This is amazing! Congrats honestly. I love ArchViz in UE4. Could you please just answer a couple of these questions as I would love to be able to get to ur level of expertise :) 1. What are your world settings? 2. What is the average size for Light map resolution on your objects? 3. Did you make those textures? Did you buy them? Theyre custom made for those objects right? 4. Any particular render settings/ post-process that you think is vital for a nice archviz project?
hello i am new to Unreal and i have been following your videos one of the bests out here , so my first render was so far fro yours after one month, i am having a hard time achieving such a realistic lightning and materials can you give se tricks about your settings post production volume and lightmass volume and also about the materials its a great job ! congrats
Hello! very good job, congratulations! I have had problems with lighting, indoor use static lighting with a light volume of importance but when it comes to building lighting, I caused problems with the exterior landscape, with ram memory, I do not know if you could give me some advice. Thank you.
may i asking? what spec do you use for render? maybe i can make like that to in my laptop, btw i love your render, and interior design, that inspired me thx man
Wish i had money to 3DS Max, so expensive :( i don't know how to do things in Blender, even with tutorials. It's a 7 headed snake for me.. Now, i don't know how i'll do my medieval building for my game D:
i use 3ds max or you can download model from this web real3d.org/model/unreal-engine/archvis-interior-scene-loft-office install and get 1200 model free
Hello, Can you tell us what postprocessvolume and lightsource settings you have? or maybe you have them from this link what you gave: rag3dviz.com/ue4/basic-interior-in-unreal-engine-4-12/ I also mean what you have outside light in the scene thanks
i see, I'm just frustrated because when i bake light there's always a problem says "overlapping uv's" and i can't get rid of it, i just started unreal engine 3 days ago
Hey bro i just wanted to ask you when i try to import asset into any project i have to reaply not create but reapply its material. how can i avoid that so that whenever i import asset from other project its already textured and everything ???
People make such beautiful and incredible things in UE4 and this is certainly one of them!
This is amazing! Congrats honestly. I love ArchViz in UE4. Could you please just answer a couple of these questions as I would love to be able to get to ur level of expertise :)
1. What are your world settings?
2. What is the average size for Light map resolution on your objects?
3. Did you make those textures? Did you buy them? Theyre custom made for those objects right?
4. Any particular render settings/ post-process that you think is vital for a nice archviz project?
16:57 "Get the job done with Sketchup" :D :D :D
OH MY GOD.... YOU ARE FUCKING AMAZING
Idol của em mất rồi , giỏi quá
thanks em nhé ^^
Amazing work my friend :) by the way in this video I did not notice you rebuilding the light for final render what setting did you use here?
i use build in medium quality with the second setting i create at 9:00 minute in this video.
Hoang Anh Ho yes I noticed that but after light building you start to put the furniture that's why I was asking don't you have to rebuild the light?
My Guru's back! ;)
this looks good
thật tuyệt vời khi bạn làm tươi
hello i am new to Unreal and i have been following your videos one of the bests out here , so my first render was so far fro yours after one month, i am having a hard time achieving such a realistic lightning and materials can you give se tricks about your settings post production volume and lightmass volume and also about the materials its a great job ! congrats
Hi,
check out this link to understand more about lightmass and light setting
rag3dviz.com/ue4/basic-interior-in-unreal-engine-4-12/
Amazing working
this looks fantastic, great job, how long did take u to master unreal engine like this ?
it's a long ways, i had work with UE4 for 3 years
here is my scene after one month learn UE4 by myself
ruclips.net/video/ldVGPLtOho4/видео.html
did u created the assets in 3dsmax?
Very good
Great work!!! How did you get your interior so bright? I'm always fighting with way too dark shadows.
same
Hello! very good job, congratulations! I have had problems with lighting, indoor use static lighting with a light volume of importance but when it comes to building lighting, I caused problems with the exterior landscape, with ram memory, I do not know if you could give me some advice. Thank you.
may i asking? what spec do you use for render? maybe i can make like that to in my laptop, btw i love your render, and interior design, that inspired me thx man
Wish i had money to 3DS Max, so expensive :( i don't know how to do things in Blender, even with tutorials. It's a 7 headed snake for me.. Now, i don't know how i'll do my medieval building for my game D:
You can download 3ds max for free with student licence, as long as you don't use it for commercial purpose! Hope it will help
@@Foxboro131 thank you very much!! Making a free game would be considered commercial purpose?
Woww rlly nice
How much time did final render take?
this is realtime engine. So i don't need time to render but it take 2 hour to bake lighting.
Did u design those asset furniture or bought from the marketplace ?
Sir, what processors do you do in your video editing system.......
Hi. amazing work. In what program did you make the model? in 3dmax, revit or which?
i make the model in sketchup and 3ds max.
and all the furniture like the teepot, in sketchup?
awesome!! how long did it take you??!
can we achieve same quality result with Twinmotion by UE4?
nope
Where did you get that sofa! love it
What part of all this work did you do in unreal?
Well done! Do you work on this or is it a hobby?
perfect .. thanks for your time .. i suggest to stop using music because its noisy .. thanks again
just mute it, dude..
Hi nice work ! those trees mesh at 15:45 in the background how you made them ?
Hi friend, in wich program you made these 3d moddels like oven, furniture, chair and etc.? Or maybe you could download them from somewhere?
i use 3ds max
or you can download model from this web real3d.org/model/unreal-engine/archvis-interior-scene-loft-office
install and get 1200 model free
What is the best processor for video editing.....
How much time is required to design hole house
hi Hoan, Could you please provide a sample work link to view this job on the Web and Mobile for performance?
Hi Amir, sorry but this not available for web and mobile. This only run for VR headset like Oculus or HTC vive.
Cho em hỏi những design như này có thể chạy trên mobile k a nhỉ? Tức là nếu e build design này ra 1 app mobile thì mobile chịu nổi k?
toi uu hoa poly thi chay tren mobi dc em
dạ cảm ơn anh, có gì e sẽ liên hệ a qua email nha
What are the assets that you used?
My like counted 1,000 (y)
how long did it take you in real time?
Hello,
Can you tell us what postprocessvolume and lightsource settings you have?
or maybe you have them from this link what you gave:
rag3dviz.com/ue4/basic-interior-in-unreal-engine-4-12/
I also mean what you have outside light in the scene
thanks
I want to download this model / home furniture
You no adjust lightmap res in Wall mess ?
no i have adjust lightmap res. i put wall mesh at 1024
how to get those assets?
is it possible to finish your project without building the light?
without baking light you just can do it for big area exterior,
Interior need to baking light to have good quality
i see, I'm just frustrated because when i bake light there's always a problem says "overlapping uv's" and i can't get rid of it, i just started unreal engine 3 days ago
what're the minimum settings for working with Unreal?
Google
À em xin vào page sao vẫn chưa dc chấp nhạn ạ
sorry, i misspelled your name: Hoang
Hey bro i just wanted to ask you when i try to import asset into any project i have to reaply not create but reapply its material. how can i avoid that so that whenever i import asset from other project its already textured and everything ???
cho mình hỏi cấu hình máy bạn như thế nào vậy
xeon 2680 v1 2 chip
card 1070
ram 32 Gb ban
anh ơi cho e hỏi đây là phần mềm j ạ
co ghi o tren do em Unreal Engine 4
Please sir replay.........
speed level? Or maibe you just recorded your screen and faster it 3 time.
this is exatcly what a SPEED level design means, '-' BRUHH
todo bien, pero porq no explicas hace tutoriales amigo
có thể cho mình xin file content di ko ban thank nhiều letuanhung76@gmail.com