AMD FSR 3.1 is HERE! Better Quality, Less Shimmering & Decoupled Frame Generation!

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  • Опубликовано: 29 сен 2024

Комментарии • 1 тыс.

  • @Scott99259
    @Scott99259 3 месяца назад +89

    Stop being biased bro fsr 3.1 has lots of issues its not that good.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +668

      Uh... biased? Dude, I am literally showing the parts "live" with several options. Being REAL is not being biased. I even stated that FSR 3.1 in 2 titles was better than XeSS 1.3, but worse in the other 2, I even showed examples, how is that biased exactly? Biased would be saying it is much better than DLSS, or that now it is the best upscaler, and I NEVER said that, as it wouldn't be true.
      The only thing I said is that it had much less shimmering and more temporal stability than FSR 2.1/2.2, but with a bit more ghosting in some cases... But again, I guess the truth is now biased as well

    • @alexjensen007
      @alexjensen007 3 месяца назад +127

      Bugs? Maybe. But it's far better than 2.1
      Is it as good as DLSS? In some stuff it's better actually (flickering), but ghosting is still a thing.
      DLSS got dozens of updates, FSR got like 3rd update?

    • @BBB-999
      @BBB-999 3 месяца назад +194

      You are a professional hater lmao

    • @VelcroSnake93
      @VelcroSnake93 3 месяца назад +60

      Can you provide evidence and examples of what you are saying or is it just 'trust me bro'?

    • @lucaschenJC
      @lucaschenJC 3 месяца назад +19

      AMD fan boys incoming...

  • @AncientGameplays
    @AncientGameplays  3 месяца назад +234

    EDIT: Also, remember that is way harder to see the differences on video as it is recorded, then compressed in the editing software, and then compressed by RUclips, still, the quality improvements can be seen.
    FSR 3.1 is actually a MAJOR improvement over the current FSR 2.1 & 2.2 Games, especially in terms of temporal stability and low resolution upscaling!

    • @jesusdiaz9259
      @jesusdiaz9259 3 месяца назад +12

      Fabio, I was testing it in the horizon 2 and is fenomenal the performance , the shimmering is nothing to be found, I put the game in ultra performance and the visual is amazing.

    • @quintrapnell3605
      @quintrapnell3605 3 месяца назад +1

      I appreciate the news updates and demonstrations. I know I can experience these things myself when I choose to and I have the privilege of hearing some expectations.

    • @FrostyBud777
      @FrostyBud777 3 месяца назад +5

      I am SO EXCITED for FSR3.1 to come to Starfield, and Cyberpunk!

    • @gentleman2292
      @gentleman2292 3 месяца назад +3

      maybe you should provide direct download links to some small quality comparisons. i would appreciate that :DD

    • @MrNelahem
      @MrNelahem 3 месяца назад

      it is indeed a major improvement over FSR 2.2. When I tested in Spiderman remastered at central park I find XeSS still give better quality as you can see shimmer in the textures if you go up on a building view the tree's in the park.

  • @frogboyx1Gaming
    @frogboyx1Gaming 3 месяца назад +72

    I tried all 5 games absolutely incredible results

    • @RJTHEGAME
      @RJTHEGAME 3 месяца назад +4

      Looks great my man!

  • @TheCgOrion
    @TheCgOrion 3 месяца назад +96

    AMD deserves credit for FSR 3.1 and the decoupling of FG. Good stuff, and they have given many gamers a gift, including Intel and Nvidia users. I played through HFB with XESS 1.3, and I'm in the DLC, but this makes me want to wipe my save and start over 😂.

    • @DragonOfTheMortalKombat
      @DragonOfTheMortalKombat 3 месяца назад

      Bs, they haven't gifted anyone anything. Xess still looks better and will continue to. And it runs on all GPUs. Dlss frame gen was decoupled from the beginning. AMD just finished their product months after releasing it.

    • @tehMaloWalo
      @tehMaloWalo 3 месяца назад +7

      @@DragonOfTheMortalKombatFSR also runs on all GPUs. try again

    • @njemtg
      @njemtg 2 месяца назад +2

      @@DragonOfTheMortalKombat is this guy nuts dlss framegen is locked on rtx 40 series gpus, meanwhile fsr 3.1 frame gen is compatible with all gpus, i see another dlss boot licker here lmao

  • @DevilishTay
    @DevilishTay 3 месяца назад +46

    The way you said LOOK AT IT made me feel threatened lol

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +25

      hahahaha, you never had a Portuguese speaking English close to you haha

    • @q93p28
      @q93p28 3 месяца назад +5

      ​@@AncientGameplaysclosest I had a was a drunk Brazilian.

  • @yars_streaming
    @yars_streaming 3 месяца назад +7

    Hello! In the new drivers, you can now check the video memory temperature ;)

  • @evilleader1991
    @evilleader1991 3 месяца назад +14

    Best channel if you own an AMD GPU

  • @tw1tch09
    @tw1tch09 3 месяца назад +7

    Best day ever. Preach my Portuguese sensei.

  • @HimatulSunaryo
    @HimatulSunaryo 3 месяца назад +5

    Love your content brother exactly what i need to see

  • @OraOraOra
    @OraOraOra 3 месяца назад +2

    Thanks for covering this!!
    I really like, that Sony's Games always have an option for every Upscaling Method!
    Also the latest Mesa Drivers for AMD Cards on Linux are awesome and now FSR 3.1! Hope more Games enable it! + It's Steam Summer Sale! What a time to be alive.

  • @mclarenbutton6342
    @mclarenbutton6342 2 месяца назад +3

    A bit more ghosting for way WAY less shimmering is a way better trade off. Most people's monitors especially VA ones have a ton of inherent ghosting as it is and that doesn't bother them. AMD have made the right compromise here.

  • @nama3095
    @nama3095 3 месяца назад +2

    I just remind everyone who are fighting in the comments never to be a fanboy, because we are customers, being a fanboy is very detrimental to us, Your money goes to the same pockets. So, stop being a mindless consumer and start buying only what you need to, objectively. Stop being a fanboy; you are far better than that.
    btw thanks for comparison fabio

    • @Fztrm
      @Fztrm 3 месяца назад +1

      7800X3D and 4090 here, not a fanboy just wanted the best possible gaming experience :p will switch to Intel/AMD if they catch up!

  • @tekeagle2136
    @tekeagle2136 3 месяца назад +1

    The thumbnail is pretty accurate with my Lenovo Legion with the RTX 3080ti mobile. In Horizon: Forbidden West at 1200p and most settings on high and DLSS Balanced, my framerate goes from 60 to 160, almost the maximum framerate of the screen.
    Edit: Imagine what my 7900XTX OC can do once I finish putting together my new PC.
    Edit 2, sorry: I just finished the video and saw that the benchmark used an 7900XTX.

  • @Profetorum
    @Profetorum 3 месяца назад +1

    Considering we have xess i was expecting a bit more from fsr3.1(it took A WHILE for them to update the upscaler...), but it's still good we know have 2 real picks in terms of upscalers on amd gpus. Expecially low-end gpus can have new life with upscalers these days

  • @OniMirage
    @OniMirage 3 месяца назад +1

    720p is from the 90s and a few years later 1080p. That's why I am always so disappointed in the current pc master race still clinging to that old resolution from 20+ years ago

  • @jarnolaaksonen1931
    @jarnolaaksonen1931 3 месяца назад

    Once again i have to thank you about the amazing video and i just want to say the amount work & time you put these videos is on epic levels!!!

  • @iamdarone
    @iamdarone 3 месяца назад +1

    I need to say this, if I ever, ever buy an AMD card, it's going to be because of you brother! 💪💪💪💪💪💪

  • @jarnom85
    @jarnom85 3 месяца назад +1

    To be honest, FSR3.1 is huge improvement to previous AMD's upscalers. There are some titles it still has some issues but big improvement and they will only continue to improve FSR in time. About minor motion blur, i rather take it than shimmering.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      The only issues with FSR 3.1 right now are motion blur/ghosting, and reflections upscaling. Anything that has reflections (translucent ones), fsr handles it like crap, even the 3.1 version, but besides that it is MUCH better.
      And depends on the game. In Ghost of Tsushima and Spider-Man it works great to me. Perfectly enjoyable even upscaling from 960P, but in ratchet & clank I use TAA or XeSS 1.3... Horizon Forbidden West both XeSS and FSR are "meh" in different things, so I just go with TAA + FG

    • @jarnom85
      @jarnom85 3 месяца назад

      @@AncientGameplays I have nvidia gpu so whenever possible i use DLSS+FSR FG (3080 so no nvidia FG) or when game does not support DLSS i use FSR3.1 and possibly FG. FSR have come far from early versions with bad upscaling.

  • @tomthomas3499
    @tomthomas3499 3 месяца назад +2

    Tried it on Forbidden west, way less shimnering, but now it introduce ghosting on small particles effect instead, but it is improvement nevertheless, also i noticed there's new amdFsr dll thingy on Forbidden west installation folder, i guess from now on to update FSR version we just need to replace said dll, i wonder if modders can play around with this file and put it on other games hmmm 🤔

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      Yup, now we will be able to upgrade the version! They will now start working on ghosting I guess

  • @warnacokelat
    @warnacokelat 3 месяца назад +1

    I just wish more games would be updated with FSR3.

  • @DallasCS2
    @DallasCS2 3 месяца назад +2

    Can you do a video review of the new 24.6 driver that just dropped?

  • @heliszor6110
    @heliszor6110 3 месяца назад +1

    Appreciate your work bro. Cheers ❤

  • @CryptonGamerTV
    @CryptonGamerTV 3 месяца назад +1

    Great video i like how you explain so hard 😊 amd drop new driver you will do video about it?

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      thank you, always glad to have awesome people here :D
      As for drivers, currently working on them

  • @Accuaro
    @Accuaro 3 месяца назад

    You should have turned on IGTI to test as well, imo it's much cleaner than both XeSS and FSR at least in Ratchet & Clank

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      What? Not in a single scenario I tested though

    • @Accuaro
      @Accuaro 3 месяца назад

      @@AncientGameplays Yeah that's why I said you should have turned it on to test XD
      I'm just saying that I thought it was cleaner when testing it myself in Ratchet & Clank. Also nice video :)

  • @alger-y3q
    @alger-y3q 3 месяца назад +6

    AMD is the best

    • @ICANTLOLW
      @ICANTLOLW 3 месяца назад +2

      👎

    • @Shahzad12357
      @Shahzad12357 3 месяца назад

      Nga what?​@@ICANTLOLW

    • @alger-y3q
      @alger-y3q 3 месяца назад

      @@ICANTLOLW mad ?

    • @Bilal.Hussain.Shaikh
      @Bilal.Hussain.Shaikh 3 месяца назад

      Agreed 💯% 👍🏻👍🏿
      Don't listen to Nvidia biased, i love both GPUs but to be honest, AMD are much cheaper and performance almost the same on their counter part

  • @ragnaros3042
    @ragnaros3042 3 месяца назад +3

    Where is the comparison with DLSS ???? Nice AMD fun!

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +4

      Will come soon, but why does everything needs to be compared wirh dlss exactly?

    • @NamTran-xc2ip
      @NamTran-xc2ip 3 месяца назад +3

      ​​@@AncientGameplaysSo we can have a good overview. I think other channels will be doing them soon. Can't wait for yours Fabio

    • @ragnaros3042
      @ragnaros3042 3 месяца назад

      Well you are not simply ''OBJECTİVE'' ı meant to be say AMD fan.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      @@ragnaros3042 I am more than objective, you're not making sense

    • @ragnaros3042
      @ragnaros3042 3 месяца назад

      @@AncientGameplays lol, ofc you are :). Well paid by AMD.

  • @Rockovissi
    @Rockovissi 3 месяца назад

    I reported that Riven has poor performance since 24.6.1, I had to revert to 24.5.1. Anyone else notice this? It runs completely fine with May’s driver. I even did a clean install of June’s driver but the game runs worse.

  • @Bilal.Hussain.Shaikh
    @Bilal.Hussain.Shaikh 3 месяца назад +1

    And now, DLSS 3.5(or 3.7) vs FSR 3.1
    Rob Schneider: YOU CAN DO IT
    😂🤣

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      Will so it don't worry

    • @RX7800XTBenchmarks
      @RX7800XTBenchmarks 3 месяца назад

      Why are people so obsessed with dlss Vs fsr. They use totally different methods, and one is trying to cater for Everyone. One is scanning a photo, the other is trying to hand draw the photo.
      A good comparison would be when AMD switches to machine learning.
      AMD users only care about wether the upscaler is comparable to native or better. We don't care about matching dlss.

  • @thseed7
    @thseed7 3 месяца назад +1

    I love that AMD is really putting in work on FSR. Any upscaler will not be as good as a card capable of native rendering at the highest possible level. That said, the majority of people aren't buying $2000 GPUs or upgrading with every generation. Having an option that makes your system any better and last any longer is a high value software feature for consumers. Keep up the great work AMD and Ancient 🙌🫡

  • @Alex_Ojea
    @Alex_Ojea 3 месяца назад +1

    Ok, now it is time to get GOOD GAMES to play!!! Finally!!!
    ..finally?
    Once all these tiny differences (almost nobody can notice) are solved (pls decide it is enough)
    ...lets play good games, interesting game mechanics, phisycs ...stories
    i can't see the Problem on video games on those comparisions, nor side by side...that is almost nothing

  • @armed_but_blind2768
    @armed_but_blind2768 3 месяца назад +2

    It's about time man. FSR has been lacking quality

  • @Dulkh4n
    @Dulkh4n 3 месяца назад +1

    I wonder how close fsr 3.1 is to sony own upscaler? this could be a sign that these are not too different..

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +2

      I believe (like I said before) that Sony's upscaler is based on FSR 3.1

    • @Dulkh4n
      @Dulkh4n 3 месяца назад

      @@AncientGameplays hopefully this will help. implement it faster. on pc too

    • @blegi1245
      @blegi1245 3 месяца назад

      ​@@AncientGameplaysthat would mean fsr 3.1 has a Wave Matrix Multiply-Accumulate code path. Can you test fsr 3.1 with two similar performance gpus one with WMMA one without (RX 7800 XT vs RX 6800 XT for example)?

  • @DarkBalls-dn8yt
    @DarkBalls-dn8yt 3 месяца назад +1

    Which modded/official drivers would you recommend for Nitro+ Vega 64 since i am having stability issues with most of them?

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      stability issues are most likely related to something else...tested VEGA 56 with recent drivers and was generally fine...

    • @DarkBalls-dn8yt
      @DarkBalls-dn8yt 3 месяца назад

      @@AncientGameplays Ok thanks

  • @vladimirzarukin3103
    @vladimirzarukin3103 3 месяца назад +1

    where is cyberpunk 3.0???? and fg

  • @koiOwO
    @koiOwO 3 месяца назад +1

    will amd update their amd noise suppression? 🥲

  • @necrotic256
    @necrotic256 3 месяца назад +119

    yes Fabio, i'm looking at the hat, you can stop asking

  • @humayoonxpro3220
    @humayoonxpro3220 3 месяца назад +31

    Was waiting for this and oh boy it's a major upgrade over fsr 2.2 and 3.0

  • @Games_and_Tech
    @Games_and_Tech 3 месяца назад +36

    Great video, I already criticized other channels because they didn't check any quality mode, I believe under 4k upscaling quality is the best option...test performance at 1080p is way too to much. Happy to see 1400p UW and quality mode tested!

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +8

      I mean, i even test 720P to 1440P and works very decent, much better than before

    • @Games_and_Tech
      @Games_and_Tech 3 месяца назад +4

      @@AncientGameplays it does, in fact I would like quality mode to start upscaling from 1080 instead of 960, it is curious they use same vase resolution for quality and balance modes

  • @PeterPauls
    @PeterPauls 3 месяца назад +10

    Just read that FSR 3.1 will be much easily upgradeable, so maybe like nVidia DLSS "drag and drop" the dll file style upgradeablity?

  • @upgrade1373
    @upgrade1373 3 месяца назад +68

    Thanks for getting us this new FSR Fabio!

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +14

      Thank you as well! Will make a more detailed comparison after!

  • @Quirrel
    @Quirrel 3 месяца назад +51

    I hope that The Witcher 3, darktide and cyberpunk 2077 will get it soon.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +14

      Agreed

    • @AKSBSU
      @AKSBSU 3 месяца назад +9

      I'd really like to have it for Cyberpunk and Avatar in particular.

    • @Loki_Trickster
      @Loki_Trickster 3 месяца назад +1

      @@AKSBSU Someone did a mod for FSR 3 for cyberpunk, that I hope gets updated to 3.1. Because it is a game changer and I don't think i can go back to playing without it.

    • @Champ271
      @Champ271 3 месяца назад

      Still waiting also. Every other game still fine with no framegen.

    • @sengan2475
      @sengan2475 3 месяца назад

      If not I'm sure someone will mod it. But native implementation is ideal

  • @TheTaurus104
    @TheTaurus104 3 месяца назад +54

    Thanks. The first really meaningful test video for FSR3.1 Unfortunately, as always, all the social media haters are coming out of their holes. "Of course FSR 3.1 is also completely unusable", for them. xD

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +40

      Wait till they learn FSR3 FG is better than DLSS FG in most situation and required no hardware to run...

    • @TheTaurus104
      @TheTaurus104 3 месяца назад +11

      @@AncientGameplays You can't say that, you'll destroy their dream world. :D

    • @deathtoinfidelsdeusvult2184
      @deathtoinfidelsdeusvult2184 3 месяца назад

      @@AncientGameplays the update is great but I really doubt it's still be better than DLSS FG .. especially in MOST situations. Probably the only reliable channel that says so.

    • @Freejack001
      @Freejack001 3 месяца назад +2

      yeah... AMD will always be playing catchup with Nvidia. 😂😂😂

    • @quintrapnell3605
      @quintrapnell3605 3 месяца назад

      Ai generated AMD ketchup bottle.PNG

  • @njemtg
    @njemtg 3 месяца назад +18

    haters of fsr 3.1 here probably just dlss fanboys

    • @michaelmcconnell7302
      @michaelmcconnell7302 3 месяца назад

      Is.... that a thing? 😅

    • @okaybutwhythough7456
      @okaybutwhythough7456 3 месяца назад

      ​@@michaelmcconnell7302you'd be surprised.

    • @njemtg
      @njemtg 3 месяца назад

      @@michaelmcconnell7302 yeah it is specially those who try to justify why rtx 4060 exist when in reality a lot of cheapo amd cards that cost as much as a 4060 with more vram is more efficient than those gimmicky dlss with fg that you can achieve free of charge with any graphics card with fsr 3.1

    • @Heartsbane055
      @Heartsbane055 3 месяца назад

      Or they might actually prefer proper ML based upscalers instead of a static filter.

  • @vlad_8011
    @vlad_8011 3 месяца назад +46

    Wow, power of mindshare in the comments. AMD cant do anything better than Nvidia, simply cant - even if AMD thing is better, its worse. Just Because.... "Nvidia is better" lol It like lying to yourself and telling yourself, that DLSS is perfect and is "Better than native" image (with MSAA, not TAA or TXAA). It is not, every upscaler have its downsides. EVERY. All we can judge is implementation quality, not upscaler itself ;)

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +5

      Exactly!

    • @hombre-lusitano3414
      @hombre-lusitano3414 2 месяца назад +1

      All I can say is, that RayTraycing technology is one pure illusion. Just watch the old Game from 2019/2020. A plague, with those bad amounts of dark rats. In the beginning history of this awesome 👍😎 Game you can see Rays ☀️ through the trees 🎄 in the woods. No RayTraycing support at all. But the programmers had implemented this nice details all over this game. In the configuration, you can choose if you want Rays or not. I have started this Game in 2K WQHD and all details on Ultra. The graphics are outstanding. Playing this on one 32" IPS Monitor with WQHD support is giving you the complete sharpness and strong colours.
      So when we just remembered the Crysis Games. With all those detailed and sharp natures. Where you can walk through trees or small woods, with lots of Ray's. They were implemented before. Why do Games today have specially programmed support for this things. Over the past, we had them for free. And for all Gamers. Absolutely free to choose NVIDIA GTX or AMD Radeon HD Graphic cards.
      It's all one big show and illusion, created by NVIDIA itself. Why did this company never share his knowledge with others, like Microsoft for example. AMD had found one very important detail in the past. PCs with multi core CPUs had one one way highway 🛣️ through DirextX. All the Games were running by one single core of multiple core CPUs. They come to Microsoft to show them this problem.
      So Microsoft invited NVIDIA as the biggest worldwide GPU company, to reunite one Team. But NVIDIA was always one single player, in his history. Never shared nothing with nobody. Even when it was crucial for us gamers. So keep happy with NVIDIA and her overpriced products. Surely they have the best quality in RayTraycing today.
      Cuz they have one long experience. Since they launched this feature in 2019 the first time, in the RTX 2000 Series of Graphic cards. Now they use the third Generation of RayTraycing cores and AI cores. AMD uses the second generation. And Intel with XeSS the first generation. It's nice to see one new Game player, in the GPU market. But they would need maybe 🤔 10-15 years to develop stable and good performance Drivers.
      I'm one very enthusiastic PC Hardware Junkie. So I collect all the old Game Hardware I owned before till today.
      And like to make comparisons with 2 different types of Graphic cards. Like I did in the past. My last project was back in 2020. And early 2021. Till Spring Time. I got ill and couldn't continue my projects. I was knocked out, first by my mental health, and later in 2022 by one very lethal body disease of bacteria . I must have one protecting guardian Angel 😇🙏. Cuz my chances to survive this disaster was 50/50%.
      Well back to the Game. I just wanted to show my old projects and my newer ones. I had built two identical PCs. With the same Chipsets and the same CPUs. X-470 and AMD Ryzen Processors 2700X. Equipped with one furious AMD Radeon VII and the other with one NVIDIA RTX 2080.
      The raw power of this AMD beast was incredible. I had made several Benchmarks with different presets and resolutions. 2K / 3K / 4K.
      My conclusion was that both cards were at the same level of performance. Without using RayTraycing technology, of course. The AMD Radeon VII hadn't this feature.
      My new projects for upcoming events are upgrading my old rigs with new CPUs and GPUs.
      Both were getting the same AMD Ryzen CPUs. Cuz of the old socket AM4. The 5800X3D.
      The GPUs would be very interesting. NVIDIA RTX 4070 Ti Super or 4080 Super. Against one AMD Radeon RX 7900XT or XTX.
      So when the events started, I may be making some videos like this guy did. Keep excited 😆 and healthy out there.

    • @vlad_8011
      @vlad_8011 2 месяца назад +1

      @@hombre-lusitano3414 My man, you are speaking of volumetric fog at the begining. One of youngest titles using this effect very overwhelming was Alan Woke 2. I agree this effect is making HUGE difference, for RT i can see only reflections as good technic, rest..... is not mature enough to justify the performance cost. |
      We all know, whatever Nvidia will do, will being forced into games - no matter if its better or worse - its branded by nvidia. Do you remember first reviews of RTX 2000? When noone actually showed RT in charts? What Nvidia did? "You will show it, or you will be out of our reviewers list (no more samples to test)". TressFX is another example, when it was bypassed by Nvidia's hairworks, that was worse in all aspects. Physics? At least there they not make monopoly on this, but it was very close. Now this is RT - believe me, mark my words - when AMD will make GPU stronger in RT than Nvidia, Nvidia will create new technology (unlimited budget = unlimited possibilities), even with skyboxes in games. And then they will stop repeating RT prayers and pray new Skyboxes. We may see START of this not long ahead, with RX 8800XT (even now RX 7900 GRE is not that far behind RTX 4070, these are basicaly on pair in RT - 4070 have better result with High RT, but in the end also too small FPS (with that high RT) to comfortable play, so both cards are not for High RT settings).

    • @dane4890
      @dane4890 2 месяца назад

      Glad you got better man. Thanks for an awesome post ❤​@hombre-lusitano3414

    • @Someuser32
      @Someuser32 12 дней назад

      ​@@hombre-lusitano3414I im not going to read all that ❤🗣️🔥🙏

  • @av235
    @av235 3 месяца назад +9

    Thank you for well-summarized update under really short notice. I noticed that some shimmering can be eliminated on Ratchet and Clank if you lower the sharpness slider on Graphics menu. There is two sharpness sliders, one is for upscaler and another for in-game.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +7

      Yeah, the sharpness slider was already at 4 only

  • @TtrixX_847
    @TtrixX_847 3 месяца назад +11

    Would love to see it in SONS OF THE FOREST because the game really needs that extra performance

  • @PeterPauls
    @PeterPauls 3 месяца назад +3

    I have only one game installed which updated to FSR 3.1 and that is Horizon Forbidden West and I tried out and compared to DLSS 3.7.10 on my RTX 4080. And it is a huge improvement over FSR 2.2 the only problem I saw is waterfalls and running water which is not too stable against DLSS 3.7.10. I used 1440p Quality because I don't have a 4k monitor and I was lazy to connect my PC to my 4k TV. FSR 3.1 Frame Generation and even FSR 3.0 Frame Generation were/are usually gives more frames than DLSS Frame Generation and I tried many DLSS Frame Generation dll files. To be honest I saw some artifacts with FSR Frame Gen and DLSS Frame Gen too so there is no winner here, maybe FSR 3.1 because that gives more frames and now I can combine DLSS with FSR 3.1 Frame Gen so win-win.

  • @Xilent1
    @Xilent1 3 месяца назад +7

    I appreciate the UltraWide benchmark testing. FSR 3.1 is what we all been waiting for. I feel it was worth the wait based on the video. Great video as always.

  • @FFox98
    @FFox98 3 месяца назад +5

    Fsr3 frame gen gave me a lot of stuttering and spikes in forbidden West and it was anti lag.. Disabling anti lag and my game fixed itself too.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +2

      Anti lag should always be off unless you're having specific issues

    • @TheCgOrion
      @TheCgOrion 3 месяца назад

      @@AncientGameplays You have it off globally? I should specify for SP games.

  • @robertmyers6488
    @robertmyers6488 3 месяца назад +14

    Thanks Fabio. Nice presentation.

  • @_MoRZiLLo50
    @_MoRZiLLo50 3 месяца назад +4

    Downloading drivers......
    Great work Fabio! I love Ultriwide video here, in youtube. Looks gorgeus!
    Hugs from Spain
    P.D. Vega 64 user still 😞

  • @Zillawill
    @Zillawill 3 месяца назад +3

    Have to admit I tested FSR3 + FSR3 FG in HFW on my 4090 and was suprised how well it looked, even on performance mode it still looked good enough to play at, I am using 4K so it has more data which helps but still impressive, and what was even more suprising was I gained FPS over DLSS + DLSS FG

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      Yeap, NVIDIA is better in upscaling, but AMD has better Frame Generation

    • @Zillawill
      @Zillawill 3 месяца назад +1

      @@AncientGameplays I think what's even better is it actually works in Linux seemingly without any issues

  • @nimaarg3066
    @nimaarg3066 3 месяца назад +15

    To me, it looks way better in terms of aliasing, shimmering and pixelation. The ghosting still needs work.

  • @alun1038
    @alun1038 3 месяца назад +3

    I’ve practically finished Ghost of Tsushima with DLSS + FSR FG combo and it was a really nice experience. Now that they’ve improved the upscaling by a lot, Radeon users will be able to get better experience for sure

  • @NowThatsPCGaming
    @NowThatsPCGaming 3 месяца назад +3

    Ohh my goodness, it looks so much better. Listen, even 2.1 wasn't nearly as bad as people said. Cyberpunk it was cool, Alan wake 2 was REALLY good (besides shimmer, which happened no matter what upscaler or gpu you used). So yeah, I am glad to see AMD continuing to improve their upscaling tech.

  • @zXSt4rLoRdXz
    @zXSt4rLoRdXz 3 месяца назад +4

    In case no one noticed, AMD also released new chipset drivers a few days ago

  • @VelcroSnake93
    @VelcroSnake93 3 месяца назад +8

    Love that Ultrawide content.

  • @MacTavish9619
    @MacTavish9619 3 месяца назад +4

    Finally, Fabio, the only reliable tester who made a video about FSR on AMD RADEON GPU! I hate those people who are comparing fsr to dlss on nvidia gpu even if fsr is made for radeon like dlss is made for nvidia (but fsr works for everuone but its slightly worse). Nice video!

    • @Heartsbane055
      @Heartsbane055 3 месяца назад

      Nope. FSR is a static algorithm. So it doesn't matter which hardware it is running on. It is not relying on any special cores like DLSS or XeSS.
      That's also why it will never be as good as those ML based upscalers. Only thing FSR3.1 is better at is handling motion. Picture quality is still much worse than other two.

  • @TheIndulgers
    @TheIndulgers 3 месяца назад +2

    11:35 Not even 2009 resolutions. I was playing at 1680x1050 in 2004 with HL2.
    Sad that the consoles dip down to 720p in a lot of games - most notably UE5 titles.

  • @JDG_YT2
    @JDG_YT2 3 месяца назад +4

    elden ring needs this type of technology badly

  • @cameltoeinspector6015
    @cameltoeinspector6015 3 месяца назад +6

    Thank You Pisco I truly appreciate all that you do Homie

  • @MrBeetsGaming
    @MrBeetsGaming 3 месяца назад +2

    Played Horizon briefly, noticed they added an Xess Ultra Quality+ option, first time I've ever saw that.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      because with XeSS 1.3:
      Quality = Ultra Quality
      Ultra Quality = Ultra Quality +

  • @SssNiTroGeN
    @SssNiTroGeN 3 месяца назад +3

    i tried it and it was much better then what i experienced with DLSS 3.5 in cyberpunk
    tho i compared 2 diffrent games because i tried it in horizon forbidden west i mean the fsr 3.1
    only thing i can say is WOW nice job AMD

  • @raitonodefeat6503
    @raitonodefeat6503 3 месяца назад +2

    It's crazy how people still have bias on big companies instead of providing positive feedback on whose company provides more in the gaming space, if another company grows big and gave better service to the consumer then provide them positive feedback, I won't nitpick what my bias on a billion dollar company.

  • @wakingfromslumber9555
    @wakingfromslumber9555 3 месяца назад +12

    FSR implementation prior to 3.1 was already very good for Ghost of Tsushima . Would be really interesting to see a comparison on a game like Robocop (if it is ever implemented on it). That game had awful FSR implementation and lots of shimmering and weird stuff happening.

  • @Kasamsky
    @Kasamsky 3 месяца назад +2

    Damn.. im seeing alot of mixed reviews regarding the promised improvements and youtube compression isn't doing any favors. I guess i have to see for myself as soon any of my games get updated. I appreciate the efford tho.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      let's put it this way. MUCH better in temporal stability, a bit worse ghosting wise, and still bad in terms of water particles.
      This is the resume

  • @folivorx
    @folivorx 3 месяца назад +2

    I believe in AMD Jesus Supremacy. Fabio es mi pastor, nada me falta.
    Gracias por este vídeo, justo ando viendo cuál GPU compraré para sustituir mi 5600 XT 🙈

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      "Fabio es mi pastor, nada me falta." Dude, I laughed here haha

    • @ShimaS-0079
      @ShimaS-0079 3 месяца назад

      😂😂😂

  • @garyhall9729
    @garyhall9729 3 месяца назад +2

    I'm still waiting for FSR 3.0 in cyberpunk. it was on the list of games to be supported soon when i bought my 7900xtx near launch 2 years ago

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      Cd projekt lol

    • @TheMahtimursu
      @TheMahtimursu 3 месяца назад

      Well, cp2077 is basically an NVIDIA tech demo so they have no interest on making AMD look good

    • @garyhall9729
      @garyhall9729 3 месяца назад

      @@AncientGameplays it was in an official list if games to be supported by fsr3.0 but it never happened

  • @aviatedviewssound4798
    @aviatedviewssound4798 3 месяца назад +10

    AMD Jesus!!! 😄

  • @Antoon55
    @Antoon55 3 месяца назад +2

    Great video. I would like to see what happens when using 4k as native. Should be very interesting.

  • @brenosouza9005
    @brenosouza9005 3 месяца назад +3

    now I wait for the new driver video, once again Great Video Fabio!

  • @saiyang82
    @saiyang82 3 месяца назад +2

    For me HFW coastal areas are abysmal with FSR3.1, upscaling: waves are all smeared. Xess handles them much better.
    Framegen works well but only with FSR3.1, while with Xess it hitches like crazy.
    Hope we get a dll update soon.

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      Interesting, its the ghosting I talked about it seems. The lower the render res the worse it gets. 4k performance and above should look well

  • @NotSure-jf7nn
    @NotSure-jf7nn 3 месяца назад +4

    You produce great content ty

    • @AncientGameplays
      @AncientGameplays  3 месяца назад

      thank you, always glad to have awesome people here :D

  • @mmadevgame
    @mmadevgame 3 месяца назад +6

    Awesome man. It's insane fsr 3.1 can achieve this without special cores. Good news for both amd and nvidia users that don't have latest gpus

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +2

      exactly, free to use

    • @1Grainer1
      @1Grainer1 3 месяца назад +1

      amd is killing nvidia, they gave like 3rd life to GTX 900 and 1000 series, how can they sell new gpus if this pesky amd staff does this

  • @schnitzel_enjoyer
    @schnitzel_enjoyer 3 месяца назад +6

    It is actually better now; Ghost of Tsushima has good FSR implementation.
    Although some games like Ratchet and Clank FSR 3.1 is worse than 2.2, image is way more unstable for some reason...

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +3

      Far from more unstable, I remembwr fsr 2.2 well, and I don't think that's the case, couls be better though

    • @HunterTracks
      @HunterTracks 3 месяца назад +1

      If FSR 3.1 was more unstable in Ratchet and Clank than FSR 2.2 it would literally be pixel soup, FSR 2.2 did *not* look good in that game.

    • @schnitzel_enjoyer
      @schnitzel_enjoyer 3 месяца назад +1

      @@HunterTracks same in spiderman, they said it will fix shimmering but the buildings still shimmer the same, sweet amd lies.

    • @kenshirogenjuro873
      @kenshirogenjuro873 3 месяца назад

      I see a fanboy creeping out of the closet

  • @RJTHEGAME
    @RJTHEGAME 3 месяца назад +1

    I was really impressed with Performance FSR 3.1 also, just really competing now with DLSS despite what the Nvidia fanboys are saying.
    We all know they need too just keep justifying DLSS etc for the higher prices they have to pay lol & Ancient Gameplays is never ever biased... Actually he just says it how it is!
    Might be worth trying a FSR 3.1 mod for Cyberpunk for those who haven't completed it yet if FSR 3.1 Performance mode is going to look that clean
    I keep saying CD PROJEKT RED don't wanna put FSR 3 in the game lol
    AMD users Love you lot!
    Keep up the great work AG man
    👍

  • @addie1198
    @addie1198 3 месяца назад +4

    FSR 3.1 with FG is implemented on Ghost of Tsushima so good.
    Believe me or not I managed to finish it on my ancient GTX 1050ti @1080p,low, 50-60fps that also without much of any issue like little to no input lag and shimmering. There was overall no game breaking experience.
    Such a clutch feature by AMD 🔥

  • @kobra5905
    @kobra5905 3 месяца назад +2

    Fsr is the only hope for gtx 1650 users

  • @toonnut1
    @toonnut1 3 месяца назад +3

    Hopefully it'll be as good and dlss

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +8

      It's really close in some cases, better in terms of frame generation IMO

    • @toonnut1
      @toonnut1 3 месяца назад

      @@AncientGameplays 👍

    • @Scott99259
      @Scott99259 3 месяца назад

      @toonnut1 tbh not even close.

    • @AKSBSU
      @AKSBSU 3 месяца назад

      It's probably going to be close at higher resolutions when it's implemented well but won't look as good at lower resolutions.

  • @zachsilby4569
    @zachsilby4569 Месяц назад +1

    Damn comments are really reading like the average UserBenchmark page. "AMD is inferior, even when testing puts it on par with daddy NVidia." on repeat. It's almost like we aren't buying AMD because we just.. don't like having the best possible product, it's because we want similar performance WITHOUT SELLING OUR KIDNEYS to afford it.

  • @kingcobretta9336
    @kingcobretta9336 3 месяца назад +3

    I love how many Nvidia people seem to spend their time watching AMD videos 🤣I've had both for years and neither was better but my AMD card was cheaper. AMD is living rent free in your heads 🤣🤣🤣

  • @MrBeetsGaming
    @MrBeetsGaming 3 месяца назад +2

    I wish they would do an Ultra Quality setting instead of starting at quality, there are a lot of games where I just barely need upscaling.

  • @Ruslan-Night
    @Ruslan-Night 3 месяца назад +2

    AMD grate job,continue in the same direction 👍
    Fabio where is the insert at the beginning of the video?

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      Sometimes there's one, sometimes not really

  • @kotztotz3530
    @kotztotz3530 3 месяца назад +3

    Nixxes is seriously the GOAT

    • @AKSBSU
      @AKSBSU 3 месяца назад

      Nixxes kind of does with ports what Bluepoint does with remakes. I always expect high quality work from them.

    • @Kasamsky
      @Kasamsky 3 месяца назад

      I wish they have ported TLoUp1. Honestly at this point i wish they port EVERY game in the future.

  • @dufflebagg
    @dufflebagg 3 месяца назад +1

    Awesome video! I played around with it in Horizon: Forbidden West as soon as I heard it was released. I am by no means an expert in this stuff, but even to me it seemed like a pretty massive improvement over the previous upscaling methods I had tried in the game (I don't have DLSS, so I can't speak to that) and the frame generation was kinda blowing my mind being able to practically double my fps, which is truly awesome for those of us with slightly older/mid-range cards (e.g. my RX 6700 XT). Great to see I wasn't just imagining things and it really is quite an impressive update. Thanks, as always, for doing these in-depth analyses.

  • @Masterxm92
    @Masterxm92 3 месяца назад +3

    I don't know why so many Nvidia users hate FSR 3.1, you don't have to use FSR 3.1 if you hate it so much. I don't have that many problems with FSR 3.1, it runs much better with my RX 7700XT than the old FSR 3.0 (2.1) I think it makes sense that FSR runs better with the AMD Rx 7000 cards but even on my old rx 6600 FSR 3.1runs really good ;)

    • @kenshirogenjuro873
      @kenshirogenjuro873 3 месяца назад +2

      Because it destroys their entire reason for having dumped their 3080s for 4070 ti Supers and so on

    • @Masterxm92
      @Masterxm92 3 месяца назад

      @@kenshirogenjuro873 🤣

    • @82_930
      @82_930 3 месяца назад +1

      @@kenshirogenjuro873💀💀💀

  • @west5385
    @west5385 3 месяца назад +1

    Now I will wait for CDPR to add FSR 3.1 so I can play Cyberpunk for the 5th time now. There is a lot of ghosting even with TAA in CP2077. I wonder if FSR 3.1 can help a little

  • @thunderarch5951
    @thunderarch5951 3 месяца назад +1

    Honestly, at least on horizon, at 1440p while using fsr quality and frame gen I can't really notice that much difference compared to native.
    While with fsr 2.2 it was unbearable invterms of visual quality

  • @kasmidjan
    @kasmidjan 3 месяца назад +1

    FSR is way much better now... Albeit its Rocky start... Its work On almost every GPU , easier to implement
    But we all know The team Green Simp will always downplay FSR tech

  • @Flare97
    @Flare97 3 месяца назад +2

    Ghosting of tsushima

  • @gruuli
    @gruuli 3 месяца назад +2

    Alright lets go i also was testing it in forbidden west and it just looks amazing, very exited for upcoming games, hopefully there will be a lot...

  • @BlazeBullet
    @BlazeBullet 3 месяца назад +2

    Wait is this a drivers update for June or a steam update? My game doesn't have this option. -7900xtx

    • @AncientGameplays
      @AncientGameplays  3 месяца назад +1

      Game update, drivers update will come soon

    • @BlazeBullet
      @BlazeBullet 3 месяца назад

      ​@@AncientGameplaysThanks boss. Yours vids are insanely insightful and top notch quality as I always say. Can't wait for your coverage on the new CPUs.

  • @Bjorn93
    @Bjorn93 3 месяца назад +1

    Keep it up AMD. I'm on team Nvidia for now because of horrible experiences in the past with their GPUs, but we need competition in general.

  • @armed_but_blind2768
    @armed_but_blind2768 3 месяца назад +1

    Let's be honest the shimmering is the worst part it's almost unusable at 1080p in some titles. The older versions anyway I look forward to trying 3.1

  • @HiddenAdept
    @HiddenAdept 3 месяца назад +2

    Love how this footage is in Ultrawide, fits my LG 34WN780 perfectly!

  • @BibhutiRPatnaik
    @BibhutiRPatnaik 3 месяца назад +2

    Was waiting for this. Great man. ❤ Expecting comparison with dlss 😢

  • @nintendoconvert4045
    @nintendoconvert4045 2 месяца назад +1

    I don’t know if you have the tools, but can we get a “look at the hat” remix? The comments section seems obsessed with “look at the hat” 😂

  • @HankBaxter
    @HankBaxter 3 месяца назад +2

    Once again, a quality review of the tech. Love the tips you add in the corner.

  • @hocine9664
    @hocine9664 3 месяца назад +2

    hi my dear friend and very happy that u mad this video for FSR 3.1...i see yesterday that launch this FSR 3.1 even any games has update !!i wait ur video yesterday even late night and u not poste it hhhh...and today Hop its already here and very happy!!i know no one can do it well and explain well and easy than u.great that always flow this chanel even from biginer and always wish u great success..have nice day and all my salutaion dear friend!!Hugs !

  • @LuminousSpace
    @LuminousSpace 3 месяца назад +2

    i hope more game use fsr 3.1, i really wanna see this with rdna 3.5 handheld pc