@@L00PdeL00P I mean the simplest thing you would need is a pen and paper and the program. Elementary cellular automata rule 110 is Turing complete and the rule string is only 8 bits long, it can easily be calculated by hand.
Radlers: Jack yeah. usually is: so, I want to thank my subscribers, we are also selling some merch, please click on the audible link, also my week has been going very well with the moving, please subscribe to our other channel.... I mean JESUS FUCKING CHRIST GET TO THE VIDEO
gaming companies: "porting games can be a very expensive and time consuming process" modders: *"I bet you 20 bucks I can get a game to run on that toaster in one week"*
actually it should to be at least 32bit CPU (16+ MHz-ish). Technically it's of course possible to port the original source even to 8bit and 16bit CPUs, but they usually require hand-optimized assembly and scaled/cut-down assets (i.e. LOT of love and work), while this camera is using the original data, converting them to appropriate format at runtime, and I guess the code port was only about replacing platform-specific parts, but the BSP-based renderer and gameplay-logic code is mostly original one. Any 32+ bit CPU at 30+MHz with some similar video mode to 320x200 256color VGA mode should be capable to run DOOM at playable performance (with resolution near original 320x200). Slower CPUs can use the original "low detail" mode (duplicating every screen column) or lower resolution. The major pain is, when you don't have 256-indexed color mode on the target device, and you have to produce RGB data, that usually means you need rather something in the 60-100MHz range with fast memory to get the similar results (as 386 PC), and maybe even transcode the assets before playing the game to get some performance back, but then you need even more memory.
I've seen it running on Samsung smart fridges. Microwaves. All sorts of stuff. I know a guy that cannibalized the guts from a Keurig and turned it into a computer that could run it.
Honestly, seeing it run on older equipment is more interesting since most electronics nowadays run a form of Android or Windows CE, so the only challenge is getting it on the device, not adapting for novel hardware and CPUs
It is interesting. But, I think people would get a little tired of seeing the same game over and over again. Don't get me wrong though - I do appreciate Doom and think it is a great game.
„Of course we start with doom first as it’s in the title“ Am I still on RUclips ? What is this, quality content without clickbait/ showing title and thumbnail content at the end ? Dang ! Subbed
@@LGR Doms Casual is actually my Favorite Font, no joke! I'm a Logo Designer/Photoshopper so i'm always using different kinds of Fonts and thats my favorite one!🙂 I mostly see that Font used in TV Shows from the 90's so thats why I mostly like it!🤣
@Blockbuster Video On behalf of graphics designers everywhere, I’m going to have to confiscate your “International Graphic Designers Guild” membership card. Once you attend the Helvetica Re-education Camp we’ll see about you getting back into the club.
For my brother's birthday we always go to a swim park. I saw one girl holding up her camera and wondered "Is she taking video or pictures of strangers or of herself?" Today I saw a woman slowly walking through Home Depot and randomly stopping in the way of people. She was video chatting... ...in Home Depot.
Gustavo Henrique one of my teachers said apparently one of the other i.t teachers that used to work at my school managed to get crysis running on one of the printers with a screen 😂
The processing capacity of the cameras is incredible, and more so that model, which can record videos. At first it surprises, but in reality under the camera case it has a minimum 100 MHz CPU, and I estimate that it will have between 2MB to 4MB of ram, left over to move the DOOM in conditions. The camera has a powerful CPU because you have to encode and decode the videos, including the audio track, and at the same time if it is recorded it has to show fluidity on the screen while recording. It is a marvel of engineering. That camera is equivalent to a 486 in terms of power.
It says it only has 66 MHz CPU though (2:07). Which I find still more impressive with how smoothly it runs Doom in addition to the rest of the software environment.
Later at the DOOM rehabilitation clinic... Orderly: Yeah I let'em have the digital camera. He was taking pics of the garden, its from '98 what could it hurt? Doctor: YOU Maniac!!!
Someone somewhere should put together a whole show called "Does It Run Doom?", that takes ever more esoteric devices and tries to get them to, well, run Doom.
SNES Doom ran poorly, 3DO Doom and Saturn Doom ran like dogshit, but Playstation Doom ran decently (offering lots of new content), and Doom 64 ran pretty well (also being an almost entirely new game). You also have the ports on Atari Jaguar and Sega 32X, which actually ran smooth as silk, admittedly with some other concessions.
@@0neDoomedSpaceMarine it would be interesting to see if a combined CD/32x could have run the full game, perhaps with CD-quality audio. actually if I remember correctly the music didn't even suck due to hardware limitations but the fact that the port was rushed. some guy on YT made a much better version.
@@gamerguy425 I think that if Doom got ported to CD+32X, it would have been able to have been one of the best home ports. The 32X port has great framerate, if you play with a six button controller you actually have quite good controls, and the audio quality is crystal clear. Where it falters is that it cuts out a bunch of levels, it cuts out most rotations, and the music sucks, which could easily be fixed with the use of the CD, you would be able to fit all the levels and all the missing rotation graphics no sweat, and there'd be more than enough space left on the disk for a full recorded soundtrack. In fact, you could likely fit all of Doom 2 in there too, with maybe some trimming to levels here and there for the sake of framerate (as was done for Doom 1's levels) It would ultimately involve buying the 32X, which should probably never have existed, but say that you found one for like $5 after it was clear to everyone that Sega fucked up, and if you already had a Sega CD, it'd be a pretty sweet port to pick up, hypothetically.
Doom 64 is basically an entirely different game. But I've looked at the specs of the n64 at times, and I figure a direct Doom port would've run pretty well too. The N64 is basically running a 64 bit 90 mhz processor, which is probably comparable to a pentium system. - the main CPU has a floating point unit. The graphics chip contains a DSP with some polygon rasterization logic, combined with a second CPU running at about 66 mhz (this secondary CPU has the exact same architecture as the first, but it's floating point unit is missing, and instead it has an integer vector math unit - think something akin to the pentium MMX extensions) Interestingly, the video output circuit is entirely distinct from either of these things, and has some functionality of it's own. Aside from being able to set a variety of screen modes, colour depths and resolutions, it also has part of the Anti-aliasing filter implementation (Which can technically be turned on and off), and an image scaling unit. (meaning you can for instance render a 128x96 image and stretch that to fill the whole screen). But, one of the most fascinating things about this is that it simply outputs an image based on whatever mode settings it has, by assuming the data starting from whatever you've set the framebuffer pointer to is the frame. (thus reading directly from main memory - the n64 has a unified memory architecture). Normally, the graphics chip would be drawing frames. But one of the implications of this arrangement is that anything that can write to memory can draw a frame that the video output system can display. That means you can use the full hardware 3d features, a software renderer running on the main CPU (as a PC would do it), or even a software renderer running on the secondary CPU, or if you want to go even further down the rabbit hole, a software renderer running on the main and secondary CPU's combined while ignoring the dedicated 3d functionality entirely... Doom 64 is obviously a full 3d game that probably has little code in common with normal versions of doom... But it's pretty obvious that this arrangement would make it easy to do a direct port of Doom running solely on the CPU... In fact, I'm fairly sure someone has done this, and it runs exceptionally well. (albeit with no sound whatsoever. Presumably because sound would require writing a lot more custom code to set up a suitable sound engine) For that matter, I expect the n64 is probably fast enough to run Quake as a direct software rendered port. Obviously this isn't optimal, since you're leaving a lot of the hardware idle, but it would almost certainly be possible... Console ports are a weird thing... Some hardware should be able to run such things easily and STILL the ports have things wrong with them (see... Modern console releases of Doom...)
Martin Howser MacMAME performed remarkably well on a 66 MHz machine, much better than the early Windows versions on faster Pentiums of the time, it was highly optimized and required roms in a special format, which was different from how MAME progressed afterwards. I had this camera at work and was aware of this port but never tried running it.
We had a broken down coffee machine at my work. It has a full Windows CE subsystem installed. It runs Doom now. The maintenance guy that came out to fix it got a kick out of it, played it for a few minutes. While the machine is fixed, the maintenance guy showed me how to boot it into Windows, and he confirms they're shockingly overpowered, and (as long as I can find a CE port) that it could easily run Unreal Tournament.
I read about this in a gaming magazine someone brought home for me from the US, and all I could think was "why?". It had intrigued me ever since! thanks for showing this!
My favorite "there is no reason for this to exist" implementation of Doom is the one included in Rockbox, allowing you to play Doom on an old-school iPod as well as potentially various other 10+ year old PMPs. Want clunky? Try playing an FPS on an iPod touchy scrolly wheel.
Your voice sounds just like Will Forte ( from the last man on earth and many other shows) and it goes perfectly with these kind of videos! Love it keep them up!
It's been a real life meme ever since John Carmack first started hammering out and licensing ports, when he released the source code in 1997 it was a free for all for any aspiring programmer to try to port Doom to whatever they could get their hands on.
I love this so much! Haha! Clint you need to start a mini series called, “But will it run Doom” and just test out more weird devices that run Doom. Lol!
I never knew about that but my inner geek is joyous. I had a lot of weird tech stuff like this during the mid-late nineties. One being a WWF snashot cam I utilized as a webcam in the late 90s lol always a good time watching your vids. It makes me yearn for the times of 3.5 floppies, dial up, chat rooms and pc gaming. What a magical time.
As a PowerPC fanatic, I have been waiting 20 years just to see one of these "in action", so to speak. So epic to see it here on LGR! You have made me very happy!
There's already a colour ASCII art version of Doom: www.extremetech.com/gaming/273845-playing-doom-ascii-1337 Just rip out the appropriate two pins from your VGA cable: green screen version.
It's so nice to hear the LGR theme again, even in stunning crap-tastic mp3 on a 90s digital camera quality. I miss it being a part of regular episodes...
I'm taking pictures, "Why do I hear some gun noises?" that's the aperture adjustment. "How do you explain that kick-ass soundtrack?" That's just my camera saving the photos.
Clint ive been watching your videos from the early days and have to say.. the production quality is getting to a really high level now. Respect. Thanks for all the great videos over the years man.
The only thing that was slowing "Doom" down was the "MS Windows" DOS Box. Even MS DOS 6.X didn't run it that well. I Want to see someone run it on their Tesla Console. While they are on auto pilot.
"...A real *_Point and Shoot_* camera..." lmfao This, this right here is _Prime _*_Oddware_* but now I wanna see a Kodak camera run Doom, lolz (especially since this runs Doom better than it runs MAME xD)
11:44 mame starts that way because every time you load a rom the "machine" is doing a POST. Same thing would happen if you plugged the cabinet in and turned it on for the first time.
At first I was so surprised that it actually works, but now that I think about it, it can work as long as there's an OS running on it. Unfortunately I don't own one of these cameras to try it out myself, but it's going to be pretty cool. 'Point-and-shoot' camera alright!
I'm new to your channel, but holy moly, I'm so happy RUclips recommended you! I bake myself, but I find your content so relaxing and interesting. It's funny how this platform manages to connect certain people.
"If it has a processor and has some form of a screen then it can play Doom."
-John Carmack
L00PdeL00P they did it with skyrim, tbh i’m surprised it doesn’t exist already
Technically this is just the principle of Turing completeness. A screen probably isn't even necessary in a strict sense
@@L00PdeL00P Maybe with echolocation?
@@L00PdeL00P I mean the simplest thing you would need is a pen and paper and the program. Elementary cellular automata rule 110 is Turing complete and the rule string is only 8 bits long, it can easily be calculated by hand.
@@tracefleemangarcia8816 Yeah but it'd be slower than trying to run it on a PONG console.
90s be like...
"Hey, nice cam! What you shooting with that?"
"Demons"
Underrated comment
Godly comment
@@mr.derpyface558 XD *Godly* I hope that wasn't on purpose
I though in both ways (literal like actually shooting pictures of demons or shooting them in Doom)
i think there was a japanese horror game with that concept
"We're gonna start with Doom because it's the title of the video"
Dear God, do I wish everyone else was like that.
John hill and 20 million other awful vloggers have left the chat.
Radlers: Jack yeah. usually is: so, I want to thank my subscribers, we are also selling some merch, please click on the audible link, also my week has been going very well with the moving, please subscribe to our other channel....
I mean JESUS FUCKING CHRIST GET TO THE VIDEO
No clickbait video or thumbnail. It says exactly what the video is and the video follows through.
I wish more RUclipsr were like this.
I dunnno do you?
LMR is a high integrity channel. I love it.
gaming companies: "porting games can be a very expensive and time consuming process"
modders: *"I bet you 20 bucks I can get a game to run on that toaster in one week"*
pretty sure I played Skyrim on that toaster, it'll be fine...
Nasty sprites for character models.
Device: *Has CPU*
Doom: It's free real estate!
Aside from security reasons, the only thing with a CPU and display that never played Doom is a navigation computer from a modern plane.
@@connectorxp ...yet...
not proud. pee'd a little
connectorxp challenge accepted
actually it should to be at least 32bit CPU (16+ MHz-ish). Technically it's of course possible to port the original source even to 8bit and 16bit CPUs, but they usually require hand-optimized assembly and scaled/cut-down assets (i.e. LOT of love and work), while this camera is using the original data, converting them to appropriate format at runtime, and I guess the code port was only about replacing platform-specific parts, but the BSP-based renderer and gameplay-logic code is mostly original one.
Any 32+ bit CPU at 30+MHz with some similar video mode to 320x200 256color VGA mode should be capable to run DOOM at playable performance (with resolution near original 320x200). Slower CPUs can use the original "low detail" mode (duplicating every screen column) or lower resolution. The major pain is, when you don't have 256-indexed color mode on the target device, and you have to produce RGB data, that usually means you need rather something in the 60-100MHz range with fast memory to get the similar results (as 386 PC), and maybe even transcode the assets before playing the game to get some performance back, but then you need even more memory.
It would be easier to list the things in existence that *can't* run Doom.
@Random. ruclips.net/video/0apFspOlK10/видео.html
@Random. ruclips.net/video/0apFspOlK10/видео.html
ruclips.net/video/8iFoMhJCCbo/видео.html
My coffee table
Motorola Walkie Talkie
@@thejaydotexe Wrong: www.boardgamegeek.com/boardgame/205317/doom-board-game
Doom is the true definition of a multi-platform game
it's more like omni-platform
Universal platform. There's probably alien spaceships being piloted by copies of Doom.
No. Skyrim is.
Can you play doom on an Amazon Alexa?
You can play Skyrim on Alexa.
@@GeneralNickles at least doom isn't absolute trash
@@RaduD99 your face is absolute trash.
Honestly I would like this to be a spin off series of just Doom running on random bits of hardware
I've seen it running on Samsung smart fridges. Microwaves. All sorts of stuff.
I know a guy that cannibalized the guts from a Keurig and turned it into a computer that could run it.
@@GeneralNickles A guy also played it on his Ferrari
Honestly, seeing it run on older equipment is more interesting since most electronics nowadays run a form of Android or Windows CE, so the only challenge is getting it on the device, not adapting for novel hardware and CPUs
I’ve seen it run on a Printer display run remotely over the network
It is interesting. But, I think people would get a little tired of seeing the same game over and over again. Don't get me wrong though - I do appreciate Doom and think it is a great game.
Wow, this is a more playable port than the SNES version.
Archronis
By the specs that would be expected.
with a SuperFX II coprocessor, Doom should have been running smoothly on the SNES, that's just they didn't care about optimizing it at all.
The SNES version had great music though.
@@WinVisten agreed, the soundcard it's got has kind of a good synth, or maybe it's because we'be been used to it playing other games.
3DO is truly 3D game console, regardless that this port was the worst in history and the las nail in the coffin for the company.
Imagine sneaking this camera into class in the late 90s when Game Boys are banned, just to play video games.
I did nothing but play games on my TI-83 in college. It's a real surprise I failed out. I did got back, later, and I graduated with honors.
$999
LGR: Load my DOOM!
Camera: *silently squeals in pain*
„Of course we start with doom first as it’s in the title“ Am I still on RUclips ? What is this, quality content without clickbait/ showing title and thumbnail content at the end ? Dang ! Subbed
From the creators of "DOOM on a calculator" arrives DOOM on a camera!
And stay tuned for DOOM on a fridge!
The scary part is that it's not that farfetched of an idea lmao
Marc BM Doom on a fridge is a reality :)
But my fridge is asking bitcoin payment before I can open it again.
@@15fakeaccount is your fridge from Khajiit Enterprises?
Fridge Doom was done a while back
Running Doom on a camera: awesome!
Having to explain to your dad why his $1000 camera's buttons are all mushy and unresponsive: Not awesome.
I just spent minutes of my life watching some guy play DOOM on a camera.
Best minutes of your life eh ?
4:53 That's the 90-est interface I've ever seen on any camera ever
Gotta love that font choice: Dom Casual Bold!
Or, really should it be _Doom_ Casual...
I still see plenty of people who set their phones to use Comic Sans
(or similar) for the interface even today. Why?!
@@ironcito1101 they do it to troll you
@@LGR Doms Casual is actually my Favorite Font, no joke! I'm a Logo Designer/Photoshopper so i'm always using different kinds of Fonts and thats my favorite one!🙂 I mostly see that Font used in TV Shows from the 90's so thats why I mostly like it!🤣
@Blockbuster Video On behalf of graphics designers everywhere, I’m going to have to confiscate your “International Graphic Designers Guild” membership card. Once you attend the Helvetica Re-education Camp we’ll see about you getting back into the club.
"I'd like to return this digital camera. I can't get Galaga to load on it."
Well that's just user error.
This can officially be the one played on anything
Now I want to buy this.
Seems like it makes a better computer than it does a digicam
Bump
DOOM PC Requirements:
CPU: yes
OS: optional
GPU: no
RAM: optional
SCREEN: Maybe
So according to these specs...I need to get a better camera XD
The game will run on any techno device
What's next?
Run doom on Microwave oven 🤔
@@rolandhazuki8787 That has to have happened already
"that's what I call a point and shoot camera". That's an instant like right there
It feels like one that should be spoken in the Duke Nukem voice
"Oh look! He's taking a picture of us!"
*Me, playing Doom:* what
Then they hear *bang bang bang, groaaan*
"Wait a minute, I know that groan!"
For my brother's birthday we always go to a swim park. I saw one girl holding up her camera and wondered "Is she taking video or pictures of strangers or of herself?"
Today I saw a woman slowly walking through Home Depot and randomly stopping in the way of people.
She was video chatting...
...in Home Depot.
GROOM: Hurry up and take our wedding photo
PHOTOGRAPHER: Yo lemme beat this level real quick
"JUST SHOOT IT ALREADY"
"aight but i have to defeat this hell knight here rn bro"
GROOM: .... Honey, take the photo!
BRIDE: hold on ima finish duke nukem and ill take it
People may reply to this quite amusing comment with basically the same joke but slightly worse.
Coming up next: Playing DOOM on an oven display!
I've seen Doom being played on a fridge already
next up: playing doom on a smart lamp
even a matrix printer can play doom:
ruclips.net/video/pG8RAbWs1yo/видео.html
Cooking Doom
Ovens have displays?
Casual level:
- See a PC: "but can it run Crysis?"
Hardcore level:
- See literally anything: "I bet I can make it run DOOM"
Gustavo Henrique one of my teachers said apparently one of the other i.t teachers that used to work at my school managed to get crysis running on one of the printers with a screen 😂
@@silverwatermermaid1563 nope
@@silverwatermermaid1563 uh. no
@@rap6439 if your table smart enough
@@jakaalatas8938 I've got a Tea-tray?
The processing capacity of the cameras is incredible, and more so that model, which can record videos.
At first it surprises, but in reality under the camera case it has a minimum 100 MHz CPU, and I estimate that it will have between 2MB to 4MB of ram, left over to move the DOOM in conditions. The camera has a powerful CPU because you have to encode and decode the videos, including the audio track, and at the same time if it is recorded it has to show fluidity on the screen while recording.
It is a marvel of engineering.
That camera is equivalent to a 486 in terms of power.
It says it only has 66 MHz CPU though (2:07). Which I find still more impressive with how smoothly it runs Doom in addition to the rest of the software environment.
LGR: "Point and shoot camera"
Me: *immediately clicks that like button*
That's what I did too !!!.lol
This joke make me laugh for 1 minute
That camera runs Doom better than my old 386.
Have you turn on the TURBO button? It helps.
He can run better that the Bethesda Switch port of Doom without internet.
@T J B Old man.
@@Damned4Life Young douchebag?
My old 386 would have not run it at all.
Later at the DOOM rehabilitation clinic...
Orderly: Yeah I let'em have the digital camera. He was taking pics of the garden, its from '98 what could it hurt?
Doctor: YOU Maniac!!!
Lol
Up Next: Doom on an Etch a Sketch.
ruclips.net/video/VnmIXK3PYFw/видео.html
@@thecamperDK You didn't just do that to me did you??? Aaaaah!
Hahahahah
@@thecamperDK That video is private
Now, I want to play DOOM on washing machine.
If it has a cpu and a screen...
It already happened
I´m wondering how to run it on my Mobile Phone
@@berndjanipka3382 Very very easy, there are a multitude of ports (at least for Android)
Someone somewhere should put together a whole show called "Does It Run Doom?", that takes ever more esoteric devices and tries to get them to, well, run Doom.
Someone gotit running on a late 90s ATM before
There's a playlist for just that. ruclips.net/p/PLNo1xefN4JvZH6sErbZhJMhvJoz5g7AdQ
LGR is already making that show ^^
@@AngPur bruh stop lying 😒😭
Right ✅
Awesome!! The high pitch noise is RF interference being emitted from the CPU. Close proximity in small form factor and lack of shielding... 😎
"Now, that's what I call a 'point-and-shoot' camera."
Bloody brilliant.
"Yeah, photo finish right there."
The way this camera is being used in this video makes it more of a proto-Switch than an old digital camera
You are great bro,I like it
This camera port runs better than literally all console ports from the 90s
SNES Doom ran poorly, 3DO Doom and Saturn Doom ran like dogshit, but Playstation Doom ran decently (offering lots of new content), and Doom 64 ran pretty well (also being an almost entirely new game). You also have the ports on Atari Jaguar and Sega 32X, which actually ran smooth as silk, admittedly with some other concessions.
@@0neDoomedSpaceMarine it would be interesting to see if a combined CD/32x could have run the full game, perhaps with CD-quality audio. actually if I remember correctly the music didn't even suck due to hardware limitations but the fact that the port was rushed. some guy on YT made a much better version.
@@gamerguy425 I think that if Doom got ported to CD+32X, it would have been able to have been one of the best home ports.
The 32X port has great framerate, if you play with a six button controller you actually have quite good controls, and the audio quality is crystal clear.
Where it falters is that it cuts out a bunch of levels, it cuts out most rotations, and the music sucks, which could easily be fixed with the use of the CD, you would be able to fit all the levels and all the missing rotation graphics no sweat, and there'd be more than enough space left on the disk for a full recorded soundtrack. In fact, you could likely fit all of Doom 2 in there too, with maybe some trimming to levels here and there for the sake of framerate (as was done for Doom 1's levels)
It would ultimately involve buying the 32X, which should probably never have existed, but say that you found one for like $5 after it was clear to everyone that Sega fucked up, and if you already had a Sega CD, it'd be a pretty sweet port to pick up, hypothetically.
Doom 64 is basically an entirely different game.
But I've looked at the specs of the n64 at times, and I figure a direct Doom port would've run pretty well too.
The N64 is basically running a 64 bit 90 mhz processor, which is probably comparable to a pentium system. - the main CPU has a floating point unit.
The graphics chip contains a DSP with some polygon rasterization logic, combined with a second CPU running at about 66 mhz (this secondary CPU has the exact same architecture as the first, but it's floating point unit is missing, and instead it has an integer vector math unit - think something akin to the pentium MMX extensions)
Interestingly, the video output circuit is entirely distinct from either of these things, and has some functionality of it's own.
Aside from being able to set a variety of screen modes, colour depths and resolutions, it also has part of the Anti-aliasing filter implementation (Which can technically be turned on and off), and an image scaling unit. (meaning you can for instance render a 128x96 image and stretch that to fill the whole screen).
But, one of the most fascinating things about this is that it simply outputs an image based on whatever mode settings it has, by assuming the data starting from whatever you've set the framebuffer pointer to is the frame.
(thus reading directly from main memory - the n64 has a unified memory architecture).
Normally, the graphics chip would be drawing frames.
But one of the implications of this arrangement is that anything that can write to memory can draw a frame that the video output system can display.
That means you can use the full hardware 3d features, a software renderer running on the main CPU (as a PC would do it), or even a software renderer running on the secondary CPU, or if you want to go even further down the rabbit hole, a software renderer running on the main and secondary CPU's combined while ignoring the dedicated 3d functionality entirely...
Doom 64 is obviously a full 3d game that probably has little code in common with normal versions of doom...
But it's pretty obvious that this arrangement would make it easy to do a direct port of Doom running solely on the CPU...
In fact, I'm fairly sure someone has done this, and it runs exceptionally well. (albeit with no sound whatsoever. Presumably because sound would require writing a lot more custom code to set up a suitable sound engine)
For that matter, I expect the n64 is probably fast enough to run Quake as a direct software rendered port. Obviously this isn't optimal, since you're leaving a lot of the hardware idle, but it would almost certainly be possible...
Console ports are a weird thing...
Some hardware should be able to run such things easily and STILL the ports have things wrong with them (see... Modern console releases of Doom...)
- COME ON, SNAP THE PICTURE ALREADY !
- HOLD ON, GOT 3 BARONS OF HELL NECKS TO SNAP FIRST
- o_O'...
Emulation overhead... when frogger is harder to run than doom
Ian van Deventer So true
Well if frogger was recompiled to work for device.. I’m sure it’d be fine too
It's amazing it manages to run at all! On a digital camera!
Martin Howser MacMAME performed remarkably well on a 66 MHz machine, much better than the early Windows versions on faster Pentiums of the time, it was highly optimized and required roms in a special format, which was different from how MAME progressed afterwards. I had this camera at work and was aware of this port but never tried running it.
We had a broken down coffee machine at my work. It has a full Windows CE subsystem installed. It runs Doom now.
The maintenance guy that came out to fix it got a kick out of it, played it for a few minutes. While the machine is fixed, the maintenance guy showed me how to boot it into Windows, and he confirms they're shockingly overpowered, and (as long as I can find a CE port) that it could easily run Unreal Tournament.
I read about this in a gaming magazine someone brought home for me from the US, and all I could think was "why?". It had intrigued me ever since! thanks for showing this!
My favorite "there is no reason for this to exist" implementation of Doom is the one included in Rockbox, allowing you to play Doom on an old-school iPod as well as potentially various other 10+ year old PMPs. Want clunky? Try playing an FPS on an iPod touchy scrolly wheel.
True Nightmare difficulty.
@NamedKitten It's had it for years. I never used it, but I remember it being there when I had my iPod Mini.
Skyrim: I'm available on many platforms including the Amazon Alexa!
Doom: Hold my beer.
Hold my chainsaw!
@damn Doom II indeed
I'm prepared to watch DOOM on a refrigerator or a smart toaster whenever you get around to it.
That "point and shoot" line is fantastic.
Your voice sounds just like Will Forte ( from the last man on earth and many other shows) and it goes perfectly with these kind of videos! Love it keep them up!
Just found your channel yesterday.Its THE BEST.Love the way you focus on games on all the outdated and failed systems.Great Job..Subbed.
Is “DOOM in places it shouldn’t be” gonna be a new running theme in the channel because I would love that! :)
It's been a real life meme ever since John Carmack first started hammering out and licensing ports, when he released the source code in 1997 it was a free for all for any aspiring programmer to try to port Doom to whatever they could get their hands on.
I love this so much! Haha! Clint you need to start a mini series called, “But will it run Doom” and just test out more weird devices that run Doom. Lol!
Nintendo: The Nintendo Switch, play your games on your TV and then take them with you wherever you go.
Kodak: Hold my camera.
It's an overused meme but you've earned my thumbs up for today aha
There are many devices that do that before the switch.
I never knew about that but my inner geek is joyous. I had a lot of weird tech stuff like this during the mid-late nineties. One being a WWF snashot cam I utilized as a webcam in the late 90s lol always a good time watching your vids. It makes me yearn for the times of 3.5 floppies, dial up, chat rooms and pc gaming. What a magical time.
"Point-and-shoot camera."
That joke was coming and you just couldn't get out of the way, could you... :D
This camera is everything that the Apple Pippin was not.
But can it play any Power Rangers Zeo games? I think not!
Otaking Mikohani or Doom?
@@prismstudios001 Well obviously this camera can play Doom
@@otaking3582 stronger than before
@@NIDELLANEUM Powered up for more
Me at work: Man I gotta get started on this
RUclips Notification: DOOM ON A DIGITAL CAMERA
This as a proper handheld console would have been a crazy impressive in 1998.
As a PowerPC fanatic, I have been waiting 20 years just to see one of these "in action", so to speak. So epic to see it here on LGR! You have made me very happy!
I honestly never get bored of your videos. Great job!
We will be able to play DOOM on DOOM itself one day
Doesn't doom 2016 have the entirety of doom playable somewhere in it?
There's a WAD for that.
@@Infernape7890 Ah, I see you're a man of culture as well: ruclips.net/video/wbnfYBFKD1g/видео.html
So we already breakthrough that part... The More You Know™
happened already
Point and shoot…. Ba-dum-tss! :D
I actually heard the sound in my mind while reading this lol
Pun intended :)
Skyrim: I can play on any platform
Doom: Hold my double barrel
microwave: Has some form of CPU and 4 digit screen
LGR:
So a calculator, a camera. I’m willing to bet someone has ported Doom to a smart fridge.
Actually smart fridges have quite enough of processing power so I really believe it is completely doable! 😎
Many smart fridges run Android, so you can use both the native Android Doom builds or the various Java ports.
They are modern day tablets. Wouldn't be surprised if you could run Doom 3 on it. Bluetooth keyboard and bam!
This is what Frank West from Dead Rising does when you pause your game!
I think we're ready for the green monitor, ASCII version of Doom.
There's already a colour ASCII art version of Doom: www.extremetech.com/gaming/273845-playing-doom-ascii-1337
Just rip out the appropriate two pins from your VGA cable: green screen version.
"java Can run on almost anything"
LAUGH IN DOOM
Doom of course runs in Java.
Doom of course can run in Java.
Doom of course can run in Java.
Doom of course runs in Java.
Java of course can't run on phones
Doom however... can
I would have never in a Million years imagined I'd ever see Doom being played on a Camera.
Cool video🤟🤟
How about a calculator?
It's so nice to hear the LGR theme again, even in stunning crap-tastic mp3 on a 90s digital camera quality. I miss it being a part of regular episodes...
I'm taking pictures, "Why do I hear some gun noises?" that's the aperture adjustment. "How do you explain that kick-ass soundtrack?" That's just my camera saving the photos.
can’t wait for this game to be ported to my decaying grandmother’s cardiac pacemaker
Doctor places his stethoscope and listens intently.
** chk, chk boom. uughhhoww. **
oof
@@pablostufff She isn't dying 😂
"Zoom & Doom" or vice versa camera model. Your welcome camera companies.
You're
You'remst've
RIP Kodak, You really fought hard, but gave a lot of people a lot of memories.
mackstertube It has a 3x digital DOOM......
@@prismstudios001 noice
this guy is playing doom on a camera and i can't even figure out how to play it on my MacBook pro. HELP!!
You use the touch bar
@@toasthead big oof
@@toasthead actually this works
try the gzdoom sourceport, dunno if they have it for mac
Bruno Novello yeah, they do. It even is available for Ubuntu
Clint ive been watching your videos from the early days and have to say.. the production quality is getting to a really high level now. Respect.
Thanks for all the great videos over the years man.
The only thing that was slowing "Doom" down was the "MS Windows" DOS Box. Even MS DOS 6.X didn't run it that well. I Want to see someone run it on their Tesla Console. While they are on auto pilot.
That's a whole recipe for DOOM
Saul Garcia - NEDM
I bought that camera with money i was supposed to invest in Ebay with.
Ouch.
That pun within the first few seconds hurt in a good way.
LGR I like your videos about old tech so much - they're so cozy
After Doom on the TI calculator, i guess this is only to be expected 😆
Just call me a cold calculated killer!
"Now that's what I call a point-and-shoot camera!"
Not even 10 seconds in and LGR's already cracking some good jokes. I love this channel.
"I was just in the process of taking a picture, when I saw the shotgun guy.. So, anyway I started blasting!"
"...A real *_Point and Shoot_* camera..." lmfao
This, this right here is _Prime _*_Oddware_* but now I wanna see a Kodak camera run Doom, lolz
(especially since this runs Doom better than it runs MAME xD)
"point and shoot camera"
You sob, have your like just for that line lol.
They’re waiting for you, freeman; in the test chamberrr
Next question:
What's the oldest camera we can get Crysis running on?
I wonder if anyone out there has ever actually beaten Doom on this camera.
"Now that's what i call a 'point and shoot' camera"
Instant like
Is there a way I could make phone calls with this? I know it sounds crazy, but I feel like a camera - phone hybrid would do well.
Amazing!❤
I have no idea how technology works but it never ceases to amaze me
I really like the way the OS interface looks. Super 90s design
Doom on a Camera? My body is ready.
It's basically the beginning of smart phone's that we have today.
imagine beating the 7second record on this thing
It's weird I have the bell icon set for your channel but I don't get notified of your videos anymore, love your content keep it up!
Just when I thought I have seen it all! Thank you so much for this!
Up next: Doom on a Glad Plug-in!
Lmao you have to change scent pods to load new WADs
@@KapnKrowe this made me snort pretty hard lol
mom: im not buying you a handheld console, we have one at one
handheld at home:
"Let's see, what's the best use of my time today? Ah, I know.."
This is some Phineas and Ferb level stuff.
This is why I love this channel. I was cackling with pleasure right along with you, hahaha!
That thing looks fantastic!
Clearly, the camera just doesn't like Galaga.
So you mean to tell me that a digital camera from 1998 has a better portable Doom than the Game Boy Advance from 2001!?
I guess, the camera costs much more
Anyone else surprised at how well the camera runs doom and how well it sounds?
11:44 mame starts that way because every time you load a rom the "machine" is doing a POST. Same thing would happen if you plugged the cabinet in and turned it on for the first time.
While you are correct about this, the POST sequence is much slower on the camera still.
AndyAKratz well yeah, the processor isn’t exactly a pentium
At first I was so surprised that it actually works, but now that I think about it, it can work as long as there's an OS running on it. Unfortunately I don't own one of these cameras to try it out myself, but it's going to be pretty cool. 'Point-and-shoot' camera alright!
I'm new to your channel, but holy moly, I'm so happy RUclips recommended you! I bake myself, but I find your content so relaxing and interesting. It's funny how this platform manages to connect certain people.