Double Shield Cancel | Smash Ultimate Guide
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- Опубликовано: 16 сен 2024
- #smashbros #smashbrosultimate #smashultimate
• Credit goes to @Seibrik for his initial discovery of this tech and his video on it: • Everything you need to...
• Credit goes to @GimR for his video on Double Shield Canceling which I based my video off of: • Double Shield Cancelli...
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The Double Shield Cancel is a recently discovered technique that allows for some small optimizations in your movement - mainly, that you can easily do instant double jumps out of a double shield. The benefits might not seem too obvious at first, but the increase in out-of-shield options with this tech can be very helpful to certain characters.
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they way u are explaining this is so much more clear and digestible than other videos
So basically, it buffers a jump input in a way that cancels the shield release frames, meaning not only are you jumping as soon as possible, but you're protected until the buffered jump would start.
Appreciate your videos, bro. I’m glad you’re helping keep this amazing game new, fresh and exciting with your content.
i still remember the comment saying u sound like the nerd emoji. fr tho thanks for making the quick vids
stat doing more gimrs tech explained vids
BIG QUESTION. It is known that when you shield and then press (Up on analog + Z at the same time) you get a F1 upSmash. Does it work being double lock on shield, or you just cannot do it and instead just grab given that you press Z???
Hi, sorry for the very late response. I've been busy with other things lately.
I just tested it, and no, you can't get a frame 1 up smash OOS with a double shield. You'll only grab if you press up and Z in a double shield
@@bluesiriusgaming thank you very much. Good luck and have a nice day. :)
what should i bind on my gamecube tho cause i use jump on my L
You might have to map one of the jump buttons (X or Y) to Shield? That way, you'd still have 2 jump buttons (X or Y, and L). Sorry for the late response, been pretty occupied this week