The Best DEATHBALL Composition For Every Civilization | AoE2

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  • Опубликовано: 9 сен 2024
  • My Gameplay Channel: / @hera-gameplay
    My Twitch: / hera
    My Discord: / discord
    My Twitter: / hera_aoe
    My Instagram: / hera_aoe
    Music in this video: • nothing really matters...
    Edits by K1
    / @k1aoe

Комментарии • 197

  • @zakkgarcia914
    @zakkgarcia914 11 месяцев назад +77

    1:47 Aztecs
    2:18 Bengalis
    2:37 Berbers
    3:01 Bohemians
    3:22 Britons
    3:44 Bulgarians
    4:04 Burgundians
    4:24 Burmese
    5:01 Byzantines
    5:37 Celts
    6:00 Chinese
    6:20 Cumans
    6:50 Dravidians
    7:13 Ethiopians
    7:42 Franks
    8:05 Goths
    8:27 Gurjaras
    8:46 Hindustanis
    9:08 Huns
    9:44 Incas
    10:06 Italians
    10:31 Japanese
    11:07 Khmer
    11:42 Koreans
    12:06 Lithuanians
    12:25 Magyars
    12:50 Malay
    13:13 Malians
    13:41 Mayans
    14:12 Mongols
    14:45 Persians
    15:15 Poles
    15:51 Portuguese
    16:15 Saracens
    16:43 Silicians
    17:09 Slavs
    17:32 Spanish
    18:01 Tatars
    18:26 Teutons
    19:01 Turks
    19:34 Vietnamese
    20:11 Vikings

  • @Gunsbeerfreedom87
    @Gunsbeerfreedom87 Год назад +82

    I'm happy and surprised to see how often UUs are being included. Shows how far many have come to being viable in a army comp.

    • @rubywest5166
      @rubywest5166 Год назад +20

      Admittedly unique units have often been powerful from a *raw power* standard... they’ve mostly suffered from being impractical in a game where unit massing and economy is the limiting factor

    • @djjazzyjeff1232
      @djjazzyjeff1232 Год назад +7

      @@rubywest5166 Khmer is a perfect example, yes if you get enough Elephants you're unstoppable, except that the amount of resources on the map isn't even enough to make that happen especially where there's some other jerk out there tryin' to kill you!

    • @EliasHasle
      @EliasHasle 10 месяцев назад

      @@djjazzyjeff1232 Rams and onagers supposedly beat them, though.

    • @djjazzyjeff1232
      @djjazzyjeff1232 10 месяцев назад

      @@EliasHasle I didn't know that Rams do, Bombard Cannons and Onagers do a decent job but those are both very expensive units and not all civs get them. Your better bet if you're playing against the Khmer (and if you think they're trying to mass Elephants) is to strike first. In my experience you don't usally see Khmer unless you're on black forest or Michi or something.

  • @IndexInvestingWithCole
    @IndexInvestingWithCole Год назад +73

    This video will help a lot since that’s my only play style

    • @roolaing
      @roolaing Год назад +20

      It's a close second of mine...
      But my preffered is what I affectionately call getting "pied" - "panicking, idling everything, and dying."

    • @belisarian6429
      @belisarian6429 Год назад +4

      @@roolaing I also prefer this pied strategy, seems like new meta is on the rise :)

    • @AegisAuras
      @AegisAuras Год назад +5

      Bro, I just want to turtle until it’s deathball time.

    • @EliasHasle
      @EliasHasle 10 месяцев назад +1

      My no. 1 is overinvesting in an unsuccessful Flush (and losing to enemy knights, castle or boom). 11

  • @iyziejane
    @iyziejane Год назад +17

    You're an incredible content creator. I've played many competitive games, and it's rare to see a top ranked player gives out all this kind of information for free, in clear fun to watch videos.

  • @MrTheQuestioner
    @MrTheQuestioner Год назад +28

    I didn’t know I wanted this video, but Hera knew somehow ❤

  • @gamingpc5459
    @gamingpc5459 Год назад +26

    I like to add some magyar huszars mixed in with the paladins to counter the enemies deathball, just sacrifice some 10-15 of them and get rid of their onagers, cannons and/or trebs

  • @Jompa10
    @Jompa10 Год назад +83

    Hey Hera, could you make a siege video? Explaining when it's worth to upgrade each in terms of time and against which units as well as which is better when?

    • @dearestcomrade8638
      @dearestcomrade8638 Год назад +3

      I would love this too! I have such a hard time judging when I should upgrade siege or even start using siege at all

    • @Jompa10
      @Jompa10 Год назад +2

      @@dearestcomrade8638 I am glad to hear I am not the only one. Plus I couldn't find any videos about it

    • @jotfohm4644
      @jotfohm4644 Год назад

      I'd love to see such a video, especially curious about how to get the best use out of onagers and BCs, who do kill our own units with friendly fire.

  • @HaBBiSiFy
    @HaBBiSiFy Год назад +27

    If there is one thing Fatslob knows well, it is that optimal Vikings death ball composition.

  • @StayAwayFromMyCat
    @StayAwayFromMyCat Год назад +1

    Dude I was literally just thinking earlier today I need to find some info on ideal endgame army comps for every civ so I know what to work towards, then I hop on my laptop and immediately get this in my recommended. Thanks for the helpful (and very timely for me) vid!

  • @hahaureadmyname
    @hahaureadmyname Год назад +1

    Aztec - Garland Wars Jaguar Warriors, Pikemen and Champions; Monks and Siege Onagers with Trebuchets.
    Bengalis - Halberdiers, Elephant Archers/Rathas, and Monks with Trebuchets.
    Berbers - Camel Archers and Heavy Scorpions with Bombard Cannons.
    Bohemians - Halberdiers, Hand Cannoneers, and Hussite Reforms Monks with Houfnice.
    Britons - Halberdiers and Longbowmen with Warwolf Trebuchets.
    Bulgarians - Halberdiers, Konnik, and Siege Onagers with Trebuchets.
    Burgundians - Hand Cannoneers and Coustillier with Bombard Cannons. Flemish Revolution if necessary.
    Burmese - Halberdiers, Arambai/Battle Elephants, and Monks with Bombard Cannons.
    Byzantines - Arbalests, Cataphracts, and Monks with Trebuchets.
    Celts - Halberdiers, Woad Raiders, and Furor Celtica Siege Rams and Siege Onagers with Trebuchets.
    Chinese - Chu Ko Nu, Cavaliers, and Rocketry Scorpions with Siege Rams.
    Cumans - Siege Rams, Kipchak, and Paladins with Trebuchets.
    Dravidians - Halberdiers, Urumi Swordsmen, Elephant Archers and Siege Onagers with Trebuchets.
    Ethopians - Halberdiers, Arbalests, and Siege Onagers with Bombard Cannons.
    Franks - Paladins and Heavy Scorpions with Bombard Cannons.
    Goths - Halberdiers, Huskarls, and Heavy Scorpions with Bombard Cannons.
    Gurjaras - Heavy Camels and Chakram Throwers with Bombard Cannons.
    Hindustani - Hand Cannoneers and Imperial Camels with Bombard Cannons.
    Huns - Tarkans and Heavy Cavalry Archers with Siege Rams.
    Incas - Kamyuks, Arbalests and Monks with Trebuchets.
    Italians - Condotierro, Genoese Crossbowmen, and Monks with Bombard Cannons.
    Japanese - Halberdiers, Elite Skirmishers, and Siege Onagers with Trebuchets.
    Khmer - Battle Elephant and Heavy Scorpion with Trebuchets OR Ballista Elephants and Hussars with Siege Rams.
    Koreans - Halberdiers, Siege Onagers, and Battle Wagons with Bombard Cannons.
    Lithuanians - Hand Cannoneers, Leitis, and Monks with Bombard Cannons.
    Magyars - Heavy Cavalry Archers and Paladins with Trebuchets.
    Malay - Arbalests, Battle Elephants, and Monks with Bombard Cannons.
    Malians - Heavy Camel Riders, Siege Onagers, and Gbetos with Bombard Cannons.
    Mayans - Halberdiers, Eagle Warriors, Siege Rams, and Plumed Archers with Trebuchets.
    Mongols - Mangudai and Siege Onagers with Trebuchets.
    Persians - Kamandaran Crossbowmen, Siege Rams, and War Elephants with Bombard Cannons.
    Poles - Arbalests, Obuchs, and Monks with Bombard Cannons.
    Portuguese - Cavaliers and Arquebus Organ Guns with Bombard Cannons.
    Saracens - Hussars, Mamelukes, and Siege Onagers with Trebuchets.
    Sicilians - Halberdiers, Siege Onagers, Serjeants and Monks with Trebuchets.
    Slavs - Druzhina Halberdiers and Scorpions with Trebuchets.
    Spanish - Paladins, Conquistadors, and Missionaries with Bombard Cannons and Trebuchets.
    Tatars - Heavy Cavalry Archers and Keshik with Trebuchets.
    Teutons - Halberdiers, Ironclad Siege Onagers, Teutonic Knights, and Monks with Bombard Cannons.
    Turks - Heavy Cavalry Archers and Hussars with Artillery Bombard Cannons.
    Vietnamese - Rattan Archer and Chatras Battle Elephants with Bombard Cannons
    Vikings - Berserkergang Berserkers and Heavy Scorpions with Trebuchets.

  • @An1llusion
    @An1llusion Год назад +12

    I will also say that even though Hera said that Bombard Towers are always nice, Japanese deathball should also include Keeps. Yasama Keeps with your standard army is a nightmare of a deathball. Korean Keeps are also extremely annoying if you lack Castles to make Trebuchets with (and even then, Korean player can add their BBC or SOs to snipe them), because of their range, but you'll still likely prefer Bombard Towers instead. Finally, Britons actually get pretty strong Keeps as well with their Castle UT. It should not be underestimated, and it does see some play in higher level BF games! Especially in teamgames, where you can buy Stone forever with trade.
    And since I'm an Incas fan, I'll also say that while Kamayuks do shred everything, and Arbalests are great at supporting them, mixing in just a few Slingers (not more than 10, let's say) will do wonders especially against Melee specialist civs like Japanese, Teutons, Aztecs, or Bulgarians. Kamayuks can struggle to kill their UUs or high armored units, but Slingers will decimate those much quicker than Arbalests will. They even got a buff recently, so Slingers should win against Arbalests 1v1 as well!

  • @Graatand
    @Graatand Год назад +2

    Vikings deathball consists of Berserks, Heavy Scorpions and Trebs
    AKA the Fatslob Special

  • @steinanderson9849
    @steinanderson9849 Год назад +2

    for someone that says peace at the end of their videos, he doesn't seem to go for peaceful victory conditions very often :D

    • @Ro-Ghost
      @Ro-Ghost Год назад

      He loves peace. In fact, he loves it so much he'll kill anyone who doesn't want it aswell

  • @stuartmacaulay5761
    @stuartmacaulay5761 Год назад +6

    Surprised you didn't mention axes for franks? with the cheaper castles and already having blast furnace teching into paladin. Also for Goths, their HC are kinda underrated, goth massing hand cannons with spamming inf feels quite strong 🙂

  • @brandonciciotti4944
    @brandonciciotti4944 Год назад +4

    I wasn’t ready for the Byzantine death ball to not include any trash units lol

  • @spell1283
    @spell1283 Год назад +3

    Okay the real question.. which of these death balls would win most often if they all went 1v1 in a competition?

  • @marcusmorris960
    @marcusmorris960 Год назад +1

    For Britons I've tried 5 trebs, 15 scouts and 45 longbow men mixed with archers. That seems pretty effective.

  • @andreibirisu4280
    @andreibirisu4280 Год назад +2

    i love how you added some trash units
    for almost every civ, its important to point out that trash aint useless

  • @jefffinkbonner9551
    @jefffinkbonner9551 Год назад +1

    I would say Japanese are a civ worth mentioning towers as part of a deathball. Yasama keeps can just push a dagger into an enemy front and zone out a ton of map control. Also heavy cav archer can be a great alternative to arbalest with more attack, hp, adds a ton of mobility, and is more population efficient.

  • @niks2584yt
    @niks2584yt Год назад +2

    my predictions for top-5 deathballs:
    No.5: Turks (Artillery BBCs, BBTs, Heavy CAs, Hussars)
    No.4: Ethiopians (Halbs, Arbs, Torsion Engines Siege Onagers, Siege Rams)
    No.3: Bohemians (Halbs, Skirms/Arbs, HCs, Monks, Houfnices). While this is most realistically obtained in a 1v1, the only problem in my mind is that this dies to Elite Cataphracts and maybe Elite War Wagons.
    No.2: Mongols (Mangudai, Hussars, Siege Rams, Siege Onagers)
    Honorable mentions: Italians (Genoese, Hussars, Condos, BBCs); Japanese (Halbs, Skirms, Trebs, Monks, Yasama Keeps)
    No.1: Koreans (War Wagons, Siege Onagers, Eupseong Keeps, Halbs, BBCs)

  • @kalorathekau
    @kalorathekau Год назад +1

    As Bengalis, what do you do when your opponent masses skirms against that comp? It feels like Skirms counter so much of Bengalis' best units; the Ele Archer, Rathas, and Halbs
    Similar to how Khmer have different deathballs featuring Battle Elephants or Ballista Elephants, are Bengalis' Battle Elephants good enough to have their own deathball comp?

  • @JJDProductions
    @JJDProductions 7 месяцев назад

    Thanks so much Hera! I think this is my most clicked video on youtube hahaha

  • @justincronkright5025
    @justincronkright5025 Год назад

    Haha, at least he said we... Me being 30 - & him being 23 (or so), saying 'we've been playing the Britons for 20 years now! I was 6.5 or so years old when this came out, so that was a long long time ago.
    But fantastic composition of facts/concepts to help new and intermediate players such as myself get more knowledge... NOT just what I can do the best with what I have, but what I might/should come up against & how to conceptualise it all.

  • @teddyhaines6613
    @teddyhaines6613 Год назад +1

    Vikings struggle with onagers so much I once had to resort to cavalier to snipe siege and close out an Arabia game. Still, I think Japanese are down there in terms of vulnerable deathballs, since it seems like they straight up die to skirm-gunpowder.

    • @skyforger2129
      @skyforger2129 Год назад +1

      Yea but vikings is a sea civ,Arabia is not there strongest point

  • @maxencerizo759
    @maxencerizo759 Год назад +4

    I noticed how often you use scorpions in your comps, while we don't see them often in competitive tournaments and games, I'd like a fcus on scorpions sometimes !

  • @rivenlethe4783
    @rivenlethe4783 Год назад +4

    Very nice video. One question though. Why not heavy cavalry archer for the Japanese instead of arbs? I think they used to be bad for Japanese until the devs gave them bloodlines.

    • @HeraAgeofEmpires2
      @HeraAgeofEmpires2  Год назад +3

      Heavy ca really good yeah

    • @davidmolina-lx6zf
      @davidmolina-lx6zf Год назад +1

      definitely, japanese CA are fully upgraded, also sarracens, another civ that have surprised good CA are the Bulgarian, I just name the ones that hera didn't mention before. (eg. magyars, turks, tartar, huns)

  • @benjamingouchie6379
    @benjamingouchie6379 Год назад +2

    Love these composition videos I check back on theme often

  • @bryaneduardoorozcocardenas6575

    I needed this so badly. Thanks Hera.

  • @hansoskar1911
    @hansoskar1911 Год назад +2

    I think with Japanese the acctual Deathball almost always involves Towers. They are just SO good. With Samurai beeing abit limited Japanese opt for Towerspam over Castle #3++ most of the time.

  • @wefinishthisnow3883
    @wefinishthisnow3883 6 месяцев назад

    Great work on this one Hera.
    May I make one request though, to also add some footage of you demonstrating each of those deathball comps?

  • @loweloking88
    @loweloking88 3 месяца назад

    @Hera just curious, why Farimba Camels and not Cavaliers?

  • @enriquemendez1507
    @enriquemendez1507 Год назад +1

    Nice video to wake up on Christmas Eve to. Yes!

  • @ralcusaguiar6257
    @ralcusaguiar6257 Год назад

    Hey Hera! Long time fan here, thank you so much for your incredible videos.

  • @johncook9623
    @johncook9623 Год назад +1

    When should I use the ideal army composition (he has another video about that) and when the death all composition? I’m new to the game and a bit confused 😅

    • @user-u5r9eude0n
      @user-u5r9eude0n 5 месяцев назад

      he literally said it in the intros. To said it even simplified though, the ideal one should be used when gold is more scarce and deathball can be used when gold you have is plenty.

  • @dragovern
    @dragovern Год назад +2

    As an age of mithology player using norse when I started to play aoe2 I was playing vikings all the time. Man they suck outside water. This was before they got chieftans btw. I hope one day the devs give halb to my bois.

    • @Sheppo42
      @Sheppo42 Год назад

      They were pretty common picks in high level tournaments Arabia for a while until they took thumb ring from them, strong eco into FU arbs

    • @EliasHasle
      @EliasHasle 10 месяцев назад

      @@Sheppo42 Wait, they don't have thumb ring? :o

  • @FreeOutsystems
    @FreeOutsystems Год назад +2

    Some deathballs are to gold intesive, for example, with viatnamess i usualy go for elies+imperial skirmish to deal with halbs, does nearly the same but alot more gold friendly.

  • @SirQuantization
    @SirQuantization Год назад +6

    Me: "Okay time for bed"
    Hera: "HE'S GOING TO BED, UPLOAD IT NOW GO GO GO"
    edit: Love that you're on an upload spree while casually winning tournaments!

  • @reto6859
    @reto6859 Год назад +2

    Tatar trebs have 19 range. Unique tech gives +2. Otherwise nice video! :D

  • @attilathechilla.1383
    @attilathechilla.1383 Год назад

    4:30
    "bro, your horse skirmishers are really inaccurate! LULZ"
    "NO that's just their splash damage."

  • @youcanthandlethetruth5433
    @youcanthandlethetruth5433 Год назад +5

    Interesting video. I like videos like this. Another good one was 1 tip vs every civ. Thanks bro

  • @hikatoyshi
    @hikatoyshi Год назад +2

    Can this advice be applied straight to death matches ?

  • @henryallenlaudemilk5161
    @henryallenlaudemilk5161 Год назад +4

    What’s wrong with 400 karambits? 😢

  • @IndexInvestingWithCole
    @IndexInvestingWithCole Год назад +6

    When Hera called Teutons a fan favorite I smiled :)

    • @ar1sm70
      @ar1sm70 Год назад +5

      He couldn't resist the charm of the Caped Crusaders 11

    • @Notmiuser
      @Notmiuser Год назад +2

      Surprised paladin weren't included

    • @jotfohm4644
      @jotfohm4644 Год назад

      Same for me when he said he loved Saracens :)

  • @k5555-b4f
    @k5555-b4f Год назад +1

    Congrats on tgm and happy holidays

  • @freemace8427
    @freemace8427 Год назад +3

    For the Aztecs, why not eagles over champ? The deathball seems weak to archers unless you use the onagers well. If you lose them or don't have enough, archers counter pikes, champs, and jaguars

    • @leventebardossy5962
      @leventebardossy5962 Год назад +1

      Siege Onagers will hit every non-Briton archers. You just need to keep your army together, so that the Onagers can fire as soon as possible. If you're up against Britons, you'll use a mass Eagle army anyway.

  • @garioldwin
    @garioldwin Год назад +1

    Its really hard to mikro onagers if you have 4 different units as deathball so I think if onagers are used only one more unit can be added to deathball.

  • @RoulicisThe
    @RoulicisThe Год назад

    Some of these comps look really gold heavy, especially the saracen's...

    • @belisarian6429
      @belisarian6429 Год назад +2

      I think that is a point of these, Hera made different video for late game composition (those are relatively gold effective, usually being one gold unit, one trash, and some siege), however these are deathballs, when you have lot of resources and need to to have army as strong as possible (probably useful in team games).

  • @arandomwalk
    @arandomwalk Год назад +1

    Brilliant video man

  • @Scarface693
    @Scarface693 Год назад

    I feel like this would have been better as a Top 5 Death Ball Civs video.

  • @rayanlasmar4247
    @rayanlasmar4247 Год назад +3

    if i remember correctly Tatars have 19 range trebs

  • @Grin_Nik
    @Grin_Nik Год назад

    I take notes about everything you say. Thanks for such detailed description!

  • @JoelDoni-jx8ie
    @JoelDoni-jx8ie 3 месяца назад

    all you need in a viking deathball is fully upgraded elite berserks. they are immortal

  • @pbsoccer2
    @pbsoccer2 Год назад +2

    The only death ball needed is a Hussar spam

  • @AegisAuras
    @AegisAuras Год назад

    I wonder if you could substitute imperial skirmishers for the ratan archers for the Vietnamese. You have more gold for elephants and siege, but you’d probably be weaker to cavalry.

  • @moon2schyzo
    @moon2schyzo Год назад +2

    LETS GO MY SUGGESTION HAS BECOME REALITY

  • @synzax2148
    @synzax2148 Год назад +1

    17:35 and where do I get the 1million Gold from for that Comp?

    • @elgaro
      @elgaro Год назад

      That's why these are called the best deathball composition. He made another video for the realistics deathball composition.

  • @niks2584yt
    @niks2584yt Год назад +3

    I could be wrong, but it seemed to me that only some civs (e.g., Ethiopians, Britons, Koreans, Bohemians, Mongols) have true *death*balls! others (e.g., Burmese, Byzantines, Cumans, Franks) just have--what I would refer as--"very strong" unit comps given unlimited gold! the difference being, the latter unit comps, while strong, can still be fought against whereas the former are like an "AoE2 checkmate"!
    Edit: just like BBTs (for civs that have them), I think FU Keeps could be an amazing addition for Japanese & Koreans!!

  • @arcan762
    @arcan762 Год назад

    Why archers in the Byzantine comp instead of skirms, when the only thing that (kind of) counters cataphracts is archers? Especially when they get the skirms so cheap. Makes it look like a super expensive comp to have catas, archers, BBC and monks...

  • @jatinagarwala4483
    @jatinagarwala4483 5 месяцев назад

    Soooo what happens if 2 deathball compositions face against each other?

    • @JJD_Productions
      @JJD_Productions 4 месяца назад

      Either the one with the better micro, bigger army, better techs; is my army backed up by castles e.g

  • @Phazur
    @Phazur Месяц назад

    Good death match lesson!

  • @plzstan
    @plzstan Год назад

    still waiting for the top 5 best death ball video can't wait for it to come out

  • @AxDhan
    @AxDhan Год назад +2

    I play berbers comp usually, its kinda weak against a good siege ram push, but besides that, you are hard to deal with

  • @elgaro
    @elgaro Год назад +3

    Teutonic Knights finally getting the place they deserve next to their siege. Thanks

  • @shadovars9477
    @shadovars9477 Год назад

    Why obuch? Don't you just die to any civ with good cavalry or good archers or good cavalry archers? That's a super slow composition and it's not even the best composition for them. For the low low price of 5 more food and 10 more gold you get a unit that has 45 more hitpoints (67% more), 4 more base attack (50% more), and has actual mobility. Not to mention a unit that is a lot easier for the poles to get to and replenish. Polish Cavalier is no joke, and makes a far better buffer against anything that would threaten your arbalest, while your arbalest can target units that would threaten your cavalier.

  • @therealdavidleong
    @therealdavidleong 3 месяца назад

    so mostly the unique unit, got it

  • @edmis90
    @edmis90 Год назад

    How many of these have been seen in competitive play?

  • @MannElite
    @MannElite Год назад

    They should give vikings redemption. Random monestary tech doesn't break history and gives them an answer to SO since they have block printing already

    • @EliasHasle
      @EliasHasle 10 месяцев назад

      Can Vikings kind of counter SO with siege rams, though? Or do they also die too fast?

  • @BigAmp2012
    @BigAmp2012 Год назад

    Thanks

  • @alejandrocanelo3058
    @alejandrocanelo3058 Год назад +1

    Do the chakram throwers apply on this patch?

  • @ggg21201
    @ggg21201 Год назад +1

    Question, for a civ like the Saracens (for example) that utilize siege onagers in their death ball, what's the best way to combat bbc + halbs (or another anti-cav unit) that try to snipe your SO's? Would Monk+Redemption be best or just go BBC of your own?

    • @Wadusher
      @Wadusher Год назад +1

      Your own cannons are usually the play if you have them with SOs.

  • @flowerpower555
    @flowerpower555 Год назад

    400 of them .
    Spills coffee ahahahah

  • @Uellp
    @Uellp Год назад

    The Problem with the Slav composition is that it gets completely wrecked by BBC + anything that's good vs inf

  • @praevasc4299
    @praevasc4299 Год назад

    An interesting video idea would be about a smaller "deathball", aka "pre-deathball", for example when to risk attacking against defenses. What inexperienced players often face is that they have a fairly large military but hesitate to attack, just because the opponent has a few towers. The army might be enough to completely ignore the towers and just destroy much of the enemy economy before succumbing to tower fire. I'm often myself unsure where is the point when my army is big enough to just ignore tower/caste/TC fire and go in, destroying more of the enemy economy than my army is worth.
    For example, if I have an army big enough to strike a fatal blow but am afraid due to the defenses:
    - I might have the temptation to hold back and wait for some siege first, and then attack the towers (or later castles) one by one, but then I lose too much time and my opponent can outboom me
    - Or I attack too soon before I amassed enough forces, and lose my army not doing enough damage, so my opponent can outboom me again.
    So, when is the sweet spot (army size) of just going in and completely ignoring enemy tower fire (in early game) or castle fire (later) and letting my army dwindle due to arrow fire but still being sure to afflict more damage?

  • @pbsoccer2
    @pbsoccer2 Год назад +2

    My boy Hera with that quality content

  • @snazz1e362
    @snazz1e362 Год назад

    As brittons how would I counter mass onagers? Do I just brew up come cavalry?

    • @arcan762
      @arcan762 Год назад

      Mass onagers are hard to deal with for any civ tbh

    • @ArtificalHistoryI
      @ArtificalHistoryI Год назад

      Briton archers out range onagers

  • @thefire-nanceguy4440
    @thefire-nanceguy4440 8 месяцев назад

    how about deathball for every age? need to update for the new civs anyway :)

  • @phil5390
    @phil5390 2 месяца назад

    You missed Romans. Great content though!

  • @engineering_guy
    @engineering_guy Год назад +1

    I will follow everything you said to the dot.

  • @MrShadowThief
    @MrShadowThief Год назад

    "o-buk or o-buć, however you say it"
    Is it that hard for anglos to pronounce "ch"?

  • @AndyGaro
    @AndyGaro Год назад +1

    Hera pls do a "Best spammable units for team games" As thats what a lot of low elo players (myself included) do. You know, when gold is not a problem because of trade and you have many castles to produce UUs.

    • @donjoncraig6804
      @donjoncraig6804 Год назад +1

      in my experience, war elephants and ballista elephants, but also if you get a constant stream of teutonic knights against anything but a gunpowder civ you will win. They are too weak against arrows but not cause they take a lot of damage but because they die before they can reach the archers so if you get a constant stream it does wonders. Bonus points if your up against goths. Also, mass paladins are strong too

  • @7even77
    @7even77 Год назад

    Why not to use samurai for Japanese? They're pretty strong

  • @victoroliveirasantos9856
    @victoroliveirasantos9856 Год назад

    Amazing content!!

  • @divicospower9112
    @divicospower9112 Год назад +1

    Hallberdiers better than TK against cavalry? In fact, 1 TK kills 1 paladin while 1 hallberdier can't. The latter is better against elephants though.
    Great video and I am excited to see the next one.

  • @mtmecax
    @mtmecax Год назад +1

    Great animations, good work.

  • @abdalucchash5717
    @abdalucchash5717 Год назад +1

    Which matchup wins when two impossible compositions to break collides?

  • @andresm.t.3054
    @andresm.t.3054 4 месяца назад

    Can you update, please?

  • @shadowsun4055
    @shadowsun4055 Год назад

    Is siege onager really that common in games in general? I played 500 games and I swear I only saw them max 1 time. (I think I did it and lose the game paying for the upgrade)

    • @HeraAgeofEmpires2
      @HeraAgeofEmpires2  Год назад

      Very rare in open maps, common in closed maps and Team games

  • @durielvs
    @durielvs Год назад

    goth death comp its barraks a lot of barraks.

  • @ironsentinel5847
    @ironsentinel5847 10 месяцев назад

    What would Romans be? " Centurion * Scorps" ???

  • @ryanforgo3500
    @ryanforgo3500 Год назад

    13:26 that comp feels too weak vs hand cannons though. I find it a struggle when enemies mass hand cannons and helbs with some cavs dor the siege.

    • @loweloking88
      @loweloking88 3 месяца назад

      That’s what I just asked lol. I feel their deathball is cavalier, Gbeto, bbc.
      Don’t worry about Halbs, the Gbeto cut through them like butter.

  • @newmeaning482
    @newmeaning482 Год назад

    My biggest issue is the troops chasing every enemy unit every which, scattering the composition and making it much less effective.

    • @jotfohm4644
      @jotfohm4644 Год назад +2

      And getting your units killed with your own onagers and BCs :D

    • @newmeaning482
      @newmeaning482 Год назад

      @yousefwahbeh4644 yes! Most the time I do! I've become a little better at using them with ranged units, but otherwise, I only use onagers as defensive units behind walls.

    • @jotfohm4644
      @jotfohm4644 Год назад

      @newmeaning482 And someone would step into their minimum range with a bunch of xbows and make them melt 11

  • @CoffeeAndBusiness
    @CoffeeAndBusiness Год назад +3

    Meanwhile there is me who can only control 3-4 control groups of units at a time….
    This dude has 4-5 control groups plus monks lmao

  • @volkerflag6986
    @volkerflag6986 Год назад +3

    The real Khmer deathball „comp“ is 120 heavy scorpions.

    • @StayAwayFromMyCat
      @StayAwayFromMyCat Год назад

      It's all fun and games until you run into a bombard cannon

  • @BlueShellshock
    @BlueShellshock Год назад

    Ah, the classic Mongol deathball works on so many levels. Mongol Hussar are an amazing buffer unit, with the extra health to eat mango shots (including your own friendly fire), the speed to run down monks and siege, and reinforce quickly when the first ones die. Imo, most viable 1v1 deathballs when there’s no trade for infinite paladins or elephants.
    Trebs are fine, but if you got Drill, Rams are terrifying - covers the Hussar from arrows, can chases down enemy siege while resisting projectiles, and produced from Workshops rather than the castles making Mangudai.

  • @swaetu
    @swaetu Год назад

    Turks deathball' strongest. Sipahi Cavalry Archer + Hussar + Artillery Bombard Cannon and Bombard Tower.

  • @timoschmonsees2652
    @timoschmonsees2652 Год назад

    I know im late but tatar trebs got 19range

  • @CragHack
    @CragHack Год назад

    TOP 5 deathball comps got to include Mongols, Ethiopians, Bohemians and Khmer!

  • @evanjacob8463
    @evanjacob8463 Год назад

    What is the deal with Teutonic Knights? why do they have a meme status and are a fan favourite?

  • @user-xo9ig8kc3u
    @user-xo9ig8kc3u Год назад

    Is it ever worth making janissaries as Turks?

  • @jerer6885
    @jerer6885 Год назад

    I preterm hussar Infrastruktur with berbers.