The reason they used the full huggy model for the arm animation. It's because if they wanted to only have the arm they would have to make a whole different model for the arm.
@@turtl3lunch it wouldnt really make sense to add an entirely new model when reusing one that already exists works fine and either would only be noticed by anyone looking behind the scenes, plus even if it seems insignificant, it can still take time away from other things, like, if u have a play, u dont need completely new actors for every new character in every scene, u can put a wig on an actor and they can play a second role, if someone notices it doesnt matter, but having a new actor that has to have makeup done too, and theres only a few people that can do makeup, it affects every actor and the audience notices. laziness can def be a bad thing in game development, but sometimes the alternative isnt actually worth that extra effort, yk? sorry for the long comment, just wanted to try and explain :)
@@TwoBees_or_Not_TwoBees exsactly as an animator i have the same idoligy also its just a waste of harddrive space unleless you realy do need a new model
32:32 Even tho they scrapped it, this man has predicted the Future! He told us about the scrapped multiplayer mode, but now, we have the game: PROJECT:Playtime. This game is having these scrapped things, but better animations, custom cosmetics and a 3rd monster. So, looks like this aged well.
i'm going to be completely honest i dont think poppy is a villain, in spite of her rather villainous monologue, if anything it seems like she's gone insane, but it seems she does want to fix what evil has happened.
@@prufan She really does in the final cut..all the talk of "do you know how long I've been locked up? *hehehe* a long time". How the voice actor pronounces words and the phrasing also seem to be deliberate in making poppy look a bit nutty
Fun fact! From the looks we've gotten from the newest game Project: Playtime, it looks like the scrapped multi-player mode got its own game rather then being added to the game itself
I love the big episodes instead of searching for them all in order! Thank you for videos like this. They are great to listen to in the background while playing a game or just chilling.
Fun Fact! The Nightmare Huggy (as shown in the thumbnail) was actually used for the nightmare huggy chase in chapter 3! edit : wow these comments are a warzone
@@YummySoap573they used it in the “blocking” phase for the game (essentially the bare bones version before making it look as good as it does and optimizing the models) it was definitely a teaser for chapter 3, knowing that mob loves leaving future teasers hidden in the games beforehand
There's a second spot that huggy appears before the toy room chase, you can see his face in a vent while getting the second hand, jacksepticeye points it out in his video, and you can see it again in markipliers playthrough as well, i haven't rewatched gtlive yet to see if its in his as well. Its VERY creepy... But also easy to miss as mark and matpat didn't see it, or at least didn't comment on it.
I love the compilations you're doing for games that have multiple parts! I tend to go back to a lot of the videos, and its nice to have multiple parts put into one video
In the DLC the big yellow machine has its eyes far apart looking left and right. But in the final game the yellow machine is looking at you but not when your moving.
why is it that some cut content looks better then the final product? Like a scene where you run through offices hiding and you gotta find the secret exit? That woulda been cool!
You know what I like? I like the fact that for every known asset (huggy wuggy, mommy long legs), they use an entire body asset so that they can minimise the space needed. However for the prototype, they didn’t do this because people digging through the game would then be spoiled to what the prototype truly is. Either that or they don’t have a full model nailed down yet…but considering how many fleshed out character designs they have, they probably already have at least one full prototype model.
I know this video is a year old, but I like the proto poppy dialog better then the actual final product we have. For some reason it shows that Poppy knows she's the cause of so much stuff, but she seems to regret it.
Okay I'm early so I'm taking this chance to tell you, I love your lost bit videos and they never fail to brighten up my day. Thank you so much for making these :)
I bet that the detail about the front of the factory being fully modeled means that in later chapters the player will be able to go out front and they simply made the asset early so it's ready to go when they get to that
It'll take a lot of chapters until we get to the final one and escape the factory. Poppy Playtime is a huge money maker for MOB Games they won't just simply end it so quickly.
@@I_Forgorlolol. It's because there was an unused thing that we will spawn outside the factory, not inside and also an intro dialog giving us the reason why The Player didn't come to the company to work was because they got sick. (Proof in Discord where an image of the developers's testing its early alpha stage in Zoom.
you’re kinda right, chapter three had a scene where you hallucinated at the end pf the game where you’re outside, inside, then in huggy’s perspective of the hour of joy
When poppy speaks to the player in the train Final: I was so scared she'd put me back in that case! ...but you saved me... You are perfect. Too perfect to lose. I'm sorry... I can't let you leave.... I've never met anyone like you... *Poppy Giggles* Do you know how long I've been stuck in that case? Well... too long... I had so much time to think and reflect... Time to figure out what I would do when free. We'll set things right... Terrible things have happened. But I know that whatever I need you to do... You're capable. We will-... What if-? *Poppy cuts off an train braking alarm goes off* Proto: You did it! Against all odds, you defeated Mommy! And you freed me once again! You. Are. Perfect. Too perfect to lose. I'm sorry, I can't let you leave YET. (This YET gives the player more hope unlike the final) *Music starts* You have so much potential... I know you came to find the ones who had disappeared all those years ago. But there gone... They've been gone for a long time... (Poppy speaks in another tone) Terrible things have happened... and I am the cause! Being able to exist as a doll, it has killed so many people. So much is unknown to you... Where do I even begin? But you can fix everything! I see it inside you... This train is now heading towards Playcare. It's the best place to start looking. I w- huh? What? What is? (This took me 30 mins because RUclips crashed so can this get 250 likes?)
27:13 just realized this is the second death animation that played when backseat glitched the game hard enough 58:49 also cool to see this get used in ch3
Yeah! It's funny because when you press F+U and it shows the middle finger its just perfect. It made me laugh, too. ruclips.net/user/sgaming/emoji/7ff574f2/emoji_u1f602.png
On the vent help thing. It definitely would be more interesting to help her get around. Feels very gamey that she just kind of teleports. Then again I liked nice her more then the conniving one lol
That scrapped multiplayer mode eventually because project playtime. Surprisingly, they left out any traces of Boxy Boo in this scrapped mode, probably not to spoil him. It fascinating watching this section and he has no idea what it is while I look at it as the prototype of project playtime😊
Fun fact, in the bunzo toy box puzzle, in the final version, you actually are supposed to change the direction towards you, grabbing it was just a faster way since it was already unwrapped
17:23 the grabpack automatically targets the red block there even of you shoot a little away from it. It grabs the red box. So maybe it was planned on something
1:11:26 is it just me or does it sound like Poppy has a kind of pseudo-rhyming thing going on starting here? Kind of like the puppets in Hello Puppets. I dunno, just something to think about.
I've never been interested in Poppy Playtime, I just wanted to watch this video because I love your content, and love hearing you talk about things while I draw - And the way you showcase all of this scrapped material has actually MADE me interested in the game, funny enough. Keep up the good work! :]
3:00 I feel like the undermap hand might be the one the player uses and the one in the box is a prop and they swap out when you use it, I feel like I've heard of that kind of thing being done in games before.
0:00 Chapter 1 Intro 0:18 Poppy Playtime Co Lettering 0:42 Two Duplicates of Tables for the Green Tape 1:00 Scribbled Picture of Employees 1:50 Inside the Cafeteria Room 1:56 Inside the Testing Room 1:59 Inside the Theater Room 2:12 Inside the Innovation "Room" 2:17 Where the Conveyor Belt is going 2:27 Huggy Wuggy's slithering arm 2:54 Duplicate of Red Hand 3:05 Weird Glass Door
My guess for why those doors have some actual space to them is they were planning at one point to release each chapter as a dlc so you could play it all through one playthrough eventually without leaving to a menu and the main entrance acting like a Hub lvl select where you'd return and a new door would open but they scrapped the idea cause of any of multiple reasons fear of glitching or cheating into new sections that werent purchased change of direction for the story and setting of each location difficulty of mapping in everything together at the same time fear of accidentally glitching into a completed level or into a level to far ahead and soft locking
I haven’t seen all of poppy playtime chapter 2 BUT.. im pretty sure that the walking is catnap bc at the start of chapter 3 he carries you and throws you down a pipe also that creepy Huggy image is the huggy in chapter 3 nightmare huggy
58:50 that is nightmare huggy wuggy he is from chapter 3! The date I posted this is after the release of chapter 3 Surprised they planned him way back before lol
36:51 F in the chat for Tetra, boys. Also, I know nothing about Ch 2 because I tried my best to avoid supporting this game after the whole NFT and the lewd Minecraft Circus Baby thing. But I'm a sucker for cut content, so here I am.
Hey
Shoutouts to you if watch through the whole video
First! I love this game and the characters. Mostly Poppy herself
Thanks. Can you do Spider-Man PS4 or Spider-Man Miles Morales next please
@@Deleated118 I watch lost bits, if he does that then I’m stopping, I don’t wanna stop
Hey by any chance and u do some more sonic lost bits videos because sonic is my fave character 😃
Yoo
The reason they used the full huggy model for the arm animation. It's because if they wanted to only have the arm they would have to make a whole different model for the arm.
@@turtl3lunch it wouldnt really make sense to add an entirely new model when reusing one that already exists works fine and either would only be noticed by anyone looking behind the scenes, plus even if it seems insignificant, it can still take time away from other things, like, if u have a play, u dont need completely new actors for every new character in every scene, u can put a wig on an actor and they can play a second role, if someone notices it doesnt matter, but having a new actor that has to have makeup done too, and theres only a few people that can do makeup, it affects every actor and the audience notices. laziness can def be a bad thing in game development, but sometimes the alternative isnt actually worth that extra effort, yk? sorry for the long comment, just wanted to try and explain :)
@@turtl3lunch it’s used one time
@@turtl3lunch I do game developing class and the "extra" models are inconvenient and confusing
that means they needed to make another arm model if they don't use the entire huggy wuggy model?
@@TwoBees_or_Not_TwoBees exsactly as an animator i have the same idoligy also its just a waste of harddrive space unleless you realy do need a new model
The unused Poppy dialogue definitely reveals more lore than the final. Theorists would have had a much easier time if it weren't for the audio swap.
Very true it had so much info rather than the final
Iiiiiiiiiiii issss trureeeeeeeeee
UwU
MatPat would be so greatfull
LOOOOORE!!
@@PlaytimeLittleyes yes yes yes yes
There IS technically a scene of Huggy running in Chapter 1, you can see him somewhat running when you don’t pull the box down at the end of the chase
Even when you do you see if for a split second
Ok no wait he meant the stand one
The one u think is crouch and run
No he doesn't
@@STATEofDREAMlNG he does
he does
32:32 Even tho they scrapped it, this man has predicted the Future! He told us about the scrapped multiplayer mode, but now, we have the game: PROJECT:Playtime. This game is having these scrapped things, but better animations, custom cosmetics and a 3rd monster. So, looks like this aged well.
aged like a fine wine
@@catbee2761i still wonder why the hell they would go to project 3 and remove playing with friends, the new matchmaking sucks ass
@@jack_5344THATS WHAT IM SAYIN- *falls off chair*
The fact that they used two At the End of Time songs as placeholders makes it even more obvious where the inspiration for “It’s Playtime” came from.
RIGHT. i thought the song was WAY TOO SIMILAR to the caretaker for it to be a coincidence.
"next theres this screen for mommy (iong iegs)" got my food choking
I'm so sorry to be all "erm actually🤓", but it's called Everywhere at The End of Time. Again, so sorry it was just bugging me
@@silli_clownmaeda for the record I blame the internet for convincing me there was an At
Reply 5, every creator has a follower
I’m impressed with the fact they reused the huggy on 58:46 for chapter two for vhs/nightmare huggy
Well mostly they kinda edited it
Yeah I thought about this too
*3
Actually chapter 3
i'm going to be completely honest i dont think poppy is a villain, in spite of her rather villainous monologue, if anything it seems like she's gone insane, but it seems she does want to fix what evil has happened.
I actually agree with you, because I belive she intends to help the player fix what has happened so long ago
AGREE WITH YOU HANDS DOWN
she doesn't sound insane
@@prufan She really does in the final cut..all the talk of "do you know how long I've been locked up? *hehehe* a long time". How the voice actor pronounces words and the phrasing also seem to be deliberate in making poppy look a bit nutty
We legit are re-creating bendy and the ink machine, i bet the devs are just getting all of the theories and using them for the next chapter
Fun fact! From the looks we've gotten from the newest game Project: Playtime, it looks like the scrapped multi-player mode got its own game rather then being added to the game itself
Cuz it is
Yep.
Was the 4th (or 5th) hand motion added too? The one with the f u key? Bc that would have been awesome
I love the big episodes instead of searching for them all in order! Thank you for videos like this. They are great to listen to in the background while playing a game or just chilling.
Thanks! I'll do them once a series or section of a game is "completed" on the channel
Hey I love you're vids
ᵐʷᵃʰ
herobrine? why does your name start with hero? your not a hero?
Reply 5
Fun Fact!
The Nightmare Huggy (as shown in the thumbnail) was actually used for the nightmare huggy chase in chapter 3!
edit : wow these comments are a warzone
Not really tho
Yea im glad they brung it back (somewhat)
It is similar
@@YummySoap573they used it in the “blocking” phase for the game (essentially the bare bones version before making it look as good as it does and optimizing the models) it was definitely a teaser for chapter 3, knowing that mob loves leaving future teasers hidden in the games beforehand
nah itts not, HOW CAN HE BE ALIVE AGAIN? THAT CANT BE POSSIBLE
29:16 I think the prototype speech is better than the final version.
I think they removed it because it gave away too much information
@@booprsnoot but now we all know it so yeah
I swear in both versions the VA sounds like Jennifer Tilly....
Sadie im just Sharing my Opinion
I agree, the prototype speech is 1.5x better than the final version.
1:02:17 I love how the broken Simon says music is playing at the moment where he’s pressing the emergency button in the musical memory game
Since the prototype ending was removed in the final, I think what poppy said was removed from the lore, too.
Either that or they thought it was giving away too much information
nah, it was simply spoiling too much
@@prufan so now they have to rewrite cause like everyone has watched it
@@Ihaveagasmask Honestly their mistake for leaving a beta version like this in the files..that's a huge error
58:39
There's a second spot that huggy appears before the toy room chase, you can see his face in a vent while getting the second hand, jacksepticeye points it out in his video, and you can see it again in markipliers playthrough as well, i haven't rewatched gtlive yet to see if its in his as well. Its VERY creepy... But also easy to miss as mark and matpat didn't see it, or at least didn't comment on it.
Digging the meatier episode compilations! Perfect for listening to in the background.
Glad you've been enjoying them! I plan to do them more often once I finish a series of games etc.
@@TetraBitGaming I just came here to see the red hand flip off someone :(
44:45 The Catbee and Bron cutouts are holding a drink and some popcorn, so they could have been used for behind the "Theater" door in chapter 1.
I love the compilations you're doing for games that have multiple parts! I tend to go back to a lot of the videos, and its nice to have multiple parts put into one video
58:39 I like how it was actually used in chapter 3
I actually agree that is nightmare huggy
@@aidentheamazinggamer5728 it wasnt exactly "used" it was used probably as concept because nightmare huggy has hollowed eyes and other differences.
I was confused for a minute, I thought you managed to make another video on unused stuff.
I'll take an hour longe binge video without hesitation.
There's a bit of bonus content at the end :)
@@TetraBitGaming neat! :)
@@TetraBitGaming Cool! :)
@@TetraBitGamingTHE TREES ARE TALKING
In the DLC the big yellow machine has its eyes far apart looking left and right. But in the final game the yellow machine is looking at you but not when your moving.
why is it that some cut content looks better then the final product? Like a scene where you run through offices hiding and you gotta find the secret exit? That woulda been cool!
Yeah or the idea of you having to enter the factory from outside!
@@BimDaTitanicNerd you get the good ending from walking away from the factory
Or you running from huggy in a T pose!
and the doll room!
Reply 5, it would've taken to long
58:40 I guess he was right. They did end up using that model of huggy in chapter 3, or at least the went off of it because they look very similar
You know what I like? I like the fact that for every known asset (huggy wuggy, mommy long legs), they use an entire body asset so that they can minimise the space needed. However for the prototype, they didn’t do this because people digging through the game would then be spoiled to what the prototype truly is. Either that or they don’t have a full model nailed down yet…but considering how many fleshed out character designs they have, they probably already have at least one full prototype model.
9:45 A large office like area, huh..?
Backrooms fans are going insane hearing and seeing this.
Hears something behind you me: 😳😳😳
I know this video is a year old, but I like the proto poppy dialog better then the actual final product we have. For some reason it shows that Poppy knows she's the cause of so much stuff, but she seems to regret it.
s
@@juliaoldenquist7741h
Yea but if they didn’t change it they would’ve had to make many changes to chapter 3 (Ik this was before chapter 3 came out im just saying)
Okay I'm early so I'm taking this chance to tell you, I love your lost bit videos and they never fail to brighten up my day. Thank you so much for making these :)
Thanks for watching 'em!
Please do Spider-Man PS4
@@Deleated118 no
@@TetraBitGaming I'm mommy long legs goal: kill me 137 times
@@V4MPGN4W yes
That map was used in a prototype for the game. As multiple post released screenshots by the Devs were shown in a discord voice channel
I bet that the detail about the front of the factory being fully modeled means that in later chapters the player will be able to go out front and they simply made the asset early so it's ready to go when they get to that
It'll take a lot of chapters until we get to the final one and escape the factory. Poppy Playtime is a huge money maker for MOB Games they won't just simply end it so quickly.
Or they used the building in the title screen bit
@@I_Forgorlolol. It's because there was an unused thing that we will spawn outside the factory, not inside and also an intro dialog giving us the reason why The Player didn't come to the company to work was because they got sick. (Proof in Discord where an image of the developers's testing its early alpha stage in Zoom.
you’re kinda right, chapter three had a scene where you hallucinated at the end pf the game where you’re outside, inside, then in huggy’s perspective of the hour of joy
We actually saw it in chapter 3 in catnaps hallucination
The creepy Huggy Wuggy image was probably going to be a background for a VHS or the chapter selection screen.
Welp after Chapter 3 has come out, you were correct!
bro predicted
ok I can’t believe this, HuggyImage (now as HuggyScary) was probably a early test render for it
That is interesting. I am a 3D student, so seeing all of this actually show how the team working
When poppy speaks to the player in the train
Final: I was so scared she'd put me back in that case!
...but you saved me...
You are perfect.
Too perfect to lose.
I'm sorry... I can't let you leave....
I've never met anyone like you... *Poppy Giggles*
Do you know how long I've been stuck in that case?
Well... too long...
I had so much time to think and reflect...
Time to figure out what I would do when free.
We'll set things right...
Terrible things have happened.
But I know that whatever I need you to do... You're capable.
We will-... What if-? *Poppy cuts off an train braking alarm goes off*
Proto: You did it! Against all odds, you defeated Mommy!
And you freed me once again!
You. Are. Perfect.
Too perfect to lose.
I'm sorry, I can't let you leave YET. (This YET gives the player more hope unlike the final)
*Music starts*
You have so much potential...
I know you came to find the ones who had disappeared all those years ago.
But there gone...
They've been gone
for a long time...
(Poppy speaks in another tone) Terrible things have happened... and I am the cause!
Being able to exist as a doll,
it has killed so many people.
So much is unknown to you...
Where do I even begin?
But you can fix everything!
I see it inside you...
This train is now heading towards Playcare.
It's the best place to start looking.
I w- huh? What? What is?
(This took me 30 mins because RUclips crashed so can this get 250 likes?)
Guess not.
43:01 If you look closely, mommy looks more like the one in the trailer, because she looks more like plastic and her torso is glued to her hips.
27:13 just realized this is the second death animation that played when backseat glitched the game hard enough
58:49 also cool to see this get used in ch3
agreed
okay, the multiplayer F+U gesture actually made me laugh. I hope the multiplayer gets added in a future update.
Yeah! It's funny because when you press F+U and it shows the middle finger its just perfect. It made me laugh, too.
ruclips.net/user/sgaming/emoji/7ff574f2/emoji_u1f602.png
Some wishes come true
Project Playtime : *Hold my grabpack*
fu to another level
FU means f**k you
Fun Fact: the animations at 56:30 were later used in a music video from CG5 for the song Poison Blooms, a song based on Poppy Playtime.
22:31 I think the confusing pile of rubble is there to make people THINK you're supposed to go there when in reality, you're not.
The “you will make me part of him” is more clear in the prototype since theres less noises.
Fun fact: the bunzo bunny texture isn't unused as it is found on the back of the bunzo toys
Fun fact:
Mob games might dont know their own game story. That means that they continue the story at every chapter without knowing what's next.
They do
they arent scott cawthon
@@livvxx.0 lmao
Cool
i have absolutely no clue why, but your voice is so satisfying to me it fits the style of your videos and just sounds nice 💜 love the videos!
58:59 I'm pretty sure now was a beta design of nightmare huggy, I mean compare the lips
Its used for a ( maybe scrapped) anti piracy screen
That middle finger on the thumbnail feels like it was directed at ME because of that one banjo-kazooie stream.
58:52 this buggy image looks INCREDIBLY similar to the Chapter 3 huggy that you hallucinate while on Catnap’s gas. So ig it could be concept art?
On the vent help thing. It definitely would be more interesting to help her get around. Feels very gamey that she just kind of teleports.
Then again I liked nice her more then the conniving one lol
59:03 now we're know what it is.this is huggy from chapter 3
Tetra: ah
My heart: *BEATS SO HARD FOR 2 SECONDS*
8:50
That scrapped multiplayer mode eventually because project playtime. Surprisingly, they left out any traces of Boxy Boo in this scrapped mode, probably not to spoil him. It fascinating watching this section and he has no idea what it is while I look at it as the prototype of project playtime😊
I think at the time Boxy Boo wasn’t even thought of.
I knew that was early dev stages of project playtime!
I imagine the early copyrighted music was a "GO for this kind of feel" thing while making stuff.
Me too
36:23 So, originally cheaper 2 was gonna be like Project playtime?? idk just looking back at this reminded me of that
5:38 The Entry map is used for the main menu
this map is stock for ue4
8:48 this is just perfect 😂
i just realized how much longer chapter 1 would be if they used the unused maps
Hmmm..wonder what happens if I open this do- "ah"
that part actually terrified me lol
“the devs added a detail that almost nobody was gonna see”
-youtuber with half a million subs uploads said detail
the scrapped multiplayer mode is VERYYYYYYYY similar to project playtime; so I guess they were planning to make it much earlier than expected.....
1:30:56 Imagine if for the console version of poppy playtime when all chapters are done they start chapter inside the factory
58:46 This looks suspiciously similar to the "Nightmare Huggy" that we see in Chapter 3,was it supposed to be in Chapter 2?
i suppose it was just an earlier version left over in the files for whatever reason
Thx your lost bits videos are my fave and they are what make me get up in the mornings :)
That middle finger emote was the funniest thing I've ever seen! If that was in the final game, it would make it a million times better! 🤣
Fun fact, in the bunzo toy box puzzle, in the final version, you actually are supposed to change the direction towards you, grabbing it was just a faster way since it was already unwrapped
Ever since chapter 3 released, the creepy huggy face was probably a scrapped version for Huggy in the hallucination.
6:07 looks to me like this is a very early Eliot Ludwig's room
"To hide even less" this is such a intelligent way to think
17:23 the grabpack automatically targets the red block there even of you shoot a little away from it.
It grabs the red box. So maybe it was planned on something
55:29 That could be Catnap curious because of the crash
That huggy wuggy t-posing with the music was very very very scary and funny at the same time
9:30
The most terrifying thing you've ever seen
1:11:26 is it just me or does it sound like Poppy has a kind of pseudo-rhyming thing going on starting here? Kind of like the puppets in Hello Puppets. I dunno, just something to think about.
9:53 i didn't realise this was from chapter 2
Thank you for making such good content I watched the hole thing
Thanks!
4:08 yup definitely strawberry jam
I like this type of videos, all of them mashed into one.
I've never been interested in Poppy Playtime, I just wanted to watch this video because I love your content, and love hearing you talk about things while I draw - And the way you showcase all of this scrapped material has actually MADE me interested in the game, funny enough. Keep up the good work! :]
Haha that's awesome! Thank you for the kind words
8:51 so spoopy 😨😨
3:00 I feel like the undermap hand might be the one the player uses and the one in the box is a prop and they swap out when you use it, I feel like I've heard of that kind of thing being done in games before.
32:00 Project Playtime.
0:00 Chapter 1 Intro
0:18 Poppy Playtime Co Lettering
0:42 Two Duplicates of Tables for the Green Tape
1:00 Scribbled Picture of Employees
1:50 Inside the Cafeteria Room
1:56 Inside the Testing Room
1:59 Inside the Theater Room
2:12 Inside the Innovation "Room"
2:17 Where the Conveyor Belt is going
2:27 Huggy Wuggy's slithering arm
2:54 Duplicate of Red Hand
3:05 Weird Glass Door
My guess for why those doors have some actual space to them is they were planning at one point to release each chapter as a dlc so you could play it all through one playthrough eventually without leaving to a menu and the main entrance acting like a Hub lvl select where you'd return and a new door would open but they scrapped the idea cause of any of multiple reasons fear of glitching or cheating into new sections that werent purchased change of direction for the story and setting of each location difficulty of mapping in everything together at the same time fear of accidentally glitching into a completed level or into a level to far ahead and soft locking
The Huggy model was now turned into the terrifying nightmare Huggy wuggy
I haven’t seen all of poppy playtime chapter 2 BUT.. im pretty sure that the walking is catnap bc at the start of chapter 3 he carries you and throws you down a pipe also that creepy Huggy image is the huggy in chapter 3 nightmare huggy
32:14 little did we know this was for project playtime
35:08 now I see why this was scrapped
If that exist the player would probably swear alot at the monster or the other player
35:07: middle finger
Catnap: ...
Mommy long leg: what!
Huggy wuggy: I got filp
Kissy Missy: !!!!
Boxy boo: 💀💀💀
Right here is an early version of “hallucination huggy” seen in chapter 3 “deep sleep” 58:47
9:28 bro is tinking how to dominate the world
23:26 why do the conveyor belts look so much like that one scene from the Polar Express?
9:20 was the funniest part😂 it made my day better 😂😂😂😂
Look at 9:10 to get it
Anyone gonna talk about the middle finger in the thumbnail?!
haha yes
Real moment
27:12 bro put her hand in the grinder🤣
The poppy proto voice lines are giving me MAJOR Circus Baby vibes...
32:15 hmmmmmmmmmmm, I wonder what ever possibility this “multiplayer” could have been…… I guess we’ll never know
I think that the multiplayer mode was a prototype for project: playtime
the middle finger hand would be such a good taunt for outrunning huggy
I wonder how much more Lost bits will be found when Chapter 3 is out. Who knows, maybe they'll add more to the first 2 chapters 😅
59:02 yeah
58:45 I'm thinking that maybe this image could have been used for an analog horror aspect of the game
i think it's for like the Mandela Catalogue yt video
Its used for a (maybe scrapped ) anti piracy screen
58:50 that is nightmare huggy wuggy he is from chapter 3!
The date I posted this is after the release of chapter 3
Surprised they planned him way back before lol
58:46 This Huggy is the one in chapter 3 😮
Its used for a ( maybe scrapped ) anti piracy screen
36:51 F in the chat for Tetra, boys.
Also, I know nothing about Ch 2 because I tried my best to avoid supporting this game after the whole NFT and the lewd Minecraft Circus Baby thing. But I'm a sucker for cut content, so here I am.