I think the reason why this cutscene is so memorable and long compared to the others is because it's exactly half-way through the original game (after mission 5 of 10 of episode 2 of 3). It makes for a nice intermission!
Exactly what i thought too. SC1 has that classic 80s/90s space horror vibe to it. I like this cinematic particularly. reminds me of the 1986 film Aliens. SC2 on the other hand looks too Hollywood CGI action flick-ish, not my favorite.
+Nishant Gogna And then suddenly Activision. Because of course, moneys. Just check the SC1 BroodWar credits. After the designers and programmers you have porn stars, heavy metal bands, cigarette and liquor brands. Back then Blizz was all the nerd rage, DnD, Warhammer/40k addicts who knew to steal from the best in the best way possible. Where are these people today? Scattered away in the winds of corporate politics.
This intense cinematic stayed in my mind for years. I also loved the design of the armor for the Marines. It matches more to the human body in my opinion and it's simple.
Back when SC was dark and gritty. I wish SC2 had stuck with that. First time I saw this as a kid, it was the little detail of the gunfire getting less and less frequent that gave me chills. You didn't have to *see* what was happening to *know* what was happening. A+
@@darkdill The pistol is probably meant to deal with lightly, or unarmored enemies so they can save ammo on the main gun, I'd guess? It's probably not capable of doing anything but causing pain to a zerg
Here, Blizzard pulled off a cinematic with 1998 technology that was miles better than many they made decades later with much more sophisticated tech. The camera angles, movement, lighting, pacing...very good cinematography. Shots like the bomb case opening and then we cut to the marine in yellow and see the light slowly rising across his armor. The group standing back to back in a circle while we, the viewers, watch from the ceiling through the rotating fan, the entire room draped in a stark bright/dark contrast...And that's just two single shots from this entire video! Just shows that pure graphics alone can't beat good design.
Indeed, notice how the first line in the entire cinematic is not uttered until, what, 2 minutes in! And still you get a whole story told just from the angles, atmosphere and tension with a slight comic relief in the middle to make you breathe for a few secs and then it'straight back to sci-fi horror! The music and sounds alone creates so much tension and anticipation. Oh if u liked this watch the wc3 cinematic where Arthas kills his father. Whole scene plays out in the shadows but still makes you painfully aware of what is happening without any carnage or blood at all!
The soldier without the marine armor looks exactly like the ghost's artwork in the original manual for SC1. They didn't have full body armor at that time and were described as "just" covert operation agents with psi abilities. The manual also states that they were the only ones entrusted with nuclear weapons. All the stuff with the super elite ghost training was added to the lore after the release of SC1 and the making of this cinematic.
Not a ghost, the ghost in the manual wasn't an accurate representation of one whatsoever in comparison to it's sprite which looks more like a stealth suit equipped with covert tech. You can easily tell which unit render in the manual was rushed, like the defiler.
I remember being so excited as a 15 year old kid, begging my mom to watch this with me. She was bored the whole time, until they blew themselves up bc she suddenly couldn't stop laughing.
Legit get goosebumps now watching this an adult. My favorite gaming cinematic of al time. The sound of the deagle, the muzzle flash, everything. Pure pure nostalgia!
This is one of the (if not THE) best game cinematic i've ever seen. Scared me back then but amazes me now, not only because it's top notch for a 1998 game but also because the B-movie-like atmosphere is so spot on! I always come back once in a while to watch again. Also "Thank god for cold fusion!" because beer is the most important part for blowing up a Zerg-infested Vessel xD
For a species that relies more and more on technology that line is a painful reminder that even in the distant future humans will probably still be prioritizing things... in a very human way. xDDD Also the guy who smokes half a cigarette inside his helmet...reminds me of that movie Hot Shots with that sign that says "Smoke. Noone lives forever." xD
I feel like a Firebat or two in these tight corridors would have made a world of difference - plus it'd be cool to see them fight Zerg like that! I vote for an Amerigo Round Two sequel movie.
I mean, Firebats would've been deadly to both the Zerg AND Terrans. One ruptured tank and FWOOSH. Everyone in that killsquad is dead and the Zerg likely still have the facility.
@@ttpbroadcastingcompany.4460 Lol that's true - which is a shame because that's where flamethrowers would be most effective: tight corriders, filled with bugs.
Fr0st1989 It's hard to make out, but I'm pretty sure it's "We're hosed, man! Blow it, blow it!" Again, it's hard to be clear, but you can still hear the 's' in that second word, and this was from the 90s. 'Hosed' was still very much a part of American vocabulary.
I wonder why it got the reputation of being undrinkable. I'm sure getting impaled through the face by a hydralisk claw and being blown up had nothing to do with it.
03:43 "WE'RE ALL DEAD! BLOW IT! BLOWWW ITTT!" Even his squadmate realized they weren't going to make it. He was basically telling the last guy "Die by bomb or die by Zerg!" Easy choice.
@@romansOneSixteen The choice was not even that, they went there specifically to blow up that infested station. So it's "complete mission or fail mission".
God DAMN this cut scene was atmospheric as hell. The claustrophobia of the spacecraft, the utterly unstoppable Zerg advance, the terror of the ghost, who is supposed to be the bad ass unit of the terrans...I wish more games had this kind of love put into them. Shame Starcraft 2 turned out to be some bullshit fanfiction type story.
@@NikoChristianWallenberg I mean... I've seen this cinematic countless of times and I just realised, right before the cold fusion marine dies, one marine says "hey are we really going to blow this place?" and another answers with "only if we see a zerg" - doesn't this mean that this was a straight up suicide mission? It was a manual detonation right? and not remote. So either they find no zerg and live, or find zerg and die. unless I'm missing something. One of my all time favourite cinematics!
@@Lefflan I think they weren't expecting to be completely holed in like they were. (I mean; they even stowed beer in their cooler with the bomb because they were probably thinking they'd spend a good few hours with nothing to see.) The bomb has a keypad; likely for setting a timer so once they had a confirmed sighting they would've likely set a timer and evacuated. They just never got the chance because the zerg bore down on them immediately. Still a completely BAMF move to say "I'm going down swinging" and blow it despite the fear of imminent horrific death.
Never noticed, but the marine in white kills one. As he shoots the bullets ricochet off the hydra armor but one bullet hits it directly in the eye and it drops.
Shawn Ryu It looks better because it looks simple, by simple I mean it doesn't look like some intricate and complicated piece of machinery like the new marine armor which shows almost every little detail and its design gets lost. The original marine armor looks like what you would expect real human space soldiers to look like, it has that astronaut look to it but much more combat oriented.
@@liner5588 It just looks like technological limitations to me. Their faces flex weirdly and don't really sync with their words, and one of them has the inside of his mouth briefly flip through his chin.
One of the things I hated about StarCraft 2 was the overly focus on the "heroes" of the story, rather than the average fighting grunt on the battlefield. It turned the game into a predictable series of plot points with rehashed events from Blizzard's past games as well as making the game seem more fantastical than its predecessor. Now, Im not saying the original game was anywhere near "real" because its not, but, it did have a more gritty and toned down feel that made it feel "real". StarCraft 2 however just felt like WarCraft 3 in space, down to the whole thing about making the Zerg good guys and Kerrigan the "savior".
Exactly, they ruined it with turning kerrigan into this God-like being she's not supposed to be. In all honesty, I think it would have been better just to keep her as the main villain of the series and not turn her into some Luke Skywalker/Superman god or some nonsense like that.
I would have actually forced Kerrigan to work for it. Make her try to redeem herself in front of a galaxy that fucking hates her guts. Maybe she tries to force the UED into submission and gains the trust of the Protoss and the Dominion citizens through that? Or she jacks into the Khala and kicks out Amon, earning the eternal gratitude of the Protoss? Or, she supports a bunch of Terran Rebels who rebel against Mengsk for killing all those people in Tarsonis, and her Zerg arrive as some kind of cavalry when the Rebs are about to be wiped out by the Dominion? So many possibilities they could have gone with.
@@e.corellius4495 So much for the "They'll all be mine in the end, for I am the Queen of Blades" talk. You'd think that her reign of terror would only be beginning at that point, and what did SC2 do?
This is the best SC1 cinematic for sure, I loved how the Marine armor looked like back then, its way too sophisticated in SC2 which makes it look unrealistic. In here it looks like hard metal like it really is a suit you would wear in space. The Gauss Rifle also had a better sound, it had a kind of punch to it that the SC2 version doesn't have.
At 2:26 you can see the hydralisk who killed the first marine. Officially confirmed that it's: "We're all dead! BLOW IT, BLOW IT!" since remastered was released with option for subtitles for cinematics and that's what it says. BTW that's the same line I use on the ladys. Last but not least, that is NOT a ghost.
To me, I think it was actually some sort of scout-marine/ghost in a way. A ghost that had a bit of a way of scanning initiations, even they're meant for cloaking;.
I definitely hear "s" sounds in that line, such that it sounds like "we're hosed in". The subtitles aren't one-to-one with what they say in other parts, either, such as subtitling the spoken line "What the hell was that?" with "What the hell is happening?".
Nah, Starcraft 2 is pretty good overall. The only major bump in the road is HOTS, but other than that? It's good. Starcraft 2 has a lot of good cutscenes too.
@Zoomer Stasi I did say that it was good overall, not that it didn't have flaws. Just because I like something does NOT mean I can't point out its flaws. But again, I liked Starcraft 2. I like Starcraft 1 storywise as well, but I think gameplay wise Starcraft 2 is leagues better.
The Hydras in this mission were Hunter Killers, which had double the stats of a regular Hydralisk. Marines can't win a 5v5 against Hydralisks without some godlike focus-firing and micro, and these guys were surrounded. They were _totally_ screwed.
For people who thinks the guy who detonates the bomb is a ghost, I'm sorry to say that it's just a bomb technician. A ghost wouldn't have panicked, in fact he would have assessed the situation, concluded that even with the marines with him they had no chance and would have detonated the bomb right away instead of trying to fight. Also considering the mission beforehand, these Hydralisks are Hunter-killers a unique and stronger version of the Hydra.
John Tavish Simple, the goggles doesn't make him a ghost. They have full body suits for starter, the gun is a shotgun which is not the same as ghosts and lastly Ghosts are literally trained to become psychopaths (albeit under control), they can't panic.
+combinecommando001 Plus - Ghosts are SPECIAL FORCES OPERATIVES. Who would even think of sending one to do a lousy job of demolishing a ship? There is no single, solitary reason to claim that this guy is a Ghost. But many people still insist otherwise, just because he uses night vision. "the gun is a shotgun" - to me, it looks more like M4-esque assault rifle, with this banana clip and what seems to be an attached grenade launcher.
Genesivare it could be a G-launcher but if you look at his ammo belt, the shells look very much alike to shotgun shells, but then again one of the marines uses a Desert Eagle if you look closely enough.
The gun looks exactly like one but I know damn well it's not. I know the Lore of starcraft, the marines sidearm is actually a very powerful weapon that can and will knock someone out of power armor on their ass if they fire it without said armor. But the CGI of the time not being so good, the pistol is made to look like a Desert Eagle, which is basically what we consider the most powerful handgun of our current time.
This cutscene embodies humanities commoradery, will, and ingenuity. A zerg has no thoughts for itself or others. It has no sense of humor. It doesnt know sacrifice. It doesnt fear life or death. It doesnt know love or friendship. It has no soul. This scene brings a tear to my eye every time. Humans can and do a lot for eachother. And I think this scene embodies human fellowship and drive, as well as immense sacrifice.
There is a fine line between making something realistic and something functional. Most artists draw the most absurd medieval armor you can think of and its not realistic because it wouldn't be functional, thats what makes it unrealistic. this can be applied to how Marines look in SC2, the over proportioned body armor looks like its added weight thus making Marines themselves slow and an easier target for any enemy.
@@ianbruce1745 for me the Pistol Scene with heavy bass bullet sound was Pure LAST STAND Masterpiece where you rely on last piece of Old tech. It has heavy impact on me and on the Scene. Because you hear the heavy sound and every bullet counts and you still dont see ZERG dying and you know after that you dont have anything loaded. It it like rallying cry Last Breath of Life to Kill enemy It is pure ART of Combat
I remember being very confused about the first marine's death as a kid. I didn't notice the hydralisk at the top of the screen as it lifted him away and thought the beer caused his face to explode.
Ehh...I'm pretty sure that he's just the squad's demolitions expert. He's carrying quite a few bags with him, no armor to speak of, and his only weapon looks like a Russian Saiga-12 shotgun. The Marines weren't planning to die there: the plan was to show up, assess the situation, then actually RIG the bomb, not just set it off. So, yeah. No psionic abilities, no combat aptitude, and nothing even remotely ghost-like except for a set of nightvision goggles.
Those squad of marines are ended up on the suicide mission in Amerigo. Mostly because Kerrigan order her zerg minions, to make sure no one will escape alive before went back to Char's surface.
@@Usammityduzntafraidofanythin I'm no film maker or animator. But yes that would be a dream. I liked the earlier StarCraft cutscenes they are good scifi horror.
Ahh the nostalgia with this cinematic !! , following the storyline, the marines are just on a total nut job and had no chance of winning because what they encountered there were hunter killer hydralisk strain not just ordinary hydralisks. And that one with no armor, I would say is not a ghost, given that ghosts have psychic abilities, the ghost would just recommend to use wraiths or yamato guns or some other method simply because they would predict that theres just too strong too many zerg there, at the very least one method for the ghost would be to just cloak to get inside setup the bomb and then escape
i dont think that was a ghost on the vessel probably a scout. the only question that could argue that being a ghost or not is that ghosts are highly expensive experitmental soldiers with telekinetic and psionic abilities why on earth would they send him out on a death mission like that meant for expendable marines?
well mate it will always be me favorite starcraft game to play i feel as tho the marines and bomb tech speacialist had great depth to them each with they own design and flaws it was truly GrimDark in that time and yes the guy did say we're hosed in blow it it was an old term for saying we're screwed
How fvxking tall are those damn Hunter Killer Hydralisks??.. Anyone who survives a fight with them, needs therapy and a support group, and some alcohol..
Panic makes you do crazy things . Remember a lot of Marines are conscripts drawn from the various prisons and mentally conditioned to follow orders. I'm not sure if you can train panic out of a man when a massive Hydralisk is barreling towards you in a tight corridor.
They were literally in long corridors with lots of different ways the zerg can come from. It's like saying "how come he didn't spray down both hallways." He can't because if he focuses on one way or the other. Also I wouldn't blame him for missing
This cutscene is peak Starcraft.
The customized suits, the beer carried with the bomb, the smoking in the visor, and the absolute terror of the Zerg.
Agreed, it's so stark a difference from SC2 cutscenes that I dunno how else to say it other then, they made the zerg PG XD
Yeah. Hydralisk killing marine like xenomorph. Lore breaking cinematic.
20+ years later as an adult every time I crack open a beer:
“Thank God for cold fusion.”
Git yur zurg riiiight here, hahahaha
never thinked on it, i will copy it every time i take a drink too xd
@@BYRONSLAM09 x2
Glad to know I'm not the only one :D I came to this vid to explain to someone why I always say "behind you" like that
Same 😂
Favorite starcraft cinematic, could also be argued as the best, and still best cinematic in the history of starcraft.
I agree, but I also have to mention that the Heart of the Swarm intro is pretty freaking outstanding.
I think the reason why this cutscene is so memorable and long compared to the others is because it's exactly half-way through the original game (after mission 5 of 10 of episode 2 of 3). It makes for a nice intermission!
I'd say the Brood War intro cinematic is the best one.
@@WaterCrane I never noticed that. They needed a cut scene like this to really get the players to empathize with the characters and units.
Very true
Is it just me, or was SC1 way darker and way grittier than SC2?
Exactly what i thought too. SC1 has that classic 80s/90s space horror vibe to it. I like this cinematic particularly. reminds me of the 1986 film Aliens. SC2 on the other hand looks too Hollywood CGI action flick-ish, not my favorite.
+Nishant Gogna
And then suddenly
Activision.
Because of course, moneys.
Just check the SC1 BroodWar credits. After the designers and programmers you have porn stars, heavy metal bands, cigarette and liquor brands. Back then Blizz was all the nerd rage, DnD, Warhammer/40k addicts who knew to steal from the best in the best way possible.
Where are these people today? Scattered away in the winds of corporate politics.
actually Wings of Liberty had some kind of SC1 vibe, I wish the other ones were more like that
Exactly reminded me of that movie too!
Nishant Gogna Yes, it was way darker.
3:09 The black & red armour with the muzzle flash lighting effect looks so cool. Miss this old cinematic style of Blizzard.
Man, I just love the deep Alien-esque atmosphere all throughout the SC1 cinematics.
Oh yeah, those corridors were very specifically designed lol
This intense cinematic stayed in my mind for years. I also loved the design of the armor for the Marines. It matches more to the human body in my opinion and it's simple.
YEAH, GOTCHER' ZERG RIIIIGHT HERE, HEH HEH HEH.
Matt Flowers most underrated line in video game history
He wasn’t wrong though
Starcraft jokes are very fresh and dont get old
I like how Starcraft 1 cutscenes had a more atmospheric approach.
Back when SC was dark and gritty. I wish SC2 had stuck with that.
First time I saw this as a kid, it was the little detail of the gunfire getting less and less frequent that gave me chills. You didn't have to *see* what was happening to *know* what was happening. A+
Its worth mentioning that Metzen himself voiced the marine who dies first. Along with the marines in-game.
Metzen's voice is so great
3:26 ..When that marine starts firing that fucking pistol, omfg the hairs on the back of my neck stand on end man.. what a fucking sound !!
Not to mention the fact that his pistol is doing jack shit to that Hydralisk. You just know he's absolutely fucked.
@@darkdill None of them really do much damage
@@darkdill The pistol is probably meant to deal with lightly, or unarmored enemies so they can save ammo on the main gun, I'd guess? It's probably not capable of doing anything but causing pain to a zerg
is it just me or that pistol looks like a desert eagle .50 action express, in real life with that badass you can knock down an elephant
It's definitely an .50 AE Deagle even a zerg would have issues standing against it. It packs heavy hits.
OMG! Guy with white armour has a "bite me" sign on his helmet xD and he got so bite from above! Impossibly ironic xD
LOL HAHAHA I GOT THATa
He didn't even get bit. Looks like he got impaled by a lurker.
3:25
Here, Blizzard pulled off a cinematic with 1998 technology that was miles better than many they made decades later with much more sophisticated tech.
The camera angles, movement, lighting, pacing...very good cinematography. Shots like the bomb case opening and then we cut to the marine in yellow and see the light slowly rising across his armor. The group standing back to back in a circle while we, the viewers, watch from the ceiling through the rotating fan, the entire room draped in a stark bright/dark contrast...And that's just two single shots from this entire video!
Just shows that pure graphics alone can't beat good design.
Indeed, notice how the first line in the entire cinematic is not uttered until, what, 2 minutes in! And still you get a whole story told just from the angles, atmosphere and tension with a slight comic relief in the middle to make you breathe for a few secs and then it'straight back to sci-fi horror! The music and sounds alone creates so much tension and anticipation.
Oh if u liked this watch the wc3 cinematic where Arthas kills his father. Whole scene plays out in the shadows but still makes you painfully aware of what is happening without any carnage or blood at all!
The soldier without the marine armor looks exactly like the ghost's artwork in the original manual for SC1. They didn't have full body armor at that time and were described as "just" covert operation agents with psi abilities. The manual also states that they were the only ones entrusted with nuclear weapons.
All the stuff with the super elite ghost training was added to the lore after the release of SC1 and the making of this cinematic.
But its not ghost, closed
Not a ghost, the ghost in the manual wasn't an accurate representation of one whatsoever in comparison to it's sprite which looks more like a stealth suit equipped with covert tech.
You can easily tell which unit render in the manual was rushed, like the defiler.
@Janix Don't bother, they are in denial. The OP explained why it is a ghost.
i think the ghost have to wear his invisibility suit to be a ghost, imo is the most important feature of this unit
@@thecreator6065 Well, he did become ghost after they blown up. RIP.
I remember being so excited as a 15 year old kid, begging my mom to watch this with me. She was bored the whole time, until they blew themselves up bc she suddenly couldn't stop laughing.
I always liked how the Marines in this cinematic had personalized armor. It made them feel like real dudes on a mission.
like in vietnam and real Life
Legit get goosebumps now watching this an adult. My favorite gaming cinematic of al time. The sound of the deagle, the muzzle flash, everything. Pure pure nostalgia!
This is one of the (if not THE) best game cinematic i've ever seen. Scared me back then but amazes me now, not only because it's top notch for a 1998 game but also because the B-movie-like atmosphere is so spot on! I always come back once in a while to watch again.
Also "Thank god for cold fusion!" because beer is the most important part for blowing up a Zerg-infested Vessel xD
I love how they put the beer and the bomb in the same container.
For a species that relies more and more on technology that line is a painful reminder that even in the distant future humans will probably still be prioritizing things... in a very human way. xDDD
Also the guy who smokes half a cigarette inside his helmet...reminds me of that movie Hot Shots with that sign that says "Smoke. Noone lives forever." xD
I feel like a Firebat or two in these tight corridors would have made a world of difference - plus it'd be cool to see them fight Zerg like that! I vote for an Amerigo Round Two sequel movie.
I mean, Firebats would've been deadly to both the Zerg AND Terrans. One ruptured tank and FWOOSH. Everyone in that killsquad is dead and the Zerg likely still have the facility.
Firebats arent as good against hydras. The ones they really fuck up are zerglings
@@ttpbroadcastingcompany.4460 Lol that's true - which is a shame because that's where flamethrowers would be most effective: tight corriders, filled with bugs.
There's the issues with oxygen deprivation or smoke since that tech has no form of breathing apparatus unlike the Marines
A high oxygen environment, though, and contained space. But aren't marine armors spacesuits anyway, so they'd be fine?
"WE'RE HOLED IN, BLOW IT, BLOW IIIIIIIIT!" that line sent chills down my spine when i first saw this cutscene in '98
I think he says ''WE'RE ALL DEAD'' as in they have no way out no matter what. Though it's hard to tell because both sound exactly alike.
Fr0st1989 Yeah its "WE'RE ALL DEAD" then some garbled sounds.. then boom
Fr0st1989 It's hard to make out, but I'm pretty sure it's "We're hosed, man! Blow it, blow it!"
Again, it's hard to be clear, but you can still hear the 's' in that second word, and this was from the 90s. 'Hosed' was still very much a part of American vocabulary.
huh, i thought he said "we're hosed derrek, blow it!"
It's definitely "WE'RE ALL DEAD!"
I love the marine who silently goes "what the hell was that?" at 2:34
Still one of the best of their cinematics, hands down.
I love that the HD cinematic finally lets you see that they're drinking "Happy Jack's Undrinkable Ale".
Always wondered what brand that was...
I wonder why it got the reputation of being undrinkable. I'm sure getting impaled through the face by a hydralisk claw and being blown up had nothing to do with it.
@@Agent1W No it's cuz they brew it from zerglings
3:48 Yeah, I'd detonate the bomb too. I'd rather go up in the explosion than be eaten.
Jon Vander I dunno... If you lucky. You will recreate and become like Stukov... Which not that bad.
Why? It's not like it would be painful
03:43 "WE'RE ALL DEAD! BLOW IT! BLOWWW ITTT!" Even his squadmate realized they weren't going to make it. He was basically telling the last guy "Die by bomb or die by Zerg!" Easy choice.
@@romansOneSixteen I think he was saying "We're hosed in!", but your point still stands. Better to blow them to hell than let them drag you there.
@@romansOneSixteen The choice was not even that, they went there specifically to blow up that infested station. So it's "complete mission or fail mission".
I like how the model they used for the regular marine portrait is one of the guys here
2:33 Guess I never noticed until now the "what the hell was that"?
Shadow of a hydralisk
@Luke Genness was it. O yea your right it was. That's what she used in the mission
This is the most starcraft cutscene to ever be starcrafted
This scene is my favorite of whole starcraft
i can never get enough of this scene
The best cutscene in all of Starcraft IMO
God DAMN this cut scene was atmospheric as hell. The claustrophobia of the spacecraft, the utterly unstoppable Zerg advance, the terror of the ghost, who is supposed to be the bad ass unit of the terrans...I wish more games had this kind of love put into them. Shame Starcraft 2 turned out to be some bullshit fanfiction type story.
Wasn't Starcraft originally going to just be a game for another series? Also, Starcraft's story has ALWAYS been full of holes.
He wasn't a ghost - he was just a specialist brought along so that the grunts wouldn't blow themselves up.
@@NikoChristianWallenberg I mean... I've seen this cinematic countless of times and I just realised, right before the cold fusion marine dies, one marine says "hey are we really going to blow this place?" and another answers with "only if we see a zerg" - doesn't this mean that this was a straight up suicide mission? It was a manual detonation right? and not remote. So either they find no zerg and live, or find zerg and die.
unless I'm missing something.
One of my all time favourite cinematics!
@@Lefflan I think they weren't expecting to be completely holed in like they were.
(I mean; they even stowed beer in their cooler with the bomb because they were probably thinking they'd spend a good few hours with nothing to see.)
The bomb has a keypad; likely for setting a timer so once they had a confirmed sighting they would've likely set a timer and evacuated. They just never got the chance because the zerg bore down on them immediately.
Still a completely BAMF move to say "I'm going down swinging" and blow it despite the fear of imminent horrific death.
@@Lefflan i recognized the same thing recently... maybe, actually was a suicide mission, or maybe they just went there to detonate it remotely
Never noticed, but the marine in white kills one. As he shoots the bullets ricochet off the hydra armor but one bullet hits it directly in the eye and it drops.
I think Terran Marine armor looked better in the original
Finally someone else who thinks that too.
Yeah, it looked more hardcore
It lloks more refined, and realistic, its something I can imagine us having in the future, one now look very science fiction.
fuck yeah. there are so many things i like better in the original star craft..
Shawn Ryu It looks better because it looks simple, by simple I mean it doesn't look like some intricate and complicated piece of machinery like the new marine armor which shows almost every little detail and its design gets lost.
The original marine armor looks like what you would expect real human space soldiers to look like, it has that astronaut look to it but much more combat oriented.
I understand that starcraft is old ... but even so I can't help saying: I'm scared of the faces of the marines in this animation.
Maybe mutations?Terrans are different from earthlings
@@liner5588 It just looks like technological limitations to me. Their faces flex weirdly and don't really sync with their words, and one of them has the inside of his mouth briefly flip through his chin.
They are from the Terran Confederacy, where everyone marries their cousins and bones their sisters. Inbreeding creates helluva faces.
One of the things I hated about StarCraft 2 was the overly focus on the "heroes" of the story, rather than the average fighting grunt on the battlefield.
It turned the game into a predictable series of plot points with rehashed events from Blizzard's past games as well as making the game seem more fantastical than its predecessor. Now, Im not saying the original game was anywhere near "real" because its not, but, it did have a more gritty and toned down feel that made it feel "real".
StarCraft 2 however just felt like WarCraft 3 in space, down to the whole thing about making the Zerg good guys and Kerrigan the "savior".
Exactly, they ruined it with turning kerrigan into this God-like being she's not supposed to be.
In all honesty, I think it would have been better just to keep her as the main villain of the series and not turn her into some Luke Skywalker/Superman god or some nonsense like that.
I would have actually forced Kerrigan to work for it. Make her try to redeem herself in front of a galaxy that fucking hates her guts. Maybe she tries to force the UED into submission and gains the trust of the Protoss and the Dominion citizens through that? Or she jacks into the Khala and kicks out Amon, earning the eternal gratitude of the Protoss? Or, she supports a bunch of Terran Rebels who rebel against Mengsk for killing all those people in Tarsonis, and her Zerg arrive as some kind of cavalry when the Rebs are about to be wiped out by the Dominion?
So many possibilities they could have gone with.
space hitler to jesus in just one game. yeah thats one fucked continuity
"StarCraft 2 however just felt like WarCraft 3 in space" .... Oh, the irony.....
@@e.corellius4495 So much for the "They'll all be mine in the end, for I am the Queen of Blades" talk. You'd think that her reign of terror would only be beginning at that point, and what did SC2 do?
You won't expect gritty cutscenes like this in SC2.
because of woman and corporate homo agenda ,...everything need to be pegi 12 childhish
This is the best SC1 cinematic for sure, I loved how the Marine armor looked like back then, its way too sophisticated in SC2 which makes it look unrealistic.
In here it looks like hard metal like it really is a suit you would wear in space.
The Gauss Rifle also had a better sound, it had a kind of punch to it that the SC2 version doesn't have.
Unrealistic 😂😂😂 it is fiction, mate. Get a grip.
I was 10 when I first seen this, I grew up watchin Aliens and this scene captures that coolness and suspence.
2:23 Shows you how strong that Hydra is to lift that guy + his armor suit like a feather.
Based on the mission preceding this, it's a Hunter Killer, a Hydra hero unit with doubled stats. Even among Hydralisks, these ones were tough.
@@syweb2 Yeah though, there were only 2 Hunter Killers there. Here it looks as if the entire Amerigo was invaded by Hydralisks only :v.
I was only 8 years old when I first watched this. I was no longer afraid of any other scary movies after this :(
At 2:26 you can see the hydralisk who killed the first marine.
Officially confirmed that it's: "We're all dead! BLOW IT, BLOW IT!" since remastered was released with option for subtitles for cinematics and that's what it says.
BTW that's the same line I use on the ladys.
Last but not least, that is NOT a ghost.
To me, I think it was actually some sort of scout-marine/ghost in a way. A ghost that had a bit of a way of scanning initiations, even they're meant for cloaking;.
@@WindiChilliwack i think its a demolision guy (he knows how to use the bomb)
I definitely hear "s" sounds in that line, such that it sounds like "we're hosed in". The subtitles aren't one-to-one with what they say in other parts, either, such as subtitling the spoken line "What the hell was that?" with "What the hell is happening?".
@@syweb2 the subtitles are used from the original written dialog. They are written by Blizzard, not some third party transcriber
it doesn't sound anything like "we're all dead". he's clearly saying "we're hosed man".
Someone needs to retcon SC2 to make it more like SC1. This cinematic alone is better than all the cutscenes of SC2.
Jujubeans rekt
The primal zerg cutscene is pretty good too tho
Nah, Starcraft 2 is pretty good overall. The only major bump in the road is HOTS, but other than that? It's good. Starcraft 2 has a lot of good cutscenes too.
@Zoomer Stasi I did say that it was good overall, not that it didn't have flaws. Just because I like something does NOT mean I can't point out its flaws. But again, I liked Starcraft 2. I like Starcraft 1 storywise as well, but I think gameplay wise Starcraft 2 is leagues better.
@@ttpbroadcastingcompany.4460 Yeah, but this comment is almost entirely about the story.
They were probably level 3 in armor and weapons. And the zerg were only at level none.
The Hydras in this mission were Hunter Killers, which had double the stats of a regular Hydralisk. Marines can't win a 5v5 against Hydralisks without some godlike focus-firing and micro, and these guys were surrounded. They were _totally_ screwed.
3:06 luv that "go! go! go! go! go!" sound.
For people who thinks the guy who detonates the bomb is a ghost, I'm sorry to say that it's just a bomb technician. A ghost wouldn't have panicked, in fact he would have assessed the situation, concluded that even with the marines with him they had no chance and would have detonated the bomb right away instead of trying to fight.
Also considering the mission beforehand, these Hydralisks are Hunter-killers a unique and stronger version of the Hydra.
combinecommando001 How would you know? Bomb technician with those goggles? Anybody could panick in that situation.
John Tavish Simple, the goggles doesn't make him a ghost. They have full body suits for starter, the gun is a shotgun which is not the same as ghosts and lastly Ghosts are literally trained to become psychopaths (albeit under control), they can't panic.
+combinecommando001 Plus - Ghosts are SPECIAL FORCES OPERATIVES. Who would even think of sending one to do a lousy job of demolishing a ship?
There is no single, solitary reason to claim that this guy is a Ghost. But many people still insist otherwise, just because he uses night vision.
"the gun is a shotgun" - to me, it looks more like M4-esque assault rifle, with this banana clip and what seems to be an attached grenade launcher.
Genesivare it could be a G-launcher but if you look at his ammo belt, the shells look very much alike to shotgun shells, but then again one of the marines uses a Desert Eagle if you look closely enough.
The gun looks exactly like one but I know damn well it's not. I know the Lore of starcraft, the marines sidearm is actually a very powerful weapon that can and will knock someone out of power armor on their ass if they fire it without said armor. But the CGI of the time not being so good, the pistol is made to look like a Desert Eagle, which is basically what we consider the most powerful handgun of our current time.
This scene reminds me of the first Dead Space aboard the Ishimura
This scene is so dark and gritty. Especially when you see it in context. The marine saying, "We're all dead! Blow it!" Doubly so.
To this day I still quote 3:11. I know it’s a common phrase, but if said in this manner, some people will get it lmao
since years, any time i open a can of beer i stare to it, take a nice sip, and then satisfied i say :”thank god for cold fusion”.
This is the darkest outtake from Toy Story I've ever seen.
This cutscene embodies humanities commoradery, will, and ingenuity. A zerg has no thoughts for itself or others. It has no sense of humor. It doesnt know sacrifice. It doesnt fear life or death. It doesnt know love or friendship. It has no soul. This scene brings a tear to my eye every time. Humans can and do a lot for eachother. And I think this scene embodies human fellowship and drive, as well as immense sacrifice.
This is great. Imagine if the humans didn't look like cursed homunculi!
I think it's cool that they have potato faces, they really do look like they're from the deep south
I got yer Zerg, right Here hue hue hue (*crisp brew intensifies*)
Some people hear "we're holed in, blow it! Bow it!"
But I hear "we're almost there, fight! Fight!"
He's _absolutely_ saying "Blow it! Blow it!" given the context of the bomb being right there and them clearly being outmatched.
And he actually says We're all dead blow it blow it
There is a fine line between making something realistic and something functional.
Most artists draw the most absurd medieval armor you can think of and its not realistic because it wouldn't be functional, thats what makes it unrealistic.
this can be applied to how Marines look in SC2, the over proportioned body armor looks like its added weight thus making Marines themselves slow and an easier target for any enemy.
3:27-3:40
Homie fought to the last round.
I get chills. Last stand with nothing but grit and a pistol.
@@ianbruce1745 for me the Pistol Scene with heavy bass bullet sound was Pure LAST STAND Masterpiece where you rely on last piece of Old tech.
It has heavy impact on me and on the Scene. Because you hear the heavy sound and every bullet counts and you still dont see ZERG dying and you know after that you dont have anything loaded.
It it like rallying cry Last Breath of Life to Kill enemy
It is pure ART of Combat
@@RagnokRaven Couldn't have phrased it any better sir.
3:16 He definitely took a stimpak here. Also if you look closely, you can see "bite me" on his helmet. Lol
He was loading his Gauss rifle, that's the sound.
I remember being very confused about the first marine's death as a kid. I didn't notice the hydralisk at the top of the screen as it lifted him away and thought the beer caused his face to explode.
Agreed. I wish they did more of these in SC2, instead of those cartooney in-game cutscenes.
I’ve got your Zerg right here…
2:23 Alcohol kills, dude
Word
That's going to be one hell of a hangover.
2:36
Be wary when a human makes a saccade like that
This is such a legit scene. No matter what is thought. It even has a black Mexican and white dude to boot there is almost nothing more to ask
1:59 thank god for cold fusion
asian guy with handgun... the most badass xD
Hispanic. ;-)
2:24 To this day I still don't know how this game got a T rating.
Ehh...I'm pretty sure that he's just the squad's demolitions expert. He's carrying quite a few bags with him, no armor to speak of, and his only weapon looks like a Russian Saiga-12 shotgun. The Marines weren't planning to die there: the plan was to show up, assess the situation, then actually RIG the bomb, not just set it off.
So, yeah. No psionic abilities, no combat aptitude, and nothing even remotely ghost-like except for a set of nightvision goggles.
3:37 can definitely hear an elephant... They're being attacked by zerg AND elephants... They don't stand a chance
Those squad of marines are ended up on the suicide mission in Amerigo.
Mostly because Kerrigan order her zerg minions, to make sure no one will escape alive before went back to Char's surface.
this cutscene scared the shit out of me as a kid
They need to make this into a actual horror film.
Fan project?
@@Usammityduzntafraidofanythin I'm no film maker or animator. But yes that would be a dream. I liked the earlier StarCraft cutscenes they are good scifi horror.
this and dead space are great inspiration for gory sci fi horror movies
July 2022 ! Still one of the bests cinematics
Remind's me of Aliens
man i feel bad for the dude who detonates the bomb, dude was HORRIFIED
it reminded me of the movie "Event Horizon", the first Starcraft has a great atmosphere
How the hell we reach this peak and we fall so low, we end up with Overwatch 2....
Back when Metzen was down to earth enough to voice the guy who dies right away, instead of the Orc Jesus Christ.
Ahh the nostalgia with this cinematic !! , following the storyline, the marines are just on a total nut job and had no chance of winning because what they encountered there were hunter killer hydralisk strain not just ordinary hydralisks. And that one with no armor, I would say is not a ghost, given that ghosts have psychic abilities, the ghost would just recommend to use wraiths or yamato guns or some other method simply because they would predict that theres just too strong too many zerg there, at the very least one method for the ghost would be to just cloak to get inside setup the bomb and then escape
I said it several times, the cinematics were produced, before the concept phase and the game were finished. It's a early concept ghost.
@@The_real_Marcoman was a ghost in a training phase, this was his first tutorial lol
i dont think that was a ghost on the vessel probably a scout. the only question that could argue that being a ghost or not is that ghosts are highly expensive experitmental soldiers with telekinetic and psionic abilities why on earth would they send him out on a death mission like that meant for expendable marines?
I wish i could see this for the first time again.
well mate it will always be me favorite starcraft game to play i feel as tho the marines and bomb tech speacialist had great depth to them each with they own design and flaws it was truly GrimDark in that time and yes the guy did say we're hosed in blow it it was an old term for saying we're screwed
Core memories right here
Masterpiece indeed!
Starcraft original and broodwar was so dark, so cool
Lol. OMG, so fucking good, not even a joke.
I like how the ghost is like some green as fuck hillbilly kid
I want the Starcraft video will also be remastered
How fvxking tall are those damn Hunter Killer Hydralisks??..
Anyone who survives a fight with them, needs therapy and a support group, and some alcohol..
Alien: Romulus, 2024
WE'RE ALL *DEAD!*
BLOW IT!
*BLOW IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT!*
*THOOM!*
I think he says *we're holed in blow it*
@Kris L Either way, they're all dead now
2:30 - F. Murray Abraham does NOT appreciate your Zerg bullshit.
Wtf... how could he miss that grenade launcher round...?
Wolfe B Well considering they are just cannon fodder, I cannot blame them
Panic makes you do crazy things . Remember a lot of Marines are conscripts drawn from the various prisons and mentally conditioned to follow orders. I'm not sure if you can train panic out of a man when a massive Hydralisk is barreling towards you in a tight corridor.
They were literally in long corridors with lots of different ways the zerg can come from. It's like saying "how come he didn't spray down both hallways." He can't because if he focuses on one way or the other. Also I wouldn't blame him for missing
@@koreancowboy42 Bro, this was 7 years ago and was stupid but yeah ik
This scene got me into becoming 3D artist
in tight spaces zerg are creepier than usual
Here is a lesson for everyone: Do not drink while you work and it will kill you.
SC2 is like a game from Hollywood thus making it suck hard.
I love SC2 and it wasn't that bad. Although, if Blizzard wanted to make SC2 darker. It should focus on the Dominion or Dr. Narud scheme.
GO! GO! GO!
EPIC BATTLE
Highly inspired in aliens