![BlueSirius Gaming](/img/default-banner.jpg)
- Видео 179
- Просмотров 864 484
BlueSirius Gaming
Добавлен 23 ноя 2013
Tips & tricks videos about Super Smash Bros. Ultimate and various other video games.
Streaming on Twitch every Friday at 6pm EST (unless stated otherwise).
Credit for the channel logo goes to www.youtube.com/@JohnKOBADesign/
Equipment & software I use:
• Shure MV7 Microphone
• Aokeo Pop Filter Mask Shield
• Focusrite Scarlett Solo USB Audio Interface (3rd gen)
• Elgato 4K X Capture Card
• Final Cut Pro
• Affinity Photo 2 (for my thumbnails)
Streaming on Twitch every Friday at 6pm EST (unless stated otherwise).
Credit for the channel logo goes to www.youtube.com/@JohnKOBADesign/
Equipment & software I use:
• Shure MV7 Microphone
• Aokeo Pop Filter Mask Shield
• Focusrite Scarlett Solo USB Audio Interface (3rd gen)
• Elgato 4K X Capture Card
• Final Cut Pro
• Affinity Photo 2 (for my thumbnails)
[SSBU] Ledge Slip Tech Cancel
#smashbros #smashbrosultimate #smashultimate
Credit goes to:
• @LGSweets for his video on the ledge slip tech cancel: ruclips.net/video/YoXS8wgKzaU/видео.html&pp=ygUWbGVkZ2Ugc2xpcCB0ZWNoIGNhbmNlbA%3D%3D
• @BeefySmashDoods for their short on the tech cancel: ruclips.net/user/shorts_wQNkFgiot0
The ledge slip tech cancel is a unique way to act immediately out of a directional air dodge into a neutral tech. It needs to be a neutral tech specifically, tech rolling will not work. It can be useful for pulling off a surprise reversal on the opponent or escaping disadvantage.
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Ko-Fi: ...
Credit goes to:
• @LGSweets for his video on the ledge slip tech cancel: ruclips.net/video/YoXS8wgKzaU/видео.html&pp=ygUWbGVkZ2Ugc2xpcCB0ZWNoIGNhbmNlbA%3D%3D
• @BeefySmashDoods for their short on the tech cancel: ruclips.net/user/shorts_wQNkFgiot0
The ledge slip tech cancel is a unique way to act immediately out of a directional air dodge into a neutral tech. It needs to be a neutral tech specifically, tech rolling will not work. It can be useful for pulling off a surprise reversal on the opponent or escaping disadvantage.
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Ko-Fi: ...
Просмотров: 9 038
Видео
[SSBU] DLC Characters: The Pros and Cons
Просмотров 563Месяц назад
#smashbros #smashbrosultimate #smashultimate This is a bit of a different video - it's not a guide like usual, but an essay detailing my thoughts on DLC and its impact on Smash Bros. as a whole, at least from a competitive standpoint. If you have any disagreements or other perspectives, please leave them in the comments. I would love to hear what you all have to say too. Ko-Fi: ko-fi.com/bluesi...
[SSBU] Recoil Damage / Self-Damage
Просмотров 2,3 тыс.Месяц назад
#smashbros #smashbrosultimate #smashultimate Recoil damage is when your character damages themselves by using specific attacks. Only some characters have attacks which can do this. This type of damage even gets past invincibility and intangibility, so you have to be careful when using these kinds of moves. But you could also use recoil damage to your advantage. Ko-Fi: ko-fi.com/bluesiriusgaming...
[SSBU] Panic Double Jump
Просмотров 3,1 тыс.2 месяца назад
#smashbros #smashbrosultimate #smashultimate Here's something that you should NOT do in a Smash Bros. match - panic double jumping. It's when you immediately double jump into the stage out of tumble. This is a common occurrence among lower level players who panic and want to escape disadvantage as soon as possible. There are other, less punishable ways of doing that. Ko-Fi: ko-fi.com/bluesirius...
[SSBU] How to Tech, Part 2 (Directional Air Dodges)
Просмотров 9582 месяца назад
#smashbros #smashbrosultimate #smashultimate A quick and easy tutorial on how to tech your landings out of directional air dodges in Super Smash Bros. Ultimate. This is a follow-up / addendum to my first teching video which I made over a year ago: ruclips.net/video/xkbm37Cfk5U/видео.htmlsi=JsKvMspWfEh22LEi Ko-Fi: ko-fi.com/bluesiriusgaming TikTok: www.tiktok.com/@bluesiriusgaming2 Twitch: twitc...
[SSBU] Small Step Forward Smash
Просмотров 2,8 тыс.3 месяца назад
#smashbros #smashbrosultimate #smashultimate In Smash Ultimate, you have 5 frames between flicking the left stick and pressing A to do a forward smash. Any later than that will give you a dash attack. This is good for giving your smash attacks just a little extra distance if you think you're too far away from the opponent. Ko-Fi: ko-fi.com/bluesiriusgaming TikTok: www.tiktok.com/@bluesiriusgami...
How To Find Your Main | Smash Ultimate Guide
Просмотров 8 тыс.5 месяцев назад
How To Find Your Main | Smash Ultimate Guide
Ledge Re-Grab Traps | Smash Ultimate Guide [4K60FPS]
Просмотров 2,8 тыс.5 месяцев назад
Ledge Re-Grab Traps | Smash Ultimate Guide [4K60FPS]
Buffered Reverse Tilts | Smash Ultimate Guide
Просмотров 3,1 тыс.6 месяцев назад
Buffered Reverse Tilts | Smash Ultimate Guide
Kazuya's Crouch Dash Techniques | Smash Ultimate Guide
Просмотров 6 тыс.6 месяцев назад
Kazuya's Crouch Dash Techniques | Smash Ultimate Guide
Every 2023 Smash Ultimate Guide (Universal Techs)
Просмотров 2,1 тыс.6 месяцев назад
Every 2023 Smash Ultimate Guide (Universal Techs)
Double Fast Fall | Smash Ultimate Guide
Просмотров 4,3 тыс.7 месяцев назад
Double Fast Fall | Smash Ultimate Guide
The Heat System Explained | Tekken 8 Guide
Просмотров 5287 месяцев назад
The Heat System Explained | Tekken 8 Guide
Boosted Pivot Cancel | Smash Ultimate Guide
Просмотров 3,1 тыс.7 месяцев назад
Boosted Pivot Cancel | Smash Ultimate Guide
Double Shield Cancel | Smash Ultimate Guide
Просмотров 3,7 тыс.7 месяцев назад
Double Shield Cancel | Smash Ultimate Guide
Armor and How it Works | Smash Ultimate Guide
Просмотров 1,9 тыс.8 месяцев назад
Armor and How it Works | Smash Ultimate Guide
My Top 6 Most Wanted Smash Bros. Fighters
Просмотров 1,1 тыс.9 месяцев назад
My Top 6 Most Wanted Smash Bros. Fighters
What Makes a Stage Legal or Banned? | Smash Ultimate Guide
Просмотров 3,6 тыс.9 месяцев назад
What Makes a Stage Legal or Banned? | Smash Ultimate Guide
Jab Ledge Slip | Smash Ultimate Guide
Просмотров 1,8 тыс.10 месяцев назад
Jab Ledge Slip | Smash Ultimate Guide
Coyote Jump | Smash Ultimate Guide
Просмотров 3,7 тыс.10 месяцев назад
Coyote Jump | Smash Ultimate Guide
Greninja Came From CONCEPT ART!? | Smash Bros. Character Trivia
Просмотров 32410 месяцев назад
Greninja Came From CONCEPT ART!? | Smash Bros. Character Trivia
What Controller Should You Use? | Smash Ultimate Guide
Просмотров 15 тыс.10 месяцев назад
What Controller Should You Use? | Smash Ultimate Guide
Yoshi's Hidden Egg Roll Techniques | Smash Ultimate Guide
Просмотров 3,2 тыс.10 месяцев назад
Yoshi's Hidden Egg Roll Techniques | Smash Ultimate Guide
Minecraft Steve's Phantom MLG | Smash Ultimate Guide
Просмотров 3,6 тыс.11 месяцев назад
Minecraft Steve's Phantom MLG | Smash Ultimate Guide
Dash Attack Cancel Item Grab | Smash Ultimate Guide
Просмотров 1,8 тыс.11 месяцев назад
Dash Attack Cancel Item Grab | Smash Ultimate Guide
Isabelle's Glyroid | Smash Ultimate Guide
Просмотров 1,3 тыс.11 месяцев назад
Isabelle's Glyroid | Smash Ultimate Guide
Little Mac's Gazelle Punch | Smash Ultimate Guide
Просмотров 2 тыс.11 месяцев назад
Little Mac's Gazelle Punch | Smash Ultimate Guide
They could have put togerher Alucard and richter as playable character
It would be the jumping guys (the third one) from rhythm heaven fever
I would like to see a Pokemon Dmash Game like there is a Kirby Smash Game
Does this work with falco?
This was a great detailed and well put together video! ⭐ My goto controller right now for Smash would have to be either the Easy SMX X10 controller or the Retro Fighters Duelist controller. I also like using an official GameCube controller but I'm trying to see which one I like the most. I like how the Duelist has a macro button for short hopping or smash attacking depending on what you have it set to. One time I tried using the N64 Arcade Shark controller in a video to play Smash Ultimate because it has an analog joystick. It is decent but not not the best for something like Smash though.
The pits side B is technically a deflector
I love the fact Simon is playable,I just wish he had his Ayami Kojima art as a costume
Kirlin Manors
Alph > Dr. Mario
*MadCatz!*
I remember this. It was really fun doing this
Brawlfan1 would beg to differ on slime moveset potential
I don't see how it's different from rar. I've even tested it in training and I travel essentially the same distance with both. I think Gimr is so awkwardly desperate to create meta changing tech that people feel bad for him and go along with his excitement. It's just like the foot stool thing all over again.
Slingshot is different because you dont need to commit the back air. You can just approach with a landing back air, tomahawk, jump away, and it can be used backwards to space forward airs on shield. Not exactly what i call meta-breaking but anyone competing for money would definitely use it if they dont already do. Plus, Gimr's whole thing is to highlight obscure tech so ill give em a pass :v.
I want Alexander Volkanovski from Hit Microsoft game UFC 5
Does sephiroths reflect or just counter?
It’s only a counter, projectiles just disappear when they hit Scintilla
it's unique in that scintilla's counterattack does count as a projectile but yeah like sirius said, it doesn't reflect
Dude the editing is absolutely immaculate, this video makes me question what actually counts as a reflector and doesn't
Thanks, much appreciated 🙂
100% agree the editing is phenomenal. I especially loved how you used judge to make the 24, that's so kool :D
Hate to nitpick but Rosalina’s gravitational pull also acts as a reflector similar to witch time You can be hit with your own projectile while it’s orbiting around her
I see, I forgot about that one. I hardly ever see it come into play in 1v1s since the projectile spirals toward Rosalina, and SmashWiki doesn’t list it as a reflector
@@bluesiriusgaming ya its a weird quirk of the move, like a secondary effect that very rarely comes into play
Kirby can reflect aswell...
Not really - he spits projectiles out as a star, not in their original form
@@bluesiriusgaming nah ive spit out charge shots several times
@@playdospagheti you must have been playing dedede lol
Is it good for Ganondorf's down throw bair?
is this guy’s voice satire?
Rude
While technically not outright a reflector, what about Villager and Isabelle’s pocket?
Ah, you’re right. We can call them two honorary reflectors - though like you said, they’re not technically reflectors since they don’t immediately bounce the projectiles back
Maybe I should just pick wall cling characters, as 2 of my favourite 3 characters can do so already
more like blue sinus
Why does bro sound like that 😂🤓🤓
Maybe your channel isnt doing that well because your voice is insufferable please talk normally
Beefy smash doods already talked about this so it's not new.
8bitdo ultimate controller trashes any first party controller and it’s not even close, backbuttons alone make them extremely good and they have more seller features like Hall effect sticks, charging dock, option between Bluetooth and 2.4GHz dongle which is included with the purchase for the same price as the official Nintendo controllers
crazy how long it took for a decent guide on this to exist on yt
love this but god his voice
So air dodge directional, then neutral tech get up? I'm a little confused
I use the PowerA wireless gamecube controller, and it's nice. After like 3 years of use, I finally had to replace my original because the old one was having some drift issues that showed up within the last month of it's life
For the next SSB game, I think having 75 fighters at max would be a good balance between the amount of fighters we had in SSB4, and the amount of them we have in SSBU. It'll be about 15 more than what we had in SSB4 (~60) and about 15 less than what we have in SSBU (~90).
Cool, ty for sharing it
Bro there's no way you talk like this in real life lmaooo If you do everyone probably thinks you're on the verge of losing your shit or lecturing them on why they're wrong 😂
Might use this as K. Rool thanks for the tip!
I still think the air dodging into tech thing is so weird
Let’s go it’s finally there !!
Tech getup attack is finally real…
Cool but this is so situational it’d be rare to get a practical use out of it.
Not really - you could honestly do it a lot and just consider your movement options out of it. Doing it long enough would make your opponent attempt a tech chase that you could then randomly neutral tech - punish - and go for some reactionary play of your own. I could see a world where it’s possible to buffer the next move after neutral tech.
@@LAST1GGK I guess but still in ultimate 90% of the “tech” cannot be used unless an ultra specific situation occurs. Like in Melee shield dropping, wave dashing. Then even with the character specific tech all that stuff can be done very easily without having to be forced into a specific situation.
@@EmeraldBlade98 Very true but we also gotta be real lol Ever since Brawl everyone’s been chasing “Tech” cause they want their game to be as cool as melee but also refuse to support melee do to either being bad or having a bad experience. Which to each their own, but tech in melee is at the least fun to do/mess around with - as you said Ult is so specific that it kinda never really applies or matters.
@@LAST1GGK I 100% agree but most people will never acknowledge and admit it 😂. Smash4 had way cooler tech than ultimate too. Bidou was crazy and perfect pivioting was really fun
Is this better than A-Landing?
great vid thanks
So Wave landing
The only correct term for it.
No because you gotta be in a thumble state to be able to do it… Slightly different! 😂
ITS NOT LEDGE SLIPPING ITS EDGE CANCELING !!! ledge slipping is dropping off the ledge with as little momentum as you can, and edge cancelling is using the ledge to cancel a move into an aerial state!! like ganon down b for example
It's not edge cancelling either lmao. They're not using an aerial to cancel by sliding off the ledge. It's literally just a waveland.
@@RichieAnthonyGuitarit’s not a wave land if the tech animation is involved. I think ledge cancel makes the most sense, but I can see an argument for ledge slip too. A wave land would mean going from aerial to grounded with no added animation besides air dodge landing lag
In melee this is literally just called a slide off, its an edge cancelled neutral tech. Technically slide offs can be with a either a neutral tech or a missed tech, in fact in ultimate you can also slide off with missed tech, but you cant do the airdodge before for the momentum so it has to be momentum from knockback
Cute!! 1:02
I could see this being pretty good on Yoshi