level 4
      dmg: 8x16
      fire rate: 0.95s
      range: 15
      pierce:4
      cost: 16,000$
      paintballer: level 1
      spash dmg:2
      fire rate:1.5s
      range: 15
      explosion range: 3
      painballer: level 2
      fire rate:1s
      range: 18
      •hidden detection
      cost: 1,150$
      paintballer: level 3
      splash dmg:5
      explosion range:5
      cost:1,800$
      paintballer: level 4
      •slow enemies
      range: 20
      fire rate: 0.8s
      4,350$
      paintballer: level 5
      •paint storm
      paint storm ranges 20
      it slows every enemies around him
      and deals 5 dmg per 2s
      poison dmg
      •new weapon
      paint cannon
      •chain
      splash dmg: 7
      fire rate: 0.55s
      explosion dmg: 8
      cost: 8,250$
      hunter: level 1
      dmg:5
      fire rate: 2.3s
      range:18
      hunter: level 2
      • hidden detection
      dmg: 10
      range: 20
      fire rate: 1.85s
      hunter: level 3
      •flying detection
      dmg: 18
      range: 24
      fire rate: 1.45s
      hunter: level 4
      dmg: 40
      range: 30
      fire rate: 1.25s

    • @CrimsonCape1
      @CrimsonCape1 7 месяцев назад

      I ain’t reading allat

    • @toejammergaming
      @toejammergaming 6 месяцев назад

      Jagged abomination and intergalactic circuit are literally impossible to kill

  • @willyblox793
    @willyblox793 2 года назад

    The first enemy is litera husk + abnormal

  • @kethoneswordeee5126
    @kethoneswordeee5126 7 месяцев назад

    The models were so creative

  • @NayMinMin1
    @NayMinMin1 Год назад +1

    So the brute is like a fallen titan instead of like a rock throwing tank

  • @The_Productive
    @The_Productive 6 месяцев назад +1

    Wait where is the wave for them to show up

    • @_syuri7676
      @_syuri7676  6 месяцев назад +1

      sorry i cant add because im to lazy but next time i will remake and add