How to make a simple fire in Godot with 3D particles

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  • Опубликовано: 25 дек 2018
  • hello and welcome to this episode of Primitive Technology: Godot
    Image assets: imgur.com/a/8KxlKDv
    kenney's particle pack: www.kenney.nl/assets/particle...
  • ИгрыИгры

Комментарии • 52

  • @badunius_code
    @badunius_code 4 года назад +41

    "just doing this, this, this, that" - wait, wait, wait, what? Thankfully youtube has frame-by-frame view

  • @netherlabgames7511
    @netherlabgames7511 4 года назад +49

    Straight out of 2005 xD

  • @aomimezura11
    @aomimezura11 4 года назад +10

    I gotta say, I REALLY appreciate you getting straight to the point.

  • @michaelthelen5297
    @michaelthelen5297 5 лет назад +16

    Great video! Fire is such a common / needed effect in a lot of games. Great to have a tutorial on how to accomplish it.

  • @thebyteman393
    @thebyteman393 5 лет назад +1

    This was pretty interesting to watch. Keep up the good work!

  • @pixelman5957
    @pixelman5957 5 лет назад +4

    Often the most common effects are most needed in the same time. Great work ☺.

  • @braindeadbzh
    @braindeadbzh 5 лет назад +3

    Best explanation of the Godot particle system

  • @Carkoon
    @Carkoon 3 года назад +4

    I HAVE MADE FIRE!
    Really nice quick tutorial. Just what I was looking for (those 50 part tutorials on how to programm your own game engine in binary really don't get my motivation up).
    Convinced me to finally purchase a course of yours.

  • @DevJorvan
    @DevJorvan 8 месяцев назад

    Nice tutorial, mate. Thanks for sharing 🤝

  • @koemdjiev
    @koemdjiev 5 лет назад

    Great video, man! Keep them coming :p

  • @biigsmokee
    @biigsmokee 9 месяцев назад

    I had never really understood how flames were created in video games but this captures it perfectly. Thank you

  • @Crisisdarkness
    @Crisisdarkness 5 лет назад +4

    I always love your videos, I still don't enter the 3d world in Godot, but I will keep in mind your videos about 3D, I really like particle systems and they are an important part for the creation of a game, thank you friend. I would like to see at some point, how to make a particle effect when firing a high caliber cannon

  • @gingerageousgames613
    @gingerageousgames613 5 лет назад

    Love your videos.

  • @eduardosanchezbarrios5810
    @eduardosanchezbarrios5810 5 лет назад

    Thanks dude for this video this was really useful xD!

  • @charon71
    @charon71 4 года назад

    Very good helped me so much thx

  • @darkexior
    @darkexior 4 года назад

    You are the best!

  • @da_cat
    @da_cat 9 месяцев назад

    awesome

  • @playingaroundwithprograming
    @playingaroundwithprograming 5 лет назад +1

    please make a rain, snow, wind effect tutorial

  • @HardCodes_
    @HardCodes_ Месяц назад

    Thanks

  • @ranveerdev4514
    @ranveerdev4514 7 месяцев назад

    Can you please make tutorial on how to make those textutes.

  • @alexshel8578
    @alexshel8578 4 года назад

    thank you sir)

  • @floorbeardthepirate1141
    @floorbeardthepirate1141 3 года назад

    I have a 3d particles node emitting cubes, but the cubes aren't changing the color of my assigned gradient. Anybody know why?

  • @aztecasensei6124
    @aztecasensei6124 5 лет назад

    nice! thx

  • @hingedevoper69
    @hingedevoper69 Год назад

    wait till unity developers find out about this particle system

  • @Nlbproject
    @Nlbproject 5 лет назад

    Great video, thank you for detailed explanation!

  • @MethanicBlast
    @MethanicBlast 2 года назад

    your voice does not add anything to the tutorial. amazing

  • @fortes_og
    @fortes_og 5 месяцев назад

    Пасибо, спустя 5 лет даже актуально)

  • @khiemgluong
    @khiemgluong 3 года назад

    Bookmarked.

  • @pogopogomanger
    @pogopogomanger 5 лет назад

    Vielen Danke!

  • @Spacecookie-
    @Spacecookie- 4 года назад

    So can we use fire like this as part of a monster? So for example, if someone wanted to have a ghost rider 3D figure and wanted a flaming skull head... can we use this method to make something like that work? How about a complete aninated figure who's like the human torch from the fantastic 4?

    • @Miziziziz
      @Miziziziz  4 года назад

      for sure, just put the particle node as a child of of a BoneAttachment as shown here: ruclips.net/video/A2JMYQBWeig/видео.html

  • @oldgods6039
    @oldgods6039 4 года назад

    Got a bit of a problem right from the start. Can't seem to get the particles to fall down in any way that is not STRAIGHT DOWN. Almost like a faucet. Can't get them to behave in the way the particles do at the beginning. Any solutions you can offer?

    • @chaitmanta
      @chaitmanta 4 года назад +1

      Have you tried rotating the node?

  • @BenColemanUK
    @BenColemanUK 3 года назад +1

    Following *exactly* and the results come out different. I think Godot defaults have changed since this was created :(
    Soon as you set the scale to 3, the particles disappear

    • @ashleyteece4237
      @ashleyteece4237 2 года назад

      I'm on 3.3.3 and did not encounter this issue. The only difference for me was that i had to set an initail velocity as it was 0 by default.

    • @DaleIsWigging
      @DaleIsWigging 2 года назад

      @@ashleyteece4237 I've found on 3.3.3 the time variable is no longer part of the process material so it cannot be made unique if we duplicate the flame node.
      So changing it changes both flames and smoke lifetime.

  • @cemmiker
    @cemmiker 5 лет назад

    gr8

  • @__6_0_9__2
    @__6_0_9__2 3 года назад

    unity's particle system

  • @kaczok61
    @kaczok61 5 лет назад

    Hello. Great video :) I have one question. Do you know tutorial where somebody shows how to create textures for particles ? I rly want create particles in 100 % on my own :)

    • @Miziziziz
      @Miziziziz  5 лет назад

      Not off the top of my head. I'd recommend searching around RUclips for Gimp or Photoshop tutorials on the subject

    • @Aethrian
      @Aethrian 5 лет назад

      To my knowledge particle textures are just grayscale images where black represents transparency, so use any photo editing/art software and draw away to your hearts content. Airbrush will be your friend if you want glowy, smoky, or hazy particles

    • @hingedevoper69
      @hingedevoper69 Год назад

      @@Aethrian i reckon you could actually made a decent smoke effect using ms paint

  • @jacrich699
    @jacrich699 Год назад +1

    Sadly broken in Godot 4. But can anyone tell me why nothing I do lets me change the scale?

    • @j.d.waterhouse4197
      @j.d.waterhouse4197 10 месяцев назад

      I'm not having a great time in Godot 4 also, you're not alone

    • @DeliciousBreakfast
      @DeliciousBreakfast 7 месяцев назад

      Late reply now, but you want to check the "Keep scale" option when you're setting the billboard option to "particle billboard"

  • @radthadd
    @radthadd 3 года назад

    400th like. Niciciccccee

  • @fire7side
    @fire7side 2 года назад

    You ran over the setup so fast I couldn't follow it even trying to pause.

  • @starkerrobert
    @starkerrobert 4 года назад +1

    You was too fast!!!

  • @susanahewitt8789
    @susanahewitt8789 4 года назад +1

    Thanks very much. But you should go a little slower! ; )

    • @kevinwoalter
      @kevinwoalter 4 года назад

      Yeah, best particle speed-run :D

    • @seankayll9017
      @seankayll9017 4 года назад +1

      Pause? I would rather pause a fast to-the-point video than try to skip through unneccesary waffle.

  • @RegenerationOfficial
    @RegenerationOfficial 9 месяцев назад

    outdated