@@blissaethetic wait u merge your layers o.o lolol jk but that's like an end of project kind of process for me so liquify for multiple layers will be clutch
@@skyness_engine have you tried exporting as an image sequence and reassembling in a video editor? It leads to better quality in general as long as you export with a lossless image format.
My personal tip for fish eye is to actually just sketch out your drawing with regular perspectives, then apply fish eye filter on top of the sketch and finish the line art+colouring after that. The fish eye perspective ruler system can be really overwhelming to fiddle with for some people.
i wish they could make the head and body merged. Also an idea, i wish they could mocap our face as well to capture difficult facial emotion. that would be a killer feature for animation!
@@justarandomtomato_ i think it's pretty close. Considering Adobe has similar technology on their Character Animator CC. However, their implementation is focusing on lip sync instead of full face scanning.
@@princessdie What would you say is the minimal size for a canvas in order to better use the liquify tool? I'm usually at 4kx4k (kinda) and can still see the lines get blurred (tho that might me being picky) /gen
@@lottaca It definitely causes blur even at high rez, transform does too but liquify is more noticeable, and the blur gets worse with each liquify/transform pass you do
I actually have a fish eye ruler template that I have used in the past, but it was pretty complicated to use and so I am happy that the rulers now have native support for fisheye, makes things loads easier.
My issue with CSP 2.0 is that as great as these features are, I already paid tons of money for CSP EX. Not to mention the update pass costing money too and stuff, not being able to have a one time purchase is awful because you can't guarantee how much of your income each month will be able to go to the program anyway. Plus paying for an update is ridiculous. With the price of basic things people need to survive going up lately, it's just not worth paying that much money for some more features in an art program you already paid hundreds of dollars for.
Subscription has its advantages. It’s more accessible financially, if you want to use a different software in 8 months you can cancel, and the editor gets more regular money to upgrade and update the software. Overall the subscription made software much more accessible. But I understand it feels a bit frustrating. Just remember that « life time » version for a software can’t really be true.
You can update to 2.0 with a one-time payment, it's even free if you bought CSP in 2022. But all the updates between 2.0 and 3.0 aren't included, you would need to update to 3.0 to get those. With the subscription you get the in-between updates as well So it's kinda like this; either pay once for 2.0 and don't get updates till you buy 3.0 Or get updates in-between with a subscription
@@arnaudbacchelli8864 Yea they didn't do a great job of advertising what they were actually doing. They plan on Major revision numbers 2.0, 3.0, etc, to be available for perpetual purchase, and to help support them in between you can basically gain early access to feature updates between the major revisions by paying a monthly or yearly sub. You will still get Stability updates if you purchased the perpetual license to 2.0 without any sub. Side note, their roadmap has 3.0 slated for some time in 2024, so you just would go without feature updates for a year if you plan on upgrading to 3.0 perpetual.
Bruhhhh That fish eye is something I have been wishing for... It's a very impactful tool, for sure. Thank you Clipstudio haha.. This is why, even if I'm not a manga or webtoon artist but a concept artist, I still cannot leave Clipstudio while every other colleague are using Photoshop hahaha Clipstudio is such a fantastic tool.
This model thing would also be really cool if they added new model that has that new face on it and have same customisation just with full body so you wouldnt have to manually match it with body if you wanted to combine it
That shading feature is so damn cool. I often have zero idea where to start when it comes to shading and just sort of end up muddling through. Shading for me is sort of like looking at an empty canvas, where you can just feel intimidated until you just start putting shit down, so having something that just puts SOMETHING, ANYTHING down as a base and lets me go from there is incredibly useful.
@@ZaiDrizzleDrop it's useful, but still best to learn for yourself by studying how light casts shadows in real life. I recommend Ctrl+Paint for free, high quality tutorials on shading
Honestly I'm sold for the new head model alone. I do wish that they would make it so you could just add it to your body instead of having to put it on though. I'm assuming they're probably working on that, but it's better to get out what they already have instead of keeping people waiting.
Just installed the update recently. Been taking a short break from working so I don't tire myself out. This was a nice little surprise. Some of these features are going to be really helpful; especially since I'm working on this novel solo (as most of you are probably doing too). Can't wait to see what other features they added. Clip already had a ridiculous amount of features and I know there's a lot more they added in the update that they didn't mention. The hand camera is going to save so much time. I can draw hands; but, it's so much quicker using reference. I'm sure it'll definetely help the muscle memory. Thanks for the video!
@@foxygrin you can do monthly, yearly, or (I think) permanent purchase. I just do yearly. Comes with updates and everything. I'd highly recommend EX over PRO
Thank you for showing the changes! Instantly subscribed~ I only do 2D for now and the shading has to be my fav new feature, quickly see what shading might look good without too much effort is a time-saver
This was a better round-up than the video done by the Celsys staff! One feature enhancement I was happy to see was the revamped typographic tool. Pasted-in copy no longer breaks in the middle of words, regardless of syllables. Now, if CSP just had proper hyphenation tables--!
It's so great to see you post another video. I've been improving a ton recently thanks to the tips in your videos and this kind of update is getting me excited. You're like my solid art idol, I absolutely love the work you produce. I'll probably end up getting the subscription for these. I think my favorite is a throw down between the liquify and the model updates. Being a beginner, it's still really hard to think in 3D and come up with poses and such. Hands are just hell, so that hand scanner tool is pretty damn awesome. the fisheye ruler looks so complicated, so this video is going to be watched a couple hundred times until I can understand it lmao. Thanks for going over these!
File > Preferences/CTRL+K > Performance And fiddle with the Virtual Memory settings. If you still have problems, lower your "undo levels" to like 10 or something. If you still have problems, you probably need a better computer. Specially one with an SSD as main C: drive(instead of a HDD) where the OS and CSP should be installed on. It will make it run 100x more smooth.
Wonderfully explained, thank you so much!! I was a bit overwhelmed with all the new features and didn’t even know where to begin but having you explain everything definitely cleared things up for me!! I’d love to see more videos soon (especially on perspective in CSP)!♡
That hand scanner is so cool, I've always used my own hand as my own reference but since I never took pictures I always accidentally draw the hands like from my viewpoint
Instead of making the liquify tool affect multiple layers, they should have made the liquify tool not blur the pixels while using it. Its a huge flaw with the tool.
What I need is tonal correction on multiple layers. Like SAI. I know I can use corrective layers, but sometimes I need to adjust multiple layers from different folders.
The shading feature they add will be a big help, for me. Not that I don't know, but it will be very useful and less time consuming. And of course, the hand scanner lol. Damn, hands are my worst nightmare lol, even if I draw decent one lol
I updated to the 2.0 version today and I was worried it wouldn't be that great but GOD only ther hand scanner feature is enough T-T I'm in love with this version
This video was really helpful and I linked back to it on my own video cause I believe everything here is explained fairly nicely. I can't wait until your perspective video.
I was wondering what this was!!! I saw people posting illustrations over the 3D head… but omg… thank you for resolving this for me! I guess I know what I’m doing this weekend!!!
THE CUSTOM HEADS! - I ended up having to do 3D models headless, to ensue each character had their proper head to go with it, and it was still hard to ensure the models were on point from every angle. But being able to just create a custom head, that is on-model for the character, and just pull them onto the page to angle them and then sketch, ensures consistency and speed , my two primary concerns :D
WOW I am an old school traditional artist, finally learning how to use these digital art programs. These tools are amazing! I spent so much time practicing shading and hands and color theory but this thing can do it for you now automatically. It really is cool and is going to save me a lot of time
Thank you so much for the tutorial, I had already seen your videos before and I was excited when I saw that you were going to talk about the new updates, I wanted a video that spoke in depth about these new features and I've been calmer now that you've updated me, thank you!! I will be waiting for your next videos!!! uwu
I kept delaying to switch to csp from procreate because there are no liquify tool.. NOW I’VE BOUGHT IT AS SOON AS I WATCHED UR VIDEO! and it’s discounted too
Thank you for the video! It was very interesting and i have updated to v2 version now with huge sale! Without this video i've could be forever v1 user!
Great video. We've been waiting for this upgrade for a few months so getting to grips with the new features would be daunting to such as me. You have done a very good job. Thank you for sharing.👍
As someone who's almost fully transferred from Clip Studio Paint to Blender for 2D animation purposes. I don't think theres much here that i would need. Great video though!
The Align Tool alone almost makes me wanna Switch to 2.0 But the subscription system is such a major turn-off for me, there's no way I'll give up my permanent license :') Edit: Apparently, if you got the 1.0 permanent license you can also get the 2.0 Upgrade permanently! (At least right now)
I love the new head model feature but there is still no ability to attach two models together so they can be moved and posed at the same time. Kinnda makes it difficult to use imo.
I wish there was a way to lock certain parts of a 3D model so you can move everything else without having to readjust and make corrections or even save/register a camera's angle and zoom so that you can go back to it after rotating the camera to make pose adjustments. I often find that I figure out an angle I really like, notice something I need to change but need to move the camera to make said change, and can't get the exactly perfect camera angle/position again. I'd love to register a camera angle for the folder that I can just reset it to after making such changes! I know you can move some parts without it effecting other parts depending on what it is, but I'm specifically referring to a feature of locking a part in space like they're holding onto a pole while being pulled away by a tornado or something. I feel like I soend more time adjusting a model for references than if I were to draw a pose from scratch, so I don't often use it, but these new 3D features might make me reconsider. I'm especially excited for the liquify tool! The mesh tool is nice, but there are situations where liquify would be more applicable and I'm looking forward to using it!
one problem I see with giving the model its own eyes is people might use that way to often. suddenly more artists using Clip will draw characters with similar looking eyes dispite your style. I hope this wont be the case, but things tend to lean that way the more a program holds your hand through things. I still love clips studio though, its in program pose models helped me through lots of troubles when it came to proportions and foreshortening challenges, but one thing I always keep in mind is never draw exactly to the body, its a guide, not something to trace exactly.
*HE HAS ARISEN, HIS SLUMBER HAS ENDED* 👻
The perks of finally getting to work for once, instead of chatting in your streams 🥹🙏
Hey it's Marcel. Laovaan x DLAS collab when?
Let the Germans collab
Yo, marcus is here!
Yo it's Marceline
Liquify for multiple layers has been my BIGGEST WISH for CSP! Glad to see it finally being implemented 😭😭
ikr!!! It was so frustrating doing it layer by layer :')
just merge all layers into new layer
@@blissaethetic yeah but there are times where you want to adjust things without committing to merging everything
@@blissaethetic wait u merge your layers o.o lolol jk but that's like an end of project kind of process for me so liquify for multiple layers will be clutch
I nearly cried when they announced that. It makes me so happy.
It would be cool if the shading feature could be used for animating in clip studio.
Maybe one day
You can do it but the process is much arduous.
@@reinantewhisper9333 not if the lighting coordinates on the canvas can be copied between different layers.
ALSO, WISH SOME DAY WE COULD EXPORT IN HIGHER QUALITY NOT JUST 1920 X 1080 MAXIMUM.
@@skyness_engine have you tried exporting as an image sequence and reassembling in a video editor? It leads to better quality in general as long as you export with a lossless image format.
My personal tip for fish eye is to actually just sketch out your drawing with regular perspectives, then apply fish eye filter on top of the sketch and finish the line art+colouring after that.
The fish eye perspective ruler system can be really overwhelming to fiddle with for some people.
Bro that’s so smart thank you 🙌
i wish they could make the head and body merged. Also an idea, i wish they could mocap our face as well to capture difficult facial emotion. that would be a killer feature for animation!
form the hand scanner they might have the idea where to go, they will have to work on the algorithm, i dont think is far away
Idk about facial motion capture, since my facial muscles are pretty much dead beside for laughing out loud 🤣
Well, that is probably far off. Really difficult thing to make.
@@justarandomtomato_ i think it's pretty close. Considering Adobe has similar technology on their Character Animator CC. However, their implementation is focusing on lip sync instead of full face scanning.
they did it on a show called alter ego so its possible
i totally agree liquify is more of a killer feature than undo. liquify multiple layers is a gamechanger!
mmm but they tend to ruin the quality of the art imo, ive used it and it gets blurry
@@ジハ-u5k your canvas must be too small
@@princessdie What would you say is the minimal size for a canvas in order to better use the liquify tool? I'm usually at 4kx4k (kinda) and can still see the lines get blurred (tho that might me being picky) /gen
@@lottaca It definitely causes blur even at high rez, transform does too but liquify is more noticeable, and the blur gets worse with each liquify/transform pass you do
@@ジハ-u5k I agree, I like my lines to be as crisp as possible and the liquify tool just doesn't do it for me
I actually have a fish eye ruler template that I have used in the past, but it was pretty complicated to use and so I am happy that the rulers now have native support for fisheye, makes things loads easier.
My issue with CSP 2.0 is that as great as these features are, I already paid tons of money for CSP EX. Not to mention the update pass costing money too and stuff, not being able to have a one time purchase is awful because you can't guarantee how much of your income each month will be able to go to the program anyway. Plus paying for an update is ridiculous. With the price of basic things people need to survive going up lately, it's just not worth paying that much money for some more features in an art program you already paid hundreds of dollars for.
wait ...so paying for Ex does not includes updates ?
The camera hands feature is so helpful!
I want to get the new update but paying for the subscription is what worries me but I still want this update
Subscription has its advantages. It’s more accessible financially, if you want to use a different software in 8 months you can cancel, and the editor gets more regular money to upgrade and update the software. Overall the subscription made software much more accessible. But I understand it feels a bit frustrating. Just remember that « life time » version for a software can’t really be true.
You can update to 2.0 with a one-time payment, it's even free if you bought CSP in 2022. But all the updates between 2.0 and 3.0 aren't included, you would need to update to 3.0 to get those. With the subscription you get the in-between updates as well
So it's kinda like this; either pay once for 2.0 and don't get updates till you buy 3.0
Or get updates in-between with a subscription
@@arnaudbacchelli8864 Yea they didn't do a great job of advertising what they were actually doing. They plan on Major revision numbers 2.0, 3.0, etc, to be available for perpetual purchase, and to help support them in between you can basically gain early access to feature updates between the major revisions by paying a monthly or yearly sub. You will still get Stability updates if you purchased the perpetual license to 2.0 without any sub.
Side note, their roadmap has 3.0 slated for some time in 2024, so you just would go without feature updates for a year if you plan on upgrading to 3.0 perpetual.
@@JoyceW-Art How can I get 2.0 for free? I've read that multiple times but it's so confusing. I've had EX since 2016.
@@VeylmanTheRock you can’t get the update for free then. It’s only free if you’ve bought CSP in January 2022 or later
Align and distribute is the one thing photoshop has that I could not find anywhere else. I am so freakin happy!
7:28 the baka tool >w
Bruhhhh That fish eye is something I have been wishing for... It's a very impactful tool, for sure. Thank you Clipstudio haha.. This is why, even if I'm not a manga or webtoon artist but a concept artist, I still cannot leave Clipstudio while every other colleague are using Photoshop hahaha Clipstudio is such a fantastic tool.
This model thing would also be really cool if they added new model that has that new face on it and have same customisation just with full body so you wouldnt have to manually match it with body if you wanted to combine it
That shading feature is so damn cool. I often have zero idea where to start when it comes to shading and just sort of end up muddling through. Shading for me is sort of like looking at an empty canvas, where you can just feel intimidated until you just start putting shit down, so having something that just puts SOMETHING, ANYTHING down as a base and lets me go from there is incredibly useful.
Dude I feel the exact same way, I always feel intimidated to shade because I have no idea where to start putting shadows, this looks super useful
@@ZaiDrizzleDrop it's useful, but still best to learn for yourself by studying how light casts shadows in real life. I recommend Ctrl+Paint for free, high quality tutorials on shading
The align and distribute is what I've been wanting for years, not having snap to center was my one and only regret of leaving Photoshop behind.
Honestly I'm sold for the new head model alone. I do wish that they would make it so you could just add it to your body instead of having to put it on though. I'm assuming they're probably working on that, but it's better to get out what they already have instead of keeping people waiting.
Just installed the update recently. Been taking a short break from working so I don't tire myself out. This was a nice little surprise.
Some of these features are going to be really helpful; especially since I'm working on this novel solo (as most of you are probably doing too).
Can't wait to see what other features they added. Clip already had a ridiculous amount of features and I know there's a lot more they added in the update that they didn't mention.
The hand camera is going to save so much time. I can draw hands; but, it's so much quicker using reference. I'm sure it'll definetely help the muscle memory.
Thanks for the video!
Do you have to pay monthly, now?
@@foxygrin you can do monthly, yearly, or (I think) permanent purchase. I just do yearly. Comes with updates and everything. I'd highly recommend EX over PRO
that fish eye thing blew my mind wow as a artist ive never seen someone explain this as well as you did.
Thank you for showing the changes! Instantly subscribed~
I only do 2D for now and the shading has to be my fav new feature, quickly see what shading might look good without too much effort is a time-saver
This was a better round-up than the video done by the Celsys staff! One feature enhancement I was happy to see was the revamped typographic tool. Pasted-in copy no longer breaks in the middle of words, regardless of syllables. Now, if CSP just had proper hyphenation tables--!
Yeah, this program is amazing. I am using it for a project I am working on to introduce people to the world/story of a game I am remaking.
It's so great to see you post another video. I've been improving a ton recently thanks to the tips in your videos and this kind of update is getting me excited. You're like my solid art idol, I absolutely love the work you produce. I'll probably end up getting the subscription for these. I think my favorite is a throw down between the liquify and the model updates. Being a beginner, it's still really hard to think in 3D and come up with poses and such. Hands are just hell, so that hand scanner tool is pretty damn awesome. the fisheye ruler looks so complicated, so this video is going to be watched a couple hundred times until I can understand it lmao. Thanks for going over these!
Wish Celsys will focus more on the performance of CSP in the next updates.
File > Preferences/CTRL+K > Performance
And fiddle with the Virtual Memory settings.
If you still have problems, lower your "undo levels" to like 10 or something.
If you still have problems, you probably need a better computer. Specially one with an SSD as main C: drive(instead of a HDD) where the OS and CSP should be installed on. It will make it run 100x more smooth.
Shading assist is my favourite one. Hope they will add this feature for animation.
The last two fisheye features are awesome, thank you for covering this upgrade.
Wonderfully explained, thank you so much!! I was a bit overwhelmed with all the new features and didn’t even know where to begin but having you explain everything definitely cleared things up for me!! I’d love to see more videos soon (especially on perspective in CSP)!♡
The lighting thing is a game changer for me!
It's crazy how your videos are always so useful, gonna try these tips asap !
This helps a lot, I’ve been waiting for 2.0 and this breakdown helps me a TON!! Thank you!!! XD
Now if only we could get the liquify tool to adjust vector layer too 😁
Mergering the layers while saving copies just so I could liquify everything has been so much extra work 😭 im glad they added this feature
OOOOOH niceeee a new video from Laovaan (;W;) Loved your walkthrough of the new features ToT
That hand scanner is so cool, I've always used my own hand as my own reference but since I never took pictures I always accidentally draw the hands like from my viewpoint
It's great to have you back! Looking forward to more videos!
Oh this is exciting stuff. I've been using the 3d models for years now, having customizable facial features sounds like a dream come true!
Instead of making the liquify tool affect multiple layers, they should have made the liquify tool not blur the pixels while using it. Its a huge flaw with the tool.
I was on the fence buying CSP but you convinced me within the first 30 Sec
Ugh, I wish I knew bout this stuff sooner, it's so good, I needed this more than I realized
What I need is tonal correction on multiple layers. Like SAI.
I know I can use corrective layers, but sometimes I need to adjust multiple layers from different folders.
The shading feature they add will be a big help, for me. Not that I don't know, but it will be very useful and less time consuming.
And of course, the hand scanner lol. Damn, hands are my worst nightmare lol, even if I draw decent one lol
Useful information. That fisheye perspective tool is sick.
I updated to the 2.0 version today and I was worried it wouldn't be that great but GOD only ther hand scanner feature is enough T-T I'm in love with this version
Thanks for sharing! All these updates are incredible
New 3 d Head and shading are my favourites.
those are some cool updates gonna give CSP this
Cant wait to try out these new features. I’m so looking forward to the hand scanner and multi layer liquify tool.
they also have subcription and always online requirements now too
Thank you! These videos are so helpful!
your commentary is very helpful, id love to see more guides from you in the future!!
Touch for 3D model was my dream. Dragging and zooming with arrows was very painful
i had no idea there was a 3d model feature in clipstudio its awesome
4:51 hand scanner
7:55 shading assistant
okay I'm burning Photoshop thank you 💜
This shading feature - could not be more excited. But also liquify for multiple layers 😍
My favourite definitely is the align and distribute tool. I've been waiting for SO LONG.
Man if clip studio paint is not the best program other than photoshop I don't know what is. And I'm super excited to update it
Than*
And I personally like it much better than photoshop. It has a lot of useful features than photoshop lacks.
@@PlazDreamweaver 💀
@@PlazDreamweaver you surely have never tried photoshop. ps has already these features before csp was a thing
This video was really helpful and I linked back to it on my own video cause I believe everything here is explained fairly nicely. I can't wait until your perspective video.
I was wondering what this was!!! I saw people posting illustrations over the 3D head… but omg… thank you for resolving this for me! I guess I know what I’m doing this weekend!!!
Wow that hand scanner is pretty impressive.
THE CUSTOM HEADS! - I ended up having to do 3D models headless, to ensue each character had their proper head to go with it, and it was still hard to ensure the models were on point from every angle. But being able to just create a custom head, that is on-model for the character, and just pull them onto the page to angle them and then sketch, ensures consistency and speed , my two primary concerns :D
Bro that is awesome
welcome back!!!
really missed ur content :3
This head part is gonna be a life saver for me 😭
WOW I am an old school traditional artist, finally learning how to use these digital art programs. These tools are amazing! I spent so much time practicing shading and hands and color theory but this thing can do it for you now automatically. It really is cool and is going to save me a lot of time
Thank you so much for the tutorial, I had already seen your videos before and I was excited when I saw that you were going to talk about the new updates, I wanted a video that spoke in depth about these new features and I've been calmer now that you've updated me, thank you!! I will be waiting for your next videos!!! uwu
I kept delaying to switch to csp from procreate because there are no liquify tool.. NOW I’VE BOUGHT IT AS SOON AS I WATCHED UR VIDEO! and it’s discounted too
Thank you for the video! It was very interesting and i have updated to v2 version now with huge sale! Without this video i've could be forever v1 user!
Darius, i will always love you, and your laosmut version
Great video. We've been waiting for this upgrade for a few months so getting to grips with the new features would be daunting to such as me. You have done a very good job. Thank you for sharing.👍
Happy you're back bro
As someone who's almost fully transferred from Clip Studio Paint to Blender for 2D animation purposes. I don't think theres much here that i would need. Great video though!
FINALLY LIQUIFYYYYYY
Glad youre back!!!
Next clipstudio update be like a whole ass RPG
Oh! Time to use Clip again!
What is the Line art brush and Copic brush used at 9:20 ? Thank you
It's done with actual copic markers and then scanned. Check his Instagram instagram.com/reel/CifW-REr_6-/?igshid=YmMyMTA2M2Y=
I feel like the new settings for mixing brush is a life changer for those trying to transition from traditional to digital !
I've been trying to adapt traditional like stuff to digital personally
I swear clip studio is getting more advanced
Wow!!! I've just been playing with it recently. These look like great perks to owning it.
every 2.0 video should include the bit of information that 2.0 and beyond is SUBSCRIPTION based and not a life time purchase.
The ruler perspective blows my mind!!!
3d face model and fish eye ruler is wow
It's so cool that clip studio paint has hired both you and nadiaxel to do the youtube comercials!
The Align Tool alone almost makes me wanna Switch to 2.0
But the subscription system is such a major turn-off for me, there's no way I'll give up my permanent license :')
Edit: Apparently, if you got the 1.0 permanent license you can also get the 2.0 Upgrade permanently! (At least right now)
is it possible? didn't find the info anywhere on how to update my permanent license from 1.0 to 2.0, do you know how is it done?
for me i just have a cracked license. ikik its bad but the prices are too expensive for perm 2.0 license and i cant afford it.
Actually a goat art channel, im especially excited for the teased new vid it sounds fun i cant wait to try this all out
OH MY GOD FINALLY AN ALIGNMENT TOOL
By far the best clip studio update
4:33 me fighting the 3d model hand… okey now I can scan my hand!! 🤣
If only I didn't have to buy licence all over again.
I'll stick with the 1.0
I love the new head model feature but there is still no ability to attach two models together so they can be moved and posed at the same time. Kinnda makes it difficult to use imo.
I wish there was a way to lock certain parts of a 3D model so you can move everything else without having to readjust and make corrections or even save/register a camera's angle and zoom so that you can go back to it after rotating the camera to make pose adjustments. I often find that I figure out an angle I really like, notice something I need to change but need to move the camera to make said change, and can't get the exactly perfect camera angle/position again. I'd love to register a camera angle for the folder that I can just reset it to after making such changes!
I know you can move some parts without it effecting other parts depending on what it is, but I'm specifically referring to a feature of locking a part in space like they're holding onto a pole while being pulled away by a tornado or something. I feel like I soend more time adjusting a model for references than if I were to draw a pose from scratch, so I don't often use it, but these new 3D features might make me reconsider. I'm especially excited for the liquify tool! The mesh tool is nice, but there are situations where liquify would be more applicable and I'm looking forward to using it!
Liquify on multiple layers is best update!
one problem I see with giving the model its own eyes is people might use that way to often. suddenly more artists using Clip will draw characters with similar looking eyes dispite your style. I hope this wont be the case, but things tend to lean that way the more a program holds your hand through things. I still love clips studio though, its in program pose models helped me through lots of troubles when it came to proportions and foreshortening challenges, but one thing I always keep in mind is never draw exactly to the body, its a guide, not something to trace exactly.
the 3d head things... so awesome T.T
Wow! If only they let us update from the previous version
Clipstudio Paint 2.0 looks like it would blow up my computer simply by looking at the desktop shortcut.
It's already is on my laptop (I have mid level performance laptop). The new brush mixing system literally lag my laptop.
Align and Distribute was literally top asked feature ^_^;;
LESGOOO!!! dis halfs all da arduous wurkload \o/
Fish eye perspective is a game changer