Ok, three things you might have missed: 1) If you told orc to do whatever he wants with the Breton and his wife, he has some sick combo finishers on them, then freaks out and runs away. You can find him as a random encounter, he's a wreck, and asks you to kill him, because he can't forgive himself for the death of his wife. 2) If you sleep in the shady tavern, once you exit, you will be asked for help by a Nord, who leads you to his friends. No spoilers, but it explains a bit about the intro of vanilla Skyrim. 3) The blade you receive for the main quest - Hvitbrand - can be upgraded to stronger enchantment. Once you deal with the prisoner in the fort, few days later you will receive the letter from the Commander, asking you to clear the underground ruins and tunnels of the monsters. You can find unique blue fire, called Akaviri Flame, or something. Once you have Hvitbrand, you can use the flame to improve it's enchantment.
Additional info: 4) There is a unique weapon sealed in the display case in Count Corvain's private chambers. It's a unique Daedric two handed Daikatana, that reanimates any corpse you hit to fight for you. 5) There is another ruin/glacial caves, where there is a lot of Frost Atronachs, and even a Giant Frost Atronach Boss fight. You can also find unique mace there, with unique enchantment. It's called Pilgrim's Cudgel, and it applies fear to Frost Atronachs on hit.
Final thing I missed: somewhere in the mountains you can find lost dog called Scruffy. He belongs to a rich family in Bruma, but they treat him very bad. You can bring him instead to the guy in the tavern near the fort, and he will be very glad to have another dog, because his previous one died of old age. One issue I have with this quest is why the original owners of Scruffy are pissed at me, despite never meeting them before? And how they know that I gave the dog away, despite me just arriving to Bruma?
I found a fun fact when i played this mod years ago. Some of the farm/villagers in Applewatch comment if you wear BLADES ARMOR. a couple are unsure if you should wear it with the Thalmor being nearby and others commend you and say: " hmm ive seen that armor somewhere before, Akaviri design maybe?" "Talos bless you traveller"
I remember the first time I played Bruma, that I had the Bathes talk and I was hooked. its a very effective teaser for their main quest and I am very much still excited for when that finally comes out.
31:51 - He has unique dialogue for some races. He calls all humans Nedes, he calls Dunmer a Chimer and asks WTF happened to you, he's very confused by the Orsimer, he has something unique to say about Khajiit and Argonian, and he calls Bosmer "a tree-elf from the south", and he says something VERY interesting: that meeting ANOTHER one of you here is interesting coincidence. But he doesn't get into details. Small tidbit of info: Wares of Tamriel introduce a new ship in Dawnstar that has some stuff from other provinces, and has rumors about them. There are many. You can repeat the grey lines until you get something new. In one of them, she says that there has been a lot of undead Ayleid sightings and tales of slaughtered villages. Maybe some Bosmer is behind this, I'm unsure...
You can actually convince the Talos worshippers to temporarily stop worshipping him entirely, which lets you have the good ending without persecuting them
Ah, i still remember the day when this mod came out. The hype was real, and they promised that there's going to be multiple new projects coming out. Here we are, years later and not a single one has been released. Not that i am complaining or anything, there has been a ton of other great DLC-sized mods like this in the following years.
There’s a mod called Unfaltered Virtue which offers an alternate version of the “Destroy the Dark Brotherhood” quest. I’m mentioning it here because it ties into Beyond Skyrim: Cyrodiil’s main quest.
Your work and dedication to covering these long form Quest mods, deserves more recognition and praise, because it's a lot of work to compile everything in one video. Great work Sir.
Dar'taqto is a great follower. Just gotta save him from getting jailed. Also, funny thing, Bathes was one of the first guys I found. Just wanted to get clean, man. 😂
Undeath also shows a bit of leaving behind the Bethesda formula. You can finally become a lich/Death Knight and adds its own stories into the mix. I have it paired right now with Vigilant, Shadows of Meresis, Molag Bals' Inferno and other dungeon/story mods that add a darker tone.
26:26 - Faralda talks about this in one of the random group conversations in the Hall of Elements, I think it can only happen before finishing College's questline. From what I remember, both send messengers to Winterhold for alliance against the other, but Winterhold has no interest in being drawn to their political backstabbing, so they stay in Skyrim.
Man, I only played this mod for like an hour until it started crashing around an ogre cave. I was enjoying it a lot. I remember only a few things from my experience with it. And one of them is talking to Bathes-In-Murky-Waters ironically, he was one of the first NPC's that I exhausted all the dialogue options of. I like to poke around in weird ass places in games, expecially mods, to potentially find hidden and exciting stuff. This time it paid off. I definitely wanna come back to it and play some other upcoming mods as well, when I get a better PC than my 7 years old Lenovo laptop.
18:18 - Weren't there a note to the bandit leader from somebody named "Tharn"? 20:26 - I played Bruma long time ago, but I'm pretty sure the Justiciars arrest captain only if you tell worshippers to lay low. If you persuade them to stop, then Justiciars still wait for captain, but only to talk about something irrelevant, and then they go away.
Ok, three things you might have missed:
1) If you told orc to do whatever he wants with the Breton and his wife, he has some sick combo finishers on them, then freaks out and runs away. You can find him as a random encounter, he's a wreck, and asks you to kill him, because he can't forgive himself for the death of his wife.
2) If you sleep in the shady tavern, once you exit, you will be asked for help by a Nord, who leads you to his friends. No spoilers, but it explains a bit about the intro of vanilla Skyrim.
3) The blade you receive for the main quest - Hvitbrand - can be upgraded to stronger enchantment. Once you deal with the prisoner in the fort, few days later you will receive the letter from the Commander, asking you to clear the underground ruins and tunnels of the monsters. You can find unique blue fire, called Akaviri Flame, or something. Once you have Hvitbrand, you can use the flame to improve it's enchantment.
Additional info:
4) There is a unique weapon sealed in the display case in Count Corvain's private chambers. It's a unique Daedric two handed Daikatana, that reanimates any corpse you hit to fight for you.
5) There is another ruin/glacial caves, where there is a lot of Frost Atronachs, and even a Giant Frost Atronach Boss fight. You can also find unique mace there, with unique enchantment. It's called Pilgrim's Cudgel, and it applies fear to Frost Atronachs on hit.
Final thing I missed: somewhere in the mountains you can find lost dog called Scruffy. He belongs to a rich family in Bruma, but they treat him very bad. You can bring him instead to the guy in the tavern near the fort, and he will be very glad to have another dog, because his previous one died of old age. One issue I have with this quest is why the original owners of Scruffy are pissed at me, despite never meeting them before? And how they know that I gave the dog away, despite me just arriving to Bruma?
Alright kind sir, here is your pin :)
@@cotho. Thanks!
I found a fun fact when i played this mod years ago. Some of the farm/villagers in Applewatch comment if you wear BLADES ARMOR. a couple are unsure if you should wear it with the Thalmor being nearby and others commend you and say: " hmm ive seen that armor somewhere before, Akaviri design maybe?" "Talos bless you traveller"
Honestly was most impressed how skyrim modders found a use for the speech skill before Bethesda did.
I remember the first time I played Bruma, that I had the Bathes talk and I was hooked. its a very effective teaser for their main quest and I am very much still excited for when that finally comes out.
31:51 - He has unique dialogue for some races. He calls all humans Nedes, he calls Dunmer a Chimer and asks WTF happened to you, he's very confused by the Orsimer, he has something unique to say about Khajiit and Argonian, and he calls Bosmer "a tree-elf from the south", and he says something VERY interesting: that meeting ANOTHER one of you here is interesting coincidence. But he doesn't get into details. Small tidbit of info: Wares of Tamriel introduce a new ship in Dawnstar that has some stuff from other provinces, and has rumors about them. There are many. You can repeat the grey lines until you get something new. In one of them, she says that there has been a lot of undead Ayleid sightings and tales of slaughtered villages. Maybe some Bosmer is behind this, I'm unsure...
I didn't know that, that's amazing!!
BABE WAKE UP. COTHO UPLOADED A NEW VIDEO.
You can actually convince the Talos worshippers to temporarily stop worshipping him entirely, which lets you have the good ending without persecuting them
man, i really want that glenmoril video, but for that we need to wait for the endings and now we need dacoda to release too.
Guys would rather build a 4th entirely new mod from start to finish than updating Glenmoril.
@@ballisticwaffles Fr
Ah, i still remember the day when this mod came out. The hype was real, and they promised that there's going to be multiple new projects coming out. Here we are, years later and not a single one has been released. Not that i am complaining or anything, there has been a ton of other great DLC-sized mods like this in the following years.
nice to see jonah scott in this mod, he's the va for dying light 2's main protagonist and it surprised me coming back to bruma and recognizing him
There’s a mod called Unfaltered Virtue which offers an alternate version of the “Destroy the Dark Brotherhood” quest. I’m mentioning it here because it ties into Beyond Skyrim: Cyrodiil’s main quest.
1:02 "don't you dare do that! That's the magic word and we promised no tricks"
Oooops
28:57 - You can also spare her, exile her to Hammerfell, or reconcile her with her brother.
The King returns with another masterpiece!
Your work and dedication to covering these long form Quest mods, deserves more recognition and praise, because it's a lot of work to compile everything in one video. Great work Sir.
Thanks for the playthrough! Can't wait to get you Cyrodiil next!
Dar'taqto is a great follower. Just gotta save him from getting jailed.
Also, funny thing, Bathes was one of the first guys I found. Just wanted to get clean, man. 😂
Undeath also shows a bit of leaving behind the Bethesda formula. You can finally become a lich/Death Knight and adds its own stories into the mix. I have it paired right now with Vigilant, Shadows of Meresis, Molag Bals' Inferno and other dungeon/story mods that add a darker tone.
Liking in advance, havent played Bruma yet but don't wanna be spoiled. Will watch later!
Melvin of Skingrad is great, but personally I'm partial to The Storm Will Carry Us Home
26:26 - Faralda talks about this in one of the random group conversations in the Hall of Elements, I think it can only happen before finishing College's questline. From what I remember, both send messengers to Winterhold for alliance against the other, but Winterhold has no interest in being drawn to their political backstabbing, so they stay in Skyrim.
Where Getting out of Bravil with the new Melvin of skingrad song🥶🥶🥶
Just when I get my Skyrim Fixed you upload, what a good day!
A rizzler's last thoughts should be of ohio.
Hope to see the next big quest mod retrospective / review would be "The Second Great War" plenty of good stuff there.
Man, I only played this mod for like an hour until it started crashing around an ogre cave. I was enjoying it a lot. I remember only a few things from my experience with it. And one of them is talking to Bathes-In-Murky-Waters ironically, he was one of the first NPC's that I exhausted all the dialogue options of. I like to poke around in weird ass places in games, expecially mods, to potentially find hidden and exciting stuff. This time it paid off. I definitely wanna come back to it and play some other upcoming mods as well, when I get a better PC than my 7 years old Lenovo laptop.
Been binging your videos again, happy to see this video
let's goooooo its the big C returned (:
Do gray cowl of nocturnal next ;)
18:18 - Weren't there a note to the bandit leader from somebody named "Tharn"?
20:26 - I played Bruma long time ago, but I'm pretty sure the Justiciars arrest captain only if you tell worshippers to lay low. If you persuade them to stop, then Justiciars still wait for captain, but only to talk about something irrelevant, and then they go away.
I love Skyrim, but Baldur's Gate III is on whole another level 💜💜💜
another level of cringe
classic cotho W
28:46 Is that Tony Statovci?? 😂
Hell yeah!
I'm hoping you do one for 3 kingdoms and New North when they come out
Damn, so the Thalmor are just... Covenant?
17:38 its hard to talk about a story without touching the main character
Cover tamriel rebuilt next?
I really want to play this mod, but unfortunately it's not available to download on Vortex:(
Thats not true actually because Im using Vortex and Im playing it right now
yea
Where did cotho go
I am making a 3 hour nehrim
video (its the biggest mod ever made for oblivion). Sorry it will take a while
@@cotho. Take your time sir
First
YOOO COTHO SKYRIM MOD VIDEO DROP LETS GO