Making Materix's Digital Rain in Unreal Engine
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- Опубликовано: 7 окт 2024
- Hello everyone!
In this tutorial I'm going to show you how to create the digital rain effect from The Matrix movie using Unreal Engine's materials.
This is the link to 3 textures used in this tutorial:
drive.google.c...
Also I found this great channel with nice tutorials if you want to check it out @BenCloward
#gamedev #movies #matrix #unrealengine #tutorial #shaders
Bro You deserve MORE SUBS, definately gonna recommend to others
Thank you for your video. It has been very helpful to me
great video!
Thanks man.
This is cool! I'd love to see Splitgate style portals from you if you're up to it!
😁😁 that's a good challenge! I'll see what i can do 😉
I'd love to see it after watching your previous videos! Keep it going man!
Looks awsome. Just wondering, if you know how to make it into a post-process material? Any help would be appreciated.
Thanks. You can use the same basics for post process. But need to figure out how to overlay this effect on a rendered screen
If I want to make some letters to show up in another color, what would be the best way to approach it?
You can make another texture filled with a random color grid, aligned with the letters texture
Then get the color for each letter from that texture