A quick tutorial for one of our discord members asking about how to make an Omniverse Flow simulation collide with stage geometry. Join the server and ask away! / discord
Thanks for the share! Under collider at 1:41 I can't find the option to change approximation to convex decomposition. Has this been moved to another place or completely removed from Omniverse?
Could you persuade the Omniverse developers to include DMX for doing water feature shows / light shows etc (Unreal offer DMX)?
Could you make a video for how to create wind? I love the Paint tool and leaves, but the leaves are boring (static).
I'll work on it! In the meantime Window > Extensions > Force Fields might help ;)
@@ThreeDeeMaxr to pile on, let us know if you get to a solution for wind.
Thanks for the share! Under collider at 1:41 I can't find the option to change approximation to convex decomposition. Has this been moved to another place or completely removed from Omniverse?
mouse right → Create → Mesh → Sphere, NOT mouse right → Create → Shape → Sphere
Could you do a tutorial on water simulation in Omniverse?
Is it possible to export the smoke simulation from omniverse in vdb format? So it can be used in other softwares.
Thank you
Can't find the Flow assets window panel. It's not in the dialog for new windows...
window > simulation > presets