The Best Base Defenses in Valheim! (Not as effective since Ashlands 😅)

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  • Опубликовано: 21 сен 2024

Комментарии • 484

  • @incap6038
    @incap6038 9 месяцев назад +464

    The old Vikings used to create forts where the walls were just raised mounds of dirt with a stake wall. So the terrain wall is historically accurate.

    • @_yellow
      @_yellow 7 месяцев назад +9

      Plus it looks badass

    • @MrHaggyy
      @MrHaggyy 4 месяца назад +5

      Yes, they pilled up everything they had from building their cellars, mines, and trenches around the village. As trenches fill up with water you can also hear someone trying to climb, making it more slippery.

    • @yggdrasil4986
      @yggdrasil4986 4 месяца назад +1

      Yes but a lot of other things with the game is mythologically inaccurate so who cares really

    • @regejs
      @regejs 3 месяца назад +8

      @@yggdrasil4986vikings are not mythology

    • @TheOpalHammer
      @TheOpalHammer 3 месяца назад

      Stone walls were usually filled with dirt, so there is that too.

  • @iainhartshorne9001
    @iainhartshorne9001 10 месяцев назад +629

    One of my biggest gripes with this game is the supremacy the defensive mound/gap. There are loads of defensive build pieces which are useless in comparison because even tiny enemies do absurd amounts of damage to built structures. I stopped using them after a pack of wolves bit through my stone walls in about 3 seconds.

    • @donmiller2908
      @donmiller2908 9 месяцев назад +24

      I play in Hammer Mode. No more raids, no more problems.

    • @Around_blax_dont_relax
      @Around_blax_dont_relax 9 месяцев назад +49

      I think youre coming at it wrong. The game is basically minecraft for grownups with real rpg elements. Embrace it, build a goofy but indestructable fort. Who cares if it looks stupid? If u want pretty forts just play creative imo

    • @donmiller2908
      @donmiller2908 9 месяцев назад +28

      @@Around_blax_dont_relax I think people put way to much emphasis on building elaborate structures. They were Vikings, they're crude, rude barbarians that burned, raped, pillaged and took slaves to sell.
      They weren't worried about their dwellings appearing in Architectural Digest or House Beautiful magazine. I build to keep the things I need to use out of the rain until I can beat all the bosses.

    • @th1zzend220
      @th1zzend220 9 месяцев назад +120

      ⁠@@donmiller2908No people just like to play a certain way and the building system was made with creativity in mind in this game. Its a fantasy game, you cant compare it to real life vikings

    • @NestlaysChaulkolateChips
      @NestlaysChaulkolateChips 9 месяцев назад +30

      @@Around_blax_dont_relax I'm partly with you. But it also limits creativity. When a moat or a raised wall is the best defense ever, then there's no creativity to be really had with buildings and their defenses. Just build a moat + terrain wall, end of story

  • @thegoldenbucketstudios9896
    @thegoldenbucketstudios9896 9 месяцев назад +296

    I love the threat of base destruction from raids, but the walls should be tankier for sure

    • @dra6o0n
      @dra6o0n 9 месяцев назад +13

      I guess a possible upgrade is making it so Wards grants a 50% resistance to structure damage when activated maybe?
      When you have a ward up, no one players can damage your structures too.

    • @mindcraftelover
      @mindcraftelover 5 месяцев назад

      They are tanks asf there is really only one mob you gotta worry for

    • @jodofe4879
      @jodofe4879 3 месяца назад +1

      Hypothetically, if some giant blue troll were to smash a massive tree into a simple stone wall, there is no way that wall wouldn't collapse. There are good reasons why historical fortifications had really thick, earth-filled walls and moats. A stone wall on its own just isn't very resistant to impacts.

    • @ryanb4932
      @ryanb4932 3 месяца назад +1

      I'm new to the game and got a troll raid in the Meadows when I was moving ore. Two of them wiped out my entire secondary base. I learned from my mistake, lol

    • @dirk1998
      @dirk1998 Месяц назад

      ​@@jodofe4879 Historically trolls aren't real

  • @honoro7520
    @honoro7520 10 месяцев назад +142

    8:24 you can also cover a ward underground like the campfires. you just have to dig down a bit deeper. but the wardens do not break when covered, which means you can have an inivisible spawn protection.

    • @JamesMcdonaldhadapotfarm
      @JamesMcdonaldhadapotfarm 4 месяца назад +2

      do the buried campfires help prevent mob spawns? I've been trying to find a simple video on how best to bury them but am not finding any to this point but am going to give it a try

    • @sirisaacnewt171
      @sirisaacnewt171 4 месяца назад

      @@JamesMcdonaldhadapotfarm Essentially you want to to find where your want your floor to be, pickaxe below it once or twice, and put your fire there. Then cover it back up. It'll stay underground and keep things from spawning.

    • @abear9489
      @abear9489 3 месяца назад

      @@JamesMcdonaldhadapotfarm yep the buried campfires should prevent mobs from spawning near that area

  • @afatfly3956
    @afatfly3956 6 месяцев назад +76

    I’m just said they killed my boars, so now I’m here

    • @joshuabone5857
      @joshuabone5857 3 месяца назад +1

      i like to keep my animals in my basement they're safe as long as the house is up

  • @Rumpled4SkinFU2
    @Rumpled4SkinFU2 10 месяцев назад +52

    I always end up building as far out in the water as I can. Pretty much boat accessible only. (Without creative) you have to snake a very long land bridge out where you want it to be and then you raise the ground to its maximum height (which will still be underwater), then you start placing stone blocks to get it up above the water line, then you build on top of the stone blocks. To prevent land access, you just go dig up what you can of the land bridge (and you can wait for big waves to dig it back down even further). If you build far enough out, nothing will spawn during raids at all. Haven't even had fliers spawn yet. Plus, unlimited fishing right out my front door. I also do this for my portal hubs. Nothing bothers you out in the water.

    • @ThorneyedWT
      @ThorneyedWT 4 месяца назад

      You can just find small isolated island (my first build). Or handy peninsula and then have "sacred forest" with full workbench coverage at full possible raid radius (my second build). And build only small temporary huts before you find good place to settle.

    • @lucasduarte3097
      @lucasduarte3097 2 месяца назад

      he man you should definately do a video showing your base ;D

  • @russellfrancis813
    @russellfrancis813 10 месяцев назад +102

    My current base is built on a peninsula, so the only entrance is the tiny bit connecting to the mainland. No moat required, but I did build the land up in places, and built stone docks above the water line, making it impossible for any swimmers to gain access to the base itself. I also made a cheeky wall along the shore which forces the mobs to path hundreds of meters down the shore to get around, effectively making them de-aggro.

    • @FreelancerCZ
      @FreelancerCZ 5 месяцев назад +1

      Can you post a screenshot or video? I am trying to make a dock atm but these little fckers seem to swim around/under it every time even with spikes, pallisade and built up terrain all around :D

    • @ThorneyedWT
      @ThorneyedWT 4 месяца назад +1

      @@FreelancerCZ cover area with workbenches (hidden in small sheds or on trees). It may take some time to pinpoint gaps, but eventually I completely secured my peninsula base from spawns and raids. And everything spawns normally when I go out of my secondary base perimeter.

  • @Blakkrazor69
    @Blakkrazor69 8 месяцев назад +26

    For Terrain Walls I use the Cultivator to re-color it all to match the Natural Terrain and then grow staggered rows of Fir Trees around the outer perimeter to also hide the wall and provide decent cover against most ranged attacks if they manage to find a spot to shoot from.

  • @DANOVERBOARDvlogs
    @DANOVERBOARDvlogs 8 месяцев назад +34

    I've never played this game, and yet, I am impressed by how practical and valuable this seems.

    • @wernercd
      @wernercd 8 месяцев назад +8

      Buy it and look around. Plenty of people to play with if you don't want to go solo. Best $20 you'll ever spend.

    • @DANOVERBOARDvlogs
      @DANOVERBOARDvlogs 8 месяцев назад +1

      @@wernercd Actually, I did buy this game, months ago, and have yet to install it. I bought it on sale on Steam and I have been waiting (impatiently) for 1.0 to finally get into it. People say I shouldn't wait, but I really want to it be a full experience when I do.

    • @SolDizZo
      @SolDizZo 8 месяцев назад

      The new MMO / RPG (look up Valheim MMO here on RUclips) will be out before then... I for one wouldn't want to skip the main game into the fan-made MMO if I were you, but I don't know if I'd have the restraint like you to wait either. @@DANOVERBOARDvlogs

    • @jordansummers8857
      @jordansummers8857 8 месяцев назад +1

      free for us on game pass :)

    • @РомаСоболев-э6у
      @РомаСоболев-э6у 6 месяцев назад +1

      Большое упущение с вашей стороны, игра выглядит полноценной на любом этапе разработки и даёт уникальный опыт, я наиграл 500 часов и не убил шестого павшего, чтобы заходить в нее снова и снова.

  • @Graybeard_
    @Graybeard_ 10 месяцев назад +21

    I'm back playing Valheim again. While effective, I'm not a big fan of motes aesthetically speaking. I use a two-base strategy. For my "fortress" (where I live), I like to find a mountain that has cliffs on three sides, usually in the Black Forest biome. I then only need to create a short ravine across the backside and create a narrow bridge with two halves with a gap as you demonstrated so nicely. I also have a nice farm in the meadows lands, but I don't put a bed or portal in it. I have another workbench with a bed and cook fire just off to the side of my farm that is just in a shack. I always sleep and have my respawn point there, when I'm working on my farm. I did have my farm attacked once and have no explanation why, but other than that one exception, my strategy has worked like a charm. One time when Valheim was quite new, I had a large stone fortress I was quite proud of utterly destroyed by trolls. I vowed never again! : P
    I also found that planting trees outside at vulnerable parts of your base does work for trolls. They will go around them allowing you to funnel them to a place on your base that is better fortified and easier to defend.

    • @Westernwilson
      @Westernwilson 6 месяцев назад +1

      Your use of trees to funnel Troll movement is neat! Do you plant a line of them?

  • @wu1ming9shi
    @wu1ming9shi 6 месяцев назад +8

    Covering terrain walls with wooden stuff or stone IS a thing that was used in real life too in the past. Many ancient hillfortresses were build this way. I found out that a lot of real life lore like this can be used in this game as well.

  • @heavycritic9554
    @heavycritic9554 9 месяцев назад +12

    I typically just find a decent-sized island and spawn-protect it with torches (technique is to place a log next to the torch, and then clip another log into the torch so the torch is protected but the flame still above the second log - lighting and protection at once, and it looks like a giant candle). The only thing you need to worry about then is bats. The rest spawn so far away, if they even spawn, that they can't get to you in time before the raid ends.
    I have a base that has been attacked by bats twice, and not a single thing besides that.

  • @TheWtfnonamez
    @TheWtfnonamez 9 месяцев назад +6

    Great video mate.
    My personal strategy is to build one main mega-base with a portal hub, which radiates out into minimalist portal shacks, with just a bed, fire, box etc. Obviously this means Im really invested in main base defence.
    Since I portal out to anything I need, I opt for building on a meadows island, somwehere central in the map[, where there is good sea access in every direction.
    I raise the ground WELL above the highest sea level, trim off any excess land by digging down as far as I can go, and wall everything up, putting a roof over everything including corridors. I also build internal metal doors in case of a weird spawn or some new patch.
    On an island its really easy to block spawns just with the work benches that are naturally dotted around for future building and maintenance. I also keep my pig farm entirely roofed in, and my chicken coop is a literal stone bunker with a stone roof. I learned that lesson after bats wiped out my entire 2 star pig farm. I also put a secondary wall around them to stop poison from hitting them through the wall.
    Currently Im leaving one area of the island free, and building massive defences against that spot. This way if I get a raid I can still fight it at a location of my choosing, under terms that I dictate. Its free farming ftw.
    Im still concerned about seeker raids, because despite them not being supposed to spawn in meadows, Ive heard of it happen via bugs etc.
    But yeah.... island build, raised ground, stone walls, internal moats and doors, roof over everything I can, and always assume that you missed a spot somewhere and you will wake up in the morning with some random mob smashing up your garden.

  • @Advo42069
    @Advo42069 11 месяцев назад +29

    You can fit quite a bit under the Elder platform seal it off and make a raid proof base

    • @James_Bee
      @James_Bee 10 месяцев назад +6

      That's where my portal room was. I haven't played in ages, but I had like 10 portals under there, fire, bed, work stations and just small outposts all over that were never in danger of raids.

    • @musicaltarrasque
      @musicaltarrasque 8 месяцев назад +1

      You can build on top of it as well, with the pillars making natural corners we made a small castle that we used for a portal hub

  • @hasteful2633
    @hasteful2633 10 месяцев назад +5

    Never seem to find any good valheim "information" videos but this one damn good

  • @randomaccessfemale
    @randomaccessfemale 10 месяцев назад +8

    Easiest is to dig a moat and use the stone for a wall. That will keep most mobs away. However, the safest place for your base is a small island far away from land. You just need a few workbenches.

  • @sasha6z
    @sasha6z 5 месяцев назад +3

    5:22 Skeleton: "What is this sorcery?!"

  • @amnavas1971
    @amnavas1971 10 месяцев назад +4

    My favorite system until now is to build my base on an island and cover the entire island with one of the prevention methods you mention at the end.

  • @shutupmeg
    @shutupmeg 11 месяцев назад +10

    All excellent choices! Thank you for all the visual measurements and videography - very well edited!! Incidentally, I've had success building villages on a /very/ subtle plateau (about 4m taller than the surrounding terrain). Doing so looks more organic than a Moat, plus no bridge requirements. And looking outward from the plateau reminds me of an 'infinity' pool; there's no unsightly Wall of Dirt encircling the town that needs to get hidden by build pieces. With that method, I skip spawn prevention techniques so the passive wildlife and ground walking mobs complete the appearance of a natural habitat and act as First Line of Defense against raids.

  • @iNcog_AoE
    @iNcog_AoE 11 месяцев назад +22

    this is such a useful and good video. especially the last point with spawn prevention. you're making me wanna fire up the game again

  • @baccusx13
    @baccusx13 10 месяцев назад +9

    Great video with different approches and strats! I might try to use a rug to conceal the bridge gap without losing the effectiveness. I really liked the last base on your video with the access to water and that reminds me one strategy I used is that you can use a door while swimming so you can use this as your advantage and put a door for access on the walls that protects your harbour. :)

  • @d1rtworm
    @d1rtworm 10 месяцев назад +2

    So stoked to see my fav valheim youtuber get so many views id love to see a full playthrough on youtube.

  • @xSTONYTARKx
    @xSTONYTARKx 11 месяцев назад +5

    That gap bridge is very useful!

  • @hhex
    @hhex 10 месяцев назад +14

    Further into the game, I would choose an island as my base and build a tower structure on it. This does help prevent enemies spawning near the island base.

  • @seanhunter111
    @seanhunter111 11 месяцев назад +15

    One thing I have done in my latest playthrough is build my main base of operations under the elder altar. I have a 100% raid and mob-proof base down there so I can always chill and wait out anything I don’t fancy facing.

    • @trevorlucas4628
      @trevorlucas4628 9 месяцев назад

      I have also done this. It's snug & cosy & I have a terain wall around it.

  • @jansmith3613
    @jansmith3613 11 месяцев назад +17

    I prefer to have good defenses like the ones you show here. As tempting as it can be to disable raids, I usually want the drops that they provide to make stuff. Thank you for a great video.

  • @jakobdittrich5556
    @jakobdittrich5556 11 месяцев назад +5

    You are my favourite Valheim Creator. Keep the good work up!

  • @Murasame13
    @Murasame13 5 месяцев назад +1

    I will say, the random raids are such a pain in the ass. They really serve no purpose other than to be incredibly annoying and frustrating to deal with. Especially with the way base building works in this game, it allows you to make some truly magnificent designs just for raids to topple them if you're not careful.

  • @GMo4824
    @GMo4824 Месяц назад

    Excellent video! Hadn’t realized how many items prevent spawning! The gap bridge is a game changer for me too!

    • @The-B-Side
      @The-B-Side  Месяц назад +1

      Thanks - Be aware the Gap Bridge is nerfed, and does not work properly anymore.

  • @Dan-no5fc
    @Dan-no5fc 7 месяцев назад +2

    Very cool video, super informative, big thanks for that!

  • @nuclearrabbit1
    @nuclearrabbit1 5 месяцев назад

    Got about 1000 hours in Valhiem, and learned about the spikes repelling bats along the top wall edge. Nice. Thx.

  • @nelsonhemstreet3568
    @nelsonhemstreet3568 10 месяцев назад +3

    I build core wood poles 24m on center with platforms on top holding workbench, enclosed in wood wall shack. Plus trench and/or raised wall perimeter. The gap in bridge technique is AWESOME. I usually leave a 2m gap and jump over it. When i have to cart, throw down a wood floor infill and break it afterwards.

  • @cfwtalks
    @cfwtalks 10 месяцев назад +4

    My favourite is raised islands in the sea. Best defense by far.

  • @junshynaza7990
    @junshynaza7990 10 месяцев назад +6

    Me not knowing what this game even is “I’ll definitely need to know this”

  • @mikeburgess1688
    @mikeburgess1688 10 месяцев назад +2

    Man, those creations make me almost want to play in MP mode. I have so much to learn.

  • @TheSqoad
    @TheSqoad 3 месяца назад

    Two of my favourite base degence methods have been
    a) building a whole "village" of 2x1 tiny huts with a single crafting bench inside to negate spawns. It is not fool proof, but it helps control where raids and enemies will come from.
    b) planting treelines to bare access to the base. Mostly keeps Trolls out, but it also befuddles some other enemies from time to time.

  • @TheNemeton
    @TheNemeton 9 месяцев назад +1

    This video is exactly what I needed to up my base defenses and I couldn't be happier

  • @LatelyDrowsy
    @LatelyDrowsy 4 месяца назад +1

    What actually made me quit the game for a year was the fact that I accidentally fell asleep while trying to tame 2 star wolves, and when I woke up my whole base had been destroyed.

  • @marklentz1095
    @marklentz1095 9 месяцев назад +4

    Interesting video. I feel like earth+moat are very effective early on. At a certain point, tho, earthen walls are kinda pointless as you should be able to handle any raid that comes your way without having to hunker down inside. As for Mistlands, I don't build bases out there. I get what I need out quickly and haul it back home. Currently, I design my bases/outposts with double stone walls that have interlocking smaller pieces so an entire 4x2 piece being destroyed doesn't compromise the entire setup. Seems to work and looks nicer. Ymmv, of course. Anyway, helpful video for a fantastic game.

    • @dVector13
      @dVector13 8 месяцев назад +1

      i'll be honest, i have no idea how anyone can get used to and handle raids after early game. any time it's more than a couple of enemies or even a troll+the greydwarf mafia, it's only a matter of time before I get cooked. can't handle more than one wolf, can't handle stone golems, can't handle the swamp, and i haven't even gotten to the plains yet. guess i'm just trash at the game.

  • @Nugire
    @Nugire 6 месяцев назад

    My go to build is:
    Underground base under the Elder alter.
    The terrain when dug down to the max is very flat, the altar is an indestructable roof, there is an infinite burning fire for your bed/comfort and you can extend your build to the top of the alter if you need more space.
    The 4 corner pillars even allow for a pretty high structure.
    Just big a trench around the whole alter and leave a nice amount of dirt wall around the basement to avoid damage.
    If you use a portal, you can make the basement completely safe from mobs, nice if you want to raise your animals down there.

  • @tommyigoe3952
    @tommyigoe3952 11 месяцев назад +5

    Thanks for sharing this. I try to employ all of your methods in my bases, with the exception of reversed stairs. Haven't tried that yet. I am a mad moat digger and terra-former thou:) I like your idea of incorporating spike in walls, brilliant :)

  • @darthmeta6445
    @darthmeta6445 4 месяца назад

    That bit about using inverted stairs to confuse and inhibit the enemy AI has me hearing Claptrap from Borderlands 2: "Stairs?!?! NNNNOOOOO!!!!"

  • @jonathanwessner3456
    @jonathanwessner3456 3 месяца назад

    To "fix" the issue with having a gate be a weak point, I like to build the earthen wall, then add skinny stairs up it. So i can climb over the wall without having the weak poin. Sure, you have to repair them every now and then, but, I also never saw mobs try to climb them

  • @destructionpro5183
    @destructionpro5183 10 месяцев назад +6

    usually go with the ground walls around my base its just the best option

  • @hellomate639
    @hellomate639 9 месяцев назад

    I love your La Folia progression music. I was like "why is this music familiar and nice... what theme song is that... oh wait it's the La Folia progression."

  • @maximvsdread1610
    @maximvsdread1610 3 месяца назад

    This is the most advanced defense system I've seen so far for Valheim :)

  • @JuanRodriguez-gg2qz
    @JuanRodriguez-gg2qz 10 месяцев назад +3

    It took me a long time, but in my world I made a base that was like 300 x 300 meters, made walls of stone 4 blocks high, and a moat around 10 meters wide between the walls and the outer world. The only problem is the bat spawns and the trolls destroying my moat bridge but other than that it's all good.

  • @AndyCandyZeroSugar
    @AndyCandyZeroSugar 9 месяцев назад +1

    I've played quite a bit of Valheim and do love building a big base, but never thought of digging a moat! I'll have to try it one day, especially with the gap in the bridge method!
    My personal method of defense is a good offense, especially when it comes to dealing with the trolls. My other method I use for my most recent world is to not defeat any bosses there, the ultimate spawn prevention. Thank Odin for the ability to hop between worlds, especially before the option of passive mobs was added, it spared me from a lot of headaches.
    While I enjoy fighting in this game as well as the constant vigilance aspect of the game world, and entirely passive mobs is not what I look for, I prefer to control whether I am occupied with peaceful base building or going on an adventure.

  • @xis7296
    @xis7296 10 месяцев назад +2

    Damn, the editing is just glorious.

  • @PeterNebelung
    @PeterNebelung 2 месяца назад

    My first base was surrounded by a very large moat and encompassed a lot of area. I have the main building, a shop/warehouse, metal working gear, the map room, and beehives. I then added an extension for my farm area, and another one to bred pigs. Trolls walk up to the edge and stand there, and I climb up to the archers platform on top of the main building and kill them.

  • @Corle0ne
    @Corle0ne 4 месяца назад

    The best base-defence is building on islands, period. I highly suggest going for a moderately sized island and simply building vertically if more room is needed. You should be able to build 3-4 stories quite easily. Just beware that you've got the entire area sufficiently covered with workbenches or other structures that prevents spawning. Also beware that islands close enough to the "mainland" can mean raids spawning on the neighbouring shores and then walking across on the bottom of the sea.
    Personally I never really build a base defence on my islands. I do the stuff mentioned above and can aim for a more aestetically pleasing look which really lifts the gaming experience for me. Fields I usually have in a different location if needed Eg. other islands and just make a portal to that place. As long as there are no players near it, no attacks will happen to the crops. I hope they change this specific thing in the future so the game feels more alive and incetivizes building a base at one location rather than min-maxing.
    EDIT: forgot to mention that bats and drake raids will still happen, but those are easy to handle. As long as you don't build your island base in the Fistlands biome you won't really see the What's up Gjall-raid either, thank god. That biome is so anti-player you should never aim to build there anyways.

  • @EridianX
    @EridianX 8 месяцев назад

    All you really need is the moat and dirt walls. I made a sick mountain base by starting on a hill and over the course of the gameplay i cut a giant trench out around where i wanted to build, then dug out the tip of the hill so it was like a mini mountain with my main castle on it, then on the lower level of the hill down a path i built the portal hub, store house, friend houses, etc, and then i put a wall snapped directly from my main building all the way around. Then i connected stone sections for basing and all that and eventually ended up with a giant mountain fort all connected to the same snap point. Made the entrance as the only land connection but the had that lead to a spot that had it's own moat and then a basic bridge. Almost never had any enemies go for the bridge as their pathing got confused and kept trying to go for the main entrance instead of the bridge that led to the path to the main entrance.

  • @verenov77
    @verenov77 11 месяцев назад +8

    Wonderful video! The wife and I will definitely be using some of these methods to prevent being "trolled". :)

  • @Tisrok
    @Tisrok 5 месяцев назад

    I put my town squarely on the intersection between a dark forest, a mountain biome, plains, and a swamp. It was the only instance I'd ever seen of all them touching in one spot and seemed like it wouldn't ever get boring.
    It hasn't, I get attacked by everything, all the time. Most of the town resides closer to the mountain and dark forest.
    My walls are stone blocks, triple layered with spike traps in between all of it. I have moats, and more spikes. The main building lies on top of a large mound overlooking everything around.
    Most things die to the spikes, but every now and then they'll make a breach. What they don't know is that I have sections without spikes, which are full of tamed maxed out wolves.

  • @tungstwn1241
    @tungstwn1241 3 месяца назад

    My fortress plan is to find a skeleton tower in the mountains, dig deep, and build a base inside the ground. Currently my base has a double stone floor ceiling, so nothing is getting through that. It has five stories and plenty of room, and I can still build more on top of it. Plus, since it's situated on a cliff, almost nothing other than drakes even come close to it.

  • @uncleacidic8850
    @uncleacidic8850 11 месяцев назад +4

    very good stuff, I like your approach. spikes are too much of a pain with the upkeep tho

  • @klemenfurlan2036
    @klemenfurlan2036 4 месяца назад

    2 star wolves. It got to a point of overpopulation because they would keep killing deer and multypling. But then it transformed into an ecosistem: once heavy duty raids came (flying, blobs, poison), they would reduce, but then deer started to spawn again, so they began to multiply. Now the only downside it having so many drops around the base all the time.. so spawn prevention might be better

  • @95Gabe
    @95Gabe 7 месяцев назад +1

    I take my hat off to you building a lovely house just to allow it to be destroyed. I love the humour in your videos.

    • @The-B-Side
      @The-B-Side  7 месяцев назад

      Haha.. Thanks 😊

  • @skadoodle8503
    @skadoodle8503 5 месяцев назад

    Pro tip, use the terrain as walls for your structure. I was farming wolves and wyverns in my mountian base before I even killed elder. I basically just made a bunker with walls made out of terrain, and a basic roof and a moat that leads to an enclosure in the ground. I bait the wolves and kick them into the hole then I tame them. Wyverns? I have 9999999 arrows and a tower. How did I climb the mountain? 70 sheds with bonfires and alot of ladders

  • @matthewscheer7722
    @matthewscheer7722 10 месяцев назад +1

    Great video. Solid ideas, as the builder of our group I'm always looking for new or better ways of protecting my friends. My goto is always elevation. Ty for the ideas against flying mobs

  • @Echo556_
    @Echo556_ 4 месяца назад

    I was able to get some work benches hidden in the ground a few times. It was finicky, but I built two of the stone floors, put the bench on it. Then placed the large stone walls on top of the floors and that allowed the bench to stay inside. I was able to add terrain on top. Took a few tries though and in some spots it was impossible. I have a private forest now though.

  • @paulstjean6687
    @paulstjean6687 5 месяцев назад

    honestly one of my favourite defensive setups is soooooo simple most have no idea about it mobs won't attack the backside of a staircase marble or stone doesnt matter i do a line of staircases slightly sunken into the ground all the way around my base with the stairs facing towards my base and the flat back facing towards the mobs the mobs will endlessly walk into the flat side of the stairs and never attack.

  • @ashwynnnewkirk
    @ashwynnnewkirk 10 месяцев назад +1

    I prefer to build fortress systems. Moat with spikes on the bottom and earthwall topped off with a full wooden wall - I also add towers to have better vantage points where I can attack enemies from the sides. Then I make one simple wooden bridge over the moat that is protected by torches and... enemies for some reason quite like attacking the bridge... which means that even if I'm not paying attention... the only thing broken is easily replaceable wooden bridge.

  • @PyroMancer2k
    @PyroMancer2k 5 месяцев назад +1

    For my base I found a Tiny island in water and built a tower on it. It's so small that pretty much nothing spawns on so I don't get attacked. ;)

  • @neondrops5746
    @neondrops5746 8 месяцев назад

    Interesting xD
    I started out with trenches, then planting trees (so the real big enemies can't get inside), then stone walls and wooden walls. After that I put down workbenches and hid them underground aaaaand then I thought another trench would be nice.... and now I can't stop digging trenches xD (It's overkill at this point but it's actually fun)

  • @Zzues
    @Zzues 11 месяцев назад +1

    Great video, just getting back into Valheim and have always wondered what the best spawn prevention methods are. I love lighting so think I will throw some torches with stone pillars all around my Plains base to prevent those stinking mosquitos from getting over what I thought was a very tall wall to get at my Lox farm.

  • @chyenne73
    @chyenne73 10 месяцев назад +1

    Great video! Will be sure to watch this a few times next time Im playing. Thanks!

  • @shawnfehrenbach8286
    @shawnfehrenbach8286 10 месяцев назад +1

    2 extra options include 1) building a base out on the water on a small island and 2) using tamed wolves, preferentially 2 star wolves.

  • @chapmasi
    @chapmasi 9 месяцев назад

    Starter bases are basic, when you end up in the Plains build your "treehouse" base on the top of a stone spire. Then slowly build your main base around the base of the stone spire with deep trenches and a jump Bridge. Get some high stone walls up around the trenches and keep the buzzy pests out. Grow your wheat + Flax in peace. I often build a square spiral wooden staircase to the top of the Stone spire too. Make sure to build a protective layer of Stone walls around the base of the spire itself though. The Lox when ground stomping can smash the Stone spires to the ground easily..... then the whole lot comes down

  • @SpazzyjonesGaming
    @SpazzyjonesGaming 6 месяцев назад

    Great video. Its hard to come across new and innovative ideas for valheim these days and this did just that. Keep it up!

  • @spian
    @spian 7 месяцев назад +1

    I build a beautiful tree house that has worked amazingly. Bat raids happen but dont really effect anything. Took me 2 years now but its finally finished. I hope to upload it soon

  • @BerserkTheBuldier
    @BerserkTheBuldier 7 месяцев назад

    While everyone say the same thing when i post new building ... the ground is shaking but I really like to get some free troll leathers. Great moat and bridge !

  • @thewrongaccount608
    @thewrongaccount608 8 месяцев назад +1

    Sweet! I like using walls best but they have been ugly. Now I'll use your technique to hide the tops. I also found there is an upper limit of how high they can be.

  • @gwidao123
    @gwidao123 10 месяцев назад +1

    Building underground under the elder altar has become my main means of operation ever since I've discovered it, any other bases I build now are just functional biome or boss interfaces for me to travel between and gather resources. So my Swamp base is a simple tree house, my plains base is a very high up simple 2 floor house on top of one of those huge stone pillars so mosquitoes ignore it, and so forth

    • @dra6o0n
      @dra6o0n 9 месяцев назад

      The Swamps spawns wraith though which are flying enemies.
      In general only Ocean, Black Forest, and Meadows don't have flying enemies.

  • @justing7631
    @justing7631 9 месяцев назад

    First thing we do as soon as we get the ability to craft a boat is go find a little island chain classed as Meadow and build on that. You still get the random stray greyling or something but no big deal. EZ.

  • @anticarrrot
    @anticarrrot Месяц назад

    I built a home on top of some yagluth towers. It was just for fun, but I think it might be above the flight ceiling for most enemies.

  • @KatnipkitkatVODs-dz6xz
    @KatnipkitkatVODs-dz6xz 5 месяцев назад

    I just like to put workbenches everywhere inside little houses. Then I can just run around with the build menu open checking for any areas that don't have coverage. The torches work but only look nice when they are lit and if you have really massive projects keeping them fueled is not an option.

  • @xj4low322
    @xj4low322 7 месяцев назад

    I found a tiny island in the middle of the ocean and put a gate down then built it up higher than storm wave level. Then built a 3 story tower on top of it. Have been through swamp attacks, ground shaking, and forest unrest and never seen 1 mob. After a few minutes, it goes away. One level houses nothing but gateways, 1 is storage and production, Roof has a bonfire on top of it and wind mills.

  • @Maugena
    @Maugena 10 месяцев назад +2

    Bro, thanks for doing the science!

  • @Blackbirddc
    @Blackbirddc 10 месяцев назад +1

    This is maximum effort! Which I will not be doing haha. But I will definitely use some of these tips. Very useful info!

  • @chaoticnote
    @chaoticnote 10 месяцев назад +1

    Gap is useless against large enemies. Minimal large enemy I've seen just cross over my gapped bridge was a 3 star greydwarf brute. Stone floor bridge.
    Hell, some small enemies can probably cross over. I tested with an 0-star boar. Normally it couldn't cross over, but when it moved a bit forward with a side turn, it suddenly had a foothold on the other side of the gap, enough for pathing to cross over.

  • @dethpress
    @dethpress 10 месяцев назад +1

    Very good one. Today I've learnt few new techniques

  • @ValheimEmpire
    @ValheimEmpire 26 дней назад

    I just uploaded my first tree house base and must say, I love raids. Extremely fun. Although as the base gets higher the trolls and other enemies dont aggro to the base at all. Which is a good thing but also boring at times.

  • @ClaymooreEOC
    @ClaymooreEOC 11 месяцев назад +2

    Excellent video! I learned a lot, thank you! :)

  • @DerpEye
    @DerpEye 3 месяца назад

    I have both a dirt wall and a moat surrounding my main base. And it's massive in size. The area my base occupies is very big, and i have an even larger area surrounding it before it meets the moat and the wall. Then i obviously populate the entire area with work benches. Besides, all my base is enclosed in stone. I have indoor animals and the warehouse, so no flying enemies get inside.

  • @Kymss-j9z
    @Kymss-j9z 9 месяцев назад +1

    these are pretty incredible.. my walls never look that neat though lol

  • @NestlaysChaulkolateChips
    @NestlaysChaulkolateChips 9 месяцев назад +1

    They may have patched out the gap. Even with a gap, I'm getting everything walking right over the bridge. I've had to make it large enough so they can't walk over it

    • @The-B-Side
      @The-B-Side  9 месяцев назад +1

      walking or being pushed? When a raid happens, then it does indeed happen mobs push each other over the gap.
      And honestly I should have mentioned that in the video - not sure why I forgot.

  • @elpelongamer4744
    @elpelongamer4744 10 месяцев назад +2

    Me encantó, me dieron ganas de jugar otra vez solo para poner en juego estás técnicas ajaja

  • @robguy8501
    @robguy8501 10 месяцев назад +3

    Was kinda hoping to see more ideas for how to actively defend a base as opposed to deactivating spawns or negating their pathing. The spikes at the top of your walls to defend against small flyers was cool.

    • @garythesquidsquid7779
      @garythesquidsquid7779 10 месяцев назад +1

      Dude showed you all kinds of stuff

    • @Temulon
      @Temulon 9 месяцев назад

      If you want to know the best way to defend a base then use Hammer Mode. No raids and creatures/enemies ignore you unless you attack first.

  • @jacepro2827
    @jacepro2827 11 месяцев назад +1

    best base defense is to start building a base in a very good location. such as an isolated island, indestructible objects, places where water is present. isolated part of the land covered with rocks etc. Open places are good to build too as long as you build a lookout area where you can shoot everything. also, you can partially bury your workbench and they won't be able to hit it.

    • @adamwoodmancy9077
      @adamwoodmancy9077 10 месяцев назад

      Use a elder pad and dig under it live there

    • @James_Bee
      @James_Bee 10 месяцев назад

      Elder pad is great for things like portals and crafting, but if you want a nice castle or something, you gotta defend it somehow :)

  • @tangent369
    @tangent369 6 месяцев назад

    Thank you, I am relatively new to the game and this helps a lot! Beautiful builds btw! Subscribed to the channel for sure!

  • @SJMilnor
    @SJMilnor 7 месяцев назад

    I think that's the best base defense video I've seen. Thanks!!

  • @spiereke82
    @spiereke82 10 месяцев назад

    I have a trench filled with loxes and wolves around my base/spawn. All legit built. Cost me 500+days xD

  • @klapband21
    @klapband21 Месяц назад

    One 1 of my worlds i have abut 120+ 2 star wolves that surround my base. So far the only attackers come from the ground. as soon as a event starts, it ends within no time killing so manny by my wolves. Also allot of wildlife spawns close to my base so my wolves are always getting fed and thus multiply even more. The luck i had with 1 hp left before i trapped the 2 star wolf was quit something and heart thrilling. Getting damage from the cold first and then the wolf trying to kill me, still mission completed.

  • @vitalmechette8053
    @vitalmechette8053 6 месяцев назад

    These are great but I'm probably still gonna use the ol' classic moat as my only defense

  • @GeezLightning
    @GeezLightning 8 месяцев назад

    Island. Build it on an Island. Put the island near a large iron deposit. You'll get bats, that's it. Maybe Drakes, but I don't waste time going after Moder.

  • @chippynips0728
    @chippynips0728 6 месяцев назад

    didn't even know this was a thing until today i beat the elder and was exploring the swamp. came home to it saying the ground was shaking and had to kill 6 trolls with a deer buff and a bow. thank god i got some irontip arrows out of the crypt.

  • @HarleakinSimi
    @HarleakinSimi 5 месяцев назад

    We had another Technique: we tamed 2 Lox, made a trench around our Base, threw the 2 Lox and some Berrys and Wheat into the Trench, the Lox bred and we had our own tamed army defending our Base...

  • @renamon303
    @renamon303 10 месяцев назад +1

    i just dig wide trench all around my base deep to max and in inner edge of it i raise ground to look like wall then i left small gap in it then i sprint and jump

  • @dawsonneilsen
    @dawsonneilsen 8 месяцев назад

    Great video this was awesome I personally just have an earth wall simply because I hate how mites look but this has some awesome ideas