The deck is almost there to perfection, they just need a lv 6 main deck mon, a pot of avarice and another lv 8 fusion target for dinomorphia and the deck will be completed
0:34 So the new trap can negate handtraps like ash blossom ?! YES!!! 4:51 Oh no. Anyway 6:43 RIGHT..... i forget this is the other optimal way to summon rex fusion without depending too much on the trap that fuses usinga fusion from extra deck 8:18 folks. we did it. dinomorphia reached the point of having ONLY 2 LIFE POINTS! 11:49 Let's settle which is best trap focused deck 15:15 considering accesscode and dharc never get summoned AT ALL, i would recommend changing those 2 for something else entirely
we are at the point where konami realized that shell is garbage and nobody use dinomorphia counter trap cards except for une copy of sonic, i hope they release a good extra deck monster soon because stealthbergia is so bad, is almost anti support card for the archetype lmao.
Los decks son distintos, puede que labrynth sea aun algo superior pero creo que todos estamos de acuerdo que dinomorphia, con una buena mano es mucho mas injusto ya que tener tantas counter traps buscables y acceso a una floodgate como rexterm con una sola carta no da pie a ningun tipo de counterplay.
PERSONALLY, i wish the deck could now get 1) a new main deck monster (maybe something with an effect to either return banished traps back to the GY. or possible make it their archetypal "lord of heavenly prison" or "kuriboh" like effect that negats battle / effect damage. Maybe make it a level 2? 2) Maybe a level 4 fusion? its effect could probably a "salamangreat balelynx" effect (an effect that either makes your dinomorphia monsters be unable to be destroyed by your opponent's battle or card effects by banishing the monster from GY in response to something)? or maybe it has a "if this card is used for the fusion summon of a "dinomorphia" monster" type of effect thateither gives them a quick effect negate? or a battle related effect of maybe doubling their current attack/defense points (as an inverse contrast to their gimmick of "halving their LP"?)
first I would say that end punisher is missing, a card that is a must in the dino. then there is no other trap track card that goes well, since it starts dino effects and sets a trap from the deck as a trap trick. traptrix allure I'm trying it it's not bad you discard 1 to draw but above all it recycles resources since they have no end of banned traps, and if they use ash for allure then they risk not having it for fusion (even better)
@@twillij29 it is a must because in battle it gains atk (fixed) at the difference of lp, in addition it is immune to 90% of the cards (kaiju and similar can only annoy it) and allows clean otk without risk, for example opponent has a 3000 atk I do rex drop end punisher and pretty much thump a 1000 while mine goes over 10k atk, as far as doing it ash blossom is a tuner, rexterm is a lv8 or two lv4 and you drop it easy.
@@twillij29 There is another way for this using misc and jurrac monoloph. 1 copy each. Use miscs effect to summon monoloph. Synchro summon end punisher using it and rexterm.
Since this deck has no problem playing Gozen that will prevent the Golem from being summoned or you could just sit on Rex + there can be only 1 so there will never be 2 tributes, it depends on your build, you can also survive by playing Torrential or Skill Drain since, if i'm not mistaken, the burn from Golem is an activated effect
Es increíble que dinomorpgia no se juegue más en ocg siendo que tiene literal un dragón skill en forma de BOSS monster y varias formas de protegerlo/ invocarlo
Es un deck divertido pero sigue siendo muy vulnerable a efectos de cementerio, mano , magias y trampas. Si te toma de sorpresa es fuerte pero ya contra side deck es mas débil que otros.
@@Lean_Jones yea if you want to negate your own fusion monsters by all means definitely play D barrier. Rexterm and kentregina will definetely be super helpful with all their effects negated.
ITS MORBIN TIME
Go morphia
Stronger than before
Go morphia
Power up for more
Go morphia
Even a low lp points
Go morphia, dinomorphia
Go go dinomorphia
The deck is almost there to perfection, they just need a lv 6 main deck mon, a pot of avarice and another lv 8 fusion target for dinomorphia and the deck will be completed
I'm curious just started playing the deck this week. Why the level 6 maindeck monster specifically though?
@@NotNotKris I also want to know, why a Level 6 specifically?
I think a lvl 2 would probably be better since you could use Alert to revive it along side a lvl 6 fusion
@@isaiahaldhafera9752 right!
do you vary with the values of the trap card
It needs a new monster to replace diplos. Maybe a monster to put a banished trap back onto the field would be perfect
If someone can afford maybe 2 Lady Labyrinth in the deck maybe it gonna be great addition
0:34 So the new trap can negate handtraps like ash blossom ?! YES!!! 4:51 Oh no. Anyway
6:43 RIGHT..... i forget this is the other optimal way to summon rex fusion without depending too much on the trap that fuses usinga fusion from extra deck
8:18 folks. we did it. dinomorphia reached the point of having ONLY 2 LIFE POINTS!
11:49 Let's settle which is best trap focused deck
15:15 considering accesscode and dharc never get summoned AT ALL, i would recommend changing those 2 for something else entirely
Bro the megaman X OST makes this video even better 🔥🔥🔥
the first music is just 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
it is amazing how it makes me go crazy haha
Yeah the new trap essentially is just better shell in any way lol. Also i'm surprised reversion isn't played
we are at the point where konami realized that shell is garbage and nobody use dinomorphia counter trap cards except for une copy of sonic, i hope they release a good extra deck monster soon because stealthbergia is so bad, is almost anti support card for the archetype lmao.
Deck Dinomorphia let's gooooo
Hola, deck sobre infinitrack del nuevo monstruo infinitrack roller por favor, saludos.
Buenísima la última partida, aguantando hasta el final.
Give this a shot
Main (40)
Monsters (9):
1x Ash Blossom & Joyous Spring
3x Dinomorphia Diplos
3x Dinomorphia Therizia
2x Lord of the Heavenly Prison
Spells (6):
1x Called by the Grave
2x Pot of Duality
3x Pot of Prosperity
Traps (25):
2x Dinomorphia Alert
2x Dinomorphia Brute
3x Dinomorphia Domain
3x Dinomorphia Frenzy
2x Dinomorphia Intact
2x Dinomorphia Sonic
3x Gravedigger's Trap Hole
3x Infinite Impermanence
3x Solemn Judgment
2x Solemn Strike
Extra (15)
1x Black Luster Soldier - Soldier of Chaos
3x Dinomorphia Kentregina
3x Dinomorphia Rexterm
3x Dinomorphia Stealthbergia
1x Evolzar Dolkka
1x Evolzar Laggia
1x Borrelsword Dragon
2x Psychic End Punisher
Side (15)
Monsters (6):
2x Ash Blossom & Joyous Spring
2x Ghost Mourner & Moonlit Chill
2x Ghost Ogre & Snow Rabbit
Traps (9):
3x Evenly Matched
3x Ferret Flames
3x Trap Trick
U should try zarc Soul Package and 1 Lady labrith of the Silver Castle
Nah fam, this ain't it
el laberinto sigue siendo imbatible y no es por nada el deck con big welcome es mas rapido y versatil
Los decks son distintos, puede que labrynth sea aun algo superior pero creo que todos estamos de acuerdo que dinomorphia, con una buena mano es mucho mas injusto ya que tener tantas counter traps buscables y acceso a una floodgate como rexterm con una sola carta no da pie a ningun tipo de counterplay.
Ya quiero que llegue Intact a MD, es la primera vez que la veo en acción, le va a dar mucho empuje a los dinos 🥰🥰
PERSONALLY, i wish the deck could now get
1) a new main deck monster (maybe something with an effect to either return banished traps back to the GY. or possible make it their archetypal "lord of heavenly prison" or "kuriboh" like effect that negats battle / effect damage. Maybe make it a level 2?
2) Maybe a level 4 fusion? its effect could probably a "salamangreat balelynx" effect (an effect that either makes your dinomorphia monsters be unable to be destroyed by your opponent's battle or card effects by banishing the monster from GY in response to something)? or maybe it has a "if this card is used for the fusion summon of a "dinomorphia" monster" type of effect thateither gives them a quick effect negate? or a battle related effect of maybe doubling their current attack/defense points (as an inverse contrast to their gimmick of "halving their LP"?)
Pls we want therions deck on masterduel
Pregunta podrias decir donde sacate el campo que usas quiero uno igual xd
first I would say that end punisher is missing, a card that is a must in the dino. then there is no other trap track card that goes well, since it starts dino effects and sets a trap from the deck as a trap trick. traptrix allure I'm trying it it's not bad you discard 1 to draw but above all it recycles resources since they have no end of banned traps, and if they use ash for allure then they risk not having it for fusion (even better)
Can I ask why End Punisher is a must have in Dino and how you would make it?
@@twillij29 it is a must because in battle it gains atk (fixed) at the difference of lp, in addition it is immune to 90% of the cards (kaiju and similar can only annoy it) and allows clean otk without risk, for example opponent has a 3000 atk I do rex drop end punisher and pretty much thump a 1000 while mine goes over 10k atk, as far as doing it ash blossom is a tuner, rexterm is a lv8 or two lv4 and you drop it easy.
@@darkamen2030 Thanks, I haven't played much with Dino or Punisher before so this helps me understand it.
@@twillij29 There is another way for this using misc and jurrac monoloph. 1 copy each. Use miscs effect to summon monoloph. Synchro summon end punisher using it and rexterm.
Why you don't play strike I think it's still good not once turn
Why u dont play psichic end punisher??
Dinomorphia:: sky striker with bigger assets
And traps instead of spells
how to survive when getting lava golem ?
Since this deck has no problem playing Gozen that will prevent the Golem from being summoned or you could just sit on Rex + there can be only 1 so there will never be 2 tributes, it depends on your build, you can also survive by playing Torrential or Skill Drain since, if i'm not mistaken, the burn from Golem is an activated effect
Just fusion Rex don't be greedy 🤣🤣🖐🏿
Gozen Match/Rivalry
Es increíble que dinomorpgia no se juegue más en ocg siendo que tiene literal un dragón skill en forma de BOSS monster y varias formas de protegerlo/
invocarlo
Es un deck divertido pero sigue siendo muy vulnerable a efectos de cementerio, mano , magias y trampas. Si te toma de sorpresa es fuerte pero ya contra side deck es mas débil que otros.
Labyrinth proving once again it's the far superior trap deck to dinomorphia
But I still like dinomorphia more
MASSIVE cope
Pure dinomorphia just cant compete. But there are ways to make it better just cant quite compete with tear.
Simple main deck Dimensional B
@@Lean_Jones yea if you want to negate your own fusion monsters by all means definitely play D barrier. Rexterm and kentregina will definetely be super helpful with all their effects negated.
First
---------------------> 2 Lifepoints? Wtf xD