using a smash box with this guy is nutty. you can hold down and push up and a at the same time and you can get a pseudo-buffered DGF it becomes a normal input instead of a timed one.
I think the "hard" part about it is doing it on an analog stick. Give me a ps2 pad and tekken 3 jin and I can slip and slide like an asshole all day, but on a gamecube stick? Feels impossible
2:51 I played many high level Kazuya and seen this many times. It doesn't scare me anymore, my counterplay as a Link main is to drop a bomb and let it bounce in the middle of the stage. Kazuya can move passed it I think, but if he is greedy and not input-perfect, my bomb gets a free hit, and I detonate it, setting up for more keepaway or try and combo if he went beyond the bomb. Edit: I don't think theres a wrong move with Kazuya. :^)
Try to get into a steady rhythm with your stick flicks, and start by doing 2 C-stick dashes in a row. Then increase it to 3, then 4, and so on until you get the timing down. Practice makes perfect
@@alexisant0s haha right! I see people buying those smash box controllers or frame 1 controllers. They are more accurate and consistent also less chance getting carpel tunnel 🤦🏽♂️ 😂
Nice work, Sirius! Super informative and concise :)
YES BLUESIRIUS HAS UPLOADED ONCE AGAIN
using a smash box with this guy is nutty.
you can hold down and push up and a at the same time and you can get a pseudo-buffered DGF
it becomes a normal input instead of a timed one.
Seeing smash players be completely baffled by relatively basic tekken movement has got to be the funniest thing I've seen in a while.
I think the "hard" part about it is doing it on an analog stick. Give me a ps2 pad and tekken 3 jin and I can slip and slide like an asshole all day, but on a gamecube stick? Feels impossible
Seeing people create head cannon so they can have a laugh by demeaning a group of people will always be red flag behavior.
Cohesive, easy to digest, straight to the point, no bs, full guide to cdc for all aspiring Kazuya mains. I commend you my good sir!
2:51
I played many high level Kazuya and seen this many times. It doesn't scare me anymore, my counterplay as a Link main is to drop a bomb and let it bounce in the middle of the stage. Kazuya can move passed it I think, but if he is greedy and not input-perfect, my bomb gets a free hit, and I detonate it, setting up for more keepaway or try and combo if he went beyond the bomb.
Edit: I don't think theres a wrong move with Kazuya. :^)
2:13 I'm flicking the C-Stick as fast as I can but his does his down tilt no matter how many times I try.
This help me understand the movement more
Thank you
I can get the C stick dash to happen once. How do I chain it? I cannot master the timing
Try to get into a steady rhythm with your stick flicks, and start by doing 2 C-stick dashes in a row. Then increase it to 3, then 4, and so on until you get the timing down. Practice makes perfect
Does the dash-walk input work on regular Pro Controllers or is this an exclusive error in the GameCube c-stick?
Yes it works on Pro controller, I use a Pro controller for my videos
Bro sounds like 🤓
Oh people still make kazuya guide? Awesome, I picked up kazuya but I’m taking a break because all these inputs wearing down my controllers 😂
I feel that fr 🤣🤣
@@alexisant0s haha right! I see people buying those smash box controllers or frame 1 controllers. They are more accurate and consistent also less chance getting carpel tunnel 🤦🏽♂️ 😂