Modern Gaming Feels Like a Chore

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  • Опубликовано: 27 сен 2023
  • Modern Gaming feels like a chore compared to older games. It isn't just nostalgia. Most games are designed to waste your time for maximum player engagement. Modern Gaming is boring by design.
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    Modern Gaming 2023
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Комментарии • 1,2 тыс.

  • @Nexuish
    @Nexuish 8 месяцев назад +583

    Very rarely these days do I hear “X game is 100 hours long” and not instantly think “Yeah, and 60 hours of is basically busy work”

    • @RED_Theory038
      @RED_Theory038 8 месяцев назад +23

      I blame the late 2000's/early 2010's for that. During that time, the big discussion was games getting smaller, off the top of my head, AngryJoe's "4 hours???" line for a Call of Duty campaign. So the industry reacted and overcorrected by filling their games with mundane junk, but hey at least they can say without technically lying that their games are much longer now and people are trained to nod their heads to it in agreement.
      No consideration is made on the quality of those hours vs. the quantity. And to be clear, I'm not advocating we go back to smaller games being sold for full price. I'm just saying a smaller in scope game can work extremely well if its dense in content and details. There's a balance that can be had.

    • @andremalerba5281
      @andremalerba5281 8 месяцев назад +23

      More like 90h~95h of crap!
      Even Far Cry 3 that people keep praising, of you strip down all the bullshit the 44h long game become like a 5h campaign!

    • @MikaTuukkanen
      @MikaTuukkanen 8 месяцев назад +6

      Same. In some games, they make it grindy so that they can sell you shortcuts as mtx. At least ubisoft games I have personally noticed does this. And this is why I don't buy their games anymore. They are 99% filler content and the 1% is usually ok at best.

    • @FlamespeedyAMV
      @FlamespeedyAMV 8 месяцев назад +1

      Not even busy work, just cinematic slop

    • @b4rs629
      @b4rs629 8 месяцев назад

      @@RED_Theory038 Another good example Harry Potter part 1 & 2. Those games were atrocious, not only were they short, but they were extremely boring mission movie cut scenes.

  • @Ivanovic5580
    @Ivanovic5580 8 месяцев назад +821

    That's exactly how i feel about gaming now as well. People contribute that to nostalgia constantly, but it really isn't. I wanted to test that myself and see if i'm actually just getting older, so i went ahead and played a bunch of 2000s games that i never played before. Gothic series, Witcher 1, Mass Effect 1, Risen,AC 1/2, Dark Souls 1 and i had absolute blast playing these old games.
    So no it's definitely not nostalgia for me, modern games just don't have the same feeling.

    • @jackielogan9104
      @jackielogan9104 8 месяцев назад +33

      i quit Diablo Immortal just a few days ago. it was such a chore

    • @Rapunzel879
      @Rapunzel879 8 месяцев назад +74

      Yep. The industry has also become so risk-averse that we simply don't get new IPs anymore, just a never-ending stream of creatively bankrupt sequels.

    • @TheTraveler980
      @TheTraveler980 8 месяцев назад +5

      If it's not nostalgia, what is the feeling you got from replaying the classics? What did they do for you unlike modern gaming?

    • @Ivanovic5580
      @Ivanovic5580 8 месяцев назад +58

      @@TheTraveler980 It's hard to even explain it, older games did a much better job of creating that unique atmosphere and it's much easier to immerse yourself into that world.
      I think it's a mixture of better storytelling/worldbuilding, better soundtracks, unique art style. There was a lot of effort put into every part of the game and developers weren't obsessing over the size of the game.
      Most of the triple A games today put too much emphasis on quantity over quality, realistic graphics and follow the already set formula instead of trying to create unique game. Story and worldbuilding is neglected.
      When playing these old games, there's a feeling of suspense, not knowing what awaits you around the corner. Because they don't follow the pattern, the stories are clouded in mystery as well.
      Another thing is these old games have very satisfying progression and main characters usually start from 0 then you adventure your way through the world and evolve together with the story.
      Some modern games do it better (Witcher 3, RDR 2, Kingdom Come Deliverance, Elden Ring), but it's a rare case of good triple A game these days. And for every good game theres probably hundreds of mediocre games that try to copy it.

    • @Ivanovic5580
      @Ivanovic5580 8 месяцев назад +18

      @@Rapunzel879 Yeah we have so many sequels now and franchises that exist forever and don't improve their games one bit.

  • @aarontyeryar8108
    @aarontyeryar8108 8 месяцев назад +105

    I think a big part of this is the shift away from “player experience” to “player retention”. Plus there’s a very loud & vocal minority of gamers that say a games value is directly tied to the number of hours. That only encourages developers to fill their games with mundane content to reach an “acceptable” hour count.

    • @shalindelta7
      @shalindelta7 8 месяцев назад +4

      You hit the nail on the head

    • @xXluluchanelXx
      @xXluluchanelXx 7 месяцев назад +3

      this comment is so spot on it hurt my soul.
      god, imagine a world where games were made to retain players BY offering a good experience...

    • @stefankatsarov5806
      @stefankatsarov5806 7 месяцев назад +2

      Well the idea is one hour is equal to 1 dolar.
      But companies miss the point.
      You can get extra hours by replaying the game.
      Good games get played more than once even if they dont have more options like endings or diferent bilds.

    • @westonstaufenberg7278
      @westonstaufenberg7278 6 месяцев назад

      ​@@xXluluchanelXx you can only get that experience from arcade games. Gameplay was always dense but so difficult it's trying to throw you off the cabinet or make you put another quarter in. Consoles games went the opposite route.

    • @raminybhatti5740
      @raminybhatti5740 6 месяцев назад +1

      Probably why a game like Uncharted 2 is so memorable and loved to this day. The "interactive movie" aspect of it was kept to a minimum yet it had a fantastically immersive world and a breakneck, linear journey that had a definite end (in terms of that particular installment). That kind of experience engenders satisfaction for the player when the game ultimately draws to a close.

  • @Mr.Coffee576
    @Mr.Coffee576 8 месяцев назад +150

    You pretty much described how I felt when I played Doom 2016 for the first time.
    Instead of the usual long cutscenes, inventory managment and tutorials, the game just hands you a gun and tell you to go shoot demons. And that was refreshing.
    I genuinely enjoyed that game and it reminded me of a time when games used to be fun.

    • @maynardburger
      @maynardburger 6 месяцев назад +1

      We're in the midst of ending one of the greatest years of gaming ever. "When games used to be fun". Ah yes, back in the old days of.....2016. Ya know, remember when The Witcher 3 came out the year before and everybody hated it because it was so long and had an open world and all that time spent talking to people instead of shooting monsters? Sorry, I mean slaying monsters. I forget sometimes there are games that dont have guns. Those are lame.

    • @Mr.Coffee576
      @Mr.Coffee576 6 месяцев назад +14

      @@maynardburger Where did I say "old days of 2016" ?
      And I liked Witcher 3. Just because the Witcher 3 did it right, doesnt mean long cutscnes and long tutorials are a good thing.
      When I meant old days, I meant the 90s. Like Contra and Super Mario.

    • @anthonyduffy6953
      @anthonyduffy6953 3 месяца назад +7

      Doom(2016) and doom eternal are what gaming is about. Heres some boomsticks. Heres some demons.
      Have a blast.

    • @Elliesbow
      @Elliesbow 3 месяца назад +3

      “Rip and tear until it’s done”

  • @Nailfut
    @Nailfut 8 месяцев назад +128

    Games nowadays aren't just trying to waste our time, their fighting for our time so that we can't play OTHER games.
    The solution is plain and simple: realize we don't owe these games this time investment and go find titles that respect us and our playtime.

    • @RealGigaMind
      @RealGigaMind 2 месяца назад

      Simple solution - pick older games. They had storyline.

    • @cymikgaming1266
      @cymikgaming1266 15 дней назад

      this explains why games keep getting larger so that they take up more disk space and so that they stop you from playing other games

  • @NotSuperSerious
    @NotSuperSerious 8 месяцев назад +20

    there's a difference between "vastness" and "emptiness"
    there's a difference between "purpose" and "objective"
    there's a difference between "challenging" and "laborious"
    i think a lot of games get that wrong

  • @ItsCioffi
    @ItsCioffi 8 месяцев назад +71

    I think something that factors in here is that “gaming” became part of pop culture. It used to be a much more niche activity with a lot less press, funding, and hype. The mainstream success of gaming has led to those outside the niche to start bringing their influence, which has led to a significant dilution of the passion and energy we used to see from the art form.

    • @nicolasjonasson4820
      @nicolasjonasson4820 7 месяцев назад +18

      This is the core of the problem. I wish more people understood this.

    • @vizthex
      @vizthex 7 месяцев назад +7

      agreed.

    • @Toodream
      @Toodream 4 месяца назад +1

      Same thing that happened to cinema when disneystarted printing money for marvel movies

    • @niyo919
      @niyo919 4 месяца назад +4

      That is not the problem. The megacorporations choosing greed over fun are the problem. Let the normies enjoy things.

  • @UseR7O8
    @UseR7O8 8 месяцев назад +149

    You take on modern gaming is spot on. I couldn't have said it better myself.
    We definitely need more games developed by gamers for gamers. Our time is valuable and shouldn't be wasted on meaningless busy work.

    • @AugAug989
      @AugAug989 7 месяцев назад

      If your time was valuable you wouldn’t spend it bitching.

    • @maynardburger
      @maynardburger 6 месяцев назад +1

      So everybody buying and playing these modern games.....aren't gamers? Gamers dont actually like open world games? Gamers dont like games with cutscenes and narratives? Gamers dont like games with menu-driven systems that add depth? I think what you mean to say is that you want more games developed for people with ADHD who lose interest the second you cant shoot something on screen.

    • @sinanapenka9748
      @sinanapenka9748 6 месяцев назад +1

      @@maynardburger these games are good if they are made right, the problem is they are made with zero passion/effort just slop to fill the time or caring for the consumer's time. Did you even watch the video? this guy literraly said it and showed exaples of long narrited games and the things u listed.

    • @Franky566
      @Franky566 Месяц назад

      @@maynardburgeryou are using the afinity bias.

  • @ABlindMoa410
    @ABlindMoa410 8 месяцев назад +96

    I love a grindy game that allows me to choose to grind or not. I’ll always compare it to doing chores. If I choose to do them then it’s fun, but as soon as my mom tells me I need to do them, I immediately don’t want to do them and hate the fact that I have to

    • @thisagame5847
      @thisagame5847 8 месяцев назад +15

      Grinding a game that's not meant to be grinded is fun also. That's a great way to put it.

    • @khier-eddinehennaoui9783
      @khier-eddinehennaoui9783 8 месяцев назад +1

      Exactly! That is for me the difference between Skyrim and the Witcher 3, wich i both had several hours on them but with different attitude.

    • @V3ntilator
      @V3ntilator 8 месяцев назад +6

      In Starfield you can complete the main story without grinding, but the non story parts is the best part of the game.

    • @FishWhiskey
      @FishWhiskey 4 месяца назад

      I think AAA studios noticed the niche of super grindy games (Monster Hunter, Dark Souls, Minecraft, Dragon Quest etc) and realized they could make every game like that to pad runtime not realizing those game were built around the grind. You only played those games if you liked the loop not getting forced into the loop because you wanted to play an arena shooter. Then pay to skip grinds was added. Nobody would play DS or MH if you could pay to skip the grind as its unfair.

  • @nicklasveva
    @nicklasveva 8 месяцев назад +24

    I feel like the biggest problem with AAA gaming is that the people working on the games are not gamers, like you said. They aren't there to program a game they want to play themselves. They are there to code, nothing more. These people don't care about the product they are making. As long as the higher ups give you the green light, no matter how terrible your product is, you get your paycheck. That's why indie games are often so much more engaging, ground breaking or fun in general. Because the people who are making the games are making something they want to play and want others to play.
    The passion is missing.

    • @maynardburger
      @maynardburger 6 месяцев назад

      You have no idea what you're talking about. Almost nobody in the game development industry aren't also fans of games. Cuz I promise you nobody is choosing to develop games instead of getting into the more lax and better paying general software development industry instead. ffs The idea that you think programmers of all people aren't gamers and just make games just cuz they need a job is so insanely hilarious and ignorant.

    • @nicklasveva
      @nicklasveva 3 месяца назад

      @dreaper5813 @sxnap3480
      You're both right in some aspects. Yes, not all AAA are garbage. But a lot of them are very mediocre and don't even try to come up with new things. They just recycle and repeat. Hoping that people forget mechanics that were in previous games or other titles.
      Yes, indie devs make shit games. I think it's because there are a mix of cash grab scam devs, noob devs with passion and pro devs with passion. The reason you think some games are garbage is because they probably try something new, or were just an "indie" company doing an asset flip or because a noob couldn't program.
      But that's exactly what makes indie games so great. Same principle with mutations in human DNA. Sometimes you get a genius, sometimes a retard. But with the AAA clone games you always get mediocrity. I would say indie games have high volatility in quality while AAA games have low volatility.
      I.e. Valheim, Palworld, Deep Rock Galactic, Factorio, Undertale. Perfect examples of recent indie games with huge popularity.
      On the "old games had bugs too and got patches". Weeeeeell... I don't remember cartridges getting patched after you bought the game. Sure, not all games were bug free, but let's be honest here. No game made today even WITH constant patches is bug free. Even very restrictive games such as LoL has had tons of game breaking bugs. Games were better patched back in the day, because they knew when the review magazines got their reviews out, it would be over when every single kid read that the game was a buggy mess. Today you can just tell everyone you patched it and people will buy it.
      I can't really name any bad indie games because I don't remember them or because I never cared enough about them.
      I would like to comment on all the disagreements, but I don't think it will be necessary.

  • @yuuya2111
    @yuuya2111 8 месяцев назад +111

    I love BG3 so much it affected my sleep schedule and social life. I realize part of it was because I didn't have to escort defenseless characters to safety, find 20 nirnroot for the local alchemist, rescue A, B, C and D in 4 bandit caves in 4 corners of the map to get accepted into some faction.

    • @cynic5581
      @cynic5581 4 месяца назад +3

      Meanwhile most of those things are heavily used in BG3.
      At the beginning of the game in Act 1 there is a goblin to escort to safety from captivity in the Emerald Grove. Escorting the prisoners from the tower prisons in act 2. And escorting the prisons onto the submarine in Act 3. Are examples of escort missions with major plot points for the game but there are quite a few more times where it minor plot points. Regardless it’s so easy for these escorts to die and they can be so gung-ho in combat they might as well be defenseless.
      Alchemy is nearly essential for a no companion play through (specifically elixirs) on harder difficulties or if you just want to break the game with super easy mode.
      I think if anything this illustrates how subjective things that “waste your time” can be. For example rescuing Wills father (escort mission) I felt was a complete waste of my time. On my first play through on “normal” difficulty with a full party I felt alchemy and collecting ingredients was a complete waste of my time.

    • @MsGreit
      @MsGreit 2 месяца назад

      @@cynic5581 and what?

  • @ravioli-bamboli
    @ravioli-bamboli 8 месяцев назад +53

    What's really helped me enjoy gaming again is playing games I truly want to play, I spent alot of time playing what was trending so I wouldn't feel left out. Once I switched to playing things I found interesting I've since stopped feeling super burnt out.

    • @gitrekt-gudson
      @gitrekt-gudson 8 месяцев назад +18

      A truly shocking and revolutionary concept lol... Too many people play what's trending just because it's trending and deceive themselves into thinking they enjoy it. This is why you see people get mad when the trendy game is criticized.

    • @swolsauce9923
      @swolsauce9923 8 месяцев назад +1

      ⁠​⁠@@gitrekt-gudsonit seems so obvious but hell I somehow always fall victim to this. Some games are very good at generating hype and being passionate about games I sometimes fall for it. But I try and keep a hold on it now. sadly being skeptical of anything that is trendy has served me well.

    • @b4rs629
      @b4rs629 8 месяцев назад +3

      Ya I still play games like Simcity2013, Civilization 5 & 6, Age of Empires 2, 3, 4, Rust, & Pokemon Games, Octopath Traveler, Fire Emblem, Triangle Strategy, Diofeild Chronicles Advanced wars Reboot Camp 1+2, & Railway Empires 2.

    • @b4rs629
      @b4rs629 8 месяцев назад +1

      @@swolsauce9923 Ya I would get excited, but I would never buy into the hype and just wait for the youtube reviews. Angry Joe & Totalbiscuit saved me tons of money + I never really felt like I missing out as much because the games were trash anyways. I always wanted to get into Star Wars games, but they just look aweful or not fun at all.

    • @swolsauce9923
      @swolsauce9923 8 месяцев назад +1

      @@b4rs629 I also started watching reviews and listen to gaming news podcast just to be up to speed with what is coming out and if it’s worth a damn. I also have more than enough games in my back log to keep me occupied so I’m considering just playing those instead of spending $70 on a game I might not enjoy.

  • @SealTeam646
    @SealTeam646 8 месяцев назад +215

    Live service videogames were one of the worst things that could happen to this industry. Every modern game technically must imply grinding to progress (Jesus Christ with that daily missions and logins).
    The worst part is that I will never understand why the need to resort to ad hominem fallacies such as age (being 26 years old is already seen as something derogatory to invalidate someone's argument) to defend this industry that is falling apart with each passing year.
    As it seems that those morons feel a pleasure that companies treat them as something sadder than a slave.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 8 месяцев назад +20

      Forced online does that. People warned you back then...

    • @gitrekt-gudson
      @gitrekt-gudson 8 месяцев назад +10

      @@IskenderCaglarM41B441 What good were the warnings? I've lived through all of it, I heard the warnings about always online, pre-ordering, DLC's, microtransactions.... all of it. I was even one giving the warnings to other gamers I know. What did the warnings and whining accomplish? Nothing.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 8 месяцев назад +4

      ​@@gitrekt-gudson It...how do you say it...turned the attention to that subject!
      If it accomplished nothing it means you are not trying enough.
      Take star wars bf2 example: many people refused to buy it and sales dropped and all that. Not because of forced online but you get the point.
      Maybe one man/woman won't change anything but if you do this as a group it would've change.
      You act like we should just ignore it just because it didn't work. You get up and try again, again and again until you succeed! They don't give up so should you!

    • @Seoul_Soldier
      @Seoul_Soldier 8 месяцев назад +11

      @@IskenderCaglarM41B441 Gaming went mainstream, and if other entertainment mediums are any indication no amount of "whining" will change it. The average consumer is an idiot, and idiots make money. We will never change anything.

    • @MarioLeCarre
      @MarioLeCarre 8 месяцев назад +1

      @@gitrekt-gudson That's because a lot of us were complaining about gaming companies and their practices, and these complaints fell on deaf ears. The facts are this, corporate gaming companies no longer see 'us' as their target audience. Us being the 'real gaming community.' Games are now made by gaming corporations for normies, fanbois, the super casual, and whales. We the gamers that just want a good gaming experience, are not going get what we want from endless grind for no reward, so it's time for us to move on to new pastures. Leaving behind the big gaming corporations is the way for us.

  • @filipeoni
    @filipeoni 7 месяцев назад +13

    I think part of the problem is that in the past the games had a target audience, nowadays everything has to be an enourmous success and to achieve that the game has to appeal to everybody, wich appeals to none

  • @SnowyFoxFox
    @SnowyFoxFox 8 месяцев назад +34

    I'd say you hit the nail on the head. Games whose designs are dictated by businessmen usually play like boring jobs.

    • @user-tp5yb4hr4w
      @user-tp5yb4hr4w 8 месяцев назад +2

      you know what's really sad is there are actually people out there who like these boring games such as the simulator games, oh you want to drive a truck in a boring game for hours and hours or become a painter in a game or a powerwasher person in a video game, some people find these games relaxing, i don't personally play games to fall asleep to, i go to games to be entertained and blow off some steam of the shit that is our lives daily grind, but i also can't stand games that have our modern politics imbeded in them, as i said before games are also an escape from our shit reality and it doesn't help if a game has modern woke politics in it, at that point it's no longer an escape, it's just continued and forced propaganda, it might as well be rape, rape of my time and money at my expense.

    • @MasterAlpha1000
      @MasterAlpha1000 8 месяцев назад

      Ok boomer, go back to yall PS2 Dreamcast or whatever SH!Tty oldass console nobody gives a f#čk about lmao

    • @chrismdb5686
      @chrismdb5686 7 месяцев назад +2

      ​@@user-tp5yb4hr4wFarming Simulator, much like Harvest Moon or any other life sim game, is an escape. You enter a reality where you own your own property and can make it into whatever you want (within the confines of the game obviously). Yeah, they're essentially a giant grind for cash but there's more to them and the base gameplay loop is relaxing.
      They're not for everyone in the same way that a 100 hour JRPG isn't for everyone, and that's totally fine. People like different things.

    • @xXluluchanelXx
      @xXluluchanelXx 7 месяцев назад

      you missed the point by using simulators as your example. simulator games are a particular kind of genre that are for the purpose of cleansing your brain with mind-numbing work. instead of shitting on the players of these games, perhaps ask yourself why society has crushed us to the point that power-washing a window FEELS RELAXING TO SOME PEOPLE?? @@user-tp5yb4hr4w

  • @pokapoka3686
    @pokapoka3686 8 месяцев назад +52

    This video is extremely informative, this explains why I just can’t get into new games. I can always replay Halo 3, Fallout New Vegas, COD World at War, and Lost Planet 2 a million times, even though they have a fraction of the “playtime” that new games have. Awesome vid! Will def sub

    • @slawasaporogez6581
      @slawasaporogez6581 8 месяцев назад +1

      Maybe because they have a fraction.

    • @doncheadljuice3370
      @doncheadljuice3370 8 месяцев назад +5

      Yessir Lost Planet 2 was the best. I loved that game. The train mission with the giant sand scarab thing that you had to kill with a gun legit bigger than half the train itself was golden level design.

    • @pokapoka3686
      @pokapoka3686 8 месяцев назад +1

      @@doncheadljuice3370 Hell yeah, that was absolutely amazing lol. That game was so much god damn fun, best co-op game I ever played

    • @heyitspanos8004
      @heyitspanos8004 7 месяцев назад +3

      lost planet 2 is a fucking gem of a game.

    • @pokapoka3686
      @pokapoka3686 7 месяцев назад

      @@heyitspanos8004 I agree, so many good memories of the game. Still so much fun to play, too bad the graphics in some levels are broken in split screen co-op on the Xbox one

  • @SkittyDoogle
    @SkittyDoogle 8 месяцев назад +55

    I remember when games were a fun thing to invite friends over to play, or bring them with you to college and get people in on them. The party game genre is basically non-existent now, which is what I remember having so much fun with. I took Towerfall Ascension to the community college I went to and we all had a blast. Castle Crashers, Mario Party, Halo 3 split screen, it was so much fun. None of those are really around anymore.

    • @Zirus_Blackheart
      @Zirus_Blackheart 8 месяцев назад +6

      There are still some good ones out there, Overcooked 1/2, Moving Out, Speedrunners, Tricky Towers and of course Worms WMD to name a few :-)

    • @no-barknoonan1335
      @no-barknoonan1335 8 месяцев назад +3

      ​@@Zirus_BlackheartWorms WMD is from the Halo 3 era. Yes you are right, mostly on Nintendo consoles. It's a shame the other consoles really neglected that, I miss how well rounded consoles used to make their lineups.

    • @Zirus_Blackheart
      @Zirus_Blackheart 8 месяцев назад +1

      @@no-barknoonan1335 Nintendo? I have all those on ps4/5 :-)

  • @kfitz2711
    @kfitz2711 8 месяцев назад +13

    Your headline resonates with me. I remember abandoning LA Noir because it started feeling like a second job.

    • @alyasVictorio
      @alyasVictorio 8 месяцев назад

      I think being detective in this game is just like in real time as a job, way too similar so yeah. I bet even real detectives playing La Noir feel the same tho- 😅
      Edit: La Noir is designed to be like real life tho-, even the protagonists feel that

    • @b4rs629
      @b4rs629 8 месяцев назад

      @@alyasVictorio LA Noir looks great, but I can't imagine myself sitting there and playing.

  • @yuuya2111
    @yuuya2111 8 месяцев назад +15

    Baldur's Gate 3 revived my love for gaming. I turned on my PC and ooof 5 hours went by. Created 3 Tavs already just to mess around with builds and romance options 😂😂😂 188hrs and have not finished any run yet.

  • @thedonal
    @thedonal 8 месяцев назад +8

    It was while I was in my first play of Kingdoms of Amalur: Reckoning. Doing the 'going into a village where someone says I can help you, but you have to go off and do this first" thing when I suddenly realised- THIS IS JUST LIKE WORK! Someone always telling you to do something for them before they do anything for you (at least that latter bit was generally a better deal than the office jobs I did!!). Bubble Bobble never did that to me!

  • @UniqueTechnique29
    @UniqueTechnique29 8 месяцев назад +27

    I agree on replaying Eldin Ring! I absolutely loved the game and spent 120 hrs. on my first play through. It’s one of my favorite games of all time! That said, the time investment to see and do things I’ve already done has seen me not return since I beat it.
    Side note: I’m playing Lies of P and it’s great.

    • @bbbbbbb51
      @bbbbbbb51 8 месяцев назад +2

      My first playthrough was just shy of 80 hours. I've played it through another 3 times since then and all were around the 40 hour mark. It really is a masterpiece and patches have only made it better.

    • @thisagame5847
      @thisagame5847 8 месяцев назад +2

      For some reason people complain about a game being short without realizing replaying a game can double the playtime. A game designed to be fun will naturally be relatable.

  • @767corp
    @767corp 7 месяцев назад +6

    I'd say older games had to deliver gameplay asap due to media restrictions , if u had only 700mb in CD-ROM era or 4GB in DVD you had to find a way to make complete package in that restrictions.
    Now days with practically no limitations priority's like game loop and quality paced progression are shifted to making eye candies and map sizes. Also no big budget studio is willing to make risks and innovate so they just recycle.

  • @yundadoom
    @yundadoom 8 месяцев назад +28

    I noticed this a lot in fighting games. Since the reward system was very simple, they changed most of it to dlc. If you change the word grinding to working, we’d see the problem.

  • @jjhervey4153
    @jjhervey4153 8 месяцев назад +120

    Another solid take, even by title only. It's a chore because it's all about how long they can keep you in-game (in-store), not how long they can keep you inspired or impressed.
    Played Mass Effect for the first time and it was like I was playing a video game....with a story....and a point....

    • @Ivanovic5580
      @Ivanovic5580 8 месяцев назад +15

      Yep i played Mass Effect 1 recently, i was so impressed the game that came out in 2007 had so much more to it then modern games.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 8 месяцев назад +4

      Still haven't played mass effect series. But I'll definitely check it out in the future.

    • @skorpiontamer
      @skorpiontamer 8 месяцев назад

      I mean it's definitely a little fetch quests especially in me3

    • @RKDriver
      @RKDriver 8 месяцев назад

      I recently got ME 1-3 in a bundle. Started playing the first one but found myself running all over the city base tracking down NPC's but not getting to anything interesting or fun. I think I'll have to go revisit this game and see what I'm doing wrong.

    • @mlgsty8880
      @mlgsty8880 4 месяца назад

      I have to say that Mass Effect 1 is worst of the trilogy in regards of travelling lot of empty landscapes, inventory management or fetch quests. It also has clunky mechanics but that is to be expected from this era of games. Whenever I replay Mass Effect trilogy its my least favorite part to replay.

  • @sportopaul3482
    @sportopaul3482 8 месяцев назад +9

    "you're just growing out of the hobby!"...... i think you nailed when you referenced checking a box. Gaming IS a hobby... a nostalgic one. we buy games to be entertained and taken on an adventure. so many games today seem more like being forced to do data entry and paying over and over to do it again and again. Live service and free to play games ruined what gaming is supposed to be....IMO. maybe I'm old.....who knows

    • @ArjunTheRageGuy
      @ArjunTheRageGuy 7 месяцев назад +2

      I don't free to play games made gaming what it is nowadays, since u got ones that are really free and not a bunch of paywalls and shit like that

    • @maynardburger
      @maynardburger 6 месяцев назад

      You could just.....not play live service or F2P games ya know? Also, OP doesn't want an adventure. He's literally complaining about games that have cutscenes in them. OP just wants to bitch, because negativity sells(gets clicks and engagement) on RUclips.

  • @kozel3385
    @kozel3385 8 месяцев назад +44

    Skyrim could never get old for me. Even though the whole quest set up is *go here and do this*, it’s still timeless to me.

    • @kbdc
      @kbdc 8 месяцев назад

      same. always play it from time to time. i modded my last playthrough to run it like sekiro's combat system. the game got significantly harder for me when I had to fight against magicka opponents lmao

    • @kozel3385
      @kozel3385 8 месяцев назад

      One way for me to really make my play through last much longer is playing on master or legendary difficulty. It’ll really make you feel like you worked for the loot at an end of a dungeon

    • @-umbra-1590
      @-umbra-1590 8 месяцев назад +9

      I think the reason I like it more than other games is that there is never really cutscenes, it just happens around you

    • @kingcurmudgeon8685
      @kingcurmudgeon8685 8 месяцев назад

      cutscenes are a HUGE reason why modern gaming is dookie.@@-umbra-1590

    • @vohbe
      @vohbe 8 месяцев назад +4

      Yea it's a lot of "go here then go here" but to me that doesn't matter. Because you can find things along the way and for me, sometimes I literally just stand still and look at the scenery.

  • @xmz7999
    @xmz7999 8 месяцев назад +6

    i watched your video about the plague of triple A gaming and this one, subscribed right away. love the videos please keep up the great work. i am 24 and have a decent job grew up loving video games and have witnessed some phenomenal releases that have me addicted for days. unfortunately, it has been extremely hard to think of anyhting close to that recently even if i have the money to spend on these expensive yet broken games. it feels like i’m living a gaming greek tragedy. love the points you read my mind on most of them 👍

    • @NovemberHotel
      @NovemberHotel  8 месяцев назад +1

      Definitely feels like a gaming greek tragedy. 100%! Thankfully I've got such a large backlog of solid games from the past that help me cope lol

  • @ilyabykov2437
    @ilyabykov2437 7 месяцев назад +6

    Giving up gaming is incredibly liberating.

  • @samuelantoniocastillomeza5034
    @samuelantoniocastillomeza5034 8 месяцев назад +5

    Apart the Dead Space and RE4 remakes and Hi Fi Rush, I haven't experimented a game in recent years that didn't feel like a constant situation of "Lets just get this over with". Some games are too big for their own good and not even full big but more like empty space.

    • @SoLunxr
      @SoLunxr 8 месяцев назад +3

      Play some indies

  • @jokerlou
    @jokerlou 8 месяцев назад +6

    This hits home for me. I'm now playing old games from 2014 and before. I cant wait for skyoblivion on PC with mods

    • @potheadraccoon8536
      @potheadraccoon8536 8 месяцев назад +2

      i ve been playing skyrim lmfao and when im done its back to new vegas

  • @R3in_Ch
    @R3in_Ch 7 месяцев назад +2

    modern games focuses on graphics like the cheek puff technology they priotise that took 30+ employee to make the cheek puff looks real (example) but they have only 1-2 guy in the game structure creative department

  • @Drakuba
    @Drakuba 8 месяцев назад +2

    I just discovered a game that made me feel like no game in a long time - Wartales - im not eating, i forget to sleep on time, im getting lost in the world with random stuff because everything catches my attention and i love it

  • @boomboxblaster8742
    @boomboxblaster8742 8 месяцев назад +6

    I also felt this way, that was until I played Elden Ring for the first time.

  • @TheAtkinson118
    @TheAtkinson118 8 месяцев назад +25

    Great piece of material 👍
    Mature outlook and not overselling yourself, which kept me HOOKED throughout the video!!
    As a mature gamer seeing all changes in gaming and actually going through this dilemma now with Cyberpunk 2077 2.0..I agree with everything you say.
    New subscriber.

    • @maynardburger
      @maynardburger 6 месяцев назад

      Mature outlook? Dude is just a dime a dozen person whose channel focuses on negativity. Cynicism isn't wisdom dude. It's the easiest thing in the world and OP contradicts himself constantly. But y'all dont care, cuz the only thing gamers love more than enjoying games is hating on games.

    • @TheAtkinson118
      @TheAtkinson118 6 месяцев назад +1

      @@maynardburger Well I know you're not mature because you've called me "Dude"..
      Where do I the "OP" contradict myself?
      I've watched a video on his channel and made a comment and that's my opinion my friend, which you seem to have a problem with.
      Why is that?
      Because in your text your attacking me and the channel and that's some serious hate your carrying upon them shoulders.
      Do you want to share anything,is this a cry for help?

  • @RetroCollector
    @RetroCollector 5 месяцев назад +2

    Man, I only just found your channel. But here I am.. on Christmas Day, driving for 6 hours to get home with my family.. binge watching your videos.
    I love the way you actually flesh out your topics and give examples to them, or can give objective opinions that actually make a point. Keep it up man!

    • @NovemberHotel
      @NovemberHotel  5 месяцев назад +1

      Thanks man! I appreciate that! Stay safe on the drive 🤙🏼

  • @fernandoantoniomusic8712
    @fernandoantoniomusic8712 8 месяцев назад +2

    Couldn’t agree more. This insane level of padding in single-player AAA titles is the reason I just ignore them now. I stick to online fps and fighting games because, we only have so many hours in the day, and you can at least just turn those on and play right away.

  • @ThatOneAudioTeam
    @ThatOneAudioTeam 8 месяцев назад +52

    November, we really need more people like you. I like how you tackle both sides of the argument, while also still making your side known. You’re not a panzy who’s afraid to display his opinion and call out dumb opinions. But you’re also respectful at the same time.
    Now for your question about what wasted my time, I’m gonna be unoriginal and say Destiny 2. Look, it’s old news, but I played that game since Destiny 1 on the 360, and I continued off and on until Lightfall. Shortly after Lightfall, I just couldn’t stomach. I’m not going the bother with the reasons why because everyone already knows why most sensible people can’t stomach games like Destiny 2. So yeah, there’s my ice cold take on something that wasted my time.

    • @DaveGX
      @DaveGX 8 месяцев назад

      I wouldn’t say your example Destiny 2 is unoriginal. Everyone who’s still playing or has, are about ready to quit or already have understand its faults. Admittingly, I STILL can’t seem to find a way to quit the thing and figure out the next best game I could be playing. It’s become honest to goodness soul sucker/killer at this point!
      I got MechWarrior 5 but that game has been out a long time, I’d be WAY far behind as hell, it also appears to have endless task points and such. I haven’t even been able to give myself any time to JUST run Halo Infinite’s campaign. Then of course there’s my limited Nintendo library, Super Mario Odyssey could be a nice break until I finish the basics. Likely not going to chase after excess completionist challenges, though, done it too many times only to get what, a warm fuzzy photo finish huh at the end? I don’t know where to go next after next year’s last expansion…..

    • @MasterAlpha1000
      @MasterAlpha1000 8 месяцев назад

      Ok boomer, go back to yall PS2 Dreamcast or whatever SH!Tty poorly aged games nobody gives a f#čk about lmao

  • @SanGerardino
    @SanGerardino 8 месяцев назад +32

    This is why I’ve been slowly returning to playing more and more Nintendo games: they’re not too long, don’t have very complex mechanics and, above all, they’re FUN!

    • @b4rs629
      @b4rs629 8 месяцев назад +5

      Ya Nintendo games are the only games I can still enjoy without it feeling like a job. Most of them are just turn on, play, & have fun which is what should be. This is why I enjoy Pokemon violet because it doesn't require you to do gyms at all until you want to. Also Advanced Wars Reboot Camp 1+2, Triangle Strategy, Octopath Traveler, Mario Party, Mario Kart.

    • @ashyflame
      @ashyflame 8 месяцев назад

      ​​@@b4rs629rare to see someone say they enjoy pokemon violet yeah in terms of quality the game is really subpar to put it lightly but still

    • @TunaStrata
      @TunaStrata 7 месяцев назад +3

      I just played luigi mansion 3. I love it!

    • @youtubeshadowbannedme
      @youtubeshadowbannedme 7 месяцев назад

      Hate to break it to you but even Nintendo games from the last few years are suffering from the same problems, just to a lesser extent or it's better hidden 😂

    • @dimensional5282
      @dimensional5282 7 месяцев назад +2

      Play tears of the kingdom

  • @stevekaufmann8109
    @stevekaufmann8109 2 месяца назад +2

    i love rdr2 but it had the same problem 3 hours in and i'm just getting to camp to find out all the chores you gotta do, rdr1 3 hours in and i'm hunting outlaws, killing zombie bears, trying to cheat at poker and end up getting in a duel etc... i feel like 2007-2012 had the best era of games and it's not nostalgia i'm 35 my video game prime is early 2000s when i was a teenager

  • @jenni5104
    @jenni5104 8 месяцев назад +2

    I so agree with this. It's the endless cookie-cutter (4 or 5 variation) fetch quests, map unlocking, resource farming, the copy and paste mechanics and the endless bugs and glitches that just make every AAA these days feel like a mind-numbing slog. Coupled with micro-transactions, unfinished-on-release features and weekly patches of gargantuan size, I've just about given up on newer titles. The only recent game that hasn't felt like work to me and actually brought back all the fun and nostalgia I had for older titles is Baldur's Gate 3. I'm easily gonna put 200 hours into that and then probably restart it straight away. So, thanks Larian Studios, for saving my sanity. Editing just to add that I love cinematics. IF they contribute to the story and are not just boring exposition dumps that could've been done in a more interactive way. BG3 has more than 170 hours of cinematics (you don't see them all, they're choice dependent) and none of them had me wishing for a skip cinematic feature as they were all highly interactive and immersive for the player.

  • @AquaStockYT
    @AquaStockYT 8 месяцев назад +55

    YES! My God How do people dissociate from their bodies long enough to enjoy these fucking literal glorified sandboxes. And that's putting it nicely at least the irl sandbox lets you have a creative framing device to call your own, not forcing all of it through a mediocre games writing lens.

    • @jrknsOFF
      @jrknsOFF 8 месяцев назад +12

      Sandboxes are great when they're just that, sandboxes. AAA games today try to be a little bit of everything, only to succeed to fail at everything at once.

    • @RVPissBoys
      @RVPissBoys 8 месяцев назад +5

      Imagine being so narcissistic you cannot believe people are different from you. Enjoying different aspects of the same thing you enjoy.
      Such is life.

    • @AquaStockYT
      @AquaStockYT 8 месяцев назад +1

      @@jrknsOFF couldn't agree more that's why rimworld and Kenshi actually promote advancement of gameplay design.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 8 месяцев назад +6

      @@RVPissBoys Yeah yeah yeah don't care, didn't ask.

    • @chickenbacon5197
      @chickenbacon5197 8 месяцев назад

      @@RVPissBoys oh I'm sure he does recognize you as different, he just sees you as a degenerate lesser being.
      Oh and he's right. Thanks for helping gaming reach this shit point.

  • @ttuanmu
    @ttuanmu 8 месяцев назад +3

    Love the thumbnail of Geralt washing dishes, lol!
    Thank you for making this video! I think in general older gamers really know what qualities to look for in a game, and it's not nostalgia. It's simply that we have experienced the golden age of gaming.

    • @shalindelta7
      @shalindelta7 8 месяцев назад +3

      Just finished playing og God of War on my ps3, definitely not nostalgia. New games don't come close to ps3 games in terms of fun.

  • @ZiaChiuDLLMYT
    @ZiaChiuDLLMYT Месяц назад +1

    When I finished a task of the game, it reminded me about the kanban from my job; my team met every day and finished the daily task on the kanban board.
    When I get a bug(such as part of a model unnaturally passing through part of another) from the game, it reminds me of the debugging from my job.
    When I play a game, I see invisible lines of code in my eyes that tell me how it works.
    When I see a game with such a poor gaming experience that I can't stand it, it reminds me of a brainstorming session by my supervisor at work that asked our team to refactor the entire project's code.
    It makes me feel like real life is more interesting than these games and makes me stay away from social media (because things, in reality, can be ridiculous enough to subvert my definition of life). But I never deny that games are another excellent way to express emotions besides books, music, movies, and social media. So, if you can't help yourself from playing the game, try to become a part of it.🙁

  • @MisterSniperSFM
    @MisterSniperSFM 11 дней назад +1

    Can't believe I haven't seen this before, fantastic video! One of the few games of today that I've actually gone back to and replayed so many times was the Dead Space remake last year. Partly because I'm an old fan of the franchise and was excited to see the franchise make a return after 10 years. The gameplay loop never gets tiring at least for me and it's only about 10 hours long with the side content (Only two side quests) and all around just a fantastic game. While it is a remake of a 2008 game, it brought back that feeling of the 360/PS3 days of just starting up the game and having fun. Nowadays I rarely replay games because of how bloated AAA games have gotten, maybe the occasional New Game Plus playthrough but that's about it really.

  • @Morariu94
    @Morariu94 8 месяцев назад +3

    I liked what you said about people building the games not being gamers. As someone who has studied game design and have a degree in it, as well as being a gamer my entire life, I can say with some certainty that maan, I just didn't want to work in the industry. Being close to it during my student years, I saw just how unexciting the prospect of doing this work would actually be, in the current culture. So here I am, loving games and likely being quite good at making some if I wanted to, but just not wanting to be part of that and choosing to go solo.

    • @xXluluchanelXx
      @xXluluchanelXx 7 месяцев назад

      I am so happy you chose to do something independent with your brain and talent!! Your body and mind will thank you in the long run. Source: trust me I know

    • @maynardburger
      @maynardburger 6 месяцев назад

      The idea that game developers aren't gamers is so fucking ridiculous. People dont choose that career path cuz it's the best paying job or because it has the best benefits and most time off and best work-life balance, ffs. They do it because they want to make games. People like you and OP genuinely dont have the first clue what you're talking about.

  • @temperedglass1130
    @temperedglass1130 8 месяцев назад +5

    How does this not have 1 million views. Modern gamers are indeed scum.

    • @Dimebag_Darrell420
      @Dimebag_Darrell420 8 месяцев назад

      And honestly some of the saddest people I’ve ever seen, spend all day in their basements drooling and destroying their brains playing these trash games that you have to dumb down your brain to enjoy 😂

  • @natedostalik3538
    @natedostalik3538 Месяц назад +1

    I had this problem when I tried to play the Witcher 3, I just wanted to play the main story and it kept forcing me to do repetitive side missions to level up my character so that I can use the good weapons I already acquired. Like no let me use them right away

  • @FredCDobbs-rd5wi
    @FredCDobbs-rd5wi 2 месяца назад +1

    I recently did a full replay of Fallout 3 (I was going for some remaining unclaimed achievements). It was remarkable how stripped down it felt compared to modern games. Only a modest weapon-crafting system and no weapon modding. No base-building or settlement managing. No endless radiant quests. Only one or two unique weapons per weapon type, obtained through exploring or quests. No need to constantly micro-manage your inventory.
    It was ... glorious. Remarkably freeing. I was just able to get on with playing the game, doing quests and exploring the map, spending as much or as little time as I wanted and putting it down when I wanted. Starfield was, by comparison, an endless clusterfuck of tedious busy work, hardly any of which added to the game.

  • @senormarston
    @senormarston 8 месяцев назад +3

    I think it's because the industry realised that they need to retain players, it doesn't matter how, just keep them playing because the more time they spend in game, the more likely it's for them to spend money on microtransactions. Also, base a game length in chores instead of actual fun is problably easier

    • @FlamespeedyAMV
      @FlamespeedyAMV 8 месяцев назад

      Shareholders are also happy to see high player numbers, even if they ain't buying anything.
      This is why I won't even install them

  • @KpopIsDead69
    @KpopIsDead69 8 месяцев назад +4

    well gamers wanted "realism".. nothing more realistic than doing chores

  • @NWAP1337
    @NWAP1337 8 месяцев назад

    I stumbled on your content, and I'm loving your commentaries. You're spot on!

  • @ErmacXtreme1991
    @ErmacXtreme1991 4 месяца назад

    It’s interesting to see the side by side comparisons between modern games and older ones from the same or similar franchises. You should make a comparisons video with multiple examples of how things have changed.

  • @MadstonMagic
    @MadstonMagic 8 месяцев назад +11

    I wish I had the confidence to make videos like this.. We're all so sick of the gaming industry being run to shite by the big boys and greed...

  • @SwurvGG
    @SwurvGG 8 месяцев назад +4

    I had a moment in starfield where I fell asleep. This video vibes with me lol

  • @reddeadghostxx
    @reddeadghostxx 4 дня назад +1

    The deal is, if you're having a healthy life you only have time for one game at a time. Most people are playing Fortnite, League of Legends, CoD and then 3 other RPG at the same time thus being burnt out

  • @thewrathfulbadger2614
    @thewrathfulbadger2614 8 месяцев назад

    I am curious on what your view on First Descendant will be when it comes out. I finished the beta not too long ago and it not only felt fun, but actually felt like it was worth my time. Levelling up my two fav characters and grinding out my gear scores was fun because the gameplay loop was enjoyable and relaxing enough to able to open up conversation with friends or drift into thought. It didnt leech me like a vampire. Granted it still has the cases of the new modern craze, but it felt. Well gentler to me. So I'm curious what your thoughts will be on launch

  • @FU_SU_LU
    @FU_SU_LU 8 месяцев назад +3

    You nailed it when you said there are people who are making games now that aren't gamers, and have no clue what they're doing. I've been saying this for a while now, it's obvious. I'm glad you placed Diablo 4 in this video also. That's a perfect example of a game that was trashed by current crappy gaming development trends.

    • @maynardburger
      @maynardburger 6 месяцев назад

      It's not obvious, it's ignorant bullshit from people who dont have the first idea what they're saying. "I've been saying it for a while now" - yes gamers are largely clueless idiots who have no clue how the industry of the hobby they enjoy actually works.

  • @curtispattonjr8499
    @curtispattonjr8499 8 месяцев назад +4

    I 100% agree with this man. Everything is so massive as well which for me personally has become a big problem.

  • @BurningBroadcast
    @BurningBroadcast 8 месяцев назад

    You're video are absolute bangers lately dude. Loving it. Sometimes I wondered if I was going crazy seeing all this, and you manage to put it all into words very well.

    • @NovemberHotel
      @NovemberHotel  8 месяцев назад

      I appreciate that! The vids will continue!

  • @jrknsOFF
    @jrknsOFF 8 месяцев назад +1

    Glad I got recommended this video today, subscribing. I've been thinking the same shit and saying the same thing since one of the early seasons of Apex Legends when I first realized that I'm clocking in and out every night just for the rewards... none of which are relevant now because I haven't touched the game in years over many reasons.
    The lack of respect towards gamers' time is, by far, the most important point here, because the big names in gaming are not even about profit anymore, but about making the line on their reports go up: more players each month, more retention, more corporate bullshit that only means some execs giving themselves juicy bonuses and ultra-rich stakeholders getting a tad bit ultra-richer.
    Not to mention the ever-increasing hardware requirements for very diminishing returns or the simple fact that devs either don't bother or don't have the time to properly optimize their game because the industry-standard DirectX 12 is not as high-level and simplish as DirectX 11 was.
    It's all so tiresome. Older games and indie titles have been the best gaming moments for me in the last several years, safe for DOOM: Eternal, maybe. The rest has been very sub-par for the amount of resources they siphoned.

  • @SleepinJimmy
    @SleepinJimmy 8 месяцев назад +14

    I really feel that way about Tears of the Kingdom. The artstyle may be good, but everything surrounding that was so mid that it hurt. I really don't understand all the praise it got especially since it reuses like 40% of the map.
    You run around doing sandboxy puzzles, beat the same exact enemies again and again, and uncover the map in hopes of something cool happening (and those cool moments are insanely sparse, like they happen every 15 hours or so).
    I'm really glad I chose to get a physical copy so that my brother and friend could play, or else it'd be a waste of $70 for the most mediocre dlc ever.

    • @mudkip737
      @mudkip737 8 месяцев назад +4

      It always blows some people away when I tell them Id rather play Elden Ring than totk or ever going back to botw… 😬 Sorry, I could NOT get into these games no matter how hard I tried.

    • @originalElctric
      @originalElctric 7 месяцев назад +1

      ​@@mudkip737different strokes for different folks. Same reason I put 15 hours in Elden ring and 130 in totk. Just different games for different people.

  • @IeatYOUsee
    @IeatYOUsee 8 месяцев назад +6

    Never really thought that newer games were a chore, just thought maybe I'm just not into games as I was before. But after watching this video, yeah they definitely do feel like chores especially when I can load up older games and just have fun from the get go.

    • @b4rs629
      @b4rs629 8 месяцев назад

      As someone who played mostly MMo's the past 13 years.... Everything else just feels like a small slice of that. It's hard for me to consider playing 99% of games today.

  • @grillecheeseobamasandwich2222
    @grillecheeseobamasandwich2222 7 месяцев назад +1

    a great example of games that respect your time are stray, subnautica and terraria.
    ive had 6 playthroughs of stray each taking literally only 15 hours (its a story game and i still wanted to play it that much) and subnautica ive had about 3 playthroughs each taking 30 minutes, the grind is literally just "oh i wanna build this" go out for 3 minutes just fetching stuff while still having fun looking at the environment and avoiding things like stalkers, come back, have fun with the item and again, and further through the game they make it easier, you can get a scanner room to instantly locate every material around you, and deeper in the sea theres these lumps of rock that require a mech suit and give around 20 of the material each time, which is alot. then terraria i have about 16 playthroughs each being around 30 hours, when you get in you have 4 classes to choose from and many subclasses in those, allowing for many playthroughs, grinding is just either fighting a boss which is usually really challenging later on because you dont have a sense of velocity as good as a 3d game or its just "ok i need material, lemme drink my potion that gives me xray and instant mining to get 500 adamantite ore in 4 minutes" and lastly, just needing a mob drop which is "go to this biome and kill stuff for 6 minutes", and the accessory slots and like everything its such a great game and i love it i could go on for hours rambling on.

  • @geraq0
    @geraq0 7 месяцев назад

    Dude I just found your channel, I agree 100% with your sentiment. It is because we are older now that we have to value our time much more than when we were kids, because it is so scarce now. Back in the old days games like Castlevania and Mega Man were short experiences made to be extremely hard just to pad their playtime and justify their price, they couldn't just have more content due to technical limitations, but you know what? I'm still driven to that kind of games because I like the satisfaction of having a short but rewarding experience and move on with my day, to be away from the obligations of adult life for a while. Also I'm a very slow player so games advertised to last 3-4 hours usually take me 10 hours to complete, 12-15 hours games take me 30, 30 hours games take me 50, and so on, so I appreciate when a game doesn't overstay its welcome.

  • @SilentBlossom850
    @SilentBlossom850 8 месяцев назад +2

    I don’t like long games, too much time and drawn out, sure it’s nice if I’m invested but hard to when like you said it draws out for total playtime to advertise it as a “long game”

  • @MillywiggZ
    @MillywiggZ 8 месяцев назад +3

    ‘StarField’ honestly feels like I’m going to work. Not the effort, the boredom and routine.

  • @BoondockGore
    @BoondockGore 4 месяца назад

    Great video... it's weird I find myself watching videos about gaming more than gaming itself. This video definitely resonates with me.

  • @shaqtaku
    @shaqtaku 8 месяцев назад +1

    I honestly hated upgrading armor in Totk, there was so much stuff to farm, it honeslty felt like I was doing a second job

  • @alloounou6900
    @alloounou6900 8 месяцев назад +20

    This video is my exact sentiment with Elden Ring. I loved the world design and setting. I loved the weapons and combat, even the skills. There's so much I love about it. But all of it is wasted due to the open world design and entering cave #34 for a new toy. There's so much open air with absolutely nothing going on in between the moments of excitement

    • @gitrekt-gudson
      @gitrekt-gudson 8 месяцев назад +7

      I think you didn't pay attention then because there's always something going on in Elden Ring.

    • @sizzlebuzz
      @sizzlebuzz 8 месяцев назад +4

      @@gitrekt-gudson These people genuinely don't know what they want. They've made video games such a major part of their life that they are devastated when it's not perfectly crafted specifically for them. They want it to make them feel something, but they probably can't feel anything anymore. It needs to be meaningful for them to waste their time on a video game, so they don't feel like they're actually wasting their time.

    • @feelsgoodman2171
      @feelsgoodman2171 8 месяцев назад

      @@gitrekt-gudson fight reskinned bosses for the 735479261 time amirite?

  • @snazzypants57
    @snazzypants57 8 месяцев назад +3

    So many chores in life and now there’s no escaping the chores!!! Solid video!

  • @Daramation
    @Daramation 8 месяцев назад +1

    You bring forth a most valid point: Game studios' need for that silly x00h runtime.
    This is so unneeded and it has become a thing because of the players, of the gamers. Often, the length of a game is brought up before story or gameplay or I see the stupid argument that the game is over 70h, so it's less than $1 per hour, it's worth/ great value". That shouldn't even be a criteria by which to rate a game in my opinion.
    I remember when games were on average 8-10h, one could start a game on Saturday and see the credits roll on Sunday, nowadays you have to book the next week or more if you wanna start a new "AAA" game because there is no way in hell a game that is 20h is as well received as a game stretching over 100h.
    Value in gaming should be fun, not the amount of time you can spend with it. Good games only put enough content as the game needs forward, not bloat the game just to reach that x00h of gameplay time. But studios have listened to gamers and now every game is 120h with side quests and collectibles, like Skyrim first and the Witcher 3 after (sure, plenty of other games before went over 100h and had a lot of side content, but these two brought it into the mainstream).

  • @maxy073
    @maxy073 8 месяцев назад +2

    whenever I play a new game, and wonder why im losing interest in them, I ask myself sometimes "Do the developers find this fun?" (the main game play and overall structure of the game) and if the answer is "no", then its properly a bad game and why I should't play/invest anymore time in it. if the developers don't find it fun, why should I?

  • @grvkarl
    @grvkarl 8 месяцев назад +6

    Dude I applaud your content! Wish you all the best. I`ve been saying for quite some time now, Indie Games and crowd funded (put early access titles here too) are the future of the gaming industry. AAA is just scared of trying new things and only driven by metrics and data analytics. Even Phil Spencer believes this (see the leaked e-mails recently).
    I`m hopefull for indie devs that come together to make a good game, period. And curious to see what will happen with all those studios formed from ex-AAA studios that are opening their thing.
    cheers

    • @MasterAlpha1000
      @MasterAlpha1000 8 месяцев назад

      Nah Indie games are the shovelware of the industry that yall a pretty blinded bout it because """"nOsTALGiA"""""

  • @ttvANX1ETYZ_
    @ttvANX1ETYZ_ 8 месяцев назад +5

    There’s no way I just saw my man’s insinuate ragnarok was anything but a freakin masterpiece. There’s nothing wrong with games that are mostly cutscenes, a lot of people love that, it’s nice to just relax and have some subtle influence on a story you enjoy, especially for average dudes like me that work 40+ hours a week and have a couple young kids and not a ton of time or energy left over. Games these days do suck, but cinematic games with lots of cutscenes can be great, as long as the story is great. And I’ll die on that hill.

    • @xXluluchanelXx
      @xXluluchanelXx 7 месяцев назад +1

      There's nothing wrong with this opinion, I agree! I've seen plenty of cutscene-heavy games that could influence somebody to decide cutscenes = bad but it's just a CinemaSins style complaint that isn't accurate in the slightest. The story and performance just have to be good.

    • @zackang4731
      @zackang4731 4 месяца назад +1

      And the key part is, the story is great. A lot of games heavy on cinematics recently is.. cinematics for the sake of it. Like it's flashy and hype, but honestly doesn't serve to tell the story.

  • @Anonymouthful
    @Anonymouthful 8 месяцев назад +1

    Modern gaming is something that expects me to forgive companies for trying to sell me broken products with with false advertisement and after charging me a fulll price I will be met with predatory monetization, potentially not even being able to play the game again after some time if its a console exclusive and doesnt get a re release or simply relies on servers never going down. Theres so much wrong with this industry and It makes me feel insane how people are happy with all of this just because they can get waht little fun the derive from these sub par games is the golden standard as far as they can tell and they dont want any change because their far too comfortable with whatever they currently have.

  • @bananarice5870
    @bananarice5870 Месяц назад +1

    finally the reasons I felt having when playing the games feel like chore but couldnt come up why and people always think its a me issue.

  • @patrioticbat
    @patrioticbat 8 месяцев назад +3

    I felt the same way for a while but Baldur's Gate 3 has recently completely revived my love for playing games again

  • @SoulKingsss
    @SoulKingsss 8 месяцев назад +3

    Dude, some people LOVE those "feature films" in a game such as Ragnarök. even the Spiderman story/cutscenes ppl loved. Another ''Sony Feature Film" lol...
    That was a bad example...God of War was agreed to be amazing.
    Think u misconstrued your opinion with an objective fact there

    • @crabot
      @crabot 8 месяцев назад

      Sony fanboys opinion wasn't included

    • @SoLunxr
      @SoLunxr 8 месяцев назад

      🤦

    • @SoulKingsss
      @SoulKingsss 8 месяцев назад

      @@crabot I dont even have a Playstation. But take 5 minutes to look at community reviews and opinions, and its quite obvious...

    • @crabot
      @crabot 8 месяцев назад

      @@SoulKingsss new gows gameplay is so much worse compared to the old ones
      And they take you by the hand all the time
      I would rather play games that I actually had liberty to do things

    • @SoulKingsss
      @SoulKingsss 8 месяцев назад

      Ragnarok won several GOTY awards, almost won the Story Award but lost only to Elden Ring. So...think its objectively a bad example
      Im no fanboy to anything other than Souls Games lol

  • @puppy14
    @puppy14 4 месяца назад +2

    I felt this back in 2010, I was done with gaming. Then I played Xenoblade Chronicles, and it made me feel like I was a kid firing up the SNES again. Three sequels in and it was worth all 1,000+ hours I put into it.

    • @cartoonvideos5
      @cartoonvideos5 4 месяца назад

      Excellent game series. Did you play Future Redeemed?

    • @puppy14
      @puppy14 4 месяца назад +1

      @@cartoonvideos5I played every bit of that trilogy as I could. One of the best DLCs I’ve ever purchased. I’ll gladly put $60 on whatever Monolith Software puts together next.

    • @cartoonvideos5
      @cartoonvideos5 4 месяца назад

      @@puppy14 Same

    • @teeem7493
      @teeem7493 17 дней назад

      Xenoblade does it properly. Open zones that feel unique so it’s not too huge to have too many fetch quests and filler. Great storyline, interesting characters. Not ton of micromanagement. You can use gems but it’s simple. So much better than say the Ubisoft formula of having a million icons and filler in a giant lifeless world

  • @ConvictHammer
    @ConvictHammer 8 месяцев назад +1

    Great review and vid, we are def not aging out of gaming!
    Although I wouldn't say "older games knew people had a limited time to play games", it just feels like developers and studios followed their creative side more and create experiences that truly felt like something someone envisioned pushed to the limits of the budget and technology they had available instead of just the limit of what is profitable.
    The difference between back then and now is also not that "they would rarely waste your time" but that they didn't really care. The game was just true to its concept, even if it some times came out boring or slow.
    Now you see them hiding behind these slow-walking narration dumps you mentioned when they know they lack a soul, and it shows.

  • @vvitch-mist20
    @vvitch-mist20 8 месяцев назад +4

    I think if people started to admit there is a storytelling aspect to games that needs to always be present, then games probably would suck less. The point of the game is to care about the characters to want to succeed in whatever the main plot is. It's easy to get people to care when you have appealing visuals, and fun characters, however what has happened is the story telling aspect has died a little. Especially for Live Service games which can't have a plot. If it has a plot it HAS to end, and that doesn't seem like the purpose of a Live Service game.

    • @Ulquiorra105
      @Ulquiorra105 8 месяцев назад

      I hard disagree. I grew up with games with no story. NES games have zero story, but I could play them all day long. Games just need to be fun and engaging. The story is merely a cherry on top of an already good game that is fun to play.

    • @vvitch-mist20
      @vvitch-mist20 8 месяцев назад

      @@Ulquiorra105
      Is it actually no story, or is it just a little story? A game has a beginning, middle and end. That's really all you need for a story. The depth and length can vary, but even Fight Games have stories and a lot of them are just beating each other to death.

    • @Ulquiorra105
      @Ulquiorra105 8 месяцев назад

      @@vvitch-mist20 Most NES games have essentially no story. NES Super Mario Bros has basically zero story. Sure, Mario might be on a quest to save the princess from Bowser. But there's almost zero dialogue other than "The princess is in another castle", there's no cutscenes, no character development. You just play the game.

    • @vvitch-mist20
      @vvitch-mist20 8 месяцев назад

      @@Ulquiorra105
      Mario saves princess peach. That's a story. There's a beginning middle and end.

    • @Ulquiorra105
      @Ulquiorra105 8 месяцев назад

      SNES RPGs had "full stories". But as far as storytelling becoming a vocal point in video games, it didn't really start until the PS1

  • @zelo3238
    @zelo3238 8 месяцев назад +6

    While I do somewhat agree with you, I feel like a lot of gamers are laser focusing on the worst that the industry has to offer.

    • @SoLunxr
      @SoLunxr 8 месяцев назад +2

      🤦

    • @kingcurmudgeon8685
      @kingcurmudgeon8685 8 месяцев назад +6

      sure indie games are often better. It isnt wrong to wonder why big studios that used to make amazing games are now making bloated garbage

    • @thehatter9400
      @thehatter9400 8 месяцев назад

      True but when theres a few good gems and a hill sided pile of crap near them, uou are going to complain about the smell.
      On top of that indie games are very overstuffed with 2D pixal art games or some kind of farm sim.
      Rarely if ever are you going to see a hack and slash game or even a god game out of them

    • @monalisa-bs4zs
      @monalisa-bs4zs 8 месяцев назад

      Plus rage baiting has proven to pull massive views lately. Many things to consider. It is probably a bit of all though. Games are trying to reach hours played metrics, content creators trying to farm views and build channels and the general gaming market population is less intelligent than recent decades so gaming companies can get away with it.

  • @Martoffel
    @Martoffel 7 месяцев назад +1

    I'm currenty playing Zone of the Enders: The 2nd Runner MARS (Remaster from a 2003 PS2 Game) And I'm having so much fun.
    The Story Mode is very good and only lasts for 7hours Average.
    7 Hours sound like nothing, right? Yeah. But is was FUN as hell and it has such a great replayability on harder difficulties, easter Eggs, Extra Missions and even a Local 1v1 mode to play with a Friend!
    It has so much content without really having much content!

  • @Qunia
    @Qunia 8 месяцев назад +1

    Games used to let you do the “fuc around and find out thing”, and now it’s just “find out”.
    Let me do the “fucing around”, ffs, it genuinely pisses me off.

  • @fistsofthanos7898
    @fistsofthanos7898 8 месяцев назад +3

    That's exactly how i feel about starfield. Looked forward to this game for so long, and really disappointed. Have limited time to play, and feel like most of my time playing is spent in menus or loading screens. Keep up the great content!

    • @arkgaharandan5881
      @arkgaharandan5881 8 месяцев назад +1

      is it me or most of the quests in starfield have to do with npcs wanting you to fetch their mundane objects? I dont play space games to get people coffee.

    • @revben
      @revben 8 месяцев назад

      ​@@arkgaharandan5881it is you

    • @revben
      @revben 8 месяцев назад

      Really? Damn, so my 200 hours, 100 hours is in loading screens... Damn

    • @arkgaharandan5881
      @arkgaharandan5881 8 месяцев назад +1

      @@revben stupid comment, you teleport everywhere all the time, it doesnt feel like a real world, if you remove fast travel it would take you DOUBLE that time to get anywhere manually, but is that fun? No which brings the next question, are the majority of the boring content and grinding busywork in starfield fun? No, might as well make the game 30 hours and make it interesting with good content instead of this.

    • @xXluluchanelXx
      @xXluluchanelXx 7 месяцев назад

      @@revben I have no idea how this was supposed to be a defense of the game.

  • @mahendrap1960
    @mahendrap1960 8 месяцев назад +5

    First🥇

  • @ErnestoOchoaII
    @ErnestoOchoaII 3 месяца назад +1

    My main issue is having to farm or watch videos on youtube on what I have to do to obtain this or that. This was very apparant in open world games like BOTW and Elden Ring

    • @jeagerist4072
      @jeagerist4072 3 месяца назад +1

      That’s why I think Elden ring wasn’t the best souls game like a lot of people. The dark souls format doesn’t really benefit from being open world.

  • @gurulaghima6518
    @gurulaghima6518 8 месяцев назад +2

    I stopped watching gaming videos on RUclips a long time ago except for this channel
    I like how you actually have something interesting to say instead of just "new game wow"

  • @zeommm5353
    @zeommm5353 7 месяцев назад +1

    I was trying to write a rent in this comment section about the video game industry but I kept getting angrier and angrier.
    So I just wanted to say thanks you for your effort and your video, and I hope that more and more game will follow baldur's gate 3 model.

  • @----.__
    @----.__ 4 месяца назад

    I grew up on the C64 and A500, we'd play a handful of games religiously trying to complete them, some for years. The rotation of games would evolve, obviously, but the classics would always be revisited and we'd always keep trying to complete them. The thing was though, that once you mastered a game, most of them only took a few hours to complete from beginning to end, but the whole process kept us amused for months - if not years. Xenon II, Turrican 2, Pirates, Dungeon Master, the list goes on. And then there were games like Lotus Esprit, or Super Cars, that had no "end game" and we'd play multiplayer week after week after month after month.
    Games these days are massive, the environments are insanely huge, but there is very little to do in them. And with most "open world" games, once you've played the game for an hour or two, you've pretty much seen all the mini-game content the game has to offer. By the time you've cracked your 10th lock, or delivered your 10th package, it just becomes a chore. Developers focus far too much on making massive worlds which are graphically phenomenal, which is fine, but again once you've played one massive beautiful game - you've played them all. There are edge cases, like RDR2 or CP2077, but they're rare these days. And games like BG3 are like unicorn poop!
    Lastly, the market is saturated with copy cat games. Once one dev makes a successful game, all other devs try to recreate the same success by making a near carbon copy game. Even SHMUPS on the old 8/16 bit systems had a lot of variance, but open world games these days all feel same-same. I want nothing more than fun games to play, I have an inordinate amount of money to spend on my hobby, it's just there's a dire lack of quality content to scoop up. I've found more success in finding great games on the indi scene where devs aren't trying to make planet sized games or utilise overly taxing graphics.
    Gameplay makes a great game, not size, not graphics, not budget.

  • @MillywiggZ
    @MillywiggZ 8 месяцев назад +2

    It’s so weird that 20 years from ‘Shadow of the Colossus’s release new discoveries are being found. The silent horse riding elicited feelings of solitude, introspection and anticipation in what new area would bring.
    That’s what they wanted for ‘No Mans Sky’ and ‘StarField’. How did a mostly baron PS2 game do a better job at solitary discovery than games that were specifically designed to only do that?
    I think it was, back in those days, you were encouraged to use your imagination. We see that in indie games now even if it’s accidental like PS2 era games. Maybe the problem is a lack of faith in the imagination of the gamer.

  • @swinnyuk6584
    @swinnyuk6584 Месяц назад +1

    IMO, the issue here is a widespread misunderstanding of what freedom is. Freedom is not “I have a million options”, rather the experience of freedom is more like “I’m doing this ONE THING and I wouldn’t rather be doing anything else in the world right now”. Choice is only important to freedom to the extent that you don’t feel coerced in to doing things that you do not want to do. Yet, somehow most of these new games manage to give you lots of choices, but they consist mostly of things that you don’t want to do, and you feel coerced in to doing them.
    This is why in game design it is super important that experience trumps all. If your **idea** of freedom is not producing an **experience** of freedom, it is not freedom.

  • @janmroz348
    @janmroz348 8 месяцев назад +1

    I love how Just Cause 2 starts a gameplay. They just throw you out of the helicopter to destroy one of the biggest millitary bases in this world as a single person. What a great way to start a game.

  • @michaelmacarthur8322
    @michaelmacarthur8322 8 месяцев назад +1

    I came here looking for answers as to why I'm struggling to enjoy my time with games of late, thinking its probably just my age, but...
    So many points raised in this video hit home me that I've released, its mostly fatigue from modern game design that's turning me off what was my favourite pastime and that's rather depressing.

  • @bitterkitty
    @bitterkitty 8 месяцев назад

    NO WAY YOU'RE USING THE SONG!!! the last video i watched i literally thought "man i wished he used that song Tripp uses in every video"

  • @04liverydesign7
    @04liverydesign7 7 месяцев назад +1

    it also happens in mobile gaming, where the way they build their games is more abusive towards the user when it forces it to do things in order to earn stuff in the game, and considering that most mobile games comes from chinese markets, almost no one has a real voice when speaking against practices that forces the user to be glued to the game for hours, and most of the responses from the rest of users mostly comes from kids and teens who are obsessed with their respective game, and for example, i have played so many games with daily missions, and if you play many games with a similar design, you end up overloaded with daily content to finish, some people always put the excuse of "it only takes two hours to finish them" or maybe half an hour, and what happend if you own 3 games or more? the quantity of hours increases, and when you have to do it daily, it becomes a chore that you are forced to do instead of finishing something from work or doing a pending task in your house or daily life, and you can't continue with your day until you finish the damn chore inside the game, mobile gamers are so blind to the truth, but in some way, that speaks a lot in how succesful those games are in forcing the user to ignore its environment and give more attention to the game, everything on their design screams, look at me, i am special, finish what i put in front of you, so you feel like you did something in your day and earned something from it, even if it is an illusion.

    • @LegendWolfA
      @LegendWolfA 6 месяцев назад

      Thank you so much for speaking up about this. It annoys me how much mobile game revolves around squeezing more playtime and locking progression behind paywalls
      Supercell have got to be the biggest offender here. Not only do they share their company with Tencent, but also every game of theirs is such a grindy mess. It makes you log on many times a day, play a bunch of repetitive matches to get a "daily reward". And every time they update the game they add 2 years worth of progression in.
      I used to be a big fan of Clash Of Clans and Brawl Stars, big titles in the market. But after repetitive gameplay and mechanisms that compels you to log on the game when you don't like, whenever i log on i feel like im doing it because i have to, not because i want to.

  • @alinzelnan
    @alinzelnan 4 месяца назад

    A good way for me to still enjoy gaming is to look at games I missed growing up because I've played other titles back then. I've recently played Deus Ex, VtM:B, Thief 2 (especially FMs, also for Thief Gold) and Psychonauts and had so much fun with them.

  • @2011mrmidomido
    @2011mrmidomido 8 месяцев назад

    Amazing Video. And Another Amazing Thumbnail! Seirously, Your Thumbnails are better than most of the thumbnails I saw on RUclips.

  • @_bhp
    @_bhp 8 месяцев назад +1

    dragon quest 7 for PS1 and 3DS is a game i see commonly referred to as "it take 20 hours to get good". obviously an older title, and the only reason they say that is because that's when the job system opens up, but i thought DQ7 was enthralling from the start. however, it DOES take 20 hours to get to a point where you can start actually playing around with your characters and making choices for how you want your party to be lined up. that could be wasting time to a lot of people.

  • @tubernery
    @tubernery 2 месяца назад

    Childhood gamer since the 1987 nes era, immersing in top games (those recommended by Game Informer or EGM mag) until about 2013. Last great game I played the Last of Us on PS3. Actually, I bought the PS3 exclusively to play this game, but dont remember anything else after. Had a life changing event in 2016 which made me quit video games entirely, but have always wondered what missed out on through these years.. After watching these vids about modern gaming, I feel relieved keeping in storage my Xbox 360, PS2 slim, PS3 consoles and all its games, because titles like RE4 (reissued for ps2), GT3, Castlevania LOS, Gears of War, Dead Rising, Dead Space 1 & 2, Mass Effect, Ninja Gaiden Black were pure bliss.