SF6 ▰ HIKARU (A.K.I.) vs PUNK (Cammy) ▰ High Level Gameplay

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  • Опубликовано: 2 май 2024
  • Street Fighter 6 high level matches between Hikaru (Legend Rank A.K.I.) and Punk (Legend Rank Cammy).
    ▶ A.K.I. high level play: • A.K.I. ▰ high level ga...
    ▶ Cammy high level play: • Cammy ▰ high level gam...
    #sf6 #streetfighter6 #sf6aki #sf6cammy #スト6アキ #スト6キャミィ
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Комментарии • 93

  • @MegaJaba3000
    @MegaJaba3000 18 дней назад +45

    No matter what anyone says, I think Hikaru is great. He managed to adapt quickly. Compared to the previous set, the difference is huge and it makes me happy. Only in battle with strong opponents is your true potential revealed! I hope Hikaru learns a lot of lessons from these fights before Punk leaves Japan 👍

    • @kingpharaoh84
      @kingpharaoh84 17 дней назад +1

      As if Hikaru will learn but it's a matter of time till his moves are exposed again! Let's go Punk!!!

    • @liz.6
      @liz.6 17 дней назад +16

      @@kingpharaoh84all you do is hate on hikaru man, take a chill pill and find something better to do with your life… how about you go up against him?

    • @kingpharaoh84
      @kingpharaoh84 17 дней назад

      @liz.6 sure why not and waste my time on analyzing the fighters, bro plz!

    • @yunkimin8104
      @yunkimin8104 17 дней назад +7

      @@kingpharaoh84 what did actually analyze?

    • @samsunganycall1
      @samsunganycall1 17 дней назад +4

      Omg when did people start hating him? 😨 last time I checked people was still amazed how he made Aki god like

  • @jessekummer7093
    @jessekummer7093 17 дней назад +10

    Pretty smart correction by hikaru at 9:30 he knew he miscalculated how much damage a level 3 would do here and decided against it to save meter to protect himself in burnout. I know people have their issues with the drive system in this games but its small situations like this that i think make it a really cool mechanic

  • @kalebishop5182
    @kalebishop5182 18 дней назад +13

    Just finished watching. It's DEFINITELY better than the last set of 0-5. You can see how much he's starting to read Punk and it's amazingly fast how he picked it up.
    It took Hikaru about 3 or 4 sets to finally win vs. Angrybird, he can definitely win next time!

  • @yunkimin8104
    @yunkimin8104 17 дней назад +6

    The way Hikaru adapted from his previous matchup with Punk is INSANE! It's like seeing him deal with Daigo all over again. However, recently, I notice him using random buttons which opened up his defense. Nonetheless, this is a crazy development.

  • @cosmiccpie
    @cosmiccpie 17 дней назад +3

    3:56 dudeee that bait was awesome

  • @dumpsta-divrr365
    @dumpsta-divrr365 17 дней назад +10

    Everyones talking about throws like Capcom didnt give aki a reversal that loses to throws lmao of course aki is getting thrown

    • @crimsonraiza3633
      @crimsonraiza3633 17 дней назад +4

      And also if you see a player aiming to perfect parry you a lot what are you gonna do? Just lose rounds to perfect parry? No, you're gonna throw them. Hikaru os great offensively but he tends to either wake up backdash or perfect parry on wakeup a whole lot. Granted Aki doesn't have a DP, he makes his defensive options predictable at times. He lose and entire round dying to a meaties because he woke up backdashed 3 times in a row.

    • @jayro792
      @jayro792 17 дней назад +2

      They should have made her OD slide invul to throws and highs and also made her OD cruel fate as a reversal as well invul to throws and lows and allow her the choice to switch sides after she sits on the opponent’s shoulders and stabs them.

  • @Michael019x
    @Michael019x 18 дней назад +5

    3:58 that was a nasty bait from Hikaru goddamn

  • @DRAPEDinDARKNESS
    @DRAPEDinDARKNESS 17 дней назад +5

    My favorite Aki❤

  • @crimsonraiza3633
    @crimsonraiza3633 18 дней назад +3

    Hikaru is great, his MAIN issues is defensively. Also Perfect Parry wins games LOL

  • @ferdiebergado
    @ferdiebergado 17 дней назад +2

    whenever aki uses the strong punch i suppose, he got countered with a massive combo most of the time

  • @CamronWilliams-ii4tl
    @CamronWilliams-ii4tl 17 дней назад +2

    My 2 favorite characters

  • @kalebishop5182
    @kalebishop5182 18 дней назад +17

    3:59 This is the same grab bait that Punk did to him last set of 0-5. I swear, Hikaru always applies what he learns from every lost set from every Legend out there.
    He's so fun to watch!

    • @plannedtuna8293
      @plannedtuna8293 17 дней назад +2

      It’s just a shimmy man 😅

    • @kalebishop5182
      @kalebishop5182 17 дней назад

      @@plannedtuna8293 Shimmy?

    • @plannedtuna8293
      @plannedtuna8293 17 дней назад +3

      @@kalebishop5182 When you walk out of range to make your opponent’s throw-tech whiff. It’s been one of the staples of offensive mixup since SFV and is one of the most commonly used terms in fighting games where it’s applicable - if you ever watch a SF6 tournament you’ll probably hear the term “shimmy” every match from commentary.

    • @kalebishop5182
      @kalebishop5182 17 дней назад

      @plannedtuna8293 Then Punk Shimmies a lot and Hikaru copied it.

    • @crimsonraiza3633
      @crimsonraiza3633 17 дней назад +1

      ​@@kalebishop5182Bro you're looking too deeply into that. Shimmy is something people have been doing since SFV. You know, a game that Hikaru has played too. Some of y'all are hilarious.

  • @jayro792
    @jayro792 17 дней назад +10

    This is the difference between a top tier and mid tier character combined with a bad matchup. One of AKI’s main tools (fireball > drive rush) is disabled against Cammy and AKI’s defensive options especially in the corner are next to nothing. Despite this Hikaru played amazing and gave a great game with all the odds against him.
    I just wish he utilised fireball > OD slide, more when he was in the corner being piled on, or when he was coming back closer to the corner (to avoid being eventually piled on in the corner).
    In fact it may have been a good bait when moving back near the corner to purposely throw out fireballs in order to bait Cammy to do spinning knuckle/jump in>dive kick, and then AKI do OD slide instantly. Would allow AKI to move away from the corner if Cammy bites the bait and if she doesn’t bite then it would be keeping her at bay.

    • @thomasromano9239
      @thomasromano9239 17 дней назад +3

      At the end of the day it just boils down to the best player... characters aside. The characters only makes a difference if it's a boss or so.

    • @jayro792
      @jayro792 17 дней назад +11

      @@thomasromano9239 thats not true. It wont make much of a difference and would be more based on player skill if it’s top tier character against top tier character.
      However there is a difference when it comes to top tier character against lower tier characters. The lower tier player has to work much harder than the top tier player for the same or less results. These amazing lower tier players are the exception and not the rule and if these same players picked up a top tier and played them with the same effort and passion they have for their lower tier character they probably would be doing a bit better or at the very least be able to play a bit more brain dead and get results with less effort.
      These top players who play lower tier characters, play them because they like the character and their design and like a challenge. They think the top tier characters are boring and brain dead. However for the average player most don’t want to work harder for the same or less results.

    • @thomasromano9239
      @thomasromano9239 16 дней назад +2

      @@jayro792 The so called "low tier" characters have advantages that can be employed... the reason most people don't realize this is because everyone tries to mimic the pros. They look at the characters and playstyle of the pros... then when they are using other characters they use the same style of the pros which wouldn't work for that character. A good example is Sonicfox... when he was playing SF6 I remember him saying that Kimberly didn't have much reach with her normals and he stopped playing that character. However, Kimberly has a variety of ways to get in close to her opponent... she doesn't need to have "reach".

    • @symphonyinrose
      @symphonyinrose 13 дней назад

      What game are you playing in which Cammy is only mid tier? 😂

    • @symphonyinrose
      @symphonyinrose 13 дней назад +1

      ​@thomasromano9239 completely untrue. Some characters are fundamentally better than others, as well as their being advantageous and disadvantageous match-ups. Cammy has absolutely everything you need to compete at the highest level in sf6, whereas aki has several handicaps in her character design that make the struggle very real. This is compounded by the fact that Cammy is among her very worst match-ups.

  • @diogobocalon2159
    @diogobocalon2159 17 дней назад +2

    AKI needs some sort of buff that helps her fight rush down game plans, specially against Cammy whose tools basically prevent her from using her fireball. An OD reversal or invulnerability in the first frames of her OD slide should do the trick.

    • @argus5597
      @argus5597 17 дней назад +3

      First frame of OD slide is already invulnerable it's just that it can be grabbed out of and the recovery is shit when the opponent walks back and is directly up in your face while Aki still getting up from the ground.

    • @diogobocalon2159
      @diogobocalon2159 16 дней назад

      That’s what I meant, an OD slide which can’t get grabbed so the opponent would be at least hesitant between going for the meaty or walking back to punish the slide.

  • @stewl6329
    @stewl6329 18 дней назад +13

    God, I hate throw loops.

    • @Michelle-hz2rj
      @Michelle-hz2rj 17 дней назад

      It's funny

    • @samsunganycall1
      @samsunganycall1 17 дней назад

      I didn’t play sf from 3-5… is it a new thing in 6?

    • @stewl6329
      @stewl6329 17 дней назад

      @@samsunganycall1 I didn't play that much the other games. I dont think it was like that.

  • @Mene0
    @Mene0 17 дней назад +6

    14:14? Ran out of invul frames?

    • @generalnarducky
      @generalnarducky 17 дней назад +1

      I was wondering this too?? I know doing a cross screen lvl 3 you run that risk but that wasn't cross screen and Punk reacted so fast! Seriously bad luck.

    • @justApplay
      @justApplay 17 дней назад +2

      Yeah, that was quite far and AKI's fireball is super slow.

    • @aq2241984
      @aq2241984 17 дней назад +1

      @@justApplay Hikaru did the OD Nightshade Pulse though and Cammy isn't invulnerable during her SA3/CA. This same thing happened to me against Cammy but instead I baited her into her CA since she was burnt out and had a sliver of health. I jumped to the opposite end of the stage and threw out heavy Tainted Talons and she predictably went for CA but wasn't invincible to my LVL2 and lost the match.

    • @Mene0
      @Mene0 17 дней назад +1

      @@aq2241984 Cammy has 13 frames of invul in her lvl 3. Which is why I asked the question in the first place

  • @effortz3951
    @effortz3951 17 дней назад +1

    Most of the time, Hikaru cant get out of the corner... gogogogogogo

  • @goldenalpaca3881
    @goldenalpaca3881 16 дней назад +1

    solid showing from AKI considering the match up

  • @jayhayes2811
    @jayhayes2811 17 дней назад +1

    As a sf turbo cammy horrible mu for me smh.. lol Ggs!

  • @tzklt4823
    @tzklt4823 17 дней назад

    ١٥:٤٩ مَجْمُوعَةٌ مَجْنُونَةٌ

  • @marcoscesar2216
    @marcoscesar2216 18 дней назад +3

    Cammy parece mais um Zangief.

  • @gagas_guide416
    @gagas_guide416 17 дней назад +2

    16:44 ???

    • @liz.6
      @liz.6 17 дней назад +3

      A level three does around 10% of clip damage, this was a string that could not be broken! 🥳

  • @ponpon3202
    @ponpon3202 17 дней назад +1

    パンクが1位とは、日本人頑張れよ!!

  • @symphonyinrose
    @symphonyinrose 13 дней назад +2

    All the armchair pros in here telling Hikaru to get good as if it's not painfully obvious cammy outclasses aki in virtually every aspect 😂

  • @kingpharaoh84
    @kingpharaoh84 18 дней назад +1

    Lmaoooo...Hikaru getting demolished again....lmaooo...Hikaru never gonna learn from his mistakes. Let's go Punk!!! Keep adapting better!!!

    • @groganaus
      @groganaus 18 дней назад +12

      demolished? come on it was a lot closer than that

    • @Cp450
      @Cp450 18 дней назад +15

      Right!
      Hikaru won the last set fyi

    • @sleepy6797
      @sleepy6797 18 дней назад +12

      Kingpharaoh84 once again showing his incredible coaching ability, taking Pink under his wing, leading him to victory. Surely he'll win Evo Japan now...................

    • @kingpharaoh84
      @kingpharaoh84 18 дней назад +1

      @Cp450 idgaf if Hikaru won last round. He hasn't adapt anything so no fucks given! Punk has his own strategy so it makes no difference.

    • @kingpharaoh84
      @kingpharaoh84 18 дней назад +1

      @groganaus nah, it ain't even close to that 0-5 match. Hikaru too readable on his attack patterns.