Are Foot Squires Any Good? - Bretonnia Unit Focus

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  • Опубликовано: 6 окт 2024
  • So, you wanted to see Foot Squires? Let's take a look, and I found them to be a poor man's Empire Greatswords, which absolutely doesn't mean they're useless. They're priced properly and if you use them against infantry like you're supposed to, they do their job. You need to clear the spear thickets for cavalry at least.
    Also, yes, the music is an interesting choice. This is what you get for making me do Bretonnia.
    #totalwar #warhammer #tww3
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    The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, background music and voice commentary, including:
    Intro
    Stat breakdown including hidden stats
    Common lord/ tech tree buffs applicable factionwide
    Tips, tricks, advice, maybe a secret or two!
    Bonus footage, playing out the battle once the voiceover is done so you can enjoy the sights and the music
    Today's BGM: Disco Knights by Quincas Moreira (RUclips Audio Library)
    Total War Warhammer 3 Immortal Empires, Shadows of Change DLC Patch 4.2!

Комментарии • 89

  • @enricocappi3171
    @enricocappi3171 6 месяцев назад +14

    They do "decent" against specific early-mid infantry units, but that low defence is really bad; i've found some degree of success with them by putting some unwashed paesants in front of them to absorb the initial charge from ANYTHING or they'll just melt.
    Honestly the main reason to use them is if your lord starts with no vow active and you can't use cavalry without spending a kidney and a liver on upkeep.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +2

      Makes sense. Because Bretonnia wasn't anywhere near what it is today back in TWW1, I didn't really mess with them. I prefer Empire. So I'll have to catch up on their mechanics now that there have been some fixes/ tweaks for TWW3.

  • @G1ingy
    @G1ingy 6 месяцев назад +12

    To this day it baffles and frustrates me that CA never added a sword+shield variant of this unit...yet they have the galls to literally give their model an actual sword and shield...just tied to their back so they can't use it. It's almost like they're doing this on purpose.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      Who's to say at this point? But this is a classic case of, I don't know what leeway GW is giving them. And I don't know how Foot Squires work in the new Old World expansion either...

  • @MRnofail
    @MRnofail 2 месяца назад +1

    digging the music at the end, super unique my guy! Thanks for the video!

    • @OffToBattle
      @OffToBattle  2 месяца назад

      I'll have to dig that BGM out if I'm doing more Brettonia videos, took a break from it to do other factions but it is good to know you like it, you might see er hear it again!

  • @williammclyr3330
    @williammclyr3330 5 месяцев назад +4

    I think bretonnia badly needs actual foot knights, it's even undisputely lore accurate now

    • @OffToBattle
      @OffToBattle  5 месяцев назад

      I'm sure they do. But that's one of those Games Workshop related deals in the end...

  • @aidenchilds5478
    @aidenchilds5478 6 месяцев назад +4

    Ok, so the big thing the foot squires have going for them is synergy!
    They share redline points with battle pilgrims and the grail reliquary, so ideally you should be using them together.
    Battle pilgrims are a good defensive holding unit to screen for the foot squires, so the foot squires can hit a units flank or rear with their ap. The good ol tank and spank.
    As well, the grail reliquary is such a huge buff piece for them. It’s a decent single entity in terms of keeping stuff alive, and the melee attack buff it gives out now is so good for them.
    I really do recommend always running a good combination of battle pilgrims and foot squires for a more peasant focused army, with the grail reliquary to provide it’s important leadership buff and melee attack buff to help them actually kill things.
    The bonus of these is that you can also put a blessed trebuchet on tap. The foot squires hold something in place, and then the blessed trebuchet fires through them: does not friendly fire them since the blessed trebuchet has no friendly fire, but nails whatever unit they are fighting point blank!

    • @OffToBattle
      @OffToBattle  6 месяцев назад +2

      Interesting thoughts and I'll try to come back to this really briefly when I do my Battle Pilgrims video, which should be sometime today.

    • @guitarhausdoesntknowwhatac3285
      @guitarhausdoesntknowwhatac3285 6 месяцев назад +2

      The issue with this is that for it to work you need to invest in 2 building chains (one of which absolutely has to be in a capital) as well as 3 different units that all require peasant cap... and for the amount of effort that you are putting in with that you could just field 3 battle pilgrims who are going to be scrappy enough to hold out against pretty much anything the game throws at you long enough to get your knights obliterating your enemies.

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      @@guitarhausdoesntknowwhatac3285 Fair enough! A "building tax" is a big problem with certain types of units.

  • @bjack1547
    @bjack1547 6 месяцев назад +9

    French squires never sounded so funky

  • @adrienwarad
    @adrienwarad 6 месяцев назад +8

    most of bretonnia units are niche, you can basically storm with full knight (pegasus + griffins + grails + questings can cover all situation exept full tzeench halberds ^^ but squires wont really handle them :( )

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      There's that, but sometimes you want the off-speed pitch to throw people off.

  • @fcon2123
    @fcon2123 6 месяцев назад +10

    That melee defense is pretty bad. Historically, squires were knights in training, and the foot squire model has a huge shield on their back. You'd think those two factors would amount to at least having MD in the 30s. Bretonnia is literally my least played faction, so I have no recollection of well they performed when buffed up. You also really never see them used in multiplayer, so I guess they're just a neat looking terrible unit.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +2

      Well the low cost relative to Greatswords, which I imagine are a poorly picked unit in multiplayer too, explains a lot. They have a place in campaign, I genuinely won't claim it's a large place, but it's there.

    • @fcon2123
      @fcon2123 6 месяцев назад +2

      @@OffToBattle It was years ago back in WH2, but I gave that Jean of Arc lord a try. It was alright, and I think she gave a couple buffs to peasants and foot squires to make them a bit more effective.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +3

      @@fcon2123 I need to try a campaign with her sometimes. I just occasionally get burned out on that part of the map :)

    • @G1ingy
      @G1ingy 6 месяцев назад +1

      The key word here is "in training", and most don't reach knighthood. Not to mention while they may have a shield, it's tied to their backs, encumbering them and probably reducing melee defense.

    • @kirillrivkin4842
      @kirillrivkin4842 6 месяцев назад +1

      Repanse adds 10 Melee Defense and 10 Melee Attack to all units in a radius. This addresses Foot Squires key weaknesses

  • @norsehorse84
    @norsehorse84 6 месяцев назад +2

    I understand Bretonnia having weaker than average melee infantry is a big weakness of the faction, but for the elite infantry of Battle Pilgrims vs Foot Squires, I think Foot Squires lose, cause at least Battle Pilgrims are built for holding a line, which is what you want out of your infantry in a cav-based faction. I think if they gave Foot Squires some direct synergy with knighted units they can act more like a force multiplier for your knights, which fits the lore too, since they're the only peasantry given even a modicum of respect by knights.
    Maybe something like a bound skill that targets a knight unit or gives an aura that grants extra defensive stats to knights only to stay in the fight, since most of Bretonnia's cavalry are shock cavalry style. This way, you can turn Knights Errant, Knights of the Realm, and Grail Knights into more tanky frontliner cav similar to the Questing Knights and Grail Guardians, or buffing the latter to become an impenetrable cavalry wall.
    Give Battle Pilgrims the defense oriented job of holding the line, since that's basically what you want for Bret infantry by default. Make Foot Squires the elite infantry that buff your end game units directly.

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      Yeah, I see where everyone's coming from on this, budget Greatswords isn't terrible BUT it is boring and needs spice.

  • @Indolthir
    @Indolthir 6 месяцев назад +9

    With +34 MD, a bit more health, perfect vigour (so not losing armour and MD during the fight), way better leadership, and way more armour; Grail Guardians are still simply a better option for Anvil than the squires...
    Also Guardians have +16 MA, compared to the +12 bonus vs infantry of the Squires, so they'll also be better offensively than the Squires... Even in the best possible scenarios for the Squires.
    Otherwise, Battle Pilgrims may be just a better, cheaper, not even less offensive (thanks to frenzy), option for infantry anvil than Squires. And they're shielded, have more stats, more leadership, etc.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +6

      I actually wrote the script for Battle Pilgrims before doing this video first because it's technically the one that was requested. The one downside of Pilgrims is that they're not armor-piercing. So I get why the Foot Squires are an awkward middle for that. Sometimes they'll be what someone needs, and the rest of the time, overlapping with the other's role.

    • @Indolthir
      @Indolthir 6 месяцев назад +1

      My thoughts exactly!@@OffToBattle

    • @RisingChaosWriting
      @RisingChaosWriting 6 месяцев назад +3

      Squires are armoured as well, so that's a solid couple of benefits for them over battle pilgrims. Squires are good, they are an extremely effective tool in your arsenal. They compliment battle pilgrims, not replace them

    • @Indolthir
      @Indolthir 6 месяцев назад +3

      There's also a big difference between mutliplayer and campaign here. In multiplayer what you're saying is completely right. In campaign... Why have anything else than knights?@@RisingChaosWriting

    • @RisingChaosWriting
      @RisingChaosWriting 6 месяцев назад +1

      @@Indolthir because spearmen exist? Because I like using armies with a combination of parts? because I like the fantasy of the peasants of the realm holding the line to allow the knights to win the day? because I find it most effective to have a mixed army? because I find armies in campaign that are just the most expensive unit to be profoundly boring? I suppose the question from me would be: Why only ever have knights?

  • @guitarhausdoesntknowwhatac3285
    @guitarhausdoesntknowwhatac3285 6 месяцев назад +2

    Like I said earlier: these guys just aren't worth it relative to battle pilgrims; by the time you're pushing them out you probably already have knights running around doing your heavy lifting, they eat into your peasant economy, they trade poorly with other elite infantry....
    Like If you don't have to worry about money or peasant caps (or just have a whole bunch of crappy lords for some reason) then sure I guess, go ahead and use them for funsies?

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      Yeah, that's a much broader issue than the unit as a unit itself but I hear you. If I find a way to make them work better I'll let the world know. Have you tried the RoR? I've fought against them...

  • @bigbear3980
    @bigbear3980 Месяц назад +1

    Is it better to use these or the battle pilgrims to defend walls in a siege? Bretonnia seems to struggle to defend in sieges, which is ironic with them being THE castle faction 🏰

    • @OffToBattle
      @OffToBattle  Месяц назад

      Battle Pilgrims are more vulnerable to being shot, right? Then the walls helping block shots in current patch might be better for them, but if that won't work just use them to defend the city streets at choke points?

  • @PesterJester3
    @PesterJester3 6 месяцев назад +2

    once made a doom stack of peasants after making a bunch of armories (the one that gives like 1 or 2 armor per building to all units) and auto resolve still didnt like it. On battle, if you know what you're doing, you can really make squires shine, especially now with the new grail reliquae buff

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      That is intriguing.

    • @samfire3067
      @samfire3067 6 месяцев назад +2

      How many buildings where made? Like 40?

    • @PesterJester3
      @PesterJester3 6 месяцев назад

      @@samfire3067 i made this stack in warhammer 2, in the vortex campaign, so i think i had around 20ish, i do wanna try making another one in 3 with the new mechanics

  • @krusher611
    @krusher611 6 месяцев назад +3

    Whats ur AA settings? It looks so much clearer than mine and no blur

    • @kirillrivkin4842
      @kirillrivkin4842 6 месяцев назад +1

      Always wondered about the same thing. They should have a Shield and Sword variant for line holding.

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      So, this is the result of much fiddling: I'm NOT using AA, or "Sharpening". I am using SSAO. On 1080p recording like I'm doing there's no strict need for AA and it's just slowing me down, so to speak. I want to get the frames captured as much as possible for smooth motion. Blur can be a result of sharpening "too" much. I mean, our flawed flesh and blood eyeballs and brain cells have to work this out and that can be a little wonky, but we're seeing "blurry" because the anti-aliasing goes too far. Somehow. I knew the theory, but I had to really play around a lot before I put in practice what you see in this video. And thanks for asking, makes me feel like the work wasn't in vain!

  • @danielhall6354
    @danielhall6354 6 месяцев назад +1

    They need to add halbaed and shield versions

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      Now that is an INTERESTING idea and I'd love to see it.

  • @Bleydex.
    @Bleydex. 6 месяцев назад +1

    Would like to be more balanced. One of the bests Bretonnian infantry dying to regular spearmen... Bretonnia needs a rework to be a little more competitive i think

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      Lots of stuff can die to regular spearmen, given enough time. I'm not an expert enough on the faction to say, but some factions are just meant to have inferior infantry relative to, well, Black Orcs. That's not to say you're wrong, it's to say I don't have a complete picture to go by, but I understand everyone's issues with foot squires, the downgrades from Empire Greatswords hurt.

    • @Bleydex.
      @Bleydex. 6 месяцев назад +1

      @@OffToBattle I only tried Chaos and Bretonnia and at least for me it looks that with Chaos i can make errors and still win but with Bretonnia i dont feel the same, those Chosen Ones can kill almost everything hahaha. I'm new to the game so i have still lot to learn hehe

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      @@Bleydex. Chosen are vewy stwong so it's hard to go wrong with them ^^

  • @samfire3067
    @samfire3067 6 месяцев назад +2

    The squires in the future shouldn't be a pesant economy unit

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      That's an interesting argument, but I'm not sure this one's up to CA.

    • @samfire3067
      @samfire3067 6 месяцев назад +1

      @@OffToBattle with They wheren't part of The pesant economy It would give The players a Second unit to spam outside of trebuchers and horses.

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      @@samfire3067 Ahhh got it. Inability to spam (without being kicked in the teeth) does come off as a big deal.

    • @samfire3067
      @samfire3067 6 месяцев назад +1

      @@OffToBattle The Empire can spam handgunners,halberds in The late game.
      Mean while kislev pre dlc only need The light sled,They rifle unit and some Bears to spam.
      Betronia can Go for shit pesants until They ALL turn into grail Knights for sustein combat

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      @@samfire3067 I'll have to see how it works out in campaign in more detail. Thanks!

  • @Kiesl_LK
    @Kiesl_LK 6 месяцев назад +1

    I jsut think bretonnia needs a complete rework

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      I can see the case, just feels like they're playing whack-a-mole with bugfixes and the tech tree seems only somewhat where it should be.

  • @Anvilarm07
    @Anvilarm07 6 месяцев назад +1

    But, but I have a shield on my back?

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      Yeah, that's an interesting one since Quarrelers do too and those work fine...

  • @EveryCarpet
    @EveryCarpet 6 месяцев назад +1

    FOR BRETONNIA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      This got so many comments I feel like I need to do more of the faction..

    • @EveryCarpet
      @EveryCarpet 6 месяцев назад +1

      @@OffToBattle You should. Nobody posts about Bretonnia (untapped market) and GW doesn't care about them (thankfully, otherwise they would shit more on their lore).

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      @@EveryCarpet Both sound like very good points, hah!

    • @EveryCarpet
      @EveryCarpet 6 месяцев назад

      @@OffToBattle enjoy playing and learning about the best faction in Warhammer😉😜

  • @spacemichael1177
    @spacemichael1177 6 месяцев назад +2

    1.HUZZAAAAAAH!
    2. Nah they are pretty bad

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      Yeah it may be that "cheaper Greatswords" just isn't enough to draw people.

    • @spacemichael1177
      @spacemichael1177 6 месяцев назад +1

      @@OffToBattle I don't even think greatswords are particularly good, elite damage dealing infantry struggles to complete in campaign.

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      @@spacemichael1177 Well that's the knock on the category. Still useful sometimes, but in a cavalry faction like Bretonnia, I'd definitely assign them to culling spearmen so that cavalry can run riot even more.

    • @kirillrivkin4842
      @kirillrivkin4842 6 месяцев назад +1

      Even a Cavalry centric faction like Bretonnia requires some infantry. Nobody cancelled the need to hold the line. And even the best cavalry in the world can't do it

    • @OffToBattle
      @OffToBattle  6 месяцев назад +1

      @@kirillrivkin4842Mmm. Well with similar units in other factions acting like dubious shock troops, have to camouflage them with trash/ regulars from what I remember.

  • @Sarum9nich
    @Sarum9nich 6 месяцев назад +1

    A downgrade to an already mediocre unit.

    • @OffToBattle
      @OffToBattle  6 месяцев назад

      I completely understand that being a person's conclusion. Besides, it's a cavalry faction. There may be places it's useful, but it's hard to pin your hopes and dreams on them. I'll still happily use them if I think I'm going to face infantry they can trade well against in a way that aids the army as a whole, or just to stiffen a line of my own anti-cavalry.