@@killmikyYeah I can't believe I didn't mention the Rendmasters I had it in my notes as I was thinking about the video and then totally forgot, they add SO much for bloodcrushers!
Interesting Chernobyl reference… Been really digging bloodcrushers in my mostly Khorne list - they are a very good balance of damage, movement, and durability. I think you’re not giving enough credit to bloodletter with character support though. They do ludicrous amounts of damage when buffed correctly. They are super easy to land deepstrike charges with, and can go through walls so they don’t get overwatched as easily and can be a bit safer behind cover if they fail their charge. Both amazing units for different tasks.
Faced a list yesterday that had 3 units of 6 bloodcrushers (1 with added character) and 3 rendmasters - very mobile and Killy - made for an incredibly close game. The bloodcrushers deserve some respect
Absolutely from a pure damage output the bloodletters/master definitely lift more up, but the bloodcrushers can still do quite a bit of work especially if you roll okay on the Brass Stampede wounds! Plus you get that massive extra mobility and toughness/better invuln so I think overall I prefer them. If they were both Battleline I'd favour Bloodcrushers all day everyday I think!
Yes I believe their base size in 40k and AoS is identical, along with most (if not all?) the Daemon range, so they're pretty much fully swappable between 40k and AoS!
Are Bloodcrushers worth taking for 110 Points, or do they still need to be a little bit cheaper?
they yes and with the support of rendmasters and skulltakers they lift units so so easily
@@killmikyYeah I can't believe I didn't mention the Rendmasters I had it in my notes as I was thinking about the video and then totally forgot, they add SO much for bloodcrushers!
Interesting Chernobyl reference…
Been really digging bloodcrushers in my mostly Khorne list - they are a very good balance of damage, movement, and durability. I think you’re not giving enough credit to bloodletter with character support though. They do ludicrous amounts of damage when buffed correctly. They are super easy to land deepstrike charges with, and can go through walls so they don’t get overwatched as easily and can be a bit safer behind cover if they fail their charge. Both amazing units for different tasks.
Faced a list yesterday that had 3 units of 6 bloodcrushers (1 with added character) and 3 rendmasters - very mobile and Killy - made for an incredibly close game. The bloodcrushers deserve some respect
Absolutely! I only have 6... but I definitely need some more, and a Rendmaster (or 3!) :D
i'm finding that a unit of 6 is difficult to maneuver (especially now the have to pay the pivot take and thunder wolves don't)
A 10 man of Bloodletters with a bloodmaster attached deals more damage on average compared to a 6 man of bloodcrushers
Absolutely from a pure damage output the bloodletters/master definitely lift more up, but the bloodcrushers can still do quite a bit of work especially if you roll okay on the Brass Stampede wounds! Plus you get that massive extra mobility and toughness/better invuln so I think overall I prefer them. If they were both Battleline I'd favour Bloodcrushers all day everyday I think!
@@TheSixMachine my only problem with bloodcrushers is they are mounted so they can’t go through walls
Are you able to use them in AOS with the same base sizes?
Yes I believe their base size in 40k and AoS is identical, along with most (if not all?) the Daemon range, so they're pretty much fully swappable between 40k and AoS!
Just make sure the Lion doesn't hear this, I doubt he'll be impressed 🤣
😅😅 I'm sure he'll forgive me... this once!
why do you use clickbait with God saying if you do this or that you're going to hell acting like you're God.