In 2017, Mr Aonuma was at the Game Awards wearing the Champion’s Tunic. I look forward to this year, where I expect him to rock up in a toga and having a full arm sleeve tattoo
combat gets better when you start using different items. I love throwing a mud bud in so monsters get distracted by a confused enemy, then throwing a smoke bomb down and using that to sneakstrike everyone down.
@@BasketCase-rr7tx the lock on could touch up. Even OoT invented so much of the z targeting in the first place lol. A dodge roll would be everything though. But again I just don't care because I experiment every combat encounter.
@@TheCaliforniaHP yea i think the point is that you can't just dodge your way out of every situation. So many times I'll approach a combat encounter, try to do it the "normal" way, die, and then figure out a creative way to do it next time.
Greg’s statements mirror mine with the caveat of school work at night before more Zelda. I can’t see anything touching this for Goty. Such an amazing experience. Great work crew love this checking in episode.
Seeing the differences in approaches to shrines and which ones stump people is so cool. The shrine blessing is talking about I solved instantly (put two boards under the long one right next to each rail) but there are other shrines that really stumped me. It's so cool how different everyone's experiences are
Havent thought about a game this much since Red Dead Redemption 2. Andy is right. I don't play to forward the story. I play to find out what I can find next!
Its great but I wouldnt go that far. It has some issues that stop it from being quite on the level of a game like Elden Ring. The repeated tasks like the sign guy and backpack koroks are really annoying chores, and like these guys say the combat just really isnt very good.
@@BasketCase-rr7tx fair on combat but you don't have to do backpacks or signs if you don't want or you can get mad creative with them. Or you can do something entirely different. Also I can't exactly fly in Elden Ring. Which is a HUGE difference
It's so great how this game allows for so many different tastes in how we play games. I'm the most self indulgent gamer on the planet, where I don't have the skills or reflexes to be "good" at a game, but ToTK gives me the option to go and find the most powerful gear to buff my numbers enough to just muscle through harder fights. But it stills allows people who want to be underpowered, to go in and fight a Gleeok in their underwear with a stick from the start. I feel like BotW didn't give enough resources to make my playstyle much of a reality. But I appreciate how this game opens everything up so much more.
You just reminded me of cyberpunk where their idea of choices are "go in the front gate", "go in the door next to the front gate", or "go in the hole in the wall that's next to the door that is next to the front gate"
great conversation, Tim's commentary on how the systems work and are designed and his amazement about it all basically is the best description of this game and simultaneously the brilliance of it's development
@@TheAlibabatree yeah they other fun ideas. Like riding a horse with a carriage filled with bombs. Rolling traps and other setups for you. The boss Bokoblin shield wall and dive bombing ones from above. Also I could swear some guy was using fuse to fire arrow or something.
This game is absoluletely amazing. The Zelda team topping themselves with another GOAT, arguable the best open world game of all time (Elden Ring as a tie probably). Mind, I am only 10-15 hours in, but it is already very clear why this game is so highly rated.
A little over a year ago my two favorite games of all time were Dark Souls 3 and Breath of the Wild. Now its Elden Ring and I think after I play a bit more, Tears of the Kingdom. We're eatin so good
Elden Ring's combat and some dungeons are better than this but nearly everything else in Tears is better for me. This is because it's not just combat. ER you can fight everyone and everything. But you can do that and build every vehicle you can dream of and many more interactions in Tears
i was playing so much last night that i realized i had to sleep when i woke up cause i heard the game over sound cause i had fel off a cliff because i fell asleep
Wow! I can’t really remember the last time I heard all 4 of boys love a game this much. Maybe FF7 Remake? I missed the discussion about RE4 Remake so maybe that?
This is the only game I have ever “played along” with RUclipsrs or Twitch Creators. Outside of a few scenes that I can just skip and come back, there is so much exploration in this game and different ways to tackle things that it actually becomes fun to watch others while you play as well.
Breath of the Wild was already an incredibly impressive and well designed game that provided a breathing, but decimated world and asked you to carve out a place for yourself in it and better it with your quest and gameplay. Tears of the Kingdom then gives you a living world wanting to be rebuilt, and giving you the freedom to rebuild it as you see fit, while still giving you that open air philosophy with completely open objectives. It does so while factoring in complaints people had with the prior game and integrating solutions to them in the most tactful way they could. It feels improved without sacrificing what got them here. Truly incredible. Somehow the Tears of the Kingdom team were able to iterate on a singularity game and created another singularity game that will significantly raise the bar for all future games. This game reiterates the technical mastery of the developers at Nintendo that are truly unparalleled in the rest of the game industry, with the ability to create the most wildly beautiful and impressive things out of technical limitations, eking every bit out of their specs. That's the hallmark of the upper echelon of art and programming skill and its proven in spades here.
I prolly dumped 25 hours so far. Im playing w/o any guides and focused on nothing but shrines. Atm I'm sitting at 15 hearts and 1& 2/5 of a stamina bar. There is still so much more to discover and I LOVE IT! GOTY so far ❤
That's a really good tip about the blue bunnies. I was just thinking that there seems to be so many more of them than BotW, but I guess it turns out the reason is they can lead you to caves.
That shrine Blessing is talking about at the star, my solution was to put two small slabs on each side and another small slab in the middle, so when it gets to the next rail the middle slab prevents it from skewing off.
The greatest praise I can give this game is that one of its many forms of puzzles (helping the guy put up the signs) is probably the greatest kind of puzzle ever put in a game, period? Like obviously the magic of portal is a real contender, but the degree to which these puzzles feel like actual physical toy puzzles is actually unreal. This game is the closest I’ve ever seen something approach true magic. A world in a glass box, that we puppet with a plastic gizmo.
I'm truely blown away how good the game is. I agree the combat is not on the level of something like Elden Ring but it's also more flexible and interesting being able to experiment in TotK.
It's that trade off. Like the combat is sweet in Elden Ring along with its exploration. But I have shield cannons and shield beams to fight with. It's a decent trade off
That rail shrine you mention about 20 to 25 minutes in. I spent an hour stumped. Eventually I figured out that since the large rectangle block falls off, you need to have something to prevent it from doing so. I made like a table per se using the smaller blocks which acted as a guide and prevented the whole things from falling off.
I've seen an amusing amount of people say that the same thing happened to them. The game should've just forced all players to stay on the tutorial rails for another 25-30 minutes after getting down to Hyrule.
I think it's because people got used to the freedom of Breath of the Wild. Not doing main quest, but rather whatever sparked their interest. I didn't have it for the first few days I played and then figured it was a part of the main quest so I went back and got it.
I think its funny how everytime a great open world game comes out everyone is like "it gives me water cooler moments that I havent had since high school". Its like a new game comes out and everyone just forgets their experience with all other games since childhood. 🤣
My first entry in the switch zeldaverse (botw totk) I picked up a switch (oled splatoon edition👌) just for this game 2 weeks ago. Learning the mechanics just strikes such a nostalgic major chord with me, really brings me back to the good ol days of my cousins and I playing through majoras mask in the basement, exploring and adventuring for hours and hours on end. The 64 was the first console I have ever played and opening up this game for the first time and Learning mechanics, exploring and finding koroks and hidden nooks and crannies just took me back to that moment with my cousins and just made me smile. With all that being said, this game is literally f***ing crack
Ive worked at restaurants for years and we distinguish diet and regular cokes with a lemon wedge, it's not weird. Also adding lemon to a sprite is fire
This game is a magical experience. The only thing I'm really missing is something like Torrent from Elden Ring, but that might defeat the purpose of building all the vehicles here. Either way i fucking love this game.
That rails example blessing made is funny to me cause i found the intended solution immediately. I mean theres 1 long piece, 3 short and theres 3 rails.... Im surprised it stumped so many. Glad to see the unique solutions tho
I almost want to give just a LITTLE bit of credit to Matthew Stover, who wrote the novelization for "Star Wars Episode 3: Revenge of the Sith," because almost everything in Breath of the Wild and Tears of the Kingdom seems like the part about how the Jedi actually DO trust Anakin, because they've given up completely on telling him *HOW* to complete a mission, they just tell him what needs to be done and they KNOW that it'll be done... somehow. Whatever it takes. Anakin is speed-running the Clone Wars like those dudes that can just bend Breath of the Wild over their knee, fighting two Lynels and a Hinox while juggling three Lizal Tri-Forked Boomerangs, and parrying a Guardian from Jupiter, and accidentally finding two Koroks, etc.
took me 100 hours to finish this game. And i still feel like playing more. Elden Ring was the last game that had me this hooked. It's really down to the same point, both games delivered a huge immersive sense of discovery.
Ive only played the game for about 15-20 hours, but it hasnt rained once for me yet. I even thought to myself yesterday, it's weird there hasnt been any "weather" yet lol.
You just know that if another studio tries to bring this type of game out on the 2 big consoles and PC, it would be broken and full of bugs. Nintendo always make sure their games have as little issues as possible. You don't need a game to look photorealistic. What you need is Gameplay as your number 1 priority. Nintendo knows this and delivers. EA or Activision concentrate on microtransactions, before making games fun. Nintendo always puts fun as it's main focus. Other Devs and publishers, take note and give consumers quality. This is why Nintendo games are value for money, unlike "Redfall" , "Fallout 76" , "Anthem" , etc.
Tim saying he avoids every combat scenario until he gets a lot of hearts baffles me Bcs beating enemies with close to no hearts with all the tools to ur disposal is like 1/3 of the game and it’s so rewarding. Now we’re talking specific mini bosses that’s a different story. But saying everyone one shots u - naw bro lol
With 95 hours in and only beaten 1 dungeon I still feel like I haven’t done anything more than lighting the maps. It feels like and endless adventure and my god I’m gonna cry when it’s over. 😢
The game just creates moments. I spent 10 Hours total and realized I wasn’t on the ‘optimal’ path then went back and found a beat I missed and after kept on going and then got off track. I’m inside a well now spending all resources to cook for what is ahead. I’ve died so much that I can’t decipher if shrines are not more important than even starting the 1st point of the 1st recommended region. I spent 2 hours going off near prior thinking I was on the critical path dying getting destroyed but I found my old horse and I can take it back to the ‘first’ point you should go until you head to the first 1 of 4 points. BUT YOU DONT HAVE TO DO IT…I’m holed up in a well with a cooking pot combining everything I have and then I realize wait I’m using weapon resources or shield or arrow resources.
This game fixes almost every issue that I had with Breath of the Wild. I hated the weapon degradation system, but with the fuse ability, it pretty much fixes that entirely. I still think the shrines aren't a proper substitute for actual dungeons, but the abilities this time are superior and much more interesting to use so I'm actually enjoying the shrines this time around. Literally the only couple of things I'd ding this game for is the poor performance (30fps, huge frame dips is gross), the combat could be better and also I hate that I have to unlock the map again, game is so huge that it really didn't need that mechanic back. Honestly, those issues I have are forgivable, because Incredible game is incredible.
Loving the game but everytime I log off I’m exhausted. Game demands so much thought & attention. Very unique in that way, but I’ll appreciate my Ubisoft/Jedi survivor when I go back to them.
Definitely like it more than BOTW as someone who didn't like that game and dropped off, I will say I don't love it yet but I'm only 10 hours in and my biggest issues are menu, controls and combat which will hopefully get used too.
27:06 i dont know if id describe whats happening to the Koroks as fun lmaooo EDIT: how about we don't try to brute force everything into being a SoulsBorne please and thank you?
Nothing I’ve heard and saw from this game makes me want to play. If wanted to play a game going around solving puzzles I’ll just play the Witness. Oh well I’ll just wait for the next Zelda
After months of people saying BotW was the greatest game ever I tried it and it was in fact not the greatest game ever. I'm glad people are having fun but I can't wait till the gaming industry moves on to something else because the 24/7 of TotK on all my feeds is getting boring.
Most of the fights in Elden Ring were a janky slog. The boss fights, in particular, paled compared to Bloodborne, Sekiro, and Dark Souls 3. And the best boss fights were repeated, dilluting the experience. The mystical reindeer was amazing, and then I did it again. It felt lazy and pointless. The entire game is focused on combat, and the open world design reduced my excitement for the combat. The best areas were in the first half, ending with The Capital. The second half was bad.
Fair enough. I can't forget the jank. The entire game on combat is the one thing I'll give TOTK over on. Sure TOTK combat isn't as great but you can do more than fight everyone.
I absolutely love this game. It's amazing BUT, this game looks terrible. The art style does hide a lot of the problems but there is ABSOLUTELY pop in. Zero textures on anything, it's one of the muddiest games I've ever seen. There is constant shimmering on everything in motion. The frame rate chugs to 20 FPS pretty consistently. I'm absolutely in love with this game however, it's time for new hardware. This game shows that very well.
It's good to be back in this universe but sheesh.. this game has laziness written all over it..they literally just made botw 2.0 and not a new adventure. Even the graphics, music and most the combat is literally the same. They added sky islands and some new physics. Big woop. 🤦 6 out of 10. Sorry all the people that suck the teet of these lazy game developers. I know you'll hate me for being quite disappointed.
My GOTY is still RE4 Remake, the only thing that could maybe change that is Final Fantasy 16. I didn't care for botw and I still don't care for Totk, I'm playing through it hoping it hits the highs Ocarina and Majora did but for me it hasn't yet. Hoping WW/TP HD Switch ports come out soon, if they're even real 😞
Greg running around this long without the glider is wild!
Crazy
I did the same thing lol
This game is a gift every 60 seconds.
So true. Every little moment is mind blowing. And it's more than just a combat encounter. It's always something interesting
In 2017, Mr Aonuma was at the Game Awards wearing the Champion’s Tunic. I look forward to this year, where I expect him to rock up in a toga and having a full arm sleeve tattoo
He'll probably just have a shirt with Zonai stuff on it lol
combat gets better when you start using different items. I love throwing a mud bud in so monsters get distracted by a confused enemy, then throwing a smoke bomb down and using that to sneakstrike everyone down.
The combat still never gets good though. Things like the lock on and dodging are just plain bad.
@@BasketCase-rr7tx the lock on could touch up. Even OoT invented so much of the z targeting in the first place lol. A dodge roll would be everything though. But again I just don't care because I experiment every combat encounter.
@@TheCaliforniaHP yea i think the point is that you can't just dodge your way out of every situation. So many times I'll approach a combat encounter, try to do it the "normal" way, die, and then figure out a creative way to do it next time.
@@BasketCase-rr7tx have to disagree, I love the combat in this game, I love that I can approach any potential conflict in so many different ways.
The music cue when you first dive into The Depths is INSANE...
The first time I jumped in there and heard that I wanted go back up immediately...
@@santuli_91 LOL
For real!
I freaking love it. Still scares me when I jump in a new chasm not knowing what to expect
@@handohansolo8866 I landed right on a gloom lizalfos once
Greg’s statements mirror mine with the caveat of school work at night before more Zelda. I can’t see anything touching this for Goty. Such an amazing experience. Great work crew love this checking in episode.
Seeing the differences in approaches to shrines and which ones stump people is so cool. The shrine blessing is talking about I solved instantly (put two boards under the long one right next to each rail) but there are other shrines that really stumped me. It's so cool how different everyone's experiences are
This game is Witchcraft
How can it be this good
& It's running on a 2015 chip 🤯
Best video game ever made.
Havent thought about a game this much since Red Dead Redemption 2. Andy is right. I don't play to forward the story. I play to find out what I can find next!
This is KFG Vol. 2, Episode 178 (Episode 430 overall)
Can see this easily being game of the decade let alone year
Its great but I wouldnt go that far. It has some issues that stop it from being quite on the level of a game like Elden Ring. The repeated tasks like the sign guy and backpack koroks are really annoying chores, and like these guys say the combat just really isnt very good.
@@BasketCase-rr7tx it’s already surpassed Elden Ring buddy. If you want combat go play Street Fighter
@@BasketCase-rr7tx fair on combat but you don't have to do backpacks or signs if you don't want or you can get mad creative with them. Or you can do something entirely different. Also I can't exactly fly in Elden Ring. Which is a HUGE difference
@@AR_112 OK “buddy” we will just ignore a huge part of the game because it’s bad. Amazing logic.
@@TheCaliforniaHP Being able to fly doesn’t excuse some of the worst combat I have experienced in a game for years.
Totk is straight up crack. Absolutely love it.
Best description. It's a drug
It's so great how this game allows for so many different tastes in how we play games. I'm the most self indulgent gamer on the planet, where I don't have the skills or reflexes to be "good" at a game, but ToTK gives me the option to go and find the most powerful gear to buff my numbers enough to just muscle through harder fights. But it stills allows people who want to be underpowered, to go in and fight a Gleeok in their underwear with a stick from the start. I feel like BotW didn't give enough resources to make my playstyle much of a reality. But I appreciate how this game opens everything up so much more.
This is one of those games that will make you roll your eyes at any other open world game that claims to offer the player "gameplay choices".
You just reminded me of cyberpunk where their idea of choices are "go in the front gate", "go in the door next to the front gate", or "go in the hole in the wall that's next to the door that is next to the front gate"
@@BasketCase-rr7tx The Ubisoft playbook
great conversation, Tim's commentary on how the systems work and are designed and his amazement about it all basically is the best description of this game and simultaneously the brilliance of it's development
Anyone else get scared by the gloom hands?? Those things make me poop my pants everytime they pop up
On the subject of surprising animations - when Moblins pick up Bokoblins and throw them at you. Wild
That was in Botw
@@TheAlibabatree yeah they other fun ideas. Like riding a horse with a carriage filled with bombs. Rolling traps and other setups for you. The boss Bokoblin shield wall and dive bombing ones from above. Also I could swear some guy was using fuse to fire arrow or something.
This game is absoluletely amazing. The Zelda team topping themselves with another GOAT, arguable the best open world game of all time (Elden Ring as a tie probably). Mind, I am only 10-15 hours in, but it is already very clear why this game is so highly rated.
A little over a year ago my two favorite games of all time were Dark Souls 3 and Breath of the Wild. Now its Elden Ring and I think after I play a bit more, Tears of the Kingdom. We're eatin so good
Elden Ring's combat and some dungeons are better than this but nearly everything else in Tears is better for me. This is because it's not just combat. ER you can fight everyone and everything. But you can do that and build every vehicle you can dream of and many more interactions in Tears
i was playing so much last night that i realized i had to sleep when i woke up cause i heard the game over sound cause i had fel off a cliff because i fell asleep
I found the master sword last night and it
Might be the most magical moment I've had in a game
Dawg!
@@djack39 Just wait until you find out how it got there. I never want to hear about Zelda's lack of storytelling again.
@@reclark1690 I know I just got it and it was epic! My jaw was on the floor!
It was an amazing moment
Can't wait for that goosebumps moment holy shit this game is a masterclass
Wow! I can’t really remember the last time I heard all 4 of boys love a game this much. Maybe FF7 Remake? I missed the discussion about RE4 Remake so maybe that?
This is the only game I have ever “played along” with RUclipsrs or Twitch Creators. Outside of a few scenes that I can just skip and come back, there is so much exploration in this game and different ways to tackle things that it actually becomes fun to watch others while you play as well.
Breath of the Wild was already an incredibly impressive and well designed game that provided a breathing, but decimated world and asked you to carve out a place for yourself in it and better it with your quest and gameplay. Tears of the Kingdom then gives you a living world wanting to be rebuilt, and giving you the freedom to rebuild it as you see fit, while still giving you that open air philosophy with completely open objectives. It does so while factoring in complaints people had with the prior game and integrating solutions to them in the most tactful way they could. It feels improved without sacrificing what got them here. Truly incredible.
Somehow the Tears of the Kingdom team were able to iterate on a singularity game and created another singularity game that will significantly raise the bar for all future games. This game reiterates the technical mastery of the developers at Nintendo that are truly unparalleled in the rest of the game industry, with the ability to create the most wildly beautiful and impressive things out of technical limitations, eking every bit out of their specs. That's the hallmark of the upper echelon of art and programming skill and its proven in spades here.
I’m only 10 hours in and I don’t think any other games are topping Zelda this year
Dude I'm 10 hours in and I still haven't done one of the four phenomenon's lol. So much to do in this game
I’m 20+ hours in and didn’t even know that’s a thing.
@@maddoggnick96 By phenomenons I'm assuming they just mean the story points in each region.
Did Greg really go the entire weekend without the glider?
I prolly dumped 25 hours so far. Im playing w/o any guides and focused on nothing but shrines. Atm I'm sitting at 15 hearts and 1& 2/5 of a stamina bar. There is still so much more to discover and I LOVE IT!
GOTY so far ❤
That's a really good tip about the blue bunnies. I was just thinking that there seems to be so many more of them than BotW, but I guess it turns out the reason is they can lead you to caves.
Looking forward to the spoiler cast - the story and secrets are nuts
That shrine Blessing is talking about at the star, my solution was to put two small slabs on each side and another small slab in the middle, so when it gets to the next rail the middle slab prevents it from skewing off.
Andy’s summary is the best I’ve heard
First time I noticed the kh1 background. I’m digging it:)
Literally doing the rail shrine while watching this. Inception shit….
What an incredible game
The greatest praise I can give this game is that one of its many forms of puzzles (helping the guy put up the signs) is probably the greatest kind of puzzle ever put in a game, period? Like obviously the magic of portal is a real contender, but the degree to which these puzzles feel like actual physical toy puzzles is actually unreal. This game is the closest I’ve ever seen something approach true magic. A world in a glass box, that we puppet with a plastic gizmo.
I'm truely blown away how good the game is.
I agree the combat is not on the level of something like Elden Ring but it's also more flexible and interesting being able to experiment in TotK.
It's that trade off. Like the combat is sweet in Elden Ring along with its exploration. But I have shield cannons and shield beams to fight with. It's a decent trade off
Funnily enough, Elden Ring also has shield canons and shield flame thrower without building
This game gave me a reason to use my switch again
That rail shrine you mention about 20 to 25 minutes in. I spent an hour stumped. Eventually I figured out that since the large rectangle block falls off, you need to have something to prevent it from doing so. I made like a table per se using the smaller blocks which acted as a guide and prevented the whole things from falling off.
Damn I really want to play it. But I don’t have a switch and I feel like it’s way too late now. 6 years in with the next switch being rumored 😭😭
At this point, stay strong friend lol.
The next switch rumours been going for years get a switch have fun 😊
confused how they couldn't find the glider, its part of the main quest
It’s more common than you think
I've seen an amusing amount of people say that the same thing happened to them. The game should've just forced all players to stay on the tutorial rails for another 25-30 minutes after getting down to Hyrule.
I think it's because people got used to the freedom of Breath of the Wild. Not doing main quest, but rather whatever sparked their interest. I didn't have it for the first few days I played and then figured it was a part of the main quest so I went back and got it.
@@marcbromaghim-oropeza3199 but its the first skyview tower? you weren't compelled to do the skyview tower?
Thank you Nintendo
I think its funny how everytime a great open world game comes out everyone is like "it gives me water cooler moments that I havent had since high school". Its like a new game comes out and everyone just forgets their experience with all other games since childhood. 🤣
My first entry in the switch zeldaverse (botw totk) I picked up a switch (oled splatoon edition👌) just for this game 2 weeks ago. Learning the mechanics just strikes such a nostalgic major chord with me, really brings me back to the good ol days of my cousins and I playing through majoras mask in the basement, exploring and adventuring for hours and hours on end. The 64 was the first console I have ever played and opening up this game for the first time and Learning mechanics, exploring and finding koroks and hidden nooks and crannies just took me back to that moment with my cousins and just made me smile. With all that being said, this game is literally f***ing crack
Simply put, it's a masterpiece. Game of the decade.
Awesome episode guys! Thanks for everything.
I'm just here to mention that I'm disappointed in Andy for not sharing on RUclips his Zelda off-streams.
Commenting for the algorithm too.
It might be the greatest game I’ve ever played
This game is Zelda: The Scientific Method
Ive worked at restaurants for years and we distinguish diet and regular cokes with a lemon wedge, it's not weird. Also adding lemon to a sprite is fire
Open world with open solutions! Andy nails it!
Combat in this game is fantastic, it doesn't feel "fake/scripted" like many other games.
This game is a magical experience. The only thing I'm really missing is something like Torrent from Elden Ring, but that might defeat the purpose of building all the vehicles here.
Either way i fucking love this game.
Torrent is nice but I can build a mech, turrets, skateboards and jetfighters so I'm good
I am loving this game it’s truly unbelievable ❤🎉
Oh the boss spawn out of nowhere is there too 😂
That rails example blessing made is funny to me cause i found the intended solution immediately. I mean theres 1 long piece, 3 short and theres 3 rails.... Im surprised it stumped so many. Glad to see the unique solutions tho
What a riveting intro about lemon juice and Coca Cola. Really got me interested to hear about Tears Of The Kingdom
I almost want to give just a LITTLE bit of credit to Matthew Stover, who wrote the novelization for "Star Wars Episode 3: Revenge of the Sith," because almost everything in Breath of the Wild and Tears of the Kingdom seems like the part about how the Jedi actually DO trust Anakin, because they've given up completely on telling him *HOW* to complete a mission, they just tell him what needs to be done and they KNOW that it'll be done... somehow. Whatever it takes. Anakin is speed-running the Clone Wars like those dudes that can just bend Breath of the Wild over their knee, fighting two Lynels and a Hinox while juggling three Lizal Tri-Forked Boomerangs, and parrying a Guardian from Jupiter, and accidentally finding two Koroks, etc.
took me 100 hours to finish this game. And i still feel like playing more. Elden Ring was the last game that had me this hooked. It's really down to the same point, both games delivered a huge immersive sense of discovery.
Ive only played the game for about 15-20 hours, but it hasnt rained once for me yet. I even thought to myself yesterday, it's weird there hasnt been any "weather" yet lol.
You just know that if another studio tries to bring this type of game out on the 2 big consoles and PC, it would be broken and full of bugs. Nintendo always make sure their games have as little issues as possible. You don't need a game to look photorealistic. What you need is Gameplay as your number 1 priority. Nintendo knows this and delivers. EA or Activision concentrate on microtransactions, before making games fun. Nintendo always puts fun as it's main focus. Other Devs and publishers, take note and give consumers quality. This is why Nintendo games are value for money, unlike "Redfall" , "Fallout 76" , "Anthem" , etc.
Go to panera and mix lime bubbly with mango charged lemonade. Chef's kiss
Tim saying he avoids every combat scenario until he gets a lot of hearts baffles me Bcs beating enemies with close to no hearts with all the tools to ur disposal is like 1/3 of the game and it’s so rewarding. Now we’re talking specific mini bosses that’s a different story. But saying everyone one shots u - naw bro lol
With 95 hours in and only beaten 1 dungeon I still feel like I haven’t done anything more than lighting the maps. It feels like and endless adventure and my god I’m gonna cry when it’s over. 😢
Damn that's so much time
It’s a blessing and a curse for someone (me) with ADD.
Thanks!
no THANK U
lemon in sprite is great but you need more. Sour soda is bomb. Warheads makes a soda line.
Am I the only one that doesn't think the minecart shield isn't that impressive? You can shield surf on rails fine without the minecart
Started the game yesterday and found the glider I'm confused. It's part of the main quest.
apparently Greg said fuck that
The game just creates moments. I spent 10 Hours total and realized I wasn’t on the ‘optimal’ path then went back and found a beat I missed and after kept on going and then got off track. I’m inside a well now spending all resources to cook for what is ahead. I’ve died so much that I can’t decipher if shrines are not more important than even starting the 1st point of the 1st recommended region. I spent 2 hours going off near prior thinking I was on the critical path dying getting destroyed but I found my old horse and I can take it back to the ‘first’ point you should go until you head to the first 1 of 4 points. BUT YOU DONT HAVE TO DO IT…I’m holed up in a well with a cooking pot combining everything I have and then I realize wait I’m using weapon resources or shield or arrow resources.
I like how everyone’s impression of Kevin sounds like Mickey Mouse lol
Nintendo always just bides their time for years and then mic drops everyone…… 🎤
I smiled seeing this episode is out. Fuck yes can't wait for the zelda talk
Greg doesn’t have a glider?!?!?
Tim, Donkey Kong Country 2 taught us to go left at a start of a level and look behind waterfalls? 🤔
Ugh I’m still playing jedi survivor. Think I’m close to finishing it. Hopefully I can sssry Zelda this weekend
drop 5 zonai charges instead of construct pieces into a gacha machine and you get WAYY more zonai orbs!
Throwing shade at Xenoblade when their team worked on ToTK is funny as heck. Everyone is playing a loser game
Sam Jackson: That's a VERY tasty halberd 🤣
48:51 Unless this concept is repeated at a bunch of different stables I know exactly what stable he's talking about
o there's a few musicians around
Jesus. Like 8 minutes before they actually start talking about the game.
Nothing but drawn out introductions, banter and self-promotion until then.
This game fixes almost every issue that I had with Breath of the Wild. I hated the weapon degradation system, but with the fuse ability, it pretty much fixes that entirely. I still think the shrines aren't a proper substitute for actual dungeons, but the abilities this time are superior and much more interesting to use so I'm actually enjoying the shrines this time around. Literally the only couple of things I'd ding this game for is the poor performance (30fps, huge frame dips is gross), the combat could be better and also I hate that I have to unlock the map again, game is so huge that it really didn't need that mechanic back. Honestly, those issues I have are forgivable, because Incredible game is incredible.
A halberd royale with cheese!
Tim. Daddy chill.
For all the promoting of the movie coverage content Tim is doing i find the lack of a MI: Dead Reckoning pt 1. trailer reacts dissapointing...
Loving the game but everytime I log off I’m exhausted. Game demands so much thought & attention. Very unique in that way, but I’ll appreciate my Ubisoft/Jedi survivor when I go back to them.
Zelda ToTK 5/5.
Nintendo’s controls/accessibility… -100/5
Definitely like it more than BOTW as someone who didn't like that game and dropped off, I will say I don't love it yet but I'm only 10 hours in and my biggest issues are menu, controls and combat which will hopefully get used too.
I liked BOTW but not at masterpiece level, this thing right here whoooooo
I guess I’m the only one who is pretty underwhelmed with this game. Not hating, just surprised how people are talking about it
27:06 i dont know if id describe whats happening to the Koroks as fun lmaooo
EDIT:
how about we don't try to brute force everything into being a SoulsBorne please and thank you?
GOTY
Nothing I’ve heard and saw from this game makes me want to play. If wanted to play a game going around solving puzzles I’ll just play the Witness. Oh well I’ll just wait for the next Zelda
This is so shortsighted… it’s your loss dude, it’s sooooo much more than this small idea in your head
What exactly do you think a Zelda game is?
@@mariorruiz It's cool I played a bunch of BOTW and was bored the 15th shrine. Nothing I've seen made want to go back to that
@@luciddre4m Not 90% going to a shrine to do a physic puzzle but that's just me. If you love it cool
@@falcon4196 That's fine 98% of people love it and never say anything bad about it so why change. I probably won't play but that doesn't matter
After months of people saying BotW was the greatest game ever I tried it and it was in fact not the greatest game ever. I'm glad people are having fun but I can't wait till the gaming industry moves on to something else because the 24/7 of TotK on all my feeds is getting boring.
Its almost like, people have different opinions than you…
@@TheAlibabatree Kinda like how I had a different opinion about how good BotW was.
@@falcon4196 Exactly
I wish they would bring back the combat from Twilight Princess. It had the best combat because of the sword skills.
Agreed on that combat. TP is easily my favorite
Most of the fights in Elden Ring were a janky slog. The boss fights, in particular, paled compared to Bloodborne, Sekiro, and Dark Souls 3. And the best boss fights were repeated, dilluting the experience. The mystical reindeer was amazing, and then I did it again. It felt lazy and pointless. The entire game is focused on combat, and the open world design reduced my excitement for the combat. The best areas were in the first half, ending with The Capital. The second half was bad.
Fair enough. I can't forget the jank. The entire game on combat is the one thing I'll give TOTK over on. Sure TOTK combat isn't as great but you can do more than fight everyone.
I absolutely love this game. It's amazing BUT, this game looks terrible. The art style does hide a lot of the problems but there is ABSOLUTELY pop in. Zero textures on anything, it's one of the muddiest games I've ever seen. There is constant shimmering on everything in motion. The frame rate chugs to 20 FPS pretty consistently.
I'm absolutely in love with this game however, it's time for new hardware. This game shows that very well.
Limitless but also like the same stuff over and over
but only if you want to
It's good to be back in this universe but sheesh.. this game has laziness written all over it..they literally just made botw 2.0 and not a new adventure. Even the graphics, music and most the combat is literally the same. They added sky islands and some new physics. Big woop. 🤦 6 out of 10. Sorry all the people that suck the teet of these lazy game developers. I know you'll hate me for being quite disappointed.
My GOTY is still RE4 Remake, the only thing that could maybe change that is Final Fantasy 16. I didn't care for botw and I still don't care for Totk, I'm playing through it hoping it hits the highs Ocarina and Majora did but for me it hasn't yet. Hoping WW/TP HD Switch ports come out soon, if they're even real 😞
RE4 Remake over this?!
Just to clarify you cant use zonite capsules in shrines. Only found items, better design really.
It's going be hard to beat this game for GOTY. It's defiantly my GOTY so far.
Respect Tim a lot but comparing pokemon scarlet to totk is like comparing dog shit to a gourmet meal