47:40 I also remember that many, manyyy lush planet's were orange ones and finding Earth like green one was very hard. I have one screenshot from that time with a system that before had different types of planets with different biomes and after NEXT all went gray/dead and only the one named then Earth (somehow the name got deleted and some random guy renamed it :/ ) was of course ORANGE lush one, now it's green and houses my unfinished base.
I was looking for a recap of previous updates and this is even better than what I was looking for. Well done! Great delivery, and I like your enthusiasm for the game. Wow, you made me remember things I completely forgot as well like the ARG game. I remember also applying for those Atlas cards though never got em. I am looking forward to the next installment. This video deserves a lot more views! Something that still confuses me, is I am familiar with the early game, and then I missed all the expeditions until Adrift. BUT,,, some years ago I remember participating in an event, and earning some cosmetics and now I'm not sure there are listed anywhere? Wasn't there some event before Expeditions? I'm pretty sure I earned some decals and I think it was an alternate helmet design. Maybe those were only available in the saves back then?
I mean you could do that like the NVIDIA demo with the Matrix city and NPCs all around. Or imagine there has loads of procedurally generated cities like in Cyberpunk. All of it repeating the same patterns. Would it be fun though? But we might see something along what you want with their next game where players build in a wide open world. It's the players and their creations that make the world vibrant. Also while I sometimes wish the game were more realistic. It feels a little cartoony at times... it is a stylistic choice. They went for the aesthetic of sci fi book covers from the seventies and eighties. They went for a fantasy sci fi. Reasistic/hard sci fi like gives us Starship Citizen or Starfield ... boring.
As someone who dropped the game after playing for like 6 hours at launch, I am sincerely really tempted to jump back in and give this game another shot because it looks so much better now
No man sky is in today's gaming industry proof. Realise the game now fix it latter both a bless and a curse! Sean Murray could just taked the Money and left' Yet look at No Man Sky today. With all that said Nothing justifies realise unfinished buggy beta produkt and sell it as an fully finished produkt.
I was thinking about this yesterday and I think NO MAN SKY doesn't fit simply in the "unfinished product" release. If you think about it, NMS is a dream. HG had a dream about a technology, procedurally generating a universe, being able to visit every planet and smoothly transition from planet surface to space. So HG "oversold" but it was because of a dream. If you think about it, if they didn't sell us this dream that they had, the game they actually wanted to build and believed in, if they set expectations really low... then it might have flopped and they would not have had the money and be able to invest in all the subsequent updates to finish their vision. There's gotta be a middle way and I'm sure HG is gonna be more careful now. But saying they just lied is placing them in the same category of publishers who release a game that has NO dream or vision behind it. Like another iteration of a MMO or MOBA game to rake in microtransactions. HG "lied" because of a dream they had, and by selling us this dream, they were able to afford to complete it. And now it gets even better because they have been able to build experience and take this technology further into their next game Light No Fire. This game would not exist if NMS flopped.
This video deserves a lot more views
Thank you bigtoejoe 😎
47:40 I also remember that many, manyyy lush planet's were orange ones and finding Earth like green one was very hard. I have one screenshot from that time with a system that before had different types of planets with different biomes and after NEXT all went gray/dead and only the one named then Earth (somehow the name got deleted and some random guy renamed it :/ ) was of course ORANGE lush one, now it's green and houses my unfinished base.
24:30 I still remember being so sad that I wasn't one of the lucky ones to get an Atlas Pass 😭super nostalgic
I was looking for a recap of previous updates and this is even better than what I was looking for. Well done! Great delivery, and I like your enthusiasm for the game. Wow, you made me remember things I completely forgot as well like the ARG game. I remember also applying for those Atlas cards though never got em.
I am looking forward to the next installment. This video deserves a lot more views!
Something that still confuses me, is I am familiar with the early game, and then I missed all the expeditions until Adrift. BUT,,, some years ago I remember participating in an event, and earning some cosmetics and now I'm not sure there are listed anywhere? Wasn't there some event before Expeditions? I'm pretty sure I earned some decals and I think it was an alternate helmet design. Maybe those were only available in the saves back then?
I would like to see a planet full of life and civilization like Earth
It's really impossible. Planets don't have much content, so there is no sense to build something
@@itsumbiot892 I don't know if imposible because I don't know the base code but one pre coded planet would in theory be enough for this.
Thats the new game they are making, one fully packed single world
I mean you could do that like the NVIDIA demo with the Matrix city and NPCs all around. Or imagine there has loads of procedurally generated cities like in Cyberpunk. All of it repeating the same patterns. Would it be fun though?
But we might see something along what you want with their next game where players build in a wide open world. It's the players and their creations that make the world vibrant.
Also while I sometimes wish the game were more realistic. It feels a little cartoony at times... it is a stylistic choice. They went for the aesthetic of sci fi book covers from the seventies and eighties. They went for a fantasy sci fi. Reasistic/hard sci fi like gives us Starship Citizen or Starfield ... boring.
I am so glad I started playing No Man's Sky 2 weeks ago 😂Cooking is good, needs more.
I think the newest update fixed that for you 😆
As someone who dropped the game after playing for like 6 hours at launch, I am sincerely really tempted to jump back in and give this game another shot because it looks so much better now
It is
is there any other parts ?
Oh my god, the old npc models are goofy ahh. In all seriousness tho, this game has done the impossible
Does effigyIV have aggresive sentinels for everyone else or just me?
54:43 Gives me subnatica vibes
Hey again I've found the planet
No man sky is in today's gaming industry proof.
Realise the game now fix it latter both a bless and a curse!
Sean Murray could just taked the Money and left'
Yet look at No Man Sky today.
With all that said Nothing justifies realise unfinished buggy beta produkt and sell it as an fully finished produkt.
I was thinking about this yesterday and I think NO MAN SKY doesn't fit simply in the "unfinished product" release.
If you think about it, NMS is a dream. HG had a dream about a technology, procedurally generating a universe, being able to visit every planet and smoothly transition from planet surface to space. So HG "oversold" but it was because of a dream.
If you think about it, if they didn't sell us this dream that they had, the game they actually wanted to build and believed in, if they set expectations really low... then it might have flopped and they would not have had the money and be able to invest in all the subsequent updates to finish their vision.
There's gotta be a middle way and I'm sure HG is gonna be more careful now. But saying they just lied is placing them in the same category of publishers who release a game that has NO dream or vision behind it. Like another iteration of a MMO or MOBA game to rake in microtransactions.
HG "lied" because of a dream they had, and by selling us this dream, they were able to afford to complete it.
And now it gets even better because they have been able to build experience and take this technology further into their next game Light No Fire. This game would not exist if NMS flopped.