i started a 100 player tf2 server. it's been a crazy two days so far: here's how it went

Поделиться
HTML-код
  • Опубликовано: 26 июл 2023
  • channel discord --- / discord
    channel patreon --- / shounic
    channel tracker --- trello.com/b/L3B65jUX
    [ todo list / current progress on upcoming videos / channel roadmap ]
    feedback --- forms.gle/bkuGF6attQrRPc6o9
    custom files --- pastebin.com/raw/e32aG4nP
    [ hud / crosshairs / hitsound / killsound / gfx cfg ]
    Music: BananaSlug ( / user-426347780 )
    big thanks to:
    cder!!
    FAQ:
    Q: How did you make that? What editing software do you use?
    A: I use Adobe Photoshop, Premiere Pro & After Effects. Photoshop for image editing and thumbnails. Premiere Pro for compositing and After Effects for motion graphics (the fancy animations).
  • ИгрыИгры

Комментарии • 1,6 тыс.

  • @shounic
    @shounic  11 месяцев назад +1774

    KEEP IN MIND WE'RE STILL IN THE TECHNICAL TESTING PHASE - haven't had time for finer details like spread off, etc. just focusing on the server running well first. i'll take care of the little stuff later. GO HERE TO PLAY -> discord.gg/5RutXa3dGh
    btw.. it's 120 usd a month MINIMUM** if you don't mind helping out, ty -> www.patreon.com/shounic
    ** that's just server rental, not even counting bandwidth ;_;
    also i made this video in a day, sorry. i should add some more context to the line about the xeon -- i'm not saying the xeon is the best choice but it's what works good enough ish for other important conditions like a reliable server host with bare metal perf, good ddos mitigation, the server location we want, etc. but it's only been 2 days, we'll continue to explore options. we haven't exhaustively tried or explored everything.
    though long term i'd have to think about how much it'd cost and if it's worth it, so the calculus is also about a cpu that's good enough that doesn't demand a billion dollars a month

    • @mariocamspam72
      @mariocamspam72 11 месяцев назад

      just rent out the cheapest vps and torture the players

    • @lukatosic4447
      @lukatosic4447 11 месяцев назад +35

      I don't know about it, but the CPU the server has is 4 years old. Wouldn't a modern core i7/ryzen 7 CPU work better to host since it doesn't seem to be more than a single core process?

    • @shounic
      @shounic  11 месяцев назад +114

      @@lukatosic4447 yeah, i'm not saying the xeon is the best choice but it's what we have given other important factors like a reliable server host with bare metal perf, good ddos mitigation, the server location we want, etc. also it's only been 2 days we'll continue to explore options if need be lmao. we haven't exhaustively tried or explored everything

    • @Oniki1y
      @Oniki1y 11 месяцев назад +1

      dude my nuts h

    • @ppkqwertyggllokdffgggzqcxxxlxx
      @ppkqwertyggllokdffgggzqcxxxlxx 11 месяцев назад +24

      can someone just drop the IP i dont wanna join his discord

  • @foilsquared
    @foilsquared 11 месяцев назад +1181

    Shoutout to that one guy who said “it’s okay guys we just have to teamwipe them” and proceeded to die immediately afterwards, you’re a real one.

    • @table2392
      @table2392 11 месяцев назад +24

      The hero we deserve

    • @segatheegr8
      @segatheegr8 11 месяцев назад +2

      @@table2392 agreed.

  • @sadtooncat
    @sadtooncat 11 месяцев назад +5464

    Seeing TF2 with 100 players evokes the same emotion of me reacting to 8-Player Smash for the first time

    • @Spartan_Tanner
      @Spartan_Tanner 11 месяцев назад +118

      Or 8 player Firefight on MCC.

    • @littlehorn0063
      @littlehorn0063 11 месяцев назад +88

      Or 8 player Duck Game lobby

    • @What_Zen
      @What_Zen 11 месяцев назад +24

      ​@@Spartan_Tanner omg its been so fun, yet so terrifying

    • @dedk5869
      @dedk5869 11 месяцев назад

      Nintendofags are not welocmed here

    • @jsj0520
      @jsj0520 11 месяцев назад +1

      Oh absolutely

  • @connorpickens7523
    @connorpickens7523 11 месяцев назад +676

    Valve: "Are you sure this will work?"
    The intern, janitor, and office plant coding the update: "Ahaha, I have no idea!"

    • @beywheelzhater8930
      @beywheelzhater8930 11 месяцев назад +37

      Actually the stress of this ended up putting the plant out of commission with the intern focusing on making sure their long time homie recovered well. The janitor was the real MVP finishing the fight on their own

    • @ryomaanime4563
      @ryomaanime4563 11 месяцев назад +11

      Why does that janitor have a german accent?

    • @kR-qj7rw
      @kR-qj7rw 11 месяцев назад +4

      Everyone always forgets about the baby

    • @theotv5522
      @theotv5522 11 месяцев назад +7

      More like
      Valve: 'DoTA DoTA Counter Strike"

    • @Brian_on_a_cross
      @Brian_on_a_cross 10 месяцев назад +1

      The secret is it's just the Plant

  • @leonardorivelorivelo9253
    @leonardorivelorivelo9253 11 месяцев назад +764

    This is how launch 2007 TF2 felt like. You can see the spam, confusion, lag, and even the lack of airblasts

    • @kR-qj7rw
      @kR-qj7rw 11 месяцев назад +90

      I was thinking sniper not being a pest and random crits being seen as a good thing too
      Yeah I guess this is as close to open day Tf2 as you can get

    • @righteryou
      @righteryou 11 месяцев назад +53

      theres no cosmetics as well

    • @scrithen2836
      @scrithen2836 11 месяцев назад +12

      I wasnt there for launch tf2 but i have played for 11 years and played on one of the 100 player servers earlier and it was the closest ive ever felt to old tf2

    • @gladoseon4117
      @gladoseon4117 11 месяцев назад +7

      If airblast happened at all, then the guy who got hit by the reflect would be so destroyed that their game would uninstall

    • @rickshovaldez2811
      @rickshovaldez2811 11 месяцев назад +1

      CAN YOU AIRBLAAAAAAST??!?!

  • @casualcyberguy1314
    @casualcyberguy1314 11 месяцев назад +1621

    Valve really said “You now may simulate the gravel wars”

    • @peterpumpkineater6979
      @peterpumpkineater6979 11 месяцев назад +23

      you must be from dirty docks

    • @HOTD108_
      @HOTD108_ 11 месяцев назад +1

      @@peterpumpkineater6979 ?

    • @whatisupmynwah
      @whatisupmynwah 11 месяцев назад +21

      @@HOTD108_ shawty trifling

    • @the-letter_s
      @the-letter_s 11 месяцев назад

      @@whatisupmynwah google. show me this guy's balls

    • @omniscientbarebones
      @omniscientbarebones 11 месяцев назад +4

      @@whatisupmynwahbluds insane

  • @lagswitchengage3893
    @lagswitchengage3893 11 месяцев назад +936

    Sniper nerfed, random crits now necessary, this was how Valve tested the game all along!

    • @TheGreenTaco999
      @TheGreenTaco999 11 месяцев назад +108

      w-wait, tf2's intended to be played with 100 players?
      always has been?

    • @TheDragShot
      @TheDragShot 11 месяцев назад +56

      @@TheGreenTaco999 I mean, back in 2010 the player limit used to be 64 players, so... kinda?

    • @lychy645
      @lychy645 11 месяцев назад

      @@TheDragShot No

    • @rickydo6572
      @rickydo6572 11 месяцев назад +14

      Also, Spy is removed from the game lol.

    • @Tibor0803
      @Tibor0803 11 месяцев назад +16

      @@rickydo6572 Non of the stealth characters in gaming universe can handle this mess to be honest.

  • @themain_XD
    @themain_XD 11 месяцев назад +217

    Meet the medic took place in a 100 players server. It explains why there were so many soldiers.

    • @johnfarlio1830
      @johnfarlio1830 11 месяцев назад +35

      Proof this was Valve's plan for TF2 the whole time

  • @goldeneye1689
    @goldeneye1689 11 месяцев назад +405

    Finally, we can recreate Meet the Medic ending accurately with the soldier rush

  • @ChessedGamon
    @ChessedGamon 11 месяцев назад +551

    "Oh man, I wish Valve did something to nerf sniper on modern PCs!"
    _monkey paw curls_

    • @Splarkszter
      @Splarkszter 11 месяцев назад +15

      hey, i played that game!

  • @GermaphobeMusic
    @GermaphobeMusic 11 месяцев назад +405

    bro turned the players into the halloween npcs before their animations were fixed💀

  • @Celestine1313
    @Celestine1313 11 месяцев назад +47

    I love how this mode indirectly changes the meta. Normally mid items like the amputator or machina are suddenly the best in slot options when there's so many people

  • @ratzyukar
    @ratzyukar 11 месяцев назад +312

    Chaotic misc things led by my imagination:
    -Bunch of pyros doing the airblast bug
    -Bunch of demos M1-M2ing (probably already happens a lot)
    -Bunch of scouts running the sandman
    -Army of Heavies Pootis'ing
    -Huntsman stacking (that scene from 300)
    -Short circuit stacking on Payload (everyone gets flashbanged)
    -Everyone Congas

    • @LevonBlueoak
      @LevonBlueoak 11 месяцев назад +17

      A bunch of Flava scouts would be funny if for no other reason than the sheer number of bleed particles.

    • @MrElpizo
      @MrElpizo 11 месяцев назад +21

      100 scouts with frying pans, each spamming X+5

    • @foodaah
      @foodaah 11 месяцев назад +18

      huntsman stacking would be hell.
      you know what would be cool ?
      50x50 class wars.
      imagine fifty sentries on any last point on any map

    • @alaricwilliamson5067
      @alaricwilliamson5067 11 месяцев назад +1

      The bison.

    • @Kaiserboo1871
      @Kaiserboo1871 11 месяцев назад +5

      @@foodaah 50 sentries is basically the equivalent of “you don’t get to play today”.

  • @dingusdangus9299
    @dingusdangus9299 11 месяцев назад +2451

    With 100 players TF2 can achieve 5% of the spam capability of Team Fortress Classic with grenades.

    • @user-dn5lr6lp4k
      @user-dn5lr6lp4k 11 месяцев назад +164

      So, with just 1900 more players, they will equalise?

    • @AgsmaJustAgsma
      @AgsmaJustAgsma 11 месяцев назад +308

      @@user-dn5lr6lp4k With 1900 players, a data center somewhere on Earth would explode.

    • @ShadowEclipse777
      @ShadowEclipse777 11 месяцев назад +76

      Which is why Grenades were dropped last minute from TF2 lol

    • @Appletank8
      @Appletank8 11 месяцев назад +3

      Engineer says bzap

    • @RavemastaJ
      @RavemastaJ 11 месяцев назад +13

      @@AgsmaJustAgsma
      Rent the NSA servers.

  • @mr.spiderthebug4273
    @mr.spiderthebug4273 11 месяцев назад +630

    This 1 core that keeps the TF2 server and slowly melting, while the other 31 cores can only watch their brother die.

    • @unnoticed4571
      @unnoticed4571 11 месяцев назад +123

      Nah man, you're thinking about it wrong
      1 core to carry things initially, 31 other cores as a backup in case the initial core fails
      Gotta have backup plans of backup plans

    • @mushroomcrepes4780
      @mushroomcrepes4780 11 месяцев назад +60

      group projects be like

    • @KonstantinKonstantinovic-xf3qt
      @KonstantinKonstantinovic-xf3qt 11 месяцев назад +2

      @@unnoticed4571
      Yeah, sharing the load wouldn't be better than just waiting for them all to fail one by one, lol!

    • @unnoticed4571
      @unnoticed4571 11 месяцев назад +3

      @@KonstantinKonstantinovic-xf3qt
      Listen man, I'm making light of a shitty situation. Is it any better? No, I never said anything like that, and do not put words into my mouth that I said that.

    • @arstotzka6520
      @arstotzka6520 11 месяцев назад

      @@KonstantinKonstantinovic-xf3qt great method for businesses to grow, I agree

  • @Fatmagic
    @Fatmagic 11 месяцев назад +65

    This looks so funny. Can't wait to see if you manage to optimize it

    • @11kimczi
      @11kimczi 11 месяцев назад +7

      it was already optimized in tf2 classic mod

    • @jaibadrivishaaljaikedarnaa369
      @jaibadrivishaaljaikedarnaa369 11 месяцев назад +4

      the fatmagic is here

    • @evdestroy4121
      @evdestroy4121 11 месяцев назад +7

      @@11kimczi TF2C has 64 player servers, this is 100 players.

  • @aelfynnalochoir8249
    @aelfynnalochoir8249 11 месяцев назад +143

    Love seeing how many medics have turned into bards with the amputator instead of a medigun

    • @rattle_me_bones
      @rattle_me_bones 11 месяцев назад +11

      I mean, when you have so many people to keep from... Y'know, dying, being able to AoE heal everyone, even if it's not as effective as a medigun, has gotta be pretty solid.

    • @jaibadrivishaaljaikedarnaa369
      @jaibadrivishaaljaikedarnaa369 11 месяцев назад +5

      ​@@rattle_me_bones when few people are in healing range , it becomes better than any medigun

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 месяцев назад +2

      @@jaibadrivishaaljaikedarnaa369but downright boring

    • @jaibadrivishaaljaikedarnaa369
      @jaibadrivishaaljaikedarnaa369 11 месяцев назад +1

      @@Aaa-vp6ug ye that might happen , but tf2 is still the best , and the most fast paced game , there are always too many things to do with any class(or any weapons)

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 месяцев назад +5

      @@jaibadrivishaaljaikedarnaa369 I know, but the crisis management of the Mediguns is why I like them so much.
      The Amputator’s gameplay loop is literally Taunt > Be a dispenser but wider healing range >repeat

  • @PotatoPatatoVonSpudsworth
    @PotatoPatatoVonSpudsworth 11 месяцев назад +3114

    I'd be very interested in seeing someone try to create a map specifically intended for 50v50.

    • @ruzgar1372
      @ruzgar1372 11 месяцев назад +456

      CTF_Well exists and you can comfortably put 100 players on that map. Though capping would be impossible.

    • @IammeoramI
      @IammeoramI 11 месяцев назад +167

      I think that's called Battle Field

    • @jas-c3610
      @jas-c3610 11 месяцев назад +276

      Someone changed Hydro, deleted all points beside final ones, turned most of spawns into location reachable by any team etc.

    • @kirbles2035
      @kirbles2035 11 месяцев назад +210

      ​@@IammeoramIPerfect! We can just port a battlefield map to TF2!

    • @kompatybilijny9348
      @kompatybilijny9348 11 месяцев назад +30

      CP_1Point

  • @valetc6479
    @valetc6479 11 месяцев назад +1368

    this is how you make the "random crits breaks stalemates" argument legitimate
    pointless edit : it's a joke spend your time doing things you care about instead of arguing on youtube

    • @Drakedrag74
      @Drakedrag74 11 месяцев назад +61

      Still doesn't really work. Infact it makes it worse. You can have 2 blue kritz medics building but one random kit sticky or rocket kills the whole blue push. Relying on rng will always be bad. It's day 2 he said. So people aren't used to maxing medic, just like normal tf2 servers. So because of this people will always try and defend rng is needed when it's just players need to work together.

    • @user-lh7mt7zo7l
      @user-lh7mt7zo7l 11 месяцев назад +177

      @@Drakedrag74 Ah yes. Pubs where people pick medic and work together.

    • @endaburns2121
      @endaburns2121 11 месяцев назад +5

      @@user-lh7mt7zo7l Did you read the comment you're replying to?

    • @andrehashimoto8056
      @andrehashimoto8056 11 месяцев назад +35

      @@Drakedrag74 Tell me you never truly experienced how PUB MP matches go without telling me you never truly experienced how PUB MP matches go.
      RNG always suck when they happen to your detriment, but i DOUBT you say the same when you're one hit away from dying and that damn RNG nets you that OHK crit that saves your bacon or the Objective.

    • @user-lh7mt7zo7l
      @user-lh7mt7zo7l 11 месяцев назад +20

      ​@@endaburns2121 Yeah, did you? Medic is always really good in pubs yet most people don't really want to pick him.

  • @RexySexy42
    @RexySexy42 11 месяцев назад +59

    Finally. The update that makes random crits fair and balanced.

  • @InsightReasoning
    @InsightReasoning 11 месяцев назад +99

    I'm actually excited for the possibility of MvM missions where the player cap was a little higher than normal, allowing more ROBOTS, and maybe even RED players to be playing a huge mission.

    • @dongjunleejuly13th
      @dongjunleejuly13th Месяц назад

      10 Mann Co teammate (defender),
      vs 90 robots (attacker) spawned at once.

  • @Fluxuation
    @Fluxuation 11 месяцев назад +384

    Everybody gangster till you hear “TEAM WIPE YOU KILLED THEM ALL!”

    • @slyseal2091
      @slyseal2091 11 месяцев назад +64

      it's not that you killed them all, it's that this means they're all gonna respawn and come back at once.

    • @WiseMysticalTree81
      @WiseMysticalTree81 11 месяцев назад +13

      So you killed them all

    • @krunken_isok
      @krunken_isok 10 месяцев назад +2

      ​​@@slyseal2091imagine a random spy sapping a teleporter entrance then seeing the entire team walk out of spawn

  • @hydractra
    @hydractra 11 месяцев назад +1331

    I love how random crits are actually really important lmao

    • @TheRaininSummer
      @TheRaininSummer 11 месяцев назад +170

      Always has been

    • @kptparker
      @kptparker 11 месяцев назад +166

      Becouse thats its sole reason to exist, to break chokepoints made by stacked good team.

    • @Breakaway-ic5gj
      @Breakaway-ic5gj 11 месяцев назад +154

      ​@@kptparker You get more crits when you've done a lot of damage in a short time. You get more crits when you are good. Crits are statistically more likely to help the stacked team and gambling being the only way to get through chokepoints would be shit game design, and TF2 has better methods anyway.

    • @elu9780
      @elu9780 11 месяцев назад +71

      @@kptparker we have crits on demand. That's called a medic with a kritzkrieg. That can actually break chokepoints, not random crits that benefit players who are already doing well.

    • @aro_ger_
      @aro_ger_ 11 месяцев назад +1

      Huh, didn't thought about that..

  • @ZaalStrom
    @ZaalStrom 11 месяцев назад +11

    4:56 Demoknight TF2 moment

  • @ReshyShira
    @ReshyShira 11 месяцев назад +65

    Imagine if we had actual multicore support.

  • @ratheruncreativename3252
    @ratheruncreativename3252 11 месяцев назад +487

    This is just stress testing for when we get the 100 player TF2 battle royale.

    • @blargghkip
      @blargghkip 11 месяцев назад +85

      2Fortnite

    • @flembrane5265
      @flembrane5265 11 месяцев назад +46

      Spy would be top tier until the final ring

    • @gangstascout3593
      @gangstascout3593 11 месяцев назад +5

      ​@@blargghkip2Nite

    • @foodaah
      @foodaah 11 месяцев назад +1

      ngl this could be a thing.
      but i also imagine this could also be stress testing for maybe an future update

    • @alexaspuds
      @alexaspuds 11 месяцев назад +8

      Open Fortress is a theoretical version of TF2 that Valve (if they gave enough of a shit) could absorb and turn into an official TF2 battle royale mode

  • @brandonwan4889
    @brandonwan4889 11 месяцев назад +389

    Having several medics uber at the same time was pretty much the only way blue could manually initiate a push
    So medics would just have to hope other medics would join in during an uber push

    • @anexistanthuman2435
      @anexistanthuman2435 11 месяцев назад +4

      Voice chat could be used to coordinate

    • @Dark_Slayer3000
      @Dark_Slayer3000 11 месяцев назад +90

      @@anexistanthuman2435 Voice chat would permanently be spammed with nonsense and therefore disabled by most players lol

    • @GavenJr
      @GavenJr 11 месяцев назад +7

      fun fact
      massive voice chat can crash some servers

    • @transitcombine9057
      @transitcombine9057 11 месяцев назад

      Espera, y los demomans divertidos? 🗿😀

    • @ozvoid1245
      @ozvoid1245 11 месяцев назад

      @@anexistanthuman2435 Voice chat aint contributing shit.

  • @GoogleAids
    @GoogleAids 11 месяцев назад +41

    This is what TF2 as a child felt like. It's amazing.

  • @MDPToaster
    @MDPToaster 11 месяцев назад +30

    What we found on gods strongest server was that the engineers created much more entities than any other class and limiting them to one per team really help with performance.

  • @andrewwong6812
    @andrewwong6812 11 месяцев назад +325

    Now do medieval mode. Degroot last point would be hilarious

    • @aro_ger_
      @aro_ger_ 11 месяцев назад +24

      Oh dear god

    • @donpollo3154
      @donpollo3154 11 месяцев назад +81

      You could play blindfolded as huntsman Sniper and proba6get a few kills

    • @sluperslonic8624
      @sluperslonic8624 11 месяцев назад +47

      there were a few degroot matches, and from my experience it is super hard for blue to win. everyone is constantly eating each others hits when they're on point, if they can even get on point that is. the one gate leading in is constantly filled with sniper arrows so you have to do a full push to get in.

    • @FamilyTeamGaming
      @FamilyTeamGaming 11 месяцев назад +16

      We just did, before the server voted for Hightower Event for some reason and the game server went up in flames 3 minutes in.
      It's pretty much impossible for BLU to win, and at 50v50, wherever you shoot an arrow, you hit or kill a player. It's very goofy.

    • @Smeelio
      @Smeelio 11 месяцев назад +14

      *bass-boosted bagpipes*

  • @AcidTehObjectThingyIsBack
    @AcidTehObjectThingyIsBack 11 месяцев назад +624

    Imagine one of the snipers is equipping the machina. Or even worse, 50+ scouts, heavies, engineers, medics, snipers, spies, pyros, soldiers and demomans.

    • @sluperslonic8624
      @sluperslonic8624 11 месяцев назад +104

      most of the snipers had the machina. in some maps you would be constantly hearing the machina collateral noise.

    • @AcidTehObjectThingyIsBack
      @AcidTehObjectThingyIsBack 11 месяцев назад +5

      @@sluperslonic8624 I knew this would happen 😔

    • @LukeZaz
      @LukeZaz 11 месяцев назад +28

      I played with the Machina during the initial test and yeah. I was able to get kills and collateral kills just by brainlessly popping at a chokepoint.

    • @ESALTEREGO
      @ESALTEREGO 11 месяцев назад +40

      God... 50 engineers in a single 2fort intel room is ABSOLUTELY TERRIFYING

    • @creebotthegreat4159
      @creebotthegreat4159 11 месяцев назад +1

      ​@@ESALTEREGOohno

  • @jerrycoolmanio1
    @jerrycoolmanio1 11 месяцев назад +5

    2:35 finally, they nerfed sniper.

  • @sluperslonic8624
    @sluperslonic8624 11 месяцев назад +12

    one thing i noticed when i was on this server, is that the amputator is really good here. no matter where you stand in the front line you are always healing somebody. in one match of dustbowl i nearly did 10k healing in a single life without pulling out my medigun once.

  • @hotaru44
    @hotaru44 11 месяцев назад +468

    All we need now are bigger maps and we'll have Battle Fortress 2

    • @Redsword603
      @Redsword603 11 месяцев назад +20

      It's about time that people make those big Battlefield or Battlefront sized maps.

    • @thepulle4722
      @thepulle4722 11 месяцев назад +38

      Someone should make a version of Hydro with all segments open at once, that might actually be able to accommodate this many players

    • @LevonBlueoak
      @LevonBlueoak 11 месяцев назад +7

      @@thepulle4722 the Lazypurple TDM server (The Pubs might too) has the Classic all-open version. it's fun.

    • @quiver5756
      @quiver5756 11 месяцев назад +4

      I remember that giant map that combines all the iconic maps and locations of TF2 into a big open world. It was made as an april fools joke or something and it was in Unity, but the result was cool anyways.
      You can't do the same on Source engine sadly.

    • @Stresenbear
      @Stresenbear 11 месяцев назад +2

      Platoon Stronghold 2

  • @damsen978
    @damsen978 11 месяцев назад +173

    Someone already made a map for 50 vs 50 players in the game's workshop. I think it's an opened up version of Hydro where players can do whatever they want and setup massive engie nests inside empty "spawn" rooms. Look it up.

    • @Redsword603
      @Redsword603 11 месяцев назад +26

      Hell, it's about time Battlefield sized maps start coming in.

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 месяцев назад

      What’s it called?

    • @damsen978
      @damsen978 11 месяцев назад +8

      @@Aaa-vp6ug "Hydro Sandbox 50 vs 50" or "Sandbox Hydro 50 vs 50", something like that. It's in the best of the week now i think.

    • @foodaah
      @foodaah 11 месяцев назад +3

      im waiting till someone makes a cp map with 10+ capture points similarly to upward,but much larger with plenty of alternative routes and flanking routes.
      that gave me an idea,how about a map that "connects" all maps seamlessly of the same game mode into one big map

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 месяцев назад

      @@foodaah yes

  • @rotip309
    @rotip309 11 месяцев назад +20

    valve HAS to make a update that let you use more cpu cores for servers lol, 50vs50 sounds so fun

  • @purplehaze2358
    @purplehaze2358 11 месяцев назад +36

    A 100 player TF2 server sounds like one of the most chaotic experiences you can put yourself through in this game.

    • @11kimczi
      @11kimczi 11 месяцев назад

      it was amazing in tf2 classic mod

  • @KimFareseed
    @KimFareseed 11 месяцев назад +248

    I am scared to see how much sticky bombs eats into the entiti limit.

    • @goldenhorde6944
      @goldenhorde6944 11 месяцев назад +88

      Me, the last Scottish Resistance main: *My time has come*

    • @BrightPage174
      @BrightPage174 11 месяцев назад +19

      It'll crash the server if it doesn't have a cosmetic disabling mod easily

    • @blackfox5413
      @blackfox5413 11 месяцев назад +6

      * remembering about x10 servers * _oh _*_NO_*

    • @radomiami
      @radomiami 11 месяцев назад +6

      I'm pretty sure that Demomen spamming the Scottish Resistance can get scarily close to crashing nearly any map (maybe even cp_orange).

  • @herobrineharry7698
    @herobrineharry7698 11 месяцев назад +3

    2:10 Gaben: they called me a madman

  • @GlacyLav
    @GlacyLav 11 месяцев назад +15

    I feel like 25v25 to 30v30 would actually still retain the fun core of the game without a reliance on constant projectile spam and more importantly without the server breaking apart as it does with 50v50

  • @samueltrusik3251
    @samueltrusik3251 11 месяцев назад +1056

    With just 80 or 50 plyers, this could be actually fun.

    • @overbosstarkanid8837
      @overbosstarkanid8837 11 месяцев назад +177

      64 player servers are pretty common

    • @qVictor_tf2
      @qVictor_tf2 11 месяцев назад +6

      no it couldnt

    • @sleepCircle
      @sleepCircle 11 месяцев назад +29

      80 vs 80

    • @4fortyfour
      @4fortyfour 11 месяцев назад +1

      ​​​@@qVictor_tf2ohhi

    • @Ultra289
      @Ultra289 11 месяцев назад +7

      Nah, is same thing but lags are slightly less often

  • @arandomusername6230
    @arandomusername6230 11 месяцев назад +101

    god I can only imagine what 100 players trying to take dustbowl last could be like, probably like D-day and the invasion of Normandy

    • @sluperslonic8624
      @sluperslonic8624 11 месяцев назад +14

      its much worse then d-day i can tell you that. its true mercenary hell if your on blu.

    • @thespiceman9367
      @thespiceman9367 11 месяцев назад +11

      I can only imagine a storm of blus charging shoulder to shoulder past that corner to their fate of getting killed by 8 red sentries

    • @sluperslonic8624
      @sluperslonic8624 11 месяцев назад +7

      @@thespiceman9367 thats essentially what happens on dustbowl. people tried for like 6 uber pushes at once but uber doesn't last long enough to kill all the sentrys.

    • @pelinalwhitestrake3367
      @pelinalwhitestrake3367 11 месяцев назад +1

      It's like Stalingrad battle.

    • @megaagentj2248
      @megaagentj2248 11 месяцев назад

      I was on a game like that spamming amputator taunt and I hit 30k healing, I got 6 dominations from assists on projectile spam

  • @szadadsadasdad4501
    @szadadsadasdad4501 11 месяцев назад +60

    A cpu with high single core performance, along with HT/SMT disabled, like i9-13900KS or R9 7900X would do way better than a puny Xeon. Especially in TF2, as you even stated that the server only utilizes a single thread.

    • @GeneralZimmer
      @GeneralZimmer 11 месяцев назад +16

      Was thinking the same, he's spending the big bucks for a CPU made for multiple BIG servers when he's only running a single one. Either consumer grade CPUs are more than capable of running multiple servers as well and have very good cps/ips

    • @Beknown107
      @Beknown107 11 месяцев назад +7

      This, server cpus are optimized for load not single core

    • @szadadsadasdad4501
      @szadadsadasdad4501 11 месяцев назад +3

      @@GeneralZimmer server grade cpus are not optimized for single core perf. They're optimized for I/O bandwidth and performance plus multicore perf.

    • @szadadsadasdad4501
      @szadadsadasdad4501 11 месяцев назад +2

      @@Beknown107 precisely so, why do you think AMD is pushed for 128c/256t Epyc cpus, along with the support for dual socket? That means 512 threads per mobo.

    • @DuckieMcduck
      @DuckieMcduck 11 месяцев назад +7

      Back in the pandemic I saw actual chimpanzees buying Xeons thinking they would be getting the best performance because they're used in servers, was quite impressive

  • @Pragmer
    @Pragmer 11 месяцев назад +19

    All i learned from this is to make random crits fair and balanced you just need 100 players in one server.

  • @emperorfaiz
    @emperorfaiz 11 месяцев назад +45

    Chaos aside, quite a miracle that game can handle that load.

    • @pocketpc_
      @pocketpc_ 11 месяцев назад +2

      "Handle" is a strong word lol

  • @the_dexman
    @the_dexman 11 месяцев назад +82

    on larger maps, you could incorporate the spawning on teammate mechanic to create tf2 battlefield

    • @foodaah
      @foodaah 11 месяцев назад +3

      you sir are a genius

  • @JoHn-gi1lb
    @JoHn-gi1lb 11 месяцев назад +33

    I hope they're gonna optimize it so it runs on all cores available. Although I have no idea how hard would it be, since even minecraft is still on one core

    • @shrub8644
      @shrub8644 11 месяцев назад +18

      This is one of the main reasons why I want TF3 or TF2:Source 2. The engine is so outdated that it doesn't even run optimally on newer/high end PCs

    • @deltahl
      @deltahl 11 месяцев назад +2

      Minecraft isn't restricted anymore.
      There's a server wrapper called "Folia" now.

  • @Alxium
    @Alxium 11 месяцев назад +8

    I don't know if it is possible, but a mod to enable multi-core processing for the server would help so much. But I bet source spaghetti would have something to say about that.

  • @honeycrisp808
    @honeycrisp808 11 месяцев назад +67

    All I'm gonna say is: remember when Pyro's flames grew in size with lag?

    • @kR-qj7rw
      @kR-qj7rw 11 месяцев назад +7

      Holy shit imagine that here

  • @ihavetowait90daystochangem67
    @ihavetowait90daystochangem67 11 месяцев назад +66

    50 v 50 Barnblitz last seems like a normal 12 v 12 Barnblitz to me

  • @Mugenman88
    @Mugenman88 11 месяцев назад +3

    2:58 I'm that fists of steel heavy down there, I went on a 12 kill streak right after that by just crit punching my way through red's backline

    • @sluperslonic8624
      @sluperslonic8624 11 месяцев назад +1

      i think i saw that. i remember also pushing the cart with the fists of steel with like 4 fists of steel heavys but i died before we capped.

  • @Tylobic
    @Tylobic 11 месяцев назад

    Thank you for doing these experiments, they are super interesting :D

  • @demiraykodal468
    @demiraykodal468 11 месяцев назад +57

    Now imagine 50 heavies and 100 player class wars..

    • @Felix-ve9hs
      @Felix-ve9hs 11 месяцев назад +24

      I have played MvM a lot and every time a horde of 50 heavy bots spawns your FPS drop by at least half, but 100 heavies? RIP server

    • @demiraykodal468
      @demiraykodal468 11 месяцев назад +15

      @@Felix-ve9hs Literally the wall of china but heavies.

    • @KannaTheGamer
      @KannaTheGamer 11 месяцев назад +11

      @@demiraykodal468 wall of russia

    • @demiraykodal468
      @demiraykodal468 11 месяцев назад +3

      ​@@KannaTheGamerObese fighters

    • @nep-nep6575
      @nep-nep6575 11 месяцев назад +16

      @@KannaTheGamerthe true iron curtain

  • @Gust3883
    @Gust3883 11 месяцев назад +31

    It was so funny to play this on day 1 for reasons like realizing that disabling VC fixed the server crashing.

  • @goofr1796
    @goofr1796 11 месяцев назад

    holy shit this genuinely looks like so much fun. obv theres kinks to be fixed but it looks really promising. good video !! :)

  • @Nananki
    @Nananki 11 месяцев назад

    What a project! Amazing to see it executed so well!

  • @gunfrigginbelievable6092
    @gunfrigginbelievable6092 11 месяцев назад +8

    "Gradient of lag" is a technical term with hilarious implications.

  • @jayisasalad
    @jayisasalad 11 месяцев назад +71

    Id love to see valve modify and optimize their severs to take advantage of multithreading. If it is advantageous of course I don’t know a whole lot about servers

    • @pseudocoffee4829
      @pseudocoffee4829 11 месяцев назад +46

      Multithreading is not just clicking a button and done, you have to rewrite most of the code to adapt it.

    • @toophoot2757
      @toophoot2757 11 месяцев назад +8

      @@pseudocoffee4829 which will never happen!!!

    • @ict5126
      @ict5126 11 месяцев назад +8

      @@pseudocoffee4829 It also doesn't necessarily improve performance depending on the algorithm you use it on and when you have to update variables outside of the parallel region too much it can actually be worse than serial from the overhead

    • @Toonrick12
      @Toonrick12 11 месяцев назад +6

      ​@@pseudocoffee4829Need I remind that TF2 was released in 2007, when even CPUs with two cores were uncommon?

    • @foodaah
      @foodaah 11 месяцев назад +1

      ​​@@toophoot2757 I'd rather be optimistic,since they took away the player limit,they must plan on doing something about optimizations,if it is successful,we may see the game more optimized to run on machines with more cores,and maybe more updates

  • @someweirdlookingdude7901
    @someweirdlookingdude7901 11 месяцев назад

    I was playing on your server last night and I can agree that it is completely insane but it’s also some of the most fun I have ever had playing the game because of the sheer amount of chaos. Was so much fun to play on

  • @AlexanderRM1000
    @AlexanderRM1000 11 месяцев назад +6

    I just played a bit on Hightower and it was remarkable how much it felt like normal TF2, just that everywhere you went there were players from one or both teams there, and both carts were stuck at the bottom of the ramps with no attempts to push.

  • @ValerianAndStuff
    @ValerianAndStuff 11 месяцев назад +26

    Someone need to rewrite server core to be multi threaded
    As Minecraft community have done

  • @TheSalemiLid
    @TheSalemiLid 11 месяцев назад +7

    I wish to point out that even with all the chaos at 4:40, the flygineer can still be overheard over all of it.
    It just shows the power of the most annoying engineer in the game

    • @mrosskne
      @mrosskne 10 месяцев назад

      what's a flygineer?

    • @liviasilva3333
      @liviasilva3333 5 месяцев назад +2

      @mrosskne it's the engineer with the fly cosmetics, which not only makes him ugly, but also makes all his voice lines incredibly high-pitched, and annoying to listen to.

  • @GentleMannOfHats
    @GentleMannOfHats 11 месяцев назад +5

    That actually looks like a lot of fun. Maybe halfing player count would help.. but it's a achievement to see it running with so many.

  • @TheEdwardvansloan
    @TheEdwardvansloan 11 месяцев назад +1

    This is beautiful. Thank you.

  • @balanoidik
    @balanoidik 11 месяцев назад +3

    0:27 Titanfall 2 players: "First time?"

  • @Brutarii
    @Brutarii 11 месяцев назад +4

    I died seeing all the balls of death being shout from badlands spawn, and the demo shield spam in spawn with the magnitude 20 shaking

  • @legoferrari14
    @legoferrari14 11 месяцев назад +1

    100-player Helmsdeep would probably be very fun! The map would be big enough to enable proper spacing and the medieval mode restrictions (no buildings, limited primary & secondary equips and very few projectile entities) should enable it to be relatively stable. In fact, medieval mode is probably the best use of 50v50 servers.

  • @CatsT.M
    @CatsT.M 11 месяцев назад +1

    0:07
    Well, brother... you have found another egress from the house of Chaos.

  • @IzzytheMelody
    @IzzytheMelody 11 месяцев назад +3

    The other day I was just thinking about a TF2/battlefield cross of sorts. 100 players, a massive map, the size of Battlefield ones, with selectable Spawn Rooms and like 15 control points across the map.
    The issue right now is no map was designed to even facilitate 32 players lmao

  • @LewdestLiz
    @LewdestLiz 11 месяцев назад +8

    We should call 50v50 games "SIEGE" and have a singular massive platform, one that you can not just stand near it, but on top of it. It has a decent sized platform, so you can also build atop it just to add craziness. Just to make it feel that they're literally pushing a siege weapon at you.

    • @mrosskne
      @mrosskne 10 месяцев назад

      a singular what?

    • @LewdestLiz
      @LewdestLiz 10 месяцев назад

      @mrosskne My bad , going to fix. "Platform."

  • @humanharddrive1
    @humanharddrive1 11 месяцев назад +1

    thank you for your service. i hope your 100 player servers will become a staple in the community. maybe 50, 64, or 80 players if it's more tolerable, though i'd want to push it to 100
    hahahah i love that snipers have a hard time aiming because of friendly players walking past them

  • @ashyams_
    @ashyams_ 11 месяцев назад

    this actually looks stupidly fun, will try it asap

  • @Reitaliation
    @Reitaliation 11 месяцев назад +10

    "...random crits are important part of the game..."
    And thats how Valve defeated all the random crits deniers. Bow before Gaben !

  • @DarkShadowBlade2389
    @DarkShadowBlade2389 11 месяцев назад +47

    I think if the respawn time got dramatically increased, it'll tone down the chaos and might actually be a viable gamemode

    • @creeperizak8971
      @creeperizak8971 11 месяцев назад +56

      Maybe, but decreasing the time people actually get to play the game is bad for player retention, you'd have to strike a careful balance with it.

    • @damsen978
      @damsen978 11 месяцев назад +14

      Depends, if it's on a real big map that has a lot of travel time, it's better to have reduced spawn time.

    • @leithaziz2716
      @leithaziz2716 11 месяцев назад +15

      That'll just make the feedback-loop for every individual player feel worse, as they spend more time waiting to respawn than play. Especially with how the chaos can lead to people getting taken out at a moment's notice.

    • @Splarkszter
      @Splarkszter 11 месяцев назад +2

      Nah, that would make it horribly boring, over 8 second spawn time is already pain.

    • @scarymonsters524
      @scarymonsters524 11 месяцев назад +4

      Respawn time is already awful how it is now.
      Time to kill in this game is usually a single frame and at MAXIMUM fights only last for two seconds.
      Then it takes 10-15 seconds to respawn, and sometimes I see that timer go up to 20.
      When you're dragged down by 11 whole other people in a standard casual match then TF2 becomes hard to justify to other people to say the least.
      Sometimes it's not even that though and you're just on a trash map that only spawns you out of one or two doors facing the front. Then all it takes is ONE Demoman to completely shut down the game for everyone.

  • @Noway-sg8md
    @Noway-sg8md 11 месяцев назад

    i was able to play the other night. it was really wild. i couldnt handle more than two or three maps, but i hope this concept sticks around. its a really fun break from playing 12v12

  • @muscleman125
    @muscleman125 11 месяцев назад +1

    I've played on your server and Samwiz's server the last couple days, and it's actually incredible just how well you guys have managed to get 100 players running as smooth as it does.
    Samwiz has been doing 64 players on his server and that runs perfectly smooth, on massive custom maps, with cosmetics enabled.

  • @Iteration456-8_codename_goblin
    @Iteration456-8_codename_goblin 11 месяцев назад +3

    Our condolences to core 9
    They gave us their all

  • @melontrash4085
    @melontrash4085 11 месяцев назад +4

    Cant wait for full scale wars in giant tf2 maps. I like my pc too much to play like this on a normal sized map.

  • @kyo666oyk
    @kyo666oyk 11 месяцев назад

    Commenting for the algorithm. Looks fun and would be amazing if it could be optimized to minimal lag. Good Luck!

  • @SQrealest
    @SQrealest 11 месяцев назад

    Ayyy, I was here for this! (the no hat phase)
    Very chaotic if you ask me.

  • @bringbackwindowsphone
    @bringbackwindowsphone 11 месяцев назад +3

    1:05 2019 14nm Intel Xeon is anything but near top of the line for single threaded applications. Try a Ryzen or i9 dedicated server. Sure it's consumer hardware but single threaded performance would be far greater.

  • @edmn
    @edmn 11 месяцев назад +3

    Insane!

  • @CrasherX2000
    @CrasherX2000 11 месяцев назад +1

    4:57
    This has to be the single most beautiful thing I’ve ever seen in TF2

  • @KorboKommando
    @KorboKommando 11 месяцев назад

    I played on your 100 man server last night and it was buttery smooth. Not sure if you're gonna keep it but it has been extremely fun with my friends.

  • @TuMadre8000
    @TuMadre8000 11 месяцев назад +5

    finally, a situation in which random crits are balanced

  • @StickMaster500
    @StickMaster500 11 месяцев назад +56

    Finally, a mode where Spy can be viable

    • @ragtag8241
      @ragtag8241 11 месяцев назад +19

      Actually… I’m pretty sure this is hell for spy

    • @Huge_M
      @Huge_M 11 месяцев назад +11

      ​​@@ragtag8241This is both dream and nightmare for spy

    • @bekda4963
      @bekda4963 11 месяцев назад +22

      If you manage to get through this mess to their spawn, you can try to get insane chainstab with the eternal reward

    • @seronymus
      @seronymus 11 месяцев назад +1

      ​@@Huge_Mso many delicious backs...

    • @jas-c3610
      @jas-c3610 11 месяцев назад +5

      Sapping nests in intel room is pure chaos and hysteria.

  • @ketonblaziken
    @ketonblaziken 11 месяцев назад

    I hope this blows up, I'd love to see maps designed around the massive amount of players.

  • @augustday9483
    @augustday9483 11 месяцев назад +2

    I bet this would be awesome on a very large map that was designed for this sort of player quantity.

  • @Mick0Mania
    @Mick0Mania 11 месяцев назад +8

    Perfect time to bring out the "frontline" update, with fights resembling war with this many players involved.

  • @virtual2288
    @virtual2288 11 месяцев назад +5

    Really puts the team in team fortress 2

  • @angryeliteultragree6329
    @angryeliteultragree6329 11 месяцев назад +1

    “INSANE FUN YOU FOOLS”- Merasmus

  • @invalid_user_handle
    @invalid_user_handle 11 месяцев назад +1

    All things considered, 100 players on a _huge_ sprawling 10-capture-point unlimited-timer map would be *amazing.*

  • @thewhate2294
    @thewhate2294 11 месяцев назад +7

    TF2 with a 100 players is genuinely a warzone. Feels like fighting in WW3

    • @bcn1gh7h4wk
      @bcn1gh7h4wk 11 месяцев назад

      you do realize this is basically any Battlefield game.

    • @Mordecai02
      @Mordecai02 11 месяцев назад +4

      Can confirm that it's a warzone, but it's definitely not WW3; this is classic, old-school war going on here.
      The front lines is an omnipresent factor around which the game state is based. Engineer 'nests' become fortifications, outposts, and forward operating bases. You don't 'make a push,' you mount an offensive to gain ground and advance the front. Every strategic advantage you can take and maintain control of is indispensable. Every match is a whole-ass military operation.

    • @Aaa-vp6ug
      @Aaa-vp6ug 11 месяцев назад

      @@Mordecai02what about rocket jumping? I don’t think I’ve seen wars where people fling themselves into the sky by removing their legs.

    • @Mordecai02
      @Mordecai02 11 месяцев назад

      @@Aaa-vp6ug Ofttimes, not a whole lot of blast jumping goes on in 100-player servers surprisingly, and when it does it's kept subtle; with that many people it's far too easy to get obliterated midair if you get too much hangtime.

  • @giserson2
    @giserson2 11 месяцев назад +7

    I feel like you ought to be able to get better performance if your server used a 13900k rather than some Xeon. Since the server is completely single threaded the 5.8Ghz boost frequency and newer architecture should provide a significant speed increase (probably about 50%).

    • @dancinghost7773
      @dancinghost7773 11 месяцев назад +2

      This plus disabling hyperthreading...not sure why he bothered to rent a sever

    • @banguseater
      @banguseater 11 месяцев назад +2

      @@dancinghost7773 probably because he wouldnt have the bandwidth to handle 100 players on his home network.

    • @giserson2
      @giserson2 11 месяцев назад

      @@banguseater I feel like even with 100 players it shouldn't take too much bandwidth, I mean the game is designed to "work" for players using dial-up modems.

    • @banguseater
      @banguseater 11 месяцев назад

      @@giserson2 depends, most routers suck ass when it comes to handing like a bunch differnet incoming connections and then it also has to handle all the outgoing too when its processed from the host computer. it would be probably very jittery even though he has the bandwidth. gaming servers you can rent have very good strong routers than your average home one.

  • @RonaldMcDongus
    @RonaldMcDongus 11 месяцев назад

    managed to get in for a few rounds, this is the most chaotic i've ever seen tf2 and i love it

  • @Whomobile
    @Whomobile 11 месяцев назад

    The stop-motion style movement gives me big Quake on dialup vibes

  • @GuardsmanDale
    @GuardsmanDale 11 месяцев назад +3

    I'd love to see one of your servers try an experiment where you enable friendly fire

  • @Lucas19Santana98
    @Lucas19Santana98 11 месяцев назад +4

    I want a full 100 line of heavies eating sandviches and saying pootis

  • @dogf421
    @dogf421 11 месяцев назад

    this is actually incredible

  • @Grassinio
    @Grassinio 11 месяцев назад

    YOOO!! That's freaking rad I got included in the video (I'm the green Engineer from Barnblitz with the Texas Ten Gallon). Amazing project Shounic, and I hope that through time and more helpful plugins, that many server makers out there can optimize these high-player servers into a truly S-tier experience. Great videos and keep up the fantastic work, bro. 🙏