I’m a new hearthstone player and I want to say thank you for taking the time to walk through cards in the deck. It’s very frustrating to research decks and find only videos of people streaming and not explaining WHY the deck is so great. You got a sub from me!
As a veteran hearthstone player, I would recommend trying to build your own deck sometimes because it's a great way to learn the game. You'll probably make a lot of bad decks, we all start from somewhere after all, but the trial & error process of building & polishing a deck is the best way to learn more about how decks work as well as expand the amount of cards you know about. It's also really fun. It's like Legos, except you're pitting your Lego creations against other Lego creations. And losing is actually really fun because it's always a learning experience.
Any chance of making a video on a guide/tips on how to reach legend? I play loads and never seem to move up the ladder very much (yes, I'm properly just a bad player) would be good just hear your thoughts.
If illucia was playable in wild. Wild would be a lot more playable. She keeps the winrate of uninteractive combo decks low. -Maybe with an errate, that the opponent becomes immune until the end of next turn.
Do we have any gossip when they are release diamond Aggramar? I have expecting that one before the release... It's disappoingting they only offered Hdyla. :(
Always a Bigger Jormungar works great with Hollow Hound. The excess damage counts for each creature damaged, not just the one attacked. It can put some games away.
I have had some similar experiences with plage dk, or they draw them from helya and its like they don’t actually get reshuffled or they just get put on the bottom
@@loganzupko3689 it definitely feels like they’re getting shuffled to the bottom, or the game isn’t recognizing them in the deck? They have had over double my deck size and still only 3-4 are drawn it sucks
+1 , im really amazed how ppl are lucky when they have like 20-30 plagues and they dont draw it even one time :)) it would be good if it happen once but not like every game.... Seems bugged
I agree but I also made it from chicken to d10 easily with plagues but there was times I had like 5 cards and they had 30 all plagues and still didn't draw one they def died next turn tho
I got to Legend in Wild last night playing Reno Priest with just about every possible anti-combo card. If it made cards cost more I played it with the exception of Nerubar Weblord cause that affects me too much.
Got legend on wild using Ras Quest Shaman, I was using it before the new expansion and it became even more op now, you have more than one win condition and it's really good against aggro, the biggest counter is Ice Block and kingsbane
I use a variation of Sif mage which uses 3/1 deathrattle gain a shadow spell, 2:3 battle cry gain a holy spell forge heal your face 6, two copies of each, plus sun well, it probably isn’t consistent, but it makes sif big and is more fun. Edit 1: I also have prison of yogg just in case Edit 2: how could I forget Rommath? He actually made me tie a losing game!
That’s smart, I’ve got an elemental naga mage, using mistake, amalgam of the deep and whirlweaver (elemental AND naga) to mana cheat and flood the board. It’s been working decently well and it’s fun
@@Lion7802 ### Rainbow # Class: Mage # Format: Standard # Year of the Wolf # # 1x (1) Babbling Book # 2x (1) Discovery of Magic # 2x (2) Cosmic Keyboard # 2x (2) Hipster # 1x (2) Infinitize the Maxitude # 2x (2) Prismatic Elemental # 2x (2) Rewind # 2x (2) Umbral Geist # 2x (2) Vast Wisdom # 2x (2) Watcher of the Sun # 2x (3) Energy Shaper # 2x (3) Molten Rune # 1x (4) Inquisitive Creation # 2x (4) Keyboard Soloist # 1x (5) Wisdom of Norgannon # 1x (6) Sif # 1x (7) Prison of Yogg-Saron # 1x (9) Grand Magister Rommath # 1x (9) The Sunwell # AAECAY+bBgjEoASjkAXUoQXr9AXs9gXR+AX++AXY/gULk5IFgJYFkJYFqpgF4KwFgMIF4MMF1c4Fre0Fv/4Fy/4FAAA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
@@Lion7802 ### Elements of The Naga # Class: Mage # Format: Standard # Year of the Wolf # # 2x (1) Synthesize # 2x (1) Vicious Slitherspear # 2x (2) Amalgam of the Deep # 2x (2) Frozen Touch # 2x (2) Gifts of Azshara # 1x (2) Infinitize the Maxitude # 2x (2) Murkwater Scribe # 2x (2) Solid Alibi # 2x (2) Spellcoiler # 2x (3) Molten Rune # 2x (3) Whirlweaver # 1x (4) Commander Sivara # 1x (4) Fire Sale # 1x (4) School Teacher # 2x (4) Spitelash Siren # 1x (4) Unchained Gladiator # 1x (5) Aegwynn, the Guardian # 2x (5) Star Power # AAECAZirBAaL5wOWtwSp3gTR+AWx/gWxngYM7bEEiLIEvLIE3LkE4bkEssEEyt4EgpMFqKMF8sQF8/IFy/4FAAA= # Feel free to mess around, I’ve been trying to refine it slowly, I have a version with 2 mana elemental which can cheat out a big board pretty early and a version with “mistake” and one amalgam band but the main idea is to floor the board and do as much damage to face as you can then try and burn them down the rest of the way
Priests are not usually running deafen on top of shard, and I think that helpful immensely in this meta….warlock slime, Paladin earthens, mechs in any class, 3/2 plague dude in DK. Deafen doesn’t just silence it also can do 2 damage and so has utility there…silence and 2 damage
I also got legend with Mech Rogue, it is simply ridiculous, you end up a turn 4 with two 11/8 Divine Shield that when attack give you a coin and duplicate itself at the end of the turn, that shouldn't be allowed (but my list had the Rogue Colossal for some removal if necessary, it helped a lot)
@@traum-halo1978 my list is a bit different, it is not optimized since I got it from day 1, but I was not running Invent-o-matic or Drone Deconstructor for example. I had 2 Shadow Steps in and the Colossal instead. Without the cards I mentioned my deck didn't miss spark bots or value, but when people put too many taunts in the way to try to hold back the damage, the Colossal helped to break the walls and finish games
So turn 1 Drone Deconstructor to get a divine shield Spark Bot, with a 1/2 on board. Turn 2 you are forging Lab Deconstructor - still have a 1/2 on board. Turn 3 you magnetise Coppertail and attack with a 5/4, then coin the divine shield Sparkbot for a 6/5, turn 4 you play Lab Constructor for two 9 / 8 and attack for a coin, coin out what? Where are you getting the extra 3 stats on attack? Is it ridicoulus for your opponoent to be unable to remove a 1/2 for 3 turns? What did your opponent do for 3 turns where they don't have 6 damage on turn 3?
@@ArkansasF2P so, as I said on the last comment, I was not running Drone Deconstructor, and you really expect me to remember from some trivial games from yesterday? Only yesterday, I played more than 35 games with this deck (68,75% Win Rate), really, I don't know what you have in mind and you really don't need to make a fuss about it, complaining about my opponent and getting angry with my comment telling that the deck is ridiculously broken, it is just the opinion of a random guy on the internet based on how easy it was to get legend with it on day 2 and how people usually couldn't handle my boards. Besides, you were really simplistic and linear with your hypothesis considering how much Mana cheat Rogue has, with Preparation, Serrated Bone Spike and some coins you can do some nasty stuff. I will not remember every game, but I'll try to help you to reconstruct the scene since it was the game that got me legend. My opponent was a Warlock. Turn 1 - I started with a Frequency Oscilator and Click-Clocker, Click Clocker buffed a Coppertail Snoop. Turn 2 - I used Pit Stop to buy Lab Constructor. Turn 3 - I magnetized the Coppertail on the Click-Clocker still with Divine Shield, hit and got a coin. Turn 4 - I attacked again with it, got another coin, used both coins, forged Lab Constructor and magnetized it on the Click-Clocker too. 1/1 + 5/4 + 5/3 = 11/8, that's how it got there. And about my opponent, I just remember he using a coin+Symphony of Sins on turn 4, summoning a 6/6 with Reborn and using Forge of Wills on it, that he played on the previous turn. Next turn I would kill the Reborn with one of then, dagger and attack the 6/1 and kill the opponent, but he surrendered. But clearly with different draws, things could scale different, starting as second with another coin, on turn 2, I could already magnetize my Coppertail, with Preparation I could Pit Stop for free and Forge. To end this, I just want to say that things are not that serious for you to get so angry of a single comment about a deck on the internet, it is just a game, I am not trying to show off or anything, Zeddy just said that he climbed with this deck and that he was right about Lab Constructor (and he clearly is, it is broken), and I wanted to comment my experience with it since I used another version with not only Mechs.
@@guilhermesechi1501 Guilherme no one is getting "angry" over your made up stories over how OP Mech Rogue is. It's barely 50% winrate Diamond through Legend. I understand that getting called out on making up stories is embarrassing, but if you don't want to have that happen - don't make things up :)
Im hating the new expansion so far. 😔 Snowballing mecs and treants everywhere. Most of my games have been complete non-games one way or the other. I really miss the slower, 4-set meta already
@@zigster1298tocken druid do need some nerf, but you can't denie that the rest is fine 😅 mage is a bit over powered but at the same time you clearly have the time to play around sif. Warlock is good but if you have a well balanced deck you can always kill them before they do anything. I mean... for now it seems balanced for the most part. It's far from perfect but I mean.... in the past few years it was way worse on the first days of expansions
I agree, Festival was one of the biggest flops, this is such a good expansion I haven't been this into HS in years. The meta is so interesting , and I do think a good counter to Chadlock will emerge
Climbed yesterday with Mech Pala ez from bronze10 to dia 5 in wild. Later i will try the frog shaman or the mech rogue for my road to legend this month.
The highest card cost for that Wild Mech Rogue deck is 3, and literally the only 3-cost card in there. In 1 year from now, the highest cost card in Wild deck is probably 1-2 mana.
So far ive mainly been playing aggro hunter, control priest and pure paladin with a couple of new cards until i get more cards from the set and the mers seems stable for once
Hey zeddy , can you Make a video about how you would improve the shaman deck that's expansion. I really love shaman and thought it was going to be amazing out the gate. But to be honest, it can be pretty hard to pull off at OTK that actually kills. We'd love to see your thoughts on the deck and how the deck can improve
luna played it during theory crafting and she shows how to play the deck well. It's knowing when to use the elementals for pressure and when to try the otk. It's a hard deck to play, but most otk decks are.
I added going down swinging in the relics so I can draw it with jotun plus I got them both golden also added etc with steamcleaner, horse dude, and queen Ashara I took out enchanters for those two cards also I put I that one of those new beast for an extra heal and clear vs aggro and also for achievement lol
We’re not all about climbing I hope. We can just play cards for not and not have the priority be climbing or care to climb at all. Casual and duels or more can use new cards and strats
I'm just playing full control warlock without trusting drawing the undead package in the wrong order or having dead hands of combo parts, 80% wr so far
I’m loving the expansion so far just so tired of control priest stealing and destroying everything I play. I want to have fun but that’s all I come across, anyone know what beats priest?
I have a 50% win rate vs mage using menagerie warrior. Mage is strong but you can definitely produce enough pressure and force them to use all their burn
the big strength of menagerie warrior is it's really powerful draw tools - i was a bit sad seeing it get basically no support this expansion as it's my favorite deck
as a Relic DH player (you can hate me) playing against plague DK is the most miserable experience I ever had in this god forsaken game I honestly starting to consider just concede against all DKs problem is apparently EVERYONE is playing DK right now. Might be because I'm playing the spell only variant
Steam cleaner just direct counters Plagues, so shitty to play against. You spend all game pushing plagues and then they pull steam cleaner out of their etc
I feel like the warlock list isn't quite done cooking yet, Infantry reanimator really doesn't feel too good in there just to name one. I put in 2x Watcher of the Sun and Ignis for an alternative wincon and healing, removed 1 shallow grave and the reanimators
@@ivimarty I don’t really run it i have it as a tech card inside my ETC. I use it as a complimentary win con in my control lock/druid deck for plague match ups. If a deck instantly loses to one tech card its too inconsistent of a deck.
Dirty rat pulled sargeras. And he is a dead card for 3 turns. He won't even clear all other minions. Also fun fact. If you resummon sargeras he will buff portal so you get 3/6 with taunts imps instead of 3/4
Gotta say so far I'm dissappointed. Warrior as unplayable as ever, Odyn not even droppable in standard without dying immediately, yet alone in wild. Warrior just doesnt have Mana cheat and proper tutoring/copying to keep up with other control decks. As for anything else, Hunter basically plays the same as before with the addition of Aggramar and Titanforged Traps, Earthen Pally is underwhelming, Eonar Druid sucks, Nature Shaman sucks as well....most of the new stuff has very little impact. Plague DK is fun as is control Warlock but thats about it.
Are you running the riff-package with Warrior? I'm on an 80% WR with it currently in Diamond and I don't even have the titan for it yet. I'd also run lavagorger and also Training Session over Last Stand. You should give it a shot
@@chiefkelly Unplayable was maybe an exaggeration but all Odyn decks are not really "control" to me. Its more like combo, you surive until 8, get the Odyn and win next turn with an Ignis Windfury weapon. Its fun dont get me wrong but I was really hoping for some good long term control strategy decks and so far I have seen but only one (Warlock and that is basically the same Undead build from pre expansion with Sargeras and Loken added). We can definitely say that we dont have the desired control meta with Midrange hunter, Mech Rogue and Pure Paladin still at the top (hsreplay statwise) along with one control deck which is Warlock.
Druid is that low? I've been blasting people with druid. You just gain tons of armor for mage and run stuff to fuck with warlock and rogues big minions
@@chiefkellyhad a game where i killed a 65 health warrior with reverberations norgannon that they couldn't kill, and then the sif combo was like 70 face dmg that was pretty cool
Curses need a nerf. Their cards should never have been buffed but at this point they need a mechanical change. They’re mana efficient in the long run and they can cause overdraw which is too strong combined. I would say get rid of burning a card via curses
While the boy that I remembered isn’t meta, I need to report this bug here. C’thun (WotOG) no longer receives buffs while in the deck but it works normally while in hand or on the battlefield and I don’t know why.
The amount of games I have won due to symphony of souls is not funny. I had a stretch of 4 games in a row where I got to draw my Thaddeus and discount him on 5, play him plus Sargeras on 6 and have my opponent concede
This now the worst release ever every class is a one trick OP idea. They copied an old MTG idea I forget the name of the cards but they were the cards that made me quit MTG.I do not like one card being ridiculous powerful that it decides the game.That warlock Titan battlecry is like half the set just copying old card ideas and renaming hem putting them in a different card name. My biggest two complaints were mana cheating and DD because in a pvp game direct damage cannot be stopped so it is the anti pvp game it is SOLOSTONE. If you don't have the answer for that stupid 1 cost magnetic minions your facing a game ending minion in two turns. So what blizzard did is real scummy they went from the p2w quests which were a MUST have obviously to play the quest and now you have to buy 2 win all the TItans to have a real deck in a very high power creep game.
The deck appears at the bottom of Tier 4 at HSReplay from Diamond-Legend with a 40% winrate... It's even worse at top 1000 Legend with a 30% winrate...does not look good at all.
@@tiagolajas1583 Well for Odyn deck to work it needs to have window to play 8 mana 8/8 and still survive what's your opponent will do. so 20+ armor must have and you need to have options to make yourself 10+ armor without problems to kill your opponent on next turn. On HSReplay they have deck that not fully go in to armor for Odyn and that's why it Tier 4. You need something to survive to turn 8 and than put your armor combo to OTK opponent. I looked at decks right now and almost none of the deck using quilboar that gives you 2 more armor.....
Watchout: When u cheat out the Warlock Titan from Hand or Deck you wont summon the Portal and so you wont be able to use his abilitys or summon imps at end of turn.
I’m a new hearthstone player and I want to say thank you for taking the time to walk through cards in the deck. It’s very frustrating to research decks and find only videos of people streaming and not explaining WHY the deck is so great. You got a sub from me!
As a veteran hearthstone player, I would recommend trying to build your own deck sometimes because it's a great way to learn the game.
You'll probably make a lot of bad decks, we all start from somewhere after all, but the trial & error process of building & polishing a deck is the best way to learn more about how decks work as well as expand the amount of cards you know about.
It's also really fun. It's like Legos, except you're pitting your Lego creations against other Lego creations. And losing is actually really fun because it's always a learning experience.
is druid that bad? most of the times the drum circle on turn 6 - 8 with both effect combine make people concede
For relic dh, except for: Astalor, the 8 mana legendary, and Juton. The other legendarys are necessary?
My first pack i got a golden sargeras and I was so happy so I've been jamming reno warlock in wild with a 75% winrate over 37 games
Any chance of making a video on a guide/tips on how to reach legend? I play loads and never seem to move up the ladder very much (yes, I'm properly just a bad player) would be good just hear your thoughts.
What level you get stuck on ?
If illucia was playable in wild. Wild would be a lot more playable.
She keeps the winrate of uninteractive combo decks low.
-Maybe with an errate, that the opponent becomes immune until the end of next turn.
This is the first time I’m considering buying the mega bundle for a expansion is it worth it
Maybe if youre rich
Otherwise just craft the cards
Do we have any gossip when they are release diamond Aggramar? I have expecting that one before the release... It's disappoingting they only offered Hdyla. :(
Always a Bigger Jormungar works great with Hollow Hound. The excess damage counts for each creature damaged, not just the one attacked. It can put some games away.
Zeddy said in the video that it is bugged. So which one of you is right?
@@istvanmagi473the bug is when its lethal only, he even said that
@@istvanmagi473 IDK. It worked for me today on mobile
Plagues have got to be bugged I’ve shuffled at least 20-28 into their deck (no force draw) and they have only drawn 3-4 (multiple times)
I have had some similar experiences with plage dk, or they draw them from helya and its like they don’t actually get reshuffled or they just get put on the bottom
@@loganzupko3689 it definitely feels like they’re getting shuffled to the bottom, or the game isn’t recognizing them in the deck? They have had over double my deck size and still only 3-4 are drawn it sucks
+1 , im really amazed how ppl are lucky when they have like 20-30 plagues and they dont draw it even one time :)) it would be good if it happen once but not like every game.... Seems bugged
Its like theyre shadowbanned
I agree but I also made it from chicken to d10 easily with plagues but there was times I had like 5 cards and they had 30 all plagues and still didn't draw one they def died next turn tho
Stealth on those mechs is pretty insane
I guess I got lucky pulling both rogue legendaries. Mech rogue is a blast. I've won on turn 3 with it.
I got to Legend in Wild last night playing Reno Priest with just about every possible anti-combo card. If it made cards cost more I played it with the exception of Nerubar Weblord cause that affects me too much.
I pulled the dig Sif as my first legendary! Love the card art so much.
My friend even pulled her sig everybody but me lol
Got legend on wild using Ras Quest Shaman, I was using it before the new expansion and it became even more op now, you have more than one win condition and it's really good against aggro, the biggest counter is Ice Block and kingsbane
Can you share a deck list? Want to give it a try
@@denko1240 sure :) here:
AAEBAZnDAwqe/QLQzgPC9gP5nwT8tASr7QSGoQX9xAWN9QXC+QUKutICnP8CjIUD8NQD/Z8EncUFvtAFxNAFv54G5p4GAAED+7AD/cQF5bAE/cQF0p4G/cQFAAA=
I use a variation of Sif mage which uses 3/1 deathrattle gain a shadow spell, 2:3 battle cry gain a holy spell forge heal your face 6, two copies of each, plus sun well, it probably isn’t consistent, but it makes sif big and is more fun.
Edit 1: I also have prison of yogg just in case
Edit 2: how could I forget Rommath? He actually made me tie a losing game!
That’s smart, I’ve got an elemental naga mage, using mistake, amalgam of the deep and whirlweaver (elemental AND naga) to mana cheat and flood the board. It’s been working decently well and it’s fun
Decklist pls?
@@Lion7802 ### Rainbow
# Class: Mage
# Format: Standard
# Year of the Wolf
#
# 1x (1) Babbling Book
# 2x (1) Discovery of Magic
# 2x (2) Cosmic Keyboard
# 2x (2) Hipster
# 1x (2) Infinitize the Maxitude
# 2x (2) Prismatic Elemental
# 2x (2) Rewind
# 2x (2) Umbral Geist
# 2x (2) Vast Wisdom
# 2x (2) Watcher of the Sun
# 2x (3) Energy Shaper
# 2x (3) Molten Rune
# 1x (4) Inquisitive Creation
# 2x (4) Keyboard Soloist
# 1x (5) Wisdom of Norgannon
# 1x (6) Sif
# 1x (7) Prison of Yogg-Saron
# 1x (9) Grand Magister Rommath
# 1x (9) The Sunwell
#
AAECAY+bBgjEoASjkAXUoQXr9AXs9gXR+AX++AXY/gULk5IFgJYFkJYFqpgF4KwFgMIF4MMF1c4Fre0Fv/4Fy/4FAAA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
@@Lion7802 ### Elements of The Naga
# Class: Mage
# Format: Standard
# Year of the Wolf
#
# 2x (1) Synthesize
# 2x (1) Vicious Slitherspear
# 2x (2) Amalgam of the Deep
# 2x (2) Frozen Touch
# 2x (2) Gifts of Azshara
# 1x (2) Infinitize the Maxitude
# 2x (2) Murkwater Scribe
# 2x (2) Solid Alibi
# 2x (2) Spellcoiler
# 2x (3) Molten Rune
# 2x (3) Whirlweaver
# 1x (4) Commander Sivara
# 1x (4) Fire Sale
# 1x (4) School Teacher
# 2x (4) Spitelash Siren
# 1x (4) Unchained Gladiator
# 1x (5) Aegwynn, the Guardian
# 2x (5) Star Power
#
AAECAZirBAaL5wOWtwSp3gTR+AWx/gWxngYM7bEEiLIEvLIE3LkE4bkEssEEyt4EgpMFqKMF8sQF8/IFy/4FAAA=
#
Feel free to mess around, I’ve been trying to refine it slowly, I have a version with 2 mana elemental which can cheat out a big board pretty early and a version with “mistake” and one amalgam band but the main idea is to floor the board and do as much damage to face as you can then try and burn them down the rest of the way
Priests are not usually running deafen on top of shard, and I think that helpful immensely in this meta….warlock slime, Paladin earthens, mechs in any class, 3/2 plague dude in DK. Deafen doesn’t just silence it also can do 2 damage and so has utility there…silence and 2 damage
I also got legend with Mech Rogue, it is simply ridiculous, you end up a turn 4 with two 11/8 Divine Shield that when attack give you a coin and duplicate itself at the end of the turn, that shouldn't be allowed (but my list had the Rogue Colossal for some removal if necessary, it helped a lot)
what do you replace to fit that in?
@@traum-halo1978 my list is a bit different, it is not optimized since I got it from day 1, but I was not running Invent-o-matic or Drone Deconstructor for example. I had 2 Shadow Steps in and the Colossal instead. Without the cards I mentioned my deck didn't miss spark bots or value, but when people put too many taunts in the way to try to hold back the damage, the Colossal helped to break the walls and finish games
So turn 1 Drone Deconstructor to get a divine shield Spark Bot, with a 1/2 on board. Turn 2 you are forging Lab Deconstructor - still have a 1/2 on board. Turn 3 you magnetise Coppertail and attack with a 5/4, then coin the divine shield Sparkbot for a 6/5, turn 4 you play Lab Constructor for two 9 / 8 and attack for a coin, coin out what?
Where are you getting the extra 3 stats on attack? Is it ridicoulus for your opponoent to be unable to remove a 1/2 for 3 turns? What did your opponent do for 3 turns where they don't have 6 damage on turn 3?
@@ArkansasF2P so, as I said on the last comment, I was not running Drone Deconstructor, and you really expect me to remember from some trivial games from yesterday? Only yesterday, I played more than 35 games with this deck (68,75% Win Rate), really, I don't know what you have in mind and you really don't need to make a fuss about it, complaining about my opponent and getting angry with my comment telling that the deck is ridiculously broken, it is just the opinion of a random guy on the internet based on how easy it was to get legend with it on day 2 and how people usually couldn't handle my boards. Besides, you were really simplistic and linear with your hypothesis considering how much Mana cheat Rogue has, with Preparation, Serrated Bone Spike and some coins you can do some nasty stuff. I will not remember every game, but I'll try to help you to reconstruct the scene since it was the game that got me legend. My opponent was a Warlock. Turn 1 - I started with a Frequency Oscilator and Click-Clocker, Click Clocker buffed a Coppertail Snoop. Turn 2 - I used Pit Stop to buy Lab Constructor. Turn 3 - I magnetized the Coppertail on the Click-Clocker still with Divine Shield, hit and got a coin. Turn 4 - I attacked again with it, got another coin, used both coins, forged Lab Constructor and magnetized it on the Click-Clocker too. 1/1 + 5/4 + 5/3 = 11/8, that's how it got there. And about my opponent, I just remember he using a coin+Symphony of Sins on turn 4, summoning a 6/6 with Reborn and using Forge of Wills on it, that he played on the previous turn. Next turn I would kill the Reborn with one of then, dagger and attack the 6/1 and kill the opponent, but he surrendered. But clearly with different draws, things could scale different, starting as second with another coin, on turn 2, I could already magnetize my Coppertail, with Preparation I could Pit Stop for free and Forge. To end this, I just want to say that things are not that serious for you to get so angry of a single comment about a deck on the internet, it is just a game, I am not trying to show off or anything, Zeddy just said that he climbed with this deck and that he was right about Lab Constructor (and he clearly is, it is broken), and I wanted to comment my experience with it since I used another version with not only Mechs.
@@guilhermesechi1501 Guilherme no one is getting "angry" over your made up stories over how OP Mech Rogue is. It's barely 50% winrate Diamond through Legend. I understand that getting called out on making up stories is embarrassing, but if you don't want to have that happen - don't make things up :)
Even Zeddy is trolling Rarran about Signature Sif LMAO
Really fun expansion so far. One of the best ones so far. Chad might be a bit sting imo
Im hating the new expansion so far. 😔 Snowballing mecs and treants everywhere. Most of my games have been complete non-games one way or the other. I really miss the slower, 4-set meta already
@@zigster1298tocken druid do need some nerf, but you can't denie that the rest is fine 😅 mage is a bit over powered but at the same time you clearly have the time to play around sif. Warlock is good but if you have a well balanced deck you can always kill them before they do anything. I mean... for now it seems balanced for the most part. It's far from perfect but I mean.... in the past few years it was way worse on the first days of expansions
@@samuelpoulin8148 what about rouge? turn 4 2 huge mechs with devine shield and windfury😏
I agree, Festival was one of the biggest flops, this is such a good expansion I haven't been this into HS in years. The meta is so interesting , and I do think a good counter to Chadlock will emerge
@@zigster1298what are you playing? I lived on 1 hp for 3 turns and then full healed with hound
Climbed yesterday with Mech Pala ez from bronze10 to dia 5 in wild. Later i will try the frog shaman or the mech rogue for my road to legend this month.
The highest card cost for that Wild Mech Rogue deck is 3, and literally the only 3-cost card in there.
In 1 year from now, the highest cost card in Wild deck is probably 1-2 mana.
So far ive mainly been playing aggro hunter, control priest and pure paladin with a couple of new cards until i get more cards from the set and the mers seems stable for once
I like the march of the licht King signature. Sure color would look better but the border looks sick
OTK Armor Warrior has absolutely been the most fun deck I've played so far, half the time I drop Odyn on turn 8 the opponent just forfeits lol
can you please give me your deck list, I tried multiple decks but none actually worked
@@rsto ### Odyn's Aegis
# Class: Warrior
# Format: Standard
# Year of the Wolf
#
# 2x (1) Shield Slam
# 2x (1) Training Session
# 2x (1) Verse Riff
# 2x (2) Remixed Tuning Fork
# 2x (2) Shield Block
# 2x (3) Bellowing Flames
# 2x (3) Chorus Riff
# 2x (3) Heavy Plate
# 1x (3) Hookfist-3000
# 2x (4) Craftsman's Hammer
# 2x (4) Igneous Lavagorger
# 2x (5) Brawl
# 1x (5) Bridge Riff
# 1x (6) Fleshshaper
# 2x (7) Abyssal Bassist
# 1x (8) Odyn, Prime Designate
# 2x (8) Tidal Revenant
#
AAECAcLbBASjpQWkpQXs0AWl9gUNiKAEiaAE784E884EjtQEpaUF6tAF69AF4+QFsOkFtfgFkPsFhYIGAAA=
#
Hey zeddy , can you Make a video about how you would improve the shaman deck that's expansion. I really love shaman and thought it was going to be amazing out the gate. But to be honest, it can be pretty hard to pull off at OTK that actually kills. We'd love to see your thoughts on the deck and how the deck can improve
luna played it during theory crafting and she shows how to play the deck well. It's knowing when to use the elementals for pressure and when to try the otk. It's a hard deck to play, but most otk decks are.
I STILL DONT HAVE SIGNATURE KING KANGOR. BLIZZARD PLZ PUT AN OPTION IN THE SHOP FOR US TO PURCHASE 1 SIGNATURE OF OUR CHOICE!
I added going down swinging in the relics so I can draw it with jotun plus I got them both golden also added etc with steamcleaner, horse dude, and queen Ashara I took out enchanters for those two cards also I put I that one of those new beast for an extra heal and clear vs aggro and also for achievement lol
Ouch zeddy, dissing rarran like that back to back expansions. I at least felt a little sorry when I got my sif from a standard pack as well lol
We’re not all about climbing I hope. We can just play cards for not and not have the priority be climbing or care to climb at all. Casual and duels or more can use new cards and strats
I have had a good win rate with control warrior with lots of tech cards like plaguespreader, rat, starfish, and the spell discard minion.
The mech quest rogue is fun, I crashed my game on turn 6 with snip snaps and double mech warper plus spark bots
Had like 100/100 worth of stats
For rogue im actually prefering miracle because its more versatile and less reliant on drawing 1 card while also having sinstone .
I’m playing miracle with mechs and draka and it’s working good so far
Absolutely crushing it with curse warlock. So absolutely strong
I'm just playing full control warlock without trusting drawing the undead package in the wrong order or having dead hands of combo parts, 80% wr so far
I’m loving the expansion so far just so tired of control priest stealing and destroying everything I play. I want to have fun but that’s all I come across, anyone know what beats priest?
I don't understand the purpose of preparation in this deck. Can anyone explain what cards to use preparation with?
I have a 50% win rate vs mage using menagerie warrior. Mage is strong but you can definitely produce enough pressure and force them to use all their burn
the big strength of menagerie warrior is it's really powerful draw tools - i was a bit sad seeing it get basically no support this expansion as it's my favorite deck
@@roses10k I only use Magatha, and the elemental fire spell tutor, and I don't have a hard time keeping my hand full.
"I've seen a lot of complaints in my comments so you know the deck is doing really well." 🤣
I prefer curse warlock cuz it's not that "Barnes" dependent, if you don't draw 5 mana slime with your big undead you die
How is Paladin not mentioned? I’ve been smacking with it.
Eyo you did my boy Rarran dirty 😂
Rarran is gonna cope over Zeddy getting Sif 😭😂
V-07 likely is not a safe craft post refinement imo
as a Relic DH player (you can hate me) playing against plague DK is the most miserable experience I ever had in this god forsaken game I honestly starting to consider just concede against all DKs problem is apparently EVERYONE is playing DK right now. Might be because I'm playing the spell only variant
Keep up the good work Zeddy
Steam cleaner just direct counters Plagues, so shitty to play against. You spend all game pushing plagues and then they pull steam cleaner out of their etc
I can't imagine Forge not going to at least 4 mana and a slow of other nerfs of course
Forge going to 4 mana is actually crazy. How in your head is that the target to hit?
2 titans in my mega bundle 💀
Need these nerfs to hit for dust I swear, Sif Mage looks fun
I play priest and warrior, but no decks for them here :c
I feel like the warlock list isn't quite done cooking yet, Infantry reanimator really doesn't feel too good in there just to name one.
I put in 2x Watcher of the Sun and Ignis for an alternative wincon and healing, removed 1 shallow grave and the reanimators
I was really hoping nature shaman was good, opened both legendaries in packs
No druid decks 😭 I want a good ramp druid deck I always have fun with those
thanks Zeddy!
I got both Tony and sif signature day 1 of both expansions. Poor Rarran
honestly for me plague death knight has been like one of the best decks to climb. i only lose to rogue
How do you win any games
I refuse to play plague dk because you instantly list to steam cleaner I’ve beaten every plague dk so far because of it
@@Theonepieceisfriendship you are one of the only people that actually runs steam cleaner lmao. i went 12-3 with the deck only losing to rogue
@@Begeru you must just be bad with the deck. i was able to go 12-3 with it
@@ivimarty I don’t really run it i have it as a tech card inside my ETC. I use it as a complimentary win con in my control lock/druid deck for plague match ups. If a deck instantly loses to one tech card its too inconsistent of a deck.
Dirty rat pulled sargeras. And he is a dead card for 3 turns. He won't even clear all other minions. Also fun fact. If you resummon sargeras he will buff portal so you get 3/6 with taunts imps instead of 3/4
i feel like you run the auras in mech paladin
nice deck set
Where did shaman go? :D
I love that my favorite deck so far legit has 0 new cards😂
Finally i can play warlock
Glad I didn’t craft right away, looking at that Druid winrate
Thank you soo much
Shaman died that fast that its not even included? Lol
Yeah it was just pre-expansion hype
@@Begeru truly a RIP
In wild i shuffled 50 plagues and lost, i m so done
Poor Rarran. I bet he will spend 2000$
Wild is BUH-ROKEN
Hearthstone became so much buggier since I last played a few years ago.
Gotta say so far I'm dissappointed. Warrior as unplayable as ever, Odyn not even droppable in standard without dying immediately, yet alone in wild. Warrior just doesnt have Mana cheat and proper tutoring/copying to keep up with other control decks. As for anything else, Hunter basically plays the same as before with the addition of Aggramar and Titanforged Traps, Earthen Pally is underwhelming, Eonar Druid sucks, Nature Shaman sucks as well....most of the new stuff has very little impact. Plague DK is fun as is control Warlock but thats about it.
Are you running the riff-package with Warrior? I'm on an 80% WR with it currently in Diamond and I don't even have the titan for it yet. I'd also run lavagorger and also Training Session over Last Stand. You should give it a shot
@@chiefkelly Unplayable was maybe an exaggeration but all Odyn decks are not really "control" to me. Its more like combo, you surive until 8, get the Odyn and win next turn with an Ignis Windfury weapon. Its fun dont get me wrong but I was really hoping for some good long term control strategy decks and so far I have seen but only one (Warlock and that is basically the same Undead build from pre expansion with Sargeras and Loken added). We can definitely say that we dont have the desired control meta with Midrange hunter, Mech Rogue and Pure Paladin still at the top (hsreplay statwise) along with one control deck which is Warlock.
Druid is that low? I've been blasting people with druid. You just gain tons of armor for mage and run stuff to fuck with warlock and rogues big minions
Clickbaity title but always one of those videos I'm looking forward to
FUN meta really cool cards especially the Titans but really really fun taking 25-36 damage from hand from a sif or nature shaman is really really cool
Just play armor warrior and watch them quit after turn 6 lol
@@chiefkellyhad a game where i killed a 65 health warrior with reverberations norgannon that they couldn't kill, and then the sif combo was like 70 face dmg that was pretty cool
I m disappointed that you would even mention relic DH.
Curses need a nerf. Their cards should never have been buffed but at this point they need a mechanical change. They’re mana efficient in the long run and they can cause overdraw which is too strong combined. I would say get rid of burning a card via curses
Druid
These are the current tavern brawl decks xDDDDD
So far I really don’t enjoy this expansion. All the decks feel like highroll nonsense. Druid and Warlock are especially annoying to face.
Mech’s in 2023 and This warlock wtf ??🤬 0 balance literally 0
Need to nerf Sif . Just took 27 dam on one turn from hand.
Crap Hearthstone propaganda... These decks don't have to support, I hate when popular creators make theses rushed "best deck to climb with" videos...
I found the person who is not in Legend lol
Non golden Aggramar? What a filthy casual.
While the boy that I remembered isn’t meta, I need to report this bug here. C’thun (WotOG) no longer receives buffs while in the deck but it works normally while in hand or on the battlefield and I don’t know why.
The amount of games I have won due to symphony of souls is not funny. I had a stretch of 4 games in a row where I got to draw my Thaddeus and discount him on 5, play him plus Sargeras on 6 and have my opponent concede
priest has become so unbearable!! just copy, heal, random generations and board clears....so much fun to play against that joke of a class
This now the worst release ever every class is a one trick OP idea.
They copied an old MTG idea I forget the name of the cards but they were the cards that made me quit MTG.I do not like one card being ridiculous powerful that it decides the game.That warlock Titan battlecry is like half the set just copying old card ideas and renaming hem putting them in a different card name.
My biggest two complaints were mana cheating and DD because in a pvp game direct damage cannot be stopped so it is the anti pvp game it is SOLOSTONE.
If you don't have the answer for that stupid 1 cost magnetic minions your facing a game ending minion in two turns.
So what blizzard did is real scummy they went from the p2w quests which were a MUST have obviously to play the quest and now you have to buy 2 win all the TItans to have a real deck in a very high power creep game.
all these decks are too expensive. basically, p2w.
No Odyn Warrior deck, BOOOOO.
The deck appears at the bottom of Tier 4 at HSReplay from Diamond-Legend with a 40% winrate... It's even worse at top 1000 Legend with a 30% winrate...does not look good at all.
@@tiagolajas1583 Well for Odyn deck to work it needs to have window to play 8 mana 8/8 and still survive what's your opponent will do. so 20+ armor must have and you need to have options to make yourself 10+ armor without problems to kill your opponent on next turn. On HSReplay they have deck that not fully go in to armor for Odyn and that's why it Tier 4. You need something to survive to turn 8 and than put your armor combo to OTK opponent. I looked at decks right now and almost none of the deck using quilboar that gives you 2 more armor.....
Cheers everyone
Watchout:
When u cheat out the Warlock Titan from Hand or Deck you wont summon the Portal and so you wont be able to use his abilitys or summon imps at end of turn.
They never do draw the plagues