Cheers bud. I mess it up soooo many times before i eventually find a good method for a small amount of damage. We can always rely on you to find it for us. .. Thanks again! 😊
TSM mentioned the posibility of using a pinch on a couple of the turrets instead of dancing around them...Good idea as the Quick pinch 1 only takes 12 min to build! so you can stock up and save time and effort in the targets.
dont know if u can get hold of anyone at kix or not but interceptors still not right. tested them out they do and take damage now but repair times not right. normally repair fir a dead interceptor is 7min and change, right now it at 15min 38sec maybe u can get them fix it b4 shipwreks?
no but they fixed it. now repairs in 7min 2sec, maybe it go down more as retro get upgraded but like i said, we tested to c if damage was fixed, it was, but the repair was twice what it should have been@@TSM-TSM
It sure can be all Arks, you just need the same number of Anti's fitted which I don't on mine. My shipyard is too active to pause and refit one, so I have to use the Triarii. The good thing about the single Triarii though is that it have more armour points and better defence stats so if I do make and error and draw in some missile fire the damage is quite a bit less compared to an Ark hull.
@@Willow1899 sorry buddy, I just woke up propperly! Now I remember - you must have 3 Triarii in the fleet as you need their built in Anti Rocket counters or you will die super fast with Ark's only.
Cheers bud. I mess it up soooo many times before i eventually find a good method for a small amount of damage. We can always rely on you to find it for us. .. Thanks again! 😊
happy to help out as ever buddy
TSM mentioned the posibility of using a pinch on a couple of the turrets instead of dancing around them...Good idea as the Quick pinch 1 only takes 12 min to build! so you can stock up and save time and effort in the targets.
A pinch in time ... hahaha
Thanks TSM - very helpful as always. I am a big fan of a pinch in the first target :)
Happy to help!
dont know if u can get hold of anyone at kix or not but interceptors still not right. tested them out they do and take damage now but repair times not right. normally repair fir a dead interceptor is 7min and change, right now it at 15min 38sec maybe u can get them fix it b4 shipwreks?
Is it linked to the retrofit Lab upgrade with OP 16?
no but they fixed it. now repairs in 7min 2sec, maybe it go down more as retro get upgraded but like i said, we tested to c if damage was fixed, it was, but the repair was twice what it should have been@@TSM-TSM
So why cant it just be an Ark fleet with antis on? being as its only the ark uav that is doing the damage
It sure can be all Arks, you just need the same number of Anti's fitted which I don't on mine. My shipyard is too active to pause and refit one, so I have to use the Triarii. The good thing about the single Triarii though is that it have more armour points and better defence stats so if I do make and error and draw in some missile fire the damage is quite a bit less compared to an Ark hull.
@@TSM-TSM i just find the 2 arks a bit slow killing the targets, dont always have the time to do it. but cheers for the reply
@@Willow1899 sorry buddy, I just woke up propperly! Now I remember - you must have 3 Triarii in the fleet as you need their built in Anti Rocket counters or you will die super fast with Ark's only.
THanks!
You're welcome
Drove em like you stole em. You sure that was you driving? lol
It was all AI, I did nothing 😂😂😂
Ty bud :)
np :)