The Best Way To Animate Your Leaves in Blender 3.6

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  • Опубликовано: 28 ноя 2024

Комментарии • 40

  • @johnmitterer5672
    @johnmitterer5672 Год назад +2

    Another great tutorial! Just this morning I was working out how to make leaves fall from a tree in a realistic fashion with limited success.
    The use of the accumulate field node is what I needed -- Thank You!!!

  • @IvoPoetzsch
    @IvoPoetzsch Год назад +2

    very well and structured explained. Most geoN Tutorials are so overcomplicated but the Authors puts all in one video. These here are reduced by the necessary steps. Many Thx!

  • @alexleonmridul
    @alexleonmridul 3 месяца назад +1

    This is awesome THANK YOU!

  • @renskelaw
    @renskelaw Год назад +1

    Love the ending animation keep up the good work

  • @cadcaetutorial2039
    @cadcaetutorial2039 Год назад +2

    So nice this lecture sir

  • @cadcaetutorial2039
    @cadcaetutorial2039 Год назад +2

    Very well sir

  • @iamrusdark
    @iamrusdark Год назад +1

    Thank you! Very interesting and informative tutorial. 😉👍

    • @mtranimation
      @mtranimation  Год назад

      Thank you! Appreciate it very much :)

  • @megalobleeprex3d
    @megalobleeprex3d Год назад +1

    You are a very good teacher, thanks! I really like the clear explanations of each step/node.

  • @jakelalala4077
    @jakelalala4077 11 месяцев назад

    for those who have completed the geometry nodes but their leaves are still moving in a straight line outwards: using Blender 4.0, I had to uncheck "Normalize" on the Noise Texture node. this gave the leaves the flowy wavey movement

  • @3dvolution
    @3dvolution Год назад +1

    Great tutorial, that's crazy how you come up with such beautiful results and manage to make it understandable and easy, thanks ;)

    • @mtranimation
      @mtranimation  Год назад

      Thank you! I appreciate it very much :)

  • @superherosenpai
    @superherosenpai Год назад +2

    Amazing work bro! please make more cool effects from movies like previous one.

  • @ex-secular-4996
    @ex-secular-4996 Год назад +2

    Wowwwwww.....🌟🌟🌟🌟🍾✌️

  • @voyageruk2002
    @voyageruk2002 10 месяцев назад

    Ah I've been waiting for a channel like yours to really understand geometry nodes. I've often struggled to really get the concept of using vectors, if you could do a deep dive on something like an object using vectors to avoid the sides of a road as it moves for example I think you could really do a great job here.

  • @PixelForgeLab
    @PixelForgeLab Год назад +1

    You got a new subscriber ! very cool... also would be nice to see how you achieved the last shot with the orange trees, like the whole scene, super cool

  • @lukayz1363
    @lukayz1363 Год назад +1

    This is cool!

  • @Dmitry2184
    @Dmitry2184 Год назад +2

    The one addition i’d make to this is to make particles follow curve path and adapt to said curve width and tilt 🤓

    • @sofiag7488
      @sofiag7488 Месяц назад

      how would you do that?

  • @man_art_man
    @man_art_man Год назад +1

    Looks very nice if it is a final result on your Picture!

  • @HumairaAhmad-m6j
    @HumairaAhmad-m6j 6 месяцев назад

    Thanks sir ! I also try this project

  • @queeniie4507
    @queeniie4507 7 месяцев назад

    hi~the tutorial is very nice, but how do I make those leaves coliide with something like ground or floor so they don't go through it? I was looking for some "collision setups" in geonodes, but they are all very massive, I only need leaves to stop moving once they reach surface (no bounce and other effects)

  • @MEGTON
    @MEGTON Год назад +1

    ❤️❤️

  • @bobyan-f6s
    @bobyan-f6s 11 месяцев назад +1

    Amazing work ! I have a question. When I connect “simulation Zone” node, the object texture can't displasy. Do you have the same issue? My blender version is 4.0.2, you can get my file from this link:

    • @cesarmendoza6986
      @cesarmendoza6986 11 месяцев назад

      Haveing the same issue :( can't even change the base color.
      Think this should solve it:
      ruclips.net/video/7KZldBdfzE4/видео.html
      Nevermind, didn't work.
      Ok now for real. He explains it in this other video:
      ruclips.net/video/m-_KTHVYync/видео.html
      minute 17:00

    • @bobyan-f6s
      @bobyan-f6s 11 месяцев назад

      try to use a "set material" node right after the simulation zone to get the texture back@@cesarmendoza6986

    • @mtranimation
      @mtranimation  11 месяцев назад

      It should work when you add a set material node after the simulation zone :)

  • @RZ_Zellar
    @RZ_Zellar 9 месяцев назад

    How do you set the leaves to deleted after a certain time?

  • @davedave510
    @davedave510 Год назад

    Hi.how to control thé leaf when it flouting??? Thank you

  • @cesarmendoza6986
    @cesarmendoza6986 11 месяцев назад

    Hi there, I was wondering if anyone has had any trouble rendering the animation. I've tried rendering in cycles but the leaves are flickering in and out of existence. Any help would be very appreciated

    • @mtranimation
      @mtranimation  11 месяцев назад

      That might have to do with motion blur. In my video about pruning objects I explain how to fix this glitching problem (with the set ID node). Let me know if that helps! :)

  • @DuskJockeysApps
    @DuskJockeysApps Год назад

    The leaves fly in the wind, but the wind doesn't affect the branches or the leaves on the branches.

    • @mtranimation
      @mtranimation  Год назад

      True, that is because I wanted to focus on the flying effect in this video :)

    • @DuskJockeysApps
      @DuskJockeysApps Год назад

      @@mtranimation A genuine wind effect on tree branches via simulation nodes would be fantastic, but thats a deep rabbit hole, if you start to include the physics of springiness, turbulence, size of branches, cross section of leaves etc. Not seen anyone attempt that publicly yet, Im sure many like myself are working on it!

  • @sanjanasharma-vq9yh
    @sanjanasharma-vq9yh Год назад +1

    hi