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Fortnite is often overlooked but I know a lot of creatives making games in Fortnite right now using Blender to create their game levels and crushing it 🤙🏿🤙🏿
@@KaizenTutorials You make money based on how long people stay in your game level so if you make something that becomes popular and a bunch of people are playing it a lot you can make some bank. People already making millions doing it as we speak. I'm not rich but made a few dollars 😉😉
@@JonathanWinbush Never looked into fortnite because i figured it would be just as bad and scammy as roblox. Without looking into it i would still think it would probably be one of the worst ways to make money in the industry. But let me know if im wrong and its actually not a child labour paradise or a way to scam creators out of a real big chunk of revenue.
Great overview. My two cents with add-ons, as an add-on developer: scalability plays a big part of it. Small cheap add-ons can get many sales just by being an easy buy. But the most profitable add-ons have variants to accomodate different audiences, many features, and lots of room to improve and add more features. There are a few that genuinely make a living off of add-ons (not me lol, but others I've seen). But like you've said, for me it's mostly just been a little extra on the side.
Great input! And yeah as I said making a living with just doing one of these is really hard. Even if you can its usually multiple addons not just one. 🙏🏻
You'll get there 100%! Keep at it, try adding more and more ways to make small amounts of money and before you know it you're thinking to yourself 'hey I'm actually making some decent $!'
I know $200 dollars a month isn't a lot where you live. but here in Malawi its a months salary really. so even just scratching the surface can take you long way here
YES! 100% this. I didn't want to speak out on behalf of other countries/living wages, but depending on where you live, making a living doing 3D/Blender is easier. The only thing is having access to decent hardware. But even without that it's very possible!
@@darkknight4353 Almost the same situation here in Brazil. That's the only advantage of living in a miserable country, a few dollars equals a great salary.
I assume your videos makes average around 600$ for 100k views just from adsense man. Considering you are getting paid by sponsors as well as your patreon on top of the adsense from youtube for your main source of income is not selling $2 assets or settings files, your main source of income is making youtube videos. Just be honest man i like some of your videos... So making a video like this without showing receipts is no different than these crypto/finance bros selling scam courses to be honest.
I make around $300 for 100K views on adrevenue. Sponsors are a big part of the income, yes, but on an average month my non-sponsor income matches that of the sponsor and sometimes exceeds it. Meaning I'm not lying one bit and the smaller revenue streams do actually add up to something big and consistent. If sponsors were to fall away I'd still be able to make a living with all the other income streams, which is a healthy way to run my business in my experience and is the reason I'm advising the avenues as shown in this video!
@KaizenTutorials Okay, considering you promote your gumroad store more compared to your other stores and referencing from the amount of reviews your gumroad made min $106 without including gumroad's fee. Your cgcookie course has 3 reviews, i don't really know how the revenue split happen there so lets say best case scenario cgcookie paid you 50$ for 3 students since their membership costs 23$ monthly anyway. I don't see other sources listed in your website because of that i will assume their income percentage is lower than these sources. Lets assume your purchase to review ratio is around 10% which i believe is really low for these types of products. So from this logic you made; 106*10 = $1060 from 2 years of gumroad 50*10 = $500 from 3 months of cgcookie courses And lets assume other product revenues combined makes as much as these and double them because i don't have any data for them and you don't promote them. Total: $3120 This is a huge round up estimation. I don't believe for the numbers available, these sources generate this amount of money but to prove a point, these 2+ years of assets generated 4 times more compared to your single monthly video + patreon income. I am not even including the sponsor revenue. In short if you included a detailed % income sources (such as 30% from youtube, 10% from patreon, 30% gumroad etc...) without even mentioning the $ amount we wouldn't have to make these assumptions and question your authority on the subject of selling 3d assets / products. I am not here to defame you or push negativity on your channel. Like i mention before i like some of your videos and this one feels disingenuous and reads so much like those fake finance course promotions, i wanted to point out. Since i wrote this much, i would hope you understand that i care enough for your content. If you included your revenue/income chart or made a colab video with someone that is well known on this subject i wouldn't feel that way. Especially if they include their chart as well. I hope you don't take my comments on the wrong way, i wish you the best, take care.
bro the name of the video is -simple ways- -Simple- -simple- Do u want him to talk how to make a channel and explain RUclipss algorithm? Or how to make 3d content Or how to make course? You think making course simple Even if we considered that he wasn't talking about simple stuff The video still talks about how to get money 4$ 6$ 100$ I don't think the video was how to get specific amounts of money Lastly u just talked about one method -selling settings file- Why didn't u talk about geo nodes method it can let make 100 and more profit I mean bro I don't watch this channel a lot but ur comment is a bit not making any sense On my opinion
@xx_mohamed_xx9611 Okay, i am going to assume you are genuine and simplify you the two comments i made; without providing any proof of his authority on the subject, he is selling you an concept/idea with a sponsored segment. Considering the publicly available data and his claims, he makes 4 times more with a single video adjusted to monthly basis without including sponsor revenue on those videos. Again if i have to simplify; He earns his living by making youtube videos not by the things he suggests you do. There isn't anything wrong with earning your living by making youtube videos but when you sell an idea of money making meanwhile you don't practice what you preach and not the authority on the subject, makes you disingenuous. Which could be solved if you are more transparent with your income. Nobody expects him to show his tax returns after all. I hope this explains a bit more. 🙂
@m_akinsarica i feel like you're some sort of irs agent on an alt account, trying to investigate this man's income for potential income tax evasion. Jokes aside i do get where are you coming from
Hej Kaizen, saw you at BCON24 the past 3 days. Was to shy to walk up to you… but I wanted to say thank you for your content and inspiring me to pursue 3d and blender. In particular this video here. I’m trying to swtch carriers over 40, from UX Design to 3d art with Blender. I’m at step 0.1 now, learning blender, so I have a long way to go. But this video here.. is the goal for me. Thanks! ✨
Ah sorry to hear that! I always hope that I atleast come off as approachable 😅 but thanks for your kind words. It’s awesome you’re taking the plunge and I wish you all the best. Make sure to say Hi next year!
Hey, great video thanks for making it has clear as that and answer this "important" question 17:00 Why diversifying revenue is better than just focus 100% on 1? For example, if you want to go pro as runner, the best way might to only focus on running and things that influence your running perf (eating healthy, go to gym, mental coach etc) My question is, wouldn't it better to focus on only one revenue, for example, making addon, and just try to make the best addons? Maybe, it's interesting to diversify your revenue because the mindset is "how I motetize my already existing skills"? And then the answer is: you can sell cours on how you did this artwork, and also sell the physical artwork as print, sell the blender file, sell a 3D printed fingurine of the caracter in the artwork etc Anyway, thanks for the vid, please enlight me :D
You can go in on 1 thing for sure and the payoff can eb amazing. But just like in your example you will have to put in a LOT of work with no guarantee of winning a medal in the race. By doing multiple things you're spreading your chances.
@@KaizenTutorials Thanks for your reply! Alright, I kinda see So, according to you: doing 2k€ only by creating and selling Blender addons is harder than selling addons + physical prints + 3D assets + physical 3D Printed Figurine for 500€ each right? If yes, why? For example, you are specialized in only the software Blender, why not expand your business to Cinema 4D as well, and make also video about this software? I guess, because you already created an audience interested about Blender, so it feels more efficient to scale on it Then, why not scaling on the fact that, for example, you create great addons because you specialized yourself in this specific market? (Just asking question, I find this kind of discussion around point of views/vision very interesting. Obviously, your experience tells me that you might be right on thinking that diversify is better, and that's specifically why I'm trying to dig, to understand it) Thanks you for your time!
I think it's not harder actually. I think it's harder to make 2K with all the different things. Initially. But after you've got the ball rolling it's easier to maintain, since a lot of these streams are somewhat passive. But more importantly there's a lot more to fall back on. I look at it like the spokes on a wheel. 1 or 2 can break and the wheel is fine. If the wheel didn't have multiple spokes, but just those 2, it would've failed immediately since there aren't other spokes (income streams) to rely on. I don't do Cinema 4D because, as you said, my audience is Blender oriented and wouldn't care for it. So I cater to my audience as much as possible. I diversify my videos in terms of topics by going over more conceptual things, like making a living as in this video. Furthermore I diversify within Blender, by doing a lot of different things. You are right I could do addons, which is something im looking into actually. But if I don't follow my audiences interests it won't work. This is always the case, even for non-creator style businesses. You still have a niche/audience with interests, wants and needs and you need to cater to these. But do so with multiple options to make sure that if one fails, the other can maintain your income!
Bro, do you mean you do your vfx entirely on Blender, I'm just curious because I also wanted to learn vfx, and how good or bad is blender vfx comparing to After effects!
@@henrytears481 it's just two different softwares With after effects you composite. With blender you do 3D stuff. But I also just switched to davinci from after effects after using ae for 15 years. White the difference but it's probably smart
Hi Kaizen. Congrats for 200k. What do you feel about great looking 3d mockups of different products like for mobile phones for showcasing apps, packaging ( bags, pouches, etc ) for brand promotions, etc. Many micro brands and startups these days are popping up and most of them dont have that kind of money to invest in a proper photoshoot for their marketing and promotions. I wanted to know your thoughts about this. Thanks for the tutorials and keep it up Sir!!
Thank you, appreciate it! 3D mockups are really nice and can be another method. It's also quite saturated though with lots of companies offering such templates. Having said that; if you can make unique, great quality and realistic mockup templates I think there's definitely money to be made here! Even better if you can make semi-custom templates that companies can use for their own purposes without having to re-hire designers everytime.
I love the animations you have as b-roll! So fire! And for stock photos wirestock works well for getting the pictures on a bunch of platforms. EDIT: Great video thanks a ton:)
@@KaizenTutorials I used to use it a bit... but haven't hit the $50 payout threshold yet LOL. I only uploaded real-life photos though. But I'd guess you could do the same with things made in Blender! TBH the only way I've made money with Blender so far has been via Blenderkit 😅A few years ago I uploaded a bunch of photoscans and people seem to like them I guess!?
Great video! I appreciate you featuring my renders as examples of medical visualisations (I'm flattered!) Sadly, I haven't made them available as stock material yet though...maybe in the future 😅
Sound advice about diversifying your income streams. Unless you have a well paying full time job that's good advice in general. Personally I think stock footage is just as over saturated as 3D models. The billion dollar payout claim is pretty meaningless unless it's put into perspective by the amount of uploads and individuals being paid. And there's so much offered under value on fiverr and such that one should carefully consider the amount of work going into a project compared to the possible payout. So many people selling for way too cheap. A problem in not just this industry. Not saying don't do it, just be aware. While these are the more simple ways to make money, they're not necessarily easy. Btw you forgot the card at the end, pointing at thin air 😉
Definitely! Donating to the Blender fund or by having Blendermarket give a share of your profits to the Blender fund is a great way to do this. Support Blender to keep it alive!
Thanks! Emails have been sent. If you were selected you should've gotten one. If not you shouldve gotten an email saying you havent been selected and youll get an invite to an exclusive (free) online event im doing in the future.
So what do some of us in Africa do? It looks like some of them or most of them use PayPal and Stripe as their major methods of sending and receiving payments, where these are not available in my country. What do I do?
Hey Kaizen ! Very interesting options, You mentioned selling 3D models of famous games and movies at 11:38 Could you describe the legal side of doing that, because there is a huge gray area as a lot of artists mention not to do that as it is illegal to produce and sell product off of existing IPs, where as other are selling their 3D models and making a great living out of it ! Wishing you much more growth and success ! ✌
Thanks! Obviously I'm no lawyer and this isn't legal advice. I think you shouldn't push it when using some other IP. So don't go and be making tons of high quality figurines and basing all of that on an IP. However you can get close. For example Noggi has made Elden Ring chess pieces. They're his own sculpts, with his own look, just mimicing the elden ring characters. I think that's enough of an artistic interpretation to not have any issues.
But What about who are intermediate in 3D and want to earn because with blender because on social media competition is too high between 3d Artist. By the way, This video is very awesome because you include very different ways that no one tell. and at the end you say to check out this video but there is no any video or " i " button
Thanks for pointing out my mistake, oops! But yeah it's hard and always will be. No matter what job you have you always compete with everyone else who does it too and is looking for work. try to be unique and keep improving. Also keep sharing your art! Sadly there's no easy fix, just try to keep going and finding more avenues to make an income.
Hi, I'm a beginner 3D modeler, but I'm struggling to make money. What is the best way to get started on making money with Blender with no or less experience?
Honestly if you're a beginner the best tip I can give is to get better. It's not an easy thing to hear, but there's so much competition out there that you'll need the skills to set yourself apart. You can do this in speed, quality, output or even in pricing; that's up to you. But you'll need to be good enough for people to want to hire you!
I mean without a GPU Blender will be kinda slow. It's not a big deal for modeling etc but if you want to render and animate it can become an issue. I think it's fine but it's probably not good enough for many years to come.
Would have been cool to have a breakdown how much money different services has made for you. I mean these are simple methods, but I expect everything mentioned here is EXTREMELY HARD to make money with. Like fiver there are guys doing 20-50€ models, I cant see money being made by competing there. Sure the original 3D printed flexi dragon has sold over 50k copies but now it so over saturated I actually have no idea if people still buy those flexi toys (probably sort of first come takes the pot situation?).
Fair enough, but it all comes down to the point I mentioned; a social presence. If you make a fun 3D printable object AND you make some good fun content around it (shorts, tik-toks, reels) to showcase it you can sell tons still no problem! Fiverr is hard to compete, so again don't use fiverr to compete, use it to be available and do your own marketing to stand out and get clients!
Im sort of a semi professional 3d artist and was thinking about starting a gumroad but i heard if you sell things for a dollar its nof worth it? Is that true? Does gumroad take a percentage of your sales? If so how much?
I believe I make about 1,80 on a 2 dollar pricetag. But then I still have to pay taxes on that ofcourse both VaT and income tax. So mot left with much honestly
Great video! So you meaning living as a 3d artist now is like to be poor.... because hard work as 18 hs per day for a couple dollars don't make a great life i think
How about getting a job? Are there any tips or advice for the environment and architecture type of artists. I wish to get inside the art industry and improve.
Getting a job, without making this a book length post, comes down to 3 things and in my opinion in this order of magnitude too; Presentation, personality, portfolio. Present yourself as who you are, honest, professionally. Make sure your personality fits the company and it's employees. Have a decent/good portfolio to show your work!
@KaizenTutorials I see,thankyou. If you don't mind, will you rate my portfolio and give tips and advice? Maybe once a month,you check others portfolio and correct them or give critiques on a video. So many can gain insight from others experiences
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Fortnite is often overlooked but I know a lot of creatives making games in Fortnite right now using Blender to create their game levels and crushing it 🤙🏿🤙🏿
Great option! Never thought about using that. How does it make you money though? Selling the level designs?
@@KaizenTutorials You make money based on how long people stay in your game level so if you make something that becomes popular and a bunch of people are playing it a lot you can make some bank. People already making millions doing it as we speak. I'm not rich but made a few dollars 😉😉
Minecraft could also work. Just maybe a program designed for that instead of Blender.
@@JonathanWinbush Would you kindly shere some footage or how to search those levels? I'm really curious.
@@JonathanWinbush Never looked into fortnite because i figured it would be just as bad and scammy as roblox. Without looking into it i would still think it would probably be one of the worst ways to make money in the industry. But let me know if im wrong and its actually not a child labour paradise or a way to scam creators out of a real big chunk of revenue.
Yoo congratulations on reaching 200k subs Kaizen!!
I love your content, and I love how chill you always are!! Love watching your vids ❤️❤️👏
Thanks a ton! Super kind of you 🧡
Great overview. My two cents with add-ons, as an add-on developer: scalability plays a big part of it. Small cheap add-ons can get many sales just by being an easy buy. But the most profitable add-ons have variants to accomodate different audiences, many features, and lots of room to improve and add more features.
There are a few that genuinely make a living off of add-ons (not me lol, but others I've seen). But like you've said, for me it's mostly just been a little extra on the side.
Great input! And yeah as I said making a living with just doing one of these is really hard. Even if you can its usually multiple addons not just one. 🙏🏻
i tried selling my body to blender.
Lol
Get that 3d scanner ready.
Did Blender use protection?
@@sicfxmusic no. im pregnant with twins... and blender still hasnt come home after 2 days now...
@@Caine132 Seems like the father is not LTS version 🤣🤣 Happy birthing twin cubes!
Learning and working hard everyday to make money with blender, i hope i can achieve that dream soon!
You'll get there 100%! Keep at it, try adding more and more ways to make small amounts of money and before you know it you're thinking to yourself 'hey I'm actually making some decent $!'
@@KaizenTutorials Thanks for your encouragement :)
I have a similar dream ! Wishing you good luck on your journey, you can do it 100% !
@@rudolfkaizer44 Thank you so much. Yess we can do it!!
I know $200 dollars a month isn't a lot where you live. but here in Malawi its a months salary really. so even just scratching the surface can take you long way here
YES! 100% this. I didn't want to speak out on behalf of other countries/living wages, but depending on where you live, making a living doing 3D/Blender is easier. The only thing is having access to decent hardware. But even without that it's very possible!
One month?. In Pakistan it's 2 months salary.
@@darkknight4353 many indian earn under 300 dollar. imagine getting 200 dollar will help
@@darkknight4353 Almost the same situation here in Brazil. That's the only advantage of living in a miserable country, a few dollars equals a great salary.
gz to 200K
Thanks a lot!
great video and inspiring for new blender peeps!
Thanks Derek! Hopefully this inspires some to follow their dream to become a fulltime 3D creator!
soo much sense here.. congratulations on 200k🎉🎉
Thank you!
Nice, now I just have to finish my donut tutorial and I'll become a bagillionare 😎
This person gets it.
Hahhha I'm doing the donut tutorial rn too😂
I’m on the 7th tutorial doing shading 😂
I assume your videos makes average around 600$ for 100k views just from adsense man. Considering you are getting paid by sponsors as well as your patreon on top of the adsense from youtube for your main source of income is not selling $2 assets or settings files, your main source of income is making youtube videos. Just be honest man i like some of your videos... So making a video like this without showing receipts is no different than these crypto/finance bros selling scam courses to be honest.
I make around $300 for 100K views on adrevenue. Sponsors are a big part of the income, yes, but on an average month my non-sponsor income matches that of the sponsor and sometimes exceeds it. Meaning I'm not lying one bit and the smaller revenue streams do actually add up to something big and consistent.
If sponsors were to fall away I'd still be able to make a living with all the other income streams, which is a healthy way to run my business in my experience and is the reason I'm advising the avenues as shown in this video!
@KaizenTutorials Okay, considering you promote your gumroad store more compared to your other stores and referencing from the amount of reviews your gumroad made min $106 without including gumroad's fee. Your cgcookie course has 3 reviews, i don't really know how the revenue split happen there so lets say best case scenario cgcookie paid you 50$ for 3 students since their membership costs 23$ monthly anyway. I don't see other sources listed in your website because of that i will assume their income percentage is lower than these sources. Lets assume your purchase to review ratio is around 10% which i believe is really low for these types of products.
So from this logic you made;
106*10 = $1060 from 2 years of gumroad
50*10 = $500 from 3 months of cgcookie courses
And lets assume other product revenues combined makes as much as these and double them because i don't have any data for them and you don't promote them.
Total: $3120
This is a huge round up estimation. I don't believe for the numbers available, these sources generate this amount of money but to prove a point, these 2+ years of assets generated 4 times more compared to your single monthly video + patreon income. I am not even including the sponsor revenue.
In short if you included a detailed % income sources (such as 30% from youtube, 10% from patreon, 30% gumroad etc...) without even mentioning the $ amount we wouldn't have to make these assumptions and question your authority on the subject of selling 3d assets / products.
I am not here to defame you or push negativity on your channel. Like i mention before i like some of your videos and this one feels disingenuous and reads so much like those fake finance course promotions, i wanted to point out. Since i wrote this much, i would hope you understand that i care enough for your content. If you included your revenue/income chart or made a colab video with someone that is well known on this subject i wouldn't feel that way. Especially if they include their chart as well.
I hope you don't take my comments on the wrong way, i wish you the best, take care.
bro the name of the video is -simple ways-
-Simple- -simple-
Do u want him to talk how to make a channel and explain RUclipss algorithm?
Or how to make 3d content
Or how to make course?
You think making course simple
Even if we considered that he wasn't talking about simple stuff
The video still talks about how to get money
4$ 6$ 100$
I don't think the video was how to get specific amounts of money
Lastly u just talked about one method -selling settings file-
Why didn't u talk about geo nodes method it can let make 100 and more profit
I mean bro I don't watch this channel a lot but ur comment is a bit not making any sense
On my opinion
@xx_mohamed_xx9611 Okay, i am going to assume you are genuine and simplify you the two comments i made; without providing any proof of his authority on the subject, he is selling you an concept/idea with a sponsored segment. Considering the publicly available data and his claims, he makes 4 times more with a single video adjusted to monthly basis without including sponsor revenue on those videos. Again if i have to simplify; He earns his living by making youtube videos not by the things he suggests you do. There isn't anything wrong with earning your living by making youtube videos but when you sell an idea of money making meanwhile you don't practice what you preach and not the authority on the subject, makes you disingenuous. Which could be solved if you are more transparent with your income. Nobody expects him to show his tax returns after all. I hope this explains a bit more. 🙂
@m_akinsarica i feel like you're some sort of irs agent on an alt account, trying to investigate this man's income for potential income tax evasion. Jokes aside i do get where are you coming from
Very happy to see you hit 200k, congratualations
Thanks a ton!
Yooo bro congrats on 200k subs !!!
Thank you :-D
Hej Kaizen, saw you at BCON24 the past 3 days. Was to shy to walk up to you… but I wanted to say thank you for your content and inspiring me to pursue 3d and blender. In particular this video here. I’m trying to swtch carriers over 40, from UX Design to 3d art with Blender. I’m at step 0.1 now, learning blender, so I have a long way to go. But this video here.. is the goal for me. Thanks! ✨
Ah sorry to hear that! I always hope that I atleast come off as approachable 😅 but thanks for your kind words. It’s awesome you’re taking the plunge and I wish you all the best. Make sure to say Hi next year!
@@KaizenTutorials Haha! No no! It’s me, not you 😊 You are approachable, I was just shy and didn’t want to interrupt. I’ll say hi next year! ✨
Hey, great video thanks for making it has clear as that and answer this "important" question
17:00 Why diversifying revenue is better than just focus 100% on 1?
For example, if you want to go pro as runner, the best way might to only focus on running and things that influence your running perf (eating healthy, go to gym, mental coach etc)
My question is, wouldn't it better to focus on only one revenue, for example, making addon, and just try to make the best addons?
Maybe, it's interesting to diversify your revenue because the mindset is "how I motetize my already existing skills"? And then the answer is: you can sell cours on how you did this artwork, and also sell the physical artwork as print, sell the blender file, sell a 3D printed fingurine of the caracter in the artwork etc
Anyway, thanks for the vid, please enlight me :D
You can go in on 1 thing for sure and the payoff can eb amazing. But just like in your example you will have to put in a LOT of work with no guarantee of winning a medal in the race. By doing multiple things you're spreading your chances.
@@KaizenTutorials Thanks for your reply!
Alright, I kinda see
So, according to you: doing 2k€ only by creating and selling Blender addons is harder than selling addons + physical prints + 3D assets + physical 3D Printed Figurine for 500€ each right? If yes, why?
For example, you are specialized in only the software Blender, why not expand your business to Cinema 4D as well, and make also video about this software? I guess, because you already created an audience interested about Blender, so it feels more efficient to scale on it
Then, why not scaling on the fact that, for example, you create great addons because you specialized yourself in this specific market?
(Just asking question, I find this kind of discussion around point of views/vision very interesting. Obviously, your experience tells me that you might be right on thinking that diversify is better, and that's specifically why I'm trying to dig, to understand it)
Thanks you for your time!
I think it's not harder actually. I think it's harder to make 2K with all the different things. Initially. But after you've got the ball rolling it's easier to maintain, since a lot of these streams are somewhat passive. But more importantly there's a lot more to fall back on.
I look at it like the spokes on a wheel. 1 or 2 can break and the wheel is fine. If the wheel didn't have multiple spokes, but just those 2, it would've failed immediately since there aren't other spokes (income streams) to rely on.
I don't do Cinema 4D because, as you said, my audience is Blender oriented and wouldn't care for it. So I cater to my audience as much as possible. I diversify my videos in terms of topics by going over more conceptual things, like making a living as in this video. Furthermore I diversify within Blender, by doing a lot of different things. You are right I could do addons, which is something im looking into actually.
But if I don't follow my audiences interests it won't work. This is always the case, even for non-creator style businesses. You still have a niche/audience with interests, wants and needs and you need to cater to these. But do so with multiple options to make sure that if one fails, the other can maintain your income!
I make my money mostly through blender vfx for movies and social media revenue
A super fun way to make a living !
That sounds awesome!
Bro, do you mean you do your vfx entirely on Blender, I'm just curious because I also wanted to learn vfx, and how good or bad is blender vfx comparing to After effects!
@@henrytears481 it's just two different softwares
With after effects you composite. With blender you do 3D stuff.
But I also just switched to davinci from after effects after using ae for 15 years. White the difference but it's probably smart
Consider using Ko-fi rather than Patreon because of the cut.
Kofi is pretty much 6$/month, while Patreon is 8 or 12% of your total donations.
Good one! I already have mine established, but I might use a different platform if I were to do it again today yeah. They do take a large cut.
@@KaizenTutorials yeah I know that it's hard to go back. 👍🏻
For anyone new, could be nice to not use the default well-known one. 🥰
Hi Kaizen. Congrats for 200k. What do you feel about great looking 3d mockups of different products like for mobile phones for showcasing apps, packaging ( bags, pouches, etc ) for brand promotions, etc. Many micro brands and startups these days are popping up and most of them dont have that kind of money to invest in a proper photoshoot for their marketing and promotions. I wanted to know your thoughts about this.
Thanks for the tutorials and keep it up Sir!!
Thank you, appreciate it! 3D mockups are really nice and can be another method. It's also quite saturated though with lots of companies offering such templates. Having said that; if you can make unique, great quality and realistic mockup templates I think there's definitely money to be made here! Even better if you can make semi-custom templates that companies can use for their own purposes without having to re-hire designers everytime.
@@KaizenTutorials thank you! I had interest in this and will surely look into this in detail. Some things even I had in mind which you discussed here.
This is Pure Gold Knowledge 🖤🖤🖤🖤🖤🖤
Thank you!
I love the animations you have as b-roll! So fire!
And for stock photos wirestock works well for getting the pictures on a bunch of platforms.
EDIT: Great video thanks a ton:)
Thank you Joshua! Appreciate it. Haven't heard from wirestock. Do you use it yourself?
@@KaizenTutorials I used to use it a bit... but haven't hit the $50 payout threshold yet LOL. I only uploaded real-life photos though. But I'd guess you could do the same with things made in Blender!
TBH the only way I've made money with Blender so far has been via Blenderkit 😅A few years ago I uploaded a bunch of photoscans and people seem to like them I guess!?
Great video! I appreciate you featuring my renders as examples of medical visualisations (I'm flattered!) Sadly, I haven't made them available as stock material yet though...maybe in the future 😅
No worries, your stuff's awesome! And yeah definitely go for it. Probably lots of people who have use for it!
What about freelancing 3D commercial ads, and so on? Is it good for making money? For me, time is not an issue.
Definitely can be once you get some clients and jobs to show off.
Sound advice about diversifying your income streams. Unless you have a well paying full time job that's good advice in general. Personally I think stock footage is just as over saturated as 3D models. The billion dollar payout claim is pretty meaningless unless it's put into perspective by the amount of uploads and individuals being paid. And there's so much offered under value on fiverr and such that one should carefully consider the amount of work going into a project compared to the possible payout. So many people selling for way too cheap. A problem in not just this industry. Not saying don't do it, just be aware. While these are the more simple ways to make money, they're not necessarily easy.
Btw you forgot the card at the end, pointing at thin air 😉
Well said! Oh and thanks. Ill check that out haha!
Don't forget to give a little bit back to blender community ❤ please.
Definitely! Donating to the Blender fund or by having Blendermarket give a share of your profits to the Blender fund is a great way to do this. Support Blender to keep it alive!
Hey is that possible to create clothes in blender without using blender addons and marvelous designer?
Sure it is! There's sewing, there's physics and cloth modifiers and brushes. That said; it's so much easier with Marvelous or addons.
@@KaizenTutorials ohhk so it's possible to create complex clothes with just blender?right
I mis-read the title but I still want 15 ways to make "monkey" in Blender 😜😜
Haha sounds like a good video idea haha
Blender is the only application I know that has a "default monkey", so I like the title... 😵🙂
Very nice explanation👍....we needed this video.
Just wanted an update regarding that video call for 30 people:)
Thanks! Emails have been sent. If you were selected you should've gotten one. If not you shouldve gotten an email saying you havent been selected and youll get an invite to an exclusive (free) online event im doing in the future.
So what do some of us in Africa do? It looks like some of them or most of them use PayPal and Stripe as their major methods of sending and receiving payments, where these are not available in my country. What do I do?
There's usually alternatives offering other payment methods. Which methods work for you?
@@KaizenTutorials Is it possible for them to be paid to a local bank account?
@@yehonamgekerpossibly a business bank account
Hey Kaizen !
Very interesting options,
You mentioned selling 3D models of famous games and movies at 11:38
Could you describe the legal side of doing that, because there is a huge gray area as a lot of artists mention not to do that as it is illegal to produce and sell product off of existing IPs, where as other are selling their 3D models and making a great living out of it !
Wishing you much more growth and success ! ✌
Thanks! Obviously I'm no lawyer and this isn't legal advice.
I think you shouldn't push it when using some other IP. So don't go and be making tons of high quality figurines and basing all of that on an IP. However you can get close. For example Noggi has made Elden Ring chess pieces. They're his own sculpts, with his own look, just mimicing the elden ring characters. I think that's enough of an artistic interpretation to not have any issues.
@@KaizenTutorials Gotcha !
Thanks :))
But What about who are intermediate in 3D and want to earn because with blender because on social media competition is too high between 3d Artist.
By the way, This video is very awesome because you include very different ways that no one tell.
and at the end you say to check out this video but there is no any video or " i " button
Thanks for pointing out my mistake, oops! But yeah it's hard and always will be. No matter what job you have you always compete with everyone else who does it too and is looking for work. try to be unique and keep improving. Also keep sharing your art! Sadly there's no easy fix, just try to keep going and finding more avenues to make an income.
Hi, I'm a beginner 3D modeler, but I'm struggling to make money. What is the best way to get started on making money with Blender with no or less experience?
Honestly if you're a beginner the best tip I can give is to get better. It's not an easy thing to hear, but there's so much competition out there that you'll need the skills to set yourself apart. You can do this in speed, quality, output or even in pricing; that's up to you. But you'll need to be good enough for people to want to hire you!
Thanks for the ideas 💡 I can verify upwork is great.
Awesome!
What could i see myself doing: Mentorship, stock footage, commissions, prints & affiliates
Sounds like a plan! Get at it 💪
How to make addons for blender, or any other 3d application?
Code mainly. But there's also an addon to make addons funny enough. But yeah learning Python is the easiest method.
Who is the artist at 5:03?
Search "Dog of Wisdom" by Joe
Good looking out, thanks for your reply. Though I messed up the time. The one after, 5:04/ 5:05.
Hello Kaizen, I want to ask you. My laptop has not external graphics card eg,gtx and rtx. Without gpu, can I use Blender for long term?
I mean without a GPU Blender will be kinda slow. It's not a big deal for modeling etc but if you want to render and animate it can become an issue. I think it's fine but it's probably not good enough for many years to come.
@@KaizenTutorials thanks kaizen
Would have been cool to have a breakdown how much money different services has made for you. I mean these are simple methods, but I expect everything mentioned here is EXTREMELY HARD to make money with. Like fiver there are guys doing 20-50€ models, I cant see money being made by competing there. Sure the original 3D printed flexi dragon has sold over 50k copies but now it so over saturated I actually have no idea if people still buy those flexi toys (probably sort of first come takes the pot situation?).
Fair enough, but it all comes down to the point I mentioned; a social presence. If you make a fun 3D printable object AND you make some good fun content around it (shorts, tik-toks, reels) to showcase it you can sell tons still no problem! Fiverr is hard to compete, so again don't use fiverr to compete, use it to be available and do your own marketing to stand out and get clients!
0:10 where did you get this clip? i didnt expect to get inspiration from stock videos lol
Haha I get all my stock from Pexels!
was hoping you'd talk about selling your stuff to businesses: diamonds, car dealerships, medical
Good idea! Maybe at some point.
Can I use Blender without graphic card?
Yeah but you'll be stuck using your CPU.
The destiny is you will help us to use blender thats free and earn something that kinda helpfull damn☺
Thank you!
Im sort of a semi professional 3d artist and was thinking about starting a gumroad but i heard if you sell things for a dollar its nof worth it? Is that true? Does gumroad take a percentage of your sales? If so how much?
I believe I make about 1,80 on a 2 dollar pricetag. But then I still have to pay taxes on that ofcourse both VaT and income tax. So mot left with much honestly
Hi do you need a website ?
I have one, thanks!
None of this works if I don't have access to my bank account but these options seem great otherwise lmao
Haha fair enough!
Yo...when do u do community art challenges in blender ....
And where to submit em...better not be discord.
but it is though; discord.gg/VBPgBNM4
What is your opinion on AI, is this end of artist
I think AI is here to stay, but I'm not afraid of it. Just be a good artist with vision, style and ideas and AI can never take your job imo.
Great video ! But how to do it if you are stuck in learning blender ?
Thanks! If you're stuck I'd recommend checking out these videos; ruclips.net/video/OeGULgqwJh8/видео.html or ruclips.net/video/O4hcOdTofTY/видео.html
Product animation
VFX advertisment
3d edit + aftereffects
Those are great options too yeah, although more work!
you have a good point there, well but i could'nt get the free resources to start with🙂
@@faturismee blender and pexel website are your friends
Great video! So you meaning living as a 3d artist now is like to be poor.... because hard work as 18 hs per day for a couple dollars don't make a great life i think
Thanks. I think living as a 3D artist can make you very rich. Just have to put in some initial effort to setting up many of these income streams!
Claude Money 💵💵💵
💲💲
Whats youre pc specs
Ryzen 9 7900X, 64GB RAM, NVIDIA RTX4090 FE, MSI Tomahawk B650
Ahhh yes ... The classical teaching piramid scheme.
Wait what?
If you really want money, the other side of blender is always welcome 😂
(making nsfw stuff then posting them on nsfw sites 😂)
Are you on linkedin🤔
Yep!
Games
A lot of work, but definitely an option. Even simple games can make a lot of money on Steam.
@@KaizenTutorials I initially began with Unity, then I worked on 3D models on Blender, now I'm doing a course over Maya
@@KaizenTutorials I did make a couple of builds on wheel physics and games and it was quite good. (Couldn't get good 3D models and went to Blender)
isn't AI already messing with freelancers?
For sure it is.
Or... find your niche for animating! The world needs a lot more motion graphics on climate change, for example (:
Well said!
could you update the Renderpreset to 4.2?
Done!
Gen Z meta
💀
Nfts mentioned. Instant thumb down.
Literally said NFTs suck because they have no value and you can simply download the image?!
Lmao
How about getting a job? Are there any tips or advice for the environment and architecture type of artists. I wish to get inside the art industry and improve.
Getting a job, without making this a book length post, comes down to 3 things and in my opinion in this order of magnitude too; Presentation, personality, portfolio. Present yourself as who you are, honest, professionally. Make sure your personality fits the company and it's employees. Have a decent/good portfolio to show your work!
@KaizenTutorials I see,thankyou. If you don't mind, will you rate my portfolio and give tips and advice? Maybe once a month,you check others portfolio and correct them or give critiques on a video. So many can gain insight from others experiences
@@nepzel42069 hi! can i look into ur portfolios? 😇need for some inspirations though..