I think I’m the only person ever that DIDNT hate this remake (don’t get me wrong, the OG is SOOOOO much better) but as a kid I thought it looked fine & played fine as well, now as a young adult I can see it’s obvious flaws, but if I’m being honest, if someone asked me to play this with them, I doubt I’d say no
Nah, you're not the only person, despite it's flaws and missing content, I felt it was a perfectly competent remake released at a time when people were really looking for more couch cooperative gameplay. Frankly, I think it's a shame that gaming companies have gotten so far away from couch coop anymore, when a majority of the time, that's what myself and others I know are looking for. It's a big reason why the switch sells so well, and I mean, we used to play these games back on small CRT screens, and had a perfectly good time doing so, now everyone has HD widescreen monitors, and almost no one uses split screen multiplayer anymore, it's a shame. The fact that the newer TMNT game dropped to high fanfare with most people I know should be some kind of indication that people want to game in groups together more often.
Definitely not the only one tbh this was my first TMNT game and I was obsessed with it and although tho the music can't compare to the og I did like some of the tracks especially the train level and it was fun tbh tho I liked the colors the most but if I could replay it I would it wasn't the best but it was cool design it looked like 64 but still although it was lazy I liked it made me like razahar and tokka way more than bebop and rocsteady
No this is a perfectly balanced opinion. If someone had asked me to play it back then I would have been perfectly fine with it. But if someone asked me as of now I would tell them to play Shredder's Revenge instead.
This game led to the development of many now beloved, retro fan service titles like Streets of Rage 4, Double Dragon Neon, TMNT Shredders Revenge, and now the upcoming Toxic Crusaders beat ‘em up - so I give it some credit there
Id always loved it too and thought that the wnes ver used mode 7, but it actually just uses frames of animation as the snes couldnt scale or rotate sprites, only backgrounds.
I distinctly remember those reviews trashing the original rather than analyzing the faithfulness of the remake. Now, I’m not a big fan of the Turtles in Time arcade game (IMO the SNES port and the first arcade game are worlds better) but there’s a reason so many people get nostalgia feels for it. So strange the reviews totally tried to downplay its popularity. There sure was a change in tune when Streets of Rage 4 came out…
360 era late 2000s, there news outlets were still blatantly in the pockets of the publishers. By the time of SoR4, RUclipsrs had mostly taken over, the "big" outlets (that weren't that big anymore) were forced to be more honest or look like idiots
@@Palendrome That's only been exacerbated - smaller review sources are even LESS likely to speak out for fear of channel blacklisting and company rumormongering. Also, they're STILL not honest, hahahahahaha. Direct user reviews are also only a bandaid at best and bots are numerous. Always develop your own opinion first and foremost.
I honestly couldn't disagree with you more? Were there things I disliked about the remake, sure, but for what it is, I thought it was a perfectly fine update, and enjoyed myself playing through it with friends again. Perhaps my standards are lower, but this is coming from someone who played through the original with his cousin multiple times back when I was a kid, and fondly remember everything in it, still play it to this day. People are just going to have differences of opinion, but people trashing the original over the remake or trashing the remake over the original are completely missing the point of either.
I actually think the arcade game was bad. The SNES version of turtles in time is 1000% better than the arcade version. And would even say it runs smoother as well.
Re-Shelled's demo actually included the original's music, oddly. Also, the PS3 version of Re-Shelled had garbled-sounding audio over the Ubisoft logo and opening cutscene, but the Xbox 360 version did not. I have the PS3 version, alas.
I remember I played to hardcore when this game came out. I got all the trophies, idk if that's something to flex on. I still have this game on my PS3, along with mvc2,SFIIHD remix, and other delisted games. I'm proud of all the games this PS3 has collected. Who would've thought would be relics now. I'm also currently on my 3ds before they delist everything there.
Indeed!! I still got it too. Along with MvC2 xmen, simpsons, and a couple of other beat em up games that u can't find no more. Reason why I can't let go my ps3 😂
@@antiseize11 The 1989 one takes me right back to childhood holidays and hanging around the local chippy paying it with friends before they swapped it out for wwf wrestling. Happy Times without any of the stresses of adulthood. I love booting them both up to play and share with y kids now.
My personal "Top-3 Beat-Em-Ups for Home Consoles" are: 1) TMNT IV: Turtles in Time; 2) Streets of Rage 2; and 3) Final Fight CD...a "Special Honorable Mention" goes to TMNT III: The Manhattan Project.
Didn't know it was so bad. I bought it for my little brother when he was a kid on our account. I actually went back to play some time later and it was gone. Even if it's crap, stuff like this should still be preserved. Especially if you put money on it.
I thought Re-Shelled was alright. Have it along with the arcade original. With that being said, IGN isn't entirely wrong. It's the type of you game you can shut your mind off, hack away and enjoy it for what it is. Not everything requires any sort of strategy to enjoy. I love brawlers, but most can be beaten in about an hour. Maybe 2, 3 tops. River City Ransom, Scott Pilgrim, Peacekeepers, really are the exception that can go much longer. Ubisoft should've included an original version like they did with Flashback.
I think you are being too hard on the game. Yes, it looks bland by today's standard, but 2012 was the time, when the indie scene was going through a minimalist movement. This is important because, as you pointed out, this game wasn't done by the main branch, but a newly made branch. This being a cash grab is correct 'cause while this was being made "TMNT: Out of the Shadows" was being worked on for the Xbox as well. This game announcement only came up after the news delays for "Out of the Shadows". The lack of detail (because that is the problem; it isn't ugly or poorly done-- it doesn't have finely define detail features) is what make it pop and give it a cartoony feel, which was not the "in thing" at the time (at least not with big Triple A companies). The lack of detail lines and programmed lighting effects make the game lock like a picturesque book or early Nicktoon comic. That is what they went for, because it help stand out from the previous released Turtle games just recently before it, and the next one coming up. If you want to be cynical, then it would act as a break from the mundane look Ubisoft has place the Turtles in 'cause "Out of the Shadows" wasn't that much artistically different out side of model design. From what I remember (within stores, forums, and etc.), most people that bought the game liked the game and didn't mind the models that much. They even liked the combat. The only concern was the missing ost. Which made sense Ubisoft didn't get it-- they wasn't able to acquire the licenses for the music. For some reason Konami didn't want to give it over, I do not know why; maybe someone can answer that. To end: It sold very well, and besides of idiot Journos, it wasn't talked bad about. It made enough money to fund TMNT: Out of the Shadows. I get the original music couldn't be used, but they did get the most recent theme and tried to merge the feeling of the recent incarnations with the gameplay of the old, so it is like a mash up of present and past-- a real overture of the Series. I think you are being too much of a fogey. Not everything has to look the same to be great. Meet the game where it is at and if you have fun with it, then the changes maybe worth. I hope you review TMNT:Out of the Shadows. I love that game. One of the best Free-flow battle systems I've played.
The main things I remember people complaining about from way back then was the eight-way movement and that it wasn't a remake of the SNES game. So many people didn't seem to realize that there was a second arcade game and that it was different from the SNES game.
OH YEAH! I do recall a few complaints about the 8-way, but the pages and threads (I read) where pretty chill about it. I don't think the people that found fault saw it as a game breaker tho'. Moreso like an inconvenience.
I don't get people being so obsessed with "sprite art". It wasn't called "art" when sprite/pixel graphics were all we had. It needed dev studios like RARE to polish the classic 2D games to look more modern. I bet if RARE did the remake with some smooth silicon graphic modelsand all it would have gotten better reviews. So it is not the lack of charming pixel graphics, but rather how poorly the 3D grphics were brought together. Compare the TiTremake to Killer Instinct arcade and it becomes obvious what I talk about. And I with more dev studios had the guts to give me "retro" games with a charming PS1 or N64 look and game feel, because those pixel "art" games become too much and retro gets narrowed down to "pixel art style" and nothing else. A trend I kinda loathe as it gets even more redundant. I love games like Blazing Chrome, a game that captures the Sega Megadrive essence very well and on top being a great game in the manner of Contra. Or games like Oniken and such, unique games exist. But even the latest Turtles game looks like one of those dime-a-dozen "pixel art" games I've seen too many over the last five years. Time to make the games in their entirety art again and not just the damg graphics.
Unfortunately, the 2010s were the time that the "WE ALL NEED TO BE INFLUENCERS!" gravy train kicked in, and games journalism was not immune. If anything, the last ten years just show how fickle game journos are. I can see why people didn't like this when it came out and why it hasn't held up well, but holy cow, did the original game from the early 1990s need to be savaged because of it? No.
Up until the new cowabunga collection came out I really wanted this to get a rerelease but I will always like this game other than this I really like mutants in Manhattan plus the only way to play the classics was either an emulator or having the snes game or at least having the ps2 games with the classics unlocked I will always love all TMNT games really
Man the genre as a whole had it rough for awhile. Growing up I absolutely adored beat'em ups with Turtles in Time being one of my favorites so I was excited for this one only for me to start questioning my enjoyment of the older titles. It even had me ignoring anything that played remotely like it for years, something I thankfully started rectifying a couple years ago.
The craziest thing about the music is that you can HEAR remnants of the original music, right down to the main menu music being the "Pizza Power" tune, tweaked.
This is one of the most underrated TMNT games call me crazy but in my opinion I don’t think this game isn’t that bad, I wish this game gets a re release.
A re-release would be a good opportunity to overhaul it. The visuals stink, the levels are bland, the music is all wrong, it's lacking ALL of the SNES enhancements, and the gameplay is way too sloppy. It would require alot of work. Oh, and it should have both versions of the Shredder as the end boss!
@@wwdmmax I feel the same way, even though I did grew up with both turtles, 03 was basically my childhood and teen hood. I will say that the graphics are bad but the game play if they kept it simple with four way movement would be great.
People used to the SNES version were mostly disappointed about it missing the content added to that version. Honestly when compared to the arcade version which was also less balanced with a ton of cheap hit from stage bosses it’s a good port. I played both the arcade and SNES versions back to back recently via the Cowabunga collection and yeah they alternated the enemy AI and placement to make the game more fair.
I haven't played it personally but I dont have an issue with a 2d game getting a 3d makeover. I have noticed s lot of negativity over games that get that treatment and I think some of that reason is purely down to nostalgia of the original making gamers hate something that doesn't look the same as the original. Hell I know some gamers who swear off streets of rage 4 purely because it has cell shading rather than pixel graphics. Top hat himself had s lit of negative things to say about teh Sega ages re release of golden axe on the os2 purely because if it's difference in graphical style from the original. And I think s lit of that negativity is from a nostalgia "nit my golden axe" perspective as well. It's the same mentality you see with grown arse basement trolls who have more than a grown man realy should have to say about cartoon reboots as well lol
I feel weird being one of those odd people who actually liked this game picked it up randomly and played the hell outta it even got friends in on it and got the achievements together. Good times
I loved it. And enjoy it to this day on PS3. One of my all time favorites. I think the visuals and rendering are great and pleasing. Certainly room for improvement as with anything. One of my top favorites.
Thank you for saying this. I remember in the heyday of FPS and RTS fever the journalists (not really professional reviewers; to call them such would be a cruel joke) thought it was cool and hip to call anything old bad and everything new awesome. Couple things happened: 1. People started wondering why every game was awesome until it came out and then it was suddenly trash once they reviewed it. 2. People wondered why every game that wasn't a long campaign with online mutiplayer was automatically docked in it's score. 3. People wondered how everything they loved about video games (sprite artwork, deep gameplay, story, characters, couch co-op) could be so bad and everything they DIDN'T like (online play with idiots and bullies; ultra-violent realistic graphics, getting womped on by cheaters and 10 year-olds) was somehow WONDERFUL and what they were supposed to be celebrating. It's a good thing that "retro" went into style thanks to the Indie game development explosion, ushering in a new renaissance of game development, otherwise we might have been looking at another total video game market collapse when people lost interest in RTS and FPS games. I thank Firaxis with X-COM and Microsoft with Xbox Indies for saving the entire industry from the death spiral of idiot game journalists who wouldn't know a good game if it smacked them in the head.
I actually found this OK. I seem to remember it being short and easy, but OK. Gameplay was fine. That was the most important part. And as for the character design, you can hardly blame Ubisoft for modeling the character designs after the more recent versions of TMNT. I guarantee you that plenty of kids played this game.
I wish this game and other delisted TMNT games kinda return, but with big improvements. This and Out of the Shadows (2013) and Mutants in Manhattan. For Re-Shelled. they can redo the graphics or have options to have original or 80's tv classic styles. and have a cell shaded style option, like the 80's cartoon. And maybe gameplay can have dash of Shredder's Revenge idea concepts.
"Journalists" and "professional critics" are the same. They rate gmaes high or low based on how much they're paid. That's why there's a "disconnect" between critic and user reviews. Really crappy corporate produced games tend to have a lot of PR, and they paid for good reviews, so they get high critic scores and low user scores (see Last of Us 2 for an example of this). On the other side of the coin, you have really good games made by smaller studios that don't pay critics for high review scores, so their critic scores are low, and their user scores are high (see Hyperdimension Neptunia for an example of this). This is why I couldn't give a toss what critic reviews say. I look at user reviews only.
I remember that IGN review. I actually liked Re-Shelled, my only complaints being the music. The 8-way directional controls were not precise as far as hacking and slashing enemies.
This 👆! Once you've played the SNES version, the arcade original feels quite lacking. More stages + much better boss fights in the SNES version. Gameplay is much tighter on SNES, too. I always wanted a version that combines both the Shredder fight from the arcade with the Super Shredder boss from the SNES version! I've never understood why Shredder/Super Shredder was never combined into a 2 phase, boss battle.... he's the last boss! It makes perfect sense. I'd love to see Shredder bust a mutagen vial on himself like in the 2nd movie!
Nah I enjoyed the game. I guess if your a big fan of the old style then I could see you thinking it was ugly, but it was my first ninja turtle game and I would've never have even known about ninja turtles at all really if not for this game.
Yeah. I remember playing Re-Shelled many moons ago. I somewhat liked it, but it definitely was a HUGE disappointment to me. Scott Pilgrim, which was originally released back around the same time and was done by UbiSoft's Montreal division IIRC, was MUCH, MUCH better.
As someone who grew up on the 2003 series, I just feel sad and ashamed with how my generation's version of the Turtles went to this extent to basically take a huge dump all over on the original 1987 series. Perhaps there's good reason for Nickelodeon not acknowledging the 4kids show too much. Especially with how the classics were poorly treated in Turtles Forever.
Never got to play this game Back then I couldn't really afford new games. I do hate that so many games have been delisted from ps3 before I got to play them.
By using the voice actors from the 2003 series and its theme they're giving fans of all ages to be happy about such as myself because I both. Maybe if you weren't so narrow-minded you could see this. But not you'd rather trash a game because it's how you would like it. How petty can you be? 🎮
turtle in time is freaking great and aged so well , replayed it with the cowabunga collection and still had as much fun then when I played it on my snes. the game offer a good variety of attacks if you don't just mindlessly button mash.
To be fair, the arcade version feels more shallow than the console port. The tweaks to the controls, though minor, do a lot to change how players approach the game. Being able to double tap a direction and immediately go into a run made the charge and slide attacks much more accessible and useful in the game. The arcade often did devolve into just mashing standard attacks, especially with the cheaper AI on the Foot soldiers who could circle around the player to get cheap hits and the less predictable patterns on the bosses.
The original arcade game was my fav in the series. I played that a lot more in arcades as a kid. Never actually seen a Turtles in Time Machine at the time. I used to just think it was the snes poor man’s version of the original arcade game.
Okay, as someone who didn't get a chance to play the original before the remake, my brother and I enjoyed it. You have to remember, this was way before the OG was released multiple times, so getting it was super hard if you didn't own a SNES and emulators weren't as awesome as they are today.
There is something wrong with the audio on the ps3 version too, it is way too loud! It can be changed in the settings but does not take effect until the save file is loaded at the menu screen each time.
As someone who only grew up with the first NES game, and who relatively recently played the arcade/SNES game (and that Genesis version), those games are great. What was IGN smoking?
In fairness to IGN, Turtles in Time was mostly a triumph of style over substance. Take away that style, and water down what gameplay remains, even by a little? It simply kills the experience. Konamis brawlers were just never up to the gameplay quality of the Streets of Rage series or the Capcom D&D games. And to be blind to this, requires a lot of nostalgia, or a love for playing games on autopilot.
Re shelled was nice for what it was. Besides the graphics, the nice addition was the ability to attack diagonally. The hit or miss for me was the new "attack them while they are down." You can hit enemies while they are kissing the ground with the possibility of destroying them in the process. However, enemies can do this to you as well so be careful.
Haven't played the game,but it doesn't look as terrible a described. 8-way direction is a great idea. is does look more bland, but I think it may have been a design choice, since they were using modern turtles with an old school theme. Sad that the gameplay was poor.
I finally got around to playing this last year, and the only good thing I got out of it was a "Like" from Kari Byron (of Mythbusters) when I tweeted that I thought this version of April O'Neil looks like her.
I still have this game and TMNT Out or the Shadows on my 360. Sure Re-Shelled wasn't as good as the original arcade version but it was fun for what it was.
Its one demake best forgotten. I mean, even at the time, the models looked like half-solid excrement was used to model them. A slap, shart and aciddump in the face to fans.
Although I woulda preferred a cell shaded recreation like Ducktales Remastered I didn’t have a problem with Reshelled visuals. I had a lot of fun playing it.
Oh man, when you called this game a repressed memory for some people, you had me utterly pegged. I swear, I thought I imagined this version, but watching your video made me remember nearly all of my early-PS3 purchases, and it was just after signing up for PlayStation Plus for the first time. I remember being excited, but then being bored after getting to play it. Admittedly, it’s likely because the turtles didn’t resemble the 80s turtles I grew up with. (I wasn’t a fan of the then-newer iteration of the turtles on TV). Definitely looked dark & dull when I remember the SNES version being so vibrant and expressive. Even now, I don’t ever feel bored playing the SNES version. Man, what an interesting dive into my memories you made me experience.
Christ. Do you really buy into the constant "games journo" bashing, or is it just what gets you clicks? Why would anyone care if there's "consistency" between what one reviewer said a decade ago with what another reviewer has to say now?
People would love re-shelled if they could emulate it and upscale it nowadays and everyone knows it. Let someone find the sourcecode and make it open. They'd call it the beat 'em up reemergence of 2023, LOL...
I personally agree with those 2000s era game journalists: Turtles In Time is a pretty mediocre gaming experience. HOWEVER, I am referring to the arcade game, which I never realized existed until shortly before "TIT: Reshelled" was released, as I had played the phenomenal SNES game for years at that point and was shocked by how bad the arcade version was in comparison (some of the graphics are better, and there is a 4-player option, but otherwise it is inferior to the SNES game in every way that matters). I spent years wanting a 4-player port of the SNES version, and TIT: Reshelled is not that at all. It's a terrible version of an already ho-hum game. Anyway, thanks for posting!
I don’t understand why they colored the belts the same colors as the bandannas. That was the only thing that threw me off. Why can’t developers use the cartoon as a roadmap for their design?
Ubi Soft has become the next EA in gaming, not in a good powerful way, but in a "oh you just know their next game will suck" kind of way, and it all started in this era with this game. Also the vile, reprehensible CEO.
I watched a making of an arcade TMNT fighter that was being made for Chucky Cheese and the like; is this just that game for home consoles? I think that explains the newer turtle skin.
As it has been said many times before: “You can’t spell ignorant without IGN.”
IGN is equivalent to a liberal Biden BLMLGBTQ dikkrider.
I lost all faith in them after reading their Double Dragon Neon review.
Ign are super posers..
Isn't IGN the one that brought out the old SegaSages/GameSages website?
I didn’t like Double Dragon Neon and I love beat’em ups.
I think I’m the only person ever that DIDNT hate this remake (don’t get me wrong, the OG is SOOOOO much better) but as a kid I thought it looked fine & played fine as well, now as a young adult I can see it’s obvious flaws, but if I’m being honest, if someone asked me to play this with them, I doubt I’d say no
Nah, you're not the only person, despite it's flaws and missing content, I felt it was a perfectly competent remake released at a time when people were really looking for more couch cooperative gameplay. Frankly, I think it's a shame that gaming companies have gotten so far away from couch coop anymore, when a majority of the time, that's what myself and others I know are looking for. It's a big reason why the switch sells so well, and I mean, we used to play these games back on small CRT screens, and had a perfectly good time doing so, now everyone has HD widescreen monitors, and almost no one uses split screen multiplayer anymore, it's a shame. The fact that the newer TMNT game dropped to high fanfare with most people I know should be some kind of indication that people want to game in groups together more often.
I thought this remake was alright.
Definitely not the only one tbh this was my first TMNT game and I was obsessed with it and although tho the music can't compare to the og I did like some of the tracks especially the train level and it was fun tbh tho I liked the colors the most but if I could replay it I would it wasn't the best but it was cool design it looked like 64 but still although it was lazy I liked it made me like razahar and tokka way more than bebop and rocsteady
No this is a perfectly balanced opinion. If someone had asked me to play it back then I would have been perfectly fine with it. But if someone asked me as of now I would tell them to play Shredder's Revenge instead.
I love and i mean LOVE the desings
To each their own I guess. I actually enjoyed re-shelled.
yeah i did too. Bought it for my PS3 and still have it to this day and will still fire it up every now and then
Same. I'll always prefer the original art but I I still enjoyed this remake. And I definitely wouldn't call it ugly either.
Same, it was fine in my eyes and I kind of like the use of the 2003 cast
Me too I still play it every now and then.
Same, the game sold really well tho
I actually liked Re-Shelled.
It did what it was supposed to do.
I get what you mean. But I feel that logic excuses a lot of bad games XD
But yeah this games was fine. Specially for just 10 bucks.
This game led to the development of many now beloved, retro fan service titles like Streets of Rage 4, Double Dragon Neon, TMNT Shredders Revenge, and now the upcoming Toxic Crusaders beat ‘em up - so I give it some credit there
I love how you can throw the Foot Soldiers into the camera.
Id always loved it too and thought that the wnes ver used mode 7, but it actually just uses frames of animation as the snes couldnt scale or rotate sprites, only backgrounds.
@@joshfacio9379 LOL I made a mistake in saying throwing them into the camera. It's not a movie it's a video game.
I distinctly remember those reviews trashing the original rather than analyzing the faithfulness of the remake. Now, I’m not a big fan of the Turtles in Time arcade game (IMO the SNES port and the first arcade game are worlds better) but there’s a reason so many people get nostalgia feels for it. So strange the reviews totally tried to downplay its popularity. There sure was a change in tune when Streets of Rage 4 came out…
360 era late 2000s, there news outlets were still blatantly in the pockets of the publishers. By the time of SoR4, RUclipsrs had mostly taken over, the "big" outlets (that weren't that big anymore) were forced to be more honest or look like idiots
@@Palendrome That's only been exacerbated - smaller review sources are even LESS likely to speak out for fear of channel blacklisting and company rumormongering. Also, they're STILL not honest, hahahahahaha.
Direct user reviews are also only a bandaid at best and bots are numerous. Always develop your own opinion first and foremost.
I honestly couldn't disagree with you more? Were there things I disliked about the remake, sure, but for what it is, I thought it was a perfectly fine update, and enjoyed myself playing through it with friends again. Perhaps my standards are lower, but this is coming from someone who played through the original with his cousin multiple times back when I was a kid, and fondly remember everything in it, still play it to this day. People are just going to have differences of opinion, but people trashing the original over the remake or trashing the remake over the original are completely missing the point of either.
Agreed.
I remember being so excited to play it, was up till 3am waiting for it to drop... instantly hated it 😂
so you were waiting for the game that took place in the big apple........at 3am?
I was there, too, with my bros, and yes it was a disappointment.
Big Disappointment
3:00 AM
@@Shintigercurl holy crap, all this time I never put that together 😂
Bury my game at wounded knee
At least there's always Sredder's Revenge.
Or white foot ninja's revenge - the untold story of a foot soldier
Yea.. the original is a classic.. but i would love for them to remake tournament fighter with new gen graphics
The game needs 6 button controls + a greatly expanded roster. I love that game, but alot of the roster were Archie comic weirdos.
Beat em ups and 2d games should always be with traditional sprites. not 3d graphics.
I actually think the arcade game was bad. The SNES version of turtles in time is 1000% better than the arcade version. And would even say it runs smoother as well.
Re-Shelled's demo actually included the original's music, oddly.
Also, the PS3 version of Re-Shelled had garbled-sounding audio over the Ubisoft logo and opening cutscene, but the Xbox 360 version did not. I have the PS3 version, alas.
I remember I played to hardcore when this game came out. I got all the trophies, idk if that's something to flex on. I still have this game on my PS3, along with mvc2,SFIIHD remix, and other delisted games. I'm proud of all the games this PS3 has collected. Who would've thought would be relics now. I'm also currently on my 3ds before they delist everything there.
Indeed.
Indeed!! I still got it too. Along with MvC2 xmen, simpsons, and a couple of other beat em up games that u can't find no more. Reason why I can't let go my ps3 😂
I enjoyed this and still have it on my 360. This and the 1989 classic.
Same, the game sold really well tho
@@antiseize11 The 1989 one takes me right back to childhood holidays and hanging around the local chippy paying it with friends before they swapped it out for wwf wrestling. Happy Times without any of the stresses of adulthood. I love booting them both up to play and share with y kids now.
Is this still available on 360?
@@meekoyudaya4787 only if you bought it. All games you paid for can be downloaded.
I so wish I had the original 1989 version for my 360...
My personal "Top-3 Beat-Em-Ups for Home Consoles" are: 1) TMNT IV: Turtles in Time; 2) Streets of Rage 2; and 3) Final Fight CD...a "Special Honorable Mention" goes to TMNT III: The Manhattan Project.
Didn't know it was so bad. I bought it for my little brother when he was a kid on our account. I actually went back to play some time later and it was gone. Even if it's crap, stuff like this should still be preserved. Especially if you put money on it.
I thought Re-Shelled was alright. Have it along with the arcade original.
With that being said, IGN isn't entirely wrong. It's the type of you game you can shut your mind off, hack away and enjoy it for what it is.
Not everything requires any sort of strategy to enjoy.
I love brawlers, but most can be beaten in about an hour. Maybe 2, 3 tops.
River City Ransom, Scott Pilgrim, Peacekeepers, really are the exception that can go much longer.
Ubisoft should've included an original version like they did with Flashback.
It was underrated then, this game was my childhood.
It wasn't underrated, it was just seen as too easy. Everyone praised the graphics and sound.
Ubisoft Singapore: "Behold! The Turtles of Time of the future... today.
TMNT Fans: "(Groans) Too cold and sterile. Where's the heart?" 😏
They should have just remastered the original. Added a racing stripe and possibly some fins to reduce wind resistance.
... needs more speedholes.
I remember when this game came out. I was so excited to see an old school game come back
This game was actually pretty cool I feel bad I wasn't able to really deep dive into it. 😊
I think you are being too hard on the game.
Yes, it looks bland by today's standard, but 2012 was the time, when the indie scene was going through a minimalist movement. This is important because, as you pointed out, this game wasn't done by the main branch, but a newly made branch. This being a cash grab is correct 'cause while this was being made "TMNT: Out of the Shadows" was being worked on for the Xbox as well. This game announcement only came up after the news delays for "Out of the Shadows".
The lack of detail (because that is the problem; it isn't ugly or poorly done-- it doesn't have finely define detail features) is what make it pop and give it a cartoony feel, which was not the "in thing" at the time (at least not with big Triple A companies). The lack of detail lines and programmed lighting effects make the game lock like a picturesque book or early Nicktoon comic. That is what they went for, because it help stand out from the previous released Turtle games just recently before it, and the next one coming up. If you want to be cynical, then it would act as a break from the mundane look Ubisoft has place the Turtles in 'cause "Out of the Shadows" wasn't that much artistically different out side of model design.
From what I remember (within stores, forums, and etc.), most people that bought the game liked the game and didn't mind the models that much. They even liked the combat. The only concern was the missing ost. Which made sense Ubisoft didn't get it-- they wasn't able to acquire the licenses for the music. For some reason Konami didn't want to give it over, I do not know why; maybe someone can answer that.
To end:
It sold very well, and besides of idiot Journos, it wasn't talked bad about. It made enough money to fund TMNT: Out of the Shadows. I get the original music couldn't be used, but they did get the most recent theme and tried to merge the feeling of the recent incarnations with the gameplay of the old, so it is like a mash up of present and past-- a real overture of the Series. I think you are being too much of a fogey. Not everything has to look the same to be great. Meet the game where it is at and if you have fun with it, then the changes maybe worth.
I hope you review TMNT:Out of the Shadows. I love that game. One of the best Free-flow battle systems I've played.
The main things I remember people complaining about from way back then was the eight-way movement and that it wasn't a remake of the SNES game. So many people didn't seem to realize that there was a second arcade game and that it was different from the SNES game.
OH YEAH! I do recall a few complaints about the 8-way, but the pages and threads (I read) where pretty chill about it. I don't think the people that found fault saw it as a game breaker tho'. Moreso like an inconvenience.
If you say so, was fine for me; especially for the time.
I don't get people being so obsessed with "sprite art". It wasn't called "art" when sprite/pixel graphics were all we had. It needed dev studios like RARE to polish the classic 2D games to look more modern. I bet if RARE did the remake with some smooth silicon graphic modelsand all it would have gotten better reviews. So it is not the lack of charming pixel graphics, but rather how poorly the 3D grphics were brought together. Compare the TiTremake to Killer Instinct arcade and it becomes obvious what I talk about. And I with more dev studios had the guts to give me "retro" games with a charming PS1 or N64 look and game feel, because those pixel "art" games become too much and retro gets narrowed down to "pixel art style" and nothing else. A trend I kinda loathe as it gets even more redundant. I love games like Blazing Chrome, a game that captures the Sega Megadrive essence very well and on top being a great game in the manner of Contra. Or games like Oniken and such, unique games exist. But even the latest Turtles game looks like one of those dime-a-dozen "pixel art" games I've seen too many over the last five years. Time to make the games in their entirety art again and not just the damg graphics.
Actually still had this saved on an old Xbox 360 and me and my little boy play the crap out of it to this day lol!
I still have it on my ps3. I was able to re download it because I already purchased it.
That Turtles in Time remake actually looks pretty cool. I wish to play it myself to get my own opinion of the game.
Same
I really enjoyed this game and have it installed on my PlayStation 3
Unfortunately, the 2010s were the time that the "WE ALL NEED TO BE INFLUENCERS!" gravy train kicked in, and games journalism was not immune. If anything, the last ten years just show how fickle game journos are.
I can see why people didn't like this when it came out and why it hasn't held up well, but holy cow, did the original game from the early 1990s need to be savaged because of it? No.
They were rather blunt about it but the critique is not far off the mark when it comes to this particular arcade game.
It wasn't that bad! I actually kind of wish it was included in the classic collection
I still have it on one of my old XBOX 360's. Had no idea, that it was removed from the MP.
As someone who didn't grow up with the original version I think this one was good for the more modern demographic
I actually liked this one
Up until the new cowabunga collection came out I really wanted this to get a rerelease but I will always like this game other than this I really like mutants in Manhattan plus the only way to play the classics was either an emulator or having the snes game or at least having the ps2 games with the classics unlocked I will always love all TMNT games really
Man the genre as a whole had it rough for awhile. Growing up I absolutely adored beat'em ups with Turtles in Time being one of my favorites so I was excited for this one only for me to start questioning my enjoyment of the older titles. It even had me ignoring anything that played remotely like it for years, something I thankfully started rectifying a couple years ago.
The craziest thing about the music is that you can HEAR remnants of the original music, right down to the main menu music being the "Pizza Power" tune, tweaked.
This is one of the most underrated TMNT games call me crazy but in my opinion I don’t think this game isn’t that bad, I wish this game gets a re release.
A re-release would be a good opportunity to overhaul it. The visuals stink, the levels are bland, the music is all wrong, it's lacking ALL of the SNES enhancements, and the gameplay is way too sloppy. It would require alot of work. Oh, and it should have both versions of the Shredder as the end boss!
I agree, actually. I enjoyed it, especially with my friends in the couch co-op. I feel it gets way more hate than it deserves.
@@wwdmmax I feel the same way, even though I did grew up with both turtles, 03 was basically my childhood and teen hood. I will say that the graphics are bad but the game play if they kept it simple with four way movement would be great.
People used to the SNES version were mostly disappointed about it missing the content added to that version. Honestly when compared to the arcade version which was also less balanced with a ton of cheap hit from stage bosses it’s a good port. I played both the arcade and SNES versions back to back recently via the Cowabunga collection and yeah they alternated the enemy AI and placement to make the game more fair.
I haven't played it personally but I dont have an issue with a 2d game getting a 3d makeover. I have noticed s lot of negativity over games that get that treatment and I think some of that reason is purely down to nostalgia of the original making gamers hate something that doesn't look the same as the original. Hell I know some gamers who swear off streets of rage 4 purely because it has cell shading rather than pixel graphics. Top hat himself had s lit of negative things to say about teh Sega ages re release of golden axe on the os2 purely because if it's difference in graphical style from the original. And I think s lit of that negativity is from a nostalgia "nit my golden axe" perspective as well. It's the same mentality you see with grown arse basement trolls who have more than a grown man realy should have to say about cartoon reboots as well lol
I feel weird being one of those odd people who actually liked this game picked it up randomly and played the hell outta it even got friends in on it and got the achievements together. Good times
I loved it. And enjoy it to this day on PS3. One of my all time favorites. I think the visuals and rendering are great and pleasing. Certainly room for improvement as with anything. One of my top favorites.
Thank you for saying this. I remember in the heyday of FPS and RTS fever the journalists (not really professional reviewers; to call them such would be a cruel joke) thought it was cool and hip to call anything old bad and everything new awesome.
Couple things happened:
1. People started wondering why every game was awesome until it came out and then it was suddenly trash once they reviewed it.
2. People wondered why every game that wasn't a long campaign with online mutiplayer was automatically docked in it's score.
3. People wondered how everything they loved about video games (sprite artwork, deep gameplay, story, characters, couch co-op) could be so bad and everything they DIDN'T like (online play with idiots and bullies; ultra-violent realistic graphics, getting womped on by cheaters and 10 year-olds) was somehow WONDERFUL and what they were supposed to be celebrating.
It's a good thing that "retro" went into style thanks to the Indie game development explosion, ushering in a new renaissance of game development, otherwise we might have been looking at another total video game market collapse when people lost interest in RTS and FPS games.
I thank Firaxis with X-COM and Microsoft with Xbox Indies for saving the entire industry from the death spiral of idiot game journalists who wouldn't know a good game if it smacked them in the head.
Ugly??? It is an awesome remake. I had a lot of fun with it. You do you, man.
I actually found this OK. I seem to remember it being short and easy, but OK. Gameplay was fine. That was the most important part. And as for the character design, you can hardly blame Ubisoft for modeling the character designs after the more recent versions of TMNT. I guarantee you that plenty of kids played this game.
I wish this game and other delisted TMNT games kinda return,
but with big improvements.
This and Out of the Shadows (2013)
and Mutants in Manhattan.
For Re-Shelled. they can redo the graphics or have options to have original or 80's tv classic styles.
and have a cell shaded style option, like the 80's cartoon.
And maybe gameplay can have dash of Shredder's Revenge idea concepts.
"Journalists" and "professional critics" are the same. They rate gmaes high or low based on how much they're paid. That's why there's a "disconnect" between critic and user reviews. Really crappy corporate produced games tend to have a lot of PR, and they paid for good reviews, so they get high critic scores and low user scores (see Last of Us 2 for an example of this). On the other side of the coin, you have really good games made by smaller studios that don't pay critics for high review scores, so their critic scores are low, and their user scores are high (see Hyperdimension Neptunia for an example of this). This is why I couldn't give a toss what critic reviews say. I look at user reviews only.
I remember that IGN review. I actually liked Re-Shelled, my only complaints being the music. The 8-way directional controls were not precise as far as hacking and slashing enemies.
Because they missed the oportunity of mixing the elements of the SNES and arcade game into one. Also I heard the gameplay was horrible.
This 👆! Once you've played the SNES version, the arcade original feels quite lacking. More stages + much better boss fights in the SNES version. Gameplay is much tighter on SNES, too. I always wanted a version that combines both the Shredder fight from the arcade with the Super Shredder boss from the SNES version! I've never understood why Shredder/Super Shredder was never combined into a 2 phase, boss battle.... he's the last boss! It makes perfect sense. I'd love to see Shredder bust a mutagen vial on himself like in the 2nd movie!
Man i played it once and never touched it again during the 360 era..i was so disappointed.
@@TexasHollowEarth I thought the same about the Shredder fight too!
Nah I enjoyed the game. I guess if your a big fan of the old style then I could see you thinking it was ugly, but it was my first ninja turtle game and I would've never have even known about ninja turtles at all really if not for this game.
The proof that the original holds up is that this is one of the few classic games my kids play over and over.
Yeah. I remember playing Re-Shelled many moons ago. I somewhat liked it, but it definitely was a HUGE disappointment to me. Scott Pilgrim, which was originally released back around the same time and was done by UbiSoft's Montreal division IIRC, was MUCH, MUCH better.
People are gonna hate me, but believe it or not, Re-Shelled is actually my preferred way of playing Turtles In Time.
You monster; shame!! 😂😂😂😂😂😂
W comment
As someone who grew up on the 2003 series, I just feel sad and ashamed with how my generation's version of the Turtles went to this extent to basically take a huge dump all over on the original 1987 series. Perhaps there's good reason for Nickelodeon not acknowledging the 4kids show too much. Especially with how the classics were poorly treated in Turtles Forever.
I may get hate for this but........... I liked it tbh 😅
Same, the game sold really well tho
@Armon Williams I was annoyed I lost my Xbox 360 with this on it & no longer accessible when i try to re-download it
I get it. It didn't live up to the og. But I will argue its really not a bad game. You forget out of the shadows exist.
Never got to play this game
Back then I couldn't really afford new games. I do hate that so many games have been delisted from ps3 before I got to play them.
I’m so glad I missed the whole reboot. Gave me a headache just watching. 🤢
By using the voice actors from the 2003 series and its theme they're giving fans of all ages to be happy about such as myself because I both. Maybe if you weren't so narrow-minded you could see this. But not you'd rather trash a game because it's how you would like it. How petty can you be? 🎮
turtle in time is freaking great and aged so well , replayed it with the cowabunga collection and still had as much fun then when I played it on my snes. the game offer a good variety of attacks if you don't just mindlessly button mash.
I thought this was a shoot on Re-shelled but instead it was a beat down on ign. That was a great twist.
Me, my brother, and my dad played re-shelled ALL THE TIME. We loved that game so much.
i remember playing this growing up and it was the best memories i ever had, i loved this game so much
I forgot all about the Super Nintendo version! I’m going to play that one with my wife! Lol
Had some of my funnest memories with this game being played with me and my dad when I was a kid
To be fair, the arcade version feels more shallow than the console port. The tweaks to the controls, though minor, do a lot to change how players approach the game. Being able to double tap a direction and immediately go into a run made the charge and slide attacks much more accessible and useful in the game. The arcade often did devolve into just mashing standard attacks, especially with the cheaper AI on the Foot soldiers who could circle around the player to get cheap hits and the less predictable patterns on the bosses.
Though ugly, I still wanted to download it...before PSN took it off the network!!
I like Reshelled. It isn’t as good as the original but it’s fun and sometimes I want something different.
"Makes me want to ask 'where did Splinter touch you?'". You managed to put my thoughts into words very well. Holy moly, was that IGN take horrible.
I'm glad I didn't know this existed at the time. I would've been so pissed. All the studio had to do was scale the pixels and update the music.
Cell (Shell) shaded Animation could have looked awesome too, like the Transformers game that looked amazing to me.
The original arcade game was my fav in the series. I played that a lot more in arcades as a kid. Never actually seen a Turtles in Time Machine at the time. I used to just think it was the snes poor man’s version of the original arcade game.
Okay, as someone who didn't get a chance to play the original before the remake, my brother and I enjoyed it. You have to remember, this was way before the OG was released multiple times, so getting it was super hard if you didn't own a SNES and emulators weren't as awesome as they are today.
I re-downloaded this game a few weeks afo for an Xbox 360 I found at the dump!
I really didn't like it back in the day.
hey u
There is something wrong with the audio on the ps3 version too, it is way too loud! It can be changed in the settings but does not take effect until the save file is loaded at the menu screen each time.
There definitely is something wrong with that I just mute the tv before firing it up.
As someone who only grew up with the first NES game, and who relatively recently played the arcade/SNES game (and that Genesis version), those games are great. What was IGN smoking?
In fairness to IGN, Turtles in Time was mostly a triumph of style over substance. Take away that style, and water down what gameplay remains, even by a little? It simply kills the experience.
Konamis brawlers were just never up to the gameplay quality of the Streets of Rage series or the Capcom D&D games. And to be blind to this, requires a lot of nostalgia, or a love for playing games on autopilot.
@@kingstarscream3807 not 3d ones
Re shelled was nice for what it was. Besides the graphics, the nice addition was the ability to attack diagonally. The hit or miss for me was the new "attack them while they are down." You can hit enemies while they are kissing the ground with the possibility of destroying them in the process. However, enemies can do this to you as well so be careful.
To be fair, I’d much rather play this than most of the non-Konami games that came before and after this, sans Shredder’s Revenge that is.
Bro shredder's revenge is the best
@@morkgin2459 Oops, I mean to say Shredder’s Revenge is the best game that isn’t a Konami published game haha. I adored Shredder’s Revenge so much.
Haven't played the game,but it doesn't look as terrible a described. 8-way direction is a great idea. is does look more bland, but I think it may have been a design choice, since they were using modern turtles with an old school theme. Sad that the gameplay was poor.
I finally got around to playing this last year, and the only good thing I got out of it was a "Like" from Kari Byron (of Mythbusters) when I tweeted that I thought this version of April O'Neil looks like her.
This looks pretty bad ass. I guess I'm not like everyone else and have my opinions.
...that moment a company reinvents the wheel, but somehow makes it square...
I loved this game, its a pity that it was delisted 😢
I had this, was so bad. Especially the music. The only theme in the game that was semi ok was Shredder's boss theme.
I still have this game and TMNT Out or the Shadows on my 360. Sure Re-Shelled wasn't as good as the original arcade version but it was fun for what it was.
Indeed.
I love turtles in time. I own it cib still. My all time fav beat em up is final fight though
I think a remake of this game in Shredder's Revenge style would fit better.
Its one demake best forgotten. I mean, even at the time, the models looked like half-solid excrement was used to model them. A slap, shart and aciddump in the face to fans.
This and the Batman Arkham Clone, Out of the Shadows, are still on my Xbox 360 hard-drive
Although I woulda preferred a cell shaded recreation like Ducktales Remastered I didn’t have a problem with Reshelled visuals. I had a lot of fun playing it.
it just doesnt look like a turtles game. Just a re skinned 3d beat em up
How did they lose the license to the original arcade soundtrack? ಠ_ಥ
Probably because it was made by Konami and this game was made by Ubisoft.
GTA classic re-release lost the license they themselves had for much of the music in the game. Music licenses can be a legal minefield.
Remember, even Konami didn't include the arcade music for both unlockable arcade games in their own 3D TMNT games.
Oh man, when you called this game a repressed memory for some people, you had me utterly pegged.
I swear, I thought I imagined this version, but watching your video made me remember nearly all of my early-PS3 purchases, and it was just after signing up for PlayStation Plus for the first time.
I remember being excited, but then being bored after getting to play it. Admittedly, it’s likely because the turtles didn’t resemble the 80s turtles I grew up with. (I wasn’t a fan of the then-newer iteration of the turtles on TV). Definitely looked dark & dull when I remember the SNES version being so vibrant and expressive. Even now, I don’t ever feel bored playing the SNES version.
Man, what an interesting dive into my memories you made me experience.
Christ. Do you really buy into the constant "games journo" bashing, or is it just what gets you clicks?
Why would anyone care if there's "consistency" between what one reviewer said a decade ago with what another reviewer has to say now?
People would love re-shelled if they could emulate it and upscale it nowadays and everyone knows it. Let someone find the sourcecode and make it open. They'd call it the beat 'em up reemergence of 2023, LOL...
It’s back to the sewer with this one.
I personally agree with those 2000s era game journalists: Turtles In Time is a pretty mediocre gaming experience. HOWEVER, I am referring to the arcade game, which I never realized existed until shortly before "TIT: Reshelled" was released, as I had played the phenomenal SNES game for years at that point and was shocked by how bad the arcade version was in comparison (some of the graphics are better, and there is a 4-player option, but otherwise it is inferior to the SNES game in every way that matters). I spent years wanting a 4-player port of the SNES version, and TIT: Reshelled is not that at all. It's a terrible version of an already ho-hum game.
Anyway, thanks for posting!
I don’t understand why they colored the belts the same colors as the bandannas. That was the only thing that threw me off. Why can’t developers use the cartoon as a roadmap for their design?
Ubi Soft has become the next EA in gaming, not in a good powerful way, but in a "oh you just know their next game will suck" kind of way, and it all started in this era with this game. Also the vile, reprehensible CEO.
I watched a making of an arcade TMNT fighter that was being made for Chucky Cheese and the like; is this just that game for home consoles? I think that explains the newer turtle skin.
SNES stages made more sense for the transition to time travel. The original arcade release made it look random
I loved this game 😂 and used to always play the classics. Grew up on hyper-stone heist.