Indy Car Racing 2 (vid #26) with Dosbox-Staging & Dosbox-Rendition and RReady Rendition Verité @4k

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  • Опубликовано: 14 окт 2024
  • Dosbox-staging support is ongoing. Keyboard and mouse code is still left.
    Dosbox-Staging appears to run all replays including with high-poly carset really well as soon as you start up with a low poly-carset and switch to high. At other times it chugs too, like at the end of the video.
    Using a fixed number of cycles does appear to fix it, somewhat. Dosboxen have code to idle the emulated CPU while clock speed adjustments (cycle changes) are made and this is what causes the slowdown. Dosbox is not stable without without the sleeps.

Комментарии •

  • @Arenacale
    @Arenacale 2 месяца назад +1

    Just want to tell you how much I appreciate your hard work on this! I've said for years that I would pay for such a wrapper and I just bought the full version today. You've made IndyCar 2 a game I want to commit more time on. Going to be experimenting with other games using it, too. Thank you!

    • @sharangadayananda
      @sharangadayananda  2 месяца назад

      You're welcome! I've also had a fabulous time making it. If you have any problems with any of the games, please comment here or email support@nirvtek.com.
      Rendition boards had a fabulous architecture. I was firmly in the 3dfx camp back in the 90s, but I feel a bit bit poorer now for not having had a Rendition card back then. But writing this wrapper has given me a lot of appreciation for what Rendition did back in the day. It's a shame the V3300 never came out, that would've been something to see.
      BTW how does icr2 run on your system?

    • @Arenacale
      @Arenacale 2 месяца назад +1

      @@sharangadayananda It runs liquid smooth, no stutter or hiccups. I have to figure out how to capture the mouse in DOSBox, since it's annoying to not have it for the menus, but that may be my own ignorance on it. I haven't tested any mod tracks yet but that's the next step when I have more time later this week.
      I should also mention that I'm on an 8 year old system with a GTX 1050. Everything seems well optimized even on lesser equipment.

    • @sharangadayananda
      @sharangadayananda  2 месяца назад

      Some of the tracks don't work with the rendition edition, the guys over at icr2.net are working on modifying them for Rendition support. Some tracks work fine.
      High poly car sets have performance issues related to dosbox's cpu emulation. Setting cycles=400000 in the [cpu] section of %localappdata%/dosbox/dosbox-rendition.config should fix it. It does need a beefy cpu though. This appears to be a limitation of dosbox (single core performance).

    • @Arenacale
      @Arenacale 2 месяца назад

      @@sharangadayananda For my own curiosity's sake, I tried running the Monster Truck Madness 2 Community Patch with the wrapper. It works, but is super draggy with the view distance maxed out. Definitely not a priority (a vanilla install of the game runs fine with Rendition), but more as an FYI: ruclips.net/video/CmECxnS1DRM/видео.html

    • @sharangadayananda
      @sharangadayananda  2 месяца назад

      @Arenacale I can try making it work better, but it's unknown territory. I've never actually tried the community patch. Gpl I think works with the community patch, you just have to switch renderer. (gpl must be run at default res RReady and the resolution select must be set in-game). Gpl takes a few seconds to start up.