Mangs might not reach insane MMR rating, but he sure reaches insane Advance Wars Cultural Relevance by having an entire blunder maneuver named after him
Wow this makes me really happy. Rip is one of my most respected players, and to see him representing transport, ranged and actually new tactics is a breath of fresh air. Seems like the competitve scene will have to stop being stagnant to be able to catch up to him.
I was mildly curious what the damage numbers would have been there against a megatank honestly after seeing over 220 and with megatanks having ridiculous defense. Wouldn't have surprised me if it was a oneshot on a megatank there with the city bonus too being so damn amped up with Kindle SCOP.
@@dark_rit just calculated on the calculator. If the MdTank was replaced with a Mega, in the same situation, the damage would be *drumroll* 104-112. Yes, it is a one shot
Opening APC as Kindle is such a genius move. Kindle units are already hard to dislodge, even though she doesn't give extra defence. Even if the opponent take out the capping infantry, a unit nearby can easily counter, and because it's fog, who knows if that's the case.
Its crazy to reach 1800. At such high ratings, the players you fight know how to play, what to do and they have solid gameplay. Taking consistent wins against highly skilled players like that is crazy.
Keep in mind elo inflation, the best players in the world were in the upper 1400s before the site popularity exploded a few years ago. All those fresh 800 elo accounts getting farmed for points has added a ton of elo into the system and it gradually makes its way to the top. I don't in any way mean to diminish the accomplishments of the top players, but I personally doubt there's much if any difference in skill between an 1800 player today and a 1500 player in 2020.
@@blahmaster6k it doesn't have a system to compensate for that? Like less points gained for winning over someone much lower elo than you? Or losing more elo for losing against someone lower. Nevermind, just watched more of the video, it does. Not sure it would match make you against players that high either.
I know absolutely nothing abuout advance wars. This was the first bit of gameplay I've ever seen of it, but it was still super interesting with the commentary. I think you strike a good balance of being informative enough that even a complete stranger to the series has some idea of what's going on, without being overly detailed in explanations to the point of boring veterans and people already familiar with the series. There's a lot of stuff I don't understand obviously, but you provided enough framework that I could enjoy the spectacle. All I know is that high society play was nuts. Was Rip's character considered not top tier or something before the buff? Or just their super not the greatest? Seemed like something that was completely unexpected by the opposing player, but even if it was expected, I don't know how you deal with every single unit of yours getting one shot on the enemy's turn
To give you a bit of an explanation... High Society (Kindle's super power) gives bonus damage to all units based on how many properties Kindle owns. Before the "buff" (a fix, really), laboratories and communication towers (so 3 properties in this case) were not counted, because they don't provide any income and the web version of the game likely used that as a basis. On the cartridge game, and now on the web game, these properties are counted and give a few % bonus damage, hence the buff (though 24 to 27 in our case isn't that big, it can make a difference in some edge cases). Before, that power was barely used, because the regular power (3HP of damage to every enemy unit that is on a property) was usually more cost-effective. Whether the buff really matters or this especially skilled player recognised potential where everyone else saw a sub-optimal power, I cannot say. At least players think the change matters or Kindle wouldn't have been moved up a tier (if I got that part right). She still isn't top tier, by the way. T3, worth of a T2 according to Mangs in another comment. There are much, much scarier things than some units getting one-shot every so often.
@@lasselen9448 Even without the buff, I'd say that it would be a good idea to save up for high society as Kindle against Andy. Unless Urban Blight allows you to get KOs on units on cities by doing the 3 damage and then attacking, Andy will just heal the damage immediately. All Urban Blight is doing at that point is causing 2 HP worth of damage in repair funds to everything. Meanwhile, High Society allows you to score OHKOs and effectively remove Andy's SCOP. You can't repair things if they're dead, after all.
That's why Mangs is, imo, the best Advance Wars commentator. He keeps his commentary snappy and accessible while still getting into the minds of the players enough for those more exoerienced with the game to get value out of it. I love the rest of the AW community on RUclips, but I think Mangs is the best overall package for commentary. (Mangs with Deejus as co-commentators for a live match would be amazing)
It's a simple game to learn but with a surprising amount of depth! The ROMs of AW1 and 2 are easy to find online and play with a GBA emulator - well worth a go if this looked interesting to you
Units having 9HP with any chip damage could have drastic implications. For example, it would deal a severe blow to Lash considering that one of her greatest perks is that capping HQ with prime tactics is nearly unstoppable due to her 90 percent defense. Now instead of stopping a Lash HQ cap by finding 1 damage, you only need to find 0.1 damage.
@@control9lcme I am pretty sure the AWBW dev want 100% cart accuracy over competitiveness (such as not removing luck damage to reduce unfairness, not buffing Naval units and Missile stat instead have the mapmakers do it without making the map competitively unviable, etc.) so that won't happen lol.
Hey Mangs, I know this comment has nothing to do with the video, but I just finished my third playthrough of Andaron Saga (one on Hard Mode and two on Lunatic Mode) and I really, really enjoyed it. As you have said yourself, you can skip a bad story, but not a bad gameplay, and the gameplay was awesome. I love the FE4 and FE5 elements, like the escape chapters, the reinforcements, the way Jakka was actually rescuing Baudimon when they were escaping prison, etc. I also really enjoyed how enemy characters actually change colours depending from which faction they are from and how playable characters unlock new weapon type possibilities on supports and I actually used Runa with both anima and dark magic in my second playthrough. Ultimately, I think Aylanda should have remained dead, but the story is still good and better than all the Fire Emblem games for the Game Boy, at least in my opinion. Thanks a lot for creating it alongside other developers.
Going back to that old match, I wouldn't say Akasha misplayed. I think rip's build order gave him a small advantage that grew over the course of the game.
Just wanted to say, i'm absolutely loving the usage of the OST from the unreleased Genesis port of Time Trax. (And i think some Plok OST is in here too?) Either way, these badass soundtracks make these replays even better!
Units showing 9HP when they take chip damage would not make much sense. Though the actual HP of the unit are based on 100. The shown HP from 1 to 10 determines the attack power of the unit. So, it would mean a 1hp infantry could take 10% attack power from a 10hp megatank by sacrificing itself on it.
it also used to be that high society didn't get bonusses by factories airports docks and the HQ. it ain't just labs and comtowers. in the past kindle only got bonusses from reg cities. if it was just labs and comtowers this buff wouldn't be as huge. so in other words instead of 27 cities number would have been closer to 20 cities that would work for the bonus.
Old High Society only counted cities and HQs, now it's buffed to count all types of properties (missile silo is not a property) like how it was in AWDS.
I'd just like to point out that Grond³ has a Win/Loss ratio of 3,57... while rip has a Win/Loss ratio of *_8,24._* I've played multiplayer FPS games for over 14 years now and the best ratio I've ever had in Kills/Deaths is somewhere around 5 to 6; an 8:1 ratio by itself is just *_utterly asinine_* -- to say nothing of one involving wins vs losses on some of the longest drawn-out matches ever.
TBH, you could tell me who wins and I'd still watch the video, because I want to know HOW they won, and that one was especially juicy. I believe old High Society would have had the same result. The buff just made that overkill.
Kindle main winning? After the news of Kindle getting moved a tier above? It's like that Rorschach quote that goes "None of you seem to understand. I'm not locked in here with you. You are locked in here with ME!"
14:33 That doesn't work. Units would have to be shown at 1 HP as soon as they hit 20% health then. So they would have to shown as 0 HP when they hit 10% health. A better solution would be to stop pretenting unit health is calculated from 1-10 and instead show it from 1-100.
the video is celebrating Rip's highest MMR and he discussed that losing even one match would drop him by like 40 points. I thought the identity of the winner was implied
@@SerFloortje Yes, it's obvious that rip is the winner here. It's just that I have the impression that not a lot of people noticed this, maybe mangs doesn't know it, it's more like a remark for future videos
Not knowing about kindle's buff is how i lost a (low division) final just recently as andy... so many units oneshot that i was expecting to survive for a super of my own.
14:32 The problem with having a unit show 9 hp after chip damage is that hp is both health and firepower, unless you're thinking the chip damage should also weaken the unit, including retaliation damage.
That APc is out of fuel, but still bodyblocking for their units. True motorized armor. And rip was the one to get first blood too. Did not go well for Grond. Grond, Grond, wherefore art though Ground?
Does AWBW or in general is there any tournament of 2 vs 2 mode? Feel it would be way more intresting see that since it involves the cordination of 2 person against other 2.
Am I hearing music from the Spider-Man X-men arcade game for snes? I thought I was tripping until I heard Gambits song. Amazing match btw. Keep the advance wars videos coming
High level players need ballsy plays, I feel. At top level, the only way you're beating someone at the top of their game is hitting them with someone they can't possibly see coming
Even without this game as a reference, Kindle should move up a tier in fog. I do not understand the logic in her remaining there in fog... if anything, she is worse because it's already hard to fight contested cities and walls, how about one with Kindle's D2D lol There were people saying she's not that strong but people are picking her in T2 standard now and she still winning a decent amount of games. The Kindle bias is almost as strong as her lmao
Rip appears to be using a combined arms strategy. If the meta of Advance Wars is to *_not_* perform combined arms strikes then I could see why rip would rise quickly.
Original is a little rough, but I got through it, with a few hiccups. If you want to be challenged, and I mean it, since AI absolutely cheats, then go for the original Advance Wars (for gameboy advance). If you want a game that's a little more fair and has more variety, go for advance wars 2. You won't miss out on the story anyway and I bet you'll prefer its gameplay and mechanics. I mean you have a choice between the same three commanders for the entire game basically whereas you have a lot more choice in the sequel. Still, the first one can be really fun if you want a bigger challenge but you can just play it after the sequel, even though it might lack some mechanics that you'll get used to in the second title.
13:37 By the way Mangs it would be real cool if you fix that when your doing a video of a replay and show the K/D For the whole thing rather then the day you're viewing. Come on Come on! You've done so many other great things with the channel. Edit this Video so I can not be spoiled during the match.
How much? Damm, Another point as to why AWBW players scares me haha, you never know what the next big shot will be, one million point? 10? 1000? Yes-26? Speaking of starcraft, StarCraft stream when? If you havn't already made one haha
I've only ever heard of one cheater who was able to make a plugin that bypassed the fog of war mechanic, but he was quickly discovered and booted from the side and the devs later found out how to make sure to counter such plugins. Since then I've heard nothing about it.
Spoilers below: That super was so chad that Grond just trew in the tower, the flex and balls of RIP man Rest in pieces Grond, you got absolutely grounded
It’s probably just the pessimist in me talking, I don’t know the ins and outs of the community… but is there any chance rip is cheating? Some kind of fog hack? It feels too good to be true the way Mangs explained his rise in the beginning here
i just cant watch by web vids. I dont know why. Just prefer the layout of the original x) Just 2 zoomed out. Admittedly this one was pretty interesting/enjoyable because of all the counter strategies^ Good commentating 2^ I do feel kindle counters andy tho. Andy sucks vs burst X)
Unlikely. I ain't no expert, just some very basic knowledge, so take it with a grain of salt. AW is a fairly interesting game to make an AI for, as it is turn based with discrete actions, which works well for AI training. AWBW also has a lot of match data, which can provide some pre-training data as well. Ultimately, the game has pretty ginormous complexity challenge still: 1. CO powers. There's a lot of potential match ups with complex CO power interactions. 2. Luck damage. Increases training variance and training time/data requirements. 3. Amount of unit match-ups and terrain types - complexity for the model to learn the rules. 4. Fog. Also classifiable as hidden markov model. I'm not qualified enough to say how much more complex would it make the training process, but it adds an extra level of complexity to the training algorithm. The amount of compute and expertise you'd need to get an AW AI to a human level isn't that simple.
Mangs might not reach insane MMR rating, but he sure reaches insane Advance Wars Cultural Relevance by having an entire blunder maneuver named after him
caster be like that
Artois pylon
Mangs infantry is basically the advance wars maneuver counterpart to the Pyrric victory
I always use Mangs infantries to lose my games. It works like a charm.
Like the Chess infamous Botez gambit! (Queen blunder in any way)
@@jffj1425 At least a Pyrrhic victory is a kind of victory
Wow this makes me really happy. Rip is one of my most respected players, and to see him representing transport, ranged and actually new tactics is a breath of fresh air.
Seems like the competitve scene will have to stop being stagnant to be able to catch up to him.
"You guys wanna see damage numbers?"
223-231%
Me: *Falls off chair*
Plop!
I was mildly curious what the damage numbers would have been there against a megatank honestly after seeing over 220 and with megatanks having ridiculous defense. Wouldn't have surprised me if it was a oneshot on a megatank there with the city bonus too being so damn amped up with Kindle SCOP.
@@dark_rit just calculated on the calculator. If the MdTank was replaced with a Mega, in the same situation, the damage would be *drumroll*
104-112. Yes, it is a one shot
I wanna see that Neo Tank fire at a Battleship 😅
Opening APC as Kindle is such a genius move. Kindle units are already hard to dislodge, even though she doesn't give extra defence. Even if the opponent take out the capping infantry, a unit nearby can easily counter, and because it's fog, who knows if that's the case.
Its crazy to reach 1800. At such high ratings, the players you fight know how to play, what to do and they have solid gameplay. Taking consistent wins against highly skilled players like that is crazy.
Keep in mind elo inflation, the best players in the world were in the upper 1400s before the site popularity exploded a few years ago. All those fresh 800 elo accounts getting farmed for points has added a ton of elo into the system and it gradually makes its way to the top. I don't in any way mean to diminish the accomplishments of the top players, but I personally doubt there's much if any difference in skill between an 1800 player today and a 1500 player in 2020.
@@blahmaster6k it doesn't have a system to compensate for that? Like less points gained for winning over someone much lower elo than you? Or losing more elo for losing against someone lower.
Nevermind, just watched more of the video, it does. Not sure it would match make you against players that high either.
I know absolutely nothing abuout advance wars. This was the first bit of gameplay I've ever seen of it, but it was still super interesting with the commentary. I think you strike a good balance of being informative enough that even a complete stranger to the series has some idea of what's going on, without being overly detailed in explanations to the point of boring veterans and people already familiar with the series. There's a lot of stuff I don't understand obviously, but you provided enough framework that I could enjoy the spectacle.
All I know is that high society play was nuts. Was Rip's character considered not top tier or something before the buff? Or just their super not the greatest? Seemed like something that was completely unexpected by the opposing player, but even if it was expected, I don't know how you deal with every single unit of yours getting one shot on the enemy's turn
Thanks!
To give you a bit of an explanation... High Society (Kindle's super power) gives bonus damage to all units based on how many properties Kindle owns. Before the "buff" (a fix, really), laboratories and communication towers (so 3 properties in this case) were not counted, because they don't provide any income and the web version of the game likely used that as a basis. On the cartridge game, and now on the web game, these properties are counted and give a few % bonus damage, hence the buff (though 24 to 27 in our case isn't that big, it can make a difference in some edge cases).
Before, that power was barely used, because the regular power (3HP of damage to every enemy unit that is on a property) was usually more cost-effective.
Whether the buff really matters or this especially skilled player recognised potential where everyone else saw a sub-optimal power, I cannot say. At least players think the change matters or Kindle wouldn't have been moved up a tier (if I got that part right). She still isn't top tier, by the way. T3, worth of a T2 according to Mangs in another comment. There are much, much scarier things than some units getting one-shot every so often.
@@lasselen9448 Even without the buff, I'd say that it would be a good idea to save up for high society as Kindle against Andy. Unless Urban Blight allows you to get KOs on units on cities by doing the 3 damage and then attacking, Andy will just heal the damage immediately. All Urban Blight is doing at that point is causing 2 HP worth of damage in repair funds to everything. Meanwhile, High Society allows you to score OHKOs and effectively remove Andy's SCOP. You can't repair things if they're dead, after all.
That's why Mangs is, imo, the best Advance Wars commentator. He keeps his commentary snappy and accessible while still getting into the minds of the players enough for those more exoerienced with the game to get value out of it. I love the rest of the AW community on RUclips, but I think Mangs is the best overall package for commentary. (Mangs with Deejus as co-commentators for a live match would be amazing)
It's a simple game to learn but with a surprising amount of depth! The ROMs of AW1 and 2 are easy to find online and play with a GBA emulator - well worth a go if this looked interesting to you
Brutal. Absolutely brutal.
Just a small note: rip got first blood. The 2 HP infantry killed a 1 HP infantry before dying.
Units having 9HP with any chip damage could have drastic implications. For example, it would deal a severe blow to Lash considering that one of her greatest perks is that capping HQ with prime tactics is nearly unstoppable due to her 90 percent defense. Now instead of stopping a Lash HQ cap by finding 1 damage, you only need to find 0.1 damage.
interesting thought
Having HP visible in scale of 1-100 at least for unit owner would be nice though, without changing the way damage/cap is calculated.
@@control9lcme Wargroove units have HP functionality similar to Advance Wars, but that game allowed you to hover over a unit to see its exact HP.
@@control9lcme I am pretty sure the AWBW dev want 100% cart accuracy over competitiveness (such as not removing luck damage to reduce unfairness, not buffing Naval units and Missile stat instead have the mapmakers do it without making the map competitively unviable, etc.) so that won't happen lol.
Thanks for the feature Mangs! Glad to see you very cheerful
'Absolute master class on playing kindle.'
Mangs, don't you mean : An absolute Massacre by a kindle?
Same thing ;)
Hey Mangs, I know this comment has nothing to do with the video, but I just finished my third playthrough of Andaron Saga (one on Hard Mode and two on Lunatic Mode) and I really, really enjoyed it. As you have said yourself, you can skip a bad story, but not a bad gameplay, and the gameplay was awesome. I love the FE4 and FE5 elements, like the escape chapters, the reinforcements, the way Jakka was actually rescuing Baudimon when they were escaping prison, etc. I also really enjoyed how enemy characters actually change colours depending from which faction they are from and how playable characters unlock new weapon type possibilities on supports and I actually used Runa with both anima and dark magic in my second playthrough. Ultimately, I think Aylanda should have remained dead, but the story is still good and better than all the Fire Emblem games for the Game Boy, at least in my opinion. Thanks a lot for creating it alongside other developers.
@@elknoblich
Going back to that old match, I wouldn't say Akasha misplayed. I think rip's build order gave him a small advantage that grew over the course of the game.
Great seeing the Advance Wars community and skills are still growing =3
I'm always blown away by how skilled some players are at AW.
Just wanted to say, i'm absolutely loving the usage of the OST from the unreleased Genesis port of Time Trax. (And i think some Plok OST is in here too?) Either way, these badass soundtracks make these replays even better!
Units showing 9HP when they take chip damage would not make much sense. Though the actual HP of the unit are based on 100. The shown HP from 1 to 10 determines the attack power of the unit. So, it would mean a 1hp infantry could take 10% attack power from a 10hp megatank by sacrificing itself on it.
True dat.
Inevitable result based on the CO picks but rips artillery placement is immaculate this game
Trust me guys, Kindle definitely needed the buff to stay in T3 fog /s
She should be moved into T2 fog.
it also used to be that high society didn't get bonusses by factories airports docks and the HQ. it ain't just labs and comtowers. in the past kindle only got bonusses from reg cities. if it was just labs and comtowers this buff wouldn't be as huge. so in other words instead of 27 cities number would have been closer to 20 cities that would work for the bonus.
Old High Society only counted cities and HQs, now it's buffed to count all types of properties (missile silo is not a property) like how it was in AWDS.
The way rip moving his unit is just beautiful, it feels like they are moving in formation
I'd just like to point out that Grond³ has a Win/Loss ratio of 3,57... while rip has a Win/Loss ratio of *_8,24._*
I've played multiplayer FPS games for over 14 years now and the best ratio I've ever had in Kills/Deaths is somewhere around 5 to 6; an 8:1 ratio by itself is just *_utterly asinine_* -- to say nothing of one involving wins vs losses on some of the longest drawn-out matches ever.
Great commentary, Mangs! Loved how you really hyped up the story by telling us how truly difficult it is to reach those mmr levels.
Kindle reaching Power of Money level damage is obscene. Fua hah hah!
TBH, you could tell me who wins and I'd still watch the video, because I want to know HOW they won, and that one was especially juicy.
I believe old High Society would have had the same result. The buff just made that overkill.
10:39 placing that artillery out of vision range was a cool play
I was just thinking "wow now that Kindle is T2 in standard maybe she should be T2 in fog, too," and go figure here the game begs the same question
That last turn was a violation
I beat a guy who beat Rip in a tournament practice match once. I'm now realizing that might be my greatest accomplishment in AWBW.
Kindle main winning? After the news of Kindle getting moved a tier above?
It's like that Rorschach quote that goes "None of you seem to understand. I'm not locked in here with you. You are locked in here with ME!"
Appreciate explaining it in starcraft terms. Still leaning awbw and the current meta.
imagine Rip_ is just Voice of Akasha
Remember old High Society only granted 3% attack per citie or HQ. So, no base, airport, comm tower or lab granted more attack.
That High Society was a thing of beauty. Perhaps you should make a top 20 list of best use of CO powers?
14:33 That doesn't work. Units would have to be shown at 1 HP as soon as they hit 20% health then. So they would have to shown as 0 HP when they hit 10% health. A better solution would be to stop pretenting unit health is calculated from 1-10 and instead show it from 1-100.
13:28 Grondgrondgrond's stats are in italics, so the result of the match is spoiled since the beginning of the match
the video is celebrating Rip's highest MMR and he discussed that losing even one match would drop him by like 40 points. I thought the identity of the winner was implied
@@SerFloortje Yes, it's obvious that rip is the winner here. It's just that I have the impression that not a lot of people noticed this, maybe mangs doesn't know it, it's more like a remark for future videos
19:12
Bro, there is a medium tank shaped nuclear shadow burnt in the mountain in front of that neo tank.
Rip ripping Through everything in his sight.
Finally more AWBW, mangs could you please put the map name on the video's description so it shows up when you search for the map name, thanks.
A note on the map itself, it was also created by rip
Not knowing about kindle's buff is how i lost a (low division) final just recently as andy... so many units oneshot that i was expecting to survive for a super of my own.
rip_ has more draws than losses. That means that even if he can't beat you, he won't lose
High Society Moment.
I like how after dishing out so much damage, rip still remembered to securely capture the property on the left side. Perfect turn.
14:32 The problem with having a unit show 9 hp after chip damage is that hp is both health and firepower, unless you're thinking the chip damage should also weaken the unit, including retaliation damage.
Shoutout to using the soundtrack from Spider-Man X-men. Arcades revenge!!!
That APC movement and vision control was downright terrifying, insane play by Rip
lmao I zoned out right as he brought up the k/d screen
I just parried the spoilers
Love these high MMR match analysis videos!
Does he plays live league? If so maybe he can participate in the next Grandmaster tournament?
That APc is out of fuel, but still bodyblocking for their units. True motorized armor.
And rip was the one to get first blood too. Did not go well for Grond. Grond, Grond, wherefore art though Ground?
Does AWBW or in general is there any tournament of 2 vs 2 mode? Feel it would be way more intresting see that since it involves the cordination of 2 person against other 2.
My algorythm has been inexplicably feeding me advance wars videos non stop. I have never owned any nintendo product ever.
Aw content VERY MUCH appreciated!! 😎👍👍
omg they just keep coming!
Am I hearing music from the Spider-Man X-men arcade game for snes? I thought I was tripping until I heard Gambits song. Amazing match btw. Keep the advance wars videos coming
High level players need ballsy plays, I feel. At top level, the only way you're beating someone at the top of their game is hitting them with someone they can't possibly see coming
Can't get enough AdvaceWars content - thank you. Looking forward to your next Flak video 😅
Society has never been this high.
Even without this game as a reference, Kindle should move up a tier in fog. I do not understand the logic in her remaining there in fog... if anything, she is worse because it's already hard to fight contested cities and walls, how about one with Kindle's D2D lol There were people saying she's not that strong but people are picking her in T2 standard now and she still winning a decent amount of games. The Kindle bias is almost as strong as her lmao
With fog of war they don't get to see their incoming doom lmao
Grond is playing chess while rip is playing Go.
What has incuggarch been doing?
Rip appears to be using a combined arms strategy. If the meta of Advance Wars is to *_not_* perform combined arms strikes then I could see why rip would rise quickly.
I would also surrender after that turn. What a super power.
Hey boss do you prefer fog or non fog and why?
i been losing all my games XD
Is grimmguy still beating players in competitive?
What's the status of wars world though?
Egg
@@cattleyaisabella23
This rip_ guy seems all right at the game ♡
ALL HAIL THE NEW KING!
ALL HAIL rip!!!
I don't really understand how big the 1800 is since I dont understand the system too well, but the game was really fun!
Look, man, you know what happens when you say something's impossible. Now it's innevitable that someone reach 1900 just to prove you wrong.
I'm guessing games above 2 players aren't common? Three-way, teams, free-for-all, etc.?
"He's gonna become the Magnus Carlsen of the Advance Wars by Web Community"
Ok, so... who's gonna be the Hans Niemann?
I've never played advance wars but it looks fun. Idk where to start tho
Original is a little rough, but I got through it, with a few hiccups. If you want to be challenged, and I mean it, since AI absolutely cheats, then go for the original Advance Wars (for gameboy advance). If you want a game that's a little more fair and has more variety, go for advance wars 2. You won't miss out on the story anyway and I bet you'll prefer its gameplay and mechanics. I mean you have a choice between the same three commanders for the entire game basically whereas you have a lot more choice in the sequel. Still, the first one can be really fun if you want a bigger challenge but you can just play it after the sequel, even though it might lack some mechanics that you'll get used to in the second title.
13:37 By the way Mangs it would be real cool if you fix that when your doing a video of a replay and show the K/D For the whole thing rather then the day you're viewing. Come on Come on! You've done so many other great things with the channel. Edit this Video so I can not be spoiled during the match.
How much? Damm, Another point as to why AWBW players scares me haha, you never know what the next big shot will be, one million point? 10? 1000? Yes-26?
Speaking of starcraft, StarCraft stream when? If you havn't already made one haha
This map is not really fair at all against a kindle💀
You cannot repair units that are destroyed. Very well play by Rip_.
1800, wow
How common is cheating on the browser version?
I've only ever heard of one cheater who was able to make a plugin that bypassed the fog of war mechanic, but he was quickly discovered and booted from the side and the devs later found out how to make sure to counter such plugins. Since then I've heard nothing about it.
plot twist: rip designed or had AI design an algorithm that plays for him
More Grim Guy!
>300 mmr above 2nd place is madness. If you got there by programming a awbw engine, then well deserved anyway.
But how does this affect the economy chud
(Great music choice too)
Spoiler Shield Activate! 🛡
Thank you. You are the best!!
Nevermind, cuh spoils it himself lmfaaaaoooo 😂
12 pool* not that it is super important
Nice
🥚
To be fair, Andy is the worse CO
🤘
Spoilers below:
That super was so chad that Grond just trew in the tower, the flex and balls of RIP man
Rest in pieces Grond, you got absolutely grounded
It’s probably just the pessimist in me talking, I don’t know the ins and outs of the community… but is there any chance rip is cheating? Some kind of fog hack? It feels too good to be true the way Mangs explained his rise in the beginning here
😱
i just cant watch by web vids. I dont know why. Just prefer the layout of the original x) Just 2 zoomed out. Admittedly this one was pretty interesting/enjoyable because of all the counter strategies^ Good commentating 2^
I do feel kindle counters andy tho. Andy sucks vs burst X)
😊☺️
Rip is a AI program thats been trained using thousands of hours of pro gameplay.
Jk idk lol
It's Akasha's alt account
He'd get disqualified if he tried to play himself in a tournament. The admins of the site can see alts ;)
@@Mangs1337 Haha, just kidding ^ ^
I am 99.9% sure that Rip sucks at Advance Wars but is great at developing AI.
Envious?
Unlikely. I ain't no expert, just some very basic knowledge, so take it with a grain of salt. AW is a fairly interesting game to make an AI for, as it is turn based with discrete actions, which works well for AI training. AWBW also has a lot of match data, which can provide some pre-training data as well. Ultimately, the game has pretty ginormous complexity challenge still:
1. CO powers. There's a lot of potential match ups with complex CO power interactions.
2. Luck damage. Increases training variance and training time/data requirements.
3. Amount of unit match-ups and terrain types - complexity for the model to learn the rules.
4. Fog. Also classifiable as hidden markov model. I'm not qualified enough to say how much more complex would it make the training process, but it adds an extra level of complexity to the training algorithm.
The amount of compute and expertise you'd need to get an AW AI to a human level isn't that simple.
@@lexi1337-r6s Great, now the AI schizo brainrot has come to AWBW lol is the AI in the room with us now?