End Game Frame Factory - Load Balancing Satisfactory 1.0

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  • Опубликовано: 8 фев 2025

Комментарии • 22

  • @moo121
    @moo121  День назад +1

    Here is the link to the production planner:
    www.satisfactorytools.com/1.0/production?share=jfvlprdLvencnm4xrdeU

  • @holstjimmy1
    @holstjimmy1 День назад +4

    Fell asleep during the first watch through. I will have to watch it again.

  • @kalipo9
    @kalipo9 День назад +3

    Crazy coincidence, I load balanced a heavy modular frame factory a few days ago using the same nodes you chose for yours lol

    • @moo121
      @moo121  День назад +1

      That is pretty crazy with how many nodes there are! I hope it went well for you!

  • @bonzaitroll9926
    @bonzaitroll9926 День назад +2

    Well done!

  • @virginworlds
    @virginworlds День назад +2

    good stuff

  • @john_in_phoenix
    @john_in_phoenix 23 часа назад +2

    At 19:00, I have the same issue. Good video too.

    • @moo121
      @moo121  8 часов назад +1

      It's nice to know it's not just my machine that is the issue but sorry to hear you are having that too. The work arounds seem to fix it for me so far. Good luck and thank you!

  • @harrisonlorens3585
    @harrisonlorens3585 День назад +3

    Two hour moo? Let’s doo it

    • @moo121
      @moo121  День назад

      I wasn't sure if people would watch with it this long, I really appreciate it!

    • @spencereades
      @spencereades День назад +1

      @@moo121 I rarely have two uninterrupted hours to spend on my *own* Satisfactory playthrough lol.

  • @saghzs
    @saghzs 14 часов назад +1

    A fun thing you could do with the remaining oil from the well is to make the alternate electrode circuit board. I'm assuming you don't want to use the rubber from the main plant because you already have that allocated to future projects, so with 600 oil you could make 100 of them, by just using the base rubber recipe.

    • @moo121
      @moo121  5 часов назад

      That does sound fun! It may or may not be what some of that rubber is for :)

  • @vulpesinculta672
    @vulpesinculta672 8 часов назад +1

    1:46:25 What are those white wall sections made of? Is it concrete foundations? Because in my game, concrete doesn't look so white.

    • @moo121
      @moo121  5 часов назад

      You are correct, those are concrete! It's not explained anywhere in game that's for sure, but you can type in the values on the side of the color sliders for more extreme colors. Here is a great video:
      ruclips.net/video/QOt9Q9f2P-w/видео.htmlsi=j3ZsZ498ZK8PwdQp

  • @gerdrichter8556
    @gerdrichter8556 День назад +2

    How do you manage/calculate the throuput/load balance for your trains? How do you get the right amount of output frames to the different destinations?

    • @moo121
      @moo121  День назад +1

      That's a good question! The biggest factor for throughput tends to be the roundtrip time. If I know that I can figure out how many freight cars I'll need. (32 slots x stack size / round trip time) will give you the max amount you can put in each car. The load balancing on the unloading side can get interesting because of the storage buffer. But that gives me an idea for more blueprint videos, I don't know why I've never blueprinted these common ones. Thank you!
      For the smaller amounts like these frames there is a decent chance I'll choose to drones for them.

    • @gerdrichter8556
      @gerdrichter8556 23 часа назад +1

      Thank you for your feedback and of course, for your great videos!

  • @vulpesinculta672
    @vulpesinculta672 18 часов назад +1

    I was actually thinking about it recently: what are the benefits of the Heat Fused Frame recipe? Everyone places it in S-tier, but it kind of looks way more complicated than the default one. It requires Nitric Acid instead of simple Nitrogen, and you need Fuel on top of that. More ingredients, more different types of raw resources. Is it considered great just because it uses aluminum ingots instead of casings (33% savings on aluminum)?

    • @moo121
      @moo121  8 часов назад

      That’s a great question! I’m not sure if I would place it in S-tier. For me the trade off was saving 600 aluminum ingots at the cost of making 360 fuel. Nitric acid does add more complexity over just plugging in the gas but thankfully it’s cheap to make only having to add water and a few iron plates. This felt like a good trade off at a bigger scale. When I made 3/min for my own storage I used the default.

  • @ToddRafferty
    @ToddRafferty День назад +1

    How do you leave yourself notes that you're not using the 4th nitrogen node? (You have 3 pipes, 4 nodes)

    • @moo121
      @moo121  День назад

      Thanks for the reminder! I usually just leave a sign somewhere on site. My hope is that I wont need it. If I need more nitrogen I'll probably need more than what's left there and I'll be using another well. A note outside the game would probably be smart but I know I'll forget where I put it haha. But if it's on site I can go back months later and see what's available.