Tried +R with a friend this last week and Zappa caught my eye. I immediately fell in love with his playstyle. I love stance characters, puppet characters, zoners, and weirdos, and he checks every single box. Seriously, just the Voldo-esque animations would have been enough for me to brute force learning him, but having such a palatable set of quirks really seals the deal. I thought I would find the random mechanics super chaotic to deal with, but it actually never got super out of hand to manage for me. It lent to a very dynamic feeling character rather than an uncontrolled one. Just enough elements to keep you on your toes constantly. I think, of them all, dog is my favorite summon. Besides typical puppet shenanigans, I especially love how it's actionable during blockstun. The only other puppet I've seen with that quirk is Lieselotte from Arcana Heart, and I adore it just as much here as there.
I love Zappa :) It's like the designers challenged themselves to make a character that was almost "too Guilty Gear" for Guilty Gear; like what if Zato was even more of a volatile zoner/puppet and an even more fun homage to JoJo's. His animations and voice are so fun, and his gameplay is really exciting (to play as, at least, lol). Also, Frank Zappa is a cool musician, so he's got that going for him too.
Genuinely +r has some of my favorite characrer designs in terms in how they play. Characters like dizzy, zappa, zato (idk if hes Eddie or Zato in +r), and so on feel so unique to most fighting games now. So many characters feel like theyre paying homage to +r characters, even if they came out before +r.
Good Zappa overview! Booba is definitely a crazy good Zappa. I think he's quite close to KBNova, who has super good instincts for air throws and just in general. Zappa's air throw is really good, probably his best anti air due to his low jump arc. It's an immediate knockdown under him which helps him a lot. I find even Ghosts to be super annoying in neutral. Maybe they're not as outright powerful as the other summons but they turn him into a really strong zoner. Still such a versatile a dangerous character in the right hands. Luckily his air hurtbox is actually pretty generous and many additional combos work on him 😅
I remember playing +r with my friends and zappa was my main, I would almost always win not because I was good with him but because my friends couldn’t fight against someone that changes playstyle on a whim
Ayyy it's my boy Gravyjones at 3:48 doing the dog infinite! I remember when we all started playing +r over the pandemic when it got rollback and he made us all give up because none of us could beat him lol. He kept playing and got 9th place at Frosty Faustings this year though! Yeah I know top players but it's not a big deal to me lol
funniest thing is even if raoh has absurd damage, giant normals, game ending chip and the greatest dp of all time a lot of zappas still call it his worst summon
Seeing your pfp, I assume you know the concept of availability in Fire Emblem games. Raoh is amazing but his availability is little to none. Imagine if FE7 had a chance to earlier than the usual final chapter if you played well enough or something. Athos is suddenly not a great unit anymore because you now get to use him way less as you improve. It's not a great game design when it comes to Fire Emblem, lol. But it sure does work for fighting games.
damn, i knew zappa had the potential to be annoying when i played him, but if i played with half the competency shown in these clips i wouldnt have any any friends. why does every stance sound like a different s tier character?
Daisuke has already said his goal is to have every character in Strive and he is one of the only characters to not get brought in so there is hope! There are "only" like 7-8 cuaracters left to bring in iirc so there is a solid chance since +R seems to get a lil more love for returning DLC than Xrd.
@@KlineFGC well im obviously accusing you of not being good enough at the game to be knowledgeable enough for this video to be justified, but even that is a bit bad faith.. the more literal problem with this video is that despite being as short as 10 minutes it feels bloated and overly meticulous beyond what is required for what the title actually states as an explanation for zappa's strength, while also being too narrow for it to function as a real character breakdown of how zappa plays broadly. though beyond not playing enough of the game in general i dont believe you even play zappa yourself to make those evaluations of how to condense his character into an explanation like this, and at the end of the video you even say yourself that you hope you were able to simplify things in your script but im sorry to say i think you've failed. though i say this is bad faith because there actually ARENT any zappa players good enough to really justify making this video as this community is so small there are practically only like 5 zappa players anyway and none of them (outside of the best zappa player godpress who is EU) are knowledgeable enough to really make this video good themselves (though a real zappa player would probably still make it better).. so i cant even really fault you for not seeking them out and getting experts opinions on this when no expert exists, .. so im more questioning the intent to make the video at all for the fault of it basically just being what any player could find reading the dustloop. by the way woocash is ass at baiken too and even worse at anji
zappa is op cuz he's hot and the opponent has to play with one hand
i was gonna say this about johnny
Fact
Sounds like I'll have to counterpick Zappa against you lol
Jonny mains are feeling challenged rn XD
Same reason why testament is top tier
Tried +R with a friend this last week and Zappa caught my eye. I immediately fell in love with his playstyle. I love stance characters, puppet characters, zoners, and weirdos, and he checks every single box. Seriously, just the Voldo-esque animations would have been enough for me to brute force learning him, but having such a palatable set of quirks really seals the deal. I thought I would find the random mechanics super chaotic to deal with, but it actually never got super out of hand to manage for me. It lent to a very dynamic feeling character rather than an uncontrolled one. Just enough elements to keep you on your toes constantly. I think, of them all, dog is my favorite summon. Besides typical puppet shenanigans, I especially love how it's actionable during blockstun. The only other puppet I've seen with that quirk is Lieselotte from Arcana Heart, and I adore it just as much here as there.
I love Zappa :) It's like the designers challenged themselves to make a character that was almost "too Guilty Gear" for Guilty Gear; like what if Zato was even more of a volatile zoner/puppet and an even more fun homage to JoJo's. His animations and voice are so fun, and his gameplay is really exciting (to play as, at least, lol).
Also, Frank Zappa is a cool musician, so he's got that going for him too.
you could show footage of whatever moves / strats you are talking about at a given moment, instead of random tournament gameplay
I'll work on it, thank you for the feedback 🙏
Genuinely +r has some of my favorite characrer designs in terms in how they play. Characters like dizzy, zappa, zato (idk if hes Eddie or Zato in +r), and so on feel so unique to most fighting games now. So many characters feel like theyre paying homage to +r characters, even if they came out before +r.
funnilly enough i was just planning a ggst redesign for zappa (THAT IS DEFINTELY MUCH MORE BAREABLE TO FIGHT BUT STILL HAVING HIS OWN IDENTITY)
Good Zappa overview! Booba is definitely a crazy good Zappa. I think he's quite close to KBNova, who has super good instincts for air throws and just in general. Zappa's air throw is really good, probably his best anti air due to his low jump arc. It's an immediate knockdown under him which helps him a lot. I find even Ghosts to be super annoying in neutral. Maybe they're not as outright powerful as the other summons but they turn him into a really strong zoner. Still such a versatile a dangerous character in the right hands.
Luckily his air hurtbox is actually pretty generous and many additional combos work on him 😅
Indeed adore watching people talk in depth about characters tbh. Bonus points if it’s the guy who got me into the game!
I remember playing +r with my friends and zappa was my main, I would almost always win not because I was good with him but because my friends couldn’t fight against someone that changes playstyle on a whim
Ayyy it's my boy Gravyjones at 3:48 doing the dog infinite! I remember when we all started playing +r over the pandemic when it got rollback and he made us all give up because none of us could beat him lol. He kept playing and got 9th place at Frosty Faustings this year though! Yeah I know top players but it's not a big deal to me lol
funniest thing is even if raoh has absurd damage, giant normals, game ending chip and the greatest dp of all time a lot of zappas still call it his worst summon
Seeing your pfp, I assume you know the concept of availability in Fire Emblem games.
Raoh is amazing but his availability is little to none. Imagine if FE7 had a chance to earlier than the usual final chapter if you played well enough or something. Athos is suddenly not a great unit anymore because you now get to use him way less as you improve.
It's not a great game design when it comes to Fire Emblem, lol. But it sure does work for fighting games.
@@SyRose901 i get that but the thing is the other summons have better mixups and often better neutral than raoh
Yooo randomly searched for a Zappa Video and this popped up
I feel like it's unlikely, but I also thought ABA was unlikely too, so who knows! If they do add him, I'm sure it would be awesome.
He was in the story mode with a model. He was researching about spirits and seemed noticably more happy.
@@Swag-Bot-zf5vp oh I didn't know that, that definitely increases his chances a ton! Zappa for Strive! :D
Yeah, I'm subscribing.
Glad you enjoyed it, appreciate it a ton :D
Great video. I would love to see more +R content. :)
I love these kinds of videos
Glad you enjoyed it :D
Good intro to the character
your voice is so soft, nice video :) zappa is crazy
Thank you! 💕
PLUS R MENTIONED GRAAAAAAHHHH
Sick video, keep it up
Definitely will! I've been super motivated with videos lately and have a bunch in the works :D
damn, i knew zappa had the potential to be annoying when i played him, but if i played with half the competency shown in these clips i wouldnt have any any friends. why does every stance sound like a different s tier character?
It's crazy, I struggle enough trying to play just Faust, people who pilot Zappa are truly built different.
This video is a smoke signal to all my people! Zappa mains ASSEMBLE!
Damn lol how do you even learn him, dustloop does not have video examples of his combos
zappa more like fappa
Bro left team rocket 😭
he was too strong, he would have gotten pikachu first try
It's the dog isn't it?
Yes.
@@KlineFGC we love a dog who can flash kick in blockstun
Kline stonks going wild atm
This character is disgusting. I hope they come to strive so I can play him.
This character in Strive would be so sick!
I dream of one day seeing Zappa animated in 3D with Strive's artstyle. That would be sublime stuff.
Daisuke has already said his goal is to have every character in Strive and he is one of the only characters to not get brought in so there is hope!
There are "only" like 7-8 cuaracters left to bring in iirc so there is a solid chance since +R seems to get a lil more love for returning DLC than Xrd.
This Testament player at the start was trash. I would have clapped and i havent player this game in 15 years
people who dont know how to play this game shouldnt make videos about it
Good thing I know how to play it! My Faust cooks (please ignore me getting speedran on stream by woocash at Combo Breaker :p)
@@KlineFGC well im obviously accusing you of not being good enough at the game to be knowledgeable enough for this video to be justified, but even that is a bit bad faith.. the more literal problem with this video is that despite being as short as 10 minutes it feels bloated and overly meticulous beyond what is required for what the title actually states as an explanation for zappa's strength, while also being too narrow for it to function as a real character breakdown of how zappa plays broadly. though beyond not playing enough of the game in general i dont believe you even play zappa yourself to make those evaluations of how to condense his character into an explanation like this, and at the end of the video you even say yourself that you hope you were able to simplify things in your script but im sorry to say i think you've failed. though i say this is bad faith because there actually ARENT any zappa players good enough to really justify making this video as this community is so small there are practically only like 5 zappa players anyway and none of them (outside of the best zappa player godpress who is EU) are knowledgeable enough to really make this video good themselves (though a real zappa player would probably still make it better).. so i cant even really fault you for not seeking them out and getting experts opinions on this when no expert exists, .. so im more questioning the intent to make the video at all for the fault of it basically just being what any player could find reading the dustloop. by the way woocash is ass at baiken too and even worse at anji
@@mike_rowave7621 im sorry so say
@@mike_rowave7621Tier 1 hater behavior
@@watersheep6590 thank you thank you i try