I saw the nerfs and was like that star wars padme meme... Awesome, our rules are getting reworked, so our points are going to be much better! Our points are going to get buffed, right? Right?!?!?!?
I told people nonstop that the nerf was ridiculous, people thought I was being dramatic. It feels good to be right, even when it means one of my favourite armies is dead for now lol
Aside from time zones being different, YT has this tool that allows you to program the publication of videos… for all you know Auspex could have programmed this post yesterday afternoon…
As a knight player, i feel like a 50% winrate is pretty solid, kind of how it should be. However, i do hope that our new codex has detachments that actually make it worth to take more big knights and not just mostly armigers (and that these lists can do well) Same for chaos knights
@@crunchothspinejustins.6148 i would love to get either a lancer or castigator for my army. But im waiting to see if they actually make it into our new codex (maybe even a detachment encouraging cerastus knights)
I think 50% is fine, but I don't like when stat-checky armies are above 50 and would rather they err on the lower side. The same goes for mass-infantry style lists.
Yay Deathwatch. Maybe when GW finally restocks the upgrade sprues, watch masters, and corvus blackstars the rest of us can join in. Can’t wait to buy 5 upgrades so I can have one indomitor kill team.
Necrons getting the nerf hammer again, wich they should if their win rates keep being that good, a surprise that Thousand sons did so poorly. And shout out to the brave soul who lplayed the aeldari vehicle detachment!
Give it time the win rate will level out after people figure out the obvious weak point of starshatter. I think it will settle around the same level as CC win rates.
The eternal Necron problem : we get shiny new, more interesting toys to play >>> one specific list end up being OP >>> GW end up nerfing too many things as collateral damages >>> Back to "oops all C'tan" lists because the internal balance of the codex is FUCKED again/as always ....
Black Templars went ahead with the Black Tide strat and did great at one tourney, and got sent to the gallows, RIP. Seeing Deathwatch so high up should give everyone some hope though, you love to see it.
Having a laugh at that BT list in a previous video that had zero actual BT units just to benefit from the vanila Oath +1 to wound. It's so effin stupid that BT got consecutive nerfs for playing its own models.
@@marauder340 For me an army that use a loophole to be more effective by not getting the Black Templar keyword should not count as a black templar army. Hotfix will be that they write in the divergent chapter supplements: As soon as you use a rule from this book, your army get the keyword *insert supplement chapter*.
@@helmut5061 Or stipulating that using divergent detachments requires taking at least one (appropriate keyword/chapter) unit or model. General course of action is really to hard lock divergent chapters to their respective lanes.
These videos are extremely fast to pump out. It's effectively a PowerPoint with a voice over. And RUclips videos can be uploaded and scheduled to be released at specific times. Y'all need to cool out with the sleep comments.
I don't get it why marines are getting listed as soace marines , when in fact it is ultramarines. White Scars or Raven Guard are not running around with 49% win rate.
@@timunderbakke8756 I swear Raven guard, white scar, iron hands, salamander, and imperial fist players are a different breed. They’re out here acting like they have their own codex. They’ll buy the SM codex, and only use 1 detachment, in a pure thematic list. Then get pissed that they can’t win with a super niche list.
@@rickkcir2151 No, they want to use the characters they bought for their army, that used to have it's own supplement or codex, but now no longer does. They don't all want to go buy G-man and Calgar to even be relevant.
They aren't for you??? Sure, they don't have much in anti-armour melee, but the sheer quantity of attacks? Rarely ever matters. I still remember that T'au mech getting ripped apart by hormagaunts. And Squiggly Steve...@@veiddimaddur8354
Yeah the data is super small atm. I played a 32 player fiveround this weekend that was won by the only TS player so 100% winrate while the two Custodes players only managed one win so 10% winrate for them :)
@@WardenOfTerra I also believe its heavily dependent on the players and their styles, DG are supposedly not great but I have a friend who plays them in tournaments and hasn't lost a game so theres skewed data in alot of these videos.
Imagine that, taking away everything from the Sisters that had the barely in the 50% range made them drop horrifically. It's almost like blindly gutting a faction with no balance in mind is a bad idea.
It would have made sense as a knee jerk right after the codex released and we jumped to our 58% peak, but not 6 months later as we hit 50% equilibrium…
When they could field more bodies than a Ork player and they have power armor and better shooting and miracle dice shenanigans? Kind of saw it coming. GW certainly doesn't half ass their nerfs though. Pretty much did the same thing to Orks.
Presumably Blood Angels armies using gladius with no blood angels characters get classified as 'space marines'? Or not? Wouldn't be surprised if there's a big shift away from divergent chapters towards new oath of moment?
I would argue that other factions in particular space marines getting such a huge upgrade whilst other armies stayed the same or took nerfs. If you bare in mind there is a lot more space marines players out there statistically then this would also have a huge adverse affect on all the other factions all of a sudden dropping stats
Agreed. There’s no point playing any other codex marines despite the buffs. I played against the new oom last weekend. Plus +1 to wound on 40 intercessor shots hurts.
Sister of Battle at 42% the low sample size kinda masks the fact Sisters are pretty much dead last (apart from the poor Imperial Agents), those other super low win rates disappear if you include Decembers post data slate results.
@@enricocarlini5363 They're dead. The Army Rule now barely does anything, and when your 'strongest detachment' relies on the enemy helpfully damaging your tanks without actually destroying them and gives basically no bonuses to the best unit in the Codex, you're in a lot of trouble. They can do OK against Necrons because Castigators are surprisingly effective against them due to their reliance on 4++ which Castigators can overwhelm, but they suck horribly against Marines of all flavours without any reliable way to take out T12 at range.
It’s kinda sad that sisters are basically back to the start of the edition with a low winrate playing our index detachment… What was the point of the codex :/
Remember when the dataslate came out and all the guard players were acting like they had to drop their army until the next balance dataslate? Guard players see rain and act like Cadia is falling
I don't think Death Guard will come up by much. The army suffers when it comes to heavy tank lists. They don't have enough fire power to take out that much high toughness units.
Space Marines at 49% with 148 games seems nice And Bridgehead Strike seems really interesting. A departure from usual Guard gameplay and it's doing grand.
If they could let Tor Garadon have his Lethal Hits back that'd be great. I'm annoyed that the best we have is Lysander who boosts a unit that Anvil has no real support for with how obviously it tries to go the way of Gravis armor.
Imperial Agents really are just a catastrophe of an army. I've seen armies in bad spots before, but never have I seen an army with just absolutely no identity, no core. Just 'random junk, the army'. I really hope GW learns from this, because there's no fixing this. It's not an army, it was never meant to be. There is no foundation to build on here. I'm usually give GW the benefit of the doubt but this is a just lost cause. I hope it gets scrapped in 11th edition
The issue was that they added nothing new to it. It was basically just “here’s all the imperium data sheets that don’t have a home. Also you can take a few from other codices”. But there’s no cohesion, no actual army to make. I would have loved if there were some unique inquisitor models. That or let us bring in models from literally every imperium codex to some degree. Since an inquisitor would have that authority.
It needs more focus on the Inquisitors and Rogue Traders. Inquisitors, particularly Lord Inquisitors, are some of the scariest and most powerful people in the galaxy with access to all sorts of resources. Hell, in one of the books Eisenhorn one-shots a Chaos Titan. They should have some seriously powerful weapons and abilities with their retinues basically just functioning as ablative wounds. Rogue Traders should be able to make their entire army better with access to exotic supplies and heavy orbital firepower. The current book is just way too timid and ends up making both seem more like Guard officers with fancy hats.
I don't really think anything more than interesting entertainment. Between the dataslate and grotmas it's probably going to take at least a few weeks of real data for the meta to actually shake out. Definitely enjoyed it though.
This is the most unscientific and unmathematical way to look at 40K's game mechanics, and this is why 40K is a mess. These 'win rates' are completely bogus because their percentages aren't taken from a polling group of at least 1,000 people per army.
"loads of Ultramarines" we knew that'd happen, with the Ultramarines buff. I have no idea why they thought Guilleman needed the buff at the same time they buffed Oath. The 'Codex Space Marines need help' really turned into a UM buff. Shame.
Well not really salamander and white scars got buffs too, pyrblasters and bikes are looking quite scary. And Girly-man did need a buff, it’s never nice to see a sub 400 point primarch.
Honestly as a UM player I the only thing standing the chapter apart from the others is having access to the Gman himself. It would make more sense if all codex compliant chapters had access to him as the supreme commander tbh. I don't think he needs to be UM exclusive.
@@emdeo And..... do you want a balance resolve or just to whine about Ultras having more characters than the typical chapter? The only resolve is more character releases for other chapters and I'm for that.... but it's probably not on GW priority list. That won't fix the current state of things and pissing on UM because they have things you don't isn't either.
@@cruelmole So moving from the bottom to mid-tier equals cracked? Seems like a good balance to me. The only thing that separates UM from other chapters is there access to a primarch. I'd honestly think it would be fairer for the faction if all the chapters could access Gman as the supreme commander and not make him UM exclusive.
Oh wow the Guard and Necrons who can get an army list to be read like a paragraph are winning the most, shocking. Seriously there's no elite armies in this edition just hordes of shooting infantry and vehicles/monsters with a ton of shooting.
What Necron player is using Starshatter with a horde list. 1000 points of most star shatter lists comes from 4 models, how much more elite can you get? Even after that the other units people use in starshatter are Skorpekh/Heavy Lohusts, Tomb Blades, Hexmarks, Stalkers. How is that not elite?
Winning Guard lists rely heavily on your opponents panicking and making dumb moves. It is extremely easy to counter Bridgehead Strike lists simply by screening them out of range of good targets. But something about Guard Deepstrike causes sheer panic. The guy who went 5-0 at the Everwinter GT brought a list that was straight up *bad* but it had so much deepstrike that Unga-bunga players couldn’t counter it.
@ Trust me, I play Guard and have for a long time. In 10th, Guard isn’t very good at all. However everyone always *hears* that Guard is strong, and that leads to a lot of players getting psyched out. Screen your back zone from deepstrike and tag vehicles in melee and you’ve basically already beaten the Guard.
Necrons really need better internal balance. Most ppl playing Starshatter and getting 60% winrate raising the overall faction win rate up to 56% tells you a lot about how bad the other detachments are competitively, on paper making the necrons op but in reality just enabling a single type of play. Annihilation legion, canoptek court could really use some rule buffs, minor support for awakened and phalanx could also be beneficial to make them more relevant, while reverting some of the hits hypercrypt took could provide another option for competitive pleay. Starshatter could also use a point debuff on the Silent King and DDAs to make the detachment more playable against, it looks like those units are auto-include to reach the 60% so nerfing the rules to the ground might be too much.
Wish they'd split off Ultramarines from the rest of the Loyalists in this sort of data; I appreciate the buff to my Raven Guard but our balance is skewed when we're lumped in with Ultramarines characters. Each chapter keyword is its own silo that really needs their own balance.
But this is GT data, I don't see how the argument that "only noobs play SM" can apply here. Their sample size isn't exceptional compared to others either.
@@jakepeat690 fair point, I was thinking more in a general sense due to the large playerbase of often new players going for SM's. If we see SM's cross over a 50% win-rate in that context I think the SM army will be broken in the hands of the better players since they are overcompensating to get the win-rate up to par as it were.
Dude do you just crunch for like a week writing scripts and then put together these slides and narration daily? How do you even keep coming up with stuff to talk about?
I wish the guard didn't have to rely on tank spam or scion spam with the new detachment to be competitive, and combined with the recent changes, gw has really screwed over the guard
Yeah as you said. This data is nothing really. Orks and Ultramarines are 2 of the strongest armies out there. Alot of factions WR is affected ,as always, by player skill mattering alot. World Eaters, Thousand Sons, almost all of the space marine chapters are all being brought down. I would defy anyone to say Imperial Knights are better than Ultramarines or Dark Angels.
WE's were always being held up by like 3 or 4 top level players always skewing our results. GW needs to get off their lazy backsides, and make us into a proper faction with more than 3 unit options!! And no, just shoving Daemons into our codex is NOT the expansion we need either >.
I remember when they said that 10th was meant to be a smoother game that would be more well balanced and competitively minded than 9th I know 9th had its problems, but that was usually armies being too strong, not having a
Well, an expected result for Admech, I suppose🤦🏻♂️without some statically change, SHC will still be the most successful through 10th🤦🏻♂️ Appreciate the hard work of those Haloscreed user👏🏻👏🏻👏🏻
Blah blah space wolves, blah blah blood Angeles, blah blah black templars. Is almost like being racist. Let’s just focus on what’s popular and selling well and forget anything else. It’s like watching mainstream news.
If you’re going to say “ the best list of all the groups” include all the groups not just your favorite. That’s bullshit! And frankly, I’m tired of hearing all these stupid RUclipsrs talk about I’m going to cover everything and then cover nothing. get better!
Which armies will do well?? As a white scars player i can say nothing. Because you don’t give any love to the white scars. Why should i continue following considering my faction is ignored in your posts?? I’m about to unfollow
Respect to the one guy playing Armoured Warhost, you were too good for this world.
F in chat for that one Eldar player trying to make Armoured Warhost work 😢
I salute that player.
I played against that tonight the guy was very upset by round 2
"Work"
rip to a real one
Respect.
Man, the sisters got hit HARD.
Everyone who played them saw it coming, but daaaamn.
I saw the nerfs and was like that star wars padme meme... Awesome, our rules are getting reworked, so our points are going to be much better! Our points are going to get buffed, right? Right?!?!?!?
I guess the Emperor's miracles have worn off for the time being.
I told people nonstop that the nerf was ridiculous, people thought I was being dramatic. It feels good to be right, even when it means one of my favourite armies is dead for now lol
@jacket2848 definitely not dead, but relatively weak for sure.
BA death company needs to come down in points. Very important unit to do damage but no OC restricts them in PN.
Sisters droping almost 10%win rate within single update is wild.
This video means nothing lol
@@WardenOfTerra agreed. That difference couple be WAY higher.
@WardenOfTerra Funny you say that as the true win rate will most likely sit around 35%. This nerf was massive.
How is that different than what GW done in past? Orks went from 60% to 30% before they started buffing again
Did you see tsons? We're fully double that with a 20% drop...
Go sleep auspex
It's 8am GMT
Aside from time zones being different, YT has this tool that allows you to program the publication of videos… for all you know Auspex could have programmed this post yesterday afternoon…
No, you should go to sleep 😂
Is education illegal over there
These are voiced over power Point presentations. Y'all acting like legitimate work went into this
As a knight player, i feel like a 50% winrate is pretty solid, kind of how it should be.
However, i do hope that our new codex has detachments that actually make it worth to take more big knights and not just mostly armigers (and that these lists can do well)
Same for chaos knights
These win rates don't mean anything lol
ARMIGER HATE SQUAD
In reality though if you run cerastus knights you can do pretty well for big knights only list
@@crunchothspinejustins.6148 i would love to get either a lancer or castigator for my army. But im waiting to see if they actually make it into our new codex (maybe even a detachment encouraging cerastus knights)
I think 50% is fine, but I don't like when stat-checky armies are above 50 and would rather they err on the lower side. The same goes for mass-infantry style lists.
Yay Deathwatch. Maybe when GW finally restocks the upgrade sprues, watch masters, and corvus blackstars the rest of us can join in. Can’t wait to buy 5 upgrades so I can have one indomitor kill team.
Don't buy their upgrade sprues man, fucking hell 😅 get em printed
Necrons getting the nerf hammer again, wich they should if their win rates keep being that good, a surprise that Thousand sons did so poorly. And shout out to the brave soul who lplayed the aeldari vehicle detachment!
Hopefully the nerf only hits the Starshatter detachment.. leave my Awakened dynasty out of this GW!
Give it time the win rate will level out after people figure out the obvious weak point of starshatter.
I think it will settle around the same level as CC win rates.
The eternal Necron problem :
we get shiny new, more interesting toys to play >>> one specific list end up being OP >>> GW end up nerfing too many things as collateral damages >>> Back to "oops all C'tan" lists because the internal balance of the codex is FUCKED again/as always ....
Who are those madmen who carry sisters of battle winrates even after all the nerfs?! Stop it!
Black Templars went ahead with the Black Tide strat and did great at one tourney, and got sent to the gallows, RIP. Seeing Deathwatch so high up should give everyone some hope though, you love to see it.
Having a laugh at that BT list in a previous video that had zero actual BT units just to benefit from the vanila Oath +1 to wound. It's so effin stupid that BT got consecutive nerfs for playing its own models.
@@marauder340 For me an army that use a loophole to be more effective by not getting the Black Templar keyword should not count as a black templar army.
Hotfix will be that they write in the divergent chapter supplements: As soon as you use a rule from this book, your army get the keyword *insert supplement chapter*.
@@helmut5061 Or stipulating that using divergent detachments requires taking at least one (appropriate keyword/chapter) unit or model.
General course of action is really to hard lock divergent chapters to their respective lanes.
Grotmas detachments are all in the app now as well chaps
Everybody saying "auspex needs to sleep" is so dumb he's in a different time zone
Yeah, my time zone- GMT. He uploaded this at 7.30am here! The man is a tireless beast.
These videos are extremely fast to pump out. It's effectively a PowerPoint with a voice over. And RUclips videos can be uploaded and scheduled to be released at specific times. Y'all need to cool out with the sleep comments.
he needs to learn how to speak
Wrong, he has no time zone. Auspex is a timeless being
He's in the 41st millenium
I don't get it why marines are getting listed as soace marines , when in fact it is ultramarines. White Scars or Raven Guard are not running around with 49% win rate.
Because they are all the same faction and same codex. You can choose between them as you see fit.
@@timunderbakke8756
I swear Raven guard, white scar, iron hands, salamander, and imperial fist players are a different breed. They’re out here acting like they have their own codex. They’ll buy the SM codex, and only use 1 detachment, in a pure thematic list. Then get pissed that they can’t win with a super niche list.
It’s based on the detachment.
Ie they are using Gladius etc that all space marines have access too
@@rickkcir2151 No, they want to use the characters they bought for their army, that used to have it's own supplement or codex, but now no longer does. They don't all want to go buy G-man and Calgar to even be relevant.
I played against new Death Watch in a friendly game, it was just insane
Every year tyranids are not at a 99% win rate, and every year I'm convinced the dark gods have it in for me
Just wish Tyranids were a threat in melee again
They aren't for you??? Sure, they don't have much in anti-armour melee, but the sheer quantity of attacks? Rarely ever matters. I still remember that T'au mech getting ripped apart by hormagaunts. And Squiggly Steve...@@veiddimaddur8354
I dunno I like where we're at. Shooting is surprisingly strong, well compared to where we've been in the past. Although, more AP-3 would be nice..
Would be interesting to see the Space Marine win rates excluding any list using Robute and/or Calgar.
I've played one match with Wrathful Procession and it was honestly a lot better than I expected!
Yeah the data is super small atm. I played a 32 player fiveround this weekend that was won by the only TS player so 100% winrate while the two Custodes players only managed one win so 10% winrate for them :)
Weird I played a similar event with thousand sons having a 100% loss rate.
Yeah, this video is stupid, as the data is far too small to even bother with.
@@WardenOfTerra I also believe its heavily dependent on the players and their styles, DG are supposedly not great but I have a friend who plays them in tournaments and hasn't lost a game so theres skewed data in alot of these videos.
Imagine that, taking away everything from the Sisters that had the barely in the 50% range made them drop horrifically. It's almost like blindly gutting a faction with no balance in mind is a bad idea.
It would have made sense as a knee jerk right after the codex released and we jumped to our 58% peak, but not 6 months later as we hit 50% equilibrium…
Of the Chaos super-faction as a whole, the highest ranked faction was Daemons at 50% with a steep drop off after that. I guess that is balanced
Who could have predicted Sisters to fall so low ?!
Certainly not GW, sis's been nerfed to the deep warp
When they could field more bodies than a Ork player and they have power armor and better shooting and miracle dice shenanigans? Kind of saw it coming. GW certainly doesn't half ass their nerfs though. Pretty much did the same thing to Orks.
@@syst3mc0d Sisters literally were at 50% winrate when the nerfs came in, they were unnecessary
@@syst3mc0dmore bodies? We had on average 30 models, the fuck you on about more than Orks 😂
Thx for this upload m8.
More Eldar players than Ork? Didn't see that coming..
Presumably Blood Angels armies using gladius with no blood angels characters get classified as 'space marines'? Or not? Wouldn't be surprised if there's a big shift away from divergent chapters towards new oath of moment?
Blood angels using guilliman
@@Hawko1313 Oh yeah there's plenty of marine players out there with characters for every chapter who just switch depending on the meta.
Nope they run LAG and still get the Buff
In Europe it's 8 in the morning no need to sleep at that hour
I would argue that other factions in particular space marines getting such a huge upgrade whilst other armies stayed the same or took nerfs.
If you bare in mind there is a lot more space marines players out there statistically then this would also have a huge adverse affect on all the other factions all of a sudden dropping stats
Where can I find the assimilation swarm list that went undefeated? In general what’s the best place to find tournament winning lists
Ultramarines are THE way to play Codex Marines right now. Best characters in the faction (and most numerous) will pump up the whole army.
Agreed. There’s no point playing any other codex marines despite the buffs. I played against the new oom last weekend. Plus +1 to wound on 40 intercessor shots hurts.
Sisters gameplay is pretty much dead i dont believe that 42%
Few top players went X-1 so its skewing it a bit. they are sitting more at 34-35%
Sisters going to go lower. I bet they are going to be sub 40% in 3 weeks.
They technically are, just a few of the best players holding up the WR. Most heavy handed nerf possibly of all time, 6 layers of nerf
I do worry that the other Necron detachments will be unduly affected by any nerfs brought by Starshatter
Just ordered some tools from the Magnet Baron.
Sister of Battle at 42% the low sample size kinda masks the fact Sisters are pretty much dead last (apart from the poor Imperial Agents), those other super low win rates disappear if you include Decembers post data slate results.
Maybe, it's early to said, if you look at detachment data, Hallowed Martyrs win ratio is around 50%
@@enricocarlini5363 ah so only 1/5 the codex is good. sounds balanced to me
@@enricocarlini5363 They're dead. The Army Rule now barely does anything, and when your 'strongest detachment' relies on the enemy helpfully damaging your tanks without actually destroying them and gives basically no bonuses to the best unit in the Codex, you're in a lot of trouble. They can do OK against Necrons because Castigators are surprisingly effective against them due to their reliance on 4++ which Castigators can overwhelm, but they suck horribly against Marines of all flavours without any reliable way to take out T12 at range.
It’s kinda sad that sisters are basically back to the start of the edition with a low winrate playing our index detachment…
What was the point of the codex :/
@@Cruxxy21 I agree... why did they even make a codex? None of the options are even viable besides the index.
Pretty small sample, but can't not get excited over how Deathwatch fares till now!
Remember when the dataslate came out and all the guard players were acting like they had to drop their army until the next balance dataslate? Guard players see rain and act like Cadia is falling
I don't think Death Guard will come up by much. The army suffers when it comes to heavy tank lists. They don't have enough fire power to take out that much high toughness units.
Space Marines at 49% with 148 games seems nice
And Bridgehead Strike seems really interesting. A departure from usual Guard gameplay and it's doing grand.
It's all Ultramarines or Ultramarines successors posing as other Chapters.
Can't wait to try Anvil out with the boosted Oath and Lysander this weekend. I'll call it a moral victory if no one gets a score above 50 against me.
If they could let Tor Garadon have his Lethal Hits back that'd be great. I'm annoyed that the best we have is Lysander who boosts a unit that Anvil has no real support for with how obviously it tries to go the way of Gravis armor.
@@marauder340 It's kinda lore friendly though. Lysander and a bunch of hammers pushing up with a lot of heavy weapons supporting behind him.
Holy shit, codex Space Marines at a healthy 50% win rate? Finally.
Yeah Sisters at sub 45 percent is expected.
Auspex has mastered the art of maximum productivity
Playable codex marines? Time to nerve them to the ground next dataslate.
i kinda feel GW forgot that drukhari exist
I mean i knew it reading the changes but happy/disappointed to be proven right in finding out no one at gw plays sisters
Imperial Agents really are just a catastrophe of an army. I've seen armies in bad spots before, but never have I seen an army with just absolutely no identity, no core. Just 'random junk, the army'. I really hope GW learns from this, because there's no fixing this. It's not an army, it was never meant to be. There is no foundation to build on here.
I'm usually give GW the benefit of the doubt but this is a just lost cause. I hope it gets scrapped in 11th edition
You hope my army gets scrapped? Thanks man. I hope yours doesn't.
The issue was that they added nothing new to it. It was basically just “here’s all the imperium data sheets that don’t have a home. Also you can take a few from other codices”. But there’s no cohesion, no actual army to make. I would have loved if there were some unique inquisitor models. That or let us bring in models from literally every imperium codex to some degree. Since an inquisitor would have that authority.
It needs more focus on the Inquisitors and Rogue Traders. Inquisitors, particularly Lord Inquisitors, are some of the scariest and most powerful people in the galaxy with access to all sorts of resources. Hell, in one of the books Eisenhorn one-shots a Chaos Titan. They should have some seriously powerful weapons and abilities with their retinues basically just functioning as ablative wounds. Rogue Traders should be able to make their entire army better with access to exotic supplies and heavy orbital firepower. The current book is just way too timid and ends up making both seem more like Guard officers with fancy hats.
Agents of the Imperium are meant to be used as allies. That's why they don't work as an army on their own.
"That's just 2000 points of Kill Team. And they've got no Tanks."
its about 4pm in singapore, just about time to knock off from work… if you’re in GMT +8 LOL
I don't really think anything more than interesting entertainment. Between the dataslate and grotmas it's probably going to take at least a few weeks of real data for the meta to actually shake out.
Definitely enjoyed it though.
Deathwatch on top is hysterical to me, GW basically destroyed them, then hot fix them back, now they’re crushing…
This is the most unscientific and unmathematical way to look at 40K's game mechanics, and this is why 40K is a mess. These 'win rates' are completely bogus because their percentages aren't taken from a polling group of at least 1,000 people per army.
Good luck finding 1000 games of Genestealer Cult
Dataset is too small to say much definitively. Bridgehead and Starshatter being really power was obvious so this doesn't surprise me in the least.
Im tired of nacrons always getting best out of everything...
there is no way death guard is so low.
Brother man is always posting.
weird that people are still trying to win with shield host and 0 players with Talons
Mr tactics, what kind of pillow you use because they must be excellent to allow you to post content this consistently and sleep
When do you sleep Auspex???
Keep up the good work!
If Auspex doesn’t keep up, Games Workshop shares go down.
if you take out Sisters 3 one loss lists (13-3, piloted by probably the strongest sisters player in the world) they had a low 30s WR.
"loads of Ultramarines" we knew that'd happen, with the Ultramarines buff. I have no idea why they thought Guilleman needed the buff at the same time they buffed Oath. The 'Codex Space Marines need help' really turned into a UM buff. Shame.
Well not really salamander and white scars got buffs too, pyrblasters and bikes are looking quite scary. And
Girly-man did need a buff, it’s never nice to see a sub 400 point primarch.
Honestly as a UM player I the only thing standing the chapter apart from the others is having access to the Gman himself. It would make more sense if all codex compliant chapters had access to him as the supreme commander tbh. I don't think he needs to be UM exclusive.
@HarrisMurray-g3b oh yeah some bonus OC matters just as much as double +1 to wound Oath....
@@tyhar7493 guilleman and two times the special characters of all the other codex chapters combined
@@emdeo And..... do you want a balance resolve or just to whine about Ultras having more characters than the typical chapter? The only resolve is more character releases for other chapters and I'm for that.... but it's probably not on GW priority list. That won't fix the current state of things and pissing on UM because they have things you don't isn't either.
Dammit, Astra Militarum players, SUBMARINE!! SUBMARINE!!!!!!!!!
Do these win percentages exclude mirror matches? If they don’t then necrons are potentially much higher
GW looking at this are probably thinking Drukhari needs another nerf...
Just give us to breathe normally
Day 6 of asking auspex tactics to play 40k in 40 minutes
I miss when each ork faction had special rules for them. RIP Blood Axes
Yanno the taktiks brigade IS Blood Axe mentality? Waaaagh brother.
Yea, the Ork player in my group is full in on Blood Axes and he loves Takitcal Brigade.
Ugh oh, Space Marines just under 50%!? All my Ultramarine brothers can expect massive nerfs soon. GW can't have us over 42%...
Ultras are absolutely cracked dude.
Tfw that's the easy conclusion for Space Marines cuz GW would never let the other compliant chapters have nicer things. Or remember that they exist.
Yes, GW clearly hate the SM and the Ultramarines, it's been 38 seconds since their last model release!
@@cruelmole So moving from the bottom to mid-tier equals cracked? Seems like a good balance to me. The only thing that separates UM from other chapters is there access to a primarch. I'd honestly think it would be fairer for the faction if all the chapters could access Gman as the supreme commander and not make him UM exclusive.
@tyhar7493 Win rates for a 2-3 week period =\= accurate representation of power level
Oh wow the Guard and Necrons who can get an army list to be read like a paragraph are winning the most, shocking. Seriously there's no elite armies in this edition just hordes of shooting infantry and vehicles/monsters with a ton of shooting.
What Necron player is using Starshatter with a horde list.
1000 points of most star shatter lists comes from 4 models, how much more elite can you get?
Even after that the other units people use in starshatter are Skorpekh/Heavy Lohusts, Tomb Blades, Hexmarks, Stalkers.
How is that not elite?
Winning Guard lists rely heavily on your opponents panicking and making dumb moves. It is extremely easy to counter Bridgehead Strike lists simply by screening them out of range of good targets. But something about Guard Deepstrike causes sheer panic.
The guy who went 5-0 at the Everwinter GT brought a list that was straight up *bad* but it had so much deepstrike that Unga-bunga players couldn’t counter it.
@@wyatttyson7737guard is definitely strong but people really do talk like they want everything balanced at 50% against wardog spam
@ Trust me, I play Guard and have for a long time.
In 10th, Guard isn’t very good at all. However everyone always *hears* that Guard is strong, and that leads to a lot of players getting psyched out. Screen your back zone from deepstrike and tag vehicles in melee and you’ve basically already beaten the Guard.
Guard itself is an above average army. The problem child currently is Scions. Bridgehead is insane.
It may be 2 am for me but that wont stop me from watching Auspex
Necrons really need better internal balance. Most ppl playing Starshatter and getting 60% winrate raising the overall faction win rate up to 56% tells you a lot about how bad the other detachments are competitively, on paper making the necrons op but in reality just enabling a single type of play. Annihilation legion, canoptek court could really use some rule buffs, minor support for awakened and phalanx could also be beneficial to make them more relevant, while reverting some of the hits hypercrypt took could provide another option for competitive pleay. Starshatter could also use a point debuff on the Silent King and DDAs to make the detachment more playable against, it looks like those units are auto-include to reach the 60% so nerfing the rules to the ground might be too much.
Add a comment...😮
Well would you look at that. All that fine balance was instantly destroyed by the new balance update.What a surprise.
Wish they'd split off Ultramarines from the rest of the Loyalists in this sort of data; I appreciate the buff to my Raven Guard but our balance is skewed when we're lumped in with Ultramarines characters. Each chapter keyword is its own silo that really needs their own balance.
I've always subscribed to the notion that when generic marines see a 50% win-rate, they are actually somewhat busted...
But this is GT data, I don't see how the argument that "only noobs play SM" can apply here. Their sample size isn't exceptional compared to others either.
@@jakepeat690 fair point, I was thinking more in a general sense due to the large playerbase of often new players going for SM's. If we see SM's cross over a 50% win-rate in that context I think the SM army will be broken in the hands of the better players since they are overcompensating to get the win-rate up to par as it were.
No Admech? :)
Admech in 43%, under LoV⚙️
Dude do you just crunch for like a week writing scripts and then put together these slides and narration daily? How do you even keep coming up with stuff to talk about?
We need more sacrifices at the table to make the plight of the Agents more obvious 😢
I wish the guard didn't have to rely on tank spam or scion spam with the new detachment to be competitive, and combined with the recent changes, gw has really screwed over the guard
Me, a Sisters of Battle player: Pedro Pascal laughing and then crying meme
Oh no who could have forseen that necrons are still completely op ...
No thousand sons on the to list, It is fine I guess
They are there around the 2 minute mark on a 31% WR.
A personality would make these videos not just informational but enjoyable. As of now it's pretty hard to watch and listen
Yeah as you said. This data is nothing really. Orks and Ultramarines are 2 of the strongest armies out there. Alot of factions WR is affected ,as always, by player skill mattering alot. World Eaters, Thousand Sons, almost all of the space marine chapters are all being brought down. I would defy anyone to say Imperial Knights are better than Ultramarines or Dark Angels.
WE's were always being held up by like 3 or 4 top level players always skewing our results.
GW needs to get off their lazy backsides, and make us into a proper faction with more than 3 unit options!! And no, just shoving Daemons into our codex is NOT the expansion we need either >.
I remember when they said that 10th was meant to be a smoother game that would be more well balanced and competitively minded than 9th
I know 9th had its problems, but that was usually armies being too strong, not having a
So happy for Deathwatch but now panicking about the win rate.... Please don't nerf us.... We're only a wee bunch of players
First!
35% Win Rate? Hell yeah, Deathshroud point cuts incoming.
How fast will GW tank the Necron and custodes Grotmas detachments lol 😂
Surprised PIkacu face that the Sisters who were barely over 50% w/r pre nerf are bottom of the barrel.
Well, an expected result for Admech, I suppose🤦🏻♂️without some statically change, SHC will still be the most successful through 10th🤦🏻♂️
Appreciate the hard work of those Haloscreed user👏🏻👏🏻👏🏻
Remove necrons please
The question is....has anyone done a converted femalw custodes?? Since GW put them back in when the 2 faced co said they would remove them
Blah blah space wolves, blah blah blood Angeles, blah blah black templars. Is almost like being racist. Let’s just focus on what’s popular and selling well and forget anything else.
It’s like watching mainstream news.
Your chapter's statistically insignificant. Simple as.
Plenty of those chapters will be playing as codex:space marines despite their paint jobs
If you’re going to say “ the best list of all the groups” include all the groups not just your favorite. That’s bullshit! And frankly, I’m tired of hearing all these stupid RUclipsrs talk about I’m going to cover everything and then cover nothing.
get better!
Well if you're tired of this no one is forcing you to stay here
Are you ok hun?
Knob
@@dinosaurboy99gtfo
I’m allowed to have an opinion
@ Yh so am I. You’re a knob
Which armies will do well?? As a white scars player i can say nothing. Because you don’t give any love to the white scars. Why should i continue following considering my faction is ignored in your posts??
I’m about to unfollow
Are you okay?
He covered Space Marines. Do you expect him to go through every paint scheme?
GW got rid of the different chapters, not AT
Space marine player with not enough attention? What is this april fool?
good bait attempt
lmao