by a guy jumping and running around while dressed in very conspicuous assassin costume. I bet people just thought he was cosplaying so nobody thought he was an actual assassin.
Unity was such an underrated game.The combat and the parkour all flow so smoothly. It was also one of the prettiest AC games because of how vibrant it was.
Yeah same with syndicate tbh though i do hope mirage is more structured and linear (it can still be open world just should have a story disconnected from the open world) I'm so glad to see these mechanics returning
@@Spiderdoom-hg3iy replaying syndicate at the moment, it's a bigger map than unity and I think the industrial revolution looks cooler but the parkour is very dumbed down compared to unity, there's barely any freedom considering vaults are automated and you're forced to use the rope launcher for most gaps
@@indeciiissive7442 i’m definitely one of the people who did all the objectives but i gotta say running up in there and taking him out immediately was way more badass than the confession booth kill
@@aussssssstin For my play style id disagree, completing those extra missions and getting a unique cutscene really sells the "assassin" aspect of the game, hidden in the shadows.
@@indeciiissive7442 yup. This "in broad daylight" killings are more of the hashashin way of assassination. Then altair saw that actually hiding in shadows is better for their goal & order
Funny thing about this is that this the tactic used by the Hashashin way back when. They would charge their target as soon as they saw an opening without any concern of personal safety. They would often be killed right after by the bodyguards around. It was suicidal but admittedly effective for the times.
In Assassin's Creed 1, when Altair reports to the rafik about his target, he always says how to enter and approach the target, but he never ever makes a point on how to escape. That was the level of dedication of assassins: they were willing to give their lives to the creed that, as long as the target dies, their safety wasn't important
There was another tactic. Befriend the victim for years, then killing him in plain sight screaming the name of your dogma. This happened during the first crusade and thwarted an seljukid force that was about to go to war. History is quite ironic sometimes
Not trying to be a dick, but it was never about Assassins. It was about stopping the Templars from having the pieces of eden to control the world. In every AC game, the ending is always with them getting an Isu object.
@@jomama2858 he meant the protagonists were like assassins, not the overall plot, nowadays the "assassins" are more like warriors that sometimes assassinate someone
Arno definitely had the most assassin feel to him out of all the protagonists. Assassins are supposed to be fast, agile, sneaky, and more of an athletic build than being an absolute tank like Conner for example.
@@wiederganger5497 Yeah I know, I'm not dissing Conner, he's my second favorite right after Ezio. But he does have a lot of flaws that don't really make him seem like an assassin.
It was the guns the made particularly hard for me. I mean, once you adjust to countering the swordsmen and just shoot the big guys it becomes easy, especially with smoke bones in the mix- but once you put the rifleman or pistol dudes in the mix, shit becomes exponentially more difficult
@@generalsubs1359 honestly like it was like so hard to fight like more than 4 bad guys at time, like black flag was so easy you could fight like 30 guys but in unity not so much, in syndicate and origins you could but not so much in odyssey
Once you got better weapons and abilities it was pretty easy. I did like that at the start the combat was punishing, it made it more worth it to be a stealthy assassin. If you alerted them and had even 3-4 enemies on you, it was an easy death. Most AC games you could take on armies of enemies without a problem, being a stealthy assassin wasn't required or encouraged outside of the few missions that simply ended if you alerted anyone.
The combat was definitely challenging, but very rewarding in my opinion. It punishes you for mistakes, but but once you land a good strike, you've got your duel in the bag. It's definitely a learning curve.
@@amvworld4759 Ezio is kinda slow when it comes to stealth my bro think about it all Ezio can do is crowd blend so he can only walk as fast as the crowd walks
Love that Unity gives you so many options to play with; you could smoke in the front door like this, or pick the lock on a second-floor window for an air assassination, or patiently blend your way through the crowds and walk calmly up to him, etc. Gameplay-wise this is my favorite entry, really wish the co-op was still working
@@NovusIgnisDifferent genres. AC is mostly a stealth action adventure while dishonored is an immersive sim. AC already tried implementing little aspects from ImSims like thr black box missions in Unity and improved it in Syndicate. Sadly they abandoned this in favor of the witcher wannabies we have now (origins was still great tho).
properly is subjective, hence the video. but i like the slow burn of Unity's missions too. reminds me of a more fast paced version of the mew Hitman games.
This is easily one of my favorite installments in the AC franchise. I liked the story, I loved the Romeo and Juliet dynamic between Arno and Elíse. The parkour was smooth and it felt like a return to the origins of the series in regards to the concept of being a blade in a crowd.
I liked this mission simply for the fact that it could take 30 seconds or 30 minutes depending on your approach. Wanna rush in and snag the kill? Go ahead. Wanna tease all the pieces in place for the perfect covert kill. Also an option
@@Eazzy-ze8ml Ac Unity is no question better than: Syndicate, Odyssey, Origins and Valhalla. Even better than Rogue in my opinion but what i said before it's a fact.
Not gonna lie I got this good at AC Origins, entire outpost cleared in a minute without being spotted and small outposts under 30 seconds sometimes, miss that game
Origins stealth was still really good, they just made open combat a viable option too, meanwhile the following 2 games made stealth more like its supposed to be optional instead of the combat
Happy to see ppl playing Unity lately once they realised how amazing and how better it is than ALL the new instalments. Origins has a special place in my heart cause of Bayek tho ❤
Recently played this game again and i thoroughly enjoyed it. Playing the coop missions was a joy when done with even just one other person. I need more coop stealth in my life
You walk into a building, thinking your in the clear but then smoke COVERS the room, you can't ESCAPE but then!... You feel a sharp pain in your neck "I'm an Assassin, and I've pledged to a Creed" -Arno Victor Dorian
I played this for like 40hrs in the first few weeks it came out, over a sibling's house, because I didn't have a PS4 back then. It's hard to get back into nowadays. Awesome parkour, if a little rough in execution (it needed to be iterated on, damn Ubisoft for not doing that). Great setting, graphics (after some optimization). But trying to go back it now, the world is just repetitive and empty. It's cool you can play the made for online missions in single player, but the progression system/skills are so lackluster. It was live service type progression, well before live service became tolerable. Hopefully, they'll revisit some foundation stuff from this in Red.
~ But you should enjoy the game at your own pace.
Nah, fuck that. I tried Unity the slow and steady way, it barely works.
@@Tintin92436 Then slow and steady aint your pace. But it may be someone elses :)
Fuck that, I wanna play it at your pace.
@@dodokelticanzii2138 it is mine
@@Tintin92436 Dude should i just make a lot of noice when i walk in a building i shouldn't be in
Imagine walking into a building for 40 seconds just to get folded
“Folded” 😂 what a glorious way to put it
Better scramble like an egg fore u get folded like an omelette nigga
@@Matt7R he right tho lmao
Lol.
by a guy jumping and running around while dressed in very conspicuous assassin costume. I bet people just thought he was cosplaying so nobody thought he was an actual assassin.
Unity was such an underrated game.The combat and the parkour all flow so smoothly. It was also one of the prettiest AC games because of how vibrant it was.
Yeah same with syndicate tbh though i do hope mirage is more structured and linear (it can still be open world just should have a story disconnected from the open world) I'm so glad to see these mechanics returning
@@Spiderdoom-hg3iy replaying syndicate at the moment, it's a bigger map than unity and I think the industrial revolution looks cooler but the parkour is very dumbed down compared to unity, there's barely any freedom considering vaults are automated and you're forced to use the rope launcher for most gaps
@@poo5011 I agree syndicate's parkour is a bit lackluster compared to unity
Not on ps4 lol
It is*
Not like you can't play it anymore.
Funny because they always have so many side objectives that make the mission last like 30minutes to an hour
Lmao
because some people actually enjoy finding ways to kill instead of "haha smoke bomb hidden blade" every assassination
@@indeciiissive7442 i’m definitely one of the people who did all the objectives but i gotta say running up in there and taking him out immediately was way more badass than the confession booth kill
@@aussssssstin For my play style id disagree, completing those extra missions and getting a unique cutscene really sells the "assassin" aspect of the game, hidden in the shadows.
@@indeciiissive7442 yup. This "in broad daylight" killings are more of the hashashin way of assassination. Then altair saw that actually hiding in shadows is better for their goal & order
Funny thing about this is that this the tactic used by the Hashashin way back when. They would charge their target as soon as they saw an opening without any concern of personal safety. They would often be killed right after by the bodyguards around. It was suicidal but admittedly effective for the times.
@@Leon_the_wildcat he also added that they were doing this back in the day
In Assassin's Creed 1, when Altair reports to the rafik about his target, he always says how to enter and approach the target, but he never ever makes a point on how to escape. That was the level of dedication of assassins: they were willing to give their lives to the creed that, as long as the target dies, their safety wasn't important
thats why you gotta focus on stealth as a plan b. you dont wanna die but you wanna be badass
There was another tactic. Befriend the victim for years, then killing him in plain sight screaming the name of your dogma. This happened during the first crusade and thwarted an seljukid force that was about to go to war.
History is quite ironic sometimes
somebody did his research i guees you read the novel called samarcande by amin maalouf which is based on hashashins and their almighty castle
When Assassin's Creed was actually about Assassin.
Not trying to be a dick, but it was never about Assassins. It was about stopping the Templars from having the pieces of eden to control the world. In every AC game, the ending is always with them getting an Isu object.
Dude it was never about assassins,
@@jomama2858 he meant the protagonists were like assassins, not the overall plot, nowadays the "assassins" are more like warriors that sometimes assassinate someone
🙏🏽
@@pepekovallin that's what they were. Keep it mind that the assassins was still early on. Most assassins then were warriors. Take bayek for example
Arno definitely had the most assassin feel to him out of all the protagonists. Assassins are supposed to be fast, agile, sneaky, and more of an athletic build than being an absolute tank like Conner for example.
To be fair to Conner he was less an Assassin than he was a Giant Mohican wall of meat fueled by revenge and daddy issues.
to be fair, Connor mostly operate in war. he is an Assassin, yeah. the one you send to bang on the front door and destroy every single enemy of his
Altàir too. The open combat was just bonus next to the actual assassination
@@sultanmalik9808 Conner "GIVE ME LEE" Kenway
@@wiederganger5497 Yeah I know, I'm not dissing Conner, he's my second favorite right after Ezio. But he does have a lot of flaws that don't really make him seem like an assassin.
combat in unity was kinda hard but the parkour is just too unique
It was the guns the made particularly hard for me. I mean, once you adjust to countering the swordsmen and just shoot the big guys it becomes easy, especially with smoke bones in the mix- but once you put the rifleman or pistol dudes in the mix, shit becomes exponentially more difficult
@@generalsubs1359 honestly like it was like so hard to fight like more than 4 bad guys at time, like black flag was so easy you could fight like 30 guys but in unity not so much, in syndicate and origins you could but not so much in odyssey
Once you got better weapons and abilities it was pretty easy.
I did like that at the start the combat was punishing, it made it more worth it to be a stealthy assassin. If you alerted them and had even 3-4 enemies on you, it was an easy death. Most AC games you could take on armies of enemies without a problem, being a stealthy assassin wasn't required or encouraged outside of the few missions that simply ended if you alerted anyone.
The combat was definitely challenging, but very rewarding in my opinion. It punishes you for mistakes, but but once you land a good strike, you've got your duel in the bag. It's definitely a learning curve.
The parkour was the best thing about Unity.
But unfortunately this the only game where assassins are this fast.
Pretty similar in Syndicate, and then Rogue and III.
bro you be forgetting Ezio Auditore da FIrenze
@@amvworld4759 Ezio is kinda slow when it comes to stealth my bro think about it all Ezio can do is crowd blend so he can only walk as fast as the crowd walks
Syndicate gives assassins grappling hooks. Now you can travel at Arkham Batman levels of speed!
@@finnslibrary2189 you're mentioning Rogue but not Black flag? Rogue literally copy pasted the animations from Black flag
Love that Unity gives you so many options to play with; you could smoke in the front door like this, or pick the lock on a second-floor window for an air assassination, or patiently blend your way through the crowds and walk calmly up to him, etc. Gameplay-wise this is my favorite entry, really wish the co-op was still working
it is still working. I did it 2 days ago
You gotta restart unity over and over until it says that the servers are now online
@@S0dapop583 really? I could play, but because some guys in my club invited me. I cant even see my contacts
@@JorjIto12872I could play online but i could only que in public, idk about inviting but it should extend to that as well.
@@NovusIgnisDifferent genres. AC is mostly a stealth action adventure while dishonored is an immersive sim. AC already tried implementing little aspects from ImSims like thr black box missions in Unity and improved it in Syndicate. Sadly they abandoned this in favor of the witcher wannabies we have now (origins was still great tho).
This (when done properly) is probably both the best mission and assassination in the franchise. I love this mission
its because its was one of the demo missions
properly is subjective, hence the video.
but i like the slow burn of Unity's missions too. reminds me of a more fast paced version of the mew Hitman games.
Is this AC Unity?
@@abhishekkhurana7189yes
I spent like 30 minutes on this mission, watching this made me feel bad
I mean, yeah. You're correct. Assassin's are generally fast, efficient and mostly quiet.
I would politely disagree. They are actually quite "loud". They kill people in public as a statement, there are more efficient ways on killing people.
Yet Arno's footsteps sound like high heels
A ninja?
@@Ligmaballinbut in lore you cant hear him Elise said that she couldn"t hear him even if he was right by her
@@TvTinkjapanese counterpart of assassins
That back to back dual assassination was smooth as hell
this was very slick nice job gamer
WELYNNNNNNN I LOVE YOUR VIDEOS
damn didn't expect to see you here
Didnt expect a big youtuber will notice me :)) thanks man
This is easily one of my favorite installments in the AC franchise. I liked the story, I loved the Romeo and Juliet dynamic between Arno and Elíse. The parkour was smooth and it felt like a return to the origins of the series in regards to the concept of being a blade in a crowd.
I liked this mission simply for the fact that it could take 30 seconds or 30 minutes depending on your approach. Wanna rush in and snag the kill? Go ahead. Wanna tease all the pieces in place for the perfect covert kill. Also an option
AC Unity was and still is in my opinion in the top 3 of AC games. Its all just so flawless and the map design etc. is wonderful
another two?
Flawless is insane lmao i`d say it`s top 3 worst AC games.
You're diluded. Ac unity is a top 3 best. You're an average AC3 lover and a AC China Chronicles Lover. @@Eazzy-ze8ml
@@Eazzy-ze8ml Ac Unity is no question better than: Syndicate, Odyssey, Origins and Valhalla. Even better than Rogue in my opinion but what i said before it's a fact.
@@ivanalonso3992 Unity is nowhere near Origins lmao
Sick edit bro.
This would make ubisoft realize they messed up not supporting Unity more.
So much opportunity lost. We could've had a game about Arno fighting Napoleon in Egypt or Russia
@@Watchmanskey Theres been a lot of ignoring fans in this time now. Talking about DC and Warner Bros doing that shit too.
@@jangoreagas4857
I find it absolutely crazy too!
Fans are the ones that make it popular, why should you NOT listen to them?
@@nightfallen_6785 Greedy suits one part of the problem.
@@jangoreagas4857 Wasn't Unity like hated during its launch?
Smoke bombs were so overpowered in this game, drop one and the combat felt like black flag all over again
I absolutely love the parkour system in unity as well as the combat change up when going from 4 to unity
the most badass thing, I've seen all day
why do you have the cleanest gameplay
When you decided to not overthink.
thats how fast i would have done it if i didnt want to do the challenges lmao 🤣
Same XD
challenges that offer no ingame rewards
@@divinehatred6021 zero, but I’m a 100% completion type of person so I like seeing that I’ve done everything I can in missions
I struggled with that mission for like one and a half hours my forst time and this man does it in a minute
Most black box missions can be blitzed but i prefer to do the unique takedowns if available (the conffession booth assassination is still the goat)
This is almost Dishonored levels of fast.
Not gonna lie I got this good at AC Origins, entire outpost cleared in a minute without being spotted and small outposts under 30 seconds sometimes, miss that game
I took a small break from it but admittedly a good AC game compared to the 2 after it
Origins stealth was still really good, they just made open combat a viable option too, meanwhile the following 2 games made stealth more like its supposed to be optional instead of the combat
@@wwalton tbh odyssey could be a great game, just not an assassin game, apart from that its a cool ancient greece rpg that I totally dig
Looks cool, but that confessional assassination scene was so badass.
Unity is such an underrated game dude. Sick moves by the way, very well done!
More like overrated.
@@Eazzy-ze8ml Hell no
bro dropped the hardest unity clip of all time
Since i watch and learn your video i feel playing better in this game bro, thankksss 😄
Smokebombs were a lifesaver in unity
Such an underrated game I actually liked it's story especially the eden artifact in this one
Meanwhile me in this mission:
*30 minutes of running on the roof*
Happy to see ppl playing Unity lately once they realised how amazing and how better it is than ALL the new instalments. Origins has a special place in my heart cause of Bayek tho ❤
Funny how all people hated it when it came out and here everyone's praising it
Yes dude. This feels like playing as a brotherhood Assassins 👍
Assassins aren't supposed to survive a mountain size fall.
dope as always
Meanwhile Corvo:
"nothing personal kid, teleports"
ah yes smoke bomb spamming
Ayo that's a good edit.usually I hate video game edits but something about this stuck out to me and I really really genuinely like it.
When I got my XSX I didn’t think Unity would look so clean, I fell in love with the game again.
I swear you're one of the best assassin's creed youtubers ever
AC Origin and Valhalla : Nope, we're an Assassin just in name. In reality, we are a warrior. No need for sneaky sneaky
Bro dropped a cold af edit and thought we wouldn't notice
Recently played this game again and i thoroughly enjoyed it. Playing the coop missions was a joy when done with even just one other person. I need more coop stealth in my life
If ubsoft actually cared about Assassin's creed i genuinely think the games would still be popular to this day
I like rewatching this video every now and again. Just because it's so goddamn clean.
This was the best 35 seconds I’ve ever witness
everyone is sneaky bastard until the optional quest pops up
"Assassin's have targets, that's why they can miss. Wetboy's have debtors."
Durzoblint
bro dropped the coldest edit and forgot to give us a blanket 🗣
When it’s Assassin’s Creed instead of Spartan’s or Viking’s Creed
When you channel your inner Connor Kenway
Connor might have killed a dozen more before the actual target😂
that would be actually terrifying, just imagine seeing that from a safe distance away as an eye witness.
bro started the mission just to end it immediately
This guy just beat a mission in 30 seconds while I'm struggling on the same ass mission
Back when you were an actual assassin, and the hidden blade was actually hidden.
Truu but I do love the prompted assassination kill when you go for the confession box kill
Back when Assassin's Creed was about ASSASSINS
Awesome Edit
Assassins are supposed to be this fast
My assassin in full plate body armor:
From speaking of the trailers, yes, in unity, you should be this fast
When Ubisoft still remembers the word "Assassin" in their title.
Man's the front door type of lad
Bro that was sick I’m gonna start over from scratch just to do that
The best parkour systeme of all the saga and a very under rated game
"assassins are supposed to survive without a scartch a fall from the third floor"
Very good. Let’s see Paul Allen’s MLG compilation.
Honestly, over the years of playing I have discovered that playing fast while also playing smooth is the best way to play.
It’s very nice of the Assassins to have a uniform so I know who is gonna kill me and when.
I revisited this video and the grin i had on my face at the end..... Maannnnn this is just top tier
Faster than my internet connection.
There are so many cool ways to do that specific assassination too love this
Ubisoft Chore list aka Optional Objectives: Im gonna put some dirt in your eye.
I struggled for like 2 hours to complete this mission and here are you doing it in like 30 seconds
I wasted a lot of time to kill that target and you did that so fast… good work👍
im on the same mission as you and keep dying, TEACH ME YOUR WAYS
nvm, first time i try doing what you did and I successfully assassinated him, I know your ways now
Its like the guy from magic the gathering
Bro took the Levantine approach.
Bro is to be reckoned with 💀
Ah yes, the classic Levantine approach.
I can just imagine the smoke clearing and that one dude just seeing 4 of his buddies dead on the floor
Exactly, quick, efficient and minimum casualties.
You walk into a building, thinking your in the clear but then smoke COVERS the room, you can't ESCAPE but then!... You feel a sharp pain in your neck "I'm an Assassin, and I've pledged to a Creed" -Arno Victor Dorian
The fact unity was my first assassins creed oop still love it
Me :- Ready the armada. We'll use the old ways
Dude. Nice edit man. Great skills.
Nice edit. That was really cool to watch
Tbh honest unity was the most underrated one, like I'm literally playing right now again 🔥🗿
Corvo Attano & Emily Kaldwin: Hold our beer...
Man I absolutely love your videos!
This guy just cooking AC unity while I struggle to not even get caught 🔥🔥🔥🔥
the times when assassin's creed was about assassination
Damn, Arno got some serious rizz there, now THAT'S a real assassin
Just finished this mission for the first time in 30 minutes after failed twice and here you are finished it less than half a minute
I played this for like 40hrs in the first few weeks it came out, over a sibling's house, because I didn't have a PS4 back then.
It's hard to get back into nowadays.
Awesome parkour, if a little rough in execution (it needed to be iterated on, damn Ubisoft for not doing that).
Great setting, graphics (after some optimization).
But trying to go back it now, the world is just repetitive and empty.
It's cool you can play the made for online missions in single player, but the progression system/skills are so lackluster. It was live service type progression, well before live service became tolerable.
Hopefully, they'll revisit some foundation stuff from this in Red.
Parkour in unity is so smooth
Unity is unbelievably underrated. The bad launch dragged it down.
It has the best parkour in the series, easily.