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Off To Battle
Канада
Добавлен 15 окт 2006
Gaming is an adventure that brings us culture, entertainment, and a lot of battle. Life is also a battle. Let us fight it well.
Are Slaughtermasters Any Good in Patch 5.1? - Ogre Kingdoms Lord Unit Focus
The generic caster lords but actually quite broadly good, these bring magical punch for the faction while still being very decent in a straight-up brawl. With Extra Ingredients fueling the Winds, they're plenty potent, and only get better as you go.
#totalwar #warhammer #tww3 #offtobattle
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The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, background music and voice commentary, including:
- Intro
- Stat breakdown including hidden stats
- Common lord/ tech tree buffs applicable factionwide
- Tips, tricks, advice, maybe a secret or two!
- Bonus footage, pl...
#totalwar #warhammer #tww3 #offtobattle
Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below!
ko-fi.com/offtobattle
The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, background music and voice commentary, including:
- Intro
- Stat breakdown including hidden stats
- Common lord/ tech tree buffs applicable factionwide
- Tips, tricks, advice, maybe a secret or two!
- Bonus footage, pl...
Просмотров: 287
Видео
Is Skrag the Slaughterer Any Good in Patch 5.1? - Ogre Kingdoms Legendary Lord Unit Focus
Просмотров 1,2 тыс.23 часа назад
This video covers Skrag in his current state for Ogre Kingdoms, a deep dive into the Lore of the Great Maw, and how he does Gorgers doomstacks and generally contributes to your ability to march across the map at breakneck speed, stopping only for dinner. Enjoy! #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below! ko-fi...
Is Karanak the Hound of Vengeance Any Good in Patch 5.1? - Legendary Hero Unit Focus
Просмотров 3,9 тыс.12 часов назад
It's time for the Hound of Vengeance, leader of the pack! Flesh Hound extraordinary, hunter on multiple planes of existence, Khorne's dispatcher of bloody vengeance. Chaos Undivided factions also get access though. Just get a lord high enough level (as in, 16) and build a certain building and voila! #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating th...
Is Greasus Goldtooth Any Good in Patch 5.0? - Ogre Kingdoms Legendary Lord Unit Focus
Просмотров 1,8 тыс.16 часов назад
Looks like this is going to be my last Patch 5.0 video! The Mountains of Mourn is a tough neighborhood. I've actually had a lot more fun diving into Cathay before going back toward the Dragon Isles and all the $$ that brings. Anyway, Greasus himself is an anti-large slugger on wheels, surprisingly effective against a lot of opponents, but hopefully this video helps people struggling with the fa...
Are Hunters Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 1,8 тыс.19 часов назад
A flexible hybrid missile hero who turns into a brute on a brutal Stonehorn mount, the Hunter has a wide range of options, but cannot choose them all as a single person, so YOU must make the choices that define him... preferably his Level 20 boosts that are actually very nice. Either way, Increase Mobility makes any hero Good - it just gets better on top of that. Not a Bruiser - coming next DLC...
Are Stonehorns (base variant) Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 1,6 тыс.День назад
It's time to cover the "basic" Stonehorn monster in all its resilient, stompy glory, especially to have a baseline for the upcoming Hunter hero video. Enjoy! #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below! ko-fi.com/offtobattle The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, ba...
Are Crushers (Both Variants) Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,2 тыс.День назад
Crushers are... powerful. They're basically Mournfang but bigger, better, and stompier. And what exactly is wrong with any of that...? NOTHING. #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below! ko-fi.com/offtobattle The Off to Battle unit focus format uses combat demonstrations from Skirmish vs. AI, background music...
Are Mournfang Cavalry (All Variants) Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,6 тыс.День назад
Named for the beasts being mounted, we're into the ultra-heavyweight class for armored, armor-piercing cavalry. One is plain, one has a bit of shielding and better melee defence, and one has a bonus vs. large of 30. Thirty. #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below! ko-fi.com/offtobattle The Off to Battle uni...
Are Gorgers Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,4 тыс.День назад
Gorgers are a bit toned down from their launch version, and they're extra potent under Skrag, but are they good in general? They have a job and they do it. They aren't going to do Ironguts' job for them. So, attack the angles and ravage the back line! Sack that artillery! It's all Blood Bowl after a while. #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider dona...
Are Sabretusk Packs Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,3 тыс.День назад
This time we focus on a unit that receives less love, no doubt because of Rampage, but in spite of that the unit is a fierce hitter in the fast warbeasts category, showing chaos warhounds just who is more dominant. Well, that plus Hunters can give them Stalk, Vanguard Deployment, Frenzy, Immunity to Psychology and a touch of upkeep reduction but hey who's counting! I am, that's who! #totalwar #...
Are Maneaters (Melee Variants) Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 1,9 тыс.14 дней назад
We finally come to the Ogre Kingdoms proper version of the melee variants of the Maneaters - I did cover the Ogre Pistols for Aranessa, and I may cover them separately here, definitely will get to the RoR, but no, our priority here is regular, Ironfists, Great Weapons - the latter which is a Tier V unit in every sense, and once you start recruiting them, it's all ogre for the world. #totalwar #...
Are Leadbelchers Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 3,2 тыс.14 дней назад
Leadbelchers are a radical departure, an Ogre Kingdoms vision of a Clan Skyre Skaven Weapons Team. Instead of warpstone flamethrowers, what you get is an unrelenting shower of modest-sized cannonballs. I have seen this unit at its worst, and from that experience, derived how to find it at its best. In the end, it is priced for what it is: an interesting, quirky, supporting force that loses some...
Are Ironguts Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,4 тыс.14 дней назад
I like the unit, my trouble is strategic: getting a camp or settlement up to Tier 3 so I can spam them for Greasus. They fight hard, they're reliable, and they can take a punch. I'd like to build armies around them. #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating through my Ko-Fi page listed below! ko-fi.com/offtobattle The Off to Battle unit focus ...
Are Ogre Bulls (All Variants) Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2,4 тыс.14 дней назад
Let's run with the bulls and see what these whelps can do for your horde! They're as fast as the other (foot) varieties of Ogres and they charge in and get very disruptive, and even walls will not resist their pummeling forever. They have downsides, but that's part of the relatively restrained cost! #totalwar #warhammer #tww3 #offtobattle Please Like, Subscribe, comment and consider donating th...
Are Gnoblar Trappers Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 1,4 тыс.14 дней назад
Are Gnoblar Trappers Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Are Gnoblars Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Просмотров 2 тыс.14 дней назад
Are Gnoblars Any Good in Patch 5.0? - Ogre Kingdoms Unit Focus
Are Grudge Settler Units (All Types) Good in Patch 5.0? - Dwarf Unit Focus
Просмотров 1,9 тыс.21 день назад
Are Grudge Settler Units (All Types) Good in Patch 5.0? - Dwarf Unit Focus
Are Toad Dragons Any Good in Patch 5.0? - Nurgle Unit Focus
Просмотров 2,1 тыс.21 день назад
Are Toad Dragons Any Good in Patch 5.0? - Nurgle Unit Focus
Are Reiksguard Any Good in Patch 5.0? - Empire Unit Focus
Просмотров 3,1 тыс.21 день назад
Are Reiksguard Any Good in Patch 5.0? - Empire Unit Focus
Are Chaos Furies Any Good in patch 5.0.3+? - Chaos Factions Unit Focus
Просмотров 1,5 тыс.21 день назад
Are Chaos Furies Any Good in patch 5.0.3 ? - Chaos Factions Unit Focus
Are Longbeards Any Good in Patch 5.0? - Dwarfs Unit Focus
Просмотров 2,5 тыс.21 день назад
Are Longbeards Any Good in Patch 5.0? - Dwarfs Unit Focus
Is Karl Franz Any Good in Patch 5.0? - Empire Legendary Lord Unit Focus
Просмотров 2,7 тыс.21 день назад
Is Karl Franz Any Good in Patch 5.0? - Empire Legendary Lord Unit Focus
Is the Empire Master Engineer Any Good in Patch 5.0? - Empire Lord Unit Focus
Просмотров 3,1 тыс.21 день назад
Is the Empire Master Engineer Any Good in Patch 5.0? - Empire Lord Unit Focus
Are Gyrocopters (Brimstone Guns) Any Good in Patch 5.0.3? - Dwarfs Unit Focus
Просмотров 1,8 тыс.28 дней назад
Are Gyrocopters (Brimstone Guns) Any Good in Patch 5.0.3? - Dwarfs Unit Focus
Are Goblin Hewers Any Good in Patch 5.0? - Dwarfs Unit Focus
Просмотров 4,9 тыс.28 дней назад
Are Goblin Hewers Any Good in Patch 5.0? - Dwarfs Unit Focus
Are Dragon Slayers Any Good in Patch 5.0? - Dwarf Unit Focus
Просмотров 3,3 тыс.Месяц назад
Are Dragon Slayers Any Good in Patch 5.0? - Dwarf Unit Focus
Are Shades Any Good in Patch 5.0? - Dark Elves Unit Focus
Просмотров 3,1 тыс.Месяц назад
Are Shades Any Good in Patch 5.0? - Dark Elves Unit Focus
Are Gyrobombers Any Good in Patch 5.0.3? - Dwarf Unit Focus
Просмотров 2,3 тыс.Месяц назад
Are Gyrobombers Any Good in Patch 5.0.3? - Dwarf Unit Focus
Are Gyrocopters Any Good in Patch 5.0.3? - Dwarf Unit Focus
Просмотров 2,4 тыс.Месяц назад
Are Gyrocopters Any Good in Patch 5.0.3? - Dwarf Unit Focus
Are Ogre Tyrants Any Good in Patch 5.0? - Ogre Kingdoms Lord Unit Focus
Просмотров 2,4 тыс.Месяц назад
Are Ogre Tyrants Any Good in Patch 5.0? - Ogre Kingdoms Lord Unit Focus
Ogres do indeed need the rest of their magic lores.
Good Lord- a very defensive version of Scragg. In general, Ogre casters are some of the best caster-fighters in the game. I definitely think that Ogres should have more Lores of magic- it would make their campaigns a lot more interesting. For DLC, Ogre casters should start utilizing mounts- Stonehorn/Rhinox/Thundertusk and they should have 2-3 unique skills associated with their lore, just like Firebellies have in addition to Lore of Fire. It would make Ogre casters more unique.
Swordsman at 1:34 must be thinking “if I just walk away calmly, they won’t attack me anymore” Immediately books it once he’s out of arms reach
He wants out of having to wear the red shirt every episode.
As far as I know (from the great book of grudges on youtube) ogres did have the lore of heavens. I dont have any clue if thats gonna be added in the dlc or not but giant fists and lightening sounds fun. Edit: I got high magic and heavens mixed up.
Yeah they get access to death and heavens magic in the tabletop
Can you please make a video on Blupersmirk spewpit, lord you get for alligence to crow from norsca, guy seems so goos
Crow allegiance huh? Yeah, it might take me a while to get around to that but I always welcome interesting ideas!
Which generic lord/hero aren't good in some aspect? Kind of feels like they all have their uses.
Well they SHOULD all have their uses, ideally. Some probably have less than others, that's how people felt for General of the Empire for the longest time, even if I always felt griffons were very decent personally.
@@OffToBattlejust gotta air a gripe I have with the griffon mount. I don’t think the AP damage and terror is a big enough bonus to lose having a shield. It’s 30% missile block chance and the griffon is a huge target anyway so I don’t see why CA felt the need to make that part of the trade off
@@OffToBattle Yeah of course, I don't think anyone wants any heroes/lords to have no uses. I'm posing the question more as which ones fail to be good at anything. I agree that General of the Empire is kind of disappointing. It's buffs to certain army units don't amount to much. It feels like the griffons were suppose to be a power spike to make them more viable. Feels like they do same thing with Boyars and to a lesser extent Patriarchs. They're not terrible, but they don't seem to be on the weak end when compared to other factions equivalent. Feels like CA used strong mounts in attempt to get them to parity.
He is a good, functional lord, but not as cool as Greasus. Maybe I am biased. Immunity to contact effects is nice- makes him a good choice against Nurgle, I guess.
That immunity is personal, and applies to Slaughtermasters, I think Butchers too, but it's still convenient. And yeah I find Greasus more quirky and amusing personally.
Ogres were my first ever battle on the table top. I had the good fortune of befriending a man that had ALL the armies so we could all play whatever army we wanted without the investment. I did buy him some new models when they came out and a laser level to put a line on the table to check line of sight.
Very cool!
No he sucks, horrible, horrible lord. Ignore the fact as Elspeth I spent 10 turns hunting him down for his defeat trait to only be killed by my tier 2 settle garrison. That doesn't affect my opinion of him at all.
Heh.
“The Maw Feasts” is probably the worst use of a single skill point in the game. The Ogre DLC/rework can’t come soon enough.
Skrag can really use it, absolutely! Though he has very decent power despite all that.
@@OffToBattle Definitely. Ogre Lords/Heroes don't need a big overhaul, just some touching up QoL changes to make them up to snuff in comparison to other races. Like removing/changing all the useless and duplicate stuff they have.
@@Ett.Gammalt.Bergtroll I agree so I hope Ogres get just that, like Empire had for its heroes.
Yeah, it's Skrag. He does cooking pot things.
Spreading the joy?
@@OffToBattle Well, his friends seem to like it, at least! They're starved!
Im gonna be honest, the only experience ive had with skrag is mowing him down with amythest armory cheats with elspeth. Honestly having artillery advantage against a primarily melee focused army whilst besieging them so they never leave their city is kinda busted
Understandable. AI Elspeth seems not to use her stuff properly... I've seen Skrag sitting on Nuln more than once playing as Franz. Player-run Skrag would have the wall shattering ability on a 45 second perpetual cooldown against proper walls though... that and Gorgers with Stalk running, well, backcapping becomes a way of life.
@@OffToBattle Who needs capping or even stepping inside the city when artillery can bust down the walls and guns can shoot through the gaps? For some reason, even on very hard difficulty it seems the ai can’t leave their stronghold during a siege battle, so when I attack them when they outnumber me 2 to 1 in balance of power it’s as easy as shooting fish in a barrel to win
@@phailupe2941 Ahh, gotcha. I've won TWW2 sieges similarly with enough arcing weapons back in the day, like Vampire Coast using Queen Bess against Teclis faction archers on a 90 degree wall corner...
There's three things I want to emphasize about Skrag in this comment. First, Skrag has underway Stan e giving him big mobility. Two, going heavy slaughtermaster and rushing the blue line is very good for getting to THE tech that makes your late game, Sky Titan Plateaus which gives you +1 Camp capacity for every lvl 5 camp. Three, when done correctly, Skrag's start is super easy giving you all of the border princes and tilea to muck around in while you get your first camp up. Just don't miss off the dawn right away and you're golden.
I'll try and convey this to others when I get around to the campaign videos I wanted to make to wrap up dealing with the faction in 5.1 - and yeah, underway stance really must help given the neighborhood he starts in.
Skrag doesn't have underway, unless you are playing with the great ogrehaul mod, in which case he does. But using a mod to judge him is probably not the best idea.
@@aidenchilds5478 Ahh got it, I have heard of the mod. And I greatly applaud people putting pressure on CA to deliver. Thanks!
@@aidenchilds5478 oh shit really? didnt know that, my b. thanks for the correction bruv. He's still a fast lil guy tho
9:36 that’s why we get the mod that adds the all the lores ogres get access to in the lore at least until ca adds it themselves
That's what, Heaven and Death not just Beasts and Maw?
@@OffToBattle yessir I can finally use the only spell I know how, spirit leech
@@doomfistmain5515 Well I can attest to feeling the dire lack of it in my campaigns. We kicked the deadbeat Slaans out of the Star Chambers, so maybe CA can give us our rightful Ogre lores too!
Love your videos. They have really helped me in utilizing my units better.
Thanks, because my whole inspiration for making them was having wished I had this kind of help for certain units when I was learning new factions. Glad it helps others.
ironguts are better imo
Ironguts are better at certain things, but lack of a true "great weapons" version in-game is holding them back. IF CA fixes that then that'd be golden. They're plenty good, though.
Are you going to do any more videos on the Ogres?
Yeah. I just had real-life interruptions, I have a Skrag script done already, I'll finish out the heroes and the "artillery".
Judging by the stat card, Greasus should be a great duelist and blob buster. But people for some reason feel that he is a terrible fighter- I can't figure out why- great offensive stats, magical damage, huge Anti-Large AP bonus, big HP pool. Is it something to do with his animations? Thank you for a very comprehensive, informative guide
He's not bad, he's just not a chariot so he has no collision damage. Put him against a unit of Black Orcs and they'll hurt him some but he'll hurt them right back. When I tried going up against Zhao Ming early just before 5.1 hit, Greasus smacked Zhao (in dragon form) quite impressively. His army was bigger than I counted on so it was a slog, but still. Mostly people just compare negatively to Grimgor... but Greasus is anti-large all the time, not just some of it with his legendary item.
This beauty is great for disruption, that charge plus its own mass makes it amazing at throwing around hordes of infantry especially if they lack AP, its a great distraction if you out numbered as you can simply barrel this things through hordes like a chariot on steroids while your ogres smash one unit at a time instead of getting dog piled
Yeah, keeping ogres from drowning in seas of infantry is one of the bigger techs for playing them. Exactly why Stonehorns are so useful to whittle down the masses a bit.
Ironguts need a hundred percent need variants i want variants and Greasus needs to buff them more considering he created them the DLC would be so much better if it gave us this as well as increased Greasus's size as he is right now to small and does not feel like OVertyrant
Differentiation is the #1 thing in my book, even more than "power". So I broadly agree and I hope CA does lots of good things for us.
Are you going to do a video on skrag and the slaughtermasters/butchers or are you moving on to a different faction, thanks in advance
AH, you have a good point. I had some real-life work I concluded... two hours ago as I write this, and my brain hadn't caught up. So I toyed with a Skarbrand campaign until it crashed (new patch syndrome). I hadn't clicked what I should do next. Thanks for the comment, I can absolutely do lords/ heroes even if TWW Stats isn't updated yet. The Planner site for skill trees absolutely is updated (props to those guys). I'll dive into the stats. I will be sliiightly altering Luthor Harkon and Settra scripts because I've meant to do them for a while, and their mounts got changes.
Now Total Warhammer 3 on sale and i buy the game just because i like the dog. XD sad to know not all race can use the dog haizzzyyyyaaa
True. But it's pretty crazy Archeon can use him, like he isn't strong enough already... have fun!
correct me if I'm wrong... Doesn't Skarbrand gets Khorne Chainblade for a victory condition? (maybe a SFO exclusive) If so then, I now know whom I'm gonna give it too
Short victory reward it seems...
Someone could have said this already, but the lamasu (terrible spelling my bad) mount for the chaos dwarfs also has the magical attacks negation effect
Indeed it does. I did a video on that a couple of years ago now, ancient history, heh. I caught Legend on a stream saying he thinks this change to the tree spirits will get reined in because it's too powerful.
Really good against healing factions that can’t catch him, like Nurgle and VampCounts. In MP you just have to run around their caster lord without engaging, and they are silenced. Vlad is now just a strong wight king. Kugath, festus and epidemius are now all finding it very hard to be useful.
Yeah, that silence bubble is really strong...
Treemen of all stripes now get rid of magical weapons in an area around them too, but they're a lot slower than Karanak. That said, a lot of Forest Spirits have physical resist, so... Karanaknaknaking on Khorne's Door is a nice addition, even if I'll probably never use him because that would require me to play Khorne. He's suitably focused, and definitely useful. Lets just hope we're not all Karanakered over Khorne Legendary Heroes by the time the (almost inevitable) Scyla Anfingrimm arrives.
I noticed the forest spirt change in the patch notes and wondered if the trees shall inherit the Old World.
@@OffToBattle Durthu is as mad as ever, but even more deadly.
"Culling the weak" is just more khorne flavor for "I'm very timid so I punch below my weight class." lol.
And yet people report the hound's over-performing. I don't feel bad pointing out he's "especially" good at that and that should be your target priority, but since the legendary item is a Talisman, you're free to slap on stupid strong "generic" Weapons and watch the carnage.
@@OffToBattle Nah, I know what you mean, but you were right when you said the culling the weak thing, which is khorne's whole flavor, which is why I don't like him, lol. He's billed as the blood for the blood god warrior gigachad, but in reality it's mostly stomping the shit out of peasants, lol. Khorne's timid and pussy.
Greasus can wreck large targets but way too often he's toothless against small lords, just keeps pushing them back without being able to actually hit them
Yes, that's absolutely a problem.
By the time I got Valkia to tier 4 capital, I already removed Sigvald from the map. I’m not seeing any use for anti Slaanesh bonus in this scenario. He’s probably better with Skarbrand or something idk.
In my current campaign, Siggy was finishing off the Crimson Skull faction but I had a cult opening for the 'teleport Skarbrand to target' building, and used it, his field army crumbled and his Dark Fortress is ready to get kicked over. Still lots of ground to cover and Slaanesh-aligned factions to fight.
Pupper ❤❤❤
He likes to play fetch.
I've come here to look at the units before the update to see what I should be expecting later.
Yeah, an interesting subject, so I'm glad my older videos are still useful going forward.
played a campaign, the ogres and khorn plowed thru most factions by turn 30
Khorne factions do have power behind them...
Is off to battle any good in 5.1 patch?
We shall see!
Hes better than ever in 5.1
Good dog. He is great for sniping mages, artillery and buffing your hounds. He does not look like the typical Khorne hero, with emphasis on speed rather than power. He is OP right now, and I suspect that upcoming patches will tune him down. Its interesting that Khorne is going to be in the next DLC and we are getting FLC hero from Khorne.
Well it's good marketing strategy to tie this in to the next DLC certainly.
That friggin wizard getting bullied lol
I was like "Stop knocking him down you aren't doing damage..." but it makes for quite a show huh?
@@OffToBattle More like playing with your food
he's also completely broken for me and a few other people even after verification, having no skills, can't embed, and can't target enemies.
Ah shit really? I remeber when gotrek was broken like that it ruined my first empire campaign
Too bad to hear and hope that gets fixed! I got him into Skarbrand's forces in a campaign yesterday/ today.
Just had a "Disaster battle", as Legend would put it, playing as Be'lakor. I didn't wanna put all the legendary heroes into 1 army, so I put the Blue Scribes and Karanak into a tmp army with Festus. With a little bit of healing from the Scribes and Festus, the doggo managed to kill 3 heroes and 2 generals and a whole lot of Reiksguard at lvl 5! He is OP and I love him 😄
That's very interesting...!
Tamukan trait changed ?😳😳
Yep. We Tamur-can't get 50 hero capacity through him anymore. I mean, I know it was a huge pain to fight him, I was researching Greasus/ Ogres for goodness sakes, but yeah, still, it was overpowered.
Why the hell this video is in my YT feed lol. I have never even heard of this game before.
No idea. Happy to have you, and I guess I'm inching ahead as a RUclipsr but can't really answer that one!
@@OffToBattle Good Luck on your YT journey.
Would be kinda cool if they´d buff other beast units as well, after the rework ogers potencially get, such as the beasts they can use as mounts. Would improve their value even further if they buff a lategame unit as well.
I understand there's a Thundertusk which is considered a better "support unit" and not as much of a 1-man (hero mounted) wrecking crew, and there's also some vulture thingies that could be boosted along with Sabretusks in a soft Hunter rework. I encourage CA to be creative as much as they're allowed to.
Aranessa getting these boys feels like CA throwing up their hands and going "We get it, okay?! It was out of our hands!". Makes you wonder if, should they ever release a Southern Realms faction, Aranessa will be plonked down in another location entirely. Maybe one of the Chaos Wastes. She hates those guys living there.
Yeah, I very much wonder what they'll do with it once they have more complete material to work with.
I miss 500 Speed Greasus
Those were the days.
With Dragon Slayer Scales, Dragon Slayer Fang and Gatekeeper's Belt, Dragon slayers become basically unkillable, even without defensive runes. At 100% health they have 15% ward save, 30 physical resistance and 15 missile resistance. At 25% health they have 65% ward save and 45 physical resistance (capped at 90% vs physical attacks). Also, if they get to 25% health, their damage goes up by +50% and melee attack by +10, so you don't really want to have a tankard on them (except possibly at very low levels).
Yeah it's a lot. I respect them, fighting them can be very rough stuff.
He needs a serious buff, a reworked unique skill tree... something like ''Layers of fat'' giving him +40% missile resist and at least 40% physical resistance. It's sad to see him melt to arrows so fast. In lore he took black orcs axe to the chest and kept fighting (and won).
Mmmm, while I seriously believe he's not as bad as people broadly think, he's also not living up to his lore, so I'm not opposed to a rework for him.
I've always been confused by seeing people call him bad. He was the first lord I beat the realms of chaos campaign with, and he has always been an all star for me. He's scary to fight, and hits like a truck. Is he a full melee monster lord on par with Kholek and Grimgor? No, but why the hell would we set the bar there?
'Cause he's in their neighborhood. And my playing has reinforced that his roster is just plain better at fighting Cathay or other human factions.. or at least stuff with lots of smaller units like Skaven. Even Vampires a lot of the time. But I don't think everyone is as crazy aggressive with forward operating camps to negate corruption attrition as I am either.
Not really a unit matchup that shows much of the value against each other, but that doesnt matter. Cool little video. Big ouch for the elfs
Yeah, it was just a target of opportunity on a day when I couldn't finish the Greasus video... and now there's 5.1 about to drop. Lots of stuff after that huh.
It'd be nice if they gave him an actual chariot mount
We'll see, they've made some major changes to a whole bunch of other LL's mounts for Patch 5.1 here.
@@OffToBattle Ogres are getting a rework shortly too.
@@semi-useful5178 Not sure how soon that dlc is, though.
@@OffToBattle Probably somewhere in the autumn or winter.
I got summoned at 9:26