I think it's such a cool concept to have strangers working together in a game like this super rewarding to come back and people with a boss you struggled on too
Attention spans are different for everyone! I like to spell out the many reasons and supporting evidence behind "yeah if you want", because that's how arguments are constructed. Maybe next time consider listening to more than 20 seconds of the video before judging it's quality. Hope this helps :)
This video has been profoundly validating to my total experience with this game. If a friend didn’t tell me to use co-op after I took 3 months off, I never would have made it out of limgrave. And now I always leave the blue cipher item on and throw down a summon sign whenever I have the time, hoping I can help people along their own version of that journey. Thanks for putting things into perspective.
I remember defending someone who likes to summon by telling this guy that. “Elden Ring isn’t darksouls it’s an open world RPG, you wouldn’t tell someone you’re supposed to play Monster Hunter just like DMC since they’re both action RPGs from the same developer team”
If im extremely tired with a boss, i sometimes summon a player. Immediately after the victory i just go and help a few times to give it back to others. Co-op is a blessed mechanic, dont be ashamed. Just help out someone else after!
Yea, Miyazakis life experience that inspired coop means limited play, brief help by *strangers* in situational affairs then moving on and never seeing them again. What it doesn’t mean is - summon friends who are over powered and steamroll the game side by side beginning to end. Two completely different philosophies right there.
elden ring to me as a new player is an art piece i don't care much to prove my own skill i want to chill and enjoy the beautiful world, enemies, bosses, armors, etc. i did beat margot first try yesterday but if i get stuck on a boss you bet your ass i'm going to search up best summon and i'm going bleed build already, i know if i wasted 1k hours of my life dying 1000's of times to learn all the attack patterns i could do whatever these elitists do.. but for what? i'm a very competitive gamer i basically only play competitive games but i don't see the part in elden ring where i have to try hard at all, if a boss is coming up i'm gonna get ready yes but it's just dying till you get a grasp of the attack patterns then getting a feel for the timing then either getting lucky or just out playing the patterns to me that's not that insane mechanically. I'm an osu player so i have a decent idea of what trying hard/perfectionism/never quitting is, i've also played semi pro in cod i understand that thing people talk about or mean when ''naked with club or no skill'' but it's not impressive it's literally just dying thousands of times..
I think any approaches are totally valid, as long as you don't try to instruct others on what is "intended" or "legitimate". I've done try hard runs and super casual ones. Pros and cons to each type! But I do agree that the community attitude around the topic could be much healthier and welcoming than it is.
Typically I don't use summons and only use spirit ashes outside of bosses, but I use guides basically constantly and cheese the hell out of bosses with glitches or whatever else like it's nobody's business. In order to avoid feeling like a gigantic loser what I usually do is only read the enemy's name that drops [item, weapon, consumable, etc] and from there try and figure out where the guy might be. When I'm learning how to murder a boss via glitches I'll only look at the end of a guide in order to "set the scene" and get a general idea of what things should look like when I'm on the right track, from which point I'll try to recreate the glitch by brute force. With my method, I've only been able to successfully recreate Grayll's, the Night's Calvary in Caelid's, and the Nox boss' in the town of sorcery.
90% of the reason I play fromsoft games is for the pvp, I beat the game for the pvp and I have no shame in summoning help for bosses when I get impatient. However i will say plaything through the game on my level 30 without having the option to summon help has been extremely fun.
I’m not sure why is this a debate. Fact 1 - summoning coop in a souls game allows the player to make mistakes or completely disengage while still progressing the story. Fact 2 - it is your choice if you want to do that
And you know this how? I don’t personally shame anyone for using summons. What I do is, encourage people who are capable, not to. I can’t help but share my experiences with something I love, to someone else who’s engaging it. I summoned all the time and the games were always just okay. When I solod ds3, that’s when they became my favorite games ever and really all I play now.
@@stevemichael652 it’s really common knowledge. Do you ever see high level speed runners, challenge runners, mod creators, or people who have achieved anything notable talking down on people summoning? Or is it usually the denizens of x social media platform who believe that because they simply beat the game, they get to decide that someone else is inferior because they beat the game differently? Take it like this - if someone as good as Let Me Solo Her spent time publicly shaming people for summoning, we quite literally wouldn’t have the legacy we know today
@@Over9000Chainz I think people have a hard time accepting a reality that, doesn’t change despite what internet prowlers say. It is an irrefutable fact that summoning other players makes the game less challenging. Youre not as engaged with mechanics, boss encounters, room for era increases tenfold so on. The problem isn’t that people are shaming those who summon help. I run a souls group on FB, 160 K members. It’s incredibly rare I see someone actually shaming someone else for summoning. The vast majority of people summon. Non summoners are a minority. If I see it, it may be once every few months, and they get banned. the problem is when people who beat the game solo, don’t validate the experience of those who summoned friends. And they don’t have to. If you password up with a friend or two, and steamroll the game from beginning to end by hiding in the corner while ur coop tanks bosses and everything inbetween, your experience and my experience are not the same. Someone who spent 2 days on Messmer , learning his moves and finally beating him and being filled with euphoria, is supposed to put the guy who steamrolled him with two phantoms on the same level? It’s simply not going to happen. I’m not going to shame them, but I will say something like “man that boss was really tough for me, you should try it yourself sometime”. The problem is people who summon demand a pat on the back, and validation , and they don’t deserve it. I’m tired of people who solo the game get called sweats and try hards, yea I see A LOT of that in the community. I see solo players getting shamed by people who “have jobs” and “no time” to “sit in their mom’s basement” and actually learn the fucking game they’re playing. Give me a break.
@@Over9000Chainz I run a FB souls group with 160 K members, and I’ll say maybe once every few months will I actually see someone shaming someone who summons. And they get banned. A vast majority of people summon especially with ER and the dlc bringing in an entire new huge audience. Solo players are the minority. The problem is not shaming cooperators. The problem is when solo players don’t validate them. And they don’t have to. If I spend two days beating a boss, and someone passwords with two of their friends and stun locks that same boss into oblivion on their first try, we aren’t playing the same game. People who summon need to accept they’re playing a multi player campaign for different reasons than a solo player. You know what I see an awful lot of? People who summon calling solo players try hards and sweats, and how unlike them, they have jobs and don’t have the time to learn the game they’re playing. That’s all I see in the community. If you want credit, or to have your experience validated, start with yourself. Because anyone who summons, and then feels bad if someone says something, must be insecure otherwise they wouldn’t care. Again, being mean and shaming people is wrong across the board. But when there’s a discourse and an honest discussion happening around these games, you can’t expect a solo player to validate a summoner. It’s pretty entitled to do that.
@@Over9000Chainz I run a Souls group on FB. 160 K members and maybe once every few months will I see someone actually shame someone for cooperating , and they get banned. The problem isn’t shaming others for summoning, the problem is more so, solo players not validating their experience. And why should they? If I beat a boss after 20 tries solo and you do it summoning , on your first, we aren’t playing the same game. I shouldn’t be expected to validate your experience when you steamrolled a boss that took me hours to conquer. But you know what I do see a lot of? I see a lot of people shaming solo players and calling them try hards and sweats with too much time on their hands. Almost like, “hey I have a job and kids I don’t have time to learn the game I’m playing”. I see that context every day. So give me a break.
Very well put assessment on why you shouldn’t care of what these “purists” think about summoning/asking for help. I appreciate the fact that you put the Miyazaki quotes in there to further prove your point. It’s always so odd to me how toxic the player base can get but that’s just crowd mentality I guess anyway I enjoyed the vid and I’m really excited for the DLC to drop on Friday so see you on the other side fellow tarnished 🫡
I think it's such a cool concept to have strangers working together in a game like this super rewarding to come back and people with a boss you struggled on too
It's a super unique system that others have tried to replicate to varying success. Definitely not to be discounted.
38 minutes to say "yeah if you want"
I’m glad the point came across clearly :)
@@Weird_B0nes Less is more, Bye. /stops 20 seconds in cause he just made your entire video pointless.
Attention spans are different for everyone! I like to spell out the many reasons and supporting evidence behind "yeah if you want", because that's how arguments are constructed. Maybe next time consider listening to more than 20 seconds of the video before judging it's quality. Hope this helps :)
This video has been profoundly validating to my total experience with this game. If a friend didn’t tell me to use co-op after I took 3 months off, I never would have made it out of limgrave. And now I always leave the blue cipher item on and throw down a summon sign whenever I have the time, hoping I can help people along their own version of that journey. Thanks for putting things into perspective.
I'm very glad you got something meaningful out of my ramblings!
I remember defending someone who likes to summon by telling this guy that.
“Elden Ring isn’t darksouls it’s an open world RPG, you wouldn’t tell someone you’re supposed to play Monster Hunter just like DMC since they’re both action RPGs from the same developer team”
If im extremely tired with a boss, i sometimes summon a player. Immediately after the victory i just go and help a few times to give it back to others. Co-op is a blessed mechanic, dont be ashamed. Just help out someone else after!
Yea, Miyazakis life experience that inspired coop means limited play, brief help by *strangers* in situational affairs then moving on and never seeing them again.
What it doesn’t mean is - summon friends who are over powered and steamroll the game side by side beginning to end. Two completely different philosophies right there.
Coop summons are fun. Spirit ashes make the experience somewhat future-proofnfor offline play
elden ring to me as a new player is an art piece i don't care much to prove my own skill i want to chill and enjoy the beautiful world, enemies, bosses, armors, etc. i did beat margot first try yesterday but if i get stuck on a boss you bet your ass i'm going to search up best summon and i'm going bleed build already, i know if i wasted 1k hours of my life dying 1000's of times to learn all the attack patterns i could do whatever these elitists do.. but for what? i'm a very competitive gamer i basically only play competitive games but i don't see the part in elden ring where i have to try hard at all, if a boss is coming up i'm gonna get ready yes but it's just dying till you get a grasp of the attack patterns then getting a feel for the timing then either getting lucky or just out playing the patterns to me that's not that insane mechanically. I'm an osu player so i have a decent idea of what trying hard/perfectionism/never quitting is, i've also played semi pro in cod i understand that thing people talk about or mean when ''naked with club or no skill'' but it's not impressive it's literally just dying thousands of times..
I think any approaches are totally valid, as long as you don't try to instruct others on what is "intended" or "legitimate". I've done try hard runs and super casual ones. Pros and cons to each type! But I do agree that the community attitude around the topic could be much healthier and welcoming than it is.
Typically I don't use summons and only use spirit ashes outside of bosses, but I use guides basically constantly and cheese the hell out of bosses with glitches or whatever else like it's nobody's business. In order to avoid feeling like a gigantic loser what I usually do is only read the enemy's name that drops [item, weapon, consumable, etc] and from there try and figure out where the guy might be. When I'm learning how to murder a boss via glitches I'll only look at the end of a guide in order to "set the scene" and get a general idea of what things should look like when I'm on the right track, from which point I'll try to recreate the glitch by brute force. With my method, I've only been able to successfully recreate Grayll's, the Night's Calvary in Caelid's, and the Nox boss' in the town of sorcery.
90% of the reason I play fromsoft games is for the pvp, I beat the game for the pvp and I have no shame in summoning help for bosses when I get impatient. However i will say plaything through the game on my level 30 without having the option to summon help has been extremely fun.
I’m not sure why is this a debate.
Fact 1 - summoning coop in a souls game allows the player to make mistakes or completely disengage while still progressing the story.
Fact 2 - it is your choice if you want to do that
Not a single one of the people who shame others for summoning are actually good at these games lol
And you know this how?
I don’t personally shame anyone for using summons. What I do is, encourage people who are capable, not to. I can’t help but share my experiences with something I love, to someone else who’s engaging it.
I summoned all the time and the games were always just okay. When I solod ds3, that’s when they became my favorite games ever and really all I play now.
@@stevemichael652 it’s really common knowledge. Do you ever see high level speed runners, challenge runners, mod creators, or people who have achieved anything notable talking down on people summoning? Or is it usually the denizens of x social media platform who believe that because they simply beat the game, they get to decide that someone else is inferior because they beat the game differently?
Take it like this - if someone as good as Let Me Solo Her spent time publicly shaming people for summoning, we quite literally wouldn’t have the legacy we know today
@@Over9000Chainz I think people have a hard time accepting a reality that, doesn’t change despite what internet prowlers say.
It is an irrefutable fact that summoning other players makes the game less challenging. Youre not as engaged with mechanics, boss encounters, room for era increases tenfold so on.
The problem isn’t that people are shaming those who summon help. I run a souls group on FB, 160 K members. It’s incredibly rare I see someone actually shaming someone else for summoning. The vast majority of people summon. Non summoners are a minority. If I see it, it may be once every few months, and they get banned. the problem is when people who beat the game solo, don’t validate the experience of those who summoned friends. And they don’t have to.
If you password up with a friend or two, and steamroll the game from beginning to end by hiding in the corner while ur coop tanks bosses and everything inbetween, your experience and my experience are not the same. Someone who spent 2 days on Messmer , learning his moves and finally beating him and being filled with euphoria, is supposed to put the guy who steamrolled him with two phantoms on the same level? It’s simply not going to happen. I’m not going to shame them, but I will say something like “man that boss was really tough for me, you should try it yourself sometime”.
The problem is people who summon demand a pat on the back, and validation , and they don’t deserve it. I’m tired of people who solo the game get called sweats and try hards, yea I see A LOT of that in the community. I see solo players getting shamed by people who “have jobs” and “no time” to “sit in their mom’s basement” and actually learn the fucking game they’re playing. Give me a break.
@@Over9000Chainz I run a FB souls group with 160 K members, and I’ll say maybe once every few months will I actually see someone shaming someone who summons. And they get banned.
A vast majority of people summon especially with ER and the dlc bringing in an entire new huge audience. Solo players are the minority. The problem is not shaming cooperators. The problem is when solo players don’t validate them. And they don’t have to. If I spend two days beating a boss, and someone passwords with two of their friends and stun locks that same boss into oblivion on their first try, we aren’t playing the same game. People who summon need to accept they’re playing a multi player campaign for different reasons than a solo player.
You know what I see an awful lot of? People who summon calling solo players try hards and sweats, and how unlike them, they have jobs and don’t have the time to learn the game they’re playing. That’s all I see in the community. If you want credit, or to have your experience validated, start with yourself. Because anyone who summons, and then feels bad if someone says something, must be insecure otherwise they wouldn’t care. Again, being mean and shaming people is wrong across the board. But when there’s a discourse and an honest discussion happening around these games, you can’t expect a solo player to validate a summoner. It’s pretty entitled to do that.
@@Over9000Chainz I run a Souls group on FB. 160 K members and maybe once every few months will I see someone actually shame someone for cooperating , and they get banned.
The problem isn’t shaming others for summoning, the problem is more so, solo players not validating their experience. And why should they? If I beat a boss after 20 tries solo and you do it summoning , on your first, we aren’t playing the same game. I shouldn’t be expected to validate your experience when you steamrolled a boss that took me hours to conquer.
But you know what I do see a lot of? I see a lot of people shaming solo players and calling them try hards and sweats with too much time on their hands. Almost like, “hey I have a job and kids I don’t have time to learn the game I’m playing”. I see that context every day.
So give me a break.
Very well put assessment on why you shouldn’t care of what these “purists” think about summoning/asking for help. I appreciate the fact that you put the Miyazaki quotes in there to further prove your point. It’s always so odd to me how toxic the player base can get but that’s just crowd mentality I guess anyway I enjoyed the vid and I’m really excited for the DLC to drop on Friday so see you on the other side fellow tarnished 🫡