We Made a Hoverboarding Game - OVERRIDER Devlog

Поделиться
HTML-код
  • Опубликовано: 11 июл 2024
  • A lot has changed since you last heard from us. We are excited to announce OVERRIDER! An action-adventure game with a hoverboard. See how far we've made it in Episode 4 of our development journey.
    Wishlist the game on Steam: store.steampowered.com/app/22...
    Don't be a stranger! Join our community and share your feedback: / discord
    Watch previous devlog: • Hoverboards, Grapple H...
    Want to support us? Check out our previous game: store.steampowered.com/app/95...
    store.epicgames.com/p/lifeslide
    #hoverboard #roguelike #indiegame #overrider
    ▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
    0:00 - Intro
    0:40 - Main Character
    1:31 - The Playtests
    2:05 - Enemies
    2:26 - Design Rework
    4:30 - The Art
    5:20 - Subscribe?
    5:35 - Become a Tester
    5:56 - Music & Sound
    7:15 - What's Next?
    7:36 - THANK YOU!
  • ИгрыИгры

Комментарии • 515

  • @crutchcorn
    @crutchcorn Год назад +245

    MA! GET THE CAMERA! MY VOICE IS IN THE VIDEO!

  • @korymccool7292
    @korymccool7292 Год назад +286

    Looks incredible. Glad so many unique indies are getting released nowadays. Keep the passion going!!!

  • @Miccielly
    @Miccielly Год назад +79

    I don't know how much will be sliding on rails part of this game, but as someone who skates seeing only boardslides makes me feel empty. Maybe there could be a little bit of variety in grinds/slides. It is just something that came into my mind :) Game looks great

    • @dreamteckstudio
      @dreamteckstudio  Год назад +18

      There is still a lot of content missing but keep in mind that OVERRIDER aims to be an adventure more than a sports game. We aren't putting emphasis on trick variety and combos.

    • @Miccielly
      @Miccielly Год назад +14

      @@dreamteckstudio I know, just wanted to let you know, I wouldn't like combos just variety :) I like adventures more than sport games anyway. Just exploring on hoverboard and it's nice movement is enough. Thank you for responding

  • @patrikniens4154
    @patrikniens4154 Год назад +58

    I actually really like the new direction you guys are choosing. Kinda fits the open world and fast movement better? Keep up the great work, can’t wait to see more!

  • @retrospect8403
    @retrospect8403 Год назад +23

    been waiting for the next devlog for what seems like forever. really excited to see the progress you guys have made!

  • @venkateshg3035
    @venkateshg3035 Год назад +23

    You can add a feature on Equipping and unequipping the helmet. If player unequipped the helmet due to appearance then they face excess damage so that the player understand the seriousness of the helmet😃

  • @JasonWelch
    @JasonWelch Год назад +5

    Awesome work. I love to see what other indie devs are working on and what struggles you've worked through. Looks like a fun game. I'll definitely check it out.

  • @steezyjenkins963
    @steezyjenkins963 Год назад +4

    Love that you did a whole part on the soundtrack, an amazing soundtrack can make an entire game a different experience!

  • @RaviVemula2
    @RaviVemula2 Год назад +2

    Loving the progress, especially the sfx and soundtrack development! Also very cool to see the progress from player feedback from the demo sessions! Keep up all the amazing work everyone!

  • @SelcouthMind
    @SelcouthMind Год назад +36

    Danny's angry despair face is great 😂
    Loving the new art and excited to see the story choices in effect!

  • @mickeyouse6808
    @mickeyouse6808 Год назад +6

    This looks sooo cool ! And I really like the OST at 5:24. Keep up the good work ! Can't wait for the game to release !! 🔥🔥

  • @MambomasterKong
    @MambomasterKong Год назад +4

    Amazing guys! It's really cool to see such a passionate and also competent group of developers! Really wish you all the best

  • @kamielmonsecour29
    @kamielmonsecour29 Год назад +2

    This is really cool!!! The concept art makes me really excited about the future of this game!! Keep up the good work!

  • @RKIOrbMage
    @RKIOrbMage Год назад +2

    I remember seeing the first devlog a really long while ago, and seeing how far the project has come is amazing!
    +1 subscriber
    + 1 like
    + 1 binge watcher

  • @lithelbum5745
    @lithelbum5745 Год назад +1

    Seeing this video makes me excited for how this game can feel when playing it. Pulling off sweet tricks while dashing past enemies, all of which to a banger of a soundtrack. These snippets of the game look as though people could have a blast with this game.
    Good luck to this small team to create an ambitious project of passion.

  • @TimothyLemon1237
    @TimothyLemon1237 Год назад +1

    This looks awesome, love the decision to focus on the movement and the level design
    Looking forward to more

  • @johnalznauer
    @johnalznauer Год назад +3

    Wow, exciting project! Also love the storytelling style, this game is gonna go far

  • @wickedblade4751
    @wickedblade4751 Год назад +4

    This looks so cool! I can't believe I am just now learning about you guys. As an aspiring game developer myself, its really nice to see that even a small group of people can do so much. I also really like that small studios are showing up more and more because unfortunately the big studios have started to become more about money than passion. Which is unfortunately due to them being run by business people who half the time could care less about their games and don't even play them and only care about the money it could make.

  • @_sofie
    @_sofie Год назад +5

    This looks great.
    We’re entering the era of cozy, relaxing games which makes you feel good. It looks like this game is gonna fit perfectly into that.

  • @fourplenty
    @fourplenty Год назад

    I remember seeing the old video on this. So awesome to see you guys continue on this!

  • @demicatt
    @demicatt Год назад +1

    so cool to see how far the project has come! love these vids

  • @medo_0x00
    @medo_0x00 Год назад

    This is the first devlog i see about this game and I'm loving it! Can't wait to see how this game will go.

  • @TheFancy_Monkey
    @TheFancy_Monkey Год назад +2

    This game sounds insane! Can’t wait to play it! Your great at building games.

  • @matthewseymour6983
    @matthewseymour6983 Год назад +1

    keep up the great work guys! this is great! love following your progress, cant wait to playtest it. 😁

  • @fufudevs
    @fufudevs Год назад

    Incredible work guys keep it up, art direction is amazing

  • @devkumo
    @devkumo Год назад

    YO! Great job to the team so far, can't wait to see how OVERRIDER progresses. KEEP IT UP ✌

  • @naxey
    @naxey Год назад +1

    PLEASE dont make the decision making by choosing one of two buttons. Please let me make decisions by interaction with the world via actual gameplay. Like having to save one of two people. Don't let me click button A or B. Let me decide by actually gliding to the person I want to safe/ help. Also I think time-based delivery mission would be a great fit. Or a Delivery mission with valuable items (a do not crash mission), the valuable could also be a person that just needs a ride.
    That being said I love the direction the game is taking. Can't wait for the next Dev log

  • @majormeangames
    @majormeangames Год назад +6

    Very, very unique looking game. You caught my attention and slam dunked it! I definitely will be following your journey... I wish I could put together a good Devlog 😢😅.

  • @Riddle_wright
    @Riddle_wright Год назад

    From someone who is just beginning on my game development journey after getting together my game design document this is very commendable. Bravo 🎉

  • @Kraaven2026
    @Kraaven2026 Год назад

    Interesting Ideas:
    -The sound of the hoverboard slightly changes on the texture under it.
    -Drifting at a certain angle blows dust into the air. Which could be a useful tool for Pro-players or players who wish the play the game multiple times. What the dust cloud is for idk, maybe short-circuit enemies.
    -Hacking could possibly be a minigame? maybe you have to fight some enemy called encryption in said minigame. Could be related to Lore, idk.
    -There could be a pro mode when starting the game. Like you have normal, what you have shown as usual, and then pro-mode, where the hoverboard has all the upgrades by default, but the strength of each upgrade varies depending on the resources spent on it. For example: In normal mode, you spend resources in to unlock things like boosters and grappling hooks, while in pro-mode, you already have all that, but at a very basic power. You use the resources to make the boosters faster, or the grappling hook faster/longer. So although pro-mode has all the upgrades by default, their staring power is much lower than normal mode. And the hoverboard has a limited about of upgrades it can do. So pro players must upgrade based on their play style.
    -Hoverboard Skins? Like You can craft skins in game. wont use valuable resources. But if the player crafts all the skins, they get an achievement.
    -The pause menu should have some kind of menu option to time gameplay. The time tab has multiple options, ranging from timing game clear, to unlocking upgrades. I see this game with speedrunning potential. Give a option to time certain things means you might have multiple speedrunning categories rather than game clear.
    -maybe a Back to the future eater egg?

  • @ethanhayes9362
    @ethanhayes9362 Год назад +1

    Awesome work, it looks really amazing! If I were to think of a neat idea, could you imagine an upgrade that allowed you to hover on walls, kind of like wall running or something, just throwing it out there? Keep up the good work, you guys are doing great!

  • @ismailalsaad5481
    @ismailalsaad5481 Год назад

    you can see how much potential this game has!
    i'm absolutely loving it, keep it up ❤

  • @macaconheiro
    @macaconheiro Год назад

    You guys seem to be heading in a great direction with OverRider, really hope to see this game go from a project with a lot of potential to a finished game which offers the best experience it could to the player.
    If I were to give any suggestions, it would be to give a bit of focus to the combat, give the players some choices of playstyles and make some enemies favor specific playstyles when it comes to battling them. It would be interesting to see some sort of upgrade/sidegrade that makes the HoverRider be able to jump really high and make a small explosion under their hoverboard at will

  • @digx7_studio60
    @digx7_studio60 Год назад +3

    This looks so good now, its cool to see the art start to come together

  • @warmech0964
    @warmech0964 Год назад +5

    Loving the art style and movment will defenetly pick up on launch

  • @dcgamer1027
    @dcgamer1027 Год назад +16

    if the mechanics are enjoyable enough, which seems to be your focus, then I'm sure there will be at least a few people interested in making cutsom/comunnity maps, so that's always a possible direction to go in for the game, or at least make the option available.
    Overall neat idea, reminds me of the old Sonic Rider games, so that was some nice nostalgia.
    GLHF

    • @fard7639
      @fard7639 Год назад

      Sonic riders was my favorite gamecube game that I had.

  • @gamingrambles
    @gamingrambles Год назад +3

    I'm always excited to see another promising Indie Title. I'll keep my eye on this one

  • @Olibear88
    @Olibear88 Год назад +4

    Sometimes you find a name that just feels perfect for your prjoect. I think Over Rider is one of those names

    • @dreamteckstudio
      @dreamteckstudio  Год назад +3

      It was a very long and difficult search but this is indeed the perfect name.

  • @Lukasek_Grubasek
    @Lukasek_Grubasek Год назад

    This looks incredible. Keep up the good work!

  • @uiteh7036
    @uiteh7036 Год назад

    This game seems to be taking such a nice path, good job! One thing i'd add tho is more momentum on the falling of the character, to amplify the feeling of "speed".

  • @Omar_Cubing
    @Omar_Cubing Год назад +1

    You've just earned another subscriber 🤩❤️
    Keep going!

  • @voidboi0
    @voidboi0 Год назад

    Really cool project! Also great presentation 👏

  • @Jlewismedia
    @Jlewismedia Год назад +3

    Reminds me of the hoverboard in unreal tournament (3?) which I was absolutely mind blown at when I played it as a kid.

  • @Dacoljr
    @Dacoljr Год назад

    This was so so funny that I almost peed on myself, I really want to try this out so I can do a review of it on my blog I love love love this look, and THE SOUNDTRACK!!!! 😩😩😭❤️

  • @jeffwpatton
    @jeffwpatton Год назад

    This looks like it’s just plain fun to play. Can’t wait to try it!

  • @tristunalekzander5608
    @tristunalekzander5608 Год назад +5

    You should increase the pitch of the engine sound the closer to the ground the hoverboard is, it gives the player a better sense of the ground bumpiness and generally makes the craft feel more real. (I've made a couple hovercraft games and have a bit of experience on the subject)

  • @Scythe17
    @Scythe17 Год назад

    Since it is a now free roam game, maybe the option to get off the board and have it fold up into a case or into a messenger bag so it can be carried, thrown like a boomerang (as a weapon), recalled over to you, etc. Carrying it would open the door to allow you to maybe climb through some of the environment on foot, climb ladders to reach rooftops for epic drop ins, and enter buildings or shops where you could put your board on the counter and upgrade it/customize it (like a skate shop). This would give the game a much more immersive experience. Also some character interaction! There's gotta be memorable characters, maybe the skate shop worker can be a friend who's also trying to survive in this world (could also be the one who runs you through the tutorial early in game!). Also, a bioluminescent dark, dense, jungle area would feel AWESOME to ride through, just saying! Excited to see what comes, this game looks fun to play.

  • @Miledodo1989
    @Miledodo1989 Год назад

    i was big fan of Ariblade on Play station2, so knowing that you guys making a howerboard game, makes me really happy to play it. I don't want early access, or keys, I will for sure Buy a game and support your team work ♥ good luck and cant wait to start hovering over the world ♥

  • @user-dy2ij6br9m
    @user-dy2ij6br9m Год назад

    Wow!!! This is amazing, continue making the world a better place true art!

  • @GhastlyMori
    @GhastlyMori Год назад

    I can't wait to play this, keep it up!

  • @GamingEwees
    @GamingEwees Год назад

    This is amazing! cant wait to see it done!

  • @NathanielJamesProd
    @NathanielJamesProd Год назад

    This is a really cool project. One feature I think would be really fun would be to be able to step off of your board, then home it back to you, you could even jump off a height and save yourself from fall damage if you board can return to you in time. Anyway, looks like loads of fun!

  • @aadhav9964
    @aadhav9964 Год назад

    I love the new direction for the gameplay and love the music so far

  • @MadGermanX_X
    @MadGermanX_X Год назад +1

    I never heard of the game but just this video shows that the devs care and stay in touch with the fans.

  • @ponderingForever
    @ponderingForever Год назад

    Super glad to see the reworked systems to make sure it fits the core pillars. Bloat definitely makes you spiral!

  • @anbeli1691
    @anbeli1691 Год назад +1

    looking forward to the enxt devlogs :D!

  • @AriSteinfeld
    @AriSteinfeld Год назад +1

    3:16 glad you are using titanfall 2 as a reference for a movement game. that will work out

  • @danielmagers7382
    @danielmagers7382 Год назад

    6:35 the guitar like sound took my mind back to Jak X: Combat Racing

  • @frankwestern5842
    @frankwestern5842 Год назад

    More grinds! More grab tricks! Looks cool tho can't wait to see more

  • @LazarheaD
    @LazarheaD Год назад +2

    Dreams made reality!

  • @sansho88
    @sansho88 Год назад

    This game seems to have so much potential!
    If I may suggest you a feature about the feeling: more we are close of the max speed, more we can loose control (to turn is harder, and the bumps are so violents that they can possibly eject us). So more we learn how to hoverskate, more it will be rewarding :)

  • @NasccoATF91
    @NasccoATF91 Год назад

    Ей .. най - на края намерих Българин dev RUclips - ер .. браво само на пред и на горе !

  • @theseatoad
    @theseatoad Год назад

    That "backfire" noise at 6:48 sounds super good. AAA quality.

  • @dasendo
    @dasendo Год назад

    Looks really amazing. Can't wait for more :)

  • @fuglong
    @fuglong Год назад

    This looks so cool! Very inspiring

  • @FunkiestChickenlawl
    @FunkiestChickenlawl Год назад

    I remember watching a video by Ross from Accursed Farms talking about how there's not enough good modern hoverboard games out there, I'm glad to you guys are making one now with great looking gameplay and style. Keep up the good work!

    • @dreamteckstudio
      @dreamteckstudio  Год назад +1

      We watched that episode too and was like "oh, that's so cool that somebody's actually interested in that game"

  • @MegaJHONDY
    @MegaJHONDY Год назад +1

    wow congratulations for the great team

  • @teammartin95
    @teammartin95 Год назад

    I wasn't crazy about the recruitment system, so this is now sounding more up my alley

  • @markstein9773
    @markstein9773 Год назад

    You should add back the "Storm Chasing" by only appear on the storm area, players would have to get inside and hover as fast as possible to get into the center. Once entering the area, a storm appears that chases players. The reward in the middle will be very rewarding. Once getting a very rewarding chest in the center, achievement acquired called "Storm Chaser".

  • @kelnerxavier9914
    @kelnerxavier9914 Год назад +2

    Greetings from Brazil. Really enjoying this game of yours, it looks amazing. A reference that's reminds me playing games like that in my childhood is SSX World Tour. I know that is not hoverboards but the mechanics and movements is alike either hoverboards or snowboards, they are quite sliding and have a beautiful instability and i think you could use this reference (if you haven't used it yet).

  • @gusvega4372
    @gusvega4372 Год назад

    So much potential. Keep it going!

  • @Shadowclaw25
    @Shadowclaw25 Год назад

    Looks pretty Awesome, looking forward to some nice Story-npc to fall in love with and of course some kill atacks with the board for nice fights :>

  • @powerzox8326
    @powerzox8326 Год назад

    Great Devlog! I'm a big fan of Dreamteck Splines. It's a great tool :)

  • @drbleblo
    @drbleblo Год назад +1

    I agree that the hoverboard is definitely the most important thing in the game and deserves the most love and attention but you didn't talk about it that much as an avid SSX and skateboard game player I find this project very interesting and would absolutely love to help in testing

  • @___aZa___
    @___aZa___ Год назад

    That looks AWESOME! just got this video recommended and I'm all onboard!
    Also, I really hope you compile a Linux Version before publishing the game, many Gamers on Linux (me included) would appreciate that!

  • @odesamusic
    @odesamusic Год назад

    looks fantastic!, I just have an idea, you could add a boost function for faster forward movement, and also a boost for upward push, so that your character can jump higher mid air

  • @Omar_Cubing
    @Omar_Cubing Год назад

    You've just earned another subscriber 🤩❤️

  • @kylejones7853
    @kylejones7853 Год назад

    Something to consider later down the line could be some mini-games to add a little variety to the gameplay experience. Time-trials and Trick challenges are the first that come to mind and could serve as a way to incentivise players to visit different areas of the map. Game looks great so far though, keep it up!

    • @dreamteckstudio
      @dreamteckstudio  Год назад

      Absolutely! That's something we are currently implementing in the procedural levels.

  • @lyagva
    @lyagva Год назад +1

    I hope there will be some synthwave/retrowave music... please... Alexander... I think it will fit game perfectly: dynamic bass, catchy and bright melodies, simple but effective drums!
    Also, there are wery small amount of games with music of this genre.

  • @kormai1501
    @kormai1501 Год назад

    looks great, cant wait to play the released version

  • @PumpkinBeastMusic
    @PumpkinBeastMusic Год назад

    How do you have less than 10000. A channel of this quality should have a million subs

  • @SpikeStudio
    @SpikeStudio Год назад +2

    The hoverboard looks awesome! It seems like a modern version of SSX tricky, in the best way

  • @tihi4464
    @tihi4464 Год назад

    Hey The Game Looks awesome and by the Story that we heard so far i think its going to be an awesome game. Keep it up.

  • @sitryk3362
    @sitryk3362 Год назад

    Hey guys, game looks amazing and each devlog is awesome to see where the focusses of each type of content are. I was just thinking it would be cool to see some tricks looking at skateboarding for inspiration and some creativity however I know this isn't a game about doing tricks nor skating. Just thought it might spark some creativity :)
    Ollie Backside 180, Pop shove-it, 360 shove-it, No comply style tricks

  • @rawrxd4466
    @rawrxd4466 Год назад

    The artstyle and hoverboard are really giving me Jak 2 vibes and im all for it!

  • @realbyte2048
    @realbyte2048 Год назад

    ive been wanting to make a hoverboard im so glad i came across this

  • @triforceofstupidity131
    @triforceofstupidity131 Год назад

    Wow, this project looks incredible, the art and soundtrack are great! I think it’d be cool if the hoverboard would blow the grass under the fans, or sand/dust in sandy areas, if any

  • @Steveplays28
    @Steveplays28 Год назад

    Nice! Looks amazing.
    Also, 7:25 lol

  • @OutMagic
    @OutMagic Год назад

    That's so freakin cool dude! There used to be a game called WildStar and you could go around on hoverboards, it's just so sick XD
    Also I played Jak & Daxter as a kid and that had a hoverboard too, just good times aye :D

  • @manik_08
    @manik_08 Год назад

    all thest buddy i loved your game and would really like to play when its finish
    good luck guys :)

  • @strawberryketchup
    @strawberryketchup Год назад

    I HAVE AN IDEA:
    Each part of the world has areas, mountain, jungle, desert, snow and forest aswell as fields that connect them. Each has a main structure, in the middle with contains relics you can collect, for example a castle in the forest. These relics can be put on the hoverboard to give it unique abilities. These places contain NPC humans that live there and in villages around. Sieges may happen where the robots attack the places, and you can save them!
    The game will have a reason to explore and attack enemies now

  • @timothygaming9405
    @timothygaming9405 Год назад

    This looks fantastic, it has great potential!

  • @michaellong6179
    @michaellong6179 Год назад

    you could still add in your rushed feature by some specific levels or areas that the storm chases you

  • @furiousplays4428
    @furiousplays4428 Год назад

    Some feedback I could give is that some of the structures could use some more texture on them. Personally the plain grey on the structures could use a little more detail. Also to show a sky view of the map, in a tiled map style with a press of a button, to show the player where they are in the game in a better way. Much love to the team can’t wait for the next update on the progress of the game.

  • @ZedAmadeus
    @ZedAmadeus Год назад +4

    EDIT: I got so caught up in everything down below I forgot to also mention that everything else looks pretty frickin awesome so far. Really liking how the movement is looking. :)
    I'm sure you've got a better explanation planned out and you're just keeping it under wraps for later, (I mean, it DOES literally concern the ENDING of the game)-but I don't really get why a character's throwaway reaction (to herself) after reading text from a terminal should determine the end of the game? Seems a little odd.
    I really enjoy story choices in games, don't get me wrong, I'm currently playing through Disco Elysium... but, I find it pretty tacky when it's just in there for the sake of it, not contributing to a message or... just kinda not doing much with it. Like in Horizon, which has these choice moments that do nothing to affect the story and are generally very simplistic and binary. Do you want _heart_ option or _brain_ option or _ASSHOLE_ option--it's super vapid and weird. or random good/bad endings to games where a single ending would've communicated the intended message much better. Or "morality" systems in games where you pick obviously mean dialogue or saintly dialogue to shift a dial one way or the other giving you different coloured powers.

  • @FrethKindheart
    @FrethKindheart 9 месяцев назад

    The game looks great. Keep up the good work.

  • @Gnomek
    @Gnomek Год назад

    It would be cool if hoverboard somehow could behave like a scorpion form Unreal Tournament. You've got that physics based combat, rather than simple dash. Altough it would look silly if hoverboard had two giant blades.

  • @st.altair4936
    @st.altair4936 Год назад +1

    Reminds me alot of Rollerdrome. Love that game

  • @myguy2656
    @myguy2656 Год назад +1

    A competitive online racing mode would go crazy

    • @dreamteckstudio
      @dreamteckstudio  Год назад

      When his video about Trickstyle went live we got quite excited!

  • @Dea92N
    @Dea92N Год назад

    looks awesome. would be sick if there was some secrets to find in the game, something hard to get to. like a jumping puzzle? well... hoverboarding puzzle? xD at least i would enjoy that :)