CoH3 | Flame Against the Allied War Machine | Narrated Gameplay 1v1 Deutsches Afrikakorps | EP#24

Поделиться
HTML-код
  • Опубликовано: 13 сен 2024

Комментарии • 24

  • @bonesurgeontx
    @bonesurgeontx 18 дней назад +2

    Great game. Couple of nice mines around your setup really made a difference during his dives.

    • @StephennJF
      @StephennJF  18 дней назад

      I agree! A few more mines here would of made a world of difference. I was preying he'd hit that center mine so many times haha

  • @tainguyen-lt4gd
    @tainguyen-lt4gd 18 дней назад +2

    That was one hell of a match

  • @GamerZoj
    @GamerZoj 18 дней назад

    A very good game. I never thought I could see so many vehicles in a 1V1.

    • @StephennJF
      @StephennJF  18 дней назад

      Absolute scrap yard! 30 vehicles destroyed by the end of the game haha

  • @raphastates
    @raphastates 18 дней назад +2

    At some point you say, in the beginning, that he is going armor and not deviating from meta (jeep/scots/etc). The next moment you say that you will go 8rad + gusta because they are very strong against infantary. Isnt there a missmatch?
    Love your content, keep at it!!

    • @StephennJF
      @StephennJF  18 дней назад +2

      Definitely a recognized mismatched, but I'm not going to make anything stop my off meta play :P
      I went into this game with Guastatori in mind so wanted to follow through regardless of what he made, but make adjustments accordingly. In this game that adjustment was refusal to tech to T3 for P3s, because if I did this he would simply out mass me and over run my first P3. I should of got down a teller down though with my Guastatori.
      If I didn't get Guastatori, this video it would of been called Rage Against the Allied War Machine for not incorporating the unit that I aimed for. Say no to living in CoH meta fear! :D

  • @romanofski4988
    @romanofski4988 18 дней назад

    Think the call for the recovery vehicle wasn't wrong, butthe timing to start recovering was off. As you said yourself during the game; he was buildin up for the next wave just then. Really fun game!

    • @StephennJF
      @StephennJF  18 дней назад

      I agree! Timing is everything! I should of seen it coming with his crazy aggression :)

  • @PaulVmax
    @PaulVmax 7 дней назад

    Just got a new sub mate

  • @Arakash
    @Arakash 18 дней назад

    I'd love to see a 250 upgrade with guastatori. The 250 can heal them on the move (with vet 1), while also giving high mobility. While the Guastatori can repair. Tried it myself to great success, but My Elo isn't high enough for this data point to be relevant ..

    • @StephennJF
      @StephennJF  18 дней назад

      It's definitely a strong combo! Always worth doing when safe.

  • @michaelchung1526
    @michaelchung1526 18 дней назад

    What is the standard DAK response for the Chaffee death ball? I am always a bit confused at how to deal with US LV/armor

    • @StephennJF
      @StephennJF  18 дней назад +1

      Best response is go Espionage doctrine and make sure you pick 'Anti-Tank Incendiary Munitions'. Get 2 anti-tank guns and support with Panzer Grenadiers and Jaegars. The PG AT snare nades will destroy them if and AT gun shoots at the same time. Also I still make 1 8rad and 1 flak HT. Always have your AT follow your vehicles, so if they attack with a Chaffee death ball you reverse into your AT line.

    • @michaelchung1526
      @michaelchung1526 17 дней назад

      @@StephennJF Thanks for the reply. Good to see some CoH3 content now that I am trying to get back into it.

  • @rarisoy
    @rarisoy 18 дней назад

    Are Wehr 8 Rad and Dak 8 Rad same? I feel like Dak one is far more effective.

    • @StephennJF
      @StephennJF  18 дней назад +2

      They are the same at base unit. The DAK one is stronger though once you factor in health upgrades from the Armoury with 'Vehicle Survival Package' and 'Emergency Repair Kits'. You also get a attack buff on the 8rad and you go Armour Support BG and select the 'Superior Fire Drills' option.

  • @kzumo
    @kzumo 18 дней назад

    Why did you not go to t4 and built p3 or call in tanks? You had way enough fuel
    Also: gustatoris did not have double Flamethrower due to the bar you picked up. They can only have 2 weapons. That made them a bit weaker

    • @zbigniew2628
      @zbigniew2628 18 дней назад

      Gosh... The moment he slows down, then enemy just swarm you. Chaffees can fight VS pz III.

    • @yangkx
      @yangkx 18 дней назад +1

      ​@@zbigniew2628even so the pz3 will do better than the 8rad against the chaffees

    • @GamerZoj
      @GamerZoj 18 дней назад

      I'm actually curious why gustatoris didn't throw away the bar.
      I remember when units upgraded they would drop the weapons they picked up
      I don’t know if they changed it or gustatoris are an exception.
      Google translation, please forgive me if there are any errors.

    • @GamerZoj
      @GamerZoj 18 дней назад

      @@yangkx You will lose the game before pz3 comes out
      Go to t4 and built pz3 will take too much time and resources. Before upgrading technology, make sure you can at least withstand the opponent's attack. If you choose T4, when the opponent sees your pz3 coming out, he will destroy it at all costs, and then you won't have anything to deal with its armor.
      Google translation, please forgive me if there are any errors.

    • @StephennJF
      @StephennJF  18 дней назад +6

      If I went for Panzer 3's here I'd be dead. That first P3 is basically the cost of 3 x Chaffees when you factor in War Machine and the cost of the tech structure. That is a dead P3, I'd rather have 1 x 8rad, 1 x Marader, 1 x Jaegar/ATG. Also watch this game EP#21, where I explain that I lost because I teched to T3 verse someone who did not tech. Link: ruclips.net/video/LsCajY6B4lA/видео.html
      At present, the two strategies that I'd regard to easy to perform and consistently win is LV based strats when combined with key abilities. Basically, Greyhound and Chaffee spam with Seek and Destroy, and 8rad spam with Mechanized Assault. I don't like how it's viable to spam 4-6 of these units, pop an ability and decimate the opponent that teched. Especially with how this patch made LVs significantly easier to micro and more responsive to attack move around the map. There is next to no micro burden. Hopefully we will see a cooldown increase on 8rads call in, Seek and Destroy and Mechanized Assault. I honestly feel Seek and Destroy and Mechanized Assault need a rework though. Seek and Destroy target a single vehicle (CoH2 style) and Mechanized Assault (no repair if in combat) would be my starting point suggestions.