I feel like having the right attitude makes a big difference. I recently started a new world and decided to focus on building very small things and not be too ambitious. I’m a over a week in on working on a small woodland cabin and I’m still far from done, but it’s so fun to try to build small cute things, and not care about strictly game mechanical things. I also find trying to role play also makes it more fun (for instance, don’t just place a smelter, build something that actually looks like an oven or something).
In my world, I decided to start in a very early version of minecraft and update it to current day, along with gathering interesting terrain, unique items and mobs described as "Minecraft Discontinued Features" (see the mcdf wiki). I've got large long term projects and small projects, and collecting the items for each version and snapshots. One thing I've found is that typically when I take a break from the world, it's because something felt so tedious and time consuming that I didn't actually want to do it, like collecting some items or mobs that could take many hours, and I couldn't update to the next version if I wanted to get them. Eventually I've realized when I'm at this point for an update, I should just skip the thing I want and move on to the next update. It makes it feel like I'm making progress, whereas if I spend too much time trying to get that item, it progress feels like it's at a standstill, and playing can get a bit stale. Even if the item/mob/whatever was really cool, it can be hard to justify putting so much time into it when I can instead feel like I'm moving forward. Even if it means cutting off the thing I wanted, making it no longer obtainable in that world.
This is ironically the opposite of what most people go through, at least from what I've seen. Usually people who have these "Minecraft is boring" opinions are survival mode players who focus way too hard on the game's progression, and don't realize that the point of the game is to let your imagination run wild.
@@FlushDesert22 it gets old. not quite fast, that's why after 10+ years people get burnt. the same struggles, the same limitations, the same bugs, the same developers support to the community and the same results on the votes. minecraft ends up being a loop of "the same" again and again. i built functional clocks, train stations, beautiful churches, small cities, i got frustrated because one chunk was corrupted, i celebrated the patching of said world corruption chunks, i've designed EVERY automation i ever planned on do on a survival game.. i played survival, i built functional warehouses, cities which on every house there was one different automation i've automated almost everything, i built beautiful churches, functional clocks, then i played modded when still was good, i've deleted "META-INF" countless of times and i built ultra warehouses, automated the crafting of every single possible item, automated the creation of each item, automated the creation of any house... i even controlled the whole world and automation through custom computer craft chat-to-redstone/machine... i colonized entire islands, lived on the nether when it was still a challenge or lived on the end.. i killed a dragon with a bed (blow up) and i killed a dragon with a bed (in my hand). i did anything that could be done (except stupid pointless grindy stuff such as making a max level multi beacon out of netherite) both on creative and survival and modded. people get burn out anyways.
@@JoachimVampire Yeah, I get that. Burnout is completely normal, especially if you've been playing the game for over 10 years. I just don't like when people mistake burnout as the game itself getting worse.
I was so bored of constantly doing farms and shit, I was a hardcore farm automation player for many years but one day I decided to just ignore redstone and complicated farms and have fun I mined a chunk to get materials to build a castle, was really fun to mine only one instead of a 9x9 grid for a witch farm
your idea was flawless. i always made world to beat the game, but after watching this video, i finally made a world just for the hell of it. no worries, no beating the game, just gather the resources and do whatever the fuck you want. lets see how long this survival world will last.
I've always viewed Minecraft as not just either a survival nor sandbox game, but rather, an experimentation system, with mods, servers, adventure packs, command blocks, SO much more. It's great to know you're starting to now grow your love for the game. I'm trying to RE-grow it. Just remember that Minecraft is always gonna have a large community and a spot on RUclips. It's not like Among Us where you play it for a few months & leave. It's not gonna be a fading memory if large RUclipsrs don't talk about it anymore. Minecraft has some of the largest replay values than most games of its time & to this day. Also, perfect choice on Prism Launcher. It's the only correct launcher in my opinion. If you were to get a chance, Luanti (formerly Minetest) is another great option. That one IS more of an engine, so if you play it, then I'd suggest installing VoxeLibre (formerly MineClone 2). It's a VERY close approximation of modern Minecraft, and even has quirks that exist in newer versions of the game.
The thing all those videos about how Minecraft is boring get wrong is that you don't HAVE to play the most recent version. You can play the game however you want, and that is what makes it special
i was so scared in the middle of this video that i would devolve into the usual "new minecraft baaad" trend, but it positvely surprised me in the end ...in the end, if im honest, as much as i dislike the beta elitists (i mean i get it, but they dont have to be pricks about it you know), there is no wrong way to play minecraft... if you wanna play new vanilla - good if you wanna play old beta - good if you wanna play only creative - good if you wanna play modden - good if you wanna play survival multiplayer -good if you wanna play mostly multiplayer minigames-- go.. you get what i mean its a sandbox afterall...
@@GregorianMG Actually it's against EULA, Mojang doesn't like "medicine" and "corn" mods, so usually they get taken down by Mojang, though I was mostly referring to the fact that people usually do a double take when they find out somebody plays those kinds of mods, since the norm, at least socially, is... _Not_ playing those kinds of things.
I never realized how much becoming good at building can impact your experience. It just feels so good to come back to a nice looking, nicely decorated home after a day of work. Idk maybe that's just me though
for sure, I'm a builder, building on creative superflat is basically all I do and I can do it for hours straight. I've built entire towns with made-up lore and characters and it genuinely feels great to explore your own builds in and out
The Quality of Life features in modern Minecraft are exactly why I struggle to enjoy older Minecraft. Its good to hear someone finally mention that about modern Minecraft.
I play on servers with plugins that meet my needs. I also have a private server I have Quality of Life plugins on so that my kids and I can enjoy minecraft without just a plain vanilla minecraft experience.
I think something that people forget about Minecraft is that, it's not JUST a survival / creative game. Sure if you are missing an internet connection or simply want to play the *default* game, that's all it is. Some people may like the newer versions with more structures and revamped dimensions to explore, others may like the simplicity of earlier versions, and that's okay. But you've got multiplayer, mods, datapacks, custom maps, all that stuff. If you are tired of building wooden huts in survival, you can hop over to a puzzle map like "Confusing Cubes," get a challenge datapack like "Chunklock," or play on one of the many multiplayer servers with friends. If you look at something like Terraria, sure there are adventure maps and multiplayer servers, but they are pretty limited on what they can do since Terraria doesn't have command blocks or datapacks. So it's mostly what you get from the base game or TModLoader.
This video had me in the first half, not gonna lie. Very insightful thoughts in the video, definitely much better than just dunking on the game just because "I personally didn't enjoy playing Minecraft" and actually giving it a fair shot afterwards.
Back in 2017 me and my brother made a theme park called Funland on a superflat world in Xbox 360 Minecraft. However in 2021 the Xbox 360 suddenly stopped working and lost all memory. I liked that theme park world. It had a restaurant, cave ride, water ride, a few roller coasters, rings around the park to fly with elytra through, a hotel, minigame booths, a potion shop, a piggy back riding area, and a secret buried chest with a book and quill inside about Pete the Cat. It was surely grand.
I started around 8 years ago on TLauncher (Asian parents don't understand the difference between games and *_games_* ) and it was pretty annoying at first, but my dopamine deprived brain would go crazy after seeing a few diamond ores. I literally played with the laptop mouse cursor cuz I didn't have a mouse. Skip to covid and pretty much everyone had time to play games now, so after classes all we'd do was grinding in our own SMP on aternos. Then we'd play some bedwars or some shit in the Hypixel copycat servers. I've been watching Minecraft content my whole life too so it just feels like home now. That experience is the reason Minecraft will truly be the most nostalgic game for me, and this might sound cheesy but it's not about the progress or achievements, it's about the memories we made along the way.
@@callyral One is actual real games that have some or no replay value and were actually made with a lot of effort, and the other is pay to win/scam games with a lot of in-app purchases and get you addicted for life, meanwhile the game content itself isn't interesting at all with no effort put in whatsoever. The other category of games are often free so some parents don't understand that you're not wasting money on a game, it's just like watching a movie or going to a park, and the experience is much longer and permanent with games.
bro. wait till you try multiplayer. that takes everything to a whole new level. not just with pvp like bedwars or bridge, but even mmos like wynncraft or skyblock, pixelmon, etc. definately my favorite part of minecraft
Multiplayer survivak is my favorite way to play Minecraft, specially if the community of the server is nice. Being able to build a town or move into a town in Minecraft is so awesome
I remember when i was a kid i went around cleaning people's sidewalk for a bit of money so i could buy Minecraft Now my account is one of the oldest ones, bought the day 1.0 got launched or a day after don't really remember
people overhate the new updates due to the little content, but the reason they have a smaller amount of content is because of the community. mojang tries to make the new updates feel minecraft-y to not upset the community for going too far from the games roots, but theres only so much you can do. if the community was less harsh about "modded" looking features like the warden or 1.16 nether, mojang could really step up their game.
I don't think that's actually that big of a problem. People at least for the most part didn't care about fresh stuff. Especially the nether update is probably the best received one ever. The cracks started at 1.15 when mojang released the *bugs* and bees update. People didn't understand that this was a performance and bug fixing update (for 1.16 and prob 1.17) and complained about the lack of features. That was quickly forgotten again after the new nether dropped tho. Then everyone got giga hyped about the 1.17 announcements and that was mistake number one by mojang. I wanna be clear a very normal mistake that imo shouldn't be a big deal. They underestimated the work and prioritized quality over quantity. Update got split in 3 to 4 updates, 1.18 had no new items, 1.19 should've been 1.17 and so on...plus the bundle and archeology fiasco. Mistake number two was the stupid trouble around fireflies and birch forests. That just was poorly handled and that combined with the sentiment at that time pointed a new picture of mojang for many. Which is if you ask me completely exaggerated. What happened was mojang failed to properly estimate the work required on an update. They went from getting Hype to hate. Ofc this stung devs there. A mistake they surely don't wanna repeat. So I'm not surprised we haven't seen Themed updates since then. People didn't shut up and the memes didn't stop so they felt like having to introduce game drops...which I feel like isn't the greatest idea coz idk how they're able to implement bigger things equivalent to the nether update ever again with that concept. Also imo it wasn't necessary. Mojang should have some balls and deliver again coz they exactly know how. Unfortunately that may take a few years with new people on board. Anyway that was my over analysis 07
'Why would I work harder to get the blocks I could just have in creative mode' is like asking 'Why would I want to play the game?' The "work" you do to get the blocks to build the cool stuff is the whole point. Those adventures you have going out to search for the treasures that will make your world better. The epic quest to find a mangrove biome for that sweet reddish wood. Getting chased through a mineshaft by a thousand spiders because you were looking for string so you could fill a room with candles. Creeping through the Nether in search of a nether fortress for blaze rods because you want to set up a brewing stand for night vision potions so you can finally explore that ancient city. Exploring the ancient city, setting off the Warden, and running screaming like a terrified child. The variety between gathering and building and whatever farm/village chores you decide you want to do on the regular is how the game stays interesting. You load in, and whatever you're in the mood for on that day, you set off to knock that off the to-do list and see what kind of sidetracks you wind up on.
After 10 years of playing Minecraft actively, nowadays, I only play multiplayer and modpacks with friends. This video is the iceberg meme, cause once you start digging, the iceberg is quite big.
Try Constantiam, it's a free server that is anarchy and that never ends, so you must hide your base, but you can also steal from the bases of the others, be an explorer, even a griefer. The world is so large you can quickly be the first on the server to explore a new area. At the moment people are building highways to reach the world border, others just play solo or in team. It's online since many years so there are tons of things and places to explore or find/make.
If you have more friends that play minecraft, I suggest that you make your next survival world in a server. Thats your world, your friends can join, but after they stop playing, you still continue in that world. Thats what ive been doing this year. I made my server and friends can join if they feel like even to just hang out. But the things they build will add to your survival experience, and tha feeling of friends adding to your world kinda adds to enjoying the game as you described it in the video
Hey one of the contributor of FO here, FO actually support more modern version, it just doesn't have all the features because some mods are a lot of work and not yet finalized But if you don't use stuff like shaders or ressource packs that need OptiFine features, you should be fine to use those On a personal note i'm happy that you have found your way in minecraft It's different for everyone indeed I recommend you to try multiplayer in a small group of friends but also maybe on a bigger server and maybe even try some minigames on Hypixel or on MCC Island Also it's great that you tried BTA as it give a way different meaning to what is minecraft Same for modding In the end minecraft is just an empty box left by the whole community to fill in Microsoft may own Mojang which "own" the game, but actually it's all of us that make it Now just one last thing, you can enter minecraft, but you can never leave it It's always gonna be spend a few months, leave the game, come back, leave again and it'll never stop As long as there will be smth new or old to discover or rediscover, you'll spend time on it Because it's how minecraft goes
I recently found myself thoroughly enjoying just hopping on survival and building my own villages. Currently I am working on a ancient Egyptian themed village purely because I spawned in a huge desert
ngl this video is one of the best videos ive seen this year im acaully pretty impressed by how nostalgic this feels its like im watching youtube again in 2015 please keep up the good work
Superb video! Good editing and great commentary. I found your journey of enjoying Minecraft somewhat relatable to mine, so I guess I may as well also share my journey here. When I first heard about Minecraft, I only learnt about it from RUclips, watching commentary Let's Plays of it. From there on, I fell in love with the game. But I would only watch videos of the game; I never played it. The videos I would watch would consist of vanilla playthroughs, mod showcases, modded playthroughs, and adventure maps. I largely owe a lot of my childhood to Minecraft. My first time playing the game was when I actually got myself an XBOX, and Minecraft was available to play there, which was very special because I could only play free games. Playing Minecraft for the first time, however, was mixed. I had a creative superflat world made of diamond blocks that I thoroughly enjoyed, in which I would often roleplay and create structures (that looked really ugly). Playing survival wasn't fun, though, because as a child, I liked the open-world feel that creative gave me with flying and commands; I never had that with survival, and it didn't help that I didn't know what to do. I remember the tutorial world, and it was somewhat fun at first, then it went nowhere when I entered into the village because I didn't want to die. Like you, I found creative much more enjoyable than survival. Over time, I also began to grow tired of playing Minecraft on my creative world. I would keep coming back to the game, but nothing would click for me to continue playing it. I would often switch from survival to creative and play from there, create an ugly house, and then get bored and leave. I played Minecraft on mobile and PC, expecting a different experience because the mobile and PC ports were more accessible, but they both quickly devolved into the same experience. The only special occasion I remember was when I played Minecraft around its 10th anniversary, and I actually built a base to try and beat the game. I ended up not beating the game, but at least I built a flag to commemorate Minecraft's milestone. It was at the time I also started playing Terraria, and I found Terraria to be much more enjoyable to play than Minecraft. I was, for a long time, a Terraria fan. I still do somewhat prefer Terraria to Minecraft, but at the time, I thought that there was nothing to argue about when it came to Terraria's superior gameplay to Minecraft. Terraria had better combat, more bosses, more exploring, more biomes, more tools and equipment, and more things to do overall. I also preferred building in Terraria because it was easier. Minecraft felt more like a chore, a dated, boring mess. It would only be when the Nether update was released that I decided to create my new (main) world, but I still never really enjoyed playing Minecraft. I stuck to playing on creative at times, and I didn't know what I wanted to do when I was on survival. But something about the seed made me fall in love with the game, that and the house I built and the surrounding area it was in; it really made me start to appreciate the game. After watching several playthroughs, I decided to go back to my main world and do a better job at playing the game. I had a very slow approach when playing the game, taking the time to enjoy my surroundings. To this day, I still haven't beaten the Ender Dragon. When I started to analyse what I wanted to do and build in a series of goals to achieve, I actually began to enjoy playing the game. The previous basement I had looked unappealing, so I revamped it, and it looks much better now. I then had the goal of improving my cave mine, and later on, I built a cave spider spawner farm with a redstone light switch, and finishing those goals was very satisfying. I do still find there to be issues in the game; building is somewhat of a chore. Overall, though? I love Minecraft; I even prefer it to Terraria now. When it comes to enjoying the game and staying motivated after you have defeated all the bosses, Minecraft wins. Minecraft incentivizes building, enhancing, and adding upon your infinite world, whereas Terraria's gameplay consists of nothing but getting better minerals or weapons and preparing to defeat the next boss or event. Building in Terraria is still fun, but it isn't as rewarding or extensive as building is in Minecraft. Minecraft will always remain a special game in my heart, sorry if that sounds corny (lol), but it is how I feel about the game.
This was an amazing video, I really enjoyed hearing about your process finally falling in love with Minecraft. If you enjoy Survival Sandbox games, might I recomend a little game called Vintage Story? It originally started life as a MC mod, but eventually spun off into it's own game. Vintage Story does lean into its survival mechanics a bit more than MC, but I think it's at least worth a look for people who are interested in the survival sandbox genre.
I’ve been playing this game for 10 years, and I still haven’t mustered the energy to beat the Ender Dragon, lol. My favorite way to play is through challenge-based worlds, like Skyblock, Skygrid, limited-size worlds, or worlds that expand with each achievement. Beta 1.7.3 also feels like its own kind of challenge. These setups make you truly appreciate how interconnected the game is. For example, in Skyblock, the way you acquire resources is entirely different compared to a locked-world scenario-it’s almost like playing a completely different game. And also, yes, play multiplayer, is just so good. makes all the boring stuff fun.
You’ve just introduced me into an entire new version of minecraft and I really thank you for that. I’ve never been able to fully enjoy the game, despite how much it means to me, but this might let me truly enjoy it
Playing Minecraft just for the pleasure of building and exploring is how I fell in love with the game. Sure, now I can build massive farms and know the most optimal way to mob-proof a base. But none of that is the point. Minecraft isn't a game that grabs you and pulls you along on an adventure. It's a game that hands you a box and say "Here you go kid. Knock yourself out".
Usually i skip over videos like this where the creator says that Minecraft sucks and is so boring, but I really like how you talked about your journey from disliking minecraft to liking it and how it's the players decision on where the story and direction of their playthrough go.
The game is hard to stick to if you're not the type of person that can create stories out of their mind. That's the hardest part. The rest is building it in legos, playmobils, of Minecraft. I'm not that type of person and I still use Minecraft as a way to learn how to create my own stories.
During covid I spent a lot of time watching speed runners breaking records on 1.16.1, since then I've had a lot of fun in that version trying to race to the nether to try and replicate part of what I watched. It means I basically do the same thing everytime I get into the game, but seeing as it's proceedural and every world is different, it somehow always ends up in a different experience.
Currently addicted to playing BTA on my occasional spare time. I started out just thinking about building small stuff for the heck of it, now I'm building an enormous railroad to connect 2 villages I built very far apart. The whole process of planning where the road will go, gathering resources, digging through mountains and seeing the whole project slowly taking form has brought me a kind of joy that I haven't felt from anything else in recent times.
Honestly, I dont play because I cant play with good friends of mine. 5 years back I played vigilantly on a sever named EMC with a plethora of good long term friends whom I still converse with. (and also joined a splinter community of mock goverment on discord which sadly died a slow and painful demise) But sadly that time is long past. Truthfully, I just want to reignite some of the magic that made those experiences of mine so memorable and share it with others to also enjoy. These fleeting moments of bliss oh how i'd like to return but time marches ever forward with no respect to my wishes.
Amazingly edited! And as a (small) Minecraft RUclipsr and lover, I’m glad you found a way to enjoy it! It’s such a versatile game and has so many different ways to play it.
I love modern vanilla. I really hope that they work on the end in coming updates, it definitively needs the same kind of treatment that the nether received.
17:06 this looks nearly identical to a spot behind my house in a survival server I run with my friend group (that nobody has logged onto for a year) and I got VERY CONFUSED and a little startled seeing it, having fought numerous raids that decided that spawning as far as possible from the villagers behind a house and a wall was a good idea
I'm happy for you that you found fun in a new thing. :) I used to be just like you and never gave it a fair chance until the pandemic hits and a friend of mine and me decided to just boot it up and give it a shot. Back then it was Bedrock and we had tons of fun. So much that I now, years later, switched to java and also creating content in form of data packs and contribute to the community. It is really a great, great game.
Good on you for giving Minecraft a fair shake. It's really interesting how often we apply an insane amount of emphasis on something that happened when we were kids. I'm glad you enjoy the game and I'm glad you can enjoy the beauty for what it is.
4:41 watching this is making me think of my friend when I was younger. He would teach me how to mod and I would always say to add more survival mods. But he was always into creative mode. 😅 😅
Cool video! I actually had a similar experience with Minecraft growing up, since I was more into Linux than gaming and mostly just stuck to more creative builds or occasionally screwing around in survival with my siblings. I struggled a lot to really get into a survival world, and even tried making a modpack a few years ago to correct a lot of the issues people have (which actually got pretty big though under completely different direction) but the problem with that is you're effectively setting goals for the player rather than letting them set their own, and eventually they're going to run out of things to do, leaving them back where they were with vanilla. What ended up finally getting me into normal-ish survival mode was the mod Alex's Mobs which I installed to build a cozy farm and get away from the grind of playtesting for a while, but since I'd finally started a world with a set goal in mind (and finally started bringing food with me when mining) I quickly found myself really enjoying it and it became my primary way of playing Minecraft. I haven't gotten around to trying Better than Adventure yet, but another favorite mod of mine is (versions prior to 4.60 of) its namesake, Better than Wolves, which I think would be right up your alley since it's basically a medieval-friendly tech tree that adds some more progression to the game while still allowing player freedom.
This is great, I'm glad you've found a reason to love this game. I tried really enjoying it, but had to get an explorers mod, then went for Sky Factory, which was a great modded skyblock. The explorers mod pack I was playing got ruined by updates. It didn't feel right anymore.
1.20.1 is my personal favorite modern version because I am a modpack builder. 1.12.2 will always hold a special place in my heart though because of the modding heyday.
Lol I recently found the mod Terrafirmacraft and now I've got two servers: One that's on a big modpack built around Mekanism and AE2 along with Pneumaticraft and Create, and then one built on a foundation of Terrafirmacraft xD
Honestly this makes sense. It sounds like you found modern survival overwhelming, so of _course_ the game in its simplest form was going to be far less overwhelming and complicated, therefore making it easier to learn.
I was in kind of the same position as you as a kid. never really played survival mode and only creative. that was until I found out how to connect to servers and it made survival alot easier cause i could team up with other players and we would help each other out. I honestly learned most of my minecraft knowledge from random people on servers.
As you were explaining why you found it rewarding to play in survival I was like metaphorically screaming "YES!" at my monitor. Survival builds will ALWAYS fall behind creative ones, but after you have done everything you need to in survival, cosmetics and actually building things, not fabricating them are where the true value of this game falls.
i actually had a similar experience, it was only until around last year that i really got into survival. before that all i would do is play hypixel skywars/bedwars or create a new world and ditch it after getting iron armor/tools. One day after a bit of resolve and the right attitude i made a survival world and i stuck with it, i built a house, a trade ship where i keep my villagers, beaten the enderdragon, got an elytra, got full netherite armor/tools. overall i feel satisfied that i was able to accomplish all these things that i would;ve previously have to cheat to achieve. one advice id give to anyone else starting their own world is to view it like a roguelike game and start the world knowing you will probably die and lose everything, then try again knowing more.
I absolutely love survival but one thing I struggle with is being creative. There’s so much blocks to use to the point that it feels as if there’s none
I never had access to video games when I grew up, so when I discovered Minecraft in 2011 the first thing I did was study the online Wiki and set my first world to "peaceful".
What a fantastic video. Thank you so much for sharing your experience. It’s really refreshing to see someone start from the “modern Minecraft bad” viewpoint and, in actually giving the game a fair shake, grow to love it.
Survival, adventure, exploration, progression... are excuses to play in the world you customize. They bring immersion. You don't get that in creative. But still, the point of the game is to build, and it looks like at Mojang, they forget that. At least most of the time. They just give more blocks, and don't care much about actual building QoL and progression. Also, a good environment brings immersion. Just a few mobs and plants in each of their 10 000 biomes won't do. I keep on playing it since it's the best building game so far, but alternatives are on the way (Vintage Story, Tesera, Lay of the land... Hytale one day...)
I believe the worst part of Minecraft is optimizing things too early. Sure, rush diamonds and get the best tools. But once you get to the nether fortress it starts to change everything. I want to struggle to get things done because I can look at it more than some highly optimized version of the same thing.
I'm one of those players people are snobbish about (basically trying to speedrn hardcore worlds to netherite+farms) but I still really enjoy it and find it fun. Obviously the game appeals to a bunch of people for a bunch of reasons, and partly why people get bored of it is because they don't try different aspects of it.
OH MY GOD SOMEONE FINALLY GETS IT, you make your own direction in this game, nothing is dictated, the game is fun BECAUSE YOU MAKE IT FUN, I am so sick of the “Minecraft is boring” type videos and this felt like a breath of fresh air, so glad to see you rediscover this amazing game for what it truly is
Man, this was a great video, hit hard to be honest. And all though I turned to the modern versions of minecraft much quicker than you did, I still believe there are some directions mojang didn't do right. Pillage and nether update where great, And the terrain of 1.18 aswell, but 1.21 hasn't really hit right for me. The trial chamber structure just drives off in another arstyle direction that I don't think fit the other minecraft structures. I hoped it'd be more dungeon crypt like. Either way the future of Minecraft does excite me, both when it comes to updates and mods, giving you more freedom to tweak the game to how YOU want it. when playing survival, I believe it's important to have a positive outlook and imagine all the things you CAN do in this quite literally endless sandbox.
I really appreciate this video. Great work, man! I love Minecraft because it has no rules, and you can create anything and play the game however you want! I personally play mostly in multiplayer or adventure maps, and I really enjoy being able to play the game completely differently from other players while still having the same fun with it! If you'd like to try multiplayer, I can recommend some servers. Just reply, and I'll send you a few tips on servers I think are worth checking out.
Evrey1 just wants to fed stuff lead places instead of creatively learning to apreciate something like minercraft. Enjoying playing is one thing but we have been made to create too and i think that satisfies you alot. Minecraft is the perfect frame for being creative simple or complex and being able to share that because of the possibilties made now is amazingly satisfying
I feel like having the right attitude makes a big difference. I recently started a new world and decided to focus on building very small things and not be too ambitious. I’m a over a week in on working on a small woodland cabin and I’m still far from done, but it’s so fun to try to build small cute things, and not care about strictly game mechanical things. I also find trying to role play also makes it more fun (for instance, don’t just place a smelter, build something that actually looks like an oven or something).
I love playing this way too! It makes just walking around your world satisfying as you see all the little details you added
In my world, I decided to start in a very early version of minecraft and update it to current day, along with gathering interesting terrain, unique items and mobs described as "Minecraft Discontinued Features" (see the mcdf wiki). I've got large long term projects and small projects, and collecting the items for each version and snapshots.
One thing I've found is that typically when I take a break from the world, it's because something felt so tedious and time consuming that I didn't actually want to do it, like collecting some items or mobs that could take many hours, and I couldn't update to the next version if I wanted to get them.
Eventually I've realized when I'm at this point for an update, I should just skip the thing I want and move on to the next update. It makes it feel like I'm making progress, whereas if I spend too much time trying to get that item, it progress feels like it's at a standstill, and playing can get a bit stale. Even if the item/mob/whatever was really cool, it can be hard to justify putting so much time into it when I can instead feel like I'm moving forward. Even if it means cutting off the thing I wanted, making it no longer obtainable in that world.
This is ironically the opposite of what most people go through, at least from what I've seen. Usually people who have these "Minecraft is boring" opinions are survival mode players who focus way too hard on the game's progression, and don't realize that the point of the game is to let your imagination run wild.
You had creative mode since beta 1.8. You had the option for your imagination to run wild for 13 years now
@@littlehorn0063 And?
@@FlushDesert22 it gets old. not quite fast, that's why after 10+ years people get burnt. the same struggles, the same limitations, the same bugs, the same developers support to the community and the same results on the votes. minecraft ends up being a loop of "the same" again and again. i built functional clocks, train stations, beautiful churches, small cities, i got frustrated because one chunk was corrupted, i celebrated the patching of said world corruption chunks, i've designed EVERY automation i ever planned on do on a survival game.. i played survival, i built functional warehouses, cities which on every house there was one different automation i've automated almost everything, i built beautiful churches, functional clocks, then i played modded when still was good, i've deleted "META-INF" countless of times and i built ultra warehouses, automated the crafting of every single possible item, automated the creation of each item, automated the creation of any house... i even controlled the whole world and automation through custom computer craft chat-to-redstone/machine... i colonized entire islands, lived on the nether when it was still a challenge or lived on the end.. i killed a dragon with a bed (blow up) and i killed a dragon with a bed (in my hand).
i did anything that could be done (except stupid pointless grindy stuff such as making a max level multi beacon out of netherite) both on creative and survival and modded.
people get burn out anyways.
@@JoachimVampire Yeah, I get that. Burnout is completely normal, especially if you've been playing the game for over 10 years. I just don't like when people mistake burnout as the game itself getting worse.
I was so bored of constantly doing farms and shit, I was a hardcore farm automation player for many years but one day I decided to just ignore redstone and complicated farms and have fun
I mined a chunk to get materials to build a castle, was really fun to mine only one instead of a 9x9 grid for a witch farm
3:54 You can still extract the data from the drive, it may not work but the information are still on the plates
your idea was flawless. i always made world to beat the game, but after watching this video, i finally made a world just for the hell of it. no worries, no beating the game, just gather the resources and do whatever the fuck you want. lets see how long this survival world will last.
And u then realize... your creativity died with your childhood😢
@@INCAnitysy You can gain them back though. Just don't think too much and let it flow by solving problems in Minecraft.
I've always viewed Minecraft as not just either a survival nor sandbox game, but rather, an experimentation system, with mods, servers, adventure packs, command blocks, SO much more. It's great to know you're starting to now grow your love for the game. I'm trying to RE-grow it.
Just remember that Minecraft is always gonna have a large community and a spot on RUclips. It's not like Among Us where you play it for a few months & leave. It's not gonna be a fading memory if large RUclipsrs don't talk about it anymore. Minecraft has some of the largest replay values than most games of its time & to this day.
Also, perfect choice on Prism Launcher. It's the only correct launcher in my opinion.
If you were to get a chance, Luanti (formerly Minetest) is another great option. That one IS more of an engine, so if you play it, then I'd suggest installing VoxeLibre (formerly MineClone 2). It's a VERY close approximation of modern Minecraft, and even has quirks that exist in newer versions of the game.
you sound like if a villager actually spoke english
lmao
lmao
lmao
lmao
Omg its true. I cant stop laughing. They should pay him to do voices for the villagers it would be epic
The thing all those videos about how Minecraft is boring get wrong is that you don't HAVE to play the most recent version. You can play the game however you want, and that is what makes it special
sandbox transition went hard tbh
I wanna learn how to make that for my own shit cause it was so surprising and "oh wow that's super cool"
Minecraft Multiplayer survival is something else, each server and play through has it's own story and community
Agree, for me the best part about minecraft are the servers(MMOs, Minigames,etc.)
i was so scared in the middle of this video that i would devolve into the usual "new minecraft baaad" trend, but it positvely surprised me in the end
...in the end, if im honest, as much as i dislike the beta elitists (i mean i get it, but they dont have to be pricks about it you know), there is no wrong way to play minecraft...
if you wanna play new vanilla - good
if you wanna play old beta - good
if you wanna play only creative - good
if you wanna play modden - good
if you wanna play survival multiplayer -good
if you wanna play mostly multiplayer minigames-- go.. you get what i mean
its a sandbox afterall...
Yeah, I tried playing Beta 1.7.3. Not being able to sprint is so painful.
If you wanna play with the Jenny mod... - ..Wait what?
I actually heard the sheep baaaa sound
@ni__wolf143I mean it's sandbox lmao. You can do anything, even making medicine that's illegal in Minecraft lol
@@GregorianMG Actually it's against EULA, Mojang doesn't like "medicine" and "corn" mods, so usually they get taken down by Mojang, though I was mostly referring to the fact that people usually do a double take when they find out somebody plays those kinds of mods, since the norm, at least socially, is... _Not_ playing those kinds of things.
I never realized how much becoming good at building can impact your experience. It just feels so good to come back to a nice looking, nicely decorated home after a day of work. Idk maybe that's just me though
for sure, I'm a builder, building on creative superflat is basically all I do and I can do it for hours straight. I've built entire towns with made-up lore and characters and it genuinely feels great to explore your own builds in and out
The Quality of Life features in modern Minecraft are exactly why I struggle to enjoy older Minecraft. Its good to hear someone finally mention that about modern Minecraft.
I play on servers with plugins that meet my needs. I also have a private server I have Quality of Life plugins on so that my kids and I can enjoy minecraft without just a plain vanilla minecraft experience.
1.8 being controversial is a newer idea in the community, it was loved and hyped at the time
I think something that people forget about Minecraft is that, it's not JUST a survival / creative game. Sure if you are missing an internet connection or simply want to play the *default* game, that's all it is. Some people may like the newer versions with more structures and revamped dimensions to explore, others may like the simplicity of earlier versions, and that's okay.
But you've got multiplayer, mods, datapacks, custom maps, all that stuff. If you are tired of building wooden huts in survival, you can hop over to a puzzle map like "Confusing Cubes," get a challenge datapack like "Chunklock," or play on one of the many multiplayer servers with friends.
If you look at something like Terraria, sure there are adventure maps and multiplayer servers, but they are pretty limited on what they can do since Terraria doesn't have command blocks or datapacks. So it's mostly what you get from the base game or TModLoader.
This video had me in the first half, not gonna lie. Very insightful thoughts in the video, definitely much better than just dunking on the game just because "I personally didn't enjoy playing Minecraft" and actually giving it a fair shot afterwards.
Back in 2017 me and my brother made a theme park called Funland on a superflat world in Xbox 360 Minecraft. However in 2021 the Xbox 360 suddenly stopped working and lost all memory. I liked that theme park world. It had a restaurant, cave ride, water ride, a few roller coasters, rings around the park to fly with elytra through, a hotel, minigame booths, a potion shop, a piggy back riding area, and a secret buried chest with a book and quill inside about Pete the Cat. It was surely grand.
I started around 8 years ago on TLauncher (Asian parents don't understand the difference between games and *_games_* ) and it was pretty annoying at first, but my dopamine deprived brain would go crazy after seeing a few diamond ores. I literally played with the laptop mouse cursor cuz I didn't have a mouse. Skip to covid and pretty much everyone had time to play games now, so after classes all we'd do was grinding in our own SMP on aternos. Then we'd play some bedwars or some shit in the Hypixel copycat servers. I've been watching Minecraft content my whole life too so it just feels like home now. That experience is the reason Minecraft will truly be the most nostalgic game for me, and this might sound cheesy but it's not about the progress or achievements, it's about the memories we made along the way.
wdym by games and _games_
@@callyral One is actual real games that have some or no replay value and were actually made with a lot of effort, and the other is pay to win/scam games with a lot of in-app purchases and get you addicted for life, meanwhile the game content itself isn't interesting at all with no effort put in whatsoever. The other category of games are often free so some parents don't understand that you're not wasting money on a game, it's just like watching a movie or going to a park, and the experience is much longer and permanent with games.
8:29 that little tilt before the speech is pretty cute
17:45 that's so sick btw
bro. wait till you try multiplayer. that takes everything to a whole new level. not just with pvp like bedwars or bridge, but even mmos like wynncraft or skyblock, pixelmon, etc. definately my favorite part of minecraft
Multiplayer Monifactory could go hard
Totally agree mulitplayer is like a completley different game it's really huge you just need to find a way to enjoy it all
Agreed - I never consistently returned to the game unless it was in multiplayer. Creative Servers, old Hypixel, etc etc :D
@@stellaanderson570 cubekrowd goes HARDDDD
@xrooze also don't forget the just the fact to play in a survival multiplayer with your friend, at least for me it the best way to play
When you realise he plays like a villager too not just sound like one.
Multiplayer survivak is my favorite way to play Minecraft, specially if the community of the server is nice. Being able to build a town or move into a town in Minecraft is so awesome
Proofreading is a thing.
>Minecraft was booming
>I tried it. It was meh
>And then beta 1.7.3(+BTA)
I remember when i was a kid i went around cleaning people's sidewalk for a bit of money so i could buy Minecraft
Now my account is one of the oldest ones, bought the day 1.0 got launched or a day after don't really remember
4:49
finally a normal joke about my country, genuinely thank you.
17:46 I see what you did there... I loved the presentation of your thesis 10/10 peak literature
I'm glad this game eventually grew on you. We all learn to love things at different paces.
people overhate the new updates due to the little content, but the reason they have a smaller amount of content is because of the community. mojang tries to make the new updates feel minecraft-y to not upset the community for going too far from the games roots, but theres only so much you can do. if the community was less harsh about "modded" looking features like the warden or 1.16 nether, mojang could really step up their game.
People also act like litterally every new feature has to have a use for survival mode.
I don't think that's actually that big of a problem. People at least for the most part didn't care about fresh stuff. Especially the nether update is probably the best received one ever.
The cracks started at 1.15 when mojang released the *bugs* and bees update. People didn't understand that this was a performance and bug fixing update (for 1.16 and prob 1.17) and complained about the lack of features.
That was quickly forgotten again after the new nether dropped tho.
Then everyone got giga hyped about the 1.17 announcements and that was mistake number one by mojang. I wanna be clear a very normal mistake that imo shouldn't be a big deal.
They underestimated the work and prioritized quality over quantity. Update got split in 3 to 4 updates, 1.18 had no new items, 1.19 should've been 1.17 and so on...plus the bundle and archeology fiasco.
Mistake number two was the stupid trouble around fireflies and birch forests. That just was poorly handled and that combined with the sentiment at that time pointed a new picture of mojang for many.
Which is if you ask me completely exaggerated.
What happened was mojang failed to properly estimate the work required on an update. They went from getting Hype to hate. Ofc this stung devs there. A mistake they surely don't wanna repeat.
So I'm not surprised we haven't seen Themed updates since then.
People didn't shut up and the memes didn't stop so they felt like having to introduce game drops...which I feel like isn't the greatest idea coz idk how they're able to implement bigger things equivalent to the nether update ever again with that concept.
Also imo it wasn't necessary.
Mojang should have some balls and deliver again coz they exactly know how. Unfortunately that may take a few years with new people on board.
Anyway that was my over analysis 07
The update would've been cool if it contained something useful and worthwhile outside of 10+ building blocks
@@slim5816 This 100%. Also, the exact same thing that happened with 1.15 happened with The Wild Update.
Swamp community for executives and you are right.
Welcome abord the endless enjoyment of the game ^^
'Why would I work harder to get the blocks I could just have in creative mode' is like asking 'Why would I want to play the game?' The "work" you do to get the blocks to build the cool stuff is the whole point. Those adventures you have going out to search for the treasures that will make your world better. The epic quest to find a mangrove biome for that sweet reddish wood. Getting chased through a mineshaft by a thousand spiders because you were looking for string so you could fill a room with candles. Creeping through the Nether in search of a nether fortress for blaze rods because you want to set up a brewing stand for night vision potions so you can finally explore that ancient city. Exploring the ancient city, setting off the Warden, and running screaming like a terrified child. The variety between gathering and building and whatever farm/village chores you decide you want to do on the regular is how the game stays interesting. You load in, and whatever you're in the mood for on that day, you set off to knock that off the to-do list and see what kind of sidetracks you wind up on.
I agree but not everyone likes the difficulty and grind that comes with the adventure, some people just waant to build and that's fine too.
After 10 years of playing Minecraft actively, nowadays, I only play multiplayer and modpacks with friends. This video is the iceberg meme, cause once you start digging, the iceberg is quite big.
Dude I'm not the only one making chicken bombs when in creative mode lol? I get distracted when recording voice overs for my videos XD
Try Constantiam, it's a free server that is anarchy and that never ends, so you must hide your base, but you can also steal from the bases of the others, be an explorer, even a griefer. The world is so large you can quickly be the first on the server to explore a new area. At the moment people are building highways to reach the world border, others just play solo or in team. It's online since many years so there are tons of things and places to explore or find/make.
well now that I watched a Minecraft video I'm going to go play for a week, get bored, and repeat the cycle
3:26 you joined parkour civilization I'm proud of you
minecraft always felt that way for me, i see 5 year me in him discovering minecraft from my brother
If you have more friends that play minecraft, I suggest that you make your next survival world in a server. Thats your world, your friends can join, but after they stop playing, you still continue in that world. Thats what ive been doing this year. I made my server and friends can join if they feel like even to just hang out. But the things they build will add to your survival experience, and tha feeling of friends adding to your world kinda adds to enjoying the game as you described it in the video
that densely packed wall village is genuinely very interesting
Hey one of the contributor of FO here, FO actually support more modern version, it just doesn't have all the features because some mods are a lot of work and not yet finalized
But if you don't use stuff like shaders or ressource packs that need OptiFine features, you should be fine to use those
On a personal note i'm happy that you have found your way in minecraft
It's different for everyone indeed
I recommend you to try multiplayer in a small group of friends but also maybe on a bigger server and maybe even try some minigames on Hypixel or on MCC Island
Also it's great that you tried BTA as it give a way different meaning to what is minecraft
Same for modding
In the end minecraft is just an empty box left by the whole community to fill in
Microsoft may own Mojang which "own" the game, but actually it's all of us that make it
Now just one last thing, you can enter minecraft, but you can never leave it
It's always gonna be spend a few months, leave the game, come back, leave again and it'll never stop
As long as there will be smth new or old to discover or rediscover, you'll spend time on it
Because it's how minecraft goes
Love the 'aight' counter
I recently found myself thoroughly enjoying just hopping on survival and building my own villages. Currently I am working on a ancient Egyptian themed village purely because I spawned in a huge desert
ngl this video is one of the best videos ive seen this year
im acaully pretty impressed by how nostalgic this feels
its like im watching youtube again in 2015 please keep up the good work
Superb video! Good editing and great commentary. I found your journey of enjoying Minecraft somewhat relatable to mine, so I guess I may as well also share my journey here. When I first heard about Minecraft, I only learnt about it from RUclips, watching commentary Let's Plays of it. From there on, I fell in love with the game. But I would only watch videos of the game; I never played it. The videos I would watch would consist of vanilla playthroughs, mod showcases, modded playthroughs, and adventure maps. I largely owe a lot of my childhood to Minecraft.
My first time playing the game was when I actually got myself an XBOX, and Minecraft was available to play there, which was very special because I could only play free games. Playing Minecraft for the first time, however, was mixed. I had a creative superflat world made of diamond blocks that I thoroughly enjoyed, in which I would often roleplay and create structures (that looked really ugly). Playing survival wasn't fun, though, because as a child, I liked the open-world feel that creative gave me with flying and commands; I never had that with survival, and it didn't help that I didn't know what to do. I remember the tutorial world, and it was somewhat fun at first, then it went nowhere when I entered into the village because I didn't want to die. Like you, I found creative much more enjoyable than survival. Over time, I also began to grow tired of playing Minecraft on my creative world. I would keep coming back to the game, but nothing would click for me to continue playing it. I would often switch from survival to creative and play from there, create an ugly house, and then get bored and leave. I played Minecraft on mobile and PC, expecting a different experience because the mobile and PC ports were more accessible, but they both quickly devolved into the same experience. The only special occasion I remember was when I played Minecraft around its 10th anniversary, and I actually built a base to try and beat the game. I ended up not beating the game, but at least I built a flag to commemorate Minecraft's milestone.
It was at the time I also started playing Terraria, and I found Terraria to be much more enjoyable to play than Minecraft. I was, for a long time, a Terraria fan. I still do somewhat prefer Terraria to Minecraft, but at the time, I thought that there was nothing to argue about when it came to Terraria's superior gameplay to Minecraft. Terraria had better combat, more bosses, more exploring, more biomes, more tools and equipment, and more things to do overall. I also preferred building in Terraria because it was easier. Minecraft felt more like a chore, a dated, boring mess.
It would only be when the Nether update was released that I decided to create my new (main) world, but I still never really enjoyed playing Minecraft. I stuck to playing on creative at times, and I didn't know what I wanted to do when I was on survival. But something about the seed made me fall in love with the game, that and the house I built and the surrounding area it was in; it really made me start to appreciate the game. After watching several playthroughs, I decided to go back to my main world and do a better job at playing the game. I had a very slow approach when playing the game, taking the time to enjoy my surroundings. To this day, I still haven't beaten the Ender Dragon. When I started to analyse what I wanted to do and build in a series of goals to achieve, I actually began to enjoy playing the game. The previous basement I had looked unappealing, so I revamped it, and it looks much better now. I then had the goal of improving my cave mine, and later on, I built a cave spider spawner farm with a redstone light switch, and finishing those goals was very satisfying. I do still find there to be issues in the game; building is somewhat of a chore. Overall, though? I love Minecraft; I even prefer it to Terraria now. When it comes to enjoying the game and staying motivated after you have defeated all the bosses, Minecraft wins. Minecraft incentivizes building, enhancing, and adding upon your infinite world, whereas Terraria's gameplay consists of nothing but getting better minerals or weapons and preparing to defeat the next boss or event. Building in Terraria is still fun, but it isn't as rewarding or extensive as building is in Minecraft. Minecraft will always remain a special game in my heart, sorry if that sounds corny (lol), but it is how I feel about the game.
This was an amazing video, I really enjoyed hearing about your process finally falling in love with Minecraft.
If you enjoy Survival Sandbox games, might I recomend a little game called Vintage Story? It originally started life as a MC mod, but eventually spun off into it's own game. Vintage Story does lean into its survival mechanics a bit more than MC, but I think it's at least worth a look for people who are interested in the survival sandbox genre.
I’ve been playing this game for 10 years, and I still haven’t mustered the energy to beat the Ender Dragon, lol.
My favorite way to play is through challenge-based worlds, like Skyblock, Skygrid, limited-size worlds, or worlds that expand with each achievement. Beta 1.7.3 also feels like its own kind of challenge. These setups make you truly appreciate how interconnected the game is. For example, in Skyblock, the way you acquire resources is entirely different compared to a locked-world scenario-it’s almost like playing a completely different game.
And also, yes, play multiplayer, is just so good. makes all the boring stuff fun.
You’ve just introduced me into an entire new version of minecraft and I really thank you for that. I’ve never been able to fully enjoy the game, despite how much it means to me, but this might let me truly enjoy it
"made it hard... because I had to move files" skull emoji
Maybe so, but if it gets to the point of dozens of mods with varying compatibility it can get tiresome fast.
also can I mention I love your editing style dude. top tier content. I've known your channel for around 1 day now. You earned a sub!
Playing Minecraft just for the pleasure of building and exploring is how I fell in love with the game. Sure, now I can build massive farms and know the most optimal way to mob-proof a base. But none of that is the point. Minecraft isn't a game that grabs you and pulls you along on an adventure. It's a game that hands you a box and say "Here you go kid. Knock yourself out".
Usually i skip over videos like this where the creator says that Minecraft sucks and is so boring, but I really like how you talked about your journey from disliking minecraft to liking it and how it's the players decision on where the story and direction of their playthrough go.
Been playing on my switch and I’m starting to enjoy the new caves and mobs makes the game feel much more lively and rich
The game is hard to stick to if you're not the type of person that can create stories out of their mind. That's the hardest part. The rest is building it in legos, playmobils, of Minecraft. I'm not that type of person and I still use Minecraft as a way to learn how to create my own stories.
During covid I spent a lot of time watching speed runners breaking records on 1.16.1, since then I've had a lot of fun in that version trying to race to the nether to try and replicate part of what I watched. It means I basically do the same thing everytime I get into the game, but seeing as it's proceedural and every world is different, it somehow always ends up in a different experience.
Currently addicted to playing BTA on my occasional spare time. I started out just thinking about building small stuff for the heck of it, now I'm building an enormous railroad to connect 2 villages I built very far apart. The whole process of planning where the road will go, gathering resources, digging through mountains and seeing the whole project slowly taking form has brought me a kind of joy that I haven't felt from anything else in recent times.
Honestly, I dont play because I cant play with good friends of mine. 5 years back I played vigilantly on a sever named EMC with a plethora of good long term friends whom I still converse with. (and also joined a splinter community of mock goverment on discord which sadly died a slow and painful demise) But sadly that time is long past. Truthfully, I just want to reignite some of the magic that made those experiences of mine so memorable and share it with others to also enjoy. These fleeting moments of bliss oh how i'd like to return but time marches ever forward with no respect to my wishes.
17:53 I see what you did there lmfao that was kinda genius ngl
as a sandbox game, if you dont like it, you do something wrong
Amazingly edited! And as a (small) Minecraft RUclipsr and lover, I’m glad you found a way to enjoy it! It’s such a versatile game and has so many different ways to play it.
we appreciate minecraft out here old or not
I love modern vanilla. I really hope that they work on the end in coming updates, it definitively needs the same kind of treatment that the nether received.
THIS IS SUCH A PERFECT VIDEO!
This is probably the best video about Minecraft I've watched
17:06 this looks nearly identical to a spot behind my house in a survival server I run with my friend group (that nobody has logged onto for a year) and I got VERY CONFUSED and a little startled seeing it, having fought numerous raids that decided that spawning as far as possible from the villagers behind a house and a wall was a good idea
Finally, i find someone who credits the music they have used. Im so happy about this. Im proud of yall.
I'm happy for you that you found fun in a new thing. :)
I used to be just like you and never gave it a fair chance until the pandemic hits and a friend of mine and me decided to just boot it up and give it a shot. Back then it was Bedrock and we had tons of fun. So much that I now, years later, switched to java and also creating content in form of data packs and contribute to the community.
It is really a great, great game.
Good on you for giving Minecraft a fair shake. It's really interesting how often we apply an insane amount of emphasis on something that happened when we were kids. I'm glad you enjoy the game and I'm glad you can enjoy the beauty for what it is.
4:41 watching this is making me think of my friend when I was younger. He would teach me how to mod and I would always say to add more survival mods. But he was always into creative mode. 😅 😅
18:32 Wow. Made me feel a lot from this video. Making me want to play Minecraft all over again 😂 Thank you for the awesome content!
Cool video! I actually had a similar experience with Minecraft growing up, since I was more into Linux than gaming and mostly just stuck to more creative builds or occasionally screwing around in survival with my siblings. I struggled a lot to really get into a survival world, and even tried making a modpack a few years ago to correct a lot of the issues people have (which actually got pretty big though under completely different direction) but the problem with that is you're effectively setting goals for the player rather than letting them set their own, and eventually they're going to run out of things to do, leaving them back where they were with vanilla.
What ended up finally getting me into normal-ish survival mode was the mod Alex's Mobs which I installed to build a cozy farm and get away from the grind of playtesting for a while, but since I'd finally started a world with a set goal in mind (and finally started bringing food with me when mining) I quickly found myself really enjoying it and it became my primary way of playing Minecraft.
I haven't gotten around to trying Better than Adventure yet, but another favorite mod of mine is (versions prior to 4.60 of) its namesake, Better than Wolves, which I think would be right up your alley since it's basically a medieval-friendly tech tree that adds some more progression to the game while still allowing player freedom.
That launchpad only works in creative mode, it will blow you up in survival
This is great, I'm glad you've found a reason to love this game.
I tried really enjoying it, but had to get an explorers mod, then went for Sky Factory, which was a great modded skyblock.
The explorers mod pack I was playing got ruined by updates. It didn't feel right anymore.
1.20.1 is my personal favorite modern version because I am a modpack builder. 1.12.2 will always hold a special place in my heart though because of the modding heyday.
Lol I recently found the mod Terrafirmacraft and now I've got two servers: One that's on a big modpack built around Mekanism and AE2 along with Pneumaticraft and Create, and then one built on a foundation of Terrafirmacraft xD
Honestly this makes sense. It sounds like you found modern survival overwhelming, so of _course_ the game in its simplest form was going to be far less overwhelming and complicated, therefore making it easier to learn.
I was in kind of the same position as you as a kid. never really played survival mode and only creative. that was until I found out how to connect to servers and it made survival alot easier cause i could team up with other players and we would help each other out. I honestly learned most of my minecraft knowledge from random people on servers.
As you were explaining why you found it rewarding to play in survival I was like metaphorically screaming "YES!" at my monitor. Survival builds will ALWAYS fall behind creative ones, but after you have done everything you need to in survival, cosmetics and actually building things, not fabricating them are where the true value of this game falls.
12:26 I respect the wandering trader kill. btw, maybe give multiplayer a try. It's really fun.
every thought that ran through my head whenever i thought about minecraft was said during this video; never felt more seen
i actually had a similar experience, it was only until around last year that i really got into survival. before that all i would do is play hypixel skywars/bedwars or create a new world and ditch it after getting iron armor/tools. One day after a bit of resolve and the right attitude i made a survival world and i stuck with it, i built a house, a trade ship where i keep my villagers, beaten the enderdragon, got an elytra, got full netherite armor/tools. overall i feel satisfied that i was able to accomplish all these things that i would;ve previously have to cheat to achieve.
one advice id give to anyone else starting their own world is to view it like a roguelike game and start the world knowing you will probably die and lose everything, then try again knowing more.
Finally positive experiences being told! Heck yes! What a breath of fresh air
I absolutely love survival but one thing I struggle with is being creative. There’s so much blocks to use to the point that it feels as if there’s none
You got Minecraft at the same time as me! I've never stopped playing it, though.
I never had access to video games when I grew up, so when I discovered Minecraft in 2011 the first thing I did was study the online Wiki and set my first world to "peaceful".
8:22 Prism Launcher now has the ability to download Java versions directly from Mojang
I've never beaten the ender dragon, but I don't generally trophy hunt strong beasts of legend into extinction in any games. Except Far Cry 3.
11:27 Never heard of this mod, but if it's recommending one of my favorite games in the splash text, then it's a great mod, imo.
What a fantastic video. Thank you so much for sharing your experience. It’s really refreshing to see someone start from the “modern Minecraft bad” viewpoint and, in actually giving the game a fair shake, grow to love it.
I really relate to this because i only used to play creative then started playing survival and enjoyed it.
Waiting for the algorithm to pick you up bro, your videos are so good. especially this one.
Survival, adventure, exploration, progression... are excuses to play in the world you customize. They bring immersion. You don't get that in creative. But still, the point of the game is to build, and it looks like at Mojang, they forget that. At least most of the time. They just give more blocks, and don't care much about actual building QoL and progression.
Also, a good environment brings immersion. Just a few mobs and plants in each of their 10 000 biomes won't do.
I keep on playing it since it's the best building game so far, but alternatives are on the way (Vintage Story, Tesera, Lay of the land... Hytale one day...)
I believe the worst part of Minecraft is optimizing things too early. Sure, rush diamonds and get the best tools. But once you get to the nether fortress it starts to change everything. I want to struggle to get things done because I can look at it more than some highly optimized version of the same thing.
Tbh my favorite part of minecraft is multiplayer servers, fun as hell and ive never got bored playing it (a bunch of gamestyles to choose from)
I'm one of those players people are snobbish about (basically trying to speedrn hardcore worlds to netherite+farms) but I still really enjoy it and find it fun. Obviously the game appeals to a bunch of people for a bunch of reasons, and partly why people get bored of it is because they don't try different aspects of it.
For me what sucks is there's no point to building things, when I finish a build I'm like, ok, what do I do with this now???
OH MY GOD SOMEONE FINALLY GETS IT, you make your own direction in this game, nothing is dictated, the game is fun BECAUSE YOU MAKE IT FUN, I am so sick of the “Minecraft is boring” type videos and this felt like a breath of fresh air, so glad to see you rediscover this amazing game for what it truly is
Man, this was a great video, hit hard to be honest. And all though I turned to the modern versions of minecraft much quicker than you did, I still believe there are some directions mojang didn't do right. Pillage and nether update where great, And the terrain of 1.18 aswell, but 1.21 hasn't really hit right for me. The trial chamber structure just drives off in another arstyle direction that I don't think fit the other minecraft structures. I hoped it'd be more dungeon crypt like. Either way the future of Minecraft does excite me, both when it comes to updates and mods, giving you more freedom to tweak the game to how YOU want it. when playing survival, I believe it's important to have a positive outlook and imagine all the things you CAN do in this quite literally endless sandbox.
"I understand it now!"
5:21 i love watching YT while playing Minecraft. Also, I've spent a stupid amount of time watching Rslash 😭
I really appreciate this video. Great work, man!
I love Minecraft because it has no rules, and you can create anything and play the game however you want! I personally play mostly in multiplayer or adventure maps, and I really enjoy being able to play the game completely differently from other players while still having the same fun with it!
If you'd like to try multiplayer, I can recommend some servers. Just reply, and I'll send you a few tips on servers I think are worth checking out.
Evrey1 just wants to fed stuff lead places instead of creatively learning to apreciate something like minercraft. Enjoying playing is one thing but we have been made to create too and i think that satisfies you alot. Minecraft is the perfect frame for being creative simple or complex and being able to share that because of the possibilties made now is amazingly satisfying
Outstanding video, relatable on so many different levels!
16:49 i did not expect that lol I'm watching this on my Arch Linux laptop XD