The Lion King | Mega Drive & SNES | Comparison - Dual Longplay
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- Опубликовано: 22 авг 2024
- 1:14 Lv 1: This Land
3:18 Bonus (Pumbaa)
4:14 Lv 2: Can't Wait to be King
7:10 Bonus (Timon)
7:52 Lv 3: Be Prepared
11:30 Bonus (Pumbaa)
12:47 Lv 4: To Die For
14:00 Lv 5: Simba's Exile
15:42 Lv 6: Hakuna Matata
19:04 Lv 7: Under the Stars
22:44 Bonus (Timon)
23:32 Lv 8: Volcano
28:10 Bonus (Timon)
29:00 Lv 9: Simba's Return
31:00 Lv 10: King of Pride Rock
33:20 Final Confrontation & Finale
35:20 Can You Feel The Love Tonight SNES
36:40 Can You Feel The Love Tonight MD
MD is 320x224 and SNES is 256x224
(doubled at 640x448 and 512x448)
++++++++++++++++++++++++++++++++++++++++++++++++
The point of this video (and other similar videos) isn't "which is better" but instead how the different versions compare to each other - the details.
This was edited because I thought that two different longplays of the same game, running side-by-side would be kind of fun.
This was my first side-by-side video, a slightly improved version is uploaded here: • The Lion King | Mega D...
Also:
retro-sanctuary...
s-tlk.org/
The Genesis version is the "source" version. Also, the SNES version has some serious hitbox bugs. Also the art conversion has some bugs, and the vertical dithering is still present in the SNES version in some parts(but of course is not needed, because of the wider palette of SNES).
But with better colors, resolution textures and like ever way better music on the SNES versions, anyway.
The SNES Version Surely Had A LOT Of Bugs
Snes version is the better version
Dithering on SNES - is simply due to emulator trying to hide the actual dithering, but fails tome to time.
@@digimaks no, simply dithering is because of the same sprites, as in sega. For example, background in level 2
Wow! The music on Mega Drive it's so cool!
Amazing!
I choose the Mega Drive version!
I!
HATE!
SPIDERS!!!!!
You need hearing aid. Songs from the SNES versions are far better.
It all comes down to taste.
Graphics and sound has a better quality on SNES. But the rythm and the way the music flows on Mega Drive version sounds better to me
The higher resolution of the Mega Drive is more important then more colors/effects on the SNES. Face to face the resolution is a huge difference.
I like the Mega Drive
ray tracing snes
There's definitely some real advantages to the MD version here! Here's what I think...
*SNES advantages:*
- Higher resolution.
- Slightly higher colour palette.
- Maybe very slightly smoother?
*MD advantages:*
- More energetic & louder music.
- Slightly better voice synthesis and SFX.
- Better font.
- Better controls.
+R33Racer the resolution is higher on the sega megadrive (320x224) than the snes (256x224) in most games, except in some fighting games like street fighter 2 because the megadrive also has the same 256x224 mode, so the sf2 games despite the colours can have the same graphics.
Estoybien Mc Garnicle
What I should have said is "the appearance of a higher resolution". Or a slightly better contrast would probably have been more apt.
Aw, man... I really liked the stylized font in the SNES version.
+R33Racer looks similar but sega genesis dark fonts
R33Racer Yea you're wrong on both counts. Sega has better resolution, and Snes colors look washed out, like an overexposed photo. Genesis has better contrast.
I love the turning animations on these Disney games, instead of just flipping the sprite like most other games, they add an extra "drag" frame that shows the fast movement in a smooth way.
wish I could stay in the 90s
We all do :(
Im in on this :(
+AeriosDFY2 Yep good old clean fun!
+AeriosDFY2 Me too :(
i miss 90s years and 16 bits generation
Is it just me who thinks the voice clips in the MegaDrive version are superior?
I also really dig the darker colours in the "I just Can't Wait To Be King" level.
But that're the only things, which were better in the Mega Drive version.
@@o.der_moralprediger.o1732 Lol. No.
I remember playing this on the SNES. Never made it passed the Can’t Wait to Be King level on my own. Though I did end up eventually seeing the rest of the game. This would be one of those games I’d replay if it was possible. Huge nostalgia trip!
It is on Switch. They have the Aladdin, Lion King, and Jungle Book collection. A recent update also added the SNES version of Aladdin (it used to only have the Genesis version of Aladdin)
A big problem for the SNES is the limited resolution that led to things looking really up close. This also resulted in the camera jumping back and forth which gets nauseating while the Genesis version keeps Simba almost directly in the center of the screen.
SNES games had better graphics and sound but there was a trade off. Thankfully The Lion King isn't a technically difficult game because SNES action games also suffered from a lot of slowdown because of its slow processor.
The Megadrive did indeed have a faster processor. R-Type Delta is an excellent example of where that often presented a problem. Ironicly, there's a mod theses days that speeds it up using a code tweak to use the Graphics FX Chip. Pretty cool to play it with such a boost, if mind-numbingly difficult.
I think in this case the Genesis audio is way better. With the scanlines on a CRT making up for any shortcomings in the graphics department anyways I think it means the Genesis is definitely the way to go for this one. Though you really have to make that choice on a case by case basis, because that won't hold true for every game released on both systems.
Super NES version is still the better game. These are just emulator footage, on actual 4:3 TV they look very much identical and plays smoother than this. Reason why I know it's emulator footage was that on actual console Super NES won't be able to use its native 8:7 aspect like in this footage. Here Genesis was in 4:3 but Super NES is in 8:7 which makes for inconsistent comparison.
@@VOAN The SNES version is still more zoomed in correcting for aspect ratio. Most multi-plat games are like Earthworm Jim and Cool Spot.
I don't see where the SNES had better graphics and sound. The sound here is better on the MD and lower-resolution stretched graphics with 25 % of the field of view missing does not qualify as better graphics in my book...
Thanks for reminding me of lovely childhood! Great memories! :)
Is this the greatest movie to game? It's so damn good of a game and plays like the movie. Nostalgia hitting me hard as well I am teary eyed
SNES has better color pallette but I still prefer mega drive
Genesis seems to be in 60fps while SNes seems to be running at 30fps
Had this game as a kid, and I loved it. The Genesis version is a bit more grainy, but it has much better contrast and the music is MUCH better. SNES version for some reason has subdued music, it's too quiet, not enough punch.
+EnigmaHood for my is the same shit i love this game , sega genesis just looks dark on fonts but is the same
I'm not surprised with how well the quality of the Genesis audio holds up to the SNES here. Especially with the percussion and drums. Matt Furniss was KING of programming for the Genesis FM sound chip, one of the few other than Yuzo Koshiro (Streets of Rage). In fact, I much prefer the musicality of the FM chip over the sample based approach in this situation.
It's fairly even, but I think the SNES gets closer to the film's intended aesthetic. With some tracks I could see how the muffled nature of the samples holds them back a bit. Others aren't elaborated on to the full extent the SNES can deliver. But like I mention in my own comment, it's situations like Pride rock where it's clear the SNES came first, and Genesis is a port. The graphics speak to this too. It's not a bad port, just clearly one.
Graphically: It comes down to a few factors: The SNES has a larger pallet to display from which means it doesn't need to rely so much on dithering like the MD version does, but also means the colours blend better instead of the MD having higher contrast colours. Really it's a personal preference thing on that front.
Now sound is where it gets interesting: The SNES should prove superior, but seems to suffer from much lower quality sampling so although there are more instruments to work with in the midi, it sounds muddy and unclear. Where as the MD version has less instruments to work with, giving a more bouncier more stripped back quality to the songs themselves but in the process sounds a lot sharper and clearer.
As for actual gameplay I couldn't notice any real differences in animation or frame rate on this video, maybe having both games in front of me on CRT's would be different.
Snes does NOT have any larger pallet. It's just the fact that person who recordefd it had difference on emulators that he/she didn't take into account.
This is pretty neat. I played both versions in my childhood. Since no one in the comments mentioned this here I go: The (edit:) resolution is infinitely better on the Genesis version. You can see more in front and behind you, giving more time to react (5:29 glaring example). The dark (Sega) and light (SNES) filter is preference; SNES has better audio quality although it can be preference as well. Regardless, I think resolution is the deal breaker though- so I would go with Genesis version.
Maybe I'm biased because I had a Genesis growing up, but I always thought the Genesis sounded better. I now know that the SNES's technology was much more advanced (sampling as opposed to FM), but despite that, the sound on the SNES always just sounded thinner and murkier to me and still does. The SNES definitely looks better to me, though, as it's much more colorful and whatnot, although at least the Genesis did have that bit of extra screen visibility that someone else mentioned here and better processing power. I dunno, they're both good. Neither did everything right, but the technology in the SNES was in fact more forward-thinking, even if it hadn't been perfected yet.
I'm exactly the same and I'm glad to see someone putting an objective answer. It seems the people who were in SEGA's camp in the 16-bit era are a lot more objective than their Nintendo counterparts.
SNES sound always sounds really powdery and wrong to me; there are very few games where companies were able to use its soundset well.
Katzii_Yataki
Yes, most snes games sounds like something plastic, unrealistic, inharmonious. This is despite the more advanced sound chip than the MD. MD sounds and music more pleasant to the ear.
Katzii_Yataki "I know it's more advanced but it subjectively sounds worse to me anyway." Yeah, score one for the "objective" camp.
@@lexmalin6166 the MD sounds more pleasant to the ear?
I remember the lion king game of the computer on my old school i play it in 2003 and 2004 rellay awesome 👍🏻💜
Haha, skills at the bug toss! Me and my brother used to try beat each other on that, loved this game. This, sonic spinball and mickey mouse world of illusion first set of games with the megadrive, over 21 years ago now, great times!
This one comes down to preference since both versions are well made with no cut content from either version. This should have been made an example of how to make games in the 90's.
people seem to forget that the Genesis/Mega Drive came out 2 years earlier
It still triumphs in graphics a majority of the time. People keep saying "Oh the graphics on the snes is better" but if you look at the genesis version, look at levels like 11:20, that is some crazy detail for the 90s versus the Super Nintendo version.
@@FreezingwindDOTcom rose cunted spectacles.
I still know that it did. That said, the SNES should've just had around 14,000 colors so it could also have a faster processor. That way, it could still have more colors.
@@FreezingwindDOTcom the Genesis had such a limited color palette and it shows in most games. That scene you describe had just as much detail on the SNES side, just with better color variation
Nick Evans the difference in color is incredibly marginal. Both machines are limited to less than 4-bit color in game, 16 colors per pallete and pallette restrictions per graphics layer. This is why games are virtually the same in terms of amount of colors, people reading spec sheets with no idea how it works in game.
512 colors is fine PCEngine has the same master pallete, when you understand 16-bit graphics it’s not bad at all.
Piece of jewel!!!!
My first choice would be the Sega Genesis version.
Those of us who know programming know and are very clear about the following:
1) the genesis had twice the processing power capacity of the snes.
It is very fast and never slows down.
It makes the game much smoother and more enjoyable to play
2) the famous mode 7 of the snes and the 3d rotations, the genesis could do them without the need for special chips for that, and that is clearly demonstrated in many games of the time.
3) By the processor could achieve much more moving wallpapers and Sprites on screen etc...
4) as everyone mistakenly believes, the genesis did not have a simultaneous color limitation and its available color palette was not 512, in fact that was the base and more colors came out of it, reaching almost 2,000 available colors, and about 200 simultaneously colors in moving images.
5) the famous transparencies of the snes genesis could be achieved without any problem with the light and shadow technique and had two other techniques to achieve it, dithering and by frames.
6) the sound of the genesis is much clearer because it does not use samples, but instead generates the audio itself with an internal instrument it has, and generates it in real time and could also play samples such as voices in a completely clear way, being able to achieve not only one but three channels of samples for it sounding at the same time.
The quality depended on the quality of the sample that was introduced, that it was more or less compressed.
But it did not depend on the machine.
7) While the snes only worked with samples and for that reason they were totally compressed samples and they sounded very bad, to save space.
That's why most games sound very muddy and sound like they're inside a box or behind a wall.
To understand it better, it was as if it had an internally compressed MP3 player, but it did not generate its own sound as the Sega Genesis did.
I only know of very few games that have good sound.
The only positive thing that the snes has in terms of sound is that it had a special internal system to achieve reverb and delay, so they could achieve a little more depth in the sound.
Although the genesis also had techniques to achieve it but it was more complicated, that's why the sound of the genesis sounds drier to us, but that is easily solved by taking the audio from the genesis to a reproduction equipment and adding that delay or reverb effect of external way and problem solved.
8) the aesthetic appearance of the Sega genesis is incredible, classic and elegant while the aesthetic appearance of the snes is actually horrible, it looks like a cart, only the wheels are missing.
9) a higher screen resolution, the snes is seen with less resolution and more blurry, not sharp
10) the only advantage of the snes over the sega genesis is that it is much easier to program for it and many things could be achieved more easily.
That is why I see the Sega genesis as an exclusive console dedicated to only experienced programmers, the quality depended on the programmers and not on the machine, the snes is one more console of the trade, but even so the genesis broke the face of the snes in European territory by far.
That's why I say that the snes would be my second option, and I'm not detracting from the fact that it also has incredible games.
All the best
so this is how the original looks like, I only got to play the chinese version when I was growing up, with simba running through chinese monuments and whatnot..
Genesis: "I ate like a pig!!!"
SNES: "Haij heij naij ha peejjjj!!"
Am I the only one here who thinks the SNES version had better music?
Nope, I agree. I like some of the sound effects better on the Genesis, but the general music sounds better to me on the snes version.
Fairly sure _everything_ was just better on the SNES version... colours, effects, sounds and music. Just look at the ending scene of Simba looking over the land from the top of Pride Rock at 33:53; the fire below is just background in the Megadrive version, while it's animated in the SNES one.
The SNES version is also the one they ported to PC.
Nyerguds
No. SNES lacks parallax in some stages, it has a lower resolution than the genesis version making it hard to see further and control the camera (typical on SNES western platformers), and it's also a bit more buggy (a good example being the hippos in stage 2). As for the OST i like some tunes better on SNES and other on Genesis, but generally prefer the genesis tunes, the SNES tunes sound too flat for me.
Marcel Weber I don't really think this video does a good job showing the audio for comparison... in a lot of stages it either only switches the audio at the very end, or not at all.
Nyerguds
I have compared them both on real hardware though, both sound fine. I guess it depends on your preference what do you prefer, Circle of Life sounds better on SNES because of the voices, but Can wait to be King sounds a lot more expressive on the genesis.
I’ve heard a lot of slight differences make the genesis version slightly easier and since that’s a big complaint of this game that’s the one I’m going with on my switch. Also you can see more in the frame on the genesis.
The Lion King stages:
pridelands
bug toss
just can't wait to be a king,roar at the monkeys
the elephant graveyard
the stampede
Simba's exile
hukuna matata,Simba vs the gorllia
Simba's destiny
bug hunt
be prepared
bug hunt pt 2
Simba returns
the pride rock,Simba vs Scar
circle of life.
Sega Mega Drive vs Super Netendo Entertainment System
The SNES sounds more realistic but the MD sounds better. I don't know if you understand this.
Well, that's because the Snes version has orchestral audio. But it's so heavily compressed that the sound quality is quite shallow. The Mega Drive version has a clean and rich synth soundtrack. Not realistic and all, but still better sound quality.
IkesDaddelbox
I think the SNES sounded better to me personally, (especially with the ending themes) but to each their own. I'm more used to SNES synths, I guess.
IkesDaddelbox n mi
BeauSkunk@ Im agree
Красиво оформил, хорошо прошел и отлично смиксовал звук.
Genesis good music, and sound effects
SNES has great Graphics.
Mix together, a masterpiece.
One of the main reasons I sold my Genesis to buy a SNES was the sound quality. Even as a kid it was apparent, and it's still very noticeable today. I think the game that really won me over was Final Fantasy 2.
Final Fantasy 2 is an excellent game, but you clearly missed out on Shining Force 1 and 2 and Phantasy Star IV among others. Genesis also had the best beat em up of all time in Streets of Rage 2.
Simba's Return was my favorite level in the game =)
Blast Processing!
Eh the snes version is miles better! Check 3:13 out! Not even comparable
@@WeirdBrick The snes is actually the worse option because it's even harder than the already frustrating sega version.
@@WeirdBrick In terms of visuals and sound I totally agree. It's the best looking and sounding version, full stop. However, the gameplay in the Snes version is terrible. The collision detection for swinging and grabbing edges is more wonky. The animal tower has no collision detection at all, so crossing the river via tail swinging is a gamble. And the cropped screen isn't helping either. The worst thing is definitely the poor collision detection. The game is brutal enough as it is, these issues make it needlessly frustrating. I finished the Mega Drive version, but never the Snes version.
As usual the snes resolution is cropped
ray tracing snes
Bad memories... never beat this game as a kid.
this game was so frustrating. The good thing about it is that I got to play it at the hottest girl's house in town, she was like 6 years older than me, and even then at 9 years old I was a naughty little kid who kept looking her ass. Yeah, that's why I could never beat this game, and always had to ask her for help, oh shit and her smell GODDAMMIT. Good memories. LOL
Shut the fuck up, we're talking about the game here
I'm 13, and I still play ;-;
@@DrJones20No need to be rude.
Same here. But I love it though
Many years ago, I would've argued that the SNES arrangements were better, now after listening again, I am going to reneg on that. The music has way more punch on the Genny, might be missing a few vocal sounds in the arrangements but still sounds way better. The voice samples also sound better on the Genny too.
I've got a lot to say about this. I can see both versions have their strong points.
*Music*: I think the overall sound of the Genesis music sounds a bit more pumped and exciting. It's very appealing. The SNES one is a bit too slow and laid back sounding and their main instrument choices sound bad which really drags the music down horribly. However, I must say that the QUALITY of the music is better on the SNES thanks to its layering of different instruments. The only problem is the main line of the music isn't good enough to bring that over the Genesis.
*Visuals*: I have to break this down into several categories because there are instances that could be cited of both out performing the other.
Color: This one is a bit mixed let's start out with the SNES. We all know that there is a higher range of color in the SNES than the Sega Genesis. It can make coloration seem more precise and smooth, but it comes at a cost. Over all it makes everything look dull and bland. The SNES version of the game looks pretty bad in-game despite the fact that there is greater detail. It is as if someone took a layer of see through white and just plastered it all over everything. Like there is a piece of tracing paper over top of it. Over all, it gives everything a really soft and fuzzy appearance that doesn't look good at all. The Genesis version, on the other hand, has really bombastic color choices that contrast greatly and give it a really sharp look. This makes objects stand out from each other better and makes it more engaging to look at. -Sega Wins this category
Cutscene presentation: There's no comparison here. The Sega version has a very 'spotty' look to it. Like stibbling. This makes it look like an old timey news paper comic. It's passable but it's clear that the graphical superiority of the SNES shines through in the still image cut-scenes. The color is richer, there's a higher pixel count. The Genesis didn't stand a chance. -SNES wins this category.
In Motion visuals: When in-game and in motion, the look of the Sega version seems to be better. Thanks to the problem with the SNES' pallet over all everything seems blurry in game. This can produce a nauseating effect if you stare at it for too long. -Sega takes this
*2-1 Sega takes visuals too*
*Voices*: While it's close I think that the SNES voice samples (and the more abundance of voice samples) make this an easy win for SNES. The clarity is just better and they integrated some voice samples into the music making it seem more authentic.
SEGA wins in my eyes. While there is some good about the SNES there's really no contest here. Sega wins 4-2
Both have some good tunes and sound effects.
I like the higher contrast of the Genesis better.
I like to color pallet better on SNES.
Audio samples sound crisper on Genesis.
Audio samples have better bass on SNES.
Genesis has slightly higher resolution.
Cut scene animations and intermissions look much better on SNES.
More backgrounds have parallax scrolling on Genesis (Developer fault, SNES is more than capable).
Backgrounds *look* nicer on SNES.
Conclusion: Inconclusive. It's a matter of preference. Personally, I MUCH prefer the SNES controller, and the artist in me finds it more visually appealing.
Note: Before you call me a fanboy, I will say that ALADDIN is definitely better on Genesis.
34:00 is a great comparison shot. Lol at the lightening sound effect on Genesis though, sounded like a wet fart. I still love you Sega.
Aladdin is not better on the Genesis for me, because it has too many issues compared to the SNES. Bad Bosses, Bad Minigames, not-so-crisp level design and controls, unrewarding endings, dull backgrounds, unbalanced difficulty, more stages that were not in the movie, reusing the same A Whole New World version used in the title screen, flawed level select, cutscenes that have very little animation, cutscenes that do not tell the story well, and some lame typefaces and fonts.
Aladdin is better in Genesis
Clear win for Genesis. The only thing SNES has in his favor is a wider color palette, everything else is better on Genesis.
I played and reviewed both of them several years ago. The SNES version is better by far. First of all, is not a matter of contrast; the Genesis palette has less colours, so the Genesis puts gradients of black instead of brown (look at the rocks) green (look at the foliage), etc... look at the backgrounds, SNES version shows mountains in alpha blending where the Genesis uses stripes to give the feeling of transparency. The audio on SNES also has pre-recorded voices.
No it isn't.
Both look good, but the Genesis does have better resolution.
resolution is not everything, the Genesis has 3 colors in crose
@@gianlucagiannone Well, actually, being able to see more of the play area IS kinda a big deal in platform games.
@@andy6576 The problem with the games when we were kids is that old TVs had a 4x3 screen while Genesis uses 10x7 and SNES 8x7. So in some games characters in Genesis got way too thin and in SNES way too stretched. Today the PC can correct this and Genesis resolution becames more relevant.
The main difference i can see, to know which one is better is the music the snes don,t inspire to play as much as the genesis does the levels are the same pretty much contrast is different. I,ll go for the genesis cart this time around!
This is the version of The Morning Show on Global presents The Opening of Jordon's Animal Kingdom A Celebration of Life with the rendition of the Circle of Life from The Lion King and for Jordon's Animal Kingdom Theme Park and Safari and Cartoon Network Amazone Water Park and Animal Planet Zoo inaugural season here in Canada in the year 2020 at 33:48.
winner of this is Super Nintendo sure sega has the graphics but Super Nintendo has the presentation and the sound sound just like the movie music from the greatest movie of them all
i'm sorry the sega genesis is better version all life is more fluid and speed
genesis version just looks more dark and the sound poor
The Genesis looks and sounds like dog shit.
Both versions actually look and run great. Even better if you play on a TV from that era (or have a really nice scanline filter). The wider view of the playfield (due to higher resolution) probably tips this in favor of the Genesis. They also did a great job with the audio on the Genesis version, this was a very good conversion where they took the time (and cart space) to do the Genesis port justice. I can't say that about every port... some devs did a quick dirty Genesis release and the result is pathetic.
I feel like I really shouldn't prefer the SNES version's OST because there are people that prefer the Genesis version's OST but I really do prefer the SNES OST. It's more faithful in plenty of ways and those strings are some of the best SNES string samples. That said, I don't think it's best the SNES could do (Just listen to Final Fantasy 4-6) and I will give kudos to Stage 2 on Genesis but yeah.
I played the SNES version of this game back in the day. I now own the Genesis version. Based on this comparison the voice samples on the SNES sound so much better. The colors on the Gensis version are darker than SNES. Some voice samples removed and sounds inserted when picking up health and roar in Genesis which is better in my opinion. Music sounds better on Genesis version in my opinion, so Genesis version gets the win for me.
Mega Drive (Genesis) version FTW. Higher resolution than SNES (320x224 pixels vs 256x224) providing wider visible area, proper aspect ratio (while on SNES everything is deformed as usual) and sharper picture quality. From 4:16 it's TOTAL POWNAGE, the Mega Drive is like next gen compared to SNES: in addition to the higher resolution here you also have more layers of parallax + a line scrolling effect on the water that gives an even deeper perspective. And dat Mega Drive music!!!
+retroking1981 Two reasons: First, the SNES CPU is too slow for handling complex games in that resolution. Second, it supports 512x448 but can only display 16 colors in that mode instead of 256.
Don't be fooled by those specs alone, it's how the whole system works that counts. None of the consoles is truly superior to the other from a technical standpoint.
+Guilherme Alves (Gamer dos Anos 90) yeah they're both great systems, each has distinct advantages and disadvantages. They also both host superior versions of different games and have different games altogether, Aladdin being the classic example. A generation where both consoles were must haves imo.
I disagree. The SNES version wins this comparison. Overall both games are similar, but the SNES version has better colors and a far superior soundtrack.
+Kob's Channel You say you're "objective" but, of course, you don't mention Genesis's higher resolution (which is a HUGE advantage), added parallax or better scrolling effects as mentioned in the first post here. SNES has more on-screen colors but that's it, and Genesis graphics look really good so it's not like if it's an issue. btw I know retro sanctuary, some cool comparisons there but also some questionable ones, but when it comes to Lion King anyway, IMO, it's purely subjective in the end.
I said earlier that I have good knowledge of the strengths and weaknesses of both systems, and, of course, I know about this question of better resolution on the Genesis and I took this into consideration implicitly in my evaluation, as well as other aspects. However, to me, these characteristics even with relative importance aren't sufficient and decisive to determine the best version of a multiplatform game, such as the game in question here: "The Lion King." As I said in my first post here, "The Lion King" runs on a similiar way on both systems, but what really unbalances this dispute is the sound question, that for this game in particular, is much better in the SNES than Genesis and also the question of best color palette. If you look, for example, closely and carefully the green branches in the photos for the first stage of this game shown in the comparison made by "Retro-Sanctuary" website, you'll find out beyond any doubt an immense downgrade for the Genesis version in this specific part. So, for my evaluative sense and also justice sense, the conclusion that "Retro-Sanctuary" arrived is correct and "The Lion King" is really better on SNES. Unfortunately, this type of comparative attracts many fanboys from Sega and Nintendo, but I can guarantee to you that is not my case, because I own and love both systems and if you check the videos on my channel you'll see that I own many games from Sega, Nintendo and many other companies. It is. Have a great day!
SNES version looks a lot cleaner
The genesis couldn't handle transparencies well like the snes could, so the game looks much more crisp and clean in the snes. In the sound department, I think its a matter of taste. Snes is more faithfull to the movie, but man these synths in the genesis 💜
That's because the Mega Drive (MD did it more often) and SNES used dithering which where 2 colour pixel patterns that when projected on a RF or Composite signal, simulated more colours. This was necessary because the MD could display up to 64 colours from a palette of 512 colours at once, the SNES could do 256 colours from a palette of 32,768 colours.
I love the Genesis, but the sound is just so much better on the Super Nintendo. Then again, apart from Sega's faster processor, the SNES was pretty much superior in all regards when it came to hardware, so it's still pretty impressive the Genesis was able to compete as well as it did. Both versions are worth playing, but the SNES has a slight edge here.
I never payed either of these in fact I just started playing the SNES ROM for the first time a few days ago.
The title screen it is obviously apparent that the SNES version looks better, however, in game the SNES is just brighter, it fools the viewer much in the same way the brightest TV in a display room gets the buyers attention but brightness alone doesnt determine picture quality, the single most important driver of picture quality is the contrast between dark and light.
The Genesis version clearly wins as the contrasts between dark and light and dfferent colored textures is much more clearly defined whereas the SNES version looks much more blurry with the lighting uniform across all environments for the most part.
There's definitely things that each version does better than the other. Like when adult Simba claws things in the SNES version it's just a shitty sounding snare drum sound, but the lightning in the last level looks and sounds sick in the SNES version while coming across like a weird fart in the Genesis version.
Overall, I think you have to give it to the Genesis version which clearly has a lot deeper and richer colors, music, and sound effects.
Loved it, thanks a lot!
For me Genesis version will be always better, firstly because it was the one I have played through my childhood, and secondly I really prefer Genesis version of soundtrack, it sounds so jucy and energetic compared to the SNES one.
What about Mr. Nutz and Pinocchio Genesis vs SNES videos? ;-)
P.S. Am I the only one who noticed that the sound effect of small Simba's dash on SNES is nearly the same used in Pinocchio's attack in Genesis?
They did a great job making the same game on 2 vastly different consoles and having it play the same on both. The Genesis one could look better than it does, they just decreased the colors of the SNES graphics and didn't bother cleaning it up. The clouds above pride rock in the scene with Mufasa and Simba is a good example of this. Otherwise, most people will agree that the SNES just has a nicer sound chip. It's unfortunate that when it came to creating the same game on both consoles, Sega always got the short end of the stick despite having much more processing power. It would have been more work to create a game that allowed each console to play at their own advantage (speed vs. graphics), though there are a few cases where developers did take the extra time to do this (Aladdin, Street Fighter 2, etc.). Genesis does what Ninten'don't, and Nintendo is what Genes'isn't.
there is a color corrected version for Genesis that puts it more in line with the colors in the SNES version.
SNES. Better graphics, better sound.
***** k
Genesis had the better music
*****
SNES has crisper visuals.. you cant deny that.. look at the screen.
*****
Y'know, Durdan's main critique about the pixel-resolution isn't that big a deal, because the sides of the screen get cut-off when playing it on a TV anyways, especially, when it's older TV from the '90s, he doesn't realize.
*****
Screen filter adjustment or preference I guess. Both games look and sound great. I guess the decisive factor is screen action according to control responsiveness but even there things are tied. I have both versions and prefer the Genesis one because of the controller, but that is just personnal preference...
SEGA version seems to have a few more frames of animation than the SNES version. The colors in the snes version looks better on some levels because it matches the movie a lil more. Over all it seems all Disney games are usually better on Sega.
This was clearly made for the Genesis and then ported over. It has better music, better digitized voices, more vibrant colors and the picture on SNES is cropped to hell. Only problem is the annoying dithering on Genesis, which is thankfully removed on SNES.
+BlazeHeatnix - Definitive Dubs The dithering is due to the genesis limitations, it can only output 64 colors at the same time and a limited palette of 512 colors, while the snes can output 256 colors with and has a palette of 32768 colors
+Deksor Actually I'm pretty sure the dithering is because it was designed for composite output instead of RGB.
+BlazeHeatnix - Definitive Dubs They may have used it so it's not too bad with composite, but just by looking at the specs on wikipedia will show you why that's different. With the SNES, you can do gradients of colors. With the genesis, it's very dificult because you can only choose 64 colors out of 512 predefined ones, the only way to achieve this is by doing dithering. (wich can be "hidden" by crappy video quality of course)
I Like SNES Version of Lion King!
I don't understand these Sega fanboys, always saying "higher resolution = better graphics". I mean just look at 0:25 and tell me what looks better?! Also, the Sega version is missing a lot of sound effects. Just watch the last level and you notice the missing sound for the lighting or Simba's roar at the end of the fight with Scar.
Some of the other levels have better animation or parallax scrolling, and Simba's Exile in particular has a really odd green tint in the SNES version. 14:07
The main advantage of the higher resolution is the better field of view which helps out a LOT in particular situations.
I would have to say seeing both side by side gave me the impression that the snes one is what I liked better. I played the heck out of it and still occasionally go back to play through it. I love the sound effects on the snes better (lava in genesis was too low and sounded more like water IMO and some creatures didn't even have sound like the hyenas) The Genesis, if you wanted more grainier look and also a bit darker color scheme then, sure it was good. Also the music for the snes for the bonus game of bug hunt had more intense music than the genesis one. All in all both are great games compared to Game gear so both I would play, but since I only have a SNES I go with that one.
Nice comparison, well played and it's good to see them compared side by side, only complaint is you don't do a such a great job comparing the audio within each stage.
Overall aside from the low resolution backgrounds the Mega Drive is the better game IMO, the music is far superior and even the speech oddly enough. I noticed some episodes of slow down on the SNES game and it looks worse since the gamma levels are set too high compared to MD. Overall I just feel this game plays better on MD.
***** you are kidding that MEGA has a superior voice, arent you ?... and sound music better than SNES (sorry my english) lol..
Rodrigo Barone Yeah that's why I said surprisingly, :D I guessed this is being payed via emulation and the sound on the MD emu is running at higher MHz as it's noticeable better quality.
The speech is clear though, usually SNES is superior in that aspect I agree but overall I still prefer the punchy audio of the MD, the SNES sound chip has a weird sound about it that I'm not such a fan of, like every game sounds orchestrated.
Take something like Streets of Rage 2/3 Shinobi series, any Yuzo Koshiro masterpiece really, the SNES cannot compare. ;-p
=)
yes I couldnt agree more... streets of rage has a spetacular sound... well I think Street of rage owns and also Shinobi.. because they were exclusively designed for MD like DK 1 2 3 or killer instinct for SNES.. (i think) and sorry my english again.. =)
I think graphisc are more colorfull and smooth than final fight to SNES..
You won't get a sniff without me!
parallax scrolling of the water in Level 2 for the Genesis. Winner: Genesis
Snes is more faithfull to the movie soundtrack.... But man, I do love the genesis synts 💜 sound effects are definetly better in the snes though.
Any chance we'll see side by side comparisons of?
Toy Story (Genesis vs SNES)
Aladdin (Genesis vs GBC)
Aladdin (SNES vs GBA)
adultmoshifan87 Good suggestions. I was even thinking that a full side-by-side video of Aladdin for Genesis & SNES could work, even if the two games are totally different.
silenig Go for it! Great idea.
adultmoshifan87 Toy Story is now up ruclips.net/video/drr8t4sTqnw/видео.html
+silenig What about adding the PC version of some of these games ? Lion king was made for the PC, Jungle's book too, the genesis aladdin was ported to PC (and have a better music), etc.
For the lion king, it seems that they've ported the snes version to PC (but they could have ported the music from the genesis version since the sound chip found on many PC of that era were close to what was capable the genesis. But that's a matter of tastes, the music on the PC version is a little bit better than the snes version)
The awful Snes imput lag made the ostrich stage almost impossible to pass smaller resolution and the tinned music totally ruine it .
У этой игры на обоих консолях нет минусов :)
RIP WESTWOOD
The second Level is too hard 4 me xD
It’s hard for everybody!
@@TraumaER I know, thats too hard for children xD
SNES has much better sound effects and clearer picture, and both have good music in their own way. I'd play SNES when I want something instrumental and awesome and Sega if I want easy-listening. (By the way, the SNES music is kind of too awesome sounding and might distract from the game-play. :P)
I think the SNES version is a bit harder at a few points, just because of a few tiny differences in the moments. Over-all, I like them both. I play the SNES version when on my PC and when I feel like playing on a console I play the Sega version. Even if and when I one day get my hands on a SNES console.
11:51 Can't Stop Laughing by Burping Bugs!😂😂😂😂😂😂😂
O bom que no mega da pra ver mais coisas na tela isso é fundamental.
In my opinion, Sega version has better digitized voice than the Super Nintendo version.
As heard from this video, the SNES voices sounds like they are coming through a towel or something similar.
Artzei 2.0 I said the same thing about SNES games versus the Genesis versions and someone told me that they can't hear it. They were like "it's not muffled at all" when I can barely even tell what they're saying because it sounds like most SNES characters were voiced by fucking Bane.
+Artzei 2.0 but he is using emulator ,, some emulator graphics and sound have errors , you should try with the real consoles
alvaro ubaldini
I have played this game on both consoles. I played the SNES version last time on kindergarden. Sega version i own.
Nah, SEGA version had missing digital voice samples like the singing voice at the intro (too bad this video didn't show that SEGA missing that, I wonder why) and when Simba taking item, he says "Cool!" in SNES but in SEGA only a regular tune.
The sega whips the snes both in sound gameplay graphics and voice samples
This dude is the GOAT at Bug Toss.
Genesis Better Colors, SFX, OST, Resolution VS SNES Better Graphics... Genesis WINS
The Genesis has "better colors" but the SNES has "better graphics"? The reason the SNES looks better is because of the better colors. Look at 1:41 for instance. The Genesis version has visible graininess on the background layer, the tree has visible lines where it's obviously trying to represent a color that isn't in the palette, and you can't see the leaves on the bushes because the colors are poorly defined. Colors are actually the only advantage the SNES has in most cases.
The reason Genesis colors look better despite having less of them is all because of the contrast.
Yes, the snes has more colors, but they all feel just a tad to washed out.
More isn't always better and I think this is a good example of that, the extra contrast on the Genesis really makse everything pop in a way that the snes just doesn't.
SNES WINS
I have to agree that Sega wins this one. The SNES really does look washed out and faded. The Mega Drive's higher resolution means that there's a much larger playfield 3:21 Also, the SNES sounds flat and muffled due to it's gaussian filter which can't be turned off. Compare at 2:20.
sega just have more color or more dark color but graphics , no, and some stage looks better on genesis other looks better on snes ,
The best version is the genesis.the music sounds a lot more energetic on sega,for snes its low quality music.the graphics look a lot more colorfull on sega with with a bigger contrast between colors,unlike snes where it looks blury.The game may have the best speech i ever heard in a 16 bit game(the gen version):every thing the light touches is our kingdom.
Ciprian Mogosanu Actually, except for the contrast, the SNES tends to have better graphics. More colors for the system makes gradients smoother, and it's very noticable between the two versions here. I agree about the music, tho, the Genesis version's music is much better. The speech is around the same, though the SNES version is slightly clearer. I like how with this comparison there's no clear winner here, it's all purely a matter of preference. This game is a good example, as they made the two versions as similar as possible within the hardware limitations.
+Ciprian Mogosanu Could you save on the Sega one though?
I completely agree that the Genesis is better in every aspect. I have both versions both the mega drive and the snes version. I always find myself playing the Genesis version.
+Ciprian Mogosanu I have to disagree on the music. It may sound more "energetic" because it's FM synthesis, not PCM samples like the SNES. FM Synthesis often doesn't correctly capture the proper sound of the instruments, resulting in a different character to the notes.
Also, if these were recorded from emulator play, the sound emulation on certain SNES emulators is far from perfect, and certain "enhancements" actually detract from the overall quality.
One last note, there are more sound events on the SNES version because it can play more voices at a time, making the world a bit more interesting sound-wise. The voices on the SNES version are also closer to those from the movies. Mufasa doesn't even sound like James Earl Jones in the Genesis version, but the SNES version you can clearly tell it's him.
Genesis has 64 colors on screen, Snes has 256 on screen
More realistic colours in SNES but i prefer the Mega Drive for his audio.
Great! Perfect Idea and perfect realisation!!!
´SNES wins this hands down. Just look at time index 3:13 . The genesis version only looks morte contrasty due to the lack of colours on the system. The Snes sound chip is way ahead, too.
That doesn't make games better for the system.
it makes it look much better in comparison
I only enjoyed some of the SNES songs by comparison, as some of the compositions were just off for me. Also, the voice clips sound muddy.
really have no clue how you can say the audio in the SNES version is better. It's highly compressed and sounds muddy and awful compared to the Genesis version.
Thanks, duder.
Maybe you can do a side by side comparison of Pinocchio (Genesis vs SNES)
+Michael Jauch Good suggestion.
Thanks. Let me know if you upload the Pinocchio comparison.
+Michael Jauch Pinocchio is now up ruclips.net/video/tFHa-SOox4o/видео.html
14:00 the position of the Hyena is different. On the Genesis, he's behind Scar but on the SNES, he's slighlty in-front to Scar. Also, the voices are slightly more high-pitched in the Genesis
Man, that's some nice lightening on SNES at 31:36
SNES version.
They look almost the same except for the colors. The Genesis has better music IMO but the snes has slighty better graphics. I enjoyed more the night stages on the genesis and more the day stages on the snes.
Which is ironic, since the SNES has much more sophisticated sound hardware. To me, that just says the music in the SNES port was poorly done.
Adam Zey "since the SNES has much more sophisticated sound hardware"
This shit again, lol.
Marcel Weber Errm, it did. The SNES's S-SMP, (designed by Ken Kutaragi at Sony, who later went on to be the father of the PlayStation) had a DSP capable of mixing 8 sampled channels, while the Genesis had to rely on a 6-channel FM synth and a programmable sound generator that could create sound effects, but couldn't play actual sound samples. The FM synthesizer (in the Genesis) has a trick where you could feed data directly through one of the sound channels to get PCM playback, but only on the one channel, and only with careful (and rather processor intensive) manual handling. That's why you see it being used to occasionally play back voice samples, but it's almost never used in music (also no DSP to pitch shift) or for sound effects.
The SNES approach was much more flexible, and generally higher quality, but music that is designed specifically for FM synth can take great advantage of the hardware and produce some pretty amazing stuff. The Genesis also had the advantage that the 6-channel FM synthesis was dedicated to music (when not using one channel for PCM), while the SNES just had the 8 channels that had to be shared by both music and sound effects. You could certainly create more varied soundtracks with the SNES, though FM synth can sound cleaner if you work within it's restrictions.
It's also worth noting that the SNES had the advantage of having come out two years later than the Genesis.
Adam Zey
So you are basically saying the SNES soundchip is superior because "it plays samples"? that's kinda lame, because highly compressed samples aren't necessarily better than FM synth music. Also, the PCM channel from the genesis was used in many games, what are you talking about?
With good programming the single PCM channel from the genesis, can be divided into 4 PCM channels at 14Khz playback, so you could have: 5 FM + 4 PSG (Master System) + 4 PCM at 14Khz: a total of 13 channels.
And yes SNES came out later, yet it still had a poor processor compared to the genesis.
Marcel Weber A sampled music synthesizer certainly has a lot more potential, although it's still possible to produce terrible results with it... FM synthesis can produce some decent output, but it's still a rather poor approximation of real instruments in most cases. This game is not a terribly good representation of what can be accomplished.
I suppose which style of music you prefer is largely up taste, but Genesis games tend to rely on the PSG for sound effects, which has always sounded rather silly compared to actual sampled effects. That's not on the subject of music, of course.
I got less than halfway through the video before I was forced to stop the fight. SNES won this one and it wasn't even close. I am a Genesis fan though - next time do an Aladdin comparison. MWUHAHAHA!
This game was also released on PC. I played the demo back then. There should be mega drive/snes vs pc as well!
The genesis has the better music.
Is the megadrive version actually running on higher resolution? You can see more of the screen in that version it seems.
Yes it does.
Psychobabas yes
No not really. The K Fusion emulator runs at a higher base resolution of 320x224P and a higher clock speed of 7.8 MHz based on the MC68030 compared to the console which had a lower base resolution of 256×224P and clock speed of 7.6 MHz on the MC68000. The SNES Emulator is capped at 256x224P and clocked @2.68 MHz based on the Ricoh 5A22 compared to the console's max resolution of 512X448P or 512x478i and a clock speed of 3.58 MHz on the WDC65c816.
Timothy Isenhart Genesis base res is 320x224. 99% of genesis games run at that res. 99% of SNES games run at 256x224
@@youtubeadmin1588 No. The console runs at 256x224p base - 256-240p depending on refresh rate. The max resolution of the console was 320 x 224P . The K Fusion Emulator only displays in 320 x 224p
I have to say they did a really good job with the audio driver on the genesis version, for once, you can barely ear the superiority of the SNES in that domain.
Young Simba's roar in SNES version is ridiculous.
They really worked some wonders with the genesis sound here. I've rarely heard a game with such variation and quality in sound and music from the genesis, and amazing voice synth given the hardware.
The SNES version is very good too but not anything particularly special for that system.
+JuddMan03 It's not really pushing the system, this just happens when you have a competent composer in charge of the music, which most americans failed at.
The music is lots better in SNES than Sega.
+Daniel Corona Sometimes like the ostridge level I perfer Sega. It sound more lively and clear. Nintendo have great samples in some levels.
+Daniel Corona but he is using emulator ,, the better way is make the comparation with the real console i own snes and genesis but i just own lion king on snes i will but sega version soon i remenber snes version , y boton run, b jump , a roar x, catch and throw, adult,
Daniel Corona Another Nintendo Fanboy.
Gonzalo Gauna another poor guy with just a console jajaj
super nintendo mehor audio e magem graficos
Niveau graphisme, les couleurs sont plus belles sur la Méga-Drive je trouve, j'aime bien ce côté un peu "pétant", saturé. En comparaison, les couleurs de la SNES sont un peu pale, et fade. Pour la bande son, les deux consoles se débrouillent bien, mais la SNES est un poile supérieur. Normal, son système sonore est beaucoup plus sophistiqué que celui de la Mega-Drive.
Sega sound: Much more soul! The controls seems to respond faster too (I've notices the worst respond is in the DOS game.)
Snes: A little more refined and pretty, smooth in the sounds, but also more soul-less in places.
Notice in pitch for both systems on how the voice acting is and the soundtrack witch do you like better. FM with the crackling sound or the SNES with some high quality and some little muffling on the voice acting. You decide.
While the SNES version is graphically better but the sounds and music are overall better on the Mega Drive, I mean if you've noticed young Simba's roar is different between both versions, for some stupid reason in the SNES version young Simba sounds like a cat while in the Mega Drive version he makes a proper young lion roar which is the roar sound he's supposed to make. So for me the Mega Drive version is hands down the better version, graphics don't mean everything.
Wow I never knew that Level 2 was basically just a bonus level and would quit after waiting for so long with nothing happening, so never made it past that level lol